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- 2019-10-15 05:50:09.044 - Thread: 1 -> GC Memory: 2,881,400,040 B
- 2019-10-15 05:50:36.031 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.Gui.MyTerminalInventoryController.RefreshSelectedInventoryItem()
- at Sandbox.Game.Gui.MyTerminalInventoryController.ApplyTypeGroupSelectionChange(MyGuiControlRadioButtonGroup obj, Boolean& showsGrid, MyGuiControlList targetControlList, Nullable`1 filterType, MyGuiControlRadioButtonGroup filterButtonGroup, MyGuiControlCheckbox showEmpty, MyGuiControlLabel showEmptyLabel, MyGuiControlSearchBox searchBox, Boolean isLeftControllist)
- at Sandbox.Game.Gui.MyTerminalInventoryController.LeftTypeGroup_SelectedChanged(MyGuiControlRadioButtonGroup obj)
- at Sandbox.Game.Gui.MyTerminalInventoryController.Init(IMyGuiControlsParent controlsParent, MyEntity thisEntity, MyEntity interactedEntity, MyGridColorHelper colorHelper)
- at Sandbox.Game.Gui.MyGuiScreenTerminal.CreateTabs()
- at Sandbox.Game.Gui.MyGuiScreenTerminal.RecreateControls(Boolean constructor)
- at Sandbox.Game.Gui.MyGuiScreenTerminal.Show(MyTerminalPageEnum page, MyCharacter user, MyEntity interactedEntity)
- at SpaceEngineers.Game.Entities.UseObjects.MyUseObjectInventory.Use(UseActionEnum actionEnum, IMyEntity entity)
- at Sandbox.Game.Entities.Character.MyCharacter.Use()
- at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate)
- at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleInput(Boolean receivedFocusInThisUpdate)
- at Sandbox.Graphics.GUI.MyScreenManager.HandleInput()
- at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput()
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at SpaceEngineers.MyProgram.Main(String[] args)
- 2019-10-15 05:50:36.032 - Thread: 1 -> Hiding window
- 2019-10-15 05:50:36.032 - Thread: 1 -> Hiding window done
- 2019-10-15 05:50:36.032 - Thread: 1 -> Showing message
- 2019-10-15 05:50:41.161 - Thread: 1 -> Analytics session closed.
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