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- Log file open, 07/24/18 13:50:18
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak.
- LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
- LogPluginManager: Mounting plugin AESHandlerComponent
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin BlueprintContext
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin CommonUI
- LogPluginManager: Mounting plugin ControlRig
- LogPluginManager: Mounting plugin Crashlytics
- LogPluginManager: Mounting plugin DiscordRPC
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin FortniteEarlyStartupPatcher
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini
- LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Game.ini
- LogPluginManager: Mounting plugin EpicCMS
- LogPluginManager: Mounting plugin EpicCMSUIFramework
- LogPluginManager: Mounting plugin OnlineFramework
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin OnlineSubsystemMcp
- LogPluginManager: Mounting plugin FunctionalTestingEditor
- LogPluginManager: Mounting plugin GameplayAbilities
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin Gauntlet
- LogPluginManager: Mounting plugin ImagePlate
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LiveLink
- LogPluginManager: Mounting plugin LogitechLED
- LogPluginManager: Mounting plugin MatchmakingService
- LogPluginManager: Mounting plugin NetUI
- LogPluginManager: Mounting plugin NVIDIAGfeSDK
- LogPluginManager: Mounting plugin OnlineSubsystemLiveServer
- LogPluginManager: Mounting plugin OnlineSubsystemFacebook
- LogPluginManager: Mounting plugin OnlineSubsystemGoogle
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemPS4Server
- LogPluginManager: Mounting plugin OnlineSubsystemTwitch
- LogPluginManager: Mounting plugin Oodle
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PurchaseFlow
- LogPluginManager: Mounting plugin RazerChroma
- LogPluginManager: Mounting plugin ReplicationGraph
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SIP
- LogPluginManager: Mounting plugin Social
- LogPluginManager: Mounting plugin SubtitlesWidgets
- LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
- LogPluginManager: Mounting plugin UAC
- LogPluginManager: Mounting plugin UACBase
- LogPluginManager: Mounting plugin AppboyClient
- LogPluginManager: Mounting plugin WinDualShock
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin RemoteSession
- LogPluginManager: Mounting plugin EpicGameplayStats
- LogPluginManager: Mounting plugin OnlineGameplayFramework
- LogPluginManager: Mounting plugin HTTPChunkInstaller
- LogPluginManager: Mounting plugin Vivox
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin AndroidPermission
- LogStreaming: Display: Took 0.176s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: MCP: Mcp Startup!
- LogOnline: Verbose: MCP: Created thread (ID:10048).
- LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
- LogInit: Build: ++Fortnite+Release-5.10-CL-4225813
- LogInit: Engine Version: 4.21.0-4225813+++Fortnite+Release-5.10
- LogInit: Compatible Engine Version: 4.21.0-4225813+++Fortnite+Release-5.10
- LogInit: Net CL: 4219274
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-4570R CPU @ 2.70GHz, GPU: Intel(R) Iris(TM) Pro Graphics 5200
- LogInit: Compiled (64-bit): Jul 20 2018 17:04:34
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Fortnite+Release-5.10
- LogInit: Filtered Command Line: -nobe
- LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogStreaming: Display: Took 0.140s to delete old logs.
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 17825792 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
- LogInit: Object subsystem initialized
- LogFortMemory: AppInit - CPU:254.64MB (Peak: 254.65MB)
- LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- LogConfig: Setting CVar [[Fort.SplitContentPreloadingBySubMode:1]]
- LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- LogConfig: Setting CVar [[FX.BatchAsync:1]]
- LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- LogConfig: Setting CVar [[grass.TickInterval:5]]
- LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[Slate.TickInvisibleWidgets:0]]
- LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.SplitContentPreloadingBySubMode:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[FX.BatchAsync:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[grass.TickInterval:5]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Slate.TickInvisibleWidgets:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.ExpandNewlyOcclusionTestedBBoxesAmount:75]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:1]]
- [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.LightShaftRenderToSeparateTranslucency:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Streaming.MaxTextureUVDensity:2500]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.SkyLightPermutation:2]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:40.0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:10.0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.AllowLevelRequestsWhileAsyncLoadingInMatch:1]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.MaxLevelRequestsAtOnceWhileInMatch:2]]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:17825792]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[n.VerifyPeer:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:3]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:-1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:-1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:7000]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.07.24-12.50.20:083][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:083][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.07.24-12.50.20:083][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.07.24-12.50.20:083][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.07.24-12.50.20:098][ 0]LogHAL: Display: Platform has ~ 8 GB [8527302656 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[au.DisableEnvelopeFollowing:1]]
- [2018.07.24-12.50.20:098][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:2]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.67]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:4]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[sg.TextureQuality:2]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:2]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:7000]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2018.07.24-12.50.20:100][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:2000.0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:10000.0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:2500]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.bDisplayTricksInDeathLog:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceMbpServer:1]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.07.24-12.50.20:103][ 0]LogInit: Computer: DESKTOP-GHJ5BQH
- [2018.07.24-12.50.20:103][ 0]LogInit: User: LouSwifty
- [2018.07.24-12.50.20:103][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.07.24-12.50.20:103][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2018.07.24-12.50.20:104][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
- [2018.07.24-12.50.20:104][ 0]LogMemory: Platform Memory Stats for WindowsClient
- [2018.07.24-12.50.20:104][ 0]LogMemory: Process Physical Memory: 255.71 MB used, 255.71 MB peak
- [2018.07.24-12.50.20:104][ 0]LogMemory: Process Virtual Memory: 294.46 MB used, 294.46 MB peak
- [2018.07.24-12.50.20:104][ 0]LogMemory: Physical Memory: 2709.21 MB used, 5423.05 MB free, 8132.27 MB total
- [2018.07.24-12.50.20:104][ 0]LogMemory: Virtual Memory: 4572.41 MB used, 5423.05 MB free, 134217728.00 MB total
- [2018.07.24-12.50.21:246][ 0]LogInit: Using OS detected language (en-US).
- [2018.07.24-12.50.21:246][ 0]LogInit: Using OS detected locale (en-GB).
- [2018.07.24-12.50.21:256][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.07.24-12.50.21:545][ 0]LogStreaming: Display: Took 0.298s to InitEngineTextLocalization.
- [2018.07.24-12.50.21:545][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.07.24-12.50.23:068][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.07.24-12.50.23:068][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.07.24-12.50.23:139][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.07.24-12.50.24:559][ 0]LogD3D11RHI: 0. 'Intel(R) Iris(TM) Pro Graphics 5200' (Feature Level 11_0)
- [2018.07.24-12.50.24:559][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
- [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: 0/0/4066 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.07.24-12.50.25:201][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.07.24-12.50.25:201][ 0]LogD3D11RHI: GPU DeviceId: 0xd22 (for the marketing name, search the web for "GPU Device Id")
- [2018.07.24-12.50.25:201][ 0]LogWindows: EnumDisplayDevices:
- [2018.07.24-12.50.25:202][ 0]LogWindows: 0. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:1 D:1)
- [2018.07.24-12.50.25:203][ 0]LogWindows: 1. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:0 D:0)
- [2018.07.24-12.50.25:203][ 0]LogWindows: 2. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:0 D:0)
- [2018.07.24-12.50.25:204][ 0]LogWindows: DebugString: FoundDriverCount:3
- [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Adapter Name: Intel(R) Iris(TM) Pro Graphics 5200
- [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Driver Version: 20.19.15.4835 (internal:20.19.15.4835, unified:20.19.15.4835)
- [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Driver Date: 10-16-2017
- [2018.07.24-12.50.25:204][ 0]LogRHI: Texture pool is 795 MB (70% of 1136 MB)
- [2018.07.24-12.50.25:585][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.07.24-12.50.25:593][ 0]LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0)
- [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1493 unique shaders.
- [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
- [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
- [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
- [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
- [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported.
- [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2018.07.24-12.50.25:602][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.07.24-12.50.25:602][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.07.24-12.50.25:686][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
- [2018.07.24-12.50.26:163][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.07.24-12.50.26:192][ 0]LogSlate: Using FreeType 2.6.0
- [2018.07.24-12.50.26:192][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-FortniteGame-PCD3D_SM5.ushaderbytecode for material shader code. Total 95890 unique shaders.
- [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library FortniteGame
- [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.07.24-12.50.28:452][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.07.24-12.50.28:452][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame and no native library supported.
- [2018.07.24-12.50.28:452][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
- [2018.07.24-12.50.28:453][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
- [2018.07.24-12.50.28:453][ 0]LogInit: Using OS detected language (en-US).
- [2018.07.24-12.50.28:453][ 0]LogInit: Using OS detected locale (en-GB).
- [2018.07.24-12.50.28:460][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.07.24-12.50.29:958][ 0]LogStreaming: Display: Took 1.505s to InitGameTextLocalization.
- [2018.07.24-12.50.31:781][ 0]LogAssetRegistry: FAssetRegistry took 1.8222 seconds to start up
- [2018.07.24-12.50.32:187][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.50.32:222][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.034754 seconds
- [2018.07.24-12.50.32:267][ 0]LogNetVersion: FortniteGame 1.0.0, NetCL: 4219274, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2493557082)
- [2018.07.24-12.50.32:268][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak added to pak precacher.
- [2018.07.24-12.50.32:619][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A
- [2018.07.24-12.50.32:619][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:620][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B
- [2018.07.24-12.50.32:620][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X
- [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y
- [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:622][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L
- [2018.07.24-12.50.32:622][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:624][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R
- [2018.07.24-12.50.32:624][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:626][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick
- [2018.07.24-12.50.32:626][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:657][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick
- [2018.07.24-12.50.32:658][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:659][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight
- [2018.07.24-12.50.32:659][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft
- [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left
- [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up
- [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:662][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right
- [2018.07.24-12.50.32:662][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:663][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down
- [2018.07.24-12.50.32:663][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:664][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT
- [2018.07.24-12.50.32:664][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:665][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT
- [2018.07.24-12.50.32:665][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick
- [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick
- [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.50.33:052][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set AI budget to '0,12'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '4,4,10,82'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena SKVehicle budget to '3, 3, 100'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,3,3'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,0,0'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player SkelMeshMinLOD to '0,1,2,2'
- [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
- [2018.07.24-12.50.33:217][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
- [2018.07.24-12.50.33:249][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
- [2018.07.24-12.50.34:191][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.07.24-12.50.34:835][ 0]LogOnline: OSS: Using EpicApp backend 'Fortnite' with host 'fortnite-public-service-prod11.ol.epicgames.com' based on environment 'Prod' and override 'Fortnite'
- [2018.07.24-12.50.34:835][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineIdentityMcp Relying on INI for these configs.
- [2018.07.24-12.50.34:836][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineAccountMappingMcp Relying on INI for these configs.
- [2018.07.24-12.50.34:837][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineUsersMcp Relying on INI for these configs.
- [2018.07.24-12.50.34:838][ 0]LogInit: Display: Build flavor: '"Western"'
- [2018.07.24-12.50.34:886][ 0]LogOnline: Facebook: Facebook Startup!
- [2018.07.24-12.50.34:886][ 0]LogOnline: Google: Google Startup!
- [2018.07.24-12.50.34:886][ 0]LogOnline: Verbose: TWITCH: Twitch Startup!
- [2018.07.24-12.50.34:972][ 0]LogSlate: Took 0.061577 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Bold.ufont' (155K)
- [2018.07.24-12.50.34:972][ 0]LogSIP: Display: SIP Module Initialized
- [2018.07.24-12.50.34:972][ 0]LogSIP: Display: Plugin Status: 1
- [2018.07.24-12.50.34:972][ 0]LogUAC: UACClient initialized
- [2018.07.24-12.50.34:972][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.07.24-12.50.34:981][ 0]LogUObjectArray: 96275 objects as part of root set at end of initial load.
- [2018.07.24-12.50.34:981][ 0]LogUObjectArray: 61 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2018.07.24-12.50.34:981][ 0]LogUObjectAllocator: 17096024 out of 17825792 bytes used by permanent object pool.
- [2018.07.24-12.50.34:981][ 0]LogUObjectArray: CloseDisregardForGC: 96275/96275 objects in disregard for GC pool
- [2018.07.24-12.50.34:995][ 0]LogMoviePlayer: Warning: PassLoadingScreenWindowBackToGame failed. No Window
- [2018.07.24-12.50.35:028][ 0]LogEngine: Initializing Engine...
- [2018.07.24-12.50.35:043][ 0]LogInit: Display: Limiting process virtual memory size to 16777216 KB
- [2018.07.24-12.50.35:688][ 0]LogFortMemory: UFortAssetManager will split content preloading by submode
- [2018.07.24-12.50.35:688][ 0]LogFortMemory: UFortAssetManager default bundle state is (Client)
- [2018.07.24-12.50.35:688][ 0]LogFort: Display: Fastcook is 0
- [2018.07.24-12.50.35:688][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" starting
- [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" took 0.50 seconds to complete
- [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" starting
- [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" took 0.00 seconds to complete
- [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" starting
- [2018.07.24-12.50.36:713][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" took 0.52 seconds to complete
- [2018.07.24-12.50.36:713][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" starting
- [2018.07.24-12.50.36:725][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" took 0.01 seconds to complete
- [2018.07.24-12.50.36:725][ 0]LogFort: Display: Startup job "GetGameData()" starting
- [2018.07.24-12.50.36:725][ 0]LogFort: Loading GameData: /Game/Balance/DefaultGameData.DefaultGameData ...
- [2018.07.24-12.50.54:545][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
- [2018.07.24-12.50.54:545][ 0]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Effects/SplineTrails/Blueprints/BP_SplineVolumeTrail_v1b: Skipping import BoolProperty /Script/Engine.Texture:DeferCompression, depends on missing native class
- [2018.07.24-12.50.54:545][ 0]LogStreaming: Warning: Took 632.95ms to ProcessLoadedPackages
- [2018.07.24-12.50.54:833][ 0]LogStreaming: Warning: Took 287.55ms to ProcessLoadedPackages
- [2018.07.24-12.50.54:833][ 0]LogStats: ... GameData loaded! - 18.107 s
- [2018.07.24-12.50.54:833][ 0]LogFort: Display: Startup job "GetGameData()" took 18.11 seconds to complete
- [2018.07.24-12.50.54:833][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" starting
- [2018.07.24-12.51.09:617][ 0]LogStreaming: Error: Couldn't find file for package /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans requested by async loading code. NameToLoad: /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans
- [2018.07.24-12.51.09:617][ 0]LogStreaming: Error: Found 0 dependent packages...
- [2018.07.24-12.51.09:617][ 0]LogStreaming: Warning: Took 137.84ms to ProcessLoadedPackages
- [2018.07.24-12.51.11:480][ 0]LogStreaming: Warning: Took 1862.24ms to ProcessLoadedPackages
- [2018.07.24-12.51.11:480][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" took 16.65 seconds to complete
- [2018.07.24-12.51.11:480][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" starting
- [2018.07.24-12.51.11:923][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" took 0.44 seconds to complete
- [2018.07.24-12.51.11:923][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" starting
- [2018.07.24-12.51.11:957][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" took 0.03 seconds to complete
- [2018.07.24-12.51.11:957][ 0]LogFort: Display: All startup jobs took 36.27 seconds to complete
- [2018.07.24-12.51.11:957][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.07.24-12.51.12:602][ 0]LogInit: XAudio2 using 'Headphones (Cirrus Logic CS4206B (AB 06))' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.07.24-12.51.13:336][ 0]LogInit: FAudioDevice initialized.
- [2018.07.24-12.51.13:352][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
- [2018.07.24-12.51.13:352][ 0]LogInit: Texture streaming: Enabled
- [2018.07.24-12.51.13:385][ 0]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, Menu)
- [2018.07.24-12.51.13:431][ 0]LogConsoleResponse: Display: Apply Settings:
- [2018.07.24-12.51.13:567][ 0]LogGfeSDK: 2018-07-24T13:51:13.567[I] GAME Core.cpp:31 Creating GfeSDK Version 1.1.195.b747996a
- [2018.07.24-12.51.13:568][ 0]LogGfeSDK: 2018-07-24T13:51:13.568[I] TASK TaskRunner.cpp:39 Start TaskRunner thread
- [2018.07.24-12.51.13:568][ 0]LogGfeSDK: 2018-07-24T13:51:13.568[D] GAME FactoryImpl.cpp:28 Get shared messagebus interface directly
- [2018.07.24-12.51.13:568][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.569[E] GAME MessagebusWrapper.cpp:33 Error creating message bus interface
- [2018.07.24-12.51.13:569][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.569[E] GAME Controller.cpp:86 Failure during core::Controller constructor: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.569[I] TASK TaskRunner.cpp:170 Shutting down TaskRunner thread
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.582[I] TASK TaskRunner.cpp:55 Stopping TaskRunner thread. Flushing notifications
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.582[I] TASK TaskRunner.cpp:66 Stopped TaskRunner thread
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.582[E] GAME Core.cpp:126 Failure during NVGSDK_Create: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.583[E] GAME CoreCInterface.cpp:79 Error: failed initializing SDK -1022
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.583[I] GAME Core.cpp:36 Destroyed GfeSDK
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Error: Failed to create GfeSDK: -1022
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: Failed to connect to GfeSDK backend
- [2018.07.24-12.51.13:582][ 0]LogGfeSDK: FAILED to connect with GfeSDK. Backend Version 0.0 GFE version
- [2018.07.24-12.51.13:583][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Creating blueprint contexts for Local Player ' FortLocalPlayer_0 ' of Game Instance ' FortGameInstance_0 '
- [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonInputContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:759][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HomeBaseContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:759][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMatchmakingContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:760][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMcpContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:760][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortOutpostContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPartyContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPrototypingContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortReplayContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortToyContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'LocalServiceMessageContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaAccountContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaProfileStatContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CMSContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAbilitySystemContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAccountStatsContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortFrontEndContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortGlobalUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHeroManagementContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHomebaseUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHUDContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortInventoryContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortLeaderboardContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPickerContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortSettingsContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortStoreContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTooltipUIContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTutorialContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortUIDataConfigurationContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HUDLayoutToolContext' for Local Player 'FortLocalPlayer_0'
- [2018.07.24-12.51.14:771][ 0]LogMatchAnalytics: OnViewportCreated
- [2018.07.24-12.51.14:771][ 0]LogMatchAnalytics: OnPlayerAdded
- [2018.07.24-12.51.14:771][ 0]LogInit: Display: Game Engine Initialized.
- [2018.07.24-12.51.14:771][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 1
- [2018.07.24-12.51.14:813][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
- [2018.07.24-12.51.14:848][ 0]LogFortMemory: PostEngineInit - CPU:1796.12MB (Peak: 1826.04MB)
- [2018.07.24-12.51.14:848][ 0]LogInit: Display: Starting Game.
- [2018.07.24-12.51.14:848][ 0]LogHotfixManager: Display: Update State UpdateIdle -> UpdatePending
- [2018.07.24-12.51.14:848][ 0]LogNet: Browse: /Game/Maps/Frontend?Name=Player
- [2018.07.24-12.51.14:870][ 0]LogMatchAnalytics: OnPreLoadMap: /Game/Maps/Frontend
- [2018.07.24-12.51.14:870][ 0]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.07.24-12.51.14:870][ 0]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is true.
- [2018.07.24-12.51.14:870][ 0]LogFortLoadingScreen: bCurrentlyInLoadMap is true
- [2018.07.24-12.51.14:910][ 0]LogLoad: LoadMap: /Game/Maps/Frontend?Name=Player
- [2018.07.24-12.51.14:991][ 0]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
- [2018.07.24-12.51.14:997][ 0]LogGarbage: 5.386100 ms for GC
- [2018.07.24-12.51.14:997][ 0]LogGarbage: 0.364800 ms for Gather Unreachable Objects (89 objects collected including 0 cluster objects from 0 clusters)
- [2018.07.24-12.51.14:997][ 0]LogGarbage: 0.120200 ms for unhashing unreachable objects. Items 89 (89/89)
- [2018.07.24-12.51.15:001][ 0]LogGarbage: GC purged 89 objects (358839 -> 358750)
- [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
- [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
- [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
- [2018.07.24-12.51.17:300][ 0]LogAIModule: Creating AISystem for world Frontend
- [2018.07.24-12.51.17:300][ 0]LogLoad: Game class is 'FortGameModeFrontEnd'
- [2018.07.24-12.51.17:301][ 0]LogLevelActorContainer: Created LevelActorCluster (1448) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 24 referenced clusters and 20 mutable objects.
- [2018.07.24-12.51.17:301][ 0]LogLevelActorContainer: Created LevelActorCluster (1449) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
- [2018.07.24-12.51.17:304][ 0]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 0) at 2018.07.24-13.51.17
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Comp_Solo (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Duos (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Solo (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Squads (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
- [2018.07.24-12.51.17:317][ 0]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
- [2018.07.24-12.51.17:317][ 0]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
- [2018.07.24-12.51.17:580][ 0]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
- [2018.07.24-12.51.17:585][ 0]LogMatchAnalytics: OnGameStateSet
- [2018.07.24-12.51.17:585][ 0]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
- [2018.07.24-12.51.17:589][ 0]LogWorld: Bringing up level for play took: 0.287580
- [2018.07.24-12.51.17:590][ 0]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[ASID={DB47F5D4-415C-4991-63E2-4D91F532E508}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
- [2018.07.24-12.51.17:591][ 0]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[INVALID] Platform=[WIN] Analytics=[Windows]
- [2018.07.24-12.51.17:596][ 0]LogMatchAnalytics: OnPlayerControllerSet
- [2018.07.24-12.51.17:596][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.17:596][ 0]LogMatchAnalytics: OnPlayerStateSet
- [2018.07.24-12.51.17:596][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.17:597][ 0]LogParty: Verbose: Failed to get persistent party leader
- [2018.07.24-12.51.17:600][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2018.07.24-12.51.17:600][ 0]LogMatchAnalytics: OnMatchStateSet
- [2018.07.24-12.51.17:601][ 0]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
- [2018.07.24-12.51.17:601][ 0]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
- [2018.07.24-12.51.17:601][ 0]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
- [2018.07.24-12.51.17:603][ 0]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
- [2018.07.24-12.51.17:603][ 0]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
- [2018.07.24-12.51.17:603][ 0]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
- [2018.07.24-12.51.17:603][ 0]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
- [2018.07.24-12.51.17:603][ 0]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
- [2018.07.24-12.51.17:613][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
- [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
- [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
- [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: Physical Memory: Used 1787.30MB, Peak 1826.04MB
- [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: =========================================================
- [2018.07.24-12.51.17:613][ 0]LogMatchAnalytics: OnPostLoadMap: Frontend
- [2018.07.24-12.51.17:613][ 0]LogMatchAnalytics: Standalone
- [2018.07.24-12.51.17:614][ 0]LogLoad: Took 2.703662 seconds to LoadMap(/Game/Maps/Frontend)
- [2018.07.24-12.51.18:041][ 0]LogFortMemory: InitComplete - CPU:1787.43MB (Peak: 1826.04MB)
- [2018.07.24-12.51.18:042][ 0]LogLoad: (Engine Initialization) Total time: 64.93 seconds
- [2018.07.24-12.51.18:312][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2018.07.24-12.51.18:357][ 0]LogSlate: Took 0.038082 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Bold.ufont' (445K)
- [2018.07.24-12.51.18:363][ 0]LogSlate: Took 0.003446 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Regular.ufont' (445K)
- [2018.07.24-12.51.18:372][ 0]LogStreaming: Display: Suspending async loading (1)
- [2018.07.24-12.51.18:423][ 0]LogStreaming: Display: Resuming async loading (0)
- [2018.07.24-12.51.18:428][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
- [2018.07.24-12.51.18:428][ 0]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.51.18:672][ 0]LogLevelActorContainer: Created LevelActorCluster (1468) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 226 referenced clusters and 71 mutable objects.
- [2018.07.24-12.51.18:687][ 0]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:1).
- [2018.07.24-12.51.18:687][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Login with current values CurrentState: Invalid and NextState: Invalid
- [2018.07.24-12.51.18:687][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Login
- [2018.07.24-12.51.18:688][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Login to: Invalid
- [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortSplashScreenWidget] Enter BeginSplashScreenFlow
- [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortSplashScreenWidget] Enter ShouldBypassSplashScreen
- [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortUIStateWidget_Login] EndSplashScreenFlow
- [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortUIStateWidget_Login] Start update check
- [2018.07.24-12.51.23:982][ 0]LogCommonUI: Pushing StatusWidget_C_0 into widget stack LoginFlowStack
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel StatusWidget_C_0:
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Input suspension: Started
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: StatusWidget_C_0
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: StatusWidget_C_0
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: StatusWidget_C_0
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Begin StartNextOperation
- [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
- [2018.07.24-12.51.23:983][ 0]LogOnlineGame: Display: StartUpdateCheck initial update not complete
- [2018.07.24-12.51.23:983][ 0]LogOnlineGame: Display: StartUpdateCheck starting update check
- [2018.07.24-12.51.23:983][ 0]LogHotfixManager: Display: Update already in progress
- [2018.07.24-12.51.23:991][ 1]LogOnline: Verbose: MCP: Large tick time detected 64.5342
- [2018.07.24-12.51.23:999][ 1]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
- [2018.07.24-12.51.23:999][ 1]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
- [2018.07.24-12.51.23:999][ 1]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.10-CL-4225813-Windows
- [2018.07.24-12.51.23:999][ 1]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
- [2018.07.24-12.51.23:999][ 1]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.07.24-12.51.23:999][ 1]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
- [2018.07.24-12.51.24:064][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
- [2018.07.24-12.51.24:116][ 1]LogLevelActorContainer: Created LevelActorCluster (1471) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 295 referenced clusters and 83 mutable objects.
- [2018.07.24-12.51.24:132][ 1]LogSlate: Took 0.012643 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigCondensed-Black.ufont' (157K)
- [2018.07.24-12.51.24:140][ 2]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
- [2018.07.24-12.51.24:140][ 2]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
- [2018.07.24-12.51.24:140][ 2]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.51.24:141][ 2]LogLevelActorContainer: Created LevelActorCluster (1472) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
- [2018.07.24-12.51.24:182][ 3]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
- [2018.07.24-12.51.24:182][ 3]LogCommonInput: Verbose: Input suspension: Stopped
- [2018.07.24-12.51.24:188][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
- [2018.07.24-12.51.24:188][ 4]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
- [2018.07.24-12.51.24:188][ 4]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.51.24:337][ 4]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
- [2018.07.24-12.51.24:337][ 4]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
- [2018.07.24-12.51.24:340][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 1 1 1
- [2018.07.24-12.51.24:342][ 5]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
- [2018.07.24-12.51.24:343][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
- [2018.07.24-12.51.24:343][ 5]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.51.24:370][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Default) is flushing async loading
- [2018.07.24-12.51.24:428][ 5]LogLevelActorContainer: Created LevelActorCluster (1476) for /Game/Maps/UI/Frontend_Lobby_Default.Frontend_Lobby_Default:PersistentLevel with 14 objects, 92 referenced clusters and 27 mutable objects.
- [2018.07.24-12.51.24:654][ 40]LogOnline: MCP: Service status updated [Normal] -> [Connected]
- [2018.07.24-12.51.25:209][188]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
- [2018.07.24-12.51.25:209][188]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
- [2018.07.24-12.51.25:355][228]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
- [2018.07.24-12.51.25:355][228]LogOnlineTitleFile: MCP: Cleared 0 cached files.
- [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
- [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
- [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
- [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
- [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
- [2018.07.24-12.51.25:393][239]LogHotfixManager: Hotfix file (DefaultRuntimeOptions.ini) downloaded. Size was (8363)
- [2018.07.24-12.51.25:401][241]LogHotfixManager: Hotfix file (DefaultEngine.ini) downloaded. Size was (7803)
- [2018.07.24-12.51.25:412][244]LogHotfixManager: Hotfix file (WindowsClient_Game.ini) downloaded. Size was (0)
- [2018.07.24-12.51.25:412][244]LogHotfixManager: Hotfix file (WindowsClient_RuntimeOptions.ini) downloaded. Size was (100)
- [2018.07.24-12.51.25:438][251]LogHotfixManager: Hotfix file (DefaultGame.ini) downloaded. Size was (146510)
- [2018.07.24-12.51.25:438][251]LogHotfixManager: Verbose: Applying hotfix DefaultEngine.ini
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Verbose: Reloading /Script/Qos.Default__QosRegionManager
- [2018.07.24-12.51.25:439][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.QosRegionManager_0
- [2018.07.24-12.51.25:439][251]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.bDisplayTricksInDeathLog:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceMbpServer:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
- [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
- [2018.07.24-12.51.25:440][251]LogHotfixManager: Updating config from DefaultEngine.ini took 0.001710 seconds and reloaded 2 objects
- [2018.07.24-12.51.25:440][251]LogHotfixManager: Verbose: Applying hotfix DefaultGame.ini
- [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGameInstance
- [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0
- [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
- [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
- [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Updating config from DefaultGame.ini took 0.001167 seconds and reloaded 6 objects
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Applying hotfix DefaultRuntimeOptions.ini
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
- [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.07.24-12.51.25:446][251]LogHotfixManager: Updating config from DefaultRuntimeOptions.ini took 0.000688 seconds and reloaded 1 objects
- [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Game.ini
- [2018.07.24-12.51.25:446][251]LogHotfixManager: Updating config from WindowsClient_Game.ini took 0.000000 seconds and reloaded 0 objects
- [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Applying hotfix WindowsClient_RuntimeOptions.ini
- [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Updating config from WindowsClient_RuntimeOptions.ini took 0.000577 seconds and reloaded 1 objects
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Display: Hotfix data has been successfully applied
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.02.WaitTime updated column 0 from 150.00 to 120.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.02.ShrinkTime updated column 0 from 90.00 to 120.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.04.WaitTime updated column 0 from 120.00 to 90.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.06.WaitTime updated column 0 from 90.00 to 60.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.07.WaitTime updated column 0 from 60.00 to 45.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.08.WaitTime updated column 0 from 60.00 to 30.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.09.WaitTime updated column 0 from 45.00 to 30.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.05.ForceDistanceMin updated column 0 from 0.00 to 10000.00.
- [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.05.ForceDistanceMax updated column 0 from 0.00 to 10000.00.
- [2018.07.24-12.51.25:447][251]LogStreaming: Display: Flushing async loaders.
- [2018.07.24-12.51.25:485][251]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/AthenaLootTierData_Client updated.
- [2018.07.24-12.51.25:485][251]LogHotfixManager: Display: Successfully patched all 10 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
- [2018.07.24-12.51.25:485][251]LogHotfixManager: Display: OnHotfixCheckComplete 1
- [2018.07.24-12.51.25:588][280]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
- [2018.07.24-12.51.25:591][281]LogHotfixManager: Finished initial load/hotfix phase in 0.002849s
- [2018.07.24-12.51.25:591][281]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
- [2018.07.24-12.51.25:591][281]LogHotfixManager: Display: CheckComplete UpdateSuccess
- [2018.07.24-12.51.26:094][419]LogHotfixManager: Display: External CheckComplete UpdateSuccess
- [2018.07.24-12.51.26:094][419]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdatePending
- [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] HandleUpdateCheckComplete
- [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] PatchingComplete
- [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] EndUpdateCheck
- [2018.07.24-12.51.26:094][419]LogOnlineAccount: [UOnlineAccountCommon::StartLogin] Starting Login state machine
- [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] Autologin started
- [2018.07.24-12.51.26:098][420]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom)
- [2018.07.24-12.51.26:103][421]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Signing in to Epic services... (LoggingIn)
- [2018.07.24-12.51.26:103][421]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=[REDACTED]
- [2018.07.24-12.51.26:426][510]LogOnlineIdentity: OSS: Kill auth sessions request complete. url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/sessions/kill?killType=OTHERS_ACCOUNT_CLIENT_SERVICE code=204 response=[REDACTED]
- [2018.07.24-12.51.26:680][580]LogOnlineAccount: Setting LocalPlayer FortLocalPlayer_0 to ControllerId 0
- [2018.07.24-12.51.26:680][580]LogOnlineAccount: Display: [UOnlineAccountCommon::ProcessUserLogin] Successfully logged in user. UserId=[99fd5924347845e3b4e32e6d95de8575] DisplayName=[Lil_Løu] EpicAccountId=[MCP:99fd5924347845e3b4e32e6d95de8575] AuthTicket=[<Redacted>]
- [2018.07.24-12.51.26:682][580]LogParty: [UParty::ClearPendingPartyJoin] Clearing pending party join: HadPendingInvite=[false]
- [2018.07.24-12.51.26:683][580]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: (CheckPlatformPlayAllowed)
- [2018.07.24-12.51.26:839][624]LogOnlineAccount: UFortOnlineAccount::CheckPlatformPlayAllowed_HttpRequestComplete: play IS allowed on this platform
- [2018.07.24-12.51.26:840][624]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Contacting services... (CheckServiceAvailability)
- [2018.07.24-12.51.27:369][770]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking entitlements... (CheckEntitledToPlay)
- [2018.07.24-12.51.27:528][814]LogOnline: OSS: QueryAvailableFeatures request complete and valid. Response string length is 2, code is 200
- [2018.07.24-12.51.27:536][814]LogOnline: OSS: QueryAvailableFeatures request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/enabled_features code=200 response=[]
- [2018.07.24-12.51.27:547][814]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading user settings... (DownloadingClientSettings)
- [2018.07.24-12.51.27:752][858]LogFortSettings: Client settings finished loading with result Success
- [2018.07.24-12.51.27:753][858]LogConsoleResponse: Display: Apply Settings:
- [2018.07.24-12.51.27:753][858]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
- [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:2000.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:10000.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
- [2018.07.24-12.51.27:754][858]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ShadowQuality:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
- [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.VolumetricFog:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.BloomQuality:4]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.RefractionQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSR.Quality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.DetailMode:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.Scale:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.Quality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.Wind:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[fx.Significance.MaxRange:2500]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
- [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
- [2018.07.24-12.51.27:756][858]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
- [2018.07.24-12.51.27:756][858]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.07.24-12.51.27:756][858]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
- [2018.07.24-12.51.28:556][858]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.70ms):
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving hitch detector (+ 501.73ms)
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 5] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 8] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [FMediaTicker] STAT_Sleep
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 7] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 1] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 6] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 0] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [FAsyncLoadingThread] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 4] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 3] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [RTHeartBeat 1] STAT_Sleep
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [RenderThread 1] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 2] STAT_EventWait
- [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
- [2018.07.24-12.51.28:556][858]LogVivoxVoiceChat: FVivox::Connect
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [AudioThread] STAT_EventWait
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [TaskGraphThreadHP 3] STAT_EventWait
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [GameThread] STAT_FOnlineSubsystemMcp_Tick
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_FTicker_Tick
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_DeferredTickTime
- [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_FrameTime
- [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
- [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
- [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
- [2018.07.24-12.51.28:558][858]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading profile... (QueryProfile)
- [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
- [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Lil_Løu]
- [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
- [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Lil_Løu]
- [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [0].
- [2018.07.24-12.51.28:558][858]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Lil_Løu'
- [2018.07.24-12.51.28:558][858]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Lil_Løu'
- [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
- [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [C0].
- [2018.07.24-12.51.28:558][858]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
- [2018.07.24-12.51.28:558][858]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
- [2018.07.24-12.51.28:558][858]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
- [2018.07.24-12.51.28:558][858]LogFortLoadingScreen: FrontEnd: Loading profile content
- [2018.07.24-12.51.28:644][858]LogSlate: Took 0.013507 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
- [2018.07.24-12.51.28:795][936]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_public&rvn=-1
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: MCP-Version = prod-live Release-5.10-5.10 build 227 cl 4227533
- [2018.07.24-12.51.28:795][936]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration for ProfileId common_public to ---
- [2018.07.24-12.51.28:795][936]LogProfileSys: MCP-Profile: Full profile update (rev=4, version=fortnite_start@w=9) for Lil_Løu accountId=MCP:99fd5924347845e3b4e32e6d95de8575 profileId=common_public.
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: TotalTime: 0.00
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: StatUpdate: 0.00
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.07.24-12.51.28:795][936]LogProfileSys: Display: DestroyOld: 0.00
- [2018.07.24-12.51.28:796][936]LogParty: Display: Homebase updated for Team Member:
- [2018.07.24-12.51.28:800][936]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
- [2018.07.24-12.51.28:800][936]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [80].
- [2018.07.24-12.51.28:800][936]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Lil_Løu'
- [2018.07.24-12.51.28:800][936]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.07.24-12.51.29:065][ 74]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_core&rvn=-1
- [2018.07.24-12.51.29:066][ 74]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration for ProfileId common_core to ---
- [2018.07.24-12.51.29:066][ 74]LogProfileSys: MCP-Profile: Full profile update (rev=1172, version=ErebusStore@w=9) for Lil_Løu accountId=MCP:99fd5924347845e3b4e32e6d95de8575 profileId=common_core.
- [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: HandleFullProfileUpdate Complete:
- [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: TotalTime: 0.00
- [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: StatUpdate: 0.00
- [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: ItemUpdate: 0.00
- [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: DestroyOld: 0.00
- [2018.07.24-12.51.29:069][ 74]LogParty: Display: Homebase updated for Team Member:
- [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [80].
- [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [0].
- [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) is removing FFortProfileSynchronizeRequest : Request.RequestId [0].
- [2018.07.24-12.51.29:073][ 74]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Redeeming offline purchases... (RedeemOfflinePurchases)
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