Basykung7845

Test

May 4th, 2019
117
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Basykung7845")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local char = owner
  85. for i,v in pairs(char:children()) do
  86. if v:IsA("Accessory") then
  87. v:Destroy()
  88. end
  89. end
  90. local aura = owner
  91. aura.Size = NumberSequence.new(0)
  92. aura.Lifetime = NumberRange.new(0)
  93. aura.LightEmission = 0
  94. local jun = owner
  95. local Player=owner
  96. repeat wait()
  97. until Player
  98. local Char=Player.Character
  99. repeat wait()
  100. until Char
  101. local CurrentEffects={}
  102. local CurrentDamages={}
  103. local Human=Char.Humanoid
  104. local LArm=Char["Left Arm"]
  105. local RArm=Char["Right Arm"]
  106. local LLeg=Char["Left Leg"]
  107. local RLeg=Char["Right Leg"]
  108. local Torso=Char.Torso
  109. local RS=Torso["Right Shoulder"]
  110. local LS=Torso["Left Shoulder"]
  111. local RH=Torso["Right Hip"]
  112. local LH=Torso["Left Hip"]
  113. local Head=Char.Head
  114. local Neck=Torso.Neck
  115. local RootPart=Char.HumanoidRootPart
  116. local RootJoint=RootPart.RootJoint
  117. local equipped=false
  118. local Debounce=false
  119. local Anim="Idle"
  120. local chat = game:GetService("Chat")
  121. local Lighting=game.Lighting
  122. local cf=CFrame.new
  123. local v3=Vector3.new
  124. local c3=Color3.new
  125. local it=Instance.new
  126. local angles=CFrame.Angles
  127. local rad=math.rad
  128. local ran=math.random
  129. local huge=math.huge
  130. local attacking=false
  131. local attacktype=1
  132. local Portalling=false
  133. local p = owner
  134. local char = p.Character
  135. local larm = char["Left Arm"]
  136. local rarm = char["Right Arm"]
  137. local lleg = char["Left Leg"]
  138. local rleg = char["Right Leg"]
  139. local hed = char.Head
  140. local symbolimg = "rbxassetid://349165228"
  141. local torso = char.Torso
  142. local hum = char.Humanoid
  143. local cam = game.Workspace.CurrentCamera
  144. local root = char.HumanoidRootPart
  145. local deb = false
  146. local shot = 0
  147. local debris=game:service"Debris"
  148. local l = game:GetService("Lighting")
  149. local rs = game:GetService("RunService").RenderStepped
  150. local eColors = {"Royal purple", "Really black"}
  151. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  152. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  153. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  154. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  155. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  156. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  157. r=game:service'RunService'.RenderStepped
  158. --------------------------------------------------------------------
  159.  
  160.  
  161.  
  162. local Transforming = true
  163. Human.WalkSpeed = 0
  164.  
  165.  
  166. Player:ClearCharacterAppearance()
  167. wait(0.1)
  168. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  169. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  170. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  171. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  172. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  173. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  174. Player.Character.Head.face:Destroy()
  175.  
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  183. selectionBoxOfTorso.Adornee = Torso
  184. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  185. selectionBoxOfTorso.LineThickness = 0.01
  186. selectionBoxOfTorso.Transparency = 0
  187.  
  188. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  189. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  190. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  191. selectionBoxOfRightArm.LineThickness = 0.01
  192. selectionBoxOfRightArm.Transparency = 0
  193.  
  194. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  195. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  196. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  197. selectionBoxOfRightLeg.LineThickness = 0.01
  198. selectionBoxOfRightLeg.Transparency = 0
  199.  
  200. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  201. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  202. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  203. selectionBoxOfLeftArm.LineThickness = 0.01
  204. selectionBoxOfLeftArm.Transparency = 0
  205.  
  206. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  207. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  208. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  209. selectionBoxOfLeftLeg.LineThickness = 0.01
  210. selectionBoxOfLeftLeg.Transparency = 0
  211.  
  212.  
  213. LightOnBody = Instance.new("PointLight", Head)
  214. LightOnBody.Brightness = 3000
  215. LightOnBody.Range = 20
  216. LightOnBody.Color = Color3.new(0, 225, 0)
  217.  
  218.  
  219.  
  220. local p = owner
  221. local char = p.Character
  222. GodOfDestruction = owner
  223. GodOfDestruction.Name = "GodOfDestruction"
  224. humanoid = owner
  225. shirt = owner
  226. shirt.Name = "Shirt"
  227. pants = owner
  228. pants.Name = "Pants"
  229. torso = owner
  230. torso.Size = Vector3.new(2,2,1)
  231. torso.Rotation = Vector3.new(0,180,0)
  232. torso.Position = Vector3.new(0,4,0)
  233. torso.BrickColor = BrickColor.new("Really black")
  234. torso.Name = "Torso"
  235. head = owner
  236. head.Size = Vector3.new(1.25,1.25,1.25)
  237. head.BrickColor = BrickColor.new("Really black")
  238. head.Name = "Head"
  239. head.Position = Vector3.new(0,6,0)
  240. headmesh = Instance.new("SpecialMesh",head)
  241. headmesh.MeshType = "Head"
  242. larm = owner
  243. larm.Size = Vector3.new(1,2,1)
  244. larm.BrickColor = BrickColor.new("Really black")
  245. larm.Name = "Left Arm"
  246. larm.Position = Vector3.new(-2,4,0)
  247. rarm = owner
  248. rarm.Size = Vector3.new(1,2,1)
  249. rarm.BrickColor = BrickColor.new("Really black")
  250. rarm.Name = "Right Arm"
  251. rarm.Position = Vector3.new(2,4,0)
  252. lleg = owner
  253. lleg.Size = Vector3.new(1,2,1)
  254. lleg.Name = "Left Leg"
  255. lleg.Position = Vector3.new(1,2,0)
  256. lleg.BrickColor = BrickColor.new("Really black")
  257. rleg = owner
  258. rleg.Size = Vector3.new(1,2,1)
  259. rleg.Name = "Right Leg"
  260. rleg.Position = Vector3.new(-1,2,0)
  261. rleg.BrickColor = BrickColor.new("Really black")
  262. headweld = owner
  263. headweld.Part0 = owner
  264. headweld.Part1 = torso
  265. headweld.C0 = CFrame.new(0, -1.5, 0)
  266. larmweld = owner
  267. larmweld.Part0 = owner
  268. larmweld.Part1 = larm
  269. larmweld.C0 = CFrame.new(1.5, 0, 0)
  270. rarmweld = owner
  271. rarmweld.Part0 = owner
  272. rarmweld.Part1 = rarm
  273. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  274. rlegweld = owner
  275. rlegweld.Part0 = owner
  276. rlegweld.Part1 = rleg
  277. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  278. llegweld = owner
  279. llegweld.Part0 = owner
  280. llegweld.Part1 = lleg
  281. llegweld.C0 = CFrame.new(0.5, -2, 0)
  282. npctoplayer = owner
  283. npctoplayer.Part0 = owner
  284. npctoplayer.Part1 = torso
  285. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  286.  
  287.  
  288. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  289. selectionBoxOfTorso.Adornee = torso
  290. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  291. selectionBoxOfTorso.LineThickness = 0.01
  292. selectionBoxOfTorso.Transparency = 0
  293.  
  294. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  295. selectionBoxOfRightArm.Adornee =rarm
  296. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  297. selectionBoxOfRightArm.LineThickness = 0.01
  298. selectionBoxOfRightArm.Transparency = 0
  299.  
  300. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  301. selectionBoxOfRightLeg.Adornee =rleg
  302. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  303. selectionBoxOfRightLeg.LineThickness = 0.01
  304. selectionBoxOfRightLeg.Transparency = 0
  305.  
  306. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  307. selectionBoxOfLeftArm.Adornee = larm
  308. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  309. selectionBoxOfLeftArm.LineThickness = 0.01
  310. selectionBoxOfLeftArm.Transparency = 0
  311.  
  312. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  313. selectionBoxOfLeftLeg.Adornee = lleg
  314. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  315. selectionBoxOfLeftLeg.LineThickness = 0.01
  316. selectionBoxOfLeftLeg.Transparency = 0
  317.  
  318.  
  319. LightOnBody = Instance.new("PointLight", head)
  320. LightOnBody.Brightness = 3000
  321. LightOnBody.Range = 20
  322. LightOnBody.Color = Color3.new(225, 0, 0)
  323.  
  324.  
  325.  
  326.  
  327.  
  328.  
  329.  
  330.  
  331. CV="Pastel blue"
  332.  
  333. local txt = Instance.new("BillboardGui", GodOfDestruction)
  334. txt.Adornee = head
  335. txt.Name = "_status"
  336. txt.Size = UDim2.new(2, 0, 1.2, 0)
  337. txt.StudsOffset = Vector3.new(-9, 8, 0)
  338. local text = Instance.new("TextLabel", txt)
  339. text.Size = UDim2.new(10, 0, 7, 0)
  340. text.FontSize = "Size24"
  341. text.TextScaled = true
  342. text.TextTransparency = 0
  343. text.BackgroundTransparency = 1
  344. text.TextTransparency = 0
  345. text.TextStrokeTransparency = 0
  346. text.Font = "Antique"
  347. text.TextStrokeColor3 = Color3.new(225,0,0)
  348.  
  349. v=Instance.new("Part")
  350. v.Name = "ColorBrick"
  351. v.Parent=Player.Character
  352. v.FormFactor="Symmetric"
  353. v.Anchored=true
  354. v.CanCollide=false
  355. v.BottomSurface="Smooth"
  356. v.TopSurface="Smooth"
  357. v.Size=Vector3.new(10,5,3)
  358. v.Transparency=1
  359. v.CFrame=Char.Torso.CFrame
  360. v.BrickColor=BrickColor.new(CV)
  361. v.Transparency=1
  362. text.TextColor3 = Color3.new(0,0,0)
  363. v.Shape="Block"
  364. text.Text = "God Of Destruction"
  365.  
  366.  
  367.  
  368.  
  369. local ChatService = game:GetService("Chat")
  370.  
  371. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  372. wait(4)
  373. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  374. wait(4)
  375. ChatService:Chat(Head, "Lets do this...", "Green")
  376.  
  377.  
  378. local close = -10
  379. for i=1,10 do
  380. wait(0.2)
  381. close = close + 1
  382. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  383. end
  384. wait(0.1)
  385. local p = owner
  386. local char = p.Character
  387. local larm = char["Left Arm"]
  388. local rarm = char["Right Arm"]
  389. local lleg = char["Left Leg"]
  390. local rleg = char["Right Leg"]
  391. local hed = char.Head
  392. local torso = char.Torso
  393. local hum = char.Humanoid
  394. local cam = game.Workspace.CurrentCamera
  395. local root = char.HumanoidRootPart
  396. local deb = false
  397. local shot = 0
  398. local debris=game:service"Debris"
  399. local l = game:GetService("Lighting")
  400. local rs = game:GetService("RunService").RenderStepped
  401.  
  402.  
  403. Debounces = {
  404. CanAttack = true;
  405. NoIdl = false;
  406. Slashing = false;
  407. Slashed = false;
  408. RPunch = false;
  409. Invisible = false;
  410. RPunched = false;
  411. LPunch = false;
  412. LPunched = false;
  413. }
  414. local Touche = {char.Name, }
  415.  
  416.  
  417. function genWeld(a,b)
  418. local w = Instance.new("Weld",a)
  419. w.Part0 = a
  420. w.Part1 = b
  421. return w
  422. end
  423. function weld(a, b)
  424. local weld = Instance.new("Weld")
  425. weld.Name = "W"
  426. weld.Part0 = a
  427. weld.Part1 = b
  428. weld.C0 = a.CFrame:inverse() * b.CFrame
  429. weld.Parent = a
  430. return weld;
  431. end
  432. ----------------------------------------------------
  433. function Lerp(c1,c2,al)
  434. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  435. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  436. for i,v in pairs(com1) do
  437. com1[i] = v+(com2[i]-v)*al
  438. end
  439. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  440. end
  441. ----------------------------------------------------
  442. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  443. local wld = Instance.new("Weld", wp1)
  444. wld.Part0 = wp0
  445. wld.Part1 = wp1
  446. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  447. end
  448. ----------------------------------------------------
  449. function weld5(part0, part1, c0, c1)
  450. weeld=Instance.new("Weld", part0)
  451. weeld.Part0=part0
  452. weeld.Part1=part1
  453. weeld.C0=c0
  454. weeld.C1=c1
  455. return weeld
  456. end
  457. ----------------------------------------------------
  458. function HasntTouched(plrname)
  459. local ret = true
  460. for _, v in pairs(Touche) do
  461. if v == plrname then
  462. ret = false
  463. end
  464. end
  465. return ret
  466. end
  467. ----------------------------------------------------
  468.  
  469. newWeld(torso, larm, -1.5, 0.5, 0)
  470. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  471. newWeld(torso, rarm, 1.5, 0.5, 0)
  472. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  473. newWeld(torso, hed, 0, 1.5, 0)
  474. newWeld(torso, lleg, -0.5, -1, 0)
  475. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  476. newWeld(torso, rleg, 0.5, -1, 0)
  477. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  478. newWeld(root, torso, 0, -1, 0)
  479. torso.Weld.C1 = CFrame.new(0, -1, 0)
  480.  
  481.  
  482. p = Instance.new("Part")
  483. p.BrickColor = BrickColor.new("Dark indigo")
  484. p.Transparency = 1
  485. TorsoColor = p.BrickColor
  486.  
  487.  
  488. local Transforming = true
  489. hum.WalkSpeed = 0
  490.  
  491.  
  492.  
  493.  
  494. local fx = Instance.new("Part",Torso)
  495. wit = p.BrickColor.Color
  496. wit2 = Color3.new(85,0,127)
  497. local glowz = Instance.new("ParticleEmitter",fx)
  498. glowz.LightEmission = 1
  499. glowz.Texture = "rbxassetid://284205403"
  500. glowz.Color = ColorSequence.new(wit)
  501. glowz.Size = NumberSequence.new(5)
  502. glowz.Speed = NumberRange.new(25,50)
  503. glowz.LockedToPart = false
  504. glowz.Transparency = NumberSequence.new(0.75)
  505. glowz.RotSpeed = NumberRange.new(-2000,2000)
  506. glowz.Lifetime = NumberRange.new(1)
  507. glowz.Rate = 50000
  508. glowz.VelocitySpread = 9001
  509. local glowz2 = Instance.new("ParticleEmitter",fx)
  510. glowz2.LightEmission = 0.5
  511. glowz.Texture = "rbxassetid://284205403"
  512. glowz2.Color = ColorSequence.new(wit2)
  513. glowz2.Size = NumberSequence.new(5)
  514. glowz2.Speed = NumberRange.new(25,50)
  515. glowz2.LockedToPart = false
  516. glowz2.Transparency = NumberSequence.new(0.75)
  517. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  518. glowz2.Lifetime = NumberRange.new(1)
  519. glowz2.Rate = 50000
  520. glowz2.VelocitySpread = 9001
  521. fx.Anchored = true
  522. fx.Material = "Neon"
  523. fx.CanCollide = false
  524. fx.Locked = true
  525. fx.Transparency = 1
  526. fx.Material = "Neon"
  527. fx.Size = Vector3.new(1,1,1)
  528. fx.TopSurface = "SmoothNoOutlines"
  529. fx.BottomSurface = "SmoothNoOutlines"
  530. fx.BrickColor = BrickColor.new("Really black")
  531. fxm = Instance.new("SpecialMesh",fx)
  532. fxm.MeshType = "Sphere"
  533. local sa2 = Instance.new("Sound",Torso)
  534. sa2.SoundId = "rbxassetid://93724183"
  535. sa2.Pitch = 0.5
  536. sa2.Volume = 5
  537. sa2.Looped = false
  538. sa2:Play()
  539. local value = 1
  540. fxm.Scale = Vector3.new(1,1,1)
  541. for i = 1, 20 do rs:wait()
  542. value = value - 0.05
  543. fx.Transparency = fx.Transparency - (1/20)
  544. fx.CFrame = Torso.CFrame
  545. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  546. rs:wait()
  547. end
  548.  
  549.  
  550. selectionBoxOfTorso:Destroy()
  551. selectionBoxOfRightArm:Destroy()
  552. selectionBoxOfRightLeg:Destroy()
  553. selectionBoxOfLeftArm:Destroy()
  554. selectionBoxOfLeftLeg:Destroy()
  555. LightOnBody:Destroy()
  556.  
  557.  
  558. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  559. selectionBoxOfTorso.Adornee = Torso
  560. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  561. selectionBoxOfTorso.LineThickness = 0.01
  562. selectionBoxOfTorso.Transparency = 0
  563.  
  564. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  565. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  566. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  567. selectionBoxOfRightArm.LineThickness = 0.01
  568. selectionBoxOfRightArm.Transparency = 0
  569.  
  570. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  571. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  572. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  573. selectionBoxOfRightLeg.LineThickness = 0.01
  574. selectionBoxOfRightLeg.Transparency = 0
  575.  
  576. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  577. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  578. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  579. selectionBoxOfLeftArm.LineThickness = 0.01
  580. selectionBoxOfLeftArm.Transparency = 0
  581.  
  582. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  583. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  584. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  585. selectionBoxOfLeftLeg.LineThickness = 0.01
  586. selectionBoxOfLeftLeg.Transparency = 0
  587.  
  588.  
  589.  
  590.  
  591. local Orbd = Instance.new("Part", char)
  592. Orbd.Name = "Orbd"
  593. Orbd.Shape = Enum.PartType.Ball
  594. Orbd.CanCollide = false
  595.  
  596. Orbd.BrickColor = BrickColor.new("Royal purple")
  597.  
  598. Orbd.Transparency = 0
  599. Orbd.Material = "Neon"
  600. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  601. Orbd.TopSurface = Enum.SurfaceType.Smooth
  602. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  603.  
  604. local Weld = Instance.new("Weld", Orbd)
  605. Weld.Part0 = char.Head
  606. Weld.Part1 = Orbd
  607. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  608. local glov = Instance.new("PointLight", Orbd)
  609. glov.Brightness = 3000
  610. glov.Range = 20
  611. glov.Color = Color3.new(255, 0, 255)
  612.  
  613. --------------------------------------------------------
  614. local Orbvc = Instance.new("Part", char)
  615. Orbvc.Name = "Orbvc"
  616. Orbvc.Shape = Enum.PartType.Ball
  617. Orbvc.CanCollide = false
  618.  
  619. Orbvc.BrickColor = BrickColor.new("Royal purple")
  620.  
  621. Orbvc.Transparency = 0
  622. Orbvc.Material = "Neon"
  623. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  624. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  625. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  626.  
  627. local Weld = Instance.new("Weld", Orbvc)
  628. Weld.Part0 = char.Head
  629. Weld.Part1 = Orbvc
  630. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  631. local glo = Instance.new("PointLight", Orbvc)
  632. glo.Brightness = 3000
  633. glo.Range = 20
  634. glo.Color = Color3.new(255, 0, 255)
  635. ----------------------------------------------------
  636.  
  637.  
  638.  
  639.  
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646. function FindNearestTorso(Position,Distance,SinglePlayer)
  647. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  648. local List = {}
  649. for i,v in pairs(workspace:GetChildren())do
  650. if v:IsA("Model")then
  651. if v:findFirstChild("Torso")then
  652. if v ~= char then
  653. if(v.Torso.Position -Position).magnitude <= Distance then
  654. table.insert(List,v)
  655. end
  656. end
  657. end
  658. end
  659. end
  660. return List
  661. end
  662.  
  663.  
  664.  
  665.  
  666. GroundWave1 = function()
  667. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  668. local Colors = {"Royal purple", "Really black"}
  669. local wave = Instance.new("Part", Torso)
  670. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  671. wave.Anchored = true
  672. wave.CanCollide = false
  673. wave.Locked = true
  674. wave.Size = Vector3.new(1, 1, 1)
  675. wave.TopSurface = "Smooth"
  676. wave.BottomSurface = "Smooth"
  677. wave.Transparency = 0.35
  678. wave.CFrame = HandCF
  679. wm = Instance.new("SpecialMesh", wave)
  680. wm.MeshId = "rbxassetid://3270017"
  681. coroutine.wrap(function()
  682. for i = 1, 30, 1 do
  683. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  684. wave.Size = wm.Scale
  685. wave.CFrame = HandCF
  686. wave.Transparency = i/30
  687. wait()
  688. end
  689. wait()
  690. wave:Destroy()
  691. end)()
  692. end
  693. ----------------------------------------------------
  694.  
  695.  
  696. GroundWave3 = function()
  697. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  698. local Colors = {"Royal purple", "Royal purple"}
  699. local wave = Instance.new("Part", torso)
  700. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  701. wave.Anchored = true
  702. wave.CanCollide = false
  703. wave.Locked = true
  704. wave.Size = Vector3.new(1, 1, 1)
  705. wave.TopSurface = "Smooth"
  706. wave.BottomSurface = "Smooth"
  707. wave.Transparency = 0.35
  708. wave.CFrame = HandCF
  709. wm = Instance.new("SpecialMesh", wave)
  710. wm.MeshId = "rbxassetid://3270017"
  711. coroutine.wrap(function()
  712. for i = 1, 14, 1 do
  713. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  714. wave.Size = wm.Scale
  715. wave.CFrame = HandCF
  716. wave.Transparency = i/14
  717. wait()
  718. end
  719. wait()
  720. wave:Destroy()
  721. end)()
  722. end
  723.  
  724.  
  725.  
  726.  
  727.  
  728. local acos = math.acos
  729. local sqrt = math.sqrt
  730. local Vec3 = Vector3.new
  731. local fromAxisAngle = CFrame.fromAxisAngle
  732.  
  733. local function toAxisAngle(CFr)
  734. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  735. local Angle = math.acos((R00+R11+R22-1)/2)
  736. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  737. A = A == 0 and 0.00001 or A
  738. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  739. B = B == 0 and 0.00001 or B
  740. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  741. C = C == 0 and 0.00001 or C
  742. local x = (R21-R12)/sqrt(A)
  743. local y = (R02-R20)/sqrt(B)
  744. local z = (R10-R01)/sqrt(C)
  745. return Vec3(x,y,z),Angle
  746. end
  747.  
  748. local acos = math.acos
  749. local sqrt = math.sqrt
  750. local Vec3 = Vector3.new
  751. local fromAxisAngle = CFrame.fromAxisAngle
  752.  
  753. local function toAxisAngle(CFr)
  754. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  755. local Angle = math.acos((R00+R11+R22-1)/2)
  756. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  757. A = A == 0 and 0.00001 or A
  758. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  759. B = B == 0 and 0.00001 or B
  760. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  761. C = C == 0 and 0.00001 or C
  762. local x = (R21-R12)/sqrt(A)
  763. local y = (R02-R20)/sqrt(B)
  764. local z = (R10-R01)/sqrt(C)
  765. return Vec3(x,y,z),Angle
  766. end
  767.  
  768. function ApplyTrig(Num,Func)
  769. local Min,Max = Func(0),Func(1)
  770. local i = Func(Num)
  771. return (i-Min)/(Max-Min)
  772. --[[if Func == "sin" then
  773. return (math.sin((1-Num)*math.pi)+1)/2
  774. elseif Func == "cos" then
  775. return (math.cos((1-Num)*math.pi)+1)/2
  776. end]]
  777. end
  778.  
  779. function LerpCFrame(CFrame1,CFrame2,Num)
  780. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  781. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  782. end
  783.  
  784.  
  785.  
  786. local togglecamshake = true
  787.  
  788. function camshake(partoz, magn, intens)
  789. if togglecamshake == true then
  790. return
  791. end
  792. for _, guy in pairs(workspace:GetChildren()) do
  793. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  794. coroutine.resume(coroutine.create(function()
  795. local humz = guy:FindFirstChild("Humanoid")
  796. local torse = guy:FindFirstChild("Torso")
  797. for _ = 1, 5 * intens do
  798. wait()
  799. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  800. end
  801. humz.CameraOffset = Vector3.new(0, 0, 0)
  802. end))
  803. end
  804. end
  805. end
  806.  
  807.  
  808. function Crater(Torso,Radius)
  809. Spawn(function()
  810. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  811. local Ignore = {}
  812. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  813. if v.Character ~= nil then
  814. Ignore[#Ignore+1] = v.Character
  815. end
  816. end
  817. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  818. if Hit == nil then return end
  819. local Parts = {}
  820. for i = 1,360,10 do
  821. local P = Instance.new("Part",Torso.Parent)
  822. P.Anchored = true
  823. P.FormFactor = "Custom"
  824. P.BrickColor = BrickColor.new("Royal purple")
  825. P.Material = "Granite"
  826. P.TopSurface = "Smooth"
  827. P.BottomSurface = "Smooth"
  828. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  829. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  830. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  831. if math.random(0,5) == 0 then -- rubble
  832. local P = Instance.new("Part",Torso.Parent)
  833. P.Anchored = true
  834. P.FormFactor = "Custom"
  835. P.BrickColor = BrickColor.new("Royal Purple")
  836. P.Material = Hit.Material
  837. P.TopSurface = "Smooth"
  838. P.BottomSurface = "Smooth"
  839. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  840. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  841. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  842. end
  843. end
  844. for i = 0,1,0.05 do
  845. for i2,v in pairs(Parts) do
  846. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  847. end
  848. wait(0.02)
  849. end
  850. for i,v in pairs(Parts) do
  851. if v[1].Size.X > 2.1 then
  852. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  853. end
  854. v[1].Anchored = false
  855. end
  856. for i = 0,1,0.05 do
  857. for i2,v in pairs(Parts) do
  858. v[1].Transparency = i
  859. if i == 1 then
  860. v[1]:Destroy()
  861. elseif i >= 0.25 then
  862. v[1].CanCollide = false
  863. end
  864. end
  865. wait(0.02)
  866. end
  867. Parts = nil
  868. end)
  869. end
  870.  
  871.  
  872.  
  873. GroundWave = function()
  874. if Transforming == true then
  875. local value = 5
  876. local value2 = 10
  877. local value3 = 20
  878. local sa2 = Instance.new("Sound",Torso)
  879. sa2.SoundId = "rbxassetid://393621716"
  880. sa2.Pitch = 1
  881. sa2.Volume = 10
  882. sa2.Looped = false
  883. sa2:Play()
  884. local wave = Instance.new("Part", Torso)
  885. local glowz = Instance.new("ParticleEmitter",wave)
  886. glowz.LightEmission = 1
  887. glowz.Texture = "rbxassetid://284205403"
  888. glowz.Color = ColorSequence.new(wit)
  889. glowz.Size = NumberSequence.new(30)
  890. glowz.Speed = NumberRange.new(25,100)
  891. glowz.LockedToPart = false
  892. glowz.Transparency = NumberSequence.new(0.75)
  893. glowz.RotSpeed = NumberRange.new(-2000,2000)
  894. glowz.Lifetime = NumberRange.new(1)
  895. glowz.Rate = 50000
  896. glowz.VelocitySpread = 9001
  897. local glowz2 = Instance.new("ParticleEmitter",wave)
  898. glowz2.LightEmission = 1
  899. glowz.Texture = "rbxassetid://284205403"
  900. glowz2.Color = ColorSequence.new(wit)
  901. glowz2.Size = NumberSequence.new(30)
  902. glowz2.Speed = NumberRange.new(25,100)
  903. glowz2.LockedToPart = false
  904. glowz2.Transparency = NumberSequence.new(0.75)
  905. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  906. glowz2.Lifetime = NumberRange.new(1)
  907. glowz2.Rate = 50000
  908. glowz2.VelocitySpread = 9001
  909. wave.BrickColor = BrickColor.new("Really black")
  910. wave.Anchored = true
  911. wave.CanCollide = false
  912. wave.Locked = true
  913. wave.Size = Vector3.new(1, 1, 1)
  914. wave.TopSurface = "Smooth"
  915. wave.BottomSurface = "Smooth"
  916. wave.Transparency = 0.35
  917. wave.CFrame = fx.CFrame
  918. wave.Material = "Neon"
  919. wm = Instance.new("SpecialMesh", wave)
  920. wm.MeshType = "Sphere"
  921. wm.Scale = Vector3.new(1,1,1)
  922. local wave2 = Instance.new("Part", Torso)
  923. wave2.BrickColor = TorsoColor
  924. wave2.Anchored = true
  925. wave2.CanCollide = false
  926. wave2.Locked = true
  927. wave2.Size = Vector3.new(1, 1, 1)
  928. wave2.TopSurface = "Smooth"
  929. wave2.BottomSurface = "Smooth"
  930. wave2.Transparency = 0.35
  931. wave2.CFrame = fx.CFrame
  932. wave2.Material = "Neon"
  933. wm2 = Instance.new("SpecialMesh", wave2)
  934. wm2.MeshType = "FileMesh"
  935. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  936. wm2.Scale = Vector3.new(1,1,1)
  937. local wave3 = Instance.new("Part", Torso)
  938. wave3.BrickColor = BrickColor.new("Really black")
  939. wave3.Anchored = true
  940. wave3.CanCollide = false
  941. wave3.Locked = true
  942. wave3.Size = Vector3.new(1, 1, 1)
  943. wave3.TopSurface = "Smooth"
  944. wave3.BottomSurface = "Smooth"
  945. wave3.Transparency = 0.35
  946. wave3.CFrame = fx.CFrame
  947. wave3.Material = "Neon"
  948. wm3 = Instance.new("SpecialMesh", wave3)
  949. wm3.MeshType = "FileMesh"
  950. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  951. wm3.Scale = Vector3.new(1,1,1)
  952. coroutine.wrap(function()
  953. for i = 1, 18, 1 do
  954. value = value - 0.5
  955. value2 = value2 - 0.75*1.5
  956. value3 = value3 - 0.475*1.5
  957. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  958. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  959. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  960. --wave.Size = wm.Scale
  961. wave.CFrame = fx.CFrame
  962. wave.Transparency = i/14
  963. --wave2.Size = wm2.Scale
  964. wave2.CFrame = fx.CFrame
  965. wave2.Rotation = Vector3.new(90, 0, 0)
  966. wave2.Transparency = i/14
  967. --wave3.Size = wm3.Scale
  968. wave3.CFrame = fx.CFrame
  969. wave3.Rotation = Vector3.new(90, 0, 0)
  970. wave3.Transparency = i/14
  971. wait()
  972. glowz.Rate = 0
  973. glowz2.Rate = 0
  974. end
  975. wait()
  976. wave:Destroy()
  977. wave2:Destroy()
  978. wave3:Destroy()
  979. end)()
  980. elseif Transforming == false then
  981. wait()
  982. end
  983. end
  984.  
  985. for i = 1, 100 do rs:wait()
  986. fx.CFrame = Torso.CFrame
  987. end
  988.  
  989. spawn(function()
  990. while wait(1) do
  991. GroundWave()
  992. end
  993. end)
  994.  
  995.  
  996.  
  997.  
  998.  
  999.  
  1000. local RbxUtility = LoadLibrary("RbxUtility")
  1001. local Create = RbxUtility.Create
  1002.  
  1003. function RemoveOutlines(part)
  1004. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1005. end
  1006. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1007. local Part = Create("Part"){
  1008. Parent = Parent,
  1009. Reflectance = Reflectance,
  1010. Transparency = Transparency,
  1011. CanCollide = false,
  1012. Locked = true,
  1013. BrickColor = BrickColor.new(tostring(BColor)),
  1014. Name = Name,
  1015. Size = Size,
  1016. Material = Material,
  1017. }
  1018. RemoveOutlines(Part)
  1019. return Part
  1020. end
  1021. local Effects = {}
  1022.  
  1023.  
  1024.  
  1025. wait(2)
  1026. local Muss = Instance.new("Sound",char)
  1027. Muss.SoundId = "rbxassetid://186942568"
  1028. Muss.Pitch = 1
  1029. Muss.Volume = 0
  1030. Muss.Looped = true
  1031. Muss:Play()
  1032. Transforming = false
  1033.  
  1034.  
  1035. local value2 = 1
  1036. for i = 1, 20 do rs:wait()
  1037. value2 = value2 - 0.05
  1038. glowz.Rate = 0
  1039. glowz2.Rate = 0
  1040. fx.Transparency = fx.Transparency + (1/20)
  1041. fx.CFrame = torso.CFrame
  1042. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1043. rs:wait()
  1044. end
  1045.  
  1046.  
  1047. local Mus = Instance.new("Sound",char)
  1048. Mus.SoundId = "rbxassetid://752647397"
  1049. Mus.Pitch = 1
  1050. Mus.Volume = 40
  1051. Mus.Looped = false
  1052. wait(0.3)
  1053. Mus:Play()
  1054.  
  1055. glowz:Destroy()
  1056. glowz2:Destroy()
  1057. for i = 1,20 do
  1058.  
  1059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1064. end
  1065. wait(1)
  1066. for i = 1,20 do
  1067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1070.  
  1071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1073.  
  1074. end
  1075.  
  1076.  
  1077. wait(5)
  1078.  
  1079. wait(1.3)
  1080. for i = 1,20 do
  1081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1082.  
  1083.  
  1084. end
  1085. wait(0.4)
  1086. for i = 1,20 do
  1087.  
  1088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1089. end
  1090. wait(0.6)
  1091. for i = 1,20 do
  1092. wait()
  1093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1098. end
  1099. wait(0.2)
  1100. for i = 1,20 do
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1104.  
  1105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1107.  
  1108. end
  1109. wait()
  1110.  
  1111. camshake(torso, 48, 6)
  1112. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1113. if v:FindFirstChild('Humanoid') then
  1114. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1115. end
  1116. end
  1117.  
  1118.  
  1119.  
  1120.  
  1121. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1122. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1123. end
  1124.  
  1125. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1126. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1127. end
  1128. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1129. TBlast.BrickColor = BrickColor.new("Pink")
  1130. TBlast.Transparency = 1
  1131. TBlast.Anchored = true
  1132. TBlast.CanCollide = false
  1133. TBlast.CFrame = root.CFrame
  1134. TBlast.Size = Vector3.new(2,2,2)
  1135. TBMesh.Parent = TBlast
  1136. TBMesh.MeshType = "Sphere"
  1137. game.Lighting.Brightness = 0
  1138. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1139. game.Lighting.TimeOfDay = 0.1
  1140. game.Lighting.FogEnd = 1000
  1141. game.Lighting.FogColor = TBlast.BrickColor.Color
  1142. game.Lighting.TimeOfDay = "00:00:00"
  1143. game.Lighting.Ambient = Color3.new(0,0,0)
  1144. game.Lighting.FogColor = Color3.new(0,0,0)
  1145. game.Lighting.FogEnd = 500
  1146. game.Lighting.FogStart = 0
  1147. game.Lighting.GlobalShadows = true
  1148.  
  1149.  
  1150.  
  1151. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1152. local valuer = 5
  1153. local valuer2 = 10
  1154. local valuer3 = 15
  1155. local sa2 = Instance.new("Sound",torso)
  1156. sa2.SoundId = "rbxassetid://130972023"
  1157. sa2.Pitch = 1
  1158. sa2.Volume = 5
  1159. sa2.Looped = false
  1160. sa2:Play()
  1161. local sar2 = Instance.new("Sound",torso)
  1162. sar2.SoundId = "rbxassetid://153274423"
  1163. sar2.Pitch = 1
  1164. sar2.Volume = 5
  1165. sar2.Looped = false
  1166. sar2:Play()
  1167. Crater(torso,67)
  1168.  
  1169. GroundWave4 = function()
  1170.  
  1171. local wave = Instance.new("Part", torso)
  1172. wave.BrickColor = BrickColor.new("Royal purple")
  1173. wave.Anchored = true
  1174. wave.CanCollide = false
  1175. wave.Locked = true
  1176. wave.Size = Vector3.new(1, 1, 1)
  1177. wave.TopSurface = "Smooth"
  1178. wave.BottomSurface = "Smooth"
  1179. wave.Transparency = 0.35
  1180. wave.CFrame = fx.CFrame
  1181. wm = Instance.new("SpecialMesh", wave)
  1182. wm.MeshType = "Sphere"
  1183. wm.Scale = Vector3.new(1,1,1)
  1184. coroutine.wrap(function()
  1185. for i = 1, 18, 1 do
  1186. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1187. --wave.Size = wm.Scale
  1188. wave.CFrame = fx.CFrame
  1189. wave.Transparency = i/14
  1190. wait()
  1191. end
  1192. wait()
  1193. wave:Destroy()
  1194. end)()
  1195.  
  1196. end
  1197.  
  1198.  
  1199.  
  1200.  
  1201.  
  1202. GroundWave1()
  1203.  
  1204.  
  1205. CV="Pastel blue"
  1206.  
  1207. local txt = Instance.new("BillboardGui", Char)
  1208. txt.Adornee = Char .Head
  1209. txt.Name = "_status"
  1210. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1211. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1212. local text = Instance.new("TextLabel", txt)
  1213. text.Size = UDim2.new(10, 0, 7, 0)
  1214. text.FontSize = "Size24"
  1215. text.TextScaled = true
  1216. text.TextTransparency = 0
  1217. text.BackgroundTransparency = 1
  1218. text.TextTransparency = 0
  1219. text.TextStrokeTransparency = 0
  1220. text.Font = "Antique"
  1221. text.TextStrokeColor3 = Color3.new(170,0,255)
  1222.  
  1223. v=Instance.new("Part")
  1224. v.Name = "ColorBrick"
  1225. v.Parent=Player.Character
  1226. v.FormFactor="Symmetric"
  1227. v.Anchored=true
  1228. v.CanCollide=false
  1229. v.BottomSurface="Smooth"
  1230. v.TopSurface="Smooth"
  1231. v.Size=Vector3.new(10,5,3)
  1232. v.Transparency=1
  1233. v.CFrame=Char.Torso.CFrame
  1234. v.BrickColor=BrickColor.new(CV)
  1235. v.Transparency=1
  1236. text.TextColor3 = Color3.new(0,0,0)
  1237. v.Shape="Block"
  1238. text.Text = "The Omni-God of Erradication"
  1239.  
  1240.  
  1241.  
  1242.  
  1243. ROW = function(out, trans, s, wt, t, ang, plus)
  1244. for i = 1, 360, 360/t do
  1245. local c = Instance.new("Part", game.Workspace)
  1246. c.FormFactor = 3
  1247. c.TopSurface = 0
  1248. c.BottomSurface = 0
  1249. c.Size = s
  1250. c.Anchored = true
  1251. c.CanCollide = wt
  1252. c.Material=workspace.Base.Material
  1253. c.Transparency = trans
  1254. c.BrickColor = workspace.Base.BrickColor
  1255. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1256. c.Locked=true
  1257. game.Debris:AddItem(c,15)
  1258. end
  1259. end
  1260.  
  1261. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1262.  
  1263.  
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269. local wave = Instance.new("Part", torso)
  1270. wave.BrickColor = TorsoColor
  1271. wave.Anchored = true
  1272. wave.CanCollide = false
  1273. wave.Locked = true
  1274. wave.Size = Vector3.new(1, 1, 1)
  1275. wave.TopSurface = "Smooth"
  1276. wave.BottomSurface = "Smooth"
  1277. wave.Transparency = 0.35
  1278. wave.CFrame = HandCF
  1279. wm = Instance.new("SpecialMesh", wave)
  1280. wm.MeshId = "rbxassetid://3270017"
  1281. local wave2 = Instance.new("Part", torso)
  1282. wave2.BrickColor = BrickColor.new("Really black")
  1283. wave2.Anchored = true
  1284. wave2.CanCollide = false
  1285. wave2.Locked = true
  1286. wave2.Size = Vector3.new(1, 1, 1)
  1287. wave2.TopSurface = "Smooth"
  1288. wave2.BottomSurface = "Smooth"
  1289. wave2.Transparency = 0.35
  1290. wave2.CFrame = HandCF
  1291. wm2 = Instance.new("SpecialMesh", wave2)
  1292. wm2.MeshId = "rbxassetid://3270017"
  1293. local wave3 = Instance.new("Part", torso)
  1294. wave3.BrickColor = TorsoColor
  1295. wave3.Anchored = true
  1296. wave3.CanCollide = false
  1297. wave3.Locked = true
  1298. wave3.Size = Vector3.new(1, 1, 1)
  1299. wave3.TopSurface = "Smooth"
  1300. wave3.BottomSurface = "Smooth"
  1301. wave3.Transparency = 0.35
  1302. wave3.CFrame = HandCF
  1303. wm3 = Instance.new("SpecialMesh", wave3)
  1304. wm3.MeshId = "rbxassetid://3270017"
  1305. coroutine.wrap(function()
  1306. for i = 1, 14, 1 do
  1307. valuer = valuer - 0.35
  1308. valuer2 = valuer - 0.45
  1309. valuer3 = valuer3 - 0.475
  1310. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1311. wave.Size = wm.Scale
  1312. wave.CFrame = HandCF
  1313. wave.Transparency = i/14
  1314. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1315. wave2.Size = wm2.Scale
  1316. wave2.CFrame = HandCF
  1317. wave2.Transparency = i/14
  1318. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1319. wave3.Size = wm2.Scale
  1320. wave3.CFrame = HandCF
  1321. wave3.Transparency = i/14
  1322. wait()
  1323. end
  1324. wait()
  1325. wave:Destroy()
  1326. wave2:Destroy()
  1327. end)()
  1328.  
  1329. local torso = owner
  1330. local block = Instance.new("Part",torso)
  1331. block.Size = Vector3.new(0.1,0.1,0.1)
  1332. block.Position = block.Position + Vector3.new(2,2,2)
  1333. block.Transparency = 1
  1334. local weld = Instance.new("Weld",torso)
  1335. weld.Part0 = torso
  1336. weld.Part1 = block
  1337. weld.C0 = CFrame.new(0,5,0)
  1338. local tables = {5,4,3,2,1}
  1339. local part = Instance.new("ParticleEmitter")
  1340. part.Parent = owner
  1341. part.LockedToPart = true
  1342.  
  1343. part.Texture = "rbxassetid://300899196"
  1344. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1345. part.Transparency = NumberSequence.new(0.7)
  1346. part.Lifetime = NumberRange.new(2)
  1347. part.Rate = 30
  1348. local part2 = Instance.new("ParticleEmitter",block)
  1349. part2.Lifetime = NumberRange.new(5)
  1350. part2.Speed = NumberRange.new(0)
  1351. part2.Size = NumberSequence.new(18)
  1352. part2.LockedToPart = true
  1353. part2.Transparency = NumberSequence.new(0.5)
  1354. part2.Rate = 3
  1355. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1356. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1357. local model = Instance.new("Model",torso)
  1358.  
  1359. local ball0 = Instance.new("Part",model)
  1360. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1361. ball0.Transparency = 0.5
  1362. ball0.BrickColor = BrickColor.new("Royal purple")
  1363. ball0.Size = Vector3.new(1,1,1)
  1364. ball0mesh = Instance.new("SpecialMesh",ball0)
  1365. ball0mesh.MeshType = "Sphere"
  1366. ball0mesh.Scale = Vector3.new(1,1,1)
  1367. ballweld = Instance.new("Weld",model)
  1368. ballweld.Part0 = torso
  1369. ballweld.Part1 = ball0
  1370.  
  1371.  
  1372.  
  1373.  
  1374. for i = 1,15 do
  1375. wait(0.1)
  1376. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1377. part2.Size = NumberSequence.new(15)
  1378. for i = 1 , 3 do
  1379. wait()
  1380. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1381.  
  1382. end
  1383.  
  1384. wait(0.1)
  1385. part2.Size = NumberSequence.new(8)
  1386. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1387. ball0mesh.Scale = Vector3.new(1,1,1)
  1388.  
  1389. end
  1390.  
  1391. hum.WalkSpeed = 16
  1392. Muss.Volume = 8
  1393.  
  1394.  
  1395. Charging = true
  1396. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1397. function FDebris()
  1398. repeat
  1399. local p = Instance.new('Part',Torso)
  1400. p.formFactor = 'Custom'
  1401. p.Size = Vector3.new(1,1,1)
  1402. p.BrickColor = BrickColor.new("Dark indigo")
  1403. p.CanCollide = false
  1404. p.Transparency = 0.2
  1405. p.Anchored = true
  1406. p.Locked=true
  1407. p.Material = "Neon"
  1408. s = math.random(1,40)/10
  1409. local m = Instance.new("BlockMesh",p)
  1410. m.Scale = Vector3.new(s,s,s)
  1411. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1412. --[[coroutine.wrap(function()
  1413. wait(2)
  1414. while Charging == true do
  1415. wait(2)
  1416. GroundWave1()
  1417. wait(2)
  1418. end
  1419. end)()]]--
  1420.  
  1421. spawn(function()
  1422. while rs:wait() do
  1423. if p.Transparency >= 1 then p:Destroy() break end
  1424. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1425. p.Transparency = p.Transparency+0.01
  1426. end
  1427. end)
  1428. wait(.3)
  1429. until Charging == false
  1430. end
  1431.  
  1432.  
  1433. spawn(function()
  1434. while wait(.01)
  1435. do
  1436. FDebris()
  1437. end
  1438. end)
  1439.  
  1440.  
  1441.  
  1442. FloatPart = function()
  1443. local Part = Instance.new('Part',Torso)
  1444. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1445. Part.Anchored = true
  1446. Part.Material = 'Neon'
  1447. Part.CanCollide = false
  1448. Part.BrickColor = BrickColor.new("Royal purple")
  1449. local Mesh = Instance.new('SpecialMesh',Part)
  1450. Mesh.Scale = Vector3.new(4,4,.2)
  1451. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1452. Mesh.VertexColor = Vector3.new(0,170,255)
  1453. spawn(function()
  1454. for i = 1,30 do
  1455. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1456. Part.Transparency = Part.Transparency + .035
  1457. game["Run Service"].RenderStepped:wait()
  1458. end
  1459. Part:Destroy()
  1460. end)
  1461. end;
  1462.  
  1463. DubPart = function()
  1464. local Part = Instance.new('Part',Torso)
  1465. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1466. Part.Anchored = true
  1467. Part.CanCollide = false
  1468. Part.Material = 'Neon'
  1469. Part.BrickColor = BrickColor.new(SecondaryColor)
  1470. local Mesh = Instance.new('SpecialMesh',Part)
  1471. Mesh.Scale = Vector3.new(7,7,.2)
  1472. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1473. Mesh.VertexColor = Vector3.new(0,170,255)
  1474. spawn(function()
  1475. for i = 1,30 do
  1476. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1477. Part.Transparency = Part.Transparency + .035
  1478. game["Run Service"].RenderStepped:wait()
  1479. end
  1480. Part:Destroy()
  1481. end)
  1482. end;
  1483.  
  1484. Fade = function(Item,t)
  1485. spawn(function()
  1486. for i = 1,20 do
  1487. Item.Transparency = Item.Transparency + .05
  1488. if t then
  1489. wait(t)
  1490. else
  1491. wait()
  1492. end
  1493. end
  1494. Item:Destroy()
  1495. end)
  1496. end
  1497.  
  1498. Particle = function(PrimaryColor)
  1499. local Part = Instance.new('Part',Torso)
  1500. Part.BrickColor = BrickColor.new(PrimaryColor)
  1501. Part.Anchored = true
  1502. Part.Transparency = .3
  1503. Part.CanCollide = false
  1504. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1505. local Mesh = Instance.new('BlockMesh',Part)
  1506. Mesh.Scale = Vector3.new(.05,.1,.1)
  1507. spawn(function()
  1508. for i = 1,40 do
  1509. Part.Transparency = Part.Transparency + .0125
  1510. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1511. game["Run Service"].RenderStepped:wait()
  1512. end
  1513. Part:Destroy()
  1514. end)
  1515. end;
  1516.  
  1517. --[[spawn(function()
  1518. while wait() do
  1519. wait(.05)
  1520. FloatPart()
  1521. wait(.08)
  1522. FloatPart()
  1523. wait(.05)
  1524. DubPart()
  1525. wait(.08)
  1526. end
  1527. end)]]
  1528.  
  1529. game["Run Service"].RenderStepped:connect(function(_)
  1530. Particle("Royale purple")
  1531. Particle("Really black")
  1532. Particle("Royal purple")
  1533. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1534. end)
  1535.  
  1536.  
  1537.  
  1538.  
  1539.  
  1540.  
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551. function FindNearestTorso(Position,Distance,SinglePlayer)
  1552. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1553. local List = {}
  1554. for i,v in pairs(workspace:GetChildren())do
  1555. if v:IsA("Model")then
  1556. if v:findFirstChild("Torso")then
  1557. if v ~= char then
  1558. if(v.Torso.Position -Position).magnitude <= Distance then
  1559. table.insert(List,v)
  1560. end
  1561. end
  1562. end
  1563. end
  1564. end
  1565. return List
  1566. end
  1567.  
  1568.  
  1569.  
  1570.  
  1571. vt = Vector3.new
  1572.  
  1573.  
  1574.  
  1575. local player = owner
  1576. local pchar = player.Character
  1577. local cam = workspace.CurrentCamera
  1578.  
  1579. local rad = math.rad
  1580. bodyparts = {}
  1581. local keysDown = {}
  1582. local flySpeed = 0
  1583. local MAX_FLY_SPEED = 150
  1584.  
  1585. local canFly = false
  1586. local flyToggled = false
  1587.  
  1588. local forward, side = 0, 0
  1589. local lastForward, lastSide = 0, 0
  1590.  
  1591. local floatBP = Instance.new("BodyPosition")
  1592. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1593. local flyBV = Instance.new("BodyVelocity")
  1594. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1595. local turnBG = Instance.new("BodyGyro")
  1596. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1597.  
  1598. mouse.KeyDown:connect(function(key)
  1599. keysDown[key] = true
  1600.  
  1601. if key == "f" then
  1602. flyToggled = not flyToggled
  1603.  
  1604. if not flyToggled then
  1605. stanceToggle = "Normal"
  1606. floatBP.Parent = nil
  1607. flyBV.Parent = nil
  1608. turnBG.Parent = nil
  1609. root.Velocity = Vector3.new()
  1610. pchar.Humanoid.PlatformStand = false
  1611. end
  1612. end
  1613.  
  1614. end)
  1615. mouse.KeyUp:connect(function(key)
  1616. keysDown[key] = nil
  1617. end)
  1618.  
  1619. local function updateFly()
  1620.  
  1621.  
  1622.  
  1623.  
  1624. if not flyToggled then return end
  1625.  
  1626. lastForward = forward
  1627. lastSide = side
  1628.  
  1629. forward = 0
  1630. side = 0
  1631.  
  1632. if keysDown.w then
  1633. forward = forward + 1
  1634. end
  1635. if keysDown.s then
  1636. forward = forward - 1
  1637. end
  1638. if keysDown.a then
  1639. side = side - 1
  1640. end
  1641. if keysDown.d then
  1642. side = side + 1
  1643. end
  1644.  
  1645. canFly = (forward ~= 0 or side ~= 0)
  1646.  
  1647. if canFly then
  1648. stanceToggle = "Floating"
  1649. turnBG.Parent = root
  1650. floatBP.Parent = nil
  1651. flyBV.Parent = root
  1652.  
  1653. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1654. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1655. else
  1656. floatBP.position = root.Position
  1657. floatBP.Parent = root
  1658.  
  1659. flySpeed = flySpeed - 1
  1660. if flySpeed < 0 then flySpeed = 0 end
  1661. end
  1662.  
  1663. local camCF = cam.CoordinateFrame
  1664. local in_forward = canFly and forward or lastForward
  1665. local in_side = canFly and side or lastSide
  1666.  
  1667. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1668.  
  1669. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1670. end
  1671.  
  1672. game:service'RunService'.RenderStepped:connect(function()
  1673. if flyToggled then
  1674. pchar.Humanoid.PlatformStand = true
  1675. end
  1676. updateFly()
  1677. end)
  1678.  
  1679.  
  1680.  
  1681. mouse.KeyDown:connect(function(key)
  1682. if key == "b" then
  1683. hum.WalkSpeed = 0
  1684. if Debounces.CanAttack == true then
  1685. Debounces.CanAttack = false
  1686. Debounces.NoIdl = true
  1687. Debounces.on = true
  1688. v = Instance.new("Sound")
  1689. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1690. v.Parent = char
  1691. v.Looped = false
  1692. v.Pitch = 1
  1693. v.Volume = 3000
  1694. wait(0.01)
  1695. v:Play()
  1696. wait()
  1697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1703. if Debounces.on == false then
  1704. end
  1705. wait()
  1706. end
  1707. wait()
  1708.  
  1709.  
  1710. local function Shockwave7()
  1711. local ENERGY = Instance.new("Part", Char)
  1712. ENERGY.Name = "ENERGY"
  1713. ENERGY.CanCollide = false
  1714. ENERGY.BrickColor = BrickColor.new("Really black")
  1715. ENERGY.Transparency = 0.2
  1716. ENERGY.TopSurface = 0
  1717. ENERGY.BottomSurface = 0
  1718. ENERGY.Anchored = true
  1719. local cm = Instance.new("CylinderMesh", ENERGY)
  1720. cm.Scale = Vector3.new(1, 20, 1)
  1721. ENERGY.Size = Vector3.new(5, 20, 5)
  1722. ENERGY.CFrame = char.Torso.CFrame
  1723. ENERGY.Touched:connect(function(hit)
  1724. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1725. local Occlude = true
  1726. local NotOccludes = {
  1727. char.Name;
  1728. "Wings";
  1729. "Scythe";
  1730. "Thingy";
  1731. "Thingy2"; -- put all of the names in a table pls
  1732. }
  1733. for i,v in pairs(NotOccludes) do
  1734. if hit.Parent.Name == v then
  1735. Occlude = false
  1736. end
  1737. end
  1738. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1739. if Occlude then
  1740. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1741. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1742. end
  1743. end
  1744. end)
  1745. for i = 1, 50 do
  1746. ENERGY.CFrame = char.Torso.CFrame
  1747. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1748. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1749. wait()
  1750. end
  1751. ENERGY:Destroy()
  1752. end
  1753. Shockwave7()
  1754.  
  1755.  
  1756. pt=Instance.new('Part',torso)
  1757. pt.Anchored=true
  1758. pt.CanCollide=false
  1759. pt.Locked = true
  1760. pt.FormFactor='Custom'
  1761. pt.Size=Vector3.new(1,1,1)
  1762. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1763. pt.Transparency=.6
  1764. pt.BrickColor=BrickColor.new('Royal purple')
  1765. msh=Instance.new('SpecialMesh',pt)
  1766. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1767. msh.Scale=Vector3.new(8,4,8)
  1768. pt2=pt:clone()
  1769. pt2.Parent = torso
  1770. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1771. pt2.BrickColor=BrickColor.new("Really black")
  1772. msh2=msh:clone()
  1773. msh2.Parent=pt2
  1774. msh2.Scale=Vector3.new(10,5,10)
  1775.  
  1776. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1777. bl = Instance.new("Part", char)
  1778. bl.Locked = true
  1779. bl.Name = "Shell"
  1780. bl.BrickColor = BrickColor.new("Royal purple")
  1781. bl.Anchored = true
  1782. bl.CanCollide = false
  1783. bl.Transparency = 0
  1784. bl.Reflectance = 0
  1785. bl.BottomSurface = 0
  1786. bl.TopSurface = 0
  1787. bl.Shape = 0
  1788. blm = Instance.new("SpecialMesh",bl)
  1789. blm.MeshType = "Sphere"
  1790. blm.Scale = Vector3.new(1,1,1)
  1791. blm.MeshId = "rbxassetid://9982590"
  1792.  
  1793. coroutine.resume(coroutine.create(function()
  1794. for i=1, math.huge, 4 do
  1795. rs:wait()
  1796. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1797. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1798. bl.Transparency = bl.Transparency + 0.005
  1799. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1800. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1801. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1802. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1803. end
  1804. end))
  1805.  
  1806. for i = 1, 15 do
  1807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1813. if Debounces.on == false then
  1814. break
  1815. end
  1816. wait()
  1817. end
  1818. for i = 1, 15 do
  1819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1825. if Debounces.on == false then
  1826. break
  1827. end
  1828. wait()
  1829. end
  1830. for i = 1, 15 do
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1837. if Debounces.on == false then
  1838. break
  1839. end
  1840. wait()
  1841. end
  1842. for i = 1, 15 do
  1843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1849. if Debounces.on == false then
  1850. break
  1851. end
  1852. wait()
  1853. end
  1854. for i = 1, 15 do
  1855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1861. if Debounces.on == false then
  1862. break
  1863. end
  1864. wait()
  1865. end
  1866. for i = 1, 10 do
  1867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1873. if Debounces.on == false then
  1874. break
  1875. end
  1876. wait()
  1877. end
  1878. wait(1.4)
  1879. Debounces.NoIdl = false
  1880. hum.WalkSpeed = 5
  1881. Debounces.on = false
  1882. wait()
  1883. if Debounces.CanAttack == false then
  1884. Debounces.CanAttack = true
  1885. v:Destroy()
  1886. bl:Destroy()
  1887. blm:Destroy()
  1888. pt:Destroy()
  1889. pt2:Destroy()
  1890. msh:Destroy()
  1891. msh2:Destroy()
  1892. end
  1893. end
  1894. end)
  1895.  
  1896.  
  1897.  
  1898.  
  1899.  
  1900. local grabbed = false
  1901. local cf = CFrame.new
  1902. local mr = math.rad
  1903. local angles = CFrame.Angles
  1904. local ud = UDim2.new
  1905. local c3 = Color3.new
  1906. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1907. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1908. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1909. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1910.  
  1911. clerp = function(a, b, t)
  1912. return a:lerp(b, t)
  1913. end
  1914.  
  1915. local RbxUtility = LoadLibrary("RbxUtility")
  1916. local Create = RbxUtility.Create
  1917. RemoveOutlines = function(part)
  1918. part.TopSurface = 10
  1919. end
  1920.  
  1921. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1922. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1923. RemoveOutlines(Part)
  1924. return Part
  1925. end
  1926.  
  1927. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1928. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1929. if Mesh == "SpecialMesh" then
  1930. Msh.MeshType = MeshType
  1931. Msh.MeshId = MeshId
  1932. end
  1933. return Msh
  1934. end
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942. ArtificialHB = Instance.new("BindableEvent", script)
  1943. ArtificialHB.Name = "Heartbeat"
  1944. script:WaitForChild("Heartbeat")
  1945. frame = 0.033333333333333
  1946. tf = 0
  1947. allowframeloss = false
  1948. tossremainder = false
  1949. lastframe = tick()
  1950. script.Heartbeat:Fire()
  1951. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1952. tf = tf + s
  1953. if frame <= tf then
  1954. if allowframeloss then
  1955. script.Heartbeat:Fire()
  1956. lastframe = tick()
  1957. else
  1958. for i = 1, math.floor(tf / frame) do
  1959. script.Heartbeat:Fire()
  1960. end
  1961. lastframe = tick()
  1962. end
  1963. if tossremainder then
  1964. tf = 0
  1965. else
  1966. tf = tf - frame * math.floor(tf / frame)
  1967. end
  1968. end
  1969. end
  1970. )
  1971. swait = function(num)
  1972. if num == 0 or num == nil then
  1973. ArtificialHB.Event:wait()
  1974. else
  1975. for i = 0, num do
  1976. ArtificialHB.Event:wait()
  1977. end
  1978. end
  1979. end
  1980.  
  1981.  
  1982.  
  1983.  
  1984.  
  1985.  
  1986.  
  1987.  
  1988.  
  1989. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1990. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1991. return Weld
  1992. end
  1993.  
  1994. rayCast = function(Position, Direction, Range, Ignore)
  1995. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1996. end
  1997.  
  1998. CreateSound = function(id, par, vol, pit)
  1999. coroutine.resume(coroutine.create(function()
  2000. local sou = Instance.new("Sound", par or workspace)
  2001. sou.Volume = vol
  2002. sou.Pitch = pit or 1
  2003. sou.SoundId = id
  2004. swait()
  2005. sou:play()
  2006. game:GetService("Debris"):AddItem(sou, 6)
  2007. end
  2008. ))
  2009. end
  2010.  
  2011. local getclosest = function(obj, distance)
  2012. local last, lastx = distance + 1, nil
  2013. for i,v in pairs(workspace:GetChildren()) do
  2014. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2015. local t = v.Torso
  2016. local dist = t.Position - obj.Position.magnitude
  2017. if dist <= distance and dist < last then
  2018. last = dist
  2019. lastx = v
  2020. end
  2021. end
  2022. end
  2023. return lastx
  2024. end
  2025.  
  2026. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2027. if hit.Parent == nil then
  2028. return
  2029. end
  2030. local h = hit.Parent:FindFirstChild("Humanoid")
  2031. for _,v in pairs(hit.Parent:children()) do
  2032. if v:IsA("Humanoid") then
  2033. h = v
  2034. end
  2035. end
  2036. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2037. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2038. return
  2039. end
  2040. local c = owner
  2041. game:GetService("Debris"):AddItem(c, 0.5)
  2042. if HitSound ~= nil and HitPitch ~= nil then
  2043. CreateSound(HitSound, hit, 1, HitPitch)
  2044. end
  2045. local Damage = math.random(minim, maxim)
  2046. local blocked = false
  2047. local block = hit.Parent:findFirstChild("Block")
  2048. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2049. blocked = true
  2050. block.Value = block.Value - 1
  2051. print(block.Value)
  2052. end
  2053. if blocked == false then
  2054. h.Health = h.Health - Damage
  2055. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2056. else
  2057. h.Health = h.Health - Damage / 2
  2058. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2059. end
  2060. if Type == "Knockdown" then
  2061. local hum = hit.Parent.Humanoid
  2062. hum.PlatformStand = true
  2063. coroutine.resume(coroutine.create(function(HHumanoid)
  2064. swait(1)
  2065. HHumanoid.PlatformStand = false
  2066. end
  2067. ), hum)
  2068. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2069. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2070. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2071. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2072. game:GetService("Debris"):AddItem(rl, 0.5)
  2073. else
  2074. do
  2075. if Type == "Debuff" then
  2076. print'hi'
  2077. else
  2078. if Type == "Up" then
  2079. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2080. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2081. else
  2082. do
  2083. if Type == "DarkUp" then
  2084. coroutine.resume(coroutine.create(function()
  2085. for i = 0, 1, 0.1 do
  2086. swait()
  2087. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2088. end
  2089. end
  2090. ))
  2091. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2092. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2093. else
  2094. do
  2095. if Type == "Snare" then
  2096. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2097. game:GetService("Debris"):AddItem(bp, 1)
  2098. else
  2099. do
  2100. if Type == "Freeze" then
  2101. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2102. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2103. hit.Parent.Torso.Anchored = true
  2104. coroutine.resume(coroutine.create(function(Part)
  2105. swait(1.5)
  2106. Part.Anchored = false
  2107. end), hit.Parent.Torso)
  2108. game:GetService("Debris"):AddItem(BodPos, 3)
  2109. game:GetService("Debris"):AddItem(BodGy, 3)
  2110. end
  2111. do
  2112. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2113. game:GetService("Debris"):AddItem(debounce, Delay)
  2114. c = Instance.new("ObjectValue")
  2115. c.Name = "creator"
  2116. c.Value = Player
  2117. c.Parent = h
  2118. game:GetService("Debris"):AddItem(c, 0.5)
  2119. end
  2120. end
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131.  
  2132. ShowDamage = function(Pos, Text, Time, Color)
  2133. local Rate = 0.033333333333333
  2134. if not Pos then
  2135. local Pos = Vector3.new(0, 0, 0)
  2136. end
  2137. local Text = Text or ""
  2138. local Time = Time or 2
  2139. if not Color then
  2140. local Color = Color3.new(1, 0, 1)
  2141. end
  2142. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2143. EffectPart.Anchored = true
  2144. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2145. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2146. game.Debris:AddItem(EffectPart, Time + 0.1)
  2147. EffectPart.Parent = game:GetService("Workspace")
  2148. delay(0, function()
  2149. local Frames = Time / Rate
  2150. for Frame = 1, Frames do
  2151. wait(Rate)
  2152. local Percent = Frame / Frames
  2153. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2154. TextLabel.TextTransparency = Percent
  2155. end
  2156. if EffectPart and EffectPart.Parent then
  2157. EffectPart:Destroy()
  2158. end
  2159. end
  2160. )
  2161. end
  2162.  
  2163. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2164. for _,c in pairs(workspace:children()) do
  2165. local hum = c:findFirstChild("Humanoid")
  2166. if hum ~= nil then
  2167. local head = c:findFirstChild("Torso")
  2168. if head ~= nil then
  2169. local targ = head.Position - Part.Position
  2170. local mag = targ.magnitude
  2171. if mag <= magni and c.Name ~= Player.Name then
  2172. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2173. end
  2174. end
  2175. end
  2176. end
  2177. end
  2178.  
  2179.  
  2180.  
  2181.  
  2182.  
  2183. local effect = Instance.new("Model", Char)
  2184. effect.Name = "Effects"
  2185.  
  2186.  
  2187.  
  2188.  
  2189.  
  2190. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2191. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2192. prt.Anchored = true
  2193. prt.CFrame = cframe
  2194. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2195. game:GetService("Debris"):AddItem(prt, 10)
  2196. if Type == 1 or Type == nil then
  2197. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2198. else
  2199. if Type == 2 then
  2200. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2201. end
  2202. end
  2203. end
  2204.  
  2205.  
  2206.  
  2207.  
  2208. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2209. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2210. prt.Anchored = true
  2211. prt.CFrame = cframe
  2212. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2213. game:GetService("Debris"):AddItem(prt, 10)
  2214. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2215. end
  2216.  
  2217.  
  2218.  
  2219. local grabbing = false
  2220. WindFloor = function()
  2221.  
  2222. end
  2223.  
  2224.  
  2225.  
  2226. bc = BrickColor.new
  2227. function WindFloor2()
  2228. local shur = Instance.new("Part",char)
  2229. local gahd = Instance.new("Sound",shur)
  2230. gahd.SoundId = "rbxassetid://402981977"
  2231. gahd.Volume = 5
  2232. gahd.Pitch = 0.75
  2233. gahd:Play()
  2234. shur.Transparency = 1
  2235. shur.Material = "Neon"
  2236. shur.BrickColor = bc("Royal purple")
  2237. shur.Anchored = true
  2238. shur.CFrame = mouse.Hit
  2239. shur.Rotation = vt(0,math.random(-500,500),0)
  2240. shur.Size = vt(1,0.2,1)
  2241. shur.CanCollide = false
  2242. local dec = Instance.new("Decal",shur)
  2243. dec.Texture = symbolimg
  2244. dec.Face = "Top"
  2245. local dec2 = dec:Clone()
  2246. dec2.Parent = shur
  2247. dec2.Face = "Bottom"
  2248. local Meshshur = Instance.new("CylinderMesh",shur)
  2249. Meshshur.Scale = vt(0,1,0)
  2250. local value1 = 1*2.25
  2251. for i = 0, 50 do
  2252. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2253. value1 = value1 - 0.015*2.25
  2254. wait(0)
  2255. end
  2256. local spart = Instance.new("Part",char)
  2257. local tick = Instance.new("Sound",spart)
  2258. tick.SoundId = "rbxassetid://414516914"
  2259. tick.Volume = 2.5
  2260. tick.Pitch = 0.45
  2261. tick:Play()
  2262. spart.Size = vt(1,1,1)
  2263. spart.BrickColor = BrickColor.new("Royal purple")
  2264. spart.Transparency = 0.1
  2265. spart.Anchored = true
  2266. spart.CanCollide = false
  2267. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2268. local expld = Instance.new("Explosion", spart)
  2269. expld.BlastRadius = 27.5
  2270. expld.Position = spart.Position
  2271. local mesh = Instance.new("SpecialMesh",spart)
  2272. mesh.MeshType = "FileMesh"
  2273. mesh.Scale = vt(1,0.01,1)
  2274. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2275. local parz = spart:Clone()
  2276. local mshe = parz.Mesh
  2277. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2278. parz.CFrame = spart.CFrame
  2279. parz.Parent = char
  2280. local par2 = spart:Clone()
  2281. local msh = par2.Mesh
  2282. par2.Mesh.MeshType = "Sphere"
  2283. par2.Material = "Neon"
  2284. par2.CFrame = spart.CFrame
  2285. par2.BrickColor = BrickColor.new("Royal purple")
  2286. par2.Parent = char
  2287. local par3 = spart:Clone()
  2288. local msh3 = par2.Mesh
  2289. msh3.Scale = vt(15,0,15)
  2290. par3.Mesh.MeshType = "Sphere"
  2291. par3.Material = "Neon"
  2292. par3.CFrame = spart.CFrame
  2293. par3.BrickColor = BrickColor.new("Royal purple")
  2294. par3.Parent = char
  2295. for i = 0, 150 do
  2296. spart.Transparency = spart.Transparency + 0.01
  2297. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2298. spart.Position = spart.Position
  2299. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2300. par2.Transparency = par2.Transparency + 0.01
  2301. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2302. par2.Position = par2.Position
  2303. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2304. par3.Transparency = par2.Transparency + 0.05
  2305. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2306. par3.Position = par2.Position
  2307. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2308. parz.Transparency = par2.Transparency + 0.01
  2309. mshe.Scale = msh.Scale + vt(4,1,4)
  2310. parz.Position = parz.Position
  2311. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2312. wait(0)
  2313. end
  2314. for i = 0, 100 do
  2315. dec.Transparency = dec.Transparency + 0.015
  2316. dec2.Transparency = dec.Transparency
  2317. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2318. value1 = value1 - 0.015*2.25
  2319. wait(0)
  2320. end
  2321. shur:Destroy()
  2322. par2:Destroy()
  2323. spart:Destroy()
  2324. end
  2325.  
  2326.  
  2327.  
  2328.  
  2329.  
  2330.  
  2331.  
  2332. function BlastStorm()
  2333.  
  2334. local lag = Instance.new("Sound", workspace)
  2335. lag.SoundId = "rbxassetid://752783199"
  2336. lag.Volume = 20000
  2337. lag.Pitch = 1
  2338. lag:Play()
  2339. wait(0)
  2340. local ff = Instance.new("ForceField",char)
  2341. local shur = Instance.new("Part",char)
  2342. local gahd = Instance.new("Sound",char)
  2343. gahd.SoundId = "rbxassetid://402981977"
  2344. gahd.Volume = 2.5
  2345. gahd.Pitch = 0.6
  2346. gahd:Play()
  2347. shur.Transparency = 1
  2348. shur.Material = "Neon"
  2349. shur.BrickColor = bc("Royal purple")
  2350. shur.Anchored = true
  2351. shur.CFrame = mouse.Hit
  2352. shur.Size = vt(1,0.2,1)
  2353. shur.CanCollide = false
  2354. local dec = Instance.new("Decal",shur)
  2355. dec.Texture = symbolimg
  2356. dec.Face = "Top"
  2357. local dec2 = dec:Clone()
  2358. dec2.Parent = shur
  2359. dec2.Face = "Bottom"
  2360. local Meshshur = Instance.new("CylinderMesh",shur)
  2361. Meshshur.Scale = vt(0,1,0)
  2362. local value1 = 1*12.5
  2363. for i = 0, 50 do
  2364. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2365. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2366. value1 = value1 - 0.015*12.5
  2367. wait(0)
  2368. end
  2369.  
  2370. wait(0)
  2371. local spart = Instance.new("Part",char)
  2372. local tick = Instance.new("Sound",char)
  2373. tick.SoundId = "rbxassetid://414516914"
  2374. tick.Volume = 2.5
  2375. tick.Pitch = 0.4
  2376. tick:Play()
  2377. local tickz = Instance.new("Sound",char)
  2378. tickz.SoundId = "rbxassetid://435742675"
  2379. tickz.Volume = 1
  2380. tickz.Pitch = 1
  2381. tickz:Play()
  2382. local tickr = Instance.new("Sound",char)
  2383. tickr.SoundId = "rbxassetid://435742675"
  2384. tickr.Volume = 2.5
  2385. tickr.Pitch = 0.5
  2386. tickr:Play()
  2387. local tickel = Instance.new("Sound",char)
  2388. tickel.SoundId = "rbxassetid://2248511"
  2389. tickel.Volume = 3
  2390. tickel.Pitch = 0.2
  2391. tickel:Play()
  2392. spart.Size = vt(1,1,1)
  2393. spart.BrickColor = BrickColor.new("Royal purple")
  2394. spart.Transparency = 0.1
  2395. spart.Anchored = true
  2396. spart.CanCollide = false
  2397. spart.CFrame = mouse.Hit
  2398. local expld = Instance.new("Explosion", spart)
  2399. expld.BlastRadius = 500000
  2400. expld.Position = spart.Position
  2401. local mesh = Instance.new("SpecialMesh",spart)
  2402. mesh.MeshType = "FileMesh"
  2403. mesh.Scale = vt(1,0.01,1)
  2404. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2405. local parz = spart:Clone()
  2406. local mshe = parz.Mesh
  2407. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2408. parz.CFrame = spart.CFrame
  2409. parz.Parent = char
  2410. local par2 = spart:Clone()
  2411. local msh = par2.Mesh
  2412. par2.Mesh.MeshType = "Sphere"
  2413. par2.Material = "Neon"
  2414. par2.CFrame = spart.CFrame
  2415. par2.BrickColor = BrickColor.new("Royal purple")
  2416. par2.Parent = char
  2417. for i = 0, 200 do
  2418. spart.Transparency = spart.Transparency + 0.005
  2419. mesh.Scale = mesh.Scale + vt(10,1,10)
  2420. spart.Position = spart.Position
  2421. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2422. par2.Transparency = par2.Transparency + 0.005
  2423. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2424. par2.Position = par2.Position
  2425. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2426. parz.Transparency = par2.Transparency + 0.005
  2427. mshe.Scale = msh.Scale + vt(6,1,6)
  2428. parz.Position = parz.Position
  2429. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2430. wait(0)
  2431. end
  2432. ff:Destroy()
  2433. for i = 0, 100 do
  2434. dec.Transparency = dec.Transparency + 0.015
  2435. dec2.Transparency = dec.Transparency
  2436. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2437. value1 = value1 - 0.015*12.5
  2438. wait(0)
  2439. end
  2440. shur:Destroy()
  2441. par2:Destroy()
  2442. spart:Destroy()
  2443. tick:Destroy()
  2444. tickr:Destroy()
  2445. tickz:Destroy()
  2446. tickel:Destroy()
  2447. end
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455.  
  2456. local maincolor = Color3.new(170/255,0/255,255/255)
  2457.  
  2458.  
  2459.  
  2460. function noobyisscripter()
  2461. local hitted = false
  2462. local valuesize = 5
  2463. local lb = Instance.new("Part")
  2464. lb.Parent = char
  2465. lb.Material = "Neon"
  2466. lb.BrickColor = BrickColor.new(maincolor)
  2467. lb.CanCollide = false
  2468. lb.Shape = "Ball"
  2469. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2470. lb.Anchored = false
  2471. lb.Size = vt(1,1,1)
  2472. local thing = Instance.new("SpecialMesh",lb)
  2473. thing.MeshType = "Sphere"
  2474. local trail = Instance.new("ParticleEmitter",lb)
  2475. trail.Texture = "rbxassetid://296874871"
  2476. trail.LightEmission = 0.95
  2477. trail.Color = ColorSequence.new(maincolor)
  2478. trail.Rate = 10000
  2479. trail.Lifetime = NumberRange.new(1.5)
  2480. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2481. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2482. trail.Speed = NumberRange.new(0,0)
  2483. trail.RotSpeed = NumberRange.new(-500,500)
  2484. local bv = Instance.new("BodyVelocity")
  2485. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2486. bv.velocity = mouse.Hit.lookVector *100
  2487. bv.Parent = lb
  2488. wait(0.1)
  2489. pewdiepie=lb.Touched:connect(function(hit)
  2490. if hitted == false then
  2491. local sd = Instance.new("Sound",lb)
  2492. sd.SoundId = "rbxassetid://138210320"
  2493. sd.Volume = 2.5
  2494. sd:Play()
  2495. hitted = true
  2496. trail.Rate = 0
  2497. lb.Anchored = true
  2498. local explosion = Instance.new("Explosion",lb)
  2499. explosion.BlastRadius = 10
  2500. explosion.Position = lb.Position
  2501. local ex = Instance.new("ParticleEmitter",lb)
  2502. ex.Texture = "rbxassetid://296874871"
  2503. ex.LightEmission = 0.95
  2504. ex.Color = ColorSequence.new(maincolor)
  2505. ex.Rate = 10000
  2506. ex.Lifetime = NumberRange.new(1.75)
  2507. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2508. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2509. ex.Speed = NumberRange.new(25,45)
  2510. ex.VelocitySpread = 90000
  2511. ex.RotSpeed = NumberRange.new(-500,500)
  2512. for i = 0, 19 do
  2513. wait()
  2514. valuesize = valuesize - 0.25
  2515. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2516. end
  2517. ex.Rate = 0
  2518. for i = 0, 9 do
  2519. wait()
  2520. lb.Transparency = lb.Transparency + 0.1
  2521. end
  2522. wait(5)
  2523. lb:Destroy()
  2524. end
  2525. end)
  2526. end
  2527.  
  2528.  
  2529. mouse.KeyDown:connect(function(key)
  2530. if key == "g" then
  2531. if Debounces.CanAttack == true then
  2532. Debounces.CanAttack = false
  2533. Debounces.on = true
  2534. Debounces.NoIdl = true
  2535. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2536. shot1 = Instance.new("Sound",Torso)
  2537. shot1.SoundId = "rbxassetid://200633492"
  2538. shot1.Looped = false
  2539. shot1.Pitch = 3
  2540. shot1.Volume = 400
  2541. shot1:Play()
  2542. Debounces.RPunch = true
  2543. Debounces.LPunch = true
  2544. Debounces.ks = true
  2545. Debounces.ks2 = true
  2546. for i = 1, 3 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2553. if Debounces.on == false then break end
  2554. wait()
  2555. end
  2556. shot1 = Instance.new("Sound",Torso)
  2557. shot1.SoundId = "rbxassetid://200633492"
  2558. shot1.Looped = false
  2559. shot1.Pitch = 3
  2560. shot1.Volume = 400
  2561. shot1:Play()
  2562. wait(0.5)
  2563. noobyisscripter()
  2564. for i = 1, 3 do
  2565. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2566. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2567. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2568. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2569. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2570. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2571. if Debounces.on == false then break end
  2572. wait()
  2573. end
  2574. shot1 = Instance.new("Sound",Torso)
  2575. shot1.SoundId = "rbxassetid://200633492"
  2576. shot1.Looped = false
  2577. shot1.Pitch = 3
  2578. shot1.Volume = 400
  2579. shot1:Play()
  2580. wait(0.5)
  2581. noobyisscripter()
  2582. for i = 1, 3 do
  2583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2589. if Debounces.on == false then break end
  2590. wait()
  2591. end
  2592. shot1 = Instance.new("Sound",Torso)
  2593. shot1.SoundId = "rbxassetid://200633492"
  2594. shot1.Looped = false
  2595. shot1.Pitch = 3
  2596. shot1.Volume = 400
  2597. shot1:Play()
  2598. wait(0.5)
  2599. noobyisscripter()
  2600. for i = 1, 3 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. shot1 = Instance.new("Sound",Torso)
  2611. shot1.SoundId = "rbxassetid://200633492"
  2612. shot1.Looped = false
  2613. shot1.Pitch = 3
  2614. shot1.Volume = 400
  2615. shot1:Play()
  2616. wait(0.5)
  2617. noobyisscripter()
  2618. for i = 1, 3 do
  2619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2625. if Debounces.on == false then break end
  2626. wait()
  2627. end
  2628. shot1 = Instance.new("Sound",Torso)
  2629. shot1.SoundId = "rbxassetid://200633492"
  2630. shot1.Looped = false
  2631. shot1.Pitch = 3
  2632. shot1.Volume = 400
  2633. shot1:Play()
  2634. wait(0.5)
  2635. noobyisscripter()
  2636. for i = 1, 3 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. shot1 = Instance.new("Sound",Torso)
  2647. shot1.SoundId = "rbxassetid://200633492"
  2648. shot1.Looped = false
  2649. shot1.Pitch = 3
  2650. shot1.Volume = 400
  2651. shot1:Play()
  2652. wait(0.5)
  2653. noobyisscripter()
  2654. for i = 1, 3 do
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2661. if Debounces.on == false then break end
  2662. wait()
  2663. end
  2664. shot1 = Instance.new("Sound",Torso)
  2665. shot1.SoundId = "rbxassetid://200633492"
  2666. shot1.Looped = false
  2667. shot1.Pitch = 3
  2668. shot1.Volume = 400
  2669. shot1:Play()
  2670. wait(0.5)
  2671. noobyisscripter()
  2672. for i = 1, 3 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. shot1 = Instance.new("Sound",Torso)
  2683. shot1.SoundId = "rbxassetid://200633492"
  2684. shot1.Looped = false
  2685. shot1.Pitch = 3
  2686. shot1.Volume = 400
  2687. shot1:Play()
  2688. wait(0.5)
  2689. noobyisscripter()
  2690. for i = 1, 3 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2697. if Debounces.on == false then break end
  2698. wait()
  2699. end
  2700. shot1 = Instance.new("Sound",Torso)
  2701. shot1.SoundId = "rbxassetid://200633492"
  2702. shot1.Looped = false
  2703. shot1.Pitch = 3
  2704. shot1.Volume = 400
  2705. shot1:Play()
  2706. wait(0.5)
  2707. noobyisscripter()
  2708. for i = 1, 3 do
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2715. if Debounces.on == false then break end
  2716. wait()
  2717. end
  2718. shot1 = Instance.new("Sound",Torso)
  2719. shot1.SoundId = "rbxassetid://200633492"
  2720. shot1.Looped = false
  2721. shot1.Pitch = 3
  2722. shot1.Volume = 400
  2723. shot1:Play()
  2724. wait(0.5)
  2725. noobyisscripter()
  2726. for i = 1, 3 do
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2733. if Debounces.on == false then break end
  2734. wait()
  2735. end
  2736. shot1 = Instance.new("Sound",Torso)
  2737. shot1.SoundId = "rbxassetid://200633492"
  2738. shot1.Looped = false
  2739. shot1.Pitch = 3
  2740. shot1.Volume = 400
  2741. shot1:Play()
  2742. wait(0.5)
  2743. noobyisscripter()
  2744. for i = 1, 3 do
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2751. if Debounces.on == false then break end
  2752. wait()
  2753. end
  2754. shot1 = Instance.new("Sound",Torso)
  2755. shot1.SoundId = "rbxassetid://200633492"
  2756. shot1.Looped = false
  2757. shot1.Pitch = 3
  2758. shot1.Volume = 400
  2759. shot1:Play()
  2760. wait(0.5)
  2761. noobyisscripter()
  2762. for i = 1, 3 do
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2769. if Debounces.on == false then break end
  2770. wait()
  2771. end
  2772. shot1 = Instance.new("Sound",Torso)
  2773. shot1.SoundId = "rbxassetid://200633492"
  2774. shot1.Looped = false
  2775. shot1.Pitch = 3
  2776. shot1.Volume = 400
  2777. shot1:Play()
  2778. wait(0.5)
  2779. noobyisscripter()
  2780. for i = 1, 3 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2787. if Debounces.on == false then break end
  2788. wait()
  2789. end
  2790. shot1 = Instance.new("Sound",Torso)
  2791. shot1.SoundId = "rbxassetid://200633492"
  2792. shot1.Looped = false
  2793. shot1.Pitch = 3
  2794. shot1.Volume = 400
  2795. shot1:Play()
  2796. wait(0.5)
  2797. noobyisscripter()
  2798. for i = 1, 3 do
  2799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2805. if Debounces.on == false then break end
  2806. wait()
  2807. end
  2808. shot1 = Instance.new("Sound",Torso)
  2809. shot1.SoundId = "rbxassetid://200633492"
  2810. shot1.Looped = false
  2811. shot1.Pitch = 3
  2812. shot1.Volume = 400
  2813. shot1:Play()
  2814. wait(0.5)
  2815. noobyisscripter()
  2816. for i = 1, 3 do
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2823. if Debounces.on == false then break end
  2824. wait()
  2825. end
  2826. shot1 = Instance.new("Sound",Torso)
  2827. shot1.SoundId = "rbxassetid://200633492"
  2828. shot1.Looped = false
  2829. shot1.Pitch = 3
  2830. shot1.Volume = 400
  2831. shot1:Play()
  2832. wait(0.5)
  2833. noobyisscripter()
  2834. for i = 1, 3 do
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2841. if Debounces.on == false then break end
  2842. wait()
  2843. end
  2844. shot1 = Instance.new("Sound",Torso)
  2845. shot1.SoundId = "rbxassetid://200633492"
  2846. shot1.Looped = false
  2847. shot1.Pitch = 3
  2848. shot1.Volume = 400
  2849. shot1:Play()
  2850. wait(0.5)
  2851. noobyisscripter()
  2852. for i = 1, 3 do
  2853. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2854. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2855. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2856. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2857. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2858. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2859. if Debounces.on == false then break end
  2860. wait()
  2861. end
  2862. shot1 = Instance.new("Sound",Torso)
  2863. shot1.SoundId = "rbxassetid://200633492"
  2864. shot1.Looped = false
  2865. shot1.Pitch = 3
  2866. shot1.Volume = 400
  2867. shot1:Play()
  2868. wait(0.5)
  2869. noobyisscripter()
  2870. for i = 1, 3 do
  2871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2877. if Debounces.on == false then break end
  2878. wait()
  2879. end
  2880. shot1 = Instance.new("Sound",Torso)
  2881. shot1.SoundId = "rbxassetid://200633492"
  2882. shot1.Looped = false
  2883. shot1.Pitch = 3
  2884. shot1.Volume = 400
  2885. shot1:Play()
  2886. wait(0.5)
  2887. noobyisscripter()
  2888. for i = 1, 3 do
  2889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2895. if Debounces.on == false then break end
  2896. wait()
  2897. end
  2898.  
  2899. Debounces.LPunch = false
  2900. Debounces.RPunch = false
  2901. Debounces.ks = false
  2902. Debounces.ks2 = false
  2903. if Debounces.CanAttack == false then
  2904. Debounces.CanAttack = true
  2905. Debounces.on = false
  2906. Debounces.NoIdl = false
  2907. end
  2908. end
  2909. end
  2910. end)
  2911.  
  2912.  
  2913.  
  2914.  
  2915. mouse.KeyDown:connect(function(key)
  2916. if key == "r" then
  2917.  
  2918. if Debounces.CanAttack == true then
  2919. Debounces.CanAttack = false
  2920. Debounces.NoIdl = true
  2921. Debounces.on = true
  2922. game:owner
  2923. function FindNearestTorso(Position,Distance,SinglePlayer)
  2924. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2925. local List = {}
  2926. for i,v in pairs(workspace:GetChildren())do
  2927. if v:IsA("Model")then
  2928. if v:findFirstChild("Torso")then
  2929. if v ~= char then
  2930. if(v.Torso.Position -Position).magnitude <= Distance then
  2931. table.insert(List,v)
  2932. end
  2933. end
  2934. end
  2935. end
  2936. end
  2937. return List
  2938. end
  2939. z = Instance.new("Sound",hed)
  2940. z.SoundId = "rbxassetid://232213955"
  2941. z.Pitch = 1
  2942. z.Volume = 1
  2943. wait(0.2)
  2944. z:Play()
  2945. sp = Instance.new("Part",hed)
  2946. sp.Anchored = true
  2947. sp.CanCollide = false
  2948. sp.Locked = false
  2949. sp.Transparency = 0
  2950. sp.Material = "Neon"
  2951. sp.Size = Vector3.new(1,1,1)
  2952. sp.TopSurface = "SmoothNoOutlines"
  2953. sp.BottomSurface = "SmoothNoOutlines"
  2954. sp.BrickColor = BrickColor.new("Royal purple")
  2955. spm = Instance.new("SpecialMesh",sp)
  2956. spm.MeshType = "Sphere"
  2957. spm.Scale = Vector3.new(100,100,100)
  2958. sp2 = Instance.new("Part", rarm)
  2959. sp2.Name = "Energy"
  2960. sp2.BrickColor = BrickColor.new("Royal purple")
  2961. sp2.Size = Vector3.new(1,1,1)
  2962. sp2.Shape = "Ball"
  2963. sp2.CanCollide = false
  2964. sp2.Anchored = true
  2965. sp2.Locked = true
  2966. sp2.TopSurface = 0
  2967. sp2.BottomSurface = 0
  2968. sp2.Transparency = 1
  2969. spm2 = Instance.new("SpecialMesh",sp2)
  2970. spm2.MeshId = "rbxassetid://9982590"
  2971. spm2.Scale = Vector3.new(100,100,100)
  2972. for i = 1, 20 do
  2973. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2974. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2977. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2978. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2979. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2980. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2981. if Debounces.on == false then break end
  2982. rs:wait()
  2983. end
  2984. for i = 1, 100, 20 do rs:wait()
  2985. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2986. end
  2987. for i = 1, 20 do
  2988. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2995. if Debounces.on == false then break end
  2996. rs:wait()
  2997. end
  2998. sp.Transparency = 0
  2999. for i = 1, 20 do
  3000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3006. if Debounces.on == false then break end
  3007. rs:wait()
  3008. end
  3009. wait(1)
  3010. sp.Transparency = 0
  3011. sp2.Transparency = 0.84
  3012. for i = 1, 20 do
  3013. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3014. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3015. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3022. if Debounces.on == false then break end
  3023. rs:wait()
  3024. end
  3025. for i = 1, 2880, 50 do
  3026. rs:wait()
  3027. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3028. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3029. rs:wait()
  3030. end
  3031. sp:Destroy()
  3032. sp2:Destroy()
  3033. game:owner
  3034. local X = Instance.new("Part",char)
  3035. local O = Instance.new("ObjectValue",X)
  3036. O.Name = "creator"
  3037. X.Locked = true
  3038. X.Name = "Shell"
  3039. X.Anchored = false
  3040. X.CanCollide = false
  3041. X.Transparency = 0
  3042. X.Reflectance = 0
  3043. X.BottomSurface = 0
  3044. X.TopSurface = 0
  3045. X.Shape = 0
  3046. local V = Instance.new("ObjectValue",X)
  3047. V.Value = char
  3048. V.Name = "creator"
  3049. X.BrickColor = BrickColor.new("Royal purple")
  3050. X.Size = Vector3.new(1,1,1)
  3051. X.Material = "Neon"
  3052. local Z = Instance.new("SpecialMesh",X)
  3053. Z.MeshType = "Sphere"
  3054. Z.Scale = Vector3.new(100,100,100)
  3055. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3056. local bv = Instance.new("BodyVelocity",X)
  3057. bv.maxForce = Vector3.new(99999,99999,99999)
  3058. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3059. bv.velocity = X.CFrame.lookVector*65
  3060.  
  3061. Explode = X.Touched:connect(function(hit)
  3062.  
  3063. local cf = X.CFrame
  3064. bv:Destroy()
  3065. X.Anchored = true
  3066. Z:Remove()
  3067. Explode:disconnect()
  3068.  
  3069. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3070. for i = 1, 360, 360/t do
  3071. local c = Instance.new("Part", game.Workspace)
  3072. c.FormFactor = 3
  3073. c.TopSurface = 0
  3074. c.BottomSurface = 0
  3075. c.Size = s
  3076. c.Anchored = true
  3077. c.CanCollide = wt
  3078. c.Material=workspace.Base.Material
  3079. c.Transparency = trans
  3080. c.BrickColor = workspace.Base.BrickColor
  3081. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3082. c.Locked=true
  3083. game.Debris:AddItem(c,25)
  3084. end
  3085. end
  3086.  
  3087. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3088.  
  3089.  
  3090. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3091. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3092. if part then
  3093. local cfremz = CFrame.new(positi)
  3094. debris(cfremz, part, 30)
  3095. end
  3096.  
  3097. X.Size = Vector3.new(6,6,6)
  3098. X.Touched:connect(function(hit) end)
  3099. X.CanCollide = false
  3100. local part3 = Instance.new("Part", rarm)
  3101. part3.Anchored=true
  3102. part3.CanCollide=false
  3103. part3.Locked = true
  3104. part3.TopSurface = "SmoothNoOutlines"
  3105. part3.BottomSurface = "SmoothNoOutlines"
  3106. part3.FormFactor='Custom'
  3107. part3.Size=Vector3.new(2,2, 2)
  3108. part3.CFrame=X.CFrame
  3109. part3.Transparency=0
  3110. part3.BrickColor=TorsoColor
  3111. local mesh3 = Instance.new("SpecialMesh",part3)
  3112. mesh3.MeshType = "Sphere"
  3113. mesh3.Scale = Vector3.new(2,2,2)
  3114. --debris:AddItem(X,8)
  3115. local part4 = Instance.new("Part", rarm)
  3116. part4.Material = "Neon"
  3117. part4.Anchored=true
  3118. part4.CanCollide=false
  3119. part4.Locked = true
  3120. part4.TopSurface = "SmoothNoOutlines"
  3121. part4.BottomSurface = "SmoothNoOutlines"
  3122. part4.FormFactor='Custom'
  3123. part4.Size=Vector3.new(2,2, 2)
  3124. part4.CFrame=X.CFrame
  3125. part4.Transparency=0
  3126. part4.BrickColor=BrickColor.new("Black")
  3127. local mesh4 = Instance.new("SpecialMesh",part4)
  3128. mesh4.MeshType = "Sphere"
  3129. mesh4.Scale = Vector3.new(1,1,1)
  3130. local part7 = Instance.new("Part", rarm)
  3131. part7.Material = "Neon"
  3132. part7.Anchored=true
  3133. part7.CanCollide=false
  3134. part7.Locked = true
  3135. part7.TopSurface = "SmoothNoOutlines"
  3136. part7.BottomSurface = "SmoothNoOutlines"
  3137. part7.FormFactor='Custom'
  3138. part7.Size=Vector3.new(2,2, 2)
  3139. part7.CFrame=X.CFrame
  3140. part7.Transparency=0
  3141. part7.BrickColor=BrickColor.new("Really black")
  3142. local mesh7 = Instance.new("SpecialMesh",part7)
  3143. mesh7.MeshType = "Sphere"
  3144. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3145. --[[X.Touched:connect(function(ht)
  3146. hit = ht.Parent
  3147. if ht and hit:IsA("Model") then
  3148. if hit:FindFirstChild("Humanoid") then
  3149. if hit.Name ~= p.Name then
  3150. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3151. wait(.3)
  3152. end
  3153. end
  3154. elseif ht and hit:IsA("Hat") then
  3155. if hit.Parent.Name ~= p.Name then
  3156. if hit.Parent:FindFirstChild("Humanoid") then
  3157. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3158. wait(.3)
  3159. end
  3160. end
  3161. end
  3162. end)
  3163. part3.Touched:connect(function(ht)
  3164. hit = ht.Parent
  3165. if ht and hit:IsA("Model") then
  3166. if hit:FindFirstChild("Humanoid") then
  3167. if hit.Name ~= p.Name then
  3168. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3169. wait(.3)
  3170. end
  3171. end
  3172. elseif ht and hit:IsA("Hat") then
  3173. if hit.Parent.Name ~= p.Name then
  3174. if hit.Parent:FindFirstChild("Humanoid") then
  3175. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3176. wait(.3)
  3177. end
  3178. end
  3179. end
  3180. end)]]--
  3181. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3182. if v:FindFirstChild('Humanoid') then
  3183. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3184. v.Humanoid.PlatformStand = true
  3185. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3186. end
  3187. end
  3188.  
  3189. local acos = math.acos
  3190. local sqrt = math.sqrt
  3191. local Vec3 = Vector3.new
  3192. local fromAxisAngle = CFrame.fromAxisAngle
  3193.  
  3194. local function toAxisAngle(CFr)
  3195. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3196. local Angle = math.acos((R00+R11+R22-1)/2)
  3197. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3198. A = A == 0 and 0.00001 or A
  3199. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3200. B = B == 0 and 0.00001 or B
  3201. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3202. C = C == 0 and 0.00001 or C
  3203. local x = (R21-R12)/sqrt(A)
  3204. local y = (R02-R20)/sqrt(B)
  3205. local z = (R10-R01)/sqrt(C)
  3206. return Vec3(x,y,z),Angle
  3207. end
  3208.  
  3209. function ApplyTrig(Num,Func)
  3210. local Min,Max = Func(0),Func(1)
  3211. local i = Func(Num)
  3212. return (i-Min)/(Max-Min)
  3213. end
  3214.  
  3215. function LerpCFrame(CFrame1,CFrame2,Num)
  3216. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3217. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3218. end
  3219.  
  3220. function Crater(Torso,Radius)
  3221. Spawn(function()
  3222. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3223. local Ignore = {}
  3224. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3225. if v.Character ~= nil then
  3226. Ignore[#Ignore+1] = v.Character
  3227. end
  3228. end
  3229. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3230. if Hit == nil then return end
  3231. local Parts = {}
  3232. for i = 1,360,10 do
  3233. local P = Instance.new("Part",Torso.Parent)
  3234. P.Anchored = true
  3235. P.FormFactor = "Custom"
  3236. P.BrickColor = Hit.BrickColor
  3237. P.Material = Hit.Material
  3238. P.TopSurface = "Smooth"
  3239. P.BottomSurface = "Smooth"
  3240. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3241. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3242. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3243. if math.random(0,5) == 0 then -- rubble
  3244. local P = Instance.new("Part",Torso.Parent)
  3245. P.Anchored = true
  3246. P.FormFactor = "Custom"
  3247. P.BrickColor = Hit.BrickColor
  3248. P.Material = Hit.Material
  3249. P.TopSurface = "Smooth"
  3250. P.BottomSurface = "Smooth"
  3251. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3252. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3253. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3254. end
  3255. end
  3256. for i = 0,1,0.05 do
  3257. for i2,v in pairs(Parts) do
  3258. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3259. end
  3260. wait(0.02)
  3261. end
  3262. for i,v in pairs(Parts) do
  3263. if v[1].Size.X > 2.1 then
  3264. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3265. end
  3266. v[1].Anchored = false
  3267. end
  3268. for i = 0,1,0.05 do
  3269. for i2,v in pairs(Parts) do
  3270. v[1].Transparency = i
  3271. if i == 1 then
  3272. v[1]:Destroy()
  3273. elseif i >= 0.25 then
  3274. v[1].CanCollide = false
  3275. end
  3276. end
  3277. wait(0.02)
  3278. end
  3279. Parts = nil
  3280. end)
  3281. end
  3282.  
  3283.  
  3284. Part = function(x,y,z,color,tr,cc,an,parent)
  3285. local p = Instance.new('Part',parent or Weapon)
  3286. p.formFactor = 'Custom'
  3287. p.Size = Vector3.new(x,y,z)
  3288. p.BrickColor = BrickColor.new(color)
  3289. p.CanCollide = cc
  3290. p.Transparency = tr
  3291. p.Anchored = an
  3292. p.TopSurface,p.BottomSurface = 0,0
  3293. p.Locked=true
  3294. p:BreakJoints()
  3295. return p end
  3296.  
  3297. Mesh = function(par,num,x,y,z)
  3298. local msh = _
  3299. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3300. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3301. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3302. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3303. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3304. end msh.Scale = Vector3.new(x,y,z)
  3305. return msh end
  3306.  
  3307. function explosion(col1,col2,cfr,sz,rng,dmg)
  3308. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3309. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3310. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3311. v1,v2,v3=sz.x,sz.y,sz.z
  3312. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3313. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3314. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3315. a.CFrame=cfr
  3316. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3317. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3318.  
  3319. Spawn(function()
  3320. while wait() do
  3321. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3322. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3323. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3324. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3325. a.Transparency=a.Transparency+0.05
  3326. a2.Transparency=a2.Transparency+0.05
  3327. a3.Transparency=a3.Transparency+0.05
  3328. end
  3329. end)
  3330. end
  3331.  
  3332. Crater(X,120)
  3333. Crater(X,220)
  3334. Crater(X,320)
  3335. z = Instance.new("Sound",workspace)
  3336. z.SoundId = "rbxassetid://231917744"
  3337. z.Pitch = .5
  3338. z.Volume = 5
  3339. z1 = Instance.new("Sound",workspace)
  3340. z1.SoundId = "rbxassetid://231917744"
  3341. z1.Pitch = .5
  3342. z1.Volume = 5
  3343. z2 = Instance.new("Sound",workspace)
  3344. z2.SoundId = "rbxassetid://231917744"
  3345. z2.Pitch = .5
  3346. z2.Volume = 5
  3347. z3 = Instance.new("Sound",workspace)
  3348. z3.SoundId = "rbxassetid://245537790"
  3349. z3.Pitch = .7
  3350. z3.Volume = 5
  3351. z4 = Instance.new("Sound",workspace)
  3352. z4.SoundId = "rbxassetid://245537790"
  3353. z4.Pitch = .7
  3354. z4.Volume = 5
  3355. z4a = Instance.new("Sound",workspace)
  3356. z4a.SoundId = "rbxassetid://419447292"
  3357. z4a.Pitch = 1
  3358. z4a.Volume = 5
  3359. z3a = Instance.new("Sound",workspace)
  3360. z3a.SoundId = "rbxassetid://421328847"
  3361. z3a.Pitch = 1
  3362. z3a.Volume = 5
  3363. wait(0.1)
  3364. z:Play()
  3365. z1:Play()
  3366. z2:Play()
  3367. z3:Play()
  3368. z4:Play()
  3369. z3a:Play()
  3370. z4a:Play()
  3371.  
  3372. local part=Instance.new('Part',rarm)
  3373. part.Anchored=true
  3374. part.CanCollide=false
  3375. part.Locked = true
  3376. part.FormFactor='Custom'
  3377. part.Size=Vector3.new(2,2,2)
  3378. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3379. part.Transparency=0
  3380. part.BrickColor=BrickColor.new('Really black')
  3381. local mesh=Instance.new('SpecialMesh',part)
  3382. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3383. mesh.Scale=Vector3.new(4,4,4)
  3384. local part2=part:clone()
  3385. part2.Parent = rarm
  3386. part2.BrickColor=TorsoColor
  3387. local part5=part:clone()
  3388. part5.Parent = rarm
  3389. part5.BrickColor=TorsoColor
  3390. local part6=part:clone()
  3391. part6.Parent = rarm
  3392. part6.BrickColor=BrickColor.new("Black")
  3393. local mesh2=mesh:clone()
  3394. mesh2.Parent=part2
  3395. mesh2.Scale=Vector3.new(6, 6, 6)
  3396. local mesh5=mesh:clone()
  3397. mesh5.Parent=part5
  3398. mesh5.Scale=Vector3.new(6, 6, 6)
  3399. local mesh6=mesh:clone()
  3400. mesh6.Parent=part6
  3401. mesh6.Scale=Vector3.new(6, 6, 6)
  3402. local blast = Instance.new("Part", rarm)
  3403. blast.BrickColor = BrickColor.new("Really black")
  3404. blast.Anchored = true
  3405. blast.CanCollide = false
  3406. blast.Locked = true
  3407. blast.Size = Vector3.new(2, 2, 2)
  3408. blast.TopSurface = "Smooth"
  3409. blast.BottomSurface = "Smooth"
  3410. blast.Transparency = 0
  3411. blast.CFrame = HandCF
  3412. local bm = Instance.new("SpecialMesh", blast)
  3413. bm.Scale = Vector3.new(10,2,10)
  3414. bm.MeshId = "rbxassetid://3270017"
  3415. local blast2 = Instance.new("Part", rarm)
  3416. blast2.BrickColor = BrickColor.new("Really black")
  3417. blast2.Anchored = true
  3418. blast2.CanCollide = false
  3419. blast2.Locked = true
  3420. blast2.Size = Vector3.new(2, 2, 2)
  3421. blast2.TopSurface = "Smooth"
  3422. blast2.BottomSurface = "Smooth"
  3423. blast2.Transparency = 0
  3424. blast2.CFrame = HandCF
  3425. local bm2 = Instance.new("SpecialMesh", blast2)
  3426. bm2.Scale = Vector3.new(6,2,6)
  3427. bm2.MeshId = "rbxassetid://3270017"
  3428. local blast3 = Instance.new("Part", rarm)
  3429. blast3.BrickColor = BrickColor.new("Really black")
  3430. blast3.Anchored = true
  3431. blast3.CanCollide = false
  3432. blast3.Locked = true
  3433. blast3.Size = Vector3.new(1, 1, 1)
  3434. blast3.TopSurface = "Smooth"
  3435. blast3.BottomSurface = "Smooth"
  3436. blast3.Transparency = 0
  3437. blast3.CFrame = HandCF
  3438. local bm3 = Instance.new("SpecialMesh", blast3)
  3439. bm3.Scale = Vector3.new(6,2,6)
  3440. bm3.MeshId = "rbxassetid://3270017"
  3441. for i = 1,120 do rs:wait()
  3442. X.Transparency = X.Transparency + (1/120)
  3443. part.Transparency = part.Transparency + (1/120)
  3444. part2.Transparency = part2.Transparency + (1/120)
  3445. part3.Transparency = part3.Transparency + (1/120)
  3446. part4.Transparency = part4.Transparency + (1/120)
  3447. part5.Transparency = part5.Transparency + (1/120)
  3448. part6.Transparency = part6.Transparency + (1/120)
  3449. part7.Transparency = part7.Transparency + (1/120)
  3450. blast.Transparency = blast.Transparency + (1/120)
  3451. blast2.Transparency = blast2.Transparency + (1/120)
  3452. blast3.Transparency = blast3.Transparency + (1/120)
  3453. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3454. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3455. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3456. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3457. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3458. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3459. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3460. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3461. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3462. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3463. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3464. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3465. X.CFrame = cf
  3466. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3467. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3468. part3.CFrame=X.CFrame
  3469. part4.CFrame=X.CFrame
  3470. part7.CFrame=X.CFrame
  3471. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3472. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3473. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3474. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3475. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3476. rs:wait()
  3477. end
  3478. X:Destroy()
  3479. part:Destroy()
  3480. part2:Destroy()
  3481. part3:Destroy()
  3482. part4:Destroy()
  3483. part5:Destroy()
  3484. part6:Destroy()
  3485. blast:Destroy()
  3486. blast2:Destroy()
  3487. blast3:Destroy()
  3488. z:Destroy()
  3489. z1:Destroy()
  3490. z2:Destroy()
  3491. z3:Destroy()
  3492. z4:Destroy()
  3493. for i = 1, 20 do
  3494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3500. if Debounces.on == false then break end
  3501. rs:wait()
  3502. end
  3503. if Debounces.CanAttack == false then
  3504. Debounces.CanAttack = true
  3505. Debounces.NoIdl = false
  3506. Debounces.on = false
  3507. end
  3508. end)
  3509. end
  3510. end
  3511. end)
  3512.  
  3513.  
  3514.  
  3515.  
  3516.  
  3517.  
  3518.  
  3519. WindFloor = function()
  3520. local useRageVer = false
  3521. local locor = 0
  3522. if TrackFunction ~= nil then
  3523. TrackFunction:disconnect()
  3524. TrackFunction = nil
  3525. end
  3526. Ult = true
  3527. Ragemode = false
  3528. CanInterrupt(false)
  3529. PlayerIsAttacking = true
  3530. local cl = 0
  3531. local clastframe = lastframe
  3532. BodyVel.velocity = Vector3.new()
  3533. local CPlane = MousePlane()
  3534. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3535. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3536. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3537. local cl = 0
  3538. DesiredWalkspeed = 0
  3539. p = Instance.new("Sound", vPlayer.Character.Torso)
  3540. p.Volume = 0.8
  3541. p.Pitch = 1
  3542. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3543. p:Play()
  3544. game:GetService("Debris"):AddItem(p, 3)
  3545. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3546. pb.Volume = 1
  3547. pb.Pitch = 0.85
  3548. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3549. pb:Play()
  3550. game:GetService("Debris"):AddItem(pb, 10)
  3551. do
  3552. for i = 1, 8 do
  3553. swait()
  3554. cl = cl + i * 0.02
  3555. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3556. if i == 4 then
  3557. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3558. pc.Mesh.MeshType = "FileMesh"
  3559. pc.Anchored = true
  3560. pc.CanCollide = false
  3561. pc.Parent = workspace
  3562. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3563. pc.Name = "Shockwave"
  3564. game:GetService("Debris"):AddItem(pc, 5)
  3565. coroutine.resume(coroutine.create(function(p)
  3566. for ii = 1, 10 do
  3567. p.Transparency = ii / 10
  3568. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3569. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3570. swait()
  3571. end
  3572. p:Remove()
  3573. end), pc)
  3574. end
  3575. end
  3576. end
  3577. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3578. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3579. cl = 0
  3580. clastframe = lastframe
  3581. for i = 1, 6 do
  3582. swait()
  3583. cl = cl + i * 0.05
  3584. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3585. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3586. eff.Parent = workspace
  3587. eff.Name = "BloodEffect"
  3588. eff.Anchored = true
  3589. eff.CanCollide = false
  3590. game:GetService("Debris"):AddItem(eff, 5)
  3591. coroutine.resume(coroutine.create(function(p, V, x)
  3592. A = vPlayer.Character.Torso.Velocity / 60
  3593. for i = 1, 12 do
  3594. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3595. p.Transparency = 0.75 + i / 48
  3596. p.CFrame = p.CFrame * V + A
  3597. swait()
  3598. end
  3599. p:Remove()
  3600. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3601. if i ~= 1 and (i ~= 4 or i == 6) then
  3602. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3603. pc.Mesh.MeshType = "FileMesh"
  3604. pc.Anchored = true
  3605. pc.CanCollide = false
  3606. pc.Parent = workspace
  3607. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3608. pc.Name = "Shockwave"
  3609. game:GetService("Debris"):AddItem(pc, 5)
  3610. coroutine.resume(coroutine.create(function(p)
  3611. for ii = 1, 7 do
  3612. p.Transparency = ii / 7
  3613. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3614. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3615. swait()
  3616. end
  3617. p:Remove()
  3618. end), pc)
  3619. end
  3620. end
  3621. swait()
  3622. for i = 1, 20 do
  3623. do
  3624. CPlane = MousePlane()
  3625. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3626. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3627. if i == 5 or i == 10 then
  3628. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3629. pc.Mesh.MeshType = "FileMesh"
  3630. pc.Anchored = true
  3631. pc.CanCollide = false
  3632. pc.Parent = workspace
  3633. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3634. pc.Name = "Shockwave"
  3635. game:GetService("Debris"):AddItem(pc, 5)
  3636. coroutine.resume(coroutine.create(function(p)
  3637. for ii = 1, 13 do
  3638. p.Transparency = ii / 13
  3639. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3640. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3641. swait()
  3642. end
  3643. p:Remove()
  3644. end), pc)
  3645. else
  3646. do
  3647. do
  3648. if i == 2 or i == 10 then
  3649. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3650. pc.Mesh.MeshType = "FileMesh"
  3651. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3652. pc.Parent = workspace
  3653. pc.Anchored = true
  3654. pc.CanCollide = false
  3655. pc.Transparency = 0.5
  3656. game:GetService("Debris"):AddItem(pc, 5)
  3657. coroutine.resume(coroutine.create(function(p)
  3658. for ii = 1, 20 do
  3659. p.Transparency = ii / 20
  3660. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3661. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3662. swait()
  3663. end
  3664. p:Remove()
  3665. end), pc)
  3666. end
  3667. if i % 4 == 0 then
  3668. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3669. applyCameraShake(v, 80 + i * 10, 4)
  3670. end
  3671. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3672. pc.Mesh.MeshType = "FileMesh"
  3673. pc.Anchored = true
  3674. pc.CanCollide = false
  3675. pc.Parent = workspace
  3676. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3677. pc.Name = "Shockwave"
  3678. game:GetService("Debris"):AddItem(pc, 5)
  3679. coroutine.resume(coroutine.create(function(p)
  3680. for ii = 1, 10 do
  3681. p.Transparency = ii / 10
  3682. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3683. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3684. swait()
  3685. end
  3686. p:Remove()
  3687. end), pc)
  3688. else
  3689. do
  3690. do
  3691. if i % 1 == 0 then
  3692. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3693. eff.Parent = workspace
  3694. eff.Name = "BloodEffect"
  3695. eff.Anchored = true
  3696. eff.CanCollide = false
  3697. game:GetService("Debris"):AddItem(eff, 5)
  3698. coroutine.resume(coroutine.create(function(p, V, x)
  3699. A = vPlayer.Character.Torso.Velocity / 60
  3700. for i = 1, 8 do
  3701. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3702. p.Transparency = 0.2
  3703. p.CFrame = p.CFrame * V + A
  3704. swait()
  3705. end
  3706. p:Remove()
  3707. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3708. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3709. eff.Parent = workspace
  3710. eff.Name = "BloodEffect"
  3711. eff.Anchored = true
  3712. eff.CanCollide = false
  3713. game:GetService("Debris"):AddItem(eff, 5)
  3714. coroutine.resume(coroutine.create(function(p, V, x)
  3715. A = vPlayer.Character.Torso.Velocity / 60
  3716. for i = 1, 12 do
  3717. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3718. p.Transparency = 0.75 + i / 48
  3719. p.CFrame = p.CFrame * V + A
  3720. swait()
  3721. end
  3722. p:Remove()
  3723. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3724. end
  3725. do
  3726. fwait()
  3727. end
  3728. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3729.  
  3730. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3731.  
  3732. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3733.  
  3734. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3735.  
  3736. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3737.  
  3738. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3739.  
  3740. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3741.  
  3742. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3743.  
  3744. end
  3745. end
  3746. end
  3747. end
  3748. end
  3749. end
  3750. end
  3751. end
  3752. cl = 0
  3753. clastframe = lastframe
  3754. for i = 1, 6 do
  3755. swait()
  3756. cl = cl + i * 0.05
  3757. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3758. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3759. pc.CanCollide = false
  3760. pc.Anchored = true
  3761. pc.Parent = workspace
  3762. game:GetService("Debris"):AddItem(pc, 5)
  3763. coroutine.resume(coroutine.create(function(p)
  3764. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3765. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3766. for i = 1, 30 do
  3767. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3768. p.Transparency = i / 30
  3769. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3770. swait()
  3771. end
  3772. p:Remove()
  3773. end), pc)
  3774. end
  3775. cl = 0
  3776. clastframe = lastframe
  3777. local Grabbee = nil
  3778. for i = 1, 15 do
  3779. fwait()
  3780. do
  3781. if i == 3 then
  3782. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3783. pc.Mesh.MeshType = "FileMesh"
  3784. pc.Anchored = true
  3785. pc.CanCollide = false
  3786. pc.Parent = workspace
  3787. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3788. pc.Name = "Shockwave"
  3789. game:GetService("Debris"):AddItem(pc, 5)
  3790. coroutine.resume(coroutine.create(function(p)
  3791. for ii = 1, 10 do
  3792. p.Transparency = ii / 10
  3793. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3794. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3795. swait()
  3796. end
  3797. p:Remove()
  3798. end), pc)
  3799. end
  3800. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3801. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3802. Grabbee = v
  3803. do break end
  3804. end
  3805. do
  3806. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3807. pc.CanCollide = false
  3808. pc.Anchored = true
  3809. pc.Parent = workspace
  3810. game:GetService("Debris"):AddItem(pc, 5)
  3811. coroutine.resume(coroutine.create(function(p)
  3812. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3813. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3814. for i = 1, 20 do
  3815. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3816. p.Transparency = i / 20
  3817. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3818. swait()
  3819. end
  3820. p:Remove()
  3821. end), pc)
  3822. do
  3823. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3824. pc.CanCollide = false
  3825. pc.Anchored = true
  3826. pc.Parent = workspace
  3827. game:GetService("Debris"):AddItem(pc, 5)
  3828. coroutine.resume(coroutine.create(function(p)
  3829. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3830. for i = 1, 20 do
  3831. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3832. p.Transparency = 0.5 + i / 40
  3833. p.CFrame = p.CFrame * R
  3834. swait()
  3835. end
  3836. p:Remove()
  3837. end), pc)
  3838. if i <= 6 then
  3839. cl = cl + i * 0.05
  3840. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3841. end
  3842. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3843.  
  3844. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3845.  
  3846. end
  3847. end
  3848. end
  3849. end
  3850. if Grabbee ~= nil then
  3851. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3852. Grabbee.Stats.Stun.Value = 999
  3853. end
  3854. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3855. cbuff.Name = "DecreaseDef"
  3856. cbuff.Value = -2
  3857. Mana.Value = Mana.Value - 10
  3858. if useRageVer == true then
  3859. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3860. else
  3861. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3862. end
  3863. local Grabdone = false
  3864. gpos = Instance.new("BodyPosition")
  3865. gpos.Name = ":<"
  3866. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3867. gpos.P = 5000
  3868. gpos.D = 600
  3869. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3870. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3871. coroutine.resume(coroutine.create(function(NNoob)
  3872. nubgyro = nil
  3873. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3874. if NNoob.Parent == nil then
  3875. break
  3876. else
  3877. if NNoob.Humanoid.Health < 0 then
  3878. break
  3879. end
  3880. end
  3881. NNoob.Humanoid.PlatformStand = true
  3882. if nubgyro == nil or nubpos == nil then
  3883. if NNoob.Torso:FindFirstChild(":>") then
  3884. NNoob.Torso[":>"]:Remove()
  3885. end
  3886. if NNoob.Torso:FindFirstChild(":<") then
  3887. NNoob.Torso[":<"]:Remove()
  3888. end
  3889. nubgyro = Instance.new("BodyGyro")
  3890. nubgyro.Name = ":>"
  3891. nubgyro.Parent = NNoob.Torso
  3892. nubgyro.P = 5000
  3893. nubgyro.D = 200
  3894. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3895. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3896. nubpos = Instance.new("BodyPosition")
  3897. nubpos.Name = ":<"
  3898. nubpos.Parent = NNoob.Torso
  3899. nubpos.P = 8000
  3900. nubpos.D = 200
  3901. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3902. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3903. else
  3904. if nubgyro.Parent == nil then
  3905. nubgyro = nil
  3906. nubpos = nil
  3907. else
  3908. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3909. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3910. end
  3911. end
  3912. swait()
  3913. end
  3914. if nubpos and nubgyro then
  3915. nubpos:Remove()
  3916. nubgyro:Remove()
  3917. if NNoob:FindFirstChild("Humanoid") then
  3918. NNoob.Humanoid.PlatformStand = false
  3919. end
  3920. end
  3921. end), Grabbee)
  3922. p = Instance.new("Sound", vPlayer.Character.Torso)
  3923. p.Volume = 1
  3924. p.Pitch = 0.9
  3925. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3926. p:Play()
  3927. game:GetService("Debris"):AddItem(p, 3)
  3928. BodyVel.velocity = Vector3.new()
  3929. cl = 0
  3930. clastframe = lastframe
  3931. for i = 1, 7 do
  3932. swait()
  3933. cl = cl + i * 0.036
  3934. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3935. end
  3936. cl = 0
  3937. clastframe = lastframe
  3938. for i = 1, 8 do
  3939. swait()
  3940. cl = cl + i * 0.028
  3941. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3942. end
  3943. p = Instance.new("Sound", vPlayer.Character.Torso)
  3944. p.Volume = 1
  3945. p.Pitch = 0.55
  3946. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3947. p:Play()
  3948. game:GetService("Debris"):AddItem(p, 3)
  3949. p = Instance.new("Sound", vPlayer.Character.Torso)
  3950. p.Volume = 1
  3951. p.Pitch = 1
  3952. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3953. p:Play()
  3954. game:GetService("Debris"):AddItem(p, 3)
  3955. p = Instance.new("Sound", vPlayer.Character.Torso)
  3956. p.Volume = 1
  3957. p.Pitch = 0.4
  3958. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3959. p:Play()
  3960. game:GetService("Debris"):AddItem(p, 3)
  3961. p = Instance.new("Sound", Grabbee.Torso)
  3962. p.Volume = 1
  3963. p.Pitch = 1
  3964. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3965. p:Play()
  3966. game:GetService("Debris"):AddItem(p, 3)
  3967. local sees = math.ceil(Mana.Value / borb)
  3968. local sees2 = (math.ceil(Corruption / borb))
  3969. local partic1, partic2 = nil, nil
  3970. partic1 = Instance.new("ParticleEmitter")
  3971. partic1.Name = "AttackParticleEmitter3"
  3972. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3973. partic1.LightEmission = 0
  3974. partic1.ZOffset = 2
  3975. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3976. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3977. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3978. partic1.Rate = 80
  3979. partic1.VelocitySpread = 180
  3980. partic1.Speed = NumberRange.new(6, 10)
  3981. partic1.Lifetime = NumberRange.new(1, 1.2)
  3982. partic1.Rotation = NumberRange.new(-180, 180)
  3983. partic1.RotSpeed = NumberRange.new(-100, 100)
  3984. partic1.Parent = Grabbee.Torso
  3985. if useRageVer then
  3986. partic2 = Instance.new("ParticleEmitter", p)
  3987. partic2.Name = "AttackParticleEmitter3"
  3988. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3989. partic2.LightEmission = 0
  3990. partic2.ZOffset = 1
  3991. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3992. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3993. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3994. partic2.Rate = 60
  3995. partic2.VelocitySpread = 180
  3996. partic2.Speed = NumberRange.new(1, 2)
  3997. partic2.Lifetime = NumberRange.new(1, 1.2)
  3998. partic2.Rotation = NumberRange.new(-180, 180)
  3999. partic2.RotSpeed = NumberRange.new(-100, 100)
  4000. partic2.Acceleration = Vector3.new(0, 10, 0)
  4001. partic2.Parent = Grabbee.Torso
  4002. end
  4003. for i = 1, borb + borb % 2 do
  4004. swait()
  4005. if i % 2 == 0 then
  4006. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4007. local st = Grabbee:FindFirstChild("Stats")
  4008. if st and st:FindFirstChild("Mana") then
  4009. if st.Mana.Value >= 3 then
  4010. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4011. st.Mana.Value = st.Mana.Value - 3
  4012. else
  4013. st.Mana.Value = 0
  4014. end
  4015. end
  4016. end
  4017. do
  4018. if sees <= Mana.Value then
  4019. Mana.Value = Mana.Value - sees
  4020. else
  4021. Mana.Value = 0
  4022. end
  4023. if useRageVer then
  4024. if sees2 <= Corruption then
  4025. Corruption = Corruption - sees2
  4026. else
  4027. Corruption = 0
  4028. end
  4029. end
  4030. if useRageVer == true and i % 2 == 0 then
  4031. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4032. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4033. end
  4034. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4035. eb.Parent = workspace
  4036. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4037. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4038. game:GetService("Debris"):AddItem(eb, 3)
  4039. coroutine.resume(coroutine.create(function(p)
  4040. local r = math.random(-3, 3) * 9
  4041. if r > -12 and r < 1 then
  4042. r = -12
  4043. else
  4044. if r < 12 and r > -1 then
  4045. r = 12
  4046. end
  4047. end
  4048. for i = 1, 12 do
  4049. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4050. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4051. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4052. swait()
  4053. end
  4054. p:Remove()
  4055. end), eb)
  4056. end
  4057. do
  4058. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4059. eff.Parent = workspace
  4060. eff.Name = "BloodEffect"
  4061. eff.Anchored = true
  4062. eff.CanCollide = false
  4063. game:GetService("Debris"):AddItem(eff, 5)
  4064. coroutine.resume(coroutine.create(function(p, V, x)
  4065. A = vPlayer.Character.Torso.Velocity / 60
  4066. for i = 1, 8 do
  4067. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4068. p.Transparency = 0.75 + i / 32
  4069. p.CFrame = p.CFrame * V + A
  4070. swait()
  4071. end
  4072. p:Remove()
  4073. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4074. if i % 5 == 0 then
  4075. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4076. applyCameraShake(v, 120, 5)
  4077. end
  4078. applyCameraShake(vPlayer.Character, 120, 5)
  4079. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4080. pc.Mesh.MeshType = "FileMesh"
  4081. pc.Anchored = true
  4082. pc.CanCollide = false
  4083. pc.Parent = workspace
  4084. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4085. pc.Name = "Shockwave"
  4086. game:GetService("Debris"):AddItem(pc, 5)
  4087. coroutine.resume(coroutine.create(function(p)
  4088. for ii = 1, 13 do
  4089. p.Transparency = ii / 13
  4090. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4091. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4092. swait()
  4093. end
  4094. p:Remove()
  4095. end), pc)
  4096. end
  4097. do
  4098. if Grabbee.Parent == nil then
  4099. break
  4100. else
  4101. if Grabbee:FindFirstChild("Humanoid") == nil then
  4102. break
  4103. end
  4104. end
  4105. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4106. eff.Parent = workspace
  4107. eff.Name = "BloodEffect"
  4108. eff.Anchored = true
  4109. eff.CanCollide = false
  4110. game:GetService("Debris"):AddItem(eff, 5)
  4111. coroutine.resume(coroutine.create(function(p, V, x)
  4112. A = vPlayer.Character.Torso.Velocity / 60
  4113. for i = 1, 12 do
  4114. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4115. p.Transparency = 0.25 + i / 48
  4116. p.CFrame = p.CFrame * V + A
  4117. swait()
  4118. end
  4119. p:Remove()
  4120. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4121. do
  4122. if i % 3 == 0 then
  4123. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4124. pc.CanCollide = false
  4125. pc.Anchored = true
  4126. pc.Parent = workspace
  4127. game:GetService("Debris"):AddItem(pc, 5)
  4128. coroutine.resume(coroutine.create(function(p)
  4129. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4130. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4131. for i = 1, 20 do
  4132. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4133. p.Transparency = i / 20
  4134. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4135. swait()
  4136. end
  4137. p:Remove()
  4138. end), pc)
  4139. end
  4140. end
  4141. end
  4142. end
  4143. end
  4144. end
  4145. cl = 0
  4146. clastframe = lastframe
  4147. for i = 1, 5 do
  4148. wait()
  4149. cl = cl + i * 0.07
  4150. if i == 3 then
  4151. Grabdone = true
  4152. partic1.Enabled = false
  4153. game:GetService("Debris"):AddItem(partic1, 5)
  4154. if partic2 then
  4155. partic2.Enabled = false
  4156. game:GetService("Debris"):AddItem(partic2, 5)
  4157. end
  4158. p = Instance.new("Sound", vPlayer.Character.Torso)
  4159. p.Volume = 1
  4160. p.Pitch = 0.95
  4161. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4162. p:Play()
  4163. game:GetService("Debris"):AddItem(p, 3)
  4164. if Grabbee:FindFirstChild("Stats") then
  4165. if Grabbee.Stats.Mana.Value >= 10 then
  4166. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4167. else
  4168. Grabbee.Stats.Mana.Value = 0
  4169. end
  4170. if Grabbee.Stats.Stunned.Value == false then
  4171. Grabbee.Stats.Stun.Value = 999
  4172. end
  4173. end
  4174. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4175. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4176. pc.Mesh.MeshType = "FileMesh"
  4177. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4178. pc.Parent = workspace
  4179. pc.Anchored = true
  4180. pc.CanCollide = false
  4181. pc.Transparency = 0.5
  4182. game:GetService("Debris"):AddItem(pc, 5)
  4183. coroutine.resume(coroutine.create(function(p)
  4184. for ii = 1, 28 do
  4185. p.Transparency = ii / 28
  4186. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4187. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4188. swait()
  4189. end
  4190. p:Remove()
  4191. end), pc)
  4192. for loel = 1, 8 do
  4193. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4194. eff.Parent = workspace
  4195. eff.Name = "BloodEffect"
  4196. eff.Anchored = true
  4197. eff.CanCollide = false
  4198. game:GetService("Debris"):AddItem(eff, 5)
  4199. coroutine.resume(coroutine.create(function(p, V, x)
  4200. for i = 1, 25 do
  4201. p.Transparency = 0.5 + i / 50
  4202. p.CFrame = p.CFrame + x / 2
  4203. swait()
  4204. end
  4205. p:Remove()
  4206. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4207. end
  4208. for loel = 1, 3 do
  4209. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4210. eff.Parent = workspace
  4211. eff.Name = "BloodEffect"
  4212. eff.Anchored = true
  4213. eff.CanCollide = false
  4214. game:GetService("Debris"):AddItem(eff, 5)
  4215. coroutine.resume(coroutine.create(function(p, V, x)
  4216. for i = 1, 25 do
  4217. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4218. p.Transparency = 0.25 + i / 18.75
  4219. p.CFrame = p.CFrame * V
  4220. swait()
  4221. end
  4222. p:Remove()
  4223. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4224. end
  4225. end
  4226. do
  4227. do
  4228. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4229. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4230.  
  4231. end
  4232. end
  4233. end
  4234. cbuff:Remove()
  4235. gpos:Remove()
  4236. else
  4237. do
  4238. for i = 1, 4 do
  4239. fwait()
  4240. BodyVel.velocity = BodyVel.velocity / 1.25
  4241. end
  4242. do
  4243. cl = 0
  4244. coroutine.resume(coroutine.create(function(p)
  4245. for i = 1, 30 do
  4246. p.Volume = 1 - i / 30
  4247. swait()
  4248. end
  4249. p:Stop()
  4250. end), pb)
  4251. clastframe = lastframe
  4252. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4253. for i = 1, 15 do
  4254. fwait()
  4255. BodyVel.velocity = BodyVel.velocity / 1.2
  4256. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4257. end
  4258. if Grabbee == nil then
  4259. Cooldowns["4"] = CooldownsB["4"] / 3
  4260. else
  4261. Cooldowns["4"] = CooldownsB["4"]
  4262. end
  4263. end
  4264. end
  4265. end
  4266. CanInterrupt(true)
  4267. PlayerIsAttacking = false
  4268. BodyVel.Parent = nil
  4269. BodyGyro.Parent = nil
  4270. Ult = false
  4271. end
  4272.  
  4273.  
  4274.  
  4275. mouse.KeyDown:connect(function(k)
  4276.  
  4277. k = k:lower()
  4278. if k == "q" then
  4279. BlastStorm()
  4280. end
  4281. if k == "e" then
  4282. WindFloor2()
  4283. end
  4284. if k == "t" then
  4285. WindFloor()
  4286. end
  4287. end)
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296. local BC = BrickColor.new
  4297. local Col3 = Color3.new
  4298. local Inst = Instance.new
  4299. local Ud2 = UDim2.new
  4300. local FONT = "SourceSansLight"
  4301.  
  4302.  
  4303.  
  4304.  
  4305.  
  4306.  
  4307.  
  4308. Colour1 = BC("Pastel Blue")
  4309. Colour2 = BC("Black")
  4310. Colour3 = BC("Ghost grey")
  4311. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4312. Chaos_UI.Name = "Chaos UI"
  4313. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4314.  
  4315.  
  4316. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4317. Moves.BackgroundTransparency = .8
  4318. Moves.BorderSizePixel = 0
  4319. Moves.Name = "Moves"
  4320. Moves.Position = Ud2(-.2, 0, .4, 0)
  4321. Moves.Size = Ud2(.2, 0, .5, 0)
  4322. Moves.ScrollBarThickness = 8
  4323. OM.Name = "VML"
  4324. OM.Position = Ud2(.002, 0, .83, 0)
  4325. OM.Size = Ud2(.05, 0, .08, 0)
  4326. OM.Visible = false
  4327. OM.Style = "RobloxRoundButton"
  4328. OM.Font = FONT
  4329. OM.Text = "View Move List"
  4330. OM.TextColor3 = Col3(1,1,1)
  4331. OM.TextScaled = true
  4332. local Title = Inst("TextLabel", Moves)
  4333. Title.BackgroundTransparency = 1
  4334. Title.Name = "Title"
  4335. Title.Size = Ud2(1, 0, .014, 0)
  4336. Title.Font = FONT
  4337. Title.Text = "Move List"
  4338. Title.TextColor3 = Col3(1,1,1)
  4339. Title.TextScaled = true
  4340. Title.TextStrokeTransparency = 0
  4341.  
  4342. OM.Visible = true
  4343.  
  4344. function Create_Moves_In_List()
  4345. local ah = .012
  4346. local am = .012
  4347. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4348. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4349. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4350. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4351. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4352. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4353. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4354. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4355. end
  4356. Create_Moves_In_List()
  4357.  
  4358.  
  4359. local mopen = false
  4360. OM.MouseButton1Click:connect(function()
  4361. if not Debounces.UIAction and not mopen then
  4362. Debounces.UIAction = true
  4363. OM.Text = "Hide Move List"
  4364. mopen = true
  4365. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4366. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4367. wait(.3)
  4368. Debounces.UIAction = false
  4369. elseif not Debounces.UIAction and mopen then
  4370. Debounces.UIAction = true
  4371. OM.Text = "View Move List"
  4372. mopen = false
  4373. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4374. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4375. wait(.3)
  4376. Debounces.UIAction = false
  4377. end
  4378. end)
  4379.  
  4380.  
  4381.  
  4382.  
  4383.  
  4384. local animpose = "Idle"
  4385. local lastanimpose = "Idle"
  4386. local sine = 0
  4387. local change = 1
  4388. local val = 0
  4389. local ffing = false
  4390. -------------------------------
  4391. game:GetService("RunService").RenderStepped:connect(function()
  4392. --[[if char.Humanoid.Jump == true then
  4393. jump = true
  4394. else
  4395. jump = false
  4396. end]]
  4397. char.Humanoid.FreeFalling:connect(function(f)
  4398. if f then
  4399. ffing = true
  4400. else
  4401. ffing = false
  4402. end
  4403. end)
  4404. sine = sine + change
  4405. if jumpn == true then
  4406. animpose = "Jumping"
  4407. elseif ffing == true then
  4408. animpose = "Freefalling"
  4409. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4410. animpose = "Idle"
  4411. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4412. animpose = "Walking"
  4413. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4414. animpose = "Running"
  4415. end
  4416. if animpose ~= lastanimpose then
  4417. sine = 0
  4418. if Debounces.NoIdl == false then
  4419. if animpose == "Idle" then
  4420. for i = 1, 2 do
  4421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4427. end
  4428. elseif animpose == "Walking" then
  4429. for i = 1, 2 do
  4430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4436. end
  4437. elseif animpose == "Running" then
  4438. for i = 1, 2 do
  4439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4445. wait()
  4446. end
  4447. end
  4448. else
  4449. end
  4450. end
  4451. lastanimpose = animpose
  4452. if Debounces.NoIdl == false then
  4453. if animpose == "Idle" then
  4454. change = 0.5
  4455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4458. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4462. elseif animpose == "Walking" then
  4463. change = 1
  4464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4470. elseif animpose == "Running" then
  4471. change = 1
  4472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4478. end
  4479. end
  4480. end)
  4481.  
  4482. hum.MaxHealth = math.huge
  4483. wait(3)
  4484. hum.Health = math.huge
  4485.  
  4486.  
  4487. spawn(function()
  4488. while wait(2)
  4489. do
  4490. GroundWave3()
  4491. end
  4492. end)
  4493.  
  4494.  
  4495. while true do --Loop
  4496. wait(0.04)
  4497. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4498. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4499. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4500. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4501. wait(0.04)
  4502. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4503. wait(0.04)
  4504. end
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