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  1. version=53;
  2. class EditorData
  3. {
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  5. angleGridStep=0.2617994;
  6. scaleGridStep=1;
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  13. class MarkerIDProvider
  14. {
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  30. addons[]=
  31. {
  32. "A3_Armor_F_Beta_APC_Tracked_02",
  33. "A3_Misc_F_Helpers",
  34. "A3_Soft_F_Offroad_01",
  35. "A3_Structures_F_EPA_Items_Medical",
  36. "A3_Structures_F_Civ_Accessories",
  37. "A3_Structures_F_Civ_Constructions",
  38. "A3_Structures_F_Exp_Civilian_Accessories",
  39. "A3_Structures_F_Items_Food",
  40. "A3_Structures_F_Civ_Garbage",
  41. "A3_Structures_F_EPC_Civ_Garbage",
  42. "A3_Structures_F_Civ_Market",
  43. "A3_Structures_F_EPB_Items_Documents",
  44. "A3_Structures_F_Items_Vessels",
  45. "A3_Structures_F_EPA_Items_Tools",
  46. "A3_Structures_F_Items_Tools",
  47. "A3_Structures_F_EPB_Civ_Garbage",
  48. "A3_Weapons_F",
  49. "A3_Structures_F_EPA_Civ_Constructions",
  50. "A3_Structures_F_System",
  51. "A3_Structures_F_Furniture",
  52. "A3_Structures_F_Civ_Camping",
  53. "A3_Structures_F_EPA_Items_Food",
  54. "A3_Structures_F_Heli_Items_Food",
  55. "A3_Structures_F_Items_Electronics",
  56. "A3_Structures_F_Walls",
  57. "A3_Static_F_Mortar_01",
  58. "A3_Structures_F_Wrecks",
  59. "A3_Soft_F_Gamma_SUV_01",
  60. "A3_Soft_F_Gamma_Van_01",
  61. "A3_Soft_F_Gamma_Hatchback_01",
  62. "A3_Structures_F_Mil_Flags",
  63. "A3_Structures_F_Mil_Helipads",
  64. "A3_Structures_F_Mil_BagFence",
  65. "A3_Characters_F"
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  67. class AddonsMetaData
  68. {
  69. class List
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  72. class Item0
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  75. name="Arma 3 Beta - Armored Land Vehicles";
  76. author="Bohemia Interactive";
  77. url="https://www.arma3.com";
  78. };
  79. class Item1
  80. {
  81. className="A3_Misc_F";
  82. name="Arma 3 - 3D Aids and Helpers";
  83. author="Bohemia Interactive";
  84. url="https://www.arma3.com";
  85. };
  86. class Item2
  87. {
  88. className="A3_Soft_F";
  89. name="Arma 3 Alpha - Unarmored Land Vehicles";
  90. author="Bohemia Interactive";
  91. url="https://www.arma3.com";
  92. };
  93. class Item3
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  96. name="Arma 3 Survive Episode - Buildings and Structures";
  97. author="Bohemia Interactive";
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  99. };
  100. class Item4
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  103. name="Arma 3 - Buildings and Structures";
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  106. };
  107. class Item5
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  110. name="Arma 3 Apex - Civilian Buildings";
  111. author="Bohemia Interactive";
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  113. };
  114. class Item6
  115. {
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  117. name="Arma 3 Win Episode - Buildings and Structures";
  118. author="Bohemia Interactive";
  119. url="https://www.arma3.com";
  120. };
  121. class Item7
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  124. name="Arma 3 Adapt Episode - Buildings and Structures";
  125. author="Bohemia Interactive";
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  127. };
  128. class Item8
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  130. className="A3_Weapons_F";
  131. name="Arma 3 Alpha - Weapons and Accessories";
  132. author="Bohemia Interactive";
  133. url="https://www.arma3.com";
  134. };
  135. class Item9
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  138. name="Arma 3 Helicopters - Buildings and Structures";
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  142. class Item10
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  145. name="Arma 3 Alpha - Turrets";
  146. author="Bohemia Interactive";
  147. url="https://www.arma3.com";
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  149. class Item11
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  152. name="Arma 3 - Vehicle Wrecks";
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  154. url="https://www.arma3.com";
  155. };
  156. class Item12
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  160. author="Bohemia Interactive";
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  162. };
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  167. author="Bohemia Interactive";
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  170. class Item14
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  173. name="Arma 3 Alpha - Characters and Clothing";
  174. author="Bohemia Interactive";
  175. url="https://www.arma3.com";
  176. };
  177. };
  178. };
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  181. {
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  184. debriefing=0;
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  233. class Entities
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  251. init="clearWeaponCargo this; clearMagazineCargo this; clearItemCargo this; clearBackpackCargo this; ";
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  254. id=15;
  255. type="O_APC_Tracked_02_cannon_F";
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  2316. ammo=0.156896;
  2317. fuel=0.29590145;
  2318. textures="Guerilla_06";
  2319. };
  2320. id=658;
  2321. type="B_G_Offroad_01_repair_F";
  2322. atlOffset=-0.0070037842;
  2323. class CustomAttributes
  2324. {
  2325. class Attribute0
  2326. {
  2327. property="ammoBox";
  2328. expression="[_this,_value] call bis_fnc_initAmmoBox;";
  2329. class Value
  2330. {
  2331. class data
  2332. {
  2333. class type
  2334. {
  2335. type[]=
  2336. {
  2337. "STRING"
  2338. };
  2339. };
  2340. value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
  2341. };
  2342. };
  2343. };
  2344. nAttributes=1;
  2345. };
  2346. };
  2347. class Item95
  2348. {
  2349. dataType="Object";
  2350. class PositionInfo
  2351. {
  2352. position[]={7362.3906,60.140293,15351.911};
  2353. angles[]={6.2192717,0,0.081157811};
  2354. };
  2355. side="Empty";
  2356. flags=4;
  2357. class Attributes
  2358. {
  2359. health=0.54581809;
  2360. ammo=0.20009999;
  2361. lock="LOCKED";
  2362. fuel=0.12929016;
  2363. textures="Darkred";
  2364. dynamicSimulation=1;
  2365. };
  2366. id=659;
  2367. type="C_Offroad_01_F";
  2368. atlOffset=-3.8146973e-006;
  2369. class CustomAttributes
  2370. {
  2371. class Attribute0
  2372. {
  2373. property="ammoBox";
  2374. expression="[_this,_value] call bis_fnc_initAmmoBox;";
  2375. class Value
  2376. {
  2377. class data
  2378. {
  2379. class type
  2380. {
  2381. type[]=
  2382. {
  2383. "STRING"
  2384. };
  2385. };
  2386. value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
  2387. };
  2388. };
  2389. };
  2390. nAttributes=1;
  2391. };
  2392. };
  2393. class Item96
  2394. {
  2395. dataType="Object";
  2396. class PositionInfo
  2397. {
  2398. position[]={7721.7998,158.06966,14366.782};
  2399. };
  2400. side="Empty";
  2401. flags=5;
  2402. class Attributes
  2403. {
  2404. };
  2405. id=660;
  2406. type="FlagPole_F";
  2407. atlOffset=-1.5258789e-005;
  2408. };
  2409. class Item97
  2410. {
  2411. dataType="Object";
  2412. class PositionInfo
  2413. {
  2414. position[]={7700.5234,152.48047,14351.164};
  2415. angles[]={6.2658529,0,0.050623242};
  2416. };
  2417. side="Empty";
  2418. flags=4;
  2419. class Attributes
  2420. {
  2421. };
  2422. id=661;
  2423. type="Land_CampingTable_small_F";
  2424. atlOffset=0.0012969971;
  2425. };
  2426. class Item98
  2427. {
  2428. dataType="Object";
  2429. class PositionInfo
  2430. {
  2431. position[]={7699.9766,152.53983,14349.712};
  2432. angles[]={4.7355056,3.6155357,0.050623242};
  2433. };
  2434. side="Empty";
  2435. flags=4;
  2436. class Attributes
  2437. {
  2438. };
  2439. id=662;
  2440. type="Land_CampingChair_V2_F";
  2441. atlOffset=0.0059814453;
  2442. };
  2443. class Item99
  2444. {
  2445. dataType="Object";
  2446. class PositionInfo
  2447. {
  2448. position[]={7699.5361,152.57004,14352.461};
  2449. angles[]={6.2658529,5.547883,0.050623242};
  2450. };
  2451. side="Empty";
  2452. flags=4;
  2453. class Attributes
  2454. {
  2455. };
  2456. id=663;
  2457. type="Land_CampingChair_V2_F";
  2458. atlOffset=0.016967773;
  2459. };
  2460. class Item100
  2461. {
  2462. dataType="Object";
  2463. class PositionInfo
  2464. {
  2465. position[]={7703.7427,152.77084,14352.825};
  2466. angles[]={6.2658529,0.8851487,0.049292382};
  2467. };
  2468. side="Empty";
  2469. flags=4;
  2470. class Attributes
  2471. {
  2472. };
  2473. id=664;
  2474. type="Land_CampingChair_V2_F";
  2475. atlOffset=1.5258789e-005;
  2476. };
  2477. class Item101
  2478. {
  2479. dataType="Object";
  2480. class PositionInfo
  2481. {
  2482. position[]={8382.7568,75.919456,13982.073};
  2483. angles[]={0.013332055,2.014194,0.014664836};
  2484. };
  2485. side="Empty";
  2486. class Attributes
  2487. {
  2488. };
  2489. id=667;
  2490. type="Land_HelipadEmpty_F";
  2491. };
  2492. class Item102
  2493. {
  2494. dataType="Layer";
  2495. name="Orbat_1";
  2496. id=700;
  2497. atlOffset=185.97;
  2498. };
  2499. class Item103
  2500. {
  2501. dataType="Layer";
  2502. name="Orbat_2";
  2503. id=702;
  2504. atlOffset=185.97;
  2505. };
  2506. class Item104
  2507. {
  2508. dataType="Layer";
  2509. name="Orbat_3";
  2510. id=720;
  2511. atlOffset=185.97;
  2512. };
  2513. class Item105
  2514. {
  2515. dataType="Layer";
  2516. name="Orbat_4";
  2517. id=722;
  2518. atlOffset=185.97;
  2519. };
  2520. class Item106
  2521. {
  2522. dataType="Layer";
  2523. name="Orbat_5";
  2524. id=724;
  2525. atlOffset=185.97;
  2526. };
  2527. class Item107
  2528. {
  2529. dataType="Object";
  2530. class PositionInfo
  2531. {
  2532. position[]={7282.0391,49.454483,15431.146};
  2533. angles[]={6.2618575,0,0.050614551};
  2534. };
  2535. side="Empty";
  2536. class Attributes
  2537. {
  2538. name="END_HELIPAD";
  2539. };
  2540. id=732;
  2541. type="Land_HelipadEmpty_F";
  2542. };
  2543. class Item108
  2544. {
  2545. dataType="Layer";
  2546. name="Orbat_6";
  2547. id=733;
  2548. atlOffset=185.97;
  2549. };
  2550. class Item109
  2551. {
  2552. dataType="Object";
  2553. class PositionInfo
  2554. {
  2555. position[]={8044.6743,182.71167,13794.662};
  2556. angles[]={0.016004669,0,6.1822004};
  2557. };
  2558. side="Empty";
  2559. flags=4;
  2560. class Attributes
  2561. {
  2562. createAsSimpleObject=1;
  2563. disableSimulation=1;
  2564. };
  2565. id=764;
  2566. type="Land_WoodenBox_F";
  2567. };
  2568. class Item110
  2569. {
  2570. dataType="Object";
  2571. class PositionInfo
  2572. {
  2573. position[]={7358.2612,61.505722,15262.504};
  2574. angles[]={0.11811411,5.8099966,6.2791886};
  2575. };
  2576. side="Empty";
  2577. flags=4;
  2578. class Attributes
  2579. {
  2580. };
  2581. id=772;
  2582. type="Land_BagFence_Round_F";
  2583. };
  2584. class Item111
  2585. {
  2586. dataType="Object";
  2587. class PositionInfo
  2588. {
  2589. position[]={7359.3911,61.364552,15263.574};
  2590. angles[]={0.11811411,5.1049833,6.2791886};
  2591. };
  2592. side="Empty";
  2593. flags=4;
  2594. class Attributes
  2595. {
  2596. };
  2597. id=775;
  2598. type="Land_BagFence_End_F";
  2599. };
  2600. class Item112
  2601. {
  2602. dataType="Object";
  2603. class PositionInfo
  2604. {
  2605. position[]={7356.6035,61.496437,15262.451};
  2606. angles[]={0.107583,3.6462011,0.0093286335};
  2607. };
  2608. side="Empty";
  2609. flags=4;
  2610. class Attributes
  2611. {
  2612. };
  2613. id=776;
  2614. type="Land_BagFence_End_F";
  2615. };
  2616. class Item113
  2617. {
  2618. dataType="Group";
  2619. side="East";
  2620. class Entities
  2621. {
  2622. items=1;
  2623. class Item0
  2624. {
  2625. dataType="Object";
  2626. class PositionInfo
  2627. {
  2628. position[]={8348.2109,76.520752,13990.206};
  2629. angles[]={6.2818413,5.8531709,6.2631841};
  2630. };
  2631. side="East";
  2632. flags=6;
  2633. class Attributes
  2634. {
  2635. skill=0.2;
  2636. rank="SERGEANT";
  2637. isPlayer=1;
  2638. isPlayable=1;
  2639. };
  2640. id=840;
  2641. type="O_Story_CEO_F";
  2642. class CustomAttributes
  2643. {
  2644. class Attribute0
  2645. {
  2646. property="pitch";
  2647. expression="_this setpitch _value;";
  2648. class Value
  2649. {
  2650. class data
  2651. {
  2652. class type
  2653. {
  2654. type[]=
  2655. {
  2656. "SCALAR"
  2657. };
  2658. };
  2659. value=0.98000002;
  2660. };
  2661. };
  2662. };
  2663. nAttributes=1;
  2664. };
  2665. };
  2666. };
  2667. class Attributes
  2668. {
  2669. };
  2670. id=48;
  2671. };
  2672. };
  2673. };
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