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- Owner = game.CreatorId
- game.Players.PlayerAdded:Connect(function(p)
- if p.UserId == Owner then
- print( 'it worked' )
- elseif a == 2 then
- print( 'a ist zwei' )
- else
- print( 'a ist nicht eins oder zwei')
- print( 'a ist ', a)
- end
- end)
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