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xbox360-wireless-cemu

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Jan 5th, 2014
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  1. [Options]
  2. UseAutoPad=0            #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
  3. UseInitBeep=1           #use 0 to 1; default 1; beep on init
  4.  
  5. # Wireless Xbox Controller
  6. [PAD1]
  7. Index=0             #controller index in game controllers list; 0 is first; -1 to ignore this pad
  8. Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  9. Left Analog Y=-2        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  10. Right Analog X=4        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  11. Right Analog Y=-5       #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  12. Left Analog X Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  13. Left Analog Y Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  14. Right Analog X Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  15. Right Analog Y Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  16. Left Analog X+ Button=0     #button id; 0 to disable
  17. Left Analog X- Button=0     #button id; 0 to disable
  18. Left Analog Y+ Button=0     #button id; 0 to disable
  19. Left Analog Y- Button=0     #button id; 0 to disable
  20. Right Analog X+ Button=0    #button id; 0 to disable
  21. Right Analog X- Button=0    #button id; 0 to disable
  22. Right Analog Y+ Button=0    #button id; 0 to disable
  23. Right Analog Y- Button=0    #button id; 0 to disable
  24. D-pad POV=1         #POV index; 0 to disable
  25. D-pad Up=0          #button id; 0 to disable
  26. D-pad Down=0            #button id; 0 to disable
  27. D-pad Left=0            #button id; 0 to disable
  28. D-pad Right=0           #button id; 0 to disable
  29. A=1             #button id; 0 to disable
  30. B=2             #button id; 0 to disable
  31. X=3             #button id; 0 to disable
  32. Y=4             #button id; 0 to disable
  33. Left Shoulder=5         #button id; 0 to disable
  34. Right Shoulder=6        #button id; 0 to disable
  35. Back=7              #button id; 0 to disable
  36. Start=8             #button id; 0 to disable
  37. Left Thumb=10           #button id; 0 to disable
  38. Right Thumb=11          #button id; 0 to disable
  39. Left Trigger=a3         #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  40. Right Trigger=a6            #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  41. UseForceFeedback=0      #use 0 to 1; default 0
  42. ForceLargeGain=10000        #use 0 to 10000; default 10000; effect intensity
  43. ForceLargePeriod=120000     #use 0 to 200000; default 120000; effect frequency; wheel only
  44. ForceLargeFadeTime=10       #use 0 to 100; default 10
  45. ForceLargeFadeIn=0      #use 0 to 1; default 1
  46. ForceLargeFadeOut=0     #use 0 to 1; default 1
  47. ForceLargeStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  48. ForceSmallGain=10000        #use 0 to 10000; default 10000; effect intensity
  49. ForceSmallPeriod=30000      #use 0 to 200000; default 30000; effect frequency; wheel only
  50. ForceSmallFadeTime=10       #use 0 to 100 default 10
  51. ForceSmallFadeIn=0      #use 0 to 1; default 1
  52. ForceSmallFadeOut=0     #use 0 to 1; default 1
  53. ForceSmallStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  54. WheelInertiaGain=2500       #use 0 to 10000; default 2500; effect intensity; wheel only
  55. WheelSpringGain=5000        #use 0 to 10000; default 5000; effect intensity; wheel only
  56. SteeringWheel=0         #use 0 to 1; enable for all wheel effects
  57.  
  58. [PAD2]
  59. Index=1             #controller index in game controllers list; 0 is first; -1 to ignore this pad
  60. Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  61. Left Analog Y=-2        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  62. Right Analog X=3        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  63. Right Analog Y=-6       #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  64. Left Analog X Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  65. Left Analog Y Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  66. Right Analog X Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  67. Right Analog Y Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  68. Left Analog X+ Button=0     #button id; 0 to disable
  69. Left Analog X- Button=0     #button id; 0 to disable
  70. Left Analog Y+ Button=0     #button id; 0 to disable
  71. Left Analog Y- Button=0     #button id; 0 to disable
  72. Right Analog X+ Button=0    #button id; 0 to disable
  73. Right Analog X- Button=0    #button id; 0 to disable
  74. Right Analog Y+ Button=0    #button id; 0 to disable
  75. Right Analog Y- Button=0    #button id; 0 to disable
  76. D-pad POV=1         #POV index; 0 to disable
  77. D-pad Up=0          #button id; 0 to disable
  78. D-pad Down=0            #button id; 0 to disable
  79. D-pad Left=0            #button id; 0 to disable
  80. D-pad Right=0           #button id; 0 to disable
  81. A=2             #button id; 0 to disable
  82. B=3             #button id; 0 to disable
  83. X=1             #button id; 0 to disable
  84. Y=4             #button id; 0 to disable
  85. Left Shoulder=5         #button id; 0 to disable
  86. Right Shoulder=6        #button id; 0 to disable
  87. Back=9              #button id; 0 to disable
  88. Start=10            #button id; 0 to disable
  89. Left Thumb=11           #button id; 0 to disable
  90. Right Thumb=12          #button id; 0 to disable
  91. Left Trigger=7          #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  92. Right Trigger=8         #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
  93. UseForceFeedback=0      #use 0 to 1; default 0
  94. ForceLargeGain=10000        #use 0 to 10000; default 10000; effect intensity
  95. ForceLargePeriod=120000     #use 0 to 200000; default 120000; effect frequency; wheel only
  96. ForceLargeFadeTime=10       #use 0 to 100; default 10
  97. ForceLargeFadeIn=0      #use 0 to 1; default 1
  98. ForceLargeFadeOut=0     #use 0 to 1; default 1
  99. ForceLargeStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  100. ForceSmallGain=10000        #use 0 to 10000; default 10000; effect intensity
  101. ForceSmallPeriod=30000      #use 0 to 200000; default 30000; effect frequency; wheel only
  102. ForceSmallFadeTime=10       #use 0 to 100 default 10
  103. ForceSmallFadeIn=0      #use 0 to 1; default 1
  104. ForceSmallFadeOut=0     #use 0 to 1; default 1
  105. ForceSmallStartMag=0        #use 0 to 10000; default 2000; effect will begin with this value
  106. WheelInertiaGain=2500       #use 0 to 10000; default 2500; effect intensity; wheel only
  107. WheelSpringGain=5000        #use 0 to 10000; default 5000; effect intensity; wheel only
  108. SteeringWheel=0         #use 0 to 1; enable for all wheel effects
  109.  
  110. #Logitech G25 Racing Wheel / Generic Wheel
  111. [PAD3]
  112. Index=-1            #controller index in game controllers list; 0 is first; -1 to ignore this pad
  113. Left Analog X=1         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  114. Left Analog Y=7         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  115. Right Analog X=7        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  116. Right Analog Y=7        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
  117. Left Analog X Linear=30     #-100 to +100  raise this number to increase sensitivity near center
  118. Left Analog Y Linear=0      #-100 to +100  raise this number to increase sensitivity near center
  119. Right Analog X Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  120. Right Analog Y Linear=0     #-100 to +100  raise this number to increase sensitivity near center
  121. Left Analog X+ Button=0     #button id; 0 to disable
  122. Left Analog X- Button=0     #button id; 0 to disable
  123. Left Analog Y+ Button=0     #button id; 0 to disable
  124. Left Analog Y- Button=0     #button id; 0 to disable
  125. Right Analog X+ Button=0    #button id; 0 to disable
  126. Right Analog X- Button=0    #button id; 0 to disable
  127. Right Analog Y+ Button=0    #button id; 0 to disable
  128. Right Analog Y- Button=0    #button id; 0 to disable
  129. D-pad POV=1         #POV index; 0 to disable
  130. D-pad Up=0          #button id; 0 to disable
  131. D-pad Down=0            #button id; 0 to disable
  132. D-pad Left=0            #button id; 0 to disable
  133. D-pad Right=0           #button id; 0 to disable
  134. A=18                #button id; 0 to disable
  135. B=19                #button id; 0 to disable
  136. X=17                #button id; 0 to disable
  137. Y=16                #button id; 0 to disable
  138. Left Shoulder=6         #button id; 0 to disable
  139. Right Shoulder=5        #button id; 0 to disable
  140. Back=8              #button id; 0 to disable
  141. Start=7             #button id; 0 to disable
  142. Left Thumb=3            #button id; 0 to disable
  143. Right Thumb=4           #button id; 0 to disable
  144. Left Trigger=a-6        #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider  eg; s-1
  145. Right Trigger=a-2       #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider  eg; s-1
  146. UseForceFeedback=0      #use 0 to 1; default 0
  147. ForceLargeGain=8000     #use 0 to 10000; default 10000; effect intensity
  148. ForceLargePeriod=120000     #use 0 to 200000; default 120000; effect frequency; wheel only
  149. ForceLargeFadeTime=10       #use 0 to 100; default 10
  150. ForceLargeFadeIn=0      #use 0 to 1; default 1
  151. ForceLargeFadeOut=1     #use 0 to 1; default 1
  152. ForceLargeStartMag=1000     #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
  153. ForceSmallGain=8000     #use 0 to 10000; default 10000; effect intensity
  154. ForceSmallPeriod=30000      #use 0 to 200000; default 30000; effect frequency; wheel only
  155. ForceSmallFadeTime=10       #use 0 to 100; default 10
  156. ForceSmallFadeIn=0      #use 0 to 1; default 1
  157. ForceSmallFadeOut=1     #use 0 to 1; default 1
  158. ForceSmallStartMag=1000     #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
  159. WheelInertiaGain=2500       #use 0 to 10000; default 2500; effect intensity; wheel only
  160. WheelSpringGain=5000        #use 0 to 10000; default 5000; effect intensity; wheel only
  161. SteeringWheel=1         #use 0 to 1; enable for all wheel effects
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