Advertisement
Guest User

Untitled

a guest
Aug 24th, 2019
99
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.25 KB | None | 0 0
  1. command /vanish:
  2. permission: vanish.sk
  3. trigger:
  4. if {vanish.%player} is not set:
  5. hide player to all players
  6. add "%player%" to {vanish::*}
  7. add 1 to {tablist.vanish}
  8. set {vanish.%player%} to true
  9. send "&e&lVanish is activate" to player
  10. broadcast "&e%player% left the game
  11. execute player command "/tablist refresh"
  12. stop
  13. else:
  14. reveal player to all players
  15. send "&e&lVanish is deactivate" to player
  16. remove "%player% from {vanish::*}
  17. add -1 to {tablist.vanish}
  18. delete {vanish.%player%}
  19. broadcast "&7%player% &ehas joined the game!"
  20. execute player command "/tablist refresh"
  21. stop
  22. on join:
  23. if {vanish.%player} is true:
  24. reveal player to all players
  25. send "&eVanish is deactivate" to player
  26. remove "%player%" from {vanish::*}
  27. add -1 to {tablist.vanish}
  28. delete {vanish.%player%}
  29. execute player command "/tablist refresh"
  30. stop
  31.  
  32. on damage:
  33. if {vanish.%victim%} is true:
  34. cancel event
  35.  
  36. on drop:
  37. if {vanish.%player%} is true:
  38. cancel event
  39.  
  40. command /tablist refresh:
  41. executable by:console and players
  42. trigger:
  43. loop all players:
  44. set tab header to {@tabHeader} and footer to {@tabFooter} for loop-player
  45. message "{@prefixTabList} &7Tablist Reloaded :" to the command sender
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement