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  1. spawn(function()local a=Instance.new("Message",workspace)a.Text="Fe penisito loaded"wait(11)a:Destroy()end)local b="Torso"if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").RigType==Enum.HumanoidRigType.R15 then b="UpperTorso"end;local c=game.Players.LocalPlayer.Character;local d=Instance.new("Model",workspace)local e=Instance.new("Part",d)e.Name="Torso"e.CanCollide=false;e.Anchored=true;local f=Instance.new("Part",d)f.Name="Head"f.Anchored=true;f.CanCollide=false;local g=Instance.new("Humanoid",d)g.Name="Humanoid"e.Position=Vector3.new(0,9999,0)f.Position=Vector3.new(0,9991,0)game.Players.LocalPlayer.Character=d;wait(5)game.Players.LocalPlayer.Character=c;wait(6)game:GetService('RunService').Stepped:connect(function()game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=true end)game:GetService('RunService').RenderStepped:connect(function()game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=true end)plr=game.Players.LocalPlayer;mouse=plr:GetMouse()game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy()local h=Instance.new("Humanoid")h.Parent=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Humanoid.Parent=game.Lighting;local i=game.Players.LocalPlayer.Character["Right Arm"]i.Name="HumanoidRootPart"h.HipHeight=5;workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character.HumanoidRootPart;for j,k in pairs(game.Players.LocalPlayer.Character:GetChildren())do if k.Name~=i.Name and k.Name~="Humanoid"and k.Name~="Left Arm"and k.Name~="Left Leg"and k.Name~="Right Leg"then k:Destroy()elseif k.Name=="Left Arm"then local l=Instance.new("BodyPosition",k)l.MaxForce=Vector3.new(99999,99999,99999)local m=Instance.new("BodyGyro",k)m.MaxTorque=Vector3.new(9999999,9999999,999999)spawn(function()l.D=300;while true do l.Position=i.Position+Vector3.new(0,1.8+1.8+1.8-0.3,0)wait()end end)elseif k.Name=="Left Leg"then local l=Instance.new("BodyPosition",k)l.MaxForce=Vector3.new(99999,99999,99999)local m=Instance.new("BodyGyro",k)m.MaxTorque=Vector3.new(9999999,9999999,999999)spawn(function()l.D=300;while true do l.Position=i.Position+Vector3.new(0,1.8-0.3,0)wait()end end)elseif k.Name=="Right Leg"then local l=Instance.new("BodyPosition",k)l.MaxForce=Vector3.new(99999,99999,99999)local m=Instance.new("BodyGyro",k)m.MaxTorque=Vector3.new(9999999,9999999,999999)spawn(function()l.D=300;while true do l.Position=i.Position+Vector3.new(0,1.8+1.8-0.3,0)wait()end end)elseif k.Name==i.Name then local m=Instance.new("BodyGyro",k)m.MaxTorque=Vector3.new(9999999,9999999,999999)m.CFrame=CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))end end;power=999999;power=power*10;wait(.1)local mouse=game.Players.LocalPlayer:GetMouse()local plr=game.Players.LocalPlayer;local n=i;local o=true;local p=true;local q={f=0,b=0,l=0,r=0}local r={f=0,b=0,l=0,r=0}local s=120;local t=15;function Fly()local m=Instance.new("BodyGyro",n)m.P=9e4;m.maxTorque=Vector3.new(0,0,0)m.cframe=n.CFrame;local u=Instance.new("BodyVelocity",n)u.velocity=Vector3.new(0,0,0)u.maxForce=Vector3.new(9e9,9e9,9e9)repeat wait()if q.l+q.r~=0 or q.f+q.b~=0 then t=t+.2;if t>s then t=s end elseif not(q.l+q.r~=0 or q.f+q.b~=0)and t~=0 then t=t-1;if t<0 then t=0 end end;if q.l+q.r~=0 or q.f+q.b~=0 then u.velocity=(game.Workspace.CurrentCamera.CoordinateFrame.lookVector*(q.f+q.b)+game.Workspace.CurrentCamera.CoordinateFrame*CFrame.new(q.l+q.r,(q.f+q.b)*.2,0).p-game.Workspace.CurrentCamera.CoordinateFrame.p)*t;r={f=q.f,b=q.b,l=q.l,r=q.r}elseif q.l+q.r==0 and q.f+q.b==0 and t~=0 then u.velocity=(game.Workspace.CurrentCamera.CoordinateFrame.lookVector*(r.f+r.b)+game.Workspace.CurrentCamera.CoordinateFrame*CFrame.new(r.l+r.r,(r.f+r.b)*.2,0).p-game.Workspace.CurrentCamera.CoordinateFrame.p)*t else u.velocity=Vector3.new(0,0,0)end until not o;q={f=0,b=0,l=0,r=0}r={f=0,b=0,l=0,r=0}t=0;m:Destroy()u:Destroy()end;mouse.KeyDown:connect(function(v)if v:lower()=="e"then if o then o=false else o=true;Fly()end elseif v:lower()=="w"then q.f=1 elseif v:lower()=="s"then q.b=-1 elseif v:lower()=="a"then q.l=-1 elseif v:lower()=="d"then q.r=1 end end)mouse.KeyUp:connect(function(v)if v:lower()=="w"then q.f=0 elseif v:lower()=="s"then q.b=0 elseif v:lower()=="a"then q.l=0 elseif v:lower()=="d"then q.r=0 elseif v:lower()=="r"then end end)Fly()
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