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  1. Log file open, 07/24/18 13:50:18
  2. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  3. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  4. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak attempting to mount.
  5. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1_s1-WindowsClient.pak.
  6. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak attempting to mount.
  7. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk1-WindowsClient.pak.
  8. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak attempting to mount.
  9. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak.
  10. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak attempting to mount.
  11. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak.
  12. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak attempting to mount.
  13. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak.
  14. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak attempting to mount.
  15. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak.
  16. LogPakFile: Display: Found Pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak attempting to mount.
  17. LogPakFile: Display: Mounting pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak.
  18. LogPlatformFile: Not using cached read wrapper
  19. LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
  20. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  21. LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  22. LogPluginManager: Mounting plugin AESHandlerComponent
  23. LogPluginManager: Mounting plugin PlatformCrypto
  24. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  25. LogPluginManager: Mounting plugin BlueprintContext
  26. LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
  27. LogPluginManager: Mounting plugin CommonUI
  28. LogPluginManager: Mounting plugin ControlRig
  29. LogPluginManager: Mounting plugin Crashlytics
  30. LogPluginManager: Mounting plugin DiscordRPC
  31. LogPluginManager: Mounting plugin EditorScriptingUtilities
  32. LogPluginManager: Mounting plugin FortniteEarlyStartupPatcher
  33. LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini
  34. LogPluginManager: Found config from plugin[FortniteEarlyStartupPatcher] C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Game.ini
  35. LogPluginManager: Mounting plugin EpicCMS
  36. LogPluginManager: Mounting plugin EpicCMSUIFramework
  37. LogPluginManager: Mounting plugin OnlineFramework
  38. LogPluginManager: Mounting plugin OnlineSubsystem
  39. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  40. LogPluginManager: Mounting plugin OnlineSubsystemMcp
  41. LogPluginManager: Mounting plugin FunctionalTestingEditor
  42. LogPluginManager: Mounting plugin GameplayAbilities
  43. LogPluginManager: Mounting plugin GameplayTagsEditor
  44. LogPluginManager: Mounting plugin AssetManagerEditor
  45. LogPluginManager: Mounting plugin Gauntlet
  46. LogPluginManager: Mounting plugin ImagePlate
  47. LogPluginManager: Mounting plugin ImmediatePhysics
  48. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  49. LogPluginManager: Mounting plugin LiveLink
  50. LogPluginManager: Mounting plugin LogitechLED
  51. LogPluginManager: Mounting plugin MatchmakingService
  52. LogPluginManager: Mounting plugin NetUI
  53. LogPluginManager: Mounting plugin NVIDIAGfeSDK
  54. LogPluginManager: Mounting plugin OnlineSubsystemLiveServer
  55. LogPluginManager: Mounting plugin OnlineSubsystemFacebook
  56. LogPluginManager: Mounting plugin OnlineSubsystemGoogle
  57. LogPluginManager: Mounting plugin OnlineSubsystemNull
  58. LogPluginManager: Mounting plugin OnlineSubsystemPS4Server
  59. LogPluginManager: Mounting plugin OnlineSubsystemTwitch
  60. LogPluginManager: Mounting plugin Oodle
  61. LogPluginManager: Mounting plugin Paper2D
  62. LogPluginManager: Mounting plugin PhysXVehicles
  63. LogPluginManager: Mounting plugin ProceduralMeshComponent
  64. LogPluginManager: Mounting plugin PurchaseFlow
  65. LogPluginManager: Mounting plugin RazerChroma
  66. LogPluginManager: Mounting plugin ReplicationGraph
  67. LogPluginManager: Mounting plugin SignificanceManager
  68. LogPluginManager: Mounting plugin SIP
  69. LogPluginManager: Mounting plugin Social
  70. LogPluginManager: Mounting plugin SubtitlesWidgets
  71. LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
  72. LogPluginManager: Mounting plugin UAC
  73. LogPluginManager: Mounting plugin UACBase
  74. LogPluginManager: Mounting plugin AppboyClient
  75. LogPluginManager: Mounting plugin WinDualShock
  76. LogPluginManager: Mounting plugin LauncherChunkInstaller
  77. LogPluginManager: Mounting plugin BackChannel
  78. LogPluginManager: Mounting plugin RemoteSession
  79. LogPluginManager: Mounting plugin EpicGameplayStats
  80. LogPluginManager: Mounting plugin OnlineGameplayFramework
  81. LogPluginManager: Mounting plugin HTTPChunkInstaller
  82. LogPluginManager: Mounting plugin Vivox
  83. LogPluginManager: Mounting plugin AISupport
  84. LogPluginManager: Mounting plugin CryptoKeys
  85. LogPluginManager: Mounting plugin MeshEditor
  86. LogPluginManager: Mounting plugin EditableMesh
  87. LogPluginManager: Mounting plugin DatasmithContent
  88. LogPluginManager: Mounting plugin AppleImageUtils
  89. LogPluginManager: Mounting plugin AppleVision
  90. LogPluginManager: Mounting plugin GeometryCache
  91. LogPluginManager: Mounting plugin AvfMedia
  92. LogPluginManager: Mounting plugin LinearTimecode
  93. LogPluginManager: Mounting plugin WmfMedia
  94. LogPluginManager: Mounting plugin TcpMessaging
  95. LogPluginManager: Mounting plugin NetcodeUnitTest
  96. LogPluginManager: Mounting plugin NUTUnrealEngine4
  97. LogPluginManager: Mounting plugin AndroidPermission
  98. LogStreaming: Display: Took 0.176s to configure plugins.
  99. LogInit: Using libcurl 7.55.1-DEV
  100. LogInit: - built for x86_64-pc-win32
  101. LogInit: - supports SSL with OpenSSL/1.0.2h
  102. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  103. LogInit: - other features:
  104. LogInit: CURL_VERSION_SSL
  105. LogInit: CURL_VERSION_LIBZ
  106. LogInit: CURL_VERSION_IPV6
  107. LogInit: CURL_VERSION_ASYNCHDNS
  108. LogInit: CURL_VERSION_LARGEFILE
  109. LogInit: CURL_VERSION_IDN
  110. LogInit: CurlRequestOptions (configurable via config and command line):
  111. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  112. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  113. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  114. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  115. LogInit: - LocalHostAddr = Default
  116. LogInit: - BufferSize = 65536
  117. LogOnline: MCP: Mcp Startup!
  118. LogOnline: Verbose: MCP: Created thread (ID:10048).
  119. LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled
  120. LogInit: Build: ++Fortnite+Release-5.10-CL-4225813
  121. LogInit: Engine Version: 4.21.0-4225813+++Fortnite+Release-5.10
  122. LogInit: Compatible Engine Version: 4.21.0-4225813+++Fortnite+Release-5.10
  123. LogInit: Net CL: 4219274
  124. LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-4570R CPU @ 2.70GHz, GPU: Intel(R) Iris(TM) Pro Graphics 5200
  125. LogInit: Compiled (64-bit): Jul 20 2018 17:04:34
  126. LogInit: Compiled with Visual C++: 19.13.26129.00
  127. LogInit: Build Configuration: Shipping
  128. LogInit: Branch Name: ++Fortnite+Release-5.10
  129. LogInit: Filtered Command Line: -nobe
  130. LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
  131. LogInit: Installed Engine Build: 1
  132. LogStreaming: Display: Took 0.140s to delete old logs.
  133. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 17825792 bytes for permanent pool.
  134. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
  135. LogInit: Object subsystem initialized
  136. LogFortMemory: AppInit - CPU:254.64MB (Peak: 254.65MB)
  137. LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
  138. LogConfig: Setting CVar [[Fort.SplitContentPreloadingBySubMode:1]]
  139. LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
  140. LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  141. LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
  142. LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
  143. LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
  144. LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
  145. LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
  146. LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
  147. LogConfig: Setting CVar [[FX.BatchAsync:1]]
  148. LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
  149. LogConfig: Setting CVar [[grass.TickInterval:5]]
  150. LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
  151. LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
  152. LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
  153. LogConfig: Setting CVar [[r.setres:1280x720]]
  154. LogConfig: Setting CVar [[Slate.TickInvisibleWidgets:0]]
  155. LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
  156. LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
  157. LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
  158. LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
  159. LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
  160. LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
  161. LogConfig: Setting CVar [[r.StencilForLODDither:1]]
  162. LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
  163. LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
  164. LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
  165. LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
  166. LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
  167. LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
  168. LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
  169. LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
  170. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[t.FPSChart.DoCsvProfile:1]]
  171. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.SplitContentPreloadingBySubMode:1]]
  172. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[tick.LightweightTimeguardThresholdMS:30]]
  173. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  174. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.Shadow.CacheWPOPrimitives:1]]
  175. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.CapsuleIndirectConeAngle:.2]]
  176. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AOSpecularOcclusionMode:0]]
  177. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.SupportSimpleForwardShading:1]]
  178. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[p.BatchPhysXTasksSize:8]]
  179. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DoLazyStaticMeshUpdate:1]]
  180. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[FX.BatchAsync:1]]
  181. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[FX.BatchAsyncBatchSize:32]]
  182. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[grass.TickInterval:5]]
  183. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFields.ForceMaxAtlasSize:1]]
  184. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFields.AtlasSizeZ:1024]]
  185. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Compat.MAX_GPUSKIN_BONES:75]]
  186. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  187. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Slate.TickInvisibleWidgets:0]]
  188. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[net.ProcessQueuedBunchesMillisecondLimit:0]]
  189. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:1]]
  190. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.Enabled:1]]
  191. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[InGamePerformanceTracking.HistorySize:240]]
  192. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[t.FPSChart.InterestingFramerates:30,60]]
  193. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[p.DisableQueryOnlyActors:1]]
  194. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:1]]
  195. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.gpucrash.collectionenable:1]]
  196. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.gpucrash.datadepth:5]]
  197. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.WithLevelStreamingFixes:1]]
  198. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[net.DisableRemapScriptActors:1]]
  199. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoPrefix:UnsavedReplay-]]
  200. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[demo.ReplayStreamerAutoDemoUseDateTimePostfix:1]]
  201. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AthenaReplayBrowserDisplayFileName:1]]
  202. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[Fort.AutomaticClientReplayRecordingLimit:1]]
  203. [2018.07.24-12.50.19:934][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  204. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  205. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
  206. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  207. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.ExpandNewlyOcclusionTestedBBoxesAmount:75]]
  208. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  209. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  210. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  211. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  212. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  213. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  214. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  215. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:1]]
  216. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:1]]
  217. [2018.07.24-12.50.19:934][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  218. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  219. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
  220. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  221. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  222. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
  223. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  224. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
  225. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  226. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  227. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  228. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
  229. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
  230. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  231. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
  232. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  233. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.LightShaftRenderToSeparateTranslucency:1]]
  234. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
  235. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:0]]
  236. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
  237. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
  238. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Streaming.MaxTextureUVDensity:2500]]
  239. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]]
  240. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:0]]
  241. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  242. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:0]]
  243. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
  244. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.Mobile.SkyLightPermutation:2]]
  245. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:0]]
  246. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]]
  247. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:0]]
  248. [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  249. [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  250. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  251. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  252. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  253. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  254. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  255. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  256. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  257. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:40.0]]
  258. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  259. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:10.0]]
  260. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  261. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  262. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  263. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]]
  264. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ForceGCAfterLevelStreamedOut:0]]
  265. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.ContinuouslyIncrementalGCWhileLevelsPendingPurge:0]]
  266. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.AllowLevelRequestsWhileAsyncLoadingInMatch:1]]
  267. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[s.MaxLevelRequestsAtOnceWhileInMatch:2]]
  268. [2018.07.24-12.50.19:935][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  269. [2018.07.24-12.50.19:935][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  270. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:17825792]]
  271. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  272. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  273. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  274. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  275. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  276. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  277. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  278. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  279. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  280. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]]
  281. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]]
  282. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
  283. [2018.07.24-12.50.19:936][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  284. [2018.07.24-12.50.19:936][ 0]LogConfig: Setting CVar [[n.VerifyPeer:1]]
  285. [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  286. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  287. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:2.0]]
  288. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
  289. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
  290. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
  291. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
  292. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  293. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  294. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
  295. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  296. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  297. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  298. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  299. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
  300. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
  301. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  302. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  303. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
  304. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
  305. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  306. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  307. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  308. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  309. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
  310. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
  311. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  312. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  313. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:1]]
  314. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:3]]
  315. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  316. [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  317. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  318. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
  319. [2018.07.24-12.50.20:080][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  320. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  321. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  322. [2018.07.24-12.50.20:080][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  323. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  324. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  325. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  326. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  327. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  328. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  329. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  330. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  331. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  332. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  333. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  334. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  335. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  336. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  337. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  338. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
  339. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
  340. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:-1]]
  341. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:-1]]
  342. [2018.07.24-12.50.20:081][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  343. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  344. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  345. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  346. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  347. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  348. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  349. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  350. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  351. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  352. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
  353. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  354. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  355. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  356. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  357. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  358. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  359. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  360. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  361. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  362. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  363. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  364. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  365. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  366. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  367. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  368. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  369. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  370. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  371. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  372. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  373. [2018.07.24-12.50.20:081][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  374. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  375. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  376. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  377. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  378. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  379. [2018.07.24-12.50.20:081][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  380. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]]
  381. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  382. [2018.07.24-12.50.20:082][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  383. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  384. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  385. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  386. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  387. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  388. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  389. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  390. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  391. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  392. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  393. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  394. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  395. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  396. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
  397. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:7000]]
  398. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
  399. [2018.07.24-12.50.20:082][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  400. [2018.07.24-12.50.20:083][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  401. [2018.07.24-12.50.20:083][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  402. [2018.07.24-12.50.20:083][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  403. [2018.07.24-12.50.20:083][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
  404. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  405. [2018.07.24-12.50.20:098][ 0]LogHAL: Display: Platform has ~ 8 GB [8527302656 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  406. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[au.DisableEnvelopeFollowing:1]]
  407. [2018.07.24-12.50.20:098][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  408. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  409. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:2]]
  410. [2018.07.24-12.50.20:098][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  411. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  412. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.67]]
  413. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:8,16]]
  414. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:5,10,10,75]]
  415. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,2,3]]
  416. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,1,2]]
  417. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  418. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  419. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:1]]
  420. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  421. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:-1.0]]
  422. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:-1.0]]
  423. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  424. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:1]]
  425. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:1]]
  426. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  427. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  428. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:40000,35000]]
  429. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:0.0]]
  430. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  431. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  432. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  433. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  434. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:1]]
  435. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:0]]
  436. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  437. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  438. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  439. [2018.07.24-12.50.20:098][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  440. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  441. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:2]]
  442. [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  443. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
  444. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.5]]
  445. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:2]]
  446. [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  447. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  448. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  449. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
  450. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  451. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  452. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
  453. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
  454. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
  455. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  456. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  457. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  458. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
  459. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  460. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  461. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  462. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  463. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]]
  464. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  465. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:0]]
  466. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:2]]
  467. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:4]]
  468. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:0]]
  469. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:2]]
  470. [2018.07.24-12.50.20:099][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  471. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  472. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
  473. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  474. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  475. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  476. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  477. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  478. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  479. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  480. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]]
  481. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  482. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  483. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  484. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  485. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  486. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
  487. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  488. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
  489. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
  490. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  491. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  492. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  493. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
  494. [2018.07.24-12.50.20:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
  495. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
  496. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
  497. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
  498. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  499. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
  500. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[sg.TextureQuality:2]]
  501. [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  502. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  503. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  504. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  505. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  506. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  507. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  508. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]]
  509. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  510. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:2]]
  511. [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  512. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  513. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  514. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
  515. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  516. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
  517. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  518. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  519. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  520. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
  521. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
  522. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  523. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
  524. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
  525. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Wind:1]]
  526. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:7000]]
  527. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:1]]
  528. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  529. [2018.07.24-12.50.20:100][ 0]LogInit: Going up to parent DeviceProfile []
  530. [2018.07.24-12.50.20:100][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  531. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  532. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  533. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  534. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  535. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  536. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  537. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  538. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  539. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  540. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  541. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  542. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:2000.0]]
  543. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:10000.0]]
  544. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  545. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  546. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  547. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  548. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  549. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  550. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  551. [2018.07.24-12.50.20:100][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  552. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  553. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  554. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  555. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  556. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  557. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  558. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  559. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  560. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  561. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  562. [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  563. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  564. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  565. [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  566. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  567. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  568. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  569. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  570. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  571. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  572. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  573. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  574. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  575. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  576. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  577. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  578. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  579. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  580. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  581. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  582. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  583. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  584. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  585. [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  586. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  587. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  588. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  589. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  590. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  591. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  592. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  593. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  594. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  595. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  596. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
  597. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  598. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  599. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  600. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  601. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  602. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  603. [2018.07.24-12.50.20:101][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  604. [2018.07.24-12.50.20:101][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  605. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  606. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  607. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  608. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  609. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  610. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  611. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  612. [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  613. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  614. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  615. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  616. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  617. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
  618. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  619. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  620. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  621. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  622. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  623. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  624. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  625. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  626. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Fort.Wind:0]]
  627. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[fx.Significance.MaxRange:2500]]
  628. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  629. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  630. [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  631. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  632. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  633. [2018.07.24-12.50.20:102][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  634. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  635. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  636. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
  637. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  638. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  639. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
  640. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
  641. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
  642. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
  643. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
  644. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
  645. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
  646. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
  647. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
  648. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
  649. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
  650. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
  651. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
  652. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
  653. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
  654. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.bDisplayTricksInDeathLog:1]]
  655. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
  656. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
  657. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
  658. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
  659. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  660. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  661. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
  662. [2018.07.24-12.50.20:102][ 0]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
  663. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
  664. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
  665. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceMbpServer:1]]
  666. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
  667. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
  668. [2018.07.24-12.50.20:103][ 0]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  669. [2018.07.24-12.50.20:103][ 0]LogInit: Computer: DESKTOP-GHJ5BQH
  670. [2018.07.24-12.50.20:103][ 0]LogInit: User: LouSwifty
  671. [2018.07.24-12.50.20:103][ 0]LogInit: CPU Page size=4096, Cores=4
  672. [2018.07.24-12.50.20:103][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  673. [2018.07.24-12.50.20:104][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  674. [2018.07.24-12.50.20:104][ 0]LogMemory: Platform Memory Stats for WindowsClient
  675. [2018.07.24-12.50.20:104][ 0]LogMemory: Process Physical Memory: 255.71 MB used, 255.71 MB peak
  676. [2018.07.24-12.50.20:104][ 0]LogMemory: Process Virtual Memory: 294.46 MB used, 294.46 MB peak
  677. [2018.07.24-12.50.20:104][ 0]LogMemory: Physical Memory: 2709.21 MB used, 5423.05 MB free, 8132.27 MB total
  678. [2018.07.24-12.50.20:104][ 0]LogMemory: Virtual Memory: 4572.41 MB used, 5423.05 MB free, 134217728.00 MB total
  679. [2018.07.24-12.50.21:246][ 0]LogInit: Using OS detected language (en-US).
  680. [2018.07.24-12.50.21:246][ 0]LogInit: Using OS detected locale (en-GB).
  681. [2018.07.24-12.50.21:256][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  682. [2018.07.24-12.50.21:545][ 0]LogStreaming: Display: Took 0.298s to InitEngineTextLocalization.
  683. [2018.07.24-12.50.21:545][ 0]LogInit: Setting process to per monitor DPI aware
  684. [2018.07.24-12.50.23:068][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  685. [2018.07.24-12.50.23:068][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  686. [2018.07.24-12.50.23:139][ 0]LogD3D11RHI: D3D11 adapters:
  687. [2018.07.24-12.50.24:559][ 0]LogD3D11RHI: 0. 'Intel(R) Iris(TM) Pro Graphics 5200' (Feature Level 11_0)
  688. [2018.07.24-12.50.24:559][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
  689. [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  690. [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: 0/0/4066 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  691. [2018.07.24-12.50.25:188][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  692. [2018.07.24-12.50.25:201][ 0]LogD3D11RHI: Creating new Direct3DDevice
  693. [2018.07.24-12.50.25:201][ 0]LogD3D11RHI: GPU DeviceId: 0xd22 (for the marketing name, search the web for "GPU Device Id")
  694. [2018.07.24-12.50.25:201][ 0]LogWindows: EnumDisplayDevices:
  695. [2018.07.24-12.50.25:202][ 0]LogWindows: 0. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:1 D:1)
  696. [2018.07.24-12.50.25:203][ 0]LogWindows: 1. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:0 D:0)
  697. [2018.07.24-12.50.25:203][ 0]LogWindows: 2. 'Intel(R) Iris(TM) Pro Graphics 5200' (P:0 D:0)
  698. [2018.07.24-12.50.25:204][ 0]LogWindows: DebugString: FoundDriverCount:3
  699. [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Adapter Name: Intel(R) Iris(TM) Pro Graphics 5200
  700. [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Driver Version: 20.19.15.4835 (internal:20.19.15.4835, unified:20.19.15.4835)
  701. [2018.07.24-12.50.25:204][ 0]LogD3D11RHI: Driver Date: 10-16-2017
  702. [2018.07.24-12.50.25:204][ 0]LogRHI: Texture pool is 795 MB (70% of 1136 MB)
  703. [2018.07.24-12.50.25:585][ 0]LogD3D11RHI: Async texture creation enabled
  704. [2018.07.24-12.50.25:593][ 0]LogD3D11RHI: GPU Timing Frequency: 12.500000 (Debug: 2 0)
  705. [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1493 unique shaders.
  706. [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
  707. [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
  708. [2018.07.24-12.50.25:594][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
  709. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes and no native library supported.
  710. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: BlueprintMaterialTextureNodes_SC and no native library supported.
  711. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
  712. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
  713. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig and no native library supported.
  714. [2018.07.24-12.50.25:595][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ControlRig_SC and no native library supported.
  715. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
  716. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
  717. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher and no native library supported.
  718. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteEarlyStartupPatcher_SC and no native library supported.
  719. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
  720. [2018.07.24-12.50.25:596][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
  721. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate and no native library supported.
  722. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: ImagePlate_SC and no native library supported.
  723. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
  724. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
  725. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI and no native library supported.
  726. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: NetUI_SC and no native library supported.
  727. [2018.07.24-12.50.25:597][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  728. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  729. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  730. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  731. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
  732. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
  733. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social and no native library supported.
  734. [2018.07.24-12.50.25:598][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Social_SC and no native library supported.
  735. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
  736. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
  737. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor and no native library supported.
  738. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SubtitlesWidgetsEditor_SC and no native library supported.
  739. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported.
  740. [2018.07.24-12.50.25:599][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported.
  741. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported.
  742. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported.
  743. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  744. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  745. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  746. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  747. [2018.07.24-12.50.25:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  748. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  749. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  750. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  751. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  752. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  753. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  754. [2018.07.24-12.50.25:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  755. [2018.07.24-12.50.25:602][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  756. [2018.07.24-12.50.25:602][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  757. [2018.07.24-12.50.25:686][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
  758. [2018.07.24-12.50.26:163][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  759. [2018.07.24-12.50.26:192][ 0]LogSlate: Using FreeType 2.6.0
  760. [2018.07.24-12.50.26:192][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  761. [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-FortniteGame-PCD3D_SM5.ushaderbytecode for material shader code. Total 95890 unique shaders.
  762. [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library FortniteGame
  763. [2018.07.24-12.50.28:451][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
  764. [2018.07.24-12.50.28:452][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  765. [2018.07.24-12.50.28:452][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame and no native library supported.
  766. [2018.07.24-12.50.28:452][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FortniteGame_SC and no native library supported.
  767. [2018.07.24-12.50.28:453][ 0]LogRHI: Display: Failed to open default shader pipeline cache for FortniteGame using shader platform 0.
  768. [2018.07.24-12.50.28:453][ 0]LogInit: Using OS detected language (en-US).
  769. [2018.07.24-12.50.28:453][ 0]LogInit: Using OS detected locale (en-GB).
  770. [2018.07.24-12.50.28:460][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  771. [2018.07.24-12.50.29:958][ 0]LogStreaming: Display: Took 1.505s to InitGameTextLocalization.
  772. [2018.07.24-12.50.31:781][ 0]LogAssetRegistry: FAssetRegistry took 1.8222 seconds to start up
  773. [2018.07.24-12.50.32:187][ 0]LogStreaming: Display: Flushing async loaders.
  774. [2018.07.24-12.50.32:222][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.034754 seconds
  775. [2018.07.24-12.50.32:267][ 0]LogNetVersion: FortniteGame 1.0.0, NetCL: 4219274, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2493557082)
  776. [2018.07.24-12.50.32:268][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s4-WindowsClient.pak added to pak precacher.
  777. [2018.07.24-12.50.32:619][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_A
  778. [2018.07.24-12.50.32:619][ 0]LogStreaming: Error: Found 0 dependent packages...
  779. [2018.07.24-12.50.32:620][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_B
  780. [2018.07.24-12.50.32:620][ 0]LogStreaming: Error: Found 0 dependent packages...
  781. [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_X
  782. [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Found 0 dependent packages...
  783. [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_Y
  784. [2018.07.24-12.50.32:621][ 0]LogStreaming: Error: Found 0 dependent packages...
  785. [2018.07.24-12.50.32:622][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_L
  786. [2018.07.24-12.50.32:622][ 0]LogStreaming: Error: Found 0 dependent packages...
  787. [2018.07.24-12.50.32:624][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_R
  788. [2018.07.24-12.50.32:624][ 0]LogStreaming: Error: Found 0 dependent packages...
  789. [2018.07.24-12.50.32:626][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStickClick
  790. [2018.07.24-12.50.32:626][ 0]LogStreaming: Error: Found 0 dependent packages...
  791. [2018.07.24-12.50.32:657][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStickClick
  792. [2018.07.24-12.50.32:658][ 0]LogStreaming: Error: Found 0 dependent packages...
  793. [2018.07.24-12.50.32:659][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialRight
  794. [2018.07.24-12.50.32:659][ 0]LogStreaming: Error: Found 0 dependent packages...
  795. [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_SpecialLeft
  796. [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Found 0 dependent packages...
  797. [2018.07.24-12.50.32:660][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Left
  798. [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Found 0 dependent packages...
  799. [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Up
  800. [2018.07.24-12.50.32:661][ 0]LogStreaming: Error: Found 0 dependent packages...
  801. [2018.07.24-12.50.32:662][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Right
  802. [2018.07.24-12.50.32:662][ 0]LogStreaming: Error: Found 0 dependent packages...
  803. [2018.07.24-12.50.32:663][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Dpad_Down
  804. [2018.07.24-12.50.32:663][ 0]LogStreaming: Error: Found 0 dependent packages...
  805. [2018.07.24-12.50.32:664][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_RT
  806. [2018.07.24-12.50.32:664][ 0]LogStreaming: Error: Found 0 dependent packages...
  807. [2018.07.24-12.50.32:665][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_Button_LT
  808. [2018.07.24-12.50.32:665][ 0]LogStreaming: Error: Found 0 dependent packages...
  809. [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_LeftStick
  810. [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Found 0 dependent packages...
  811. [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick requested by async loading code. NameToLoad: /Game/UI/Foundation/Textures/Icons/ErebusButtons/Erebus_RightStick
  812. [2018.07.24-12.50.32:680][ 0]LogStreaming: Error: Found 0 dependent packages...
  813. [2018.07.24-12.50.33:052][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
  814. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set AI budget to '0,12'
  815. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '4,4,10,82'
  816. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena SKVehicle budget to '3, 3, 100'
  817. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,3,3'
  818. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,0,0'
  819. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set Athena Player SkelMeshMinLOD to '0,1,2,2'
  820. [2018.07.24-12.50.33:118][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
  821. [2018.07.24-12.50.33:217][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
  822. [2018.07.24-12.50.33:249][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
  823. [2018.07.24-12.50.34:191][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  824. [2018.07.24-12.50.34:835][ 0]LogOnline: OSS: Using EpicApp backend 'Fortnite' with host 'fortnite-public-service-prod11.ol.epicgames.com' based on environment 'Prod' and override 'Fortnite'
  825. [2018.07.24-12.50.34:835][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineIdentityMcp Relying on INI for these configs.
  826. [2018.07.24-12.50.34:836][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineAccountMappingMcp Relying on INI for these configs.
  827. [2018.07.24-12.50.34:837][ 0]LogOnline: OSS: Unable to find code config for: OnlineSubsystemMcp.OnlineUsersMcp Relying on INI for these configs.
  828. [2018.07.24-12.50.34:838][ 0]LogInit: Display: Build flavor: '"Western"'
  829. [2018.07.24-12.50.34:886][ 0]LogOnline: Facebook: Facebook Startup!
  830. [2018.07.24-12.50.34:886][ 0]LogOnline: Google: Google Startup!
  831. [2018.07.24-12.50.34:886][ 0]LogOnline: Verbose: TWITCH: Twitch Startup!
  832. [2018.07.24-12.50.34:972][ 0]LogSlate: Took 0.061577 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Bold.ufont' (155K)
  833. [2018.07.24-12.50.34:972][ 0]LogSIP: Display: SIP Module Initialized
  834. [2018.07.24-12.50.34:972][ 0]LogSIP: Display: Plugin Status: 1
  835. [2018.07.24-12.50.34:972][ 0]LogUAC: UACClient initialized
  836. [2018.07.24-12.50.34:972][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  837. [2018.07.24-12.50.34:981][ 0]LogUObjectArray: 96275 objects as part of root set at end of initial load.
  838. [2018.07.24-12.50.34:981][ 0]LogUObjectArray: 61 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
  839. [2018.07.24-12.50.34:981][ 0]LogUObjectAllocator: 17096024 out of 17825792 bytes used by permanent object pool.
  840. [2018.07.24-12.50.34:981][ 0]LogUObjectArray: CloseDisregardForGC: 96275/96275 objects in disregard for GC pool
  841. [2018.07.24-12.50.34:995][ 0]LogMoviePlayer: Warning: PassLoadingScreenWindowBackToGame failed. No Window
  842. [2018.07.24-12.50.35:028][ 0]LogEngine: Initializing Engine...
  843. [2018.07.24-12.50.35:043][ 0]LogInit: Display: Limiting process virtual memory size to 16777216 KB
  844. [2018.07.24-12.50.35:688][ 0]LogFortMemory: UFortAssetManager will split content preloading by submode
  845. [2018.07.24-12.50.35:688][ 0]LogFortMemory: UFortAssetManager default bundle state is (Client)
  846. [2018.07.24-12.50.35:688][ 0]LogFort: Display: Fastcook is 0
  847. [2018.07.24-12.50.35:688][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" starting
  848. [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "Super::StartInitialLoading()" took 0.50 seconds to complete
  849. [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" starting
  850. [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "RegisterConstructorReferences()" took 0.00 seconds to complete
  851. [2018.07.24-12.50.36:192][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" starting
  852. [2018.07.24-12.50.36:713][ 0]LogFort: Display: Startup job "InitializeAbilitySystem()" took 0.52 seconds to complete
  853. [2018.07.24-12.50.36:713][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" starting
  854. [2018.07.24-12.50.36:725][ 0]LogFort: Display: Startup job "ScanForNavAgentCostData()" took 0.01 seconds to complete
  855. [2018.07.24-12.50.36:725][ 0]LogFort: Display: Startup job "GetGameData()" starting
  856. [2018.07.24-12.50.36:725][ 0]LogFort: Loading GameData: /Game/Balance/DefaultGameData.DefaultGameData ...
  857. [2018.07.24-12.50.54:545][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
  858. [2018.07.24-12.50.54:545][ 0]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Effects/SplineTrails/Blueprints/BP_SplineVolumeTrail_v1b: Skipping import BoolProperty /Script/Engine.Texture:DeferCompression, depends on missing native class
  859. [2018.07.24-12.50.54:545][ 0]LogStreaming: Warning: Took 632.95ms to ProcessLoadedPackages
  860. [2018.07.24-12.50.54:833][ 0]LogStreaming: Warning: Took 287.55ms to ProcessLoadedPackages
  861. [2018.07.24-12.50.54:833][ 0]LogStats: ... GameData loaded! - 18.107 s
  862. [2018.07.24-12.50.54:833][ 0]LogFort: Display: Startup job "GetGameData()" took 18.11 seconds to complete
  863. [2018.07.24-12.50.54:833][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" starting
  864. [2018.07.24-12.51.09:617][ 0]LogStreaming: Error: Couldn't find file for package /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans requested by async loading code. NameToLoad: /Game/Building/TextureData/WallOuter/Diffuses/AIDebugTrans
  865. [2018.07.24-12.51.09:617][ 0]LogStreaming: Error: Found 0 dependent packages...
  866. [2018.07.24-12.51.09:617][ 0]LogStreaming: Warning: Took 137.84ms to ProcessLoadedPackages
  867. [2018.07.24-12.51.11:480][ 0]LogStreaming: Warning: Took 1862.24ms to ProcessLoadedPackages
  868. [2018.07.24-12.51.11:480][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupAssets()" took 16.65 seconds to complete
  869. [2018.07.24-12.51.11:480][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" starting
  870. [2018.07.24-12.51.11:923][ 0]LogFort: Display: Startup job "LoadHandle = PreloadStartupSubAssets()" took 0.44 seconds to complete
  871. [2018.07.24-12.51.11:923][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" starting
  872. [2018.07.24-12.51.11:957][ 0]LogFort: Display: Startup job "UFortGlobals::Get().LoadUIStyle()" took 0.03 seconds to complete
  873. [2018.07.24-12.51.11:957][ 0]LogFort: Display: All startup jobs took 36.27 seconds to complete
  874. [2018.07.24-12.51.11:957][ 0]LogInit: Initializing FReadOnlyCVARCache
  875. [2018.07.24-12.51.12:602][ 0]LogInit: XAudio2 using 'Headphones (Cirrus Logic CS4206B (AB 06))' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  876. [2018.07.24-12.51.13:336][ 0]LogInit: FAudioDevice initialized.
  877. [2018.07.24-12.51.13:352][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
  878. [2018.07.24-12.51.13:352][ 0]LogInit: Texture streaming: Enabled
  879. [2018.07.24-12.51.13:385][ 0]LogFortMemory: UFortAssetManager::ChangeLoadState() changing bundle state to (Client, Menu)
  880. [2018.07.24-12.51.13:431][ 0]LogConsoleResponse: Display: Apply Settings:
  881. [2018.07.24-12.51.13:567][ 0]LogGfeSDK: 2018-07-24T13:51:13.567[I] GAME Core.cpp:31 Creating GfeSDK Version 1.1.195.b747996a
  882.  
  883. [2018.07.24-12.51.13:568][ 0]LogGfeSDK: 2018-07-24T13:51:13.568[I] TASK TaskRunner.cpp:39 Start TaskRunner thread
  884.  
  885. [2018.07.24-12.51.13:568][ 0]LogGfeSDK: 2018-07-24T13:51:13.568[D] GAME FactoryImpl.cpp:28 Get shared messagebus interface directly
  886.  
  887. [2018.07.24-12.51.13:568][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.569[E] GAME MessagebusWrapper.cpp:33 Error creating message bus interface
  888.  
  889. [2018.07.24-12.51.13:569][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.569[E] GAME Controller.cpp:86 Failure during core::Controller constructor: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
  890.  
  891. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.569[I] TASK TaskRunner.cpp:170 Shutting down TaskRunner thread
  892.  
  893. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.582[I] TASK TaskRunner.cpp:55 Stopping TaskRunner thread. Flushing notifications
  894.  
  895. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.582[I] TASK TaskRunner.cpp:66 Stopped TaskRunner thread
  896.  
  897. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.582[E] GAME Core.cpp:126 Failure during NVGSDK_Create: NVGSDK_ERR_LOAD_LIBRARY Error creating message bus interface
  898.  
  899. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: 2018-07-24T13:51:13.583[E] GAME CoreCInterface.cpp:79 Error: failed initializing SDK -1022
  900.  
  901. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: 2018-07-24T13:51:13.583[I] GAME Core.cpp:36 Destroyed GfeSDK
  902.  
  903. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Error: Failed to create GfeSDK: -1022
  904. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: Warning: Failed to connect to GfeSDK backend
  905. [2018.07.24-12.51.13:582][ 0]LogGfeSDK: FAILED to connect with GfeSDK. Backend Version 0.0 GFE version
  906. [2018.07.24-12.51.13:583][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  907. [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Creating blueprint contexts for Local Player ' FortLocalPlayer_0 ' of Game Instance ' FortGameInstance_0 '
  908. [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonUIContext' for Local Player 'FortLocalPlayer_0'
  909. [2018.07.24-12.51.13:583][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CommonInputContext' for Local Player 'FortLocalPlayer_0'
  910. [2018.07.24-12.51.14:759][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HomeBaseContext' for Local Player 'FortLocalPlayer_0'
  911. [2018.07.24-12.51.14:759][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMatchmakingContext' for Local Player 'FortLocalPlayer_0'
  912. [2018.07.24-12.51.14:760][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortMcpContext' for Local Player 'FortLocalPlayer_0'
  913. [2018.07.24-12.51.14:760][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortOutpostContext' for Local Player 'FortLocalPlayer_0'
  914. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPartyContext' for Local Player 'FortLocalPlayer_0'
  915. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPrototypingContext' for Local Player 'FortLocalPlayer_0'
  916. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortReplayContext' for Local Player 'FortLocalPlayer_0'
  917. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortToyContext' for Local Player 'FortLocalPlayer_0'
  918. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'LocalServiceMessageContext' for Local Player 'FortLocalPlayer_0'
  919. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaAccountContext' for Local Player 'FortLocalPlayer_0'
  920. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaHUDContext' for Local Player 'FortLocalPlayer_0'
  921. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'AthenaProfileStatContext' for Local Player 'FortLocalPlayer_0'
  922. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'CMSContext' for Local Player 'FortLocalPlayer_0'
  923. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAbilitySystemContext' for Local Player 'FortLocalPlayer_0'
  924. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortAccountStatsContext' for Local Player 'FortLocalPlayer_0'
  925. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortFrontEndContext' for Local Player 'FortLocalPlayer_0'
  926. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortGlobalUIContext' for Local Player 'FortLocalPlayer_0'
  927. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHeroManagementContext' for Local Player 'FortLocalPlayer_0'
  928. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHomebaseUIContext' for Local Player 'FortLocalPlayer_0'
  929. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortHUDContext' for Local Player 'FortLocalPlayer_0'
  930. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortInventoryContext' for Local Player 'FortLocalPlayer_0'
  931. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortLeaderboardContext' for Local Player 'FortLocalPlayer_0'
  932. [2018.07.24-12.51.14:761][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortPickerContext' for Local Player 'FortLocalPlayer_0'
  933. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortSettingsContext' for Local Player 'FortLocalPlayer_0'
  934. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortStoreContext' for Local Player 'FortLocalPlayer_0'
  935. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTooltipUIContext' for Local Player 'FortLocalPlayer_0'
  936. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortTutorialContext' for Local Player 'FortLocalPlayer_0'
  937. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'FortUIDataConfigurationContext' for Local Player 'FortLocalPlayer_0'
  938. [2018.07.24-12.51.14:769][ 0]LogBlueprintContext: Display: Created Blueprint Context 'HUDLayoutToolContext' for Local Player 'FortLocalPlayer_0'
  939. [2018.07.24-12.51.14:771][ 0]LogMatchAnalytics: OnViewportCreated
  940. [2018.07.24-12.51.14:771][ 0]LogMatchAnalytics: OnPlayerAdded
  941. [2018.07.24-12.51.14:771][ 0]LogInit: Display: Game Engine Initialized.
  942. [2018.07.24-12.51.14:771][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 1
  943. [2018.07.24-12.51.14:813][ 0]LogGameplayTags: Display: Loading Tag File: ../../../FortniteGame/Config/Tags/LootTags.ini
  944. [2018.07.24-12.51.14:848][ 0]LogFortMemory: PostEngineInit - CPU:1796.12MB (Peak: 1826.04MB)
  945. [2018.07.24-12.51.14:848][ 0]LogInit: Display: Starting Game.
  946. [2018.07.24-12.51.14:848][ 0]LogHotfixManager: Display: Update State UpdateIdle -> UpdatePending
  947. [2018.07.24-12.51.14:848][ 0]LogNet: Browse: /Game/Maps/Frontend?Name=Player
  948. [2018.07.24-12.51.14:870][ 0]LogMatchAnalytics: OnPreLoadMap: /Game/Maps/Frontend
  949. [2018.07.24-12.51.14:870][ 0]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  950. [2018.07.24-12.51.14:870][ 0]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is true.
  951. [2018.07.24-12.51.14:870][ 0]LogFortLoadingScreen: bCurrentlyInLoadMap is true
  952. [2018.07.24-12.51.14:910][ 0]LogLoad: LoadMap: /Game/Maps/Frontend?Name=Player
  953. [2018.07.24-12.51.14:991][ 0]LogGarbage: Collecting garbage (GCheckForIllegalMarkPendingKill = 0)
  954. [2018.07.24-12.51.14:997][ 0]LogGarbage: 5.386100 ms for GC
  955. [2018.07.24-12.51.14:997][ 0]LogGarbage: 0.364800 ms for Gather Unreachable Objects (89 objects collected including 0 cluster objects from 0 clusters)
  956. [2018.07.24-12.51.14:997][ 0]LogGarbage: 0.120200 ms for unhashing unreachable objects. Items 89 (89/89)
  957. [2018.07.24-12.51.15:001][ 0]LogGarbage: GC purged 89 objects (358839 -> 358750)
  958. [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore
  959. [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/Frontend is prestreaming /Game/Maps/UI/Frontend_BG_Main
  960. [2018.07.24-12.51.17:282][ 0]LogStreaming: Display: /Game/Maps/FrontEnd/Maps/FrontEndStore is prestreaming /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata
  961. [2018.07.24-12.51.17:300][ 0]LogAIModule: Creating AISystem for world Frontend
  962. [2018.07.24-12.51.17:300][ 0]LogLoad: Game class is 'FortGameModeFrontEnd'
  963. [2018.07.24-12.51.17:301][ 0]LogLevelActorContainer: Created LevelActorCluster (1448) for /Game/Maps/FrontEnd/Maps/FrontEndStore.FrontEndStore:PersistentLevel with 34 objects, 24 referenced clusters and 20 mutable objects.
  964. [2018.07.24-12.51.17:301][ 0]LogLevelActorContainer: Created LevelActorCluster (1449) for /Game/Maps/UI/Frontend_BG_Main.Frontend_BG_Main:PersistentLevel with 12 objects, 0 referenced clusters and 7 mutable objects.
  965. [2018.07.24-12.51.17:304][ 0]LogWorld: Bringing World /Game/Maps/Frontend.Frontend up for play (max tick rate 0) at 2018.07.24-13.51.17
  966. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultDuo (Server Only)
  967. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSolo (Server Only)
  968. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_DefaultSquad (Server Only)
  969. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_50v50 (Server Only)
  970. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Comp_Solo (Server Only)
  971. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite (Server Only)
  972. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Duos (Server Only)
  973. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Solo (Server Only)
  974. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Fortnite_B_Squads (Server Only)
  975. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Duos (Server Only)
  976. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Solo (Server Only)
  977. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_FlyExplosives_Squads (Server Only)
  978. [2018.07.24-12.51.17:317][ 0]LogFort: PLAYLIST: FortPlaylistManager::IntializePlaylists() Adding Playlist: Playlist_Playground (Server Only)
  979. [2018.07.24-12.51.17:317][ 0]LogOnlineGame: PLAYLIST: Serving ALL available playlists given to client from MCP!
  980. [2018.07.24-12.51.17:317][ 0]LogOnlineGame: PLAYLIST: Excluding NO playlists given to client from MCP!
  981. [2018.07.24-12.51.17:580][ 0]LogFortDayNight: AFortTimeOfDayManager::PostInitializeComponents: World is "Frontend", this is "TODM_Disabled_C_0"
  982. [2018.07.24-12.51.17:585][ 0]LogMatchAnalytics: OnGameStateSet
  983. [2018.07.24-12.51.17:585][ 0]LogFortDayNight: Game State in World Frontend is resetting. TimeOfDayManager is None.
  984. [2018.07.24-12.51.17:589][ 0]LogWorld: Bringing up level for play took: 0.287580
  985. [2018.07.24-12.51.17:590][ 0]LogOnlineGame: Client adding GameAccountId/AuthTicket for local player to login url. FortGameOptions=[ASID={DB47F5D4-415C-4991-63E2-4D91F532E508}?Platform=WIN?AnalyticsPlat=Windows?bIsFirstServerJoin=1]
  986. [2018.07.24-12.51.17:591][ 0]LogOnlineGame: Server received AuthTicket from client for player: UniqueId:[INVALID] Platform=[WIN] Analytics=[Windows]
  987. [2018.07.24-12.51.17:596][ 0]LogMatchAnalytics: OnPlayerControllerSet
  988. [2018.07.24-12.51.17:596][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  989. [2018.07.24-12.51.17:596][ 0]LogMatchAnalytics: OnPlayerStateSet
  990. [2018.07.24-12.51.17:596][ 0]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  991. [2018.07.24-12.51.17:597][ 0]LogParty: Verbose: Failed to get persistent party leader
  992. [2018.07.24-12.51.17:600][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  993. [2018.07.24-12.51.17:600][ 0]LogMatchAnalytics: OnMatchStateSet
  994. [2018.07.24-12.51.17:601][ 0]LogFortDayNight: Day phase actor TODM_Disabled_C_0 is setting itself as the day phase handler for the GameState on World Frontend.
  995. [2018.07.24-12.51.17:601][ 0]LogFortDayNight: SetTimeOfDayManager: World is "Frontend", Old TimeOfDayManager: "None", New TimeOfDayManager: "TODM_Disabled_C_0"
  996. [2018.07.24-12.51.17:601][ 0]LogFortDayNight: SetupTimeOfDayCallbacks: World is "Frontend", FortTimeOfDayManager is "TODM_Disabled_C_0"
  997. [2018.07.24-12.51.17:603][ 0]LogFortMusic: Warning: Trying to assign a bank to a music manager that doesn't yet exist.
  998. [2018.07.24-12.51.17:603][ 0]LogConsoleResponse: Scalability mode 1 is now ACTIVE.
  999. [2018.07.24-12.51.17:603][ 0]LogConsoleResponse: Scalability mode 1 applied as highest priority mode active.
  1000. [2018.07.24-12.51.17:603][ 0]LogFort: NO SKELETAL MESH FOR FeedbackAnnouncer_C_0
  1001. [2018.07.24-12.51.17:603][ 0]LogLevel: ActivateLevel /Game/Maps/FrontEnd/FortniteWorldMap 1 1 1
  1002. [2018.07.24-12.51.17:613][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  1003. [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: ======= Snapshot: Waiting to Start (FortGameStateFrontEnd) =======
  1004. [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: Games Played: 0, MeasuredPerfTime 0.00 Secs
  1005. [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: CPU Memory: Used 0.00MB, Peak 0.00MB
  1006. [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: Physical Memory: Used 1787.30MB, Peak 1826.04MB
  1007. [2018.07.24-12.51.17:613][ 0]LogHealthSnapshot: =========================================================
  1008. [2018.07.24-12.51.17:613][ 0]LogMatchAnalytics: OnPostLoadMap: Frontend
  1009. [2018.07.24-12.51.17:613][ 0]LogMatchAnalytics: Standalone
  1010. [2018.07.24-12.51.17:614][ 0]LogLoad: Took 2.703662 seconds to LoadMap(/Game/Maps/Frontend)
  1011. [2018.07.24-12.51.18:041][ 0]LogFortMemory: InitComplete - CPU:1787.43MB (Peak: 1826.04MB)
  1012. [2018.07.24-12.51.18:042][ 0]LogLoad: (Engine Initialization) Total time: 64.93 seconds
  1013. [2018.07.24-12.51.18:312][ 0]LogContentStreaming: Texture pool size now 1000 MB
  1014. [2018.07.24-12.51.18:357][ 0]LogSlate: Took 0.038082 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Bold.ufont' (445K)
  1015. [2018.07.24-12.51.18:363][ 0]LogSlate: Took 0.003446 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/NotoSans-Regular.ufont' (445K)
  1016. [2018.07.24-12.51.18:372][ 0]LogStreaming: Display: Suspending async loading (1)
  1017. [2018.07.24-12.51.18:423][ 0]LogStreaming: Display: Resuming async loading (0)
  1018. [2018.07.24-12.51.18:428][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FrontEnd/FortniteWorldMap) is flushing async loading
  1019. [2018.07.24-12.51.18:428][ 0]LogStreaming: Display: Flushing async loaders.
  1020. [2018.07.24-12.51.18:672][ 0]LogLevelActorContainer: Created LevelActorCluster (1468) for /Game/Maps/FrontEnd/FortniteWorldMap.FortniteWorldMap:PersistentLevel with 16 objects, 226 referenced clusters and 71 mutable objects.
  1021. [2018.07.24-12.51.18:687][ 0]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:1).
  1022. [2018.07.24-12.51.18:687][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::NativeTick] change state to Login with current values CurrentState: Invalid and NextState: Invalid
  1023. [2018.07.24-12.51.18:687][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::SetUIState] states from: Invalid to: Login
  1024. [2018.07.24-12.51.18:688][ 0]LogFortUI: Display: [UFortUIManagerWidget_NUI::TransitionToNextState] Switching states from: Login to: Invalid
  1025. [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortSplashScreenWidget] Enter BeginSplashScreenFlow
  1026. [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortSplashScreenWidget] Enter ShouldBypassSplashScreen
  1027. [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortUIStateWidget_Login] EndSplashScreenFlow
  1028. [2018.07.24-12.51.23:982][ 0]LogFortUI: [UFortUIStateWidget_Login] Start update check
  1029. [2018.07.24-12.51.23:982][ 0]LogCommonUI: Pushing StatusWidget_C_0 into widget stack LoginFlowStack
  1030. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: InternalPushActivatablePanel : Adding push for new activatable panel StatusWidget_C_0:
  1031. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Input suspension: Started
  1032. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Begin StartNextOperation
  1033. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: activatable panel pushed on stack for panel: StatusWidget_C_0
  1034. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: begin intro for panel: StatusWidget_C_0
  1035. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: OnPrePanelActivated: panel activated complete: StatusWidget_C_0
  1036. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: Begin StartNextOperation
  1037. [2018.07.24-12.51.23:983][ 0]LogCommonInput: Verbose: StartNextOperation: Finished, Clearing pending ops
  1038. [2018.07.24-12.51.23:983][ 0]LogOnlineGame: Display: StartUpdateCheck initial update not complete
  1039. [2018.07.24-12.51.23:983][ 0]LogOnlineGame: Display: StartUpdateCheck starting update check
  1040. [2018.07.24-12.51.23:983][ 0]LogHotfixManager: Display: Update already in progress
  1041. [2018.07.24-12.51.23:991][ 1]LogOnline: Verbose: MCP: Large tick time detected 64.5342
  1042. [2018.07.24-12.51.23:999][ 1]LogLevel: ActivateLevel /Game/Maps/FortniteTownmap 1 1 1
  1043. [2018.07.24-12.51.23:999][ 1]LogHotfixManager: Display: Update State UpdatePending -> CheckingForPatch
  1044. [2018.07.24-12.51.23:999][ 1]LogOnlineIdentity: OSS: Sending User Privilege request. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/v2/versioncheck/Windows?version=%2B%2BFortnite%2BRelease-5.10-CL-4225813-Windows
  1045. [2018.07.24-12.51.23:999][ 1]LogCore: Display: Setting hang detector multiplier to 1.0000s. New hang duration: 30.0000s. New present duration: 0.0000s.
  1046. [2018.07.24-12.51.23:999][ 1]LogFortLoadingScreen: Hiding loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1047. [2018.07.24-12.51.23:999][ 1]LogFortLoadingScreen: PC: AFortPlayerController is not in Zone and always returns 'hide loading screen'
  1048. [2018.07.24-12.51.24:064][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/FortniteTownmap) is flushing async loading
  1049. [2018.07.24-12.51.24:116][ 1]LogLevelActorContainer: Created LevelActorCluster (1471) for /Game/Maps/FortniteTownmap.FortniteTownmap:PersistentLevel with 134 objects, 295 referenced clusters and 83 mutable objects.
  1050. [2018.07.24-12.51.24:132][ 1]LogSlate: Took 0.012643 seconds to synchronously load lazily loaded font '../../../FortniteGame/Content/UI/Foundation/Fonts/BurbankBigCondensed-Black.ufont' (157K)
  1051. [2018.07.24-12.51.24:140][ 2]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_SkillTree 1 1 1
  1052. [2018.07.24-12.51.24:140][ 2]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_SkillTree) is flushing async loading
  1053. [2018.07.24-12.51.24:140][ 2]LogStreaming: Display: Flushing async loaders.
  1054. [2018.07.24-12.51.24:141][ 2]LogLevelActorContainer: Created LevelActorCluster (1472) for /Game/Maps/UI/Frontend_SkillTree.Frontend_SkillTree:PersistentLevel with 8 objects, 0 referenced clusters and 7 mutable objects.
  1055. [2018.07.24-12.51.24:182][ 3]LogLevel: ActivateLevel /Game/Maps/FrontEnd/Maps/FrontEndStore_Pinata 1 1 1
  1056. [2018.07.24-12.51.24:182][ 3]LogCommonInput: Verbose: Input suspension: Stopped
  1057. [2018.07.24-12.51.24:188][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby 1 1 1
  1058. [2018.07.24-12.51.24:188][ 4]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby) is flushing async loading
  1059. [2018.07.24-12.51.24:188][ 4]LogStreaming: Display: Flushing async loaders.
  1060. [2018.07.24-12.51.24:337][ 4]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/NavMeshBounds
  1061. [2018.07.24-12.51.24:337][ 4]LogStreaming: Display: /Game/Maps/UI/Frontend_Lobby is prestreaming /Game/Maps/WorldLighting
  1062. [2018.07.24-12.51.24:340][ 4]LogLevel: ActivateLevel /Game/Maps/UI/Frontend_Lobby_Default 1 1 1
  1063. [2018.07.24-12.51.24:342][ 5]LogLevel: ActivateLevel /Game/Maps/WorldLightingMenu 1 1 1
  1064. [2018.07.24-12.51.24:343][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/WorldLightingMenu) is flushing async loading
  1065. [2018.07.24-12.51.24:343][ 5]LogStreaming: Display: Flushing async loaders.
  1066. [2018.07.24-12.51.24:370][ 5]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/UI/Frontend_Lobby_Default) is flushing async loading
  1067. [2018.07.24-12.51.24:428][ 5]LogLevelActorContainer: Created LevelActorCluster (1476) for /Game/Maps/UI/Frontend_Lobby_Default.Frontend_Lobby_Default:PersistentLevel with 14 objects, 92 referenced clusters and 27 mutable objects.
  1068. [2018.07.24-12.51.24:654][ 40]LogOnline: MCP: Service status updated [Normal] -> [Connected]
  1069. [2018.07.24-12.51.25:209][188]LogHotfixManager: Verbose: [OnCheckForPatchComplete] Privilege=1 PrivilegeResult=0
  1070. [2018.07.24-12.51.25:209][188]LogHotfixManager: Display: Update State CheckingForPatch -> CheckingForHotfix
  1071. [2018.07.24-12.51.25:355][228]LogOnlineTitleFile: MCP: FOnlineTitleFileMcp::DeleteCachedFiles Clearing cached files: [bSkipEnumerated:1]
  1072. [2018.07.24-12.51.25:355][228]LogOnlineTitleFile: MCP: Cleared 0 cached files.
  1073. [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultRuntimeOptions.ini
  1074. [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_RuntimeOptions.ini
  1075. [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using platform hotfix WindowsClient_Game.ini
  1076. [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultGame.ini
  1077. [2018.07.24-12.51.25:355][228]LogHotfixManager: Verbose: Using default hotfix DefaultEngine.ini
  1078. [2018.07.24-12.51.25:393][239]LogHotfixManager: Hotfix file (DefaultRuntimeOptions.ini) downloaded. Size was (8363)
  1079. [2018.07.24-12.51.25:401][241]LogHotfixManager: Hotfix file (DefaultEngine.ini) downloaded. Size was (7803)
  1080. [2018.07.24-12.51.25:412][244]LogHotfixManager: Hotfix file (WindowsClient_Game.ini) downloaded. Size was (0)
  1081. [2018.07.24-12.51.25:412][244]LogHotfixManager: Hotfix file (WindowsClient_RuntimeOptions.ini) downloaded. Size was (100)
  1082. [2018.07.24-12.51.25:438][251]LogHotfixManager: Hotfix file (DefaultGame.ini) downloaded. Size was (146510)
  1083. [2018.07.24-12.51.25:438][251]LogHotfixManager: Verbose: Applying hotfix DefaultEngine.ini
  1084. [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1085. [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1086. [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1087. [2018.07.24-12.51.25:439][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultEngine.ini and was not a per object config, some settings will be lost.
  1088. [2018.07.24-12.51.25:439][251]LogHotfixManager: Verbose: Reloading /Script/Qos.Default__QosRegionManager
  1089. [2018.07.24-12.51.25:439][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.QosRegionManager_0
  1090. [2018.07.24-12.51.25:439][251]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Engine.ini]
  1091. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]]
  1092. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.DelayUnmappedRPCs:1]]
  1093. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.MaxRPCPerNetUpdate:10]]
  1094. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]]
  1095. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  1096. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseSessionInPayloads:0]]
  1097. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseSessionOutPayloads:0]]
  1098. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[OSS.VerboseIdentityPayloads:0]]
  1099. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[httpReplay.ChunkUploadDelayInSeconds:20]]
  1100. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.CheckpointUploadDelayInSeconds:60]]
  1101. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.ForceDisableAsyncPackageMapLoading:0]]
  1102. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.LeftStickInnerDeadzone:0.24]]
  1103. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.LeftStickOuterDeadzone:0.01]]
  1104. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.RightStickInnerDeadzone:0.27]]
  1105. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[gpad.RightStickOuterDeadzone:0.01]]
  1106. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.UseNetRelevancy:0]]
  1107. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.CullDistanceOverride:3000]]
  1108. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.RecordHzWhenNotRelevant:2]]
  1109. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[demo.ClientRecordAsyncEndOfFrame:1]]
  1110. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[tick.DoAsyncEndOfFrameTasks:1]]
  1111. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.bDisplayTricksInDeathLog:1]]
  1112. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirHeightOver:3]]
  1113. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Athena.Vehicle.ShowAirDistanceOver:5]]
  1114. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Analytic.DumpPlayerInventoryPerZonePhase:1]]
  1115. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Weapon.TryToFireRestrictedByTypeCooldowns:1]]
  1116. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:1]]
  1117. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.SkeletalMesh.StripMinLodDataDuringCooking:1]]
  1118. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.ForceStripAdjacencyDataDuringCooking:1]]
  1119. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.AOGlobalDFStartDistance:100]]
  1120. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[r.RHICmdBalanceParallelLists:0]]
  1121. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[foliage.MinVertsToSplitNode:8192]]
  1122. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceMbpServer:1]]
  1123. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceNoKSPairs:1]]
  1124. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[p.ForceNoKKPairs:1]]
  1125. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[dp.AllowScalabilityGroupsToChangeAtRuntime:1]]
  1126. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[Fort.AutomaticReplayRecording:0]]
  1127. [2018.07.24-12.51.25:440][251]LogConfig: Setting CVar [[AudioThread.WaitWarningThresholdMs:35000]]
  1128. [2018.07.24-12.51.25:440][251]LogHotfixManager: Updating config from DefaultEngine.ini took 0.001710 seconds and reloaded 2 objects
  1129. [2018.07.24-12.51.25:440][251]LogHotfixManager: Verbose: Applying hotfix DefaultGame.ini
  1130. [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGameInstance
  1131. [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGameInstance_0
  1132. [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortOnlineAccount
  1133. [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortLocalPlayer_0.FortOnlineAccount_0
  1134. [2018.07.24-12.51.25:444][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortGlobals
  1135. [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Reloading /Engine/Transient.FortEngine_0:FortGlobals_0
  1136. [2018.07.24-12.51.25:445][251]LogHotfixManager: Updating config from DefaultGame.ini took 0.001167 seconds and reloaded 6 objects
  1137. [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Applying hotfix DefaultRuntimeOptions.ini
  1138. [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
  1139. [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
  1140. [2018.07.24-12.51.25:445][251]LogHotfixManager: Warning: Neither ScriptHeader nor GameHeader were found in DefaultRuntimeOptions.ini and was not a per object config, some settings will be lost.
  1141. [2018.07.24-12.51.25:445][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
  1142. [2018.07.24-12.51.25:446][251]LogHotfixManager: Updating config from DefaultRuntimeOptions.ini took 0.000688 seconds and reloaded 1 objects
  1143. [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Applying hotfix WindowsClient_Game.ini
  1144. [2018.07.24-12.51.25:446][251]LogHotfixManager: Updating config from WindowsClient_Game.ini took 0.000000 seconds and reloaded 0 objects
  1145. [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Applying hotfix WindowsClient_RuntimeOptions.ini
  1146. [2018.07.24-12.51.25:446][251]LogHotfixManager: Verbose: Reloading /Script/FortniteGame.Default__FortRuntimeOptions
  1147. [2018.07.24-12.51.25:447][251]LogHotfixManager: Updating config from WindowsClient_RuntimeOptions.ini took 0.000577 seconds and reloaded 1 objects
  1148. [2018.07.24-12.51.25:447][251]LogHotfixManager: Display: Hotfix data has been successfully applied
  1149. [2018.07.24-12.51.25:447][251]LogHotfixManager: Display: Checking for assets to be patched using data from 'AssetHotfix' section in the Game .ini file
  1150. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.02.WaitTime updated column 0 from 150.00 to 120.00.
  1151. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.02.ShrinkTime updated column 0 from 90.00 to 120.00.
  1152. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.04.WaitTime updated column 0 from 120.00 to 90.00.
  1153. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.06.WaitTime updated column 0 from 90.00 to 60.00.
  1154. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.07.WaitTime updated column 0 from 60.00 to 45.00.
  1155. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.08.WaitTime updated column 0 from 60.00 to 30.00.
  1156. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.09.WaitTime updated column 0 from 45.00 to 30.00.
  1157. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.05.ForceDistanceMin updated column 0 from 0.00 to 10000.00.
  1158. [2018.07.24-12.51.25:447][251]LogHotfixManager: Verbose: Curve table /Game/Athena/Balance/DataTables/AthenaGameData row Default.SafeZone.05.ForceDistanceMax updated column 0 from 0.00 to 10000.00.
  1159. [2018.07.24-12.51.25:447][251]LogStreaming: Display: Flushing async loaders.
  1160. [2018.07.24-12.51.25:485][251]LogHotfixManager: Verbose: Data table /Game/Athena/Playlists/50v50/AthenaLootTierData_Client updated.
  1161. [2018.07.24-12.51.25:485][251]LogHotfixManager: Display: Successfully patched all 10 assets from the 'AssetHotfix' section in the Game .ini file. These assets will be forced to remain loaded.
  1162. [2018.07.24-12.51.25:485][251]LogHotfixManager: Display: OnHotfixCheckComplete 1
  1163. [2018.07.24-12.51.25:588][280]LogHotfixManager: Display: Update State CheckingForHotfix -> WaitingOnInitialLoad
  1164. [2018.07.24-12.51.25:591][281]LogHotfixManager: Finished initial load/hotfix phase in 0.002849s
  1165. [2018.07.24-12.51.25:591][281]LogHotfixManager: Display: Update State WaitingOnInitialLoad -> InitialLoadComplete
  1166. [2018.07.24-12.51.25:591][281]LogHotfixManager: Display: CheckComplete UpdateSuccess
  1167. [2018.07.24-12.51.26:094][419]LogHotfixManager: Display: External CheckComplete UpdateSuccess
  1168. [2018.07.24-12.51.26:094][419]LogHotfixManager: Display: Update State InitialLoadComplete -> UpdatePending
  1169. [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] HandleUpdateCheckComplete
  1170. [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] PatchingComplete
  1171. [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] EndUpdateCheck
  1172. [2018.07.24-12.51.26:094][419]LogOnlineAccount: [UOnlineAccountCommon::StartLogin] Starting Login state machine
  1173. [2018.07.24-12.51.26:094][419]LogFortUI: [UFortUIStateWidget_Login] Autologin started
  1174. [2018.07.24-12.51.26:098][420]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom)
  1175. [2018.07.24-12.51.26:103][421]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Signing in to Epic services... (LoggingIn)
  1176. [2018.07.24-12.51.26:103][421]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=exchangecode, id=[REDACTED]
  1177. [2018.07.24-12.51.26:426][510]LogOnlineIdentity: OSS: Kill auth sessions request complete. url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/sessions/kill?killType=OTHERS_ACCOUNT_CLIENT_SERVICE code=204 response=[REDACTED]
  1178. [2018.07.24-12.51.26:680][580]LogOnlineAccount: Setting LocalPlayer FortLocalPlayer_0 to ControllerId 0
  1179. [2018.07.24-12.51.26:680][580]LogOnlineAccount: Display: [UOnlineAccountCommon::ProcessUserLogin] Successfully logged in user. UserId=[99fd5924347845e3b4e32e6d95de8575] DisplayName=[Lil_Løu] EpicAccountId=[MCP:99fd5924347845e3b4e32e6d95de8575] AuthTicket=[<Redacted>]
  1180. [2018.07.24-12.51.26:682][580]LogParty: [UParty::ClearPendingPartyJoin] Clearing pending party join: HadPendingInvite=[false]
  1181. [2018.07.24-12.51.26:683][580]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: (CheckPlatformPlayAllowed)
  1182. [2018.07.24-12.51.26:839][624]LogOnlineAccount: UFortOnlineAccount::CheckPlatformPlayAllowed_HttpRequestComplete: play IS allowed on this platform
  1183. [2018.07.24-12.51.26:840][624]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Contacting services... (CheckServiceAvailability)
  1184. [2018.07.24-12.51.27:369][770]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking entitlements... (CheckEntitledToPlay)
  1185. [2018.07.24-12.51.27:528][814]LogOnline: OSS: QueryAvailableFeatures request complete and valid. Response string length is 2, code is 200
  1186. [2018.07.24-12.51.27:536][814]LogOnline: OSS: QueryAvailableFeatures request complete. url=https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/enabled_features code=200 response=[]
  1187. [2018.07.24-12.51.27:547][814]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading user settings... (DownloadingClientSettings)
  1188. [2018.07.24-12.51.27:752][858]LogFortSettings: Client settings finished loading with result Success
  1189. [2018.07.24-12.51.27:753][858]LogConsoleResponse: Display: Apply Settings:
  1190. [2018.07.24-12.51.27:753][858]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1191. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]]
  1192. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  1193. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AIBudget:0,12]]
  1194. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget:4,4,10,82]]
  1195. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.URORates:0,1,3,3]]
  1196. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.UROInterpolation:1,1,0,0]]
  1197. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.AthenaPlayerBudget.SkelMeshMinLOD:0,1,2,2]]
  1198. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.BucketDistances:50,100,250,500]]
  1199. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.PlayerCosmeticPropBudget:0]]
  1200. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.TieUROToLODs:0]]
  1201. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.EnableAnimCurveOptimizations:1]]
  1202. [2018.07.24-12.51.27:753][858]LogConfig: Setting CVar [[Fort.Scalability.MinCullDistanceOverride:2000.0]]
  1203. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Fort.Scalability.MaxCullDistanceOverride:10000.0]]
  1204. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.Scalability.SecondarySkelMeshTickingThreshold:1]]
  1205. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[p.AnimDynamicsLODThreshold:0]]
  1206. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[p.RigidBodyLODThreshold:0]]
  1207. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]]
  1208. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.SecondaryScale:1.0]]
  1209. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:5000,35000]]
  1210. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.Scalability.HLODProxyMaxDrawDistance:65000.0]]
  1211. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:80.0]]
  1212. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1.0]]
  1213. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15.0]]
  1214. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:2.0]]
  1215. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxyPredictionPawnLOD:0]]
  1216. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpLOD:-1]]
  1217. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.EnableProxySimulatedStepUpMinNormalZ:0.1]]
  1218. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.ForceThrottledSimulatedFloorChecks:1]]
  1219. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesLowestLOD:2]]
  1220. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[Athena.NetworkSmoothingSkipFramesInvisible:4]]
  1221. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:1250]]
  1222. [2018.07.24-12.51.27:754][858]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1223. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
  1224. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0]]
  1225. [2018.07.24-12.51.27:754][858]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1226. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  1227. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.ShadowQuality:0]]
  1228. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
  1229. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
  1230. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
  1231. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
  1232. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
  1233. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
  1234. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  1235. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
  1236. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
  1237. [2018.07.24-12.51.27:754][858]LogConfig: Setting CVar [[r.VolumetricFog:0]]
  1238. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
  1239. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
  1240. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SimpleForwardShading:1]]
  1241. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.TODDirectionalLightUpdateRate:6.0]]
  1242. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.TODDirectionalLightInterpSpeed:2.0]]
  1243. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Shadow.MaxNumPointShadowCacheUpdatesPerFrame:0]]
  1244. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Shadow.MaxNumSpotShadowCacheUpdatesPerFrame:0]]
  1245. [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1246. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  1247. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
  1248. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
  1249. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
  1250. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
  1251. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
  1252. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
  1253. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
  1254. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
  1255. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
  1256. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.BloomQuality:4]]
  1257. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
  1258. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
  1259. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
  1260. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
  1261. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
  1262. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
  1263. [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1264. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
  1265. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
  1266. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
  1267. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
  1268. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
  1269. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  1270. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  1271. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  1272. [2018.07.24-12.51.27:755][858]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1273. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
  1274. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.RefractionQuality:0]]
  1275. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  1276. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  1277. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.DetailMode:0]]
  1278. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
  1279. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
  1280. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.Scale:0]]
  1281. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
  1282. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.Quality:0]]
  1283. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  1284. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
  1285. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
  1286. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[Fort.Wind:0]]
  1287. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[fx.Significance.MaxRange:2500]]
  1288. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[p.AnimDynamicsWind:0]]
  1289. [2018.07.24-12.51.27:755][858]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  1290. [2018.07.24-12.51.27:756][858]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Lou Swifty/AppData/Local/FortniteGame/Saved/Config/WindowsClient/Scalability.ini]
  1291. [2018.07.24-12.51.27:756][858]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  1292. [2018.07.24-12.51.27:756][858]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  1293. [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1294. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1295. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1296. [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1297. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1298. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1299. [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1300. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1301. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1302. [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1303. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1304. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1305. [2018.07.24-12.51.27:759][858]LogFort: Warning: GetOrInitializeHero called with invalid player info!
  1306. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed to find hero. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1307. [2018.07.24-12.51.27:759][858]LogFortCustomization: Warning: AFortPlayerState::ApplyCharacterCustomization - Failed initialization, using default parts. Player Controller: FortPlayerControllerFrontEnd_0 PlayerState: FortPlayerStateFrontEnd_0, HeroId:
  1308. [2018.07.24-12.51.28:556][858]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 501.70ms):
  1309. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving hitch detector (+ 501.73ms)
  1310. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 5] STAT_EventWait
  1311. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 5] STAT_FQueuedThread_Run_WaitForWork
  1312. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 8] STAT_EventWait
  1313. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 8] STAT_FQueuedThread_Run_WaitForWork
  1314. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [FMediaTicker] STAT_Sleep
  1315. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 7] STAT_EventWait
  1316. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 1] STAT_EventWait
  1317. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 6] STAT_EventWait
  1318. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 7] STAT_FQueuedThread_Run_WaitForWork
  1319. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 0] STAT_EventWait
  1320. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 1] STAT_FQueuedThread_Run_WaitForWork
  1321. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 6] STAT_FQueuedThread_Run_WaitForWork
  1322. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 0] STAT_FQueuedThread_Run_WaitForWork
  1323. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [FAsyncLoadingThread] STAT_EventWait
  1324. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 4] STAT_EventWait
  1325. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 3] STAT_EventWait
  1326. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 4] STAT_FQueuedThread_Run_WaitForWork
  1327. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 3] STAT_FQueuedThread_Run_WaitForWork
  1328. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [RTHeartBeat 1] STAT_Sleep
  1329. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [RenderThread 1] STAT_EventWait
  1330. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [OnlineAsyncTaskThreadMcp DefaultInstance] STAT_EventWait
  1331. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 2] STAT_EventWait
  1332. [2018.07.24-12.51.28:556][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [PoolThread 2] STAT_FQueuedThread_Run_WaitForWork
  1333. [2018.07.24-12.51.28:556][858]LogVivoxVoiceChat: FVivox::Connect
  1334. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [AudioThread] STAT_EventWait
  1335. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [TaskGraphThreadHP 3] STAT_EventWait
  1336. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777216000.00ms) [GameThread] STAT_FOnlineSubsystemMcp_Tick
  1337. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_FTicker_Tick
  1338. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_DeferredTickTime
  1339. [2018.07.24-12.51.28:557][858]LogCore: Error: Leaving stat scope on hitch (+16777218048.00ms) [GameThread] STAT_FrameTime
  1340. [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [GameThread]
  1341. [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [RenderThread 1]
  1342. [2018.07.24-12.51.28:557][858]LogCore: Error: FGameThreadHitchHeartBeat Flushed Thread [AudioThread]
  1343. [2018.07.24-12.51.28:558][858]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Downloading profile... (QueryProfile)
  1344. [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: BindToState(AFortPlayerState* State) trying to initialize ability system actor
  1345. [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Lil_Løu]
  1346. [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: BindToPlayerController trying to initialize ability system actor
  1347. [2018.07.24-12.51.28:558][858]LogFortPlayerRegistration: UpdateAbilitySystemActor with no profile/world, clearing [Lil_Løu]
  1348. [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::SynchronizeProfile is adding FFortProfileSynchronizeRequest : RequestId [0].
  1349. [2018.07.24-12.51.28:558][858]LogProfileSys: Requesting full profile update for profile 'common_public' for player 'Lil_Løu'
  1350. [2018.07.24-12.51.28:558][858]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Lil_Løu'
  1351. [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_public&rvn=-1
  1352. [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  1353. [2018.07.24-12.51.28:558][858]LogProfileSys: MCP-Profile: Command QueryProfile queued to send
  1354. [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
  1355. [2018.07.24-12.51.28:558][858]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [C0].
  1356. [2018.07.24-12.51.28:558][858]LogFort: Initialized MCP profile for FortPlayerControllerFrontEnd_0 (force sync: yes)
  1357. [2018.07.24-12.51.28:558][858]LogCore: Display: Setting hang detector multiplier to 3.0000s. New hang duration: 90.0000s. New present duration: 0.0000s.
  1358. [2018.07.24-12.51.28:558][858]LogFortLoadingScreen: Showing loading screen when 'IsShowingInitialLoadingScreen()' is false.
  1359. [2018.07.24-12.51.28:558][858]LogFortLoadingScreen: FrontEnd: Loading profile content
  1360. [2018.07.24-12.51.28:644][858]LogSlate: Took 0.013507 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
  1361. [2018.07.24-12.51.28:795][936]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_public&rvn=-1
  1362. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: MCP-Version = prod-live Release-5.10-5.10 build 227 cl 4227533
  1363. [2018.07.24-12.51.28:795][936]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration for ProfileId common_public to ---
  1364. [2018.07.24-12.51.28:795][936]LogProfileSys: MCP-Profile: Full profile update (rev=4, version=fortnite_start@w=9) for Lil_Løu accountId=MCP:99fd5924347845e3b4e32e6d95de8575 profileId=common_public.
  1365. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  1366. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: TotalTime: 0.00
  1367. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: StatUpdate: 0.00
  1368. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: ItemUpdate: 0.00
  1369. [2018.07.24-12.51.28:795][936]LogProfileSys: Display: DestroyOld: 0.00
  1370. [2018.07.24-12.51.28:796][936]LogParty: Display: Homebase updated for Team Member:
  1371. [2018.07.24-12.51.28:800][936]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [C0].
  1372. [2018.07.24-12.51.28:800][936]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [80].
  1373. [2018.07.24-12.51.28:800][936]LogProfileSys: Requesting full profile update for profile 'common_core' for player 'Lil_Løu'
  1374. [2018.07.24-12.51.28:800][936]LogProfileSys: MCP-Profile: Dispatching request to https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_core&rvn=-1
  1375. [2018.07.24-12.51.29:065][ 74]LogProfileSys: (200) https://fortnite-public-service-prod11.ol.epicgames.com/fortnite/api/game/v2/profile/99fd5924347845e3b4e32e6d95de8575/client/QueryProfile?profileId=common_core&rvn=-1
  1376. [2018.07.24-12.51.29:066][ 74]LogProfileSys: UMcpProfile::HandleProfileUpdate updated lock expiration for ProfileId common_core to ---
  1377. [2018.07.24-12.51.29:066][ 74]LogProfileSys: MCP-Profile: Full profile update (rev=1172, version=ErebusStore@w=9) for Lil_Løu accountId=MCP:99fd5924347845e3b4e32e6d95de8575 profileId=common_core.
  1378. [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: HandleFullProfileUpdate Complete:
  1379. [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: TotalTime: 0.00
  1380. [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: StatUpdate: 0.00
  1381. [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: ItemUpdate: 0.00
  1382. [2018.07.24-12.51.29:069][ 74]LogProfileSys: Display: DestroyOld: 0.00
  1383. [2018.07.24-12.51.29:069][ 74]LogParty: Display: Homebase updated for Team Member:
  1384. [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] initial WaitingFor flags [80].
  1385. [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) Request.RequestId [0] final WaitingFor flags [0].
  1386. [2018.07.24-12.51.29:073][ 74]LogFort: UFortRegisteredPlayerInfo::UpdateSynchronizeRequest(IN RequestId [0]) is removing FFortProfileSynchronizeRequest : Request.RequestId [0].
  1387. [2018.07.24-12.51.29:073][ 74]LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Redeeming offline purchases... (RedeemOfflinePurchases)
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