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- Possible Knight Theme List:
- “Ace"
- A rather malleable Knight with no specific abilities that he exceeds at, that might soon change however.
- Weapon: Generic Sword #2: A rather average sword that just about anyone could find at a local blacksmith, it is slightly dingy however.
- Shield: Generic Shield #2: A rather average shield that just about anyone could find at a local blacksmith, it is slightly dingy however.
- Mercenary Knight
- A mercenary contracted by the Kingdom to free their princess form the clutches of an evil dragon. Not necessary a person with the best interests of others in mind, but he can change.
- Weapon: Zweihander: A massive two handed sword that is great for single powerful strikes, but is rather slow to use.
- Weapon 2: Short Sword: A back up weapon that can be used in case the Zweihander proves ineffective. (Possible change to pistol)
- Special Ability: Filthy Lucre: Fights harder and longer when money is on the line. Also gets more money out of adventures and deals than normal.
- Berserker Knight
- A raging Barbarian from parts unknown that seems a near unstoppable whirlwind of death and destruction. Oddly enough he’s a rather gentle soul despite his inability to not yell.
- Weapon: Great Axe: A mighty axe that almost always covered in the blood of enemies, mostly because he can never find a rag to clean it.
- Special Ability: BERSERKER RAGE: DOUBLES BERSEKER’S STRENGTH AND SPEED FOR A SHORT WHILE!
- Green Knight
- Stamina: 3
- Prowess: 4
- Speed: 1
- Charisma: 1
- + Mighty as the oldest tree in the forest.
- + Cannot be bothered by anything not even being beheaded
- + Wise in the ways of the world
- - Constantly pestered by knights errant looking for his wisdom
- - What the fuck is he?
- The Green Knight is a giant, silent sentinel of the elven forest, surveying the realm for as long as the forest has been there, it’s even said that he was born from the trees themselves. No one is quite sure whether the he is an elf or something else entirely but he defends the citizen of the forest with the magic of the forest and a giant axe.
- Weapon #1: Green Knight’s Axe: A humongous wood-felling axe that absorbs the blood of it’s victims.
- Weapon #2: Nature Magic: Magic which manipulates nature itself making plants become vicious tentacles, or trees murderous giants.
- Power: Resurrection: Whenever he dies he rises from the nearest lake or pops out of the nearest tree. If he is decapitated then he can reattach his head to his body.
- Viking/Pirate Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Snow Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Fairy Knight (Link)
- Stamina: 3
- Prowess: 2
- Speed: 2
- Charisma: 2
- + Rather smart, pretty good at solving puzzles
- + Can do magic without the need of a foci
- + Fairly adept at playing a lot of instruments
- - Cannot cross water.
- - Is he mute?
- A rather quiet boy from deep in the woods, no one quite knowns why he set off to save the princesses, Perhaps for fame? Perhaps for power? Perhaps he’s a multi-incarnate hero sent to do this kind of thing over and over for eternity? No one will ever know. As it turns out Fairy males aren’t as small as their female counterparts, standing about the same size as humans, nor can they fly without the assistance of their female counterparts or the assistance of magical items.
- Weapon #1: White Sword: A sword blessed by fey magics with the ability to call the power from the fey realm to strike down the wielder’s enemies.
- Weapon #2: Ironbane Shield. - Enchanted shield made to ward off cold iron.
- Power: Fairy Resurrection: Whenever the Fairy Knight dies in combat he can be resurrected immediately, he cannot be resurrected again for several day.
- Rose Knight (Gay Knight)
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Paladin Knight
- Stamina: 2
- Prowess: 4
- Speed: 2
- Charisma: 1
- + Fearless against the forces of evil.
- +
- +
- - Honest to a fault
- - Is rather shy and meek around pretty ladies
- A holy warrior trained under the watchful eye of the church, he is a master of holy combat magics and a champion of the people! His life in the sheltered walls of the church have made him a rather wide eyed optimistic person and his lack of exposure to women has left him rather intimidated by them.
- Weapon: Holy Sword: A sword imbued with holy magics that is the Paladins greatest tool in slaying evil.
- Shield: Tower Shield: A humongous shield that the Paladin uses to defend everyone.
- Power: Holy Shield: Absorbs one point of damage per combat.
- Cleric Knight
- Stamina: 3
- Prowess: 3
- Speed: 1
- Charisma: 2
- + Rather kind
- + ?
- + ?
- - Disapproving of lewdness, he’s more like your dad than your lover.
- - Rather blunt, like a mace.
- A priest who leads a quaint church somewhere in the countryside. One day he was asked by the king’s men to save the princess and being the kind person he is he agreed.
- Weapon: Holy Mace:
- Weapon: Shield:
- Power: Smite: Once per combat you can cast an unblockable spell that deals as many damage as your prowess.
- Ranger Knight
- Stamina: 3
- Prowess: 3
- Speed: 2
- Charisma: 1
- + ?
- + ?
- + Sneaky and shit
- - Is a kill stealing bastard
- - Smells of deer piss
- One of the many knights sent across the land for the specific purpose of keeping the roads and people safe bandits to deathly monsters
- Weapon #1: Bow and Arrow:
- Weapon #2: Machette-Sword:
- Power: Monster Arrow: Double the damage you deal against non-humanoid creatures.
- Bard Knight
- Stamina: 1
- Prowess: 1
- Speed: 2
- Charisma: 5
- + Rather humorous fellow
- + Master preformer
- + Knows how to make the ladies sing(wink wink, nudge nudge)
- - Dramatic to the point of parody, no one quite knows how he gets laid
- - Can’t fight for shit
- A rather eccentric and musical knight who’s songs and tales of chivalry and heroism are told again and again across. A ladies man and something of an irritating asshole for those without a vagina.
- Weapon #1: Enchanted Lute: A lute that acts as something of a foci for bardic spells that can range from things such as putting a person to sleep to inspiring others in combat.
- Weapon #2: Singing Sword: A sword possessed by the spirit of another bard who likes to sing in the middle of combat.
- Power: All Ladies Want a Rock Star: Roll your charisma for every successful roll it counts as 2.
- Thief "Knight"
- Stamina: 1
- Prowess: 2
- Speed: 4
- Charisma: 2
- +The stealthiest
- +Not as stupid as a knight
- +No honor
- -No honor
- -Not a knight
- Funny little thing about Knights, they all usually have a written document proving their Knighthood, and they usually carry it with them. Now if they where to say go to sleep one night and wake up to find their documents and armor (also money) pilfered? As long as you've got the documentation and armor who's the wiser, eh?
- Weapon #1 & 2: Wicked Knives: Daggers that are easily concealable and perfect tools for quick strikes on the unsuspecting.
- Power: Backstab: Sneak behind your enemy to add +2 to your prowess.
- Mage Knight
- Stamina: 1
- Prowess: 5
- Speed: 2
- Charisma: 1
- + IS THAT FIRE COMING OUT OF YOUR HAND?
- + ?
- + ?
- - Basically the clueless harem guy from any given anime (or) A spastic nerd
- - Dies in a stiff wind
- Somewhat of an outlier of Magical Society you got bored with the lecturing and the theory of University you decided that it was time for you to strike out on your own adventure with nothing but the spells in your book and the sword you stole from that fancy bastard Chad Wilkins.
- Weapon #1: Enchanted Sword: Once the property of Chad Wilkins (Slimy asshole) but because all he ever did was polish it and keep it on display you figured you could put it to better use.
- Weapon #2: Magic Stave/Spell Book: Your instruments of magical death and destruction! Despite the fact you still have yet to master the Apocalypse spell you make due with the various elemental spells at your disposal.
- Power: Now You See Me. Now You Don’t!: Once per combat you can teleport across the battlefield.
- Warlock Knight
- Stamina: 2
- Prowess: 3
- Speed: 1
- Charisma: 3
- + ?
- + ?
- + ?
- - ?
- - May or may not be evil
- ?????
- Weapon #1:
- Weapon #2:
- Power: Soul Drain:
- Samurai Knight
- Stamina: 3
- Prowess: 3
- Speed: 2
- Charisma: 1
- +nigh-unbeatable warrior
- +honest and straightforward
- +strong sense of justice
- -was thrown into a future where evil is law
- -he's gotta get back
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Ninja Knight
- Stamina: 3
- Prowess: 3
- Speed: 2
- Charisma: 1
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Monk Knight (Chinese Monk)
- Stamina: 2
- Prowess: 3
- Speed: 3
- Charisma: 1
- + Rather stoic and humble
- + Will rescue princesses out of the kindness of his heart
- + Knows the greatest drinks across the land
- - Quite the Drunkard
- - Don’t expect sex anytime soon… Or ever…
- https://www.youtube.com/watch?v=qzPcMzy4WI8
- Weapon: Dao (Sword): An eastern broadsword with rings along the back of the sword
- Weapon: Fists of Fury: Possibly the monks deadliest weapon.
- Power: Dragon Fist: Once per combat pour all the points in your speed stat into your prowess stat.
- Monk Knight (Japanese Monk)
- Stamina: 2
- Prowess: 3
- Speed: 3
- Charisma: 1
- + Rather stoic and humble
- + Will rescue princesses out of the kindness of his heart
- + Knows the greatest drinks across the land
- - Quite the Drunkard
- - Don’t expect sex anytime soon… Or ever…
- ?????
- Weapon: Wakizashi: A shortsword fashioned in a similar style to the katana.
- Weapon: Yumi (Bow and Arrow):
- Desert Knight
- Stamina: 1
- Prowess: 3
- Speed: 3
- Charisma: 2
- Born in the heat of the desert and made a man by the heat of battle you are something of a specialist in the art of swift combat. Trained by the some of the deserts greatest swordsmen and dancers you have combined the art of war and art of dance into a deadly art that both unpredictable and fast.
- Weapon: Tulwar: A curved sword mainly used as a one handed chopping weapon, renown for being a better chopping weapon than a Katana.
- Weapon 2: Pesh-kabz: A single edged knife that is designed to pierce mail.
- Power: Dance of Death: You begin to dance, sword in hand, in a beautiful manner that stuns the enemy in both amazement and confusion, leaving him wide open for an attack. Gain +1 to speed.
- Sea Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Dark Knight
- Stamina: 3
- Prowess: 3
- Speed: 2
- Charisma: 1
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Black Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Cultist Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Mech Knight
- Stamina: 3
- Prowess: 3
- Speed: 2
- Charisma: 1
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Ghost Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Dragon Knight (D&D Dragonborn)
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Dragoon Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Dwarf Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Elf Knight
- Stamina: 2
- Prowess: 2
- Speed: 3
- Charisma: 2
- + Pretty chill dude
- + Not pompous
- + Not flaming gay
- - Bright and colorful, not exactly sneaky.
- - Artsy asshole at times
- One of the many great guardians of the Flowering Bewilderness this Knight uses not just the powers of nature but the power of the inhabitants that live there.
- Weapon #1: Bow and Arrow:
- Weapon #2: White Knives:
- Power: Animal Companion: Summon a nearby animal to assist you in combat.
- Were Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Orc Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Bear Knight (Sir Bearington!)
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Goblin Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Tribal Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Bomb Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Shota Squire
- Stamina: 1
- Prowess: 2
- Speed: 3
- Charisma: 3
- +Optimistic outlook on life
- +Yearning for adventure
- +Blissfully innocent of the darker side of the world
- -Not experienced at all
- -Is a Knight going to come looking for him? Or at least his parents?
- A rather wide eyed young lad/lass with an eye for adventure, unfortunately being a squire for a knight was not the adventure he was hoping for. After overhearing the location of the kidnapped Princess he decides the opportunity for adventure no and runs off to save the Princess!
- His Knight’s Sword: A rather magnificent sword that his master had him trained with, because he didn’t have one he had to take his masters.
- His Knight’s Shield: A rather magnificent shield that his master used, because he didn’t have one he had to take his masters.
- Power: Plucky Adventurer: Once per combat you can take points from your Speed to put in either your Stamina or Prowess
- Prince/Princess Knight
- Stamina: ?
- Prowess: ?
- Speed: ?
- Charisma: ?
- + ?
- + ?
- + ?
- - ?
- - ?
- ?????
- Weapon #1:
- Weapon #2:
- Power:
- Man-At-Arms (Hard Mode)
- Stamina: 3
- Prowess: 2
- Speed: 2
- Charisma: 2
- +Functioning brain
- +Functioning hands
- +Functioning legs
- -Likely to die on this quest
- -Not a knight
- -1 in everything with no specialization.
- A average rank and file soldier who has somehow been contracted into saving the Princess, despite all likelihood that he will fail and die horribly. He’s a rather lucky sorts though, narrow escaping the clutches of death more times than even he can count.
- Weapon: Generic Sword #2: A rather average sword that just about anyone could find at a local blacksmith, it is slightly dingy however.
- Shield: Generic Shield #2: A rather average shield that just about anyone could find at a local blacksmith, it is slightly dingy however.
- Special Ability: Muscle Memory: For every successful roll you gain +1 in the relevant stat. But beware, fail one roll and that stat's bonuses reset to default.
- Fungus Knight
- Stamina: 3
- Prowess: 2 (+3 in combat over time)
- Speed: 2
- Charisma: 2 (+3 when in social contact over time)
- +Makes his enemies feel sluggish.
- +You oddly want to like him.
- -What
- -Oh god help me it's i-
- +Don't worry, he's here to rescue you!
- A normal knight (like Ace), while on his quest, "acquired" new found power thanks to an odd [redacted] fungus infection.
- Sword: Fungoid Whip: An extension of the Knights body, this whip is quick and very grabby.
- Shield: Moldy Shield: The Knights normal shield, but now covered in mold. The mold has a chance to cause objects that make contact to stick to the shield.
- Power: Fungus Among Us: Prowess or Charisma increase by 3 the more time spent in combat or in contact with the Knight.
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