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SV Error - crash instead of save

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Sep 29th, 2016
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  1. Message: Object reference not set to an instance of an object.
  2. InnerException:
  3. Stack Trace: at StardewValley.FarmAnimal.dayUpdate(GameLocation environtment)
  4. at StardewValley.AnimalHouse.DayUpdate(Int32 dayOfMonth)
  5. at StardewValley.Buildings.Building.dayUpdate(Int32 dayOfMonth)
  6. at StardewValley.Buildings.Coop.dayUpdate(Int32 dayOfMonth)
  7. at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth)
  8. at StardewValley.Farm.DayUpdate(Int32 dayOfMonth)
  9. at StardewValley.Game1.newDayAfterFade()
  10. at StardewValley.Game1.UpdateOther(GameTime time)
  11. at StardewValley.Game1.Update(GameTime gameTime)
  12. at Microsoft.Xna.Framework.Game.Tick()
  13. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  14. at Microsoft.Xna.Framework.GameHost.OnIdle()
  15. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  16. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  17. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  18. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  19. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  20. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  21. at System.Windows.Forms.Application.Run(Form mainForm)
  22. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  23. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  24. at StardewValley.Program.Main(String[] args)
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