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Oct 18th, 2018
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  1. if (!isDedicated && isNull player) then
  2. {
  3. waitUntil {!isNull player};
  4. };
  5.  
  6.  
  7.  
  8.  
  9. player createDiaryRecord ["Diary", ["Credits", "<br/>Mission by Force_Majeure.<br/><br/>"]];
  10.  
  11.  
  12. player createDiaryRecord ["Diary", ["PLAYER NOTES (MUST READ)", "<br/>Vehicles will respawn after two minutes. The AH-1W will respawn after five minutes. Demo the caches via a satchel or AT4. Pilots must take be careful around the AO due to ground fire and MANPADs. Mission is JIP/RSPN"]];
  13.  
  14.  
  15. player createDiaryRecord ["Diary", ["Service and Support", "Aircraft<br/><br/>1x UH-60<br/>1x MH-6<br/>1x AH-6<br/>1x AH-1W Cobra<br/><br/>Vehicles<br/><br/>2x Stryker (M2)<br/>1x Stryker (Mk19)<br/>3x HMMWV<br/><br/>6x Repair/Refuel/Rearm MTVRs<br/>"]];
  16.  
  17.  
  18. player createDiaryRecord ["Diary", ["Threats", "<br/>The objectives are fiercly guarded with Iraqi insurgents. Vehicles and light armor stolen from the Iraqi police are known to be in the possession of the enemy. The enemy is thought to have possession of MANPADs. The enemy will not use IED's, but rather ambush our forces with firepower."]];
  19.  
  20. player createDiaryRecord ["Diary", ["Resupply", "<br/>Resupply is vital for this operation as the AO is far away from base. The Strykers and UH-60 Blackhawk all carry ammo stores."]];
  21.  
  22. player createDiaryRecord ["Diary",["Command and Signal","
  23.  
  24. Callsigns
  25. <br/>
  26. HQ - Gambling Gear
  27. <br/>
  28. 1st Squad - Alpha
  29. <br/>
  30. 2nd Squad - Bravo
  31. <br/>
  32. 3rd Squad - Charlie
  33. <br/>
  34. 1st Stryker - Steele 1-1
  35. <br/>
  36. 2nd Stryker - Steele 1-2
  37. <br/>
  38. 3rd Stryker - Steele 1-3
  39. <br/>
  40. 1st Mortar Team - Ottawa 1-1
  41. <br/>
  42. 2nd Mortar Team - Ottawa 1-2
  43. <br/>
  44. AH-1W Gunship - Pistol 1-1
  45. <br/>
  46. UH-60 Transport - Klondike 1-1
  47. <br/>
  48. MH-6/AH-6 - Klondike 1-2
  49. <br/>
  50. Recommended Frequencies
  51. <br/>
  52. Platoon Net - 148/117F Channel 1
  53. <br/>
  54. Tactical Air Control Party - 148/117F Channel 2
  55. <br/>
  56. Firemission Request Net - 148/117F Channel 3
  57. <br/>
  58. 1st Squad - 343 Channel 1
  59. <br/>
  60. 2nd Squad - 343 Channel 2
  61. <br/>
  62. 3rd Squad - 343 Channel 3
  63. <br/>
  64. Platoon HQ - 343 Channel 4
  65. <br/>
  66. Steel 1-1 - 343 Channel 5
  67. <br/>
  68. Steel 1-2 - 343 Channel 6
  69. <br/>
  70. Steel 1-3 - 343 Channel 7
  71.  
  72. "]];
  73.  
  74. player createDiaryRecord ["Diary", [" Mortar Teams", "<br/>The mortar teams possess M113's that are loaded with arty shells. The teams can use these M113's to enhance their position for arty delivery."]];
  75.  
  76. player createDiaryRecord ["Diary", [" Strykers", "<br/>The Strykers are expected to provide support for infantry as well as transport squads."]];
  77.  
  78. player createDiaryRecord ["Diary", [" AH-1W Cobras", "<br/>The AH-1W should orbit at a safe IP (ingress point) and communicate with the JTAC on the ground to engage targets via 9 Line CAS briefs, making single CAS runs and then returning back to the IP. The AH-1 should remain at distance from the AO as MANPADs and ground fire will endanger its safety. The AH-1W SHOULD NOT fly around the AO killing as many enemies as possible. This is unrealistic, unsafe, and spoils the fun for the ground troops."]];
  79.  
  80. player createDiaryRecord ["Diary", [" C. Combined Arms", "<br/>The commander may choose to utilize combined arms on OBJ1 and OBJ2. The commander can utilize helicopters and mechanized vehicles to accomplish both objectives. Combined arms will utilize both air and ground assets to complete its mission. This strategy capitalizes on all the advantages of the previous strategies but possesses a highly complex logistical situation."]];
  81.  
  82. player createDiaryRecord ["Diary", [" B. Air Assault", "<br/>The commander may choose to utilize an air assault on OBJ1 and OBJ2. Helicopters will transport troops to secure LZ's and then launch attacks on the Objectives. Helicopters may choose to fast rope or land depending on the LZ. The advantage of this strategy is fast mobilization and frequent resupply. With air assault, the commander can attack both objectives at once from different directions. The disadvantages of air assault are groundfire and lack of heavy firepower from mechanized units."]];
  83.  
  84.  
  85. player createDiaryRecord ["Diary", [" A. Mech Inf Assault", "<br/>The commander may choose to utilize a mechanized infantry assault on OBJ1 and OBJ2. The commander will form a convoy mixing Strykers and HMMWV's to complete OBJ1 and then OBJ2. The advantage of this strategy is heavy firepower and infantry support when searching for the caches. The disadvantages of a mechanized assault include RPG's and rather slow mobilization."]];
  86.  
  87.  
  88. player createDiaryRecord ["Diary", ["Execution", "<br/>Execution of the mission is up to the commander and is as follows:"]];
  89.  
  90.  
  91. player createDiaryRecord ["Diary", ["Mission", "<br/>The 2nd Infantry Division, and 1st Marine Aviation Wing have been tasked to find and destroy the caches at <marker name='objmarker1'>OBJ 1</marker> and <marker name='objmarker2'>OBJ 2</marker>.<br/><br/>"]];
  92.  
  93.  
  94. player createDiaryRecord ["Diary", ["Situation", "<br/>The city of Fallujah has become a stronghold for Ba'athist and Al Qaeda insurgents. It is estimated that nearly 200 insurgents have strongpointed the northeast corner of the city to protect their weapon caches and supplies."]];
  95.  
  96.  
  97. player createDiaryRecord ["Diary", ["Introduction", "<br/>This mission emulates some of the conditions that defined the occupation during the early stages of Operation Iraqi Freedom, the second U.S. military engagement in Iraq . This mission does not recreate a specific event, but replicates various situations of the conflict. This in no way resembles Battle of Kar-ah-bala."]];
  98.  
  99.  
  100. player createDiaryRecord ["Diary", ["Operation Iraqi Freedom", "By Force_Majeure"]];
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107. //Objective 2
  108.  
  109. tskobj_2 = player createSimpleTask["Find Cache at OBJ 2"];
  110. tskobj_2 setSimpleTaskDescription ["Find and destroy the weapons cache designated as <marker name='objmarker2'>Objective 2</marker>.", "Find Cache at OBJ 2", "Find Cache at OBJ 2"];
  111.  
  112.  
  113.  
  114.  
  115.  
  116. //Objective 1
  117.  
  118. tskobj_1 = player createSimpleTask["Find Cache at OBJ 1"];
  119. tskobj_1 setSimpleTaskDescription ["Find and destroy the weapons cache designated as <marker name='objmarker1'>Objective 1</marker>.", "Find Cache at OBJ 1", "Find Cache at OBJ 1"];
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