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DW Harpy Phone Unlock

NyxFSSD Apr 19th, 2019 128 Never
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  1. GameView Start
  2. Possible achievement: Base_LastHeroStanding
  3. Possible achievement: Base_NoCards
  4. Possible achievement: Base_NoPowers
  5. Possible achievement: Base_WinFullHP
  6. Possible achievement: Base_CumulativeDamage, progress: 100
  7. Possible achievement: Base_LargeAttack
  8. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  9. Possible achievement: Base_CumulativeHeal, progress: 2621
  10. Possible achievement: Base_WinGame
  11. Possible achievement: Base_RedirectMany
  12. GameController puts Zombie Servant into play.
  13. GameController puts Zombie Servant into play.
  14. GameController puts Zombie Servant into play.
  15. GameController puts Zombie Servant into play.
  16. GloomWeaver shuffles their the villain deck.
  17. Went to GloomWeaver's Start phase.
  18. Went from GloomWeaver's Start phase to PlayCard phase.
  19. GameController plays Cursed Acolyte.
  20. Went from GloomWeaver's PlayCard phase to End phase.
  21. Zombie Servant initiates 2 Melee damage to Freedom Five Wraith.
  22. Zombie Servant deals Freedom Five Wraith 2 Melee damage.
  23. Freedom Five Wraith is now at 26 HP.
  24. Zombie Servant initiates 2 Melee damage to Ra: Setting Sun.
  25. Zombie Servant deals Ra: Setting Sun 2 Melee damage.
  26. Ra: Setting Sun is now at 26 HP.
  27. Zombie Servant initiates 2 Melee damage to Ra: Setting Sun.
  28. Zombie Servant deals Ra: Setting Sun 2 Melee damage.
  29. Ra: Setting Sun is now at 24 HP.
  30. Zombie Servant initiates 2 Melee damage to The Harpy.
  31. Zombie Servant deals The Harpy 2 Melee damage.
  32. The Harpy is now at 24 HP.
  33. Cursed Acolyte initiates 2 Fire damage to Freedom Five Wraith.
  34. Cursed Acolyte deals Freedom Five Wraith 2 Fire damage.
  35. Freedom Five Wraith is now at 24 HP.
  36. Cursed Acolyte initiates 2 Infernal damage to Freedom Five Wraith.
  37. Cursed Acolyte deals Freedom Five Wraith 2 Infernal damage.
  38. Freedom Five Wraith is now at 22 HP.
  39. Cursed Acolyte initiates 2 Fire damage to Prime Wardens Argent Adept.
  40. Cursed Acolyte deals Prime Wardens Argent Adept 2 Fire damage.
  41. Prime Wardens Argent Adept is now at 23 HP.
  42. Cursed Acolyte initiates 2 Infernal damage to Prime Wardens Argent Adept.
  43. Cursed Acolyte deals Prime Wardens Argent Adept 2 Infernal damage.
  44. Prime Wardens Argent Adept is now at 21 HP.
  45. Cursed Acolyte initiates 2 Fire damage to Ra: Setting Sun.
  46. Cursed Acolyte deals Ra: Setting Sun 2 Fire damage.
  47. Ra: Setting Sun is now at 22 HP.
  48. Cursed Acolyte initiates 2 Infernal damage to Ra: Setting Sun.
  49. Cursed Acolyte deals Ra: Setting Sun 2 Infernal damage.
  50. Ra: Setting Sun is now at 20 HP.
  51. Cursed Acolyte initiates 2 Fire damage to The Harpy.
  52. Cursed Acolyte deals The Harpy 2 Fire damage.
  53. The Harpy is now at 22 HP.
  54. Cursed Acolyte initiates 2 Infernal damage to The Harpy.
  55. Cursed Acolyte deals The Harpy 2 Infernal damage.
  56. The Harpy is now at 20 HP.
  57. Went from GloomWeaver's End phase to The Wraith's Start phase.
  58. Went from The Wraith's Start phase to PlayCard phase.
  59. GameController plays Impromptu Invention.
  60. The Wraith draws Throwing Knives.
  61. Impromptu Invention puts Mega Computer into play.
  62. The Wraith shuffles their The Wraith's deck.
  63. Impromptu Invention plays Throat Jab.
  64. Freedom Five Wraith initiates 2 Melee damage to Cursed Acolyte.
  65. Freedom Five Wraith deals Cursed Acolyte 2 Melee damage.
  66. Cursed Acolyte is now at 4 HP.
  67. Applying ongoing effect: Cursed Acolyte cannot deal damage.
  68. GameController moved Throat Jab to The Wraith's trash.
  69. GameController moved Impromptu Invention to The Wraith's trash.
  70. Went from The Wraith's PlayCard phase to UsePower phase.
  71. The Wraith uses the power on Freedom Five Wraith.
  72. The Wraith draws Utility Belt.
  73. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  74. Went from The Wraith's UsePower phase to DrawCard phase.
  75. The Wraith draws Trust Fund.
  76. The Wraith discards Throwing Knives.
  77. Freedom Five Wraith moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  78. The Harpy draws Direct Strike.
  79. Went from The Wraith's DrawCard phase to End phase.
  80. Went from The Wraith's End phase to The Argent Adept's Start phase.
  81. Went from The Argent Adept's Start phase to PlayCard phase.
  82. GameController plays Musaragni's Harp.
  83. Went from The Argent Adept's PlayCard phase to UsePower phase.
  84. The Argent Adept uses the power on Prime Wardens Argent Adept.
  85. Prime Wardens Argent Adept's Conduct puts Xu's Bell into play.
  86. Went from The Argent Adept's UsePower phase to DrawCard phase.
  87. The Argent Adept draws Instrumental Conjuration.
  88. Went from The Argent Adept's DrawCard phase to End phase.
  89. Went from The Argent Adept's End phase to Ra's Start phase.
  90. Went from Ra's Start phase to PlayCard phase.
  91. GameController plays Blazing Tornado.
  92. Went from Ra's PlayCard phase to UsePower phase.
  93. Ra uses the power on Blazing Tornado.
  94. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  95. Ra: Setting Sun deals GloomWeaver 3 Fire damage.
  96. GloomWeaver is now at 87 HP.
  97. Went from Ra's UsePower phase to DrawCard phase.
  98. Ra draws Inferno.
  99. Went from Ra's DrawCard phase to End phase.
  100. Went from Ra's End phase to The Harpy's Start phase.
  101. Went from The Harpy's Start phase to PlayCard phase.
  102. GameController plays Harpy Hex.
  103. The Harpy initiates 1 Infernal damage to Cursed Acolyte.
  104. The Harpy deals Cursed Acolyte 1 Infernal damage.
  105. Cursed Acolyte is now at 3 HP.
  106. Went from The Harpy's PlayCard phase to UsePower phase.
  107. The Harpy uses the power on The Harpy.
  108. The Harpy initiates 2 Infernal damage to Zombie Servant.
  109. The Harpy deals Zombie Servant 2 Infernal damage.
  110. Zombie Servant is now at 0 HP.
  111. The Harpy's Arcane Blast destroys Zombie Servant!
  112. GameController moved Zombie Servant to the villain trash.
  113. Went from The Harpy's UsePower phase to DrawCard phase.
  114. The Harpy draws Ancient Tome.
  115. Went from The Harpy's DrawCard phase to End phase.
  116. Went from The Harpy's End phase to Realm of Discord's Start phase.
  117. Went from Realm of Discord's Start phase to PlayCard phase.
  118. GameController plays Ethereal Bonds.
  119. Went from Realm of Discord's PlayCard phase to End phase.
  120. Ethereal Bonds initiates 2 Energy damage to Freedom Five Wraith.
  121. Mega Computer reduces the damage dealt to Freedom Five Wraith by Ethereal Bonds by 1.
  122. Ethereal Bonds deals Freedom Five Wraith 1 Energy damage.
  123. Freedom Five Wraith is now at 21 HP.
  124. Applying ongoing effect: Freedom Five Wraith cannot deal damage.
  125. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  126. Went from GloomWeaver's Start phase to PlayCard phase.
  127. GameController plays Zombie Servant.
  128. Went from GloomWeaver's PlayCard phase to End phase.
  129. Zombie Servant initiates 2 Melee damage to Freedom Five Wraith.
  130. Zombie Servant deals Freedom Five Wraith 2 Melee damage.
  131. Freedom Five Wraith is now at 19 HP.
  132. Zombie Servant initiates 2 Melee damage to Prime Wardens Argent Adept.
  133. Zombie Servant deals Prime Wardens Argent Adept 2 Melee damage.
  134. Prime Wardens Argent Adept is now at 19 HP.
  135. Zombie Servant initiates 2 Melee damage to The Harpy.
  136. Zombie Servant deals The Harpy 2 Melee damage.
  137. The Harpy is now at 18 HP.
  138. Zombie Servant initiates 2 Melee damage to Ra: Setting Sun.
  139. Zombie Servant deals Ra: Setting Sun 2 Melee damage.
  140. Ra: Setting Sun is now at 18 HP.
  141. Went from GloomWeaver's End phase to The Wraith's Start phase.
  142. Notice: an ongoing effect just expired: Cursed Acolyte cannot deal damage.
  143. Went from The Wraith's Start phase to PlayCard phase.
  144. GameController plays Trust Fund.
  145. The Wraith draws Suture Self.
  146. The Wraith discards Suture Self.
  147. Freedom Five Wraith moved Suture Self from The Wraith's hand to The Wraith's trash.
  148. The Harpy draws Applied Numerology.
  149. The Wraith draws Combat Stance.
  150. The Wraith discards Combat Stance.
  151. Freedom Five Wraith moved Combat Stance from The Wraith's hand to The Wraith's trash.
  152. The Harpy draws Mystical Outburst.
  153. The Wraith draws Stun Bolt.
  154. The Wraith draws Suture Self.
  155. The Wraith discards Suture Self.
  156. Trust Fund moved Suture Self from The Wraith's hand to The Wraith's trash.
  157. The Wraith discards Utility Belt.
  158. Trust Fund moved Utility Belt from The Wraith's hand to The Wraith's trash.
  159. GameController moved Trust Fund to The Wraith's trash.
  160. Went from The Wraith's PlayCard phase to UsePower phase.
  161. The Wraith uses the power on Freedom Five Wraith.
  162. The Wraith draws Inventory Barrage.
  163. The Wraith discards Inventory Barrage.
  164. Freedom Five Wraith moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  165. The Harpy draws Magical Bequest.
  166. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  167. Went from The Wraith's UsePower phase to DrawCard phase.
  168. The Wraith draws Smoke Bombs.
  169. The Wraith discards Smoke Bombs.
  170. Freedom Five Wraith moved Smoke Bombs from The Wraith's hand to The Wraith's trash.
  171. The Harpy draws Calling the Flock.
  172. Went from The Wraith's DrawCard phase to End phase.
  173. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  174. Went from The Wraith's End phase to The Argent Adept's Start phase.
  175. Went from The Argent Adept's Start phase to PlayCard phase.
  176. GameController plays Syncopated Onslaught.
  177. Went from The Argent Adept's PlayCard phase to UsePower phase.
  178. The Argent Adept uses the power on Prime Wardens Argent Adept.
  179. Prime Wardens Argent Adept's Conduct puts Silver Shadow into play.
  180. The Argent Adept activates the text on Syncopated Onslaught.
  181. Prime Wardens Argent Adept initiates 1 Sonic damage to GloomWeaver.
  182. Prime Wardens Argent Adept deals GloomWeaver 1 Sonic damage.
  183. GloomWeaver is now at 86 HP.
  184. Silver Shadow plays Instrumental Conjuration.
  185. Instrumental Conjuration puts Telamon's Lyra into play.
  186. The Argent Adept shuffles their The Argent Adept's deck.
  187. The Argent Adept draws Instrumental Conjuration.
  188. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  189. GameController moved Silver Shadow to The Argent Adept's trash.
  190. The Argent Adept activates the text on Syncopated Onslaught.
  191. Prime Wardens Argent Adept initiates 1 Sonic damage to GloomWeaver.
  192. Prime Wardens Argent Adept deals GloomWeaver 1 Sonic damage.
  193. GloomWeaver is now at 85 HP.
  194. Went from The Argent Adept's UsePower phase to DrawCard phase.
  195. The Argent Adept draws Arcane Cadence.
  196. Went from The Argent Adept's DrawCard phase to End phase.
  197. Went from The Argent Adept's End phase to Ra's Start phase.
  198. Went from Ra's Start phase to PlayCard phase.
  199. GameController plays Living Conflagration.
  200. Ra: Setting Sun initiates 2 Fire damage to Cursed Acolyte.
  201. Ra: Setting Sun deals Cursed Acolyte 2 Fire damage.
  202. Cursed Acolyte is now at 1 HP.
  203. Went from Ra's PlayCard phase to UsePower phase.
  204. Ra uses the power on Ra: Setting Sun.
  205. Ra: Setting Sun initiates 2 Fire damage to GloomWeaver.
  206. Ra: Setting Sun deals GloomWeaver 2 Fire damage.
  207. GloomWeaver is now at 83 HP.
  208. Ra: Setting Sun initiates 2 Fire damage to Cursed Acolyte.
  209. Ra: Setting Sun deals Cursed Acolyte 2 Fire damage.
  210. Cursed Acolyte is now at -1 HP.
  211. Ra: Setting Sun's Blaze of Glory destroys Cursed Acolyte!
  212. GloomWeaver puts Zombie Servant into play.
  213. GameController moved Cursed Acolyte to the villain trash.
  214. Ra: Setting Sun initiates 2 Fire damage to Zombie Servant.
  215. Ra: Setting Sun deals Zombie Servant 2 Fire damage.
  216. Zombie Servant is now at 0 HP.
  217. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  218. GameController moved Zombie Servant to the villain trash.
  219. Ra: Setting Sun initiates 2 Fire damage to Zombie Servant.
  220. Ra: Setting Sun deals Zombie Servant 2 Fire damage.
  221. Zombie Servant is now at 0 HP.
  222. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  223. GameController moved Zombie Servant to the villain trash.
  224. Ra: Setting Sun initiates 2 Fire damage to Zombie Servant.
  225. Ra: Setting Sun deals Zombie Servant 2 Fire damage.
  226. Zombie Servant is now at 0 HP.
  227. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  228. GameController moved Zombie Servant to the villain trash.
  229. Ra: Setting Sun initiates 2 Fire damage to Zombie Servant.
  230. Ra: Setting Sun deals Zombie Servant 2 Fire damage.
  231. Zombie Servant is now at 0 HP.
  232. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  233. GameController moved Zombie Servant to the villain trash.
  234. Ra: Setting Sun initiates 2 Fire damage to Zombie Servant.
  235. Ra: Setting Sun deals Zombie Servant 2 Fire damage.
  236. Zombie Servant is now at 0 HP.
  237. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  238. GameController moved Zombie Servant to the villain trash.
  239. Ra: Setting Sun initiates 2 Fire damage to Ethereal Bonds.
  240. Ra: Setting Sun deals Ethereal Bonds 2 Fire damage.
  241. Ethereal Bonds is now at 7 HP.
  242. Ra: Setting Sun initiates 2 Fire damage to Ra: Setting Sun.
  243. Ra: Setting Sun deals Ra: Setting Sun 2 Fire damage.
  244. Ra: Setting Sun is now at 16 HP.
  245. Ra: Setting Sun's Blaze of Glory destroys Living Conflagration!
  246. GameController moved Living Conflagration to Ra's trash.
  247. Ra: Setting Sun moved Flesh of the Sun God from Ra's deck to out of game.
  248. Ra: Setting Sun moved Fire Blast from Ra's deck to out of game.
  249. Ra: Setting Sun moved Living Conflagration from Ra's trash to out of game.
  250. Went from Ra's UsePower phase to DrawCard phase.
  251. Ra draws Inferno.
  252. Went from Ra's DrawCard phase to End phase.
  253. Went from Ra's End phase to The Harpy's Start phase.
  254. Went from The Harpy's Start phase to PlayCard phase.
  255. GameController plays Direct Strike.
  256. Direct Strike flips 1 token from The Harpy's {arcana} Control Pool to The Harpy's {avian} Control Pool.
  257. The Harpy initiates 1 Infernal damage to Ethereal Bonds.
  258. The Harpy deals Ethereal Bonds 1 Infernal damage.
  259. Ethereal Bonds is now at 6 HP.
  260. Direct Strike flips 1 token from The Harpy's {arcana} Control Pool to The Harpy's {avian} Control Pool.
  261. The Harpy initiates 1 Infernal damage to Ethereal Bonds.
  262. The Harpy deals Ethereal Bonds 1 Infernal damage.
  263. Ethereal Bonds is now at 5 HP.
  264. The Harpy draws Arcane Explosion.
  265. The Harpy draws Magical Bequest.
  266. GameController moved Direct Strike to The Harpy's trash.
  267. Went from The Harpy's PlayCard phase to UsePower phase.
  268. The Harpy uses the power on The Harpy.
  269. The Harpy initiates 2 Infernal damage to Ethereal Bonds.
  270. The Harpy deals Ethereal Bonds 2 Infernal damage.
  271. Ethereal Bonds is now at 3 HP.
  272. Went from The Harpy's UsePower phase to DrawCard phase.
  273. The Harpy draws Tenuous Focus.
  274. Went from The Harpy's DrawCard phase to End phase.
  275. Went from The Harpy's End phase to Realm of Discord's Start phase.
  276. Notice: an ongoing effect just expired: Freedom Five Wraith cannot deal damage.
  277. Went from Realm of Discord's Start phase to PlayCard phase.
  278. GameController plays Imbued Vitality.
  279. Made Strength of the Grave a target with 6 max HP and 6 current HP.
  280. Made Combat Stance a target with 6 max HP and 6 current HP.
  281. Made Combat Stance a target with 6 max HP and 6 current HP.
  282. Made Infrared Eyepiece a target with 6 max HP and 6 current HP.
  283. Made Infrared Eyepiece a target with 6 max HP and 6 current HP.
  284. Made Infrared Eyepiece a target with 6 max HP and 6 current HP.
  285. Made Mega Computer a target with 6 max HP and 6 current HP.
  286. Made Mega Computer a target with 6 max HP and 6 current HP.
  287. Made Mega Computer a target with 6 max HP and 6 current HP.
  288. Made Micro Targeting Computer a target with 6 max HP and 6 current HP.
  289. Made Micro Targeting Computer a target with 6 max HP and 6 current HP.
  290. Made Micro Targeting Computer a target with 6 max HP and 6 current HP.
  291. Made Razor Ordnance a target with 6 max HP and 6 current HP.
  292. Made Razor Ordnance a target with 6 max HP and 6 current HP.
  293. Made Razor Ordnance a target with 6 max HP and 6 current HP.
  294. Made Smoke Bombs a target with 6 max HP and 6 current HP.
  295. Made Smoke Bombs a target with 6 max HP and 6 current HP.
  296. Made Stun Bolt a target with 6 max HP and 6 current HP.
  297. Made Stun Bolt a target with 6 max HP and 6 current HP.
  298. Made Stun Bolt a target with 6 max HP and 6 current HP.
  299. Made Throwing Knives a target with 6 max HP and 6 current HP.
  300. Made Throwing Knives a target with 6 max HP and 6 current HP.
  301. Made Throwing Knives a target with 6 max HP and 6 current HP.
  302. Made Utility Belt a target with 6 max HP and 6 current HP.
  303. Made Utility Belt a target with 6 max HP and 6 current HP.
  304. Made Utility Belt a target with 6 max HP and 6 current HP.
  305. Made Akpunku's Drum a target with 6 max HP and 6 current HP.
  306. Made Alacritous Subdominant a target with 6 max HP and 6 current HP.
  307. Made Alacritous Subdominant a target with 6 max HP and 6 current HP.
  308. Made Cedistic Dissonant a target with 6 max HP and 6 current HP.
  309. Made Cedistic Dissonant a target with 6 max HP and 6 current HP.
  310. Made Counterpoint Bulwark a target with 6 max HP and 6 current HP.
  311. Made Counterpoint Bulwark a target with 6 max HP and 6 current HP.
  312. Made Drake's Pipes a target with 6 max HP and 6 current HP.
  313. Made Eydisar's Horn a target with 6 max HP and 6 current HP.
  314. Made Inspiring Supertonic a target with 6 max HP and 6 current HP.
  315. Made Inspiring Supertonic a target with 6 max HP and 6 current HP.
  316. Made Inventive Preparation a target with 6 max HP and 6 current HP.
  317. Made Inventive Preparation a target with 6 max HP and 6 current HP.
  318. Made Musaragni's Harp a target with 6 max HP and 6 current HP.
  319. Made Rhapsody of Vigor a target with 6 max HP and 6 current HP.
  320. Made Rhapsody of Vigor a target with 6 max HP and 6 current HP.
  321. Made Sarabande of Destruction a target with 6 max HP and 6 current HP.
  322. Made Sarabande of Destruction a target with 6 max HP and 6 current HP.
  323. Made Scherzo of Frost and Flame a target with 6 max HP and 6 current HP.
  324. Made Scherzo of Frost and Flame a target with 6 max HP and 6 current HP.
  325. Made Syncopated Onslaught a target with 6 max HP and 6 current HP.
  326. Made Syncopated Onslaught a target with 6 max HP and 6 current HP.
  327. Made Telamon's Lyra a target with 6 max HP and 6 current HP.
  328. Made Xu's Bell a target with 6 max HP and 6 current HP.
  329. Made Blazing Tornado a target with 6 max HP and 6 current HP.
  330. Made Blazing Tornado a target with 6 max HP and 6 current HP.
  331. Made Drawn to the Flame a target with 6 max HP and 6 current HP.
  332. Made Drawn to the Flame a target with 6 max HP and 6 current HP.
  333. Made Flame Barrier a target with 6 max HP and 6 current HP.
  334. Made Flame Barrier a target with 6 max HP and 6 current HP.
  335. Made Flesh of the Sun God a target with 6 max HP and 6 current HP.
  336. Made Flesh of the Sun God a target with 6 max HP and 6 current HP.
  337. Made Flesh of the Sun God a target with 6 max HP and 6 current HP.
  338. Made Imbued Fire a target with 6 max HP and 6 current HP.
  339. Made Imbued Fire a target with 6 max HP and 6 current HP.
  340. Made Living Conflagration a target with 6 max HP and 6 current HP.
  341. Made Living Conflagration a target with 6 max HP and 6 current HP.
  342. Made Living Conflagration a target with 6 max HP and 6 current HP.
  343. Made Solar Flare a target with 6 max HP and 6 current HP.
  344. Made Solar Flare a target with 6 max HP and 6 current HP.
  345. Made The Staff of Ra a target with 6 max HP and 6 current HP.
  346. Made The Staff of Ra a target with 6 max HP and 6 current HP.
  347. Made The Staff of Ra a target with 6 max HP and 6 current HP.
  348. Made The Staff of Ra a target with 6 max HP and 6 current HP.
  349. Made Wrathful Gaze a target with 6 max HP and 6 current HP.
  350. Made Wrathful Gaze a target with 6 max HP and 6 current HP.
  351. Made Ancient Tome a target with 6 max HP and 6 current HP.
  352. Made Ancient Tome a target with 6 max HP and 6 current HP.
  353. Made Ancient Tome a target with 6 max HP and 6 current HP.
  354. Made Applied Numerology a target with 6 max HP and 6 current HP.
  355. Made Applied Numerology a target with 6 max HP and 6 current HP.
  356. Made Conjured Aura a target with 6 max HP and 6 current HP.
  357. Made Conjured Aura a target with 6 max HP and 6 current HP.
  358. Made Harpy Hex a target with 6 max HP and 6 current HP.
  359. Made Harpy Hex a target with 6 max HP and 6 current HP.
  360. Made Harpy Hex a target with 6 max HP and 6 current HP.
  361. Made Magical Bequest a target with 6 max HP and 6 current HP.
  362. Made Magical Bequest a target with 6 max HP and 6 current HP.
  363. Made Swift Summoning a target with 6 max HP and 6 current HP.
  364. Made Swift Summoning a target with 6 max HP and 6 current HP.
  365. Made The Flock's Care a target with 6 max HP and 6 current HP.
  366. Made The Flock's Care a target with 6 max HP and 6 current HP.
  367. Made Uncontrollable Flock a target with 6 max HP and 6 current HP.
  368. Made Uncontrollable Flock a target with 6 max HP and 6 current HP.
  369. Went from Realm of Discord's PlayCard phase to End phase.
  370. Ethereal Bonds initiates 2 Energy damage to Prime Wardens Argent Adept.
  371. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Ethereal Bonds by 1.
  372. Ethereal Bonds deals Prime Wardens Argent Adept 1 Energy damage.
  373. Prime Wardens Argent Adept is now at 18 HP.
  374. Applying ongoing effect: Prime Wardens Argent Adept cannot deal damage.
  375. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  376. Went from GloomWeaver's Start phase to PlayCard phase.
  377. GameController plays Ophidia, the Deceiver.
  378. Went from GloomWeaver's PlayCard phase to End phase.
  379. Ophidia, the Deceiver initiates 4 Toxic damage to Freedom Five Wraith.
  380. Ophidia, the Deceiver deals Freedom Five Wraith 4 Toxic damage.
  381. Freedom Five Wraith is now at 15 HP.
  382. Went from GloomWeaver's End phase to The Wraith's Start phase.
  383. Went from The Wraith's Start phase to PlayCard phase.
  384. GameController plays Trust Fund.
  385. The Wraith draws Throat Jab.
  386. The Wraith draws Infrared Eyepiece.
  387. The Wraith discards Stun Bolt.
  388. Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  389. Ra draws The Staff of Ra.
  390. The Wraith draws Micro Targeting Computer.
  391. The Wraith discards Micro Targeting Computer.
  392. Freedom Five Wraith moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  393. The Harpy draws Ancient Tome.
  394. The Wraith draws Infrared Eyepiece.
  395. The Wraith discards Infrared Eyepiece.
  396. Trust Fund moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
  397. The Wraith discards Infrared Eyepiece.
  398. Trust Fund moved Infrared Eyepiece from The Wraith's hand to The Wraith's trash.
  399. GameController moved Trust Fund to The Wraith's trash.
  400. Went from The Wraith's PlayCard phase to UsePower phase.
  401. The Wraith uses the power on Freedom Five Wraith.
  402. The Wraith draws Mega Computer.
  403. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  404. Went from The Wraith's UsePower phase to DrawCard phase.
  405. The Wraith draws Razor Ordnance.
  406. The Wraith discards Razor Ordnance.
  407. Freedom Five Wraith moved Razor Ordnance from The Wraith's hand to The Wraith's trash.
  408. The Harpy draws Applied Numerology.
  409. Went from The Wraith's DrawCard phase to End phase.
  410. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  411. Went from The Wraith's End phase to The Argent Adept's Start phase.
  412. Went from The Argent Adept's Start phase to PlayCard phase.
  413. GameController plays Arcane Cadence.
  414. Revealed card: Drake's Pipes
  415. Revealed card: Vernal Sonata
  416. Revealed card: Syncopated Onslaught
  417. Revealed card: Polyphoric Flare
  418. Revealed card: Vernal Sonata
  419. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
  420. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
  421. Arcane Cadence moved Drake's Pipes from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  422. Arcane Cadence moved Polyphoric Flare from The Argent Adept's revealed cards to The Argent Adept's trash.
  423. Arcane Cadence plays Syncopated Onslaught.
  424. GameController moved Arcane Cadence to The Argent Adept's trash.
  425. Went from The Argent Adept's PlayCard phase to UsePower phase.
  426. The Argent Adept uses the power on Prime Wardens Argent Adept.
  427. Prime Wardens Argent Adept's Conduct puts Drake's Pipes into play.
  428. The Argent Adept activates the text on Syncopated Onslaught.
  429. Went from The Argent Adept's UsePower phase to DrawCard phase.
  430. The Argent Adept draws Vernal Sonata.
  431. Went from The Argent Adept's DrawCard phase to End phase.
  432. Went from The Argent Adept's End phase to Ra's Start phase.
  433. Went from Ra's Start phase to PlayCard phase.
  434. GameController plays The Staff of Ra.
  435. The Staff of Ra caused Ra: Setting Sun to regain 3 HP. HP is now 19.
  436. Went from Ra's PlayCard phase to UsePower phase.
  437. Ra uses the power on Blazing Tornado.
  438. Ra: Setting Sun initiates 3 Fire damage to Ophidia, the Deceiver.
  439. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  440. Ra: Setting Sun deals Ophidia, the Deceiver 4 Fire damage.
  441. Ophidia, the Deceiver is now at 4 HP.
  442. Went from Ra's UsePower phase to DrawCard phase.
  443. Ra draws Excavation.
  444. Went from Ra's DrawCard phase to End phase.
  445. Went from Ra's End phase to The Harpy's Start phase.
  446. Went from The Harpy's Start phase to PlayCard phase.
  447. GameController plays Calling the Flock.
  448. Calling the Flock puts Huginn & Muninn into play.
  449. Calling the Flock moves 1 cards to the top of The Harpy's Deck.
  450. The Harpy shuffles their The Harpy's deck.
  451. Calling the Flock tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  452. The Harpy initiates 1 Projectile damage to GloomWeaver.
  453. GloomWeaver made GloomWeaver immune to damage.
  454. Damage amount was 0, so no damage was dealt.
  455. The Harpy initiates 1 Projectile damage to Ophidia, the Deceiver.
  456. Huginn & Muninn increases the damage dealt by The Harpy by 1.
  457. The Harpy deals Ophidia, the Deceiver 2 Projectile damage.
  458. Ophidia, the Deceiver is now at 2 HP.
  459. The Harpy initiates 1 Projectile damage to Ethereal Bonds.
  460. Huginn & Muninn increases the damage dealt by The Harpy by 1.
  461. The Harpy deals Ethereal Bonds 2 Projectile damage.
  462. Ethereal Bonds is now at 1 HP.
  463. GameController moved Calling the Flock to The Harpy's trash.
  464. Went from The Harpy's PlayCard phase to UsePower phase.
  465. The Harpy uses the power on The Harpy.
  466. The Harpy initiates 2 Infernal damage to Ophidia, the Deceiver.
  467. The Harpy deals Ophidia, the Deceiver 2 Infernal damage.
  468. Ophidia, the Deceiver is now at 0 HP.
  469. The Harpy's Arcane Blast destroys Ophidia, the Deceiver!
  470. GameController moved Ophidia, the Deceiver to the villain trash.
  471. Went from The Harpy's UsePower phase to DrawCard phase.
  472. The Harpy draws The Flock's Care.
  473. Went from The Harpy's DrawCard phase to End phase.
  474. Huginn & Muninn flips 1 token from The Harpy's {arcana} Control Pool to The Harpy's {avian} Control Pool.
  475. The Harpy initiates 1 Infernal damage to Ethereal Bonds.
  476. The Harpy deals Ethereal Bonds 1 Infernal damage.
  477. Ethereal Bonds is now at 0 HP.
  478. The Harpy's Arcane Blast destroys Ethereal Bonds!
  479. GameController moved Ethereal Bonds to the environment trash.
  480. Went from The Harpy's End phase to Realm of Discord's Start phase.
  481. Notice: an ongoing effect just expired: Prime Wardens Argent Adept cannot deal damage.
  482. Went from Realm of Discord's Start phase to PlayCard phase.
  483. GameController plays Negative Energy Field.
  484. Negative Energy Field destroys Imbued Vitality!
  485. GameController moved Imbued Vitality to the environment trash.
  486. Went from Realm of Discord's PlayCard phase to End phase.
  487. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  488. Went from GloomWeaver's Start phase to PlayCard phase.
  489. GameController plays Profane Zealot.
  490. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  491. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  492. Profane Zealot reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  493. Damage amount was 0, so no damage was dealt.
  494. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  495. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  496. Damage amount was 0, so no damage was dealt.
  497. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  498. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  499. Damage amount was 0, so no damage was dealt.
  500. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  501. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  502. Damage amount was 0, so no damage was dealt.
  503. Went from GloomWeaver's PlayCard phase to End phase.
  504. Went from GloomWeaver's End phase to The Wraith's Start phase.
  505. Went from The Wraith's Start phase to PlayCard phase.
  506. GameController plays Mega Computer.
  507. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  508. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  509. Profane Zealot reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  510. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  511. Damage amount was 0, so no damage was dealt.
  512. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  513. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  514. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  515. Damage amount was 0, so no damage was dealt.
  516. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  517. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  518. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  519. Damage amount was 0, so no damage was dealt.
  520. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  521. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  522. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  523. Damage amount was 0, so no damage was dealt.
  524. Went from The Wraith's PlayCard phase to UsePower phase.
  525. The Wraith uses the power on Freedom Five Wraith.
  526. The Wraith draws Micro Targeting Computer.
  527. The Wraith discards Micro Targeting Computer.
  528. Freedom Five Wraith moved Micro Targeting Computer from The Wraith's hand to The Wraith's trash.
  529. The Argent Adept draws Sarabande of Destruction.
  530. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  531. Went from The Wraith's UsePower phase to DrawCard phase.
  532. The Wraith draws Grappling Hook.
  533. The Wraith discards Grappling Hook.
  534. Freedom Five Wraith moved Grappling Hook from The Wraith's hand to The Wraith's trash.
  535. The Argent Adept draws Rhapsody of Vigor.
  536. Went from The Wraith's DrawCard phase to End phase.
  537. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  538. Went from The Wraith's End phase to The Argent Adept's Start phase.
  539. Went from The Argent Adept's Start phase to PlayCard phase.
  540. GameController plays Rhapsody of Vigor.
  541. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  542. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  543. Profane Zealot reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  544. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  545. Damage amount was 0, so no damage was dealt.
  546. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  547. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  548. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  549. Damage amount was 0, so no damage was dealt.
  550. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  551. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  552. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  553. Damage amount was 0, so no damage was dealt.
  554. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  555. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  556. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  557. Damage amount was 0, so no damage was dealt.
  558. Went from The Argent Adept's PlayCard phase to UsePower phase.
  559. The Argent Adept uses the power on Prime Wardens Argent Adept.
  560. Prime Wardens Argent Adept's Conduct puts Instrumental Conjuration into play.
  561. Instrumental Conjuration puts Eydisar's Horn into play.
  562. The Argent Adept shuffles their The Argent Adept's deck.
  563. The Argent Adept draws Alacritous Subdominant.
  564. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  565. The Argent Adept activates the text on Syncopated Onslaught.
  566. Prime Wardens Argent Adept initiates 1 Sonic damage to GloomWeaver.
  567. Profane Zealot reduces the damage dealt to GloomWeaver by Prime Wardens Argent Adept by 1.
  568. Damage amount was 0, so no damage was dealt.
  569. Went from The Argent Adept's UsePower phase to DrawCard phase.
  570. The Argent Adept draws Alacritous Subdominant.
  571. Went from The Argent Adept's DrawCard phase to End phase.
  572. Went from The Argent Adept's End phase to Ra's Start phase.
  573. Went from Ra's Start phase to PlayCard phase.
  574. GameController plays Inferno.
  575. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  576. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  577. Profane Zealot reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  578. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  579. Damage amount was 0, so no damage was dealt.
  580. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  581. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  582. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  583. Damage amount was 0, so no damage was dealt.
  584. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  585. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  586. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  587. Damage amount was 0, so no damage was dealt.
  588. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  589. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  590. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  591. Damage amount was 0, so no damage was dealt.
  592. Ra: Setting Sun initiates 3 Fire damage to Profane Zealot.
  593. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  594. Profane Zealot reduces the damage dealt to Profane Zealot by Ra: Setting Sun by 1.
  595. Ra: Setting Sun deals Profane Zealot 3 Fire damage.
  596. Profane Zealot is now at 2 HP.
  597. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  598. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  599. Profane Zealot reduces the damage dealt to GloomWeaver by Ra: Setting Sun by 1.
  600. Ra: Setting Sun deals GloomWeaver 1 Fire damage.
  601. GloomWeaver is now at 82 HP.
  602. GameController moved Inferno to Ra's trash.
  603. Went from Ra's PlayCard phase to UsePower phase.
  604. Ra uses the power on Blazing Tornado.
  605. Ra: Setting Sun initiates 3 Fire damage to Profane Zealot.
  606. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  607. Profane Zealot reduces the damage dealt to Profane Zealot by Ra: Setting Sun by 1.
  608. Ra: Setting Sun deals Profane Zealot 3 Fire damage.
  609. Profane Zealot is now at -1 HP.
  610. Ra: Setting Sun's Blaze of Glory destroys Profane Zealot!
  611. GloomWeaver puts Zombie Servant into play.
  612. GameController moved Profane Zealot to the villain trash.
  613. Went from Ra's UsePower phase to DrawCard phase.
  614. Ra draws Inferno.
  615. Went from Ra's DrawCard phase to End phase.
  616. Went from Ra's End phase to The Harpy's Start phase.
  617. Went from The Harpy's Start phase to PlayCard phase.
  618. GameController plays Magical Bequest.
  619. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  620. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  621. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  622. Damage amount was 0, so no damage was dealt.
  623. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  624. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  625. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  626. Damage amount was 0, so no damage was dealt.
  627. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  628. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  629. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  630. Damage amount was 0, so no damage was dealt.
  631. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  632. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  633. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  634. Damage amount was 0, so no damage was dealt.
  635. The Harpy discards Applied Numerology.
  636. Magical Bequest moved Applied Numerology from The Harpy's hand to The Harpy's trash.
  637. The Harpy draws Tenuous Focus.
  638. Went from The Harpy's PlayCard phase to UsePower phase.
  639. The Harpy uses the power on Magical Bequest.
  640. Magical Bequest plays Applied Numerology.
  641. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  642. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  643. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  644. Damage amount was 0, so no damage was dealt.
  645. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  646. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  647. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  648. Damage amount was 0, so no damage was dealt.
  649. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  650. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  651. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  652. Damage amount was 0, so no damage was dealt.
  653. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  654. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  655. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  656. Damage amount was 0, so no damage was dealt.
  657. Magical Bequest flips 1 token from The Harpy's {avian} Control Pool to The Harpy's {arcana} Control Pool.
  658. The Harpy initiates 1 Infernal damage to Zombie Servant.
  659. The Harpy deals Zombie Servant 1 Infernal damage.
  660. Zombie Servant is now at 1 HP.
  661. Went from The Harpy's UsePower phase to DrawCard phase.
  662. The Harpy draws Lash of the Elements.
  663. Went from The Harpy's DrawCard phase to End phase.
  664. Huginn & Muninn flips 1 token from The Harpy's {avian} Control Pool to The Harpy's {arcana} Control Pool.
  665. The Harpy initiates 1 Infernal damage to Zombie Servant.
  666. The Harpy deals Zombie Servant 1 Infernal damage.
  667. Zombie Servant is now at 0 HP.
  668. The Harpy's Arcane Blast destroys Zombie Servant!
  669. GameController moved Zombie Servant to the villain trash.
  670. Went from The Harpy's End phase to Realm of Discord's Start phase.
  671. Went from Realm of Discord's Start phase to PlayCard phase.
  672. GameController plays Time Flies.
  673. Negative Energy Field initiates 1 Infernal damage to GloomWeaver.
  674. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  675. Mega Computer reduces the damage dealt to GloomWeaver by Negative Energy Field by 1.
  676. Damage amount was 0, so no damage was dealt.
  677. Negative Energy Field initiates 1 Infernal damage to Prime Wardens Argent Adept.
  678. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  679. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Negative Energy Field by 1.
  680. Damage amount was 0, so no damage was dealt.
  681. Negative Energy Field initiates 1 Infernal damage to Ra: Setting Sun.
  682. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  683. Mega Computer reduces the damage dealt to Ra: Setting Sun by Negative Energy Field by 1.
  684. Damage amount was 0, so no damage was dealt.
  685. Negative Energy Field initiates 1 Infernal damage to The Harpy.
  686. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  687. Mega Computer reduces the damage dealt to The Harpy by Negative Energy Field by 1.
  688. Damage amount was 0, so no damage was dealt.
  689. Time Flies destroys Negative Energy Field!
  690. GameController moved Negative Energy Field to the environment trash.
  691. Went from Realm of Discord's PlayCard phase to End phase.
  692. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  693. Time Flies plays Vast Following.
  694. GloomWeaver shuffles their the villain trash.
  695. Revealed card: Profane Zealot
  696. Revealed card: Zombie Servant
  697. Revealed card: Cursed Acolyte
  698. Revealed card: Ophidia, the Deceiver
  699. Vast Following puts Profane Zealot into play.
  700. Vast Following puts Cursed Acolyte into play.
  701. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  702. Vast Following moved Ophidia, the Deceiver from GloomWeaver's revealed cards to the villain trash.
  703. Vast Following plays Chosen Disciple.
  704. GameController moved Vast Following to the villain trash.
  705. Went from GloomWeaver's Start phase to PlayCard phase.
  706. GameController plays Vast Following.
  707. GloomWeaver shuffles their the villain trash.
  708. Revealed card: Zombie Servant
  709. Revealed card: Vast Following
  710. Revealed card: Zombie Servant
  711. Revealed card: Zombie Servant
  712. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  713. Vast Following moved Vast Following from GloomWeaver's revealed cards to the villain trash.
  714. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  715. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  716. Vast Following plays Indigo Pin.
  717. GameController moved Indigo Pin from the villain deck next to Ra: Setting Sun.
  718. GameController moved Vast Following to the villain trash.
  719. Went from GloomWeaver's PlayCard phase to End phase.
  720. Cursed Acolyte initiates 2 Fire damage to Freedom Five Wraith.
  721. Cursed Acolyte deals Freedom Five Wraith 2 Fire damage.
  722. Freedom Five Wraith is now at 13 HP.
  723. Cursed Acolyte initiates 2 Infernal damage to Freedom Five Wraith.
  724. Cursed Acolyte deals Freedom Five Wraith 2 Infernal damage.
  725. Freedom Five Wraith is now at 11 HP.
  726. Cursed Acolyte initiates 2 Fire damage to Prime Wardens Argent Adept.
  727. Cursed Acolyte deals Prime Wardens Argent Adept 2 Fire damage.
  728. Prime Wardens Argent Adept is now at 16 HP.
  729. Cursed Acolyte initiates 2 Infernal damage to Prime Wardens Argent Adept.
  730. Cursed Acolyte deals Prime Wardens Argent Adept 2 Infernal damage.
  731. Prime Wardens Argent Adept is now at 14 HP.
  732. Cursed Acolyte initiates 2 Fire damage to Ra: Setting Sun.
  733. Cursed Acolyte deals Ra: Setting Sun 2 Fire damage.
  734. Ra: Setting Sun is now at 17 HP.
  735. Cursed Acolyte initiates 2 Infernal damage to Ra: Setting Sun.
  736. Cursed Acolyte deals Ra: Setting Sun 2 Infernal damage.
  737. Ra: Setting Sun is now at 15 HP.
  738. Cursed Acolyte initiates 2 Fire damage to The Harpy.
  739. Cursed Acolyte deals The Harpy 2 Fire damage.
  740. The Harpy is now at 16 HP.
  741. Cursed Acolyte initiates 2 Infernal damage to The Harpy.
  742. Cursed Acolyte deals The Harpy 2 Infernal damage.
  743. The Harpy is now at 14 HP.
  744. Cursed Acolyte initiates 2 Fire damage to Huginn & Muninn.
  745. Cursed Acolyte deals Huginn & Muninn 2 Fire damage.
  746. Huginn & Muninn is now at 7 HP.
  747. Cursed Acolyte initiates 2 Infernal damage to Huginn & Muninn.
  748. Cursed Acolyte deals Huginn & Muninn 2 Infernal damage.
  749. Huginn & Muninn is now at 5 HP.
  750. Chosen Disciple puts Zombie Servant into play.
  751. Chosen Disciple initiates 3 Melee damage to Ra: Setting Sun.
  752. Chosen Disciple deals Ra: Setting Sun 3 Melee damage.
  753. Ra: Setting Sun is now at 12 HP.
  754. Zombie Servant initiates 2 Melee damage to Prime Wardens Argent Adept.
  755. Zombie Servant deals Prime Wardens Argent Adept 2 Melee damage.
  756. Prime Wardens Argent Adept is now at 12 HP.
  757. Went from GloomWeaver's End phase to The Wraith's Start phase.
  758. Time Flies increased the action count of PlayCard by 1.
  759. Went from The Wraith's Start phase to PlayCard phase. (Count: 2)
  760. GameController plays Throat Jab.
  761. Freedom Five Wraith initiates 2 Melee damage to Cursed Acolyte.
  762. Profane Zealot reduces the damage dealt to Cursed Acolyte by Freedom Five Wraith by 1.
  763. Freedom Five Wraith deals Cursed Acolyte 1 Melee damage.
  764. Cursed Acolyte is now at 5 HP.
  765. Applying ongoing effect: Cursed Acolyte cannot deal damage.
  766. GameController moved Throat Jab to The Wraith's trash.
  767. Went from The Wraith's PlayCard phase to UsePower phase.
  768. The Wraith uses the power on Freedom Five Wraith.
  769. The Wraith draws Utility Belt.
  770. The Wraith discards Utility Belt.
  771. Freedom Five Wraith moved Utility Belt from The Wraith's hand to The Wraith's trash.
  772. Ra draws Imbued Fire.
  773. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  774. Time Flies increased the action count of DrawCard by 1.
  775. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  776. The Wraith draws Grappling Hook.
  777. The Wraith discards Grappling Hook.
  778. Freedom Five Wraith moved Grappling Hook from The Wraith's hand to The Wraith's trash.
  779. The Argent Adept draws Cedistic Dissonant.
  780. The Wraith draws Throwing Knives.
  781. The Wraith discards Throwing Knives.
  782. Freedom Five Wraith moved Throwing Knives from The Wraith's hand to The Wraith's trash.
  783. The Argent Adept draws Arcane Cadence.
  784. Went from The Wraith's DrawCard phase to End phase.
  785. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  786. Went from The Wraith's End phase to The Argent Adept's Start phase.
  787. Time Flies increased the action count of PlayCard by 1.
  788. Went from The Argent Adept's Start phase to PlayCard phase. (Count: 2)
  789. GameController plays Arcane Cadence.
  790. Revealed card: Counterpoint Bulwark
  791. Revealed card: Inventive Preparation
  792. Revealed card: Scherzo of Frost and Flame
  793. Revealed card: Vernal Sonata
  794. Revealed card: Counterpoint Bulwark
  795. Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's hand.
  796. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
  797. Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  798. Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's trash.
  799. Arcane Cadence plays Inventive Preparation.
  800. GameController moved Arcane Cadence to The Argent Adept's trash.
  801. GameController plays Alacritous Subdominant.
  802. Went from The Argent Adept's PlayCard phase to UsePower phase.
  803. The Argent Adept uses the power on Telamon's Lyra.
  804. The Argent Adept activates the text on Alacritous Subdominant.
  805. Alacritous Subdominant plays Imbued Fire.
  806. The Argent Adept activates the text on Inventive Preparation.
  807. Inventive Preparation plays Inferno.
  808. Ra: Setting Sun initiates 3 Fire damage to Profane Zealot.
  809. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  810. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  811. Profane Zealot reduces the damage dealt to Profane Zealot by Ra: Setting Sun by 1.
  812. Ra: Setting Sun deals Profane Zealot 4 Fire damage.
  813. Profane Zealot is now at 1 HP.
  814. Ra: Setting Sun initiates 1 Fire damage to Cursed Acolyte.
  815. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  816. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  817. Profane Zealot reduces the damage dealt to Cursed Acolyte by Ra: Setting Sun by 1.
  818. Ra: Setting Sun deals Cursed Acolyte 2 Fire damage.
  819. Cursed Acolyte is now at 3 HP.
  820. Ra: Setting Sun initiates 1 Fire damage to Chosen Disciple.
  821. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  822. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  823. Profane Zealot reduces the damage dealt to Chosen Disciple by Ra: Setting Sun by 1.
  824. Ra: Setting Sun deals Chosen Disciple 2 Fire damage.
  825. Chosen Disciple is now at 5 HP.
  826. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  827. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  828. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  829. Profane Zealot reduces the damage dealt to GloomWeaver by Ra: Setting Sun by 1.
  830. Ra: Setting Sun deals GloomWeaver 2 Fire damage.
  831. GloomWeaver is now at 80 HP.
  832. Ra: Setting Sun initiates 1 Fire damage to Indigo Pin.
  833. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  834. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  835. Profane Zealot reduces the damage dealt to Indigo Pin by Ra: Setting Sun by 1.
  836. Ra: Setting Sun deals Indigo Pin 2 Fire damage.
  837. Indigo Pin is now at 7 HP.
  838. GameController moved Inferno to Ra's trash.
  839. Time Flies increased the action count of DrawCard by 1.
  840. Went from The Argent Adept's UsePower phase to DrawCard phase. (Count: 2)
  841. The Argent Adept draws Vernal Sonata.
  842. The Argent Adept draws Polyphoric Flare.
  843. Went from The Argent Adept's DrawCard phase to End phase.
  844. Went from The Argent Adept's End phase to Ra's Start phase.
  845. Time Flies increased the action count of PlayCard by 1.
  846. Went from Ra's Start phase to PlayCard phase. (Count: 2)
  847. GameController plays Inferno.
  848. Ra: Setting Sun initiates 3 Fire damage to Indigo Pin.
  849. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  850. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  851. Profane Zealot reduces the damage dealt to Indigo Pin by Ra: Setting Sun by 1.
  852. Ra: Setting Sun deals Indigo Pin 4 Fire damage.
  853. Indigo Pin is now at 3 HP.
  854. Ra: Setting Sun initiates 1 Fire damage to Profane Zealot.
  855. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  856. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  857. Profane Zealot reduces the damage dealt to Profane Zealot by Ra: Setting Sun by 1.
  858. Ra: Setting Sun deals Profane Zealot 2 Fire damage.
  859. Profane Zealot is now at -1 HP.
  860. Ra: Setting Sun's Blaze of Glory destroys Profane Zealot!
  861. GloomWeaver puts Zombie Servant into play.
  862. GameController moved Profane Zealot to the villain trash.
  863. Ra: Setting Sun initiates 1 Fire damage to Chosen Disciple.
  864. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  865. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  866. Ra: Setting Sun deals Chosen Disciple 3 Fire damage.
  867. Chosen Disciple is now at 2 HP.
  868. Ra: Setting Sun initiates 1 Fire damage to Cursed Acolyte.
  869. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  870. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  871. Ra: Setting Sun deals Cursed Acolyte 3 Fire damage.
  872. Cursed Acolyte is now at 0 HP.
  873. Ra: Setting Sun's Blaze of Glory destroys Cursed Acolyte!
  874. GloomWeaver puts Zombie Servant into play.
  875. GameController moved Cursed Acolyte to the villain trash.
  876. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  877. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  878. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  879. Ra: Setting Sun deals GloomWeaver 3 Fire damage.
  880. GloomWeaver is now at 77 HP.
  881. Ra: Setting Sun initiates 1 Fire damage to Zombie Servant.
  882. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  883. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  884. Ra: Setting Sun deals Zombie Servant 3 Fire damage.
  885. Zombie Servant is now at -1 HP.
  886. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  887. GameController moved Zombie Servant to the villain trash.
  888. GameController moved Inferno to Ra's trash.
  889. GameController plays Excavation.
  890. Excavation moved Ethereal Bonds from the environment trash to the bottom of the environment deck.
  891. Excavation moved Imbued Vitality from the environment trash to the bottom of the environment deck.
  892. Excavation moved Negative Energy Field from the environment trash to the bottom of the environment deck.
  893. Ra draws Summon Staff.
  894. Ra draws Drawn to the Flame.
  895. Ra draws Drawn to the Flame.
  896. GameController moved Excavation to Ra's trash.
  897. Went from Ra's PlayCard phase to UsePower phase.
  898. Ra uses the power on Blazing Tornado.
  899. Ra: Setting Sun initiates 3 Fire damage to Chosen Disciple.
  900. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  901. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  902. Ra: Setting Sun deals Chosen Disciple 5 Fire damage.
  903. Chosen Disciple is now at -3 HP.
  904. Ra: Setting Sun's Blaze of Glory destroys Chosen Disciple!
  905. GloomWeaver puts Zombie Servant into play.
  906. GameController moved Chosen Disciple to the villain trash.
  907. Time Flies increased the action count of DrawCard by 1.
  908. Went from Ra's UsePower phase to DrawCard phase. (Count: 2)
  909. Ra draws Solar Flare.
  910. Ra draws Scorched Earth.
  911. Went from Ra's DrawCard phase to End phase.
  912. Ra discards Drawn to the Flame.
  913. Indigo Pin moved Drawn to the Flame from Ra's hand to Ra's trash.
  914. Went from Ra's End phase to The Harpy's Start phase.
  915. Time Flies increased the action count of PlayCard by 1.
  916. Went from The Harpy's Start phase to PlayCard phase. (Count: 2)
  917. GameController plays Ancient Tome.
  918. GameController plays Calling the Flock.
  919. Calling the Flock moves 2 cards to the top of The Harpy's Deck.
  920. The Harpy shuffles their The Harpy's deck.
  921. Calling the Flock caused Huginn & Muninn to regain 4 HP, up to their maximum HP. HP is now 9.
  922. The Harpy initiates 1 Projectile damage to GloomWeaver.
  923. Imbued Fire changes the damage type to Fire.
  924. Imbued Fire increases the damage dealt by The Harpy by 1.
  925. The Harpy deals GloomWeaver 2 Fire damage.
  926. GloomWeaver is now at 75 HP.
  927. The Harpy initiates 1 Projectile damage to Indigo Pin.
  928. Imbued Fire changes the damage type to Fire.
  929. Imbued Fire increases the damage dealt by The Harpy by 1.
  930. The Harpy deals Indigo Pin 2 Fire damage.
  931. Indigo Pin is now at 1 HP.
  932. The Harpy initiates 1 Projectile damage to Zombie Servant.
  933. Imbued Fire changes the damage type to Fire.
  934. Imbued Fire increases the damage dealt by The Harpy by 1.
  935. The Harpy deals Zombie Servant 2 Fire damage.
  936. Zombie Servant is now at 0 HP.
  937. The Harpy's Arcane Blast destroys Zombie Servant!
  938. GameController moved Zombie Servant to the villain trash.
  939. The Harpy initiates 1 Projectile damage to Zombie Servant.
  940. Imbued Fire changes the damage type to Fire.
  941. Imbued Fire increases the damage dealt by The Harpy by 1.
  942. The Harpy deals Zombie Servant 2 Fire damage.
  943. Zombie Servant is now at 0 HP.
  944. The Harpy's Arcane Blast destroys Zombie Servant!
  945. GameController moved Zombie Servant to the villain trash.
  946. The Harpy initiates 1 Projectile damage to Zombie Servant.
  947. Imbued Fire changes the damage type to Fire.
  948. Imbued Fire increases the damage dealt by The Harpy by 1.
  949. The Harpy deals Zombie Servant 2 Fire damage.
  950. Zombie Servant is now at 0 HP.
  951. The Harpy's Arcane Blast destroys Zombie Servant!
  952. GameController moved Zombie Servant to the villain trash.
  953. GameController moved Calling the Flock to The Harpy's trash.
  954. Went from The Harpy's PlayCard phase to UsePower phase.
  955. ***** LOADED UNDO FILE: undo-125-TheHarpy-UsePower *****
  956. Possible achievement: Base_LastHeroStanding
  957. Possible achievement: Base_NoCards
  958. Possible achievement: Base_NoPowers
  959. Possible achievement: Base_WinFullHP
  960. Possible achievement: Base_CumulativeDamage, progress: 100
  961. Possible achievement: Base_LargeAttack
  962. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  963. Possible achievement: Base_CumulativeHeal, progress: 2624.5
  964. Possible achievement: Base_WinGame
  965. Possible achievement: Base_RedirectMany
  966. The Harpy uses the power on Magical Bequest.
  967. Magical Bequest plays Magical Bequest.
  968. The Harpy discards Tenuous Focus.
  969. Magical Bequest moved Tenuous Focus from The Harpy's hand to The Harpy's trash.
  970. The Harpy draws Mystical Outburst.
  971. Magical Bequest plays The Flock's Care.
  972. Magical Bequest flips 1 token from The Harpy's {avian} Control Pool to The Harpy's {arcana} Control Pool.
  973. The Harpy initiates 1 Infernal damage to Indigo Pin.
  974. Imbued Fire changes the damage type to Fire.
  975. Imbued Fire increases the damage dealt by The Harpy by 1.
  976. The Harpy deals Indigo Pin 2 Fire damage.
  977. Indigo Pin is now at -1 HP.
  978. The Harpy's Arcane Blast destroys Indigo Pin!
  979. GameController moved Indigo Pin to the villain trash.
  980. Time Flies increased the action count of DrawCard by 1.
  981. Went from The Harpy's UsePower phase to DrawCard phase. (Count: 2)
  982. The Harpy draws Direct Strike.
  983. The Harpy draws Uncontrollable Flock.
  984. Went from The Harpy's DrawCard phase to End phase.
  985. Huginn & Muninn flips 1 token from The Harpy's {avian} Control Pool to The Harpy's {arcana} Control Pool.
  986. The Harpy initiates 1 Infernal damage to GloomWeaver.
  987. Imbued Fire changes the damage type to Fire.
  988. Imbued Fire increases the damage dealt by The Harpy by 1.
  989. The Harpy deals GloomWeaver 2 Fire damage.
  990. GloomWeaver is now at 73 HP.
  991. Went from The Harpy's End phase to Realm of Discord's Start phase.
  992. Went from Realm of Discord's Start phase to PlayCard phase.
  993. GameController plays Imbued Frailty.
  994. Imbued Frailty destroys Time Flies!
  995. GameController moved Time Flies to the environment trash.
  996. Went from Realm of Discord's PlayCard phase to End phase.
  997. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  998. Went from GloomWeaver's Start phase to PlayCard phase.
  999. GameController plays Pouch of Bones.
  1000. Went from GloomWeaver's PlayCard phase to End phase.
  1001. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1002. Went from The Wraith's Start phase to PlayCard phase.
  1003. Went from The Wraith's PlayCard phase to UsePower phase.
  1004. The Wraith did not play a card or use a power this turn. Increasing draw count by 1.
  1005. Went from The Wraith's UsePower phase to DrawCard phase. (Count: 2)
  1006. The Wraith draws Mega Computer.
  1007. The Wraith draws Razor Ordnance.
  1008. Went from The Wraith's DrawCard phase to End phase.
  1009. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  1010. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1011. Went from The Argent Adept's Start phase to PlayCard phase.
  1012. GameController plays Silver Shadow.
  1013. The Argent Adept activates the text on Inventive Preparation.
  1014. Inventive Preparation plays Summon Staff.
  1015. Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
  1016. Ra shuffles their Ra's deck.
  1017. Ra draws Summon Staff.
  1018. Summon Staff plays Summon Staff.
  1019. Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
  1020. Ra shuffles their Ra's deck.
  1021. Ra draws Flame Spike.
  1022. Summon Staff plays Solar Flare.
  1023. GameController moved Summon Staff to Ra's trash.
  1024. GameController moved Summon Staff to Ra's trash.
  1025. Silver Shadow plays Vernal Sonata.
  1026. Vernal Sonata caused Freedom Five Wraith to regain 1 HP. HP is now 12.
  1027. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 13.
  1028. Vernal Sonata caused Ra: Setting Sun to regain 1 HP. HP is now 13.
  1029. Vernal Sonata caused The Harpy to regain 1 HP. HP is now 15.
  1030. Vernal Sonata tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1031. Vernal Sonata moved Impromptu Invention from The Wraith's trash to The Wraith's deck.
  1032. Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
  1033. Vernal Sonata moved Inferno from Ra's trash to Ra's deck.
  1034. GameController moved Vernal Sonata to The Argent Adept's trash.
  1035. GameController moved Silver Shadow to The Argent Adept's trash.
  1036. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1037. The Argent Adept uses the power on Telamon's Lyra.
  1038. The Argent Adept activates the text on Alacritous Subdominant.
  1039. Alacritous Subdominant plays Flame Spike.
  1040. Ra: Setting Sun initiates 1 Fire damage to Pouch of Bones.
  1041. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1042. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1043. Imbued Frailty increases the damage dealt by Ra: Setting Sun by 1.
  1044. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1045. Ra: Setting Sun deals Pouch of Bones 6 Fire damage.
  1046. Pouch of Bones is now at 19 HP.
  1047. Ra uses the power on Blazing Tornado.
  1048. Ra: Setting Sun initiates 3 Fire damage to Pouch of Bones.
  1049. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1050. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1051. Imbued Frailty increases the damage dealt by Ra: Setting Sun by 1.
  1052. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1053. Ra: Setting Sun deals Pouch of Bones 8 Fire damage.
  1054. Pouch of Bones is now at 11 HP.
  1055. GameController moved Flame Spike to Ra's trash.
  1056. The Argent Adept activates the text on Inventive Preparation.
  1057. Inventive Preparation plays Flame Barrier.
  1058. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1059. The Argent Adept draws Silver Shadow.
  1060. Went from The Argent Adept's DrawCard phase to End phase.
  1061. Went from The Argent Adept's End phase to Ra's Start phase.
  1062. Went from Ra's Start phase to PlayCard phase.
  1063. GameController plays Scorched Earth.
  1064. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  1065. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1066. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1067. Imbued Frailty increases the damage dealt by Ra: Setting Sun by 1.
  1068. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1069. Ra: Setting Sun deals GloomWeaver 6 Fire damage.
  1070. GloomWeaver is now at 67 HP.
  1071. Ra: Setting Sun initiates 1 Fire damage to Pouch of Bones.
  1072. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1073. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1074. Imbued Frailty increases the damage dealt by Ra: Setting Sun by 1.
  1075. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1076. Ra: Setting Sun deals Pouch of Bones 6 Fire damage.
  1077. Pouch of Bones is now at 5 HP.
  1078. GameController moved Scorched Earth to Ra's trash.
  1079. Went from Ra's PlayCard phase to UsePower phase.
  1080. Ra uses the power on The Staff of Ra.
  1081. Ra: Setting Sun initiates 3 Projectile damage to GloomWeaver.
  1082. Imbued Fire changes the damage type to Fire.
  1083. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1084. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1085. Imbued Frailty increases the damage dealt by Ra: Setting Sun by 1.
  1086. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1087. Ra: Setting Sun deals GloomWeaver 8 Fire damage.
  1088. GloomWeaver is now at 59 HP.
  1089. The Staff of Ra destroys itself!
  1090. GameController moved The Staff of Ra to Ra's trash.
  1091. Went from Ra's UsePower phase to DrawCard phase.
  1092. Ra draws Inferno.
  1093. Went from Ra's DrawCard phase to End phase.
  1094. Solar Flare destroys itself!
  1095. GameController moved Solar Flare to Ra's trash.
  1096. Went from Ra's End phase to The Harpy's Start phase.
  1097. Went from The Harpy's Start phase to PlayCard phase.
  1098. GameController plays Ancient Tome.
  1099. Went from The Harpy's PlayCard phase to UsePower phase.
  1100. The Harpy uses the power on Magical Bequest.
  1101. The Harpy draws Eldritch Training.
  1102. The Harpy draws Swift Summoning.
  1103. Magical Bequest flips 1 token from The Harpy's {avian} Control Pool to The Harpy's {arcana} Control Pool.
  1104. The Harpy initiates 1 Infernal damage to Pouch of Bones.
  1105. Imbued Fire changes the damage type to Fire.
  1106. Imbued Fire increases the damage dealt by The Harpy by 1.
  1107. Imbued Frailty increases the damage dealt by The Harpy by 1.
  1108. The Harpy deals Pouch of Bones 3 Fire damage.
  1109. Pouch of Bones is now at 2 HP.
  1110. Went from The Harpy's UsePower phase to DrawCard phase.
  1111. The Harpy draws Applied Numerology.
  1112. Went from The Harpy's DrawCard phase to End phase.
  1113. Huginn & Muninn initiates 2 Projectile damage to Pouch of Bones.
  1114. Imbued Fire changes the damage type to Fire.
  1115. Imbued Fire increases the damage dealt by Huginn & Muninn by 1.
  1116. Imbued Frailty increases the damage dealt by Huginn & Muninn by 1.
  1117. Huginn & Muninn deals Pouch of Bones 4 Fire damage.
  1118. Pouch of Bones is now at -2 HP.
  1119. Huginn & Muninn destroys Pouch of Bones!
  1120. GameController moved Pouch of Bones to the villain trash.
  1121. Went from The Harpy's End phase to Realm of Discord's Start phase.
  1122. Went from Realm of Discord's Start phase to PlayCard phase.
  1123. GameController plays Positive Energy Field.
  1124. Positive Energy Field destroys Imbued Frailty!
  1125. GameController moved Imbued Frailty to the environment trash.
  1126. Went from Realm of Discord's PlayCard phase to End phase.
  1127. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  1128. Went from GloomWeaver's Start phase to PlayCard phase.
  1129. GameController plays Sable Pin.
  1130. GameController moved Sable Pin from the villain deck next to Prime Wardens Argent Adept.
  1131. Positive Energy Field tried to increase Sable Pin's HP, but they are already at their maximum HP.
  1132. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1133. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 13.
  1134. Positive Energy Field caused Ra: Setting Sun to regain 1 HP. HP is now 14.
  1135. Went from GloomWeaver's PlayCard phase to End phase.
  1136. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1137. Went from The Wraith's Start phase to PlayCard phase.
  1138. GameController plays Razor Ordnance.
  1139. Positive Energy Field tried to increase Sable Pin's HP, but they are already at their maximum HP.
  1140. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1141. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 14.
  1142. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 14.
  1143. Went from The Wraith's PlayCard phase to UsePower phase.
  1144. The Wraith uses the power on Razor Ordnance.
  1145. Freedom Five Wraith initiates 3 Projectile damage to Sable Pin.
  1146. Imbued Fire changes the damage type to Fire.
  1147. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1148. Freedom Five Wraith deals Sable Pin 4 Fire damage.
  1149. Sable Pin is now at 5 HP.
  1150. Went from The Wraith's UsePower phase to DrawCard phase.
  1151. The Wraith draws Impromptu Invention.
  1152. Went from The Wraith's DrawCard phase to End phase.
  1153. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1154. Went from The Argent Adept's Start phase to PlayCard phase.
  1155. GameController plays Silver Shadow.
  1156. Positive Energy Field caused Sable Pin to regain 1 HP. HP is now 6.
  1157. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1158. Positive Energy Field caused Ra: Setting Sun to regain 1 HP. HP is now 15.
  1159. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 15.
  1160. The Argent Adept activates the text on Inventive Preparation.
  1161. Inventive Preparation plays Impromptu Invention.
  1162. Positive Energy Field caused Sable Pin to regain 1 HP. HP is now 7.
  1163. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1164. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 15.
  1165. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 16.
  1166. The Wraith draws Combat Stance.
  1167. Impromptu Invention puts Utility Belt into play.
  1168. The Wraith shuffles their The Wraith's deck.
  1169. Impromptu Invention plays Mega Computer.
  1170. Positive Energy Field caused Sable Pin to regain 1 HP. HP is now 8.
  1171. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1172. Positive Energy Field caused Ra: Setting Sun to regain 1 HP. HP is now 16.
  1173. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 16.
  1174. GameController moved Impromptu Invention to The Wraith's trash.
  1175. Silver Shadow plays Counterpoint Bulwark.
  1176. Positive Energy Field caused Sable Pin to regain 1 HP, up to their maximum HP. HP is now 9.
  1177. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1178. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 16.
  1179. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 17.
  1180. GameController moved Silver Shadow to The Argent Adept's trash.
  1181. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1182. The Argent Adept uses the power on Telamon's Lyra.
  1183. The Argent Adept activates the text on Alacritous Subdominant.
  1184. Alacritous Subdominant plays The Staff of Ra.
  1185. Positive Energy Field tried to increase Sable Pin's HP, but they are already at their maximum HP.
  1186. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1187. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 17.
  1188. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 17.
  1189. The Staff of Ra caused Ra: Setting Sun to regain 3 HP. HP is now 19.
  1190. The Argent Adept activates the text on Inventive Preparation.
  1191. Inventive Preparation plays Swift Summoning.
  1192. Positive Energy Field tried to increase Sable Pin's HP, but they are already at their maximum HP.
  1193. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1194. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 18.
  1195. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 18.
  1196. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1197. The Argent Adept draws Rhapsody of Vigor.
  1198. Went from The Argent Adept's DrawCard phase to End phase.
  1199. Sable Pin destroys Syncopated Onslaught!
  1200. GameController moved Syncopated Onslaught to The Argent Adept's trash.
  1201. Went from The Argent Adept's End phase to Ra's Start phase.
  1202. Went from Ra's Start phase to PlayCard phase.
  1203. GameController plays Inferno.
  1204. Positive Energy Field tried to increase Sable Pin's HP, but they are already at their maximum HP.
  1205. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1206. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 18.
  1207. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 19.
  1208. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  1209. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1210. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1211. Ra: Setting Sun deals GloomWeaver 5 Fire damage.
  1212. GloomWeaver is now at 54 HP.
  1213. Ra: Setting Sun initiates 1 Fire damage to Sable Pin.
  1214. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1215. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1216. Ra: Setting Sun deals Sable Pin 3 Fire damage.
  1217. Sable Pin is now at 6 HP.
  1218. GameController moved Inferno to Ra's trash.
  1219. Went from Ra's PlayCard phase to UsePower phase.
  1220. Ra uses the power on The Staff of Ra.
  1221. Ra: Setting Sun initiates 3 Projectile damage to Sable Pin.
  1222. Imbued Fire changes the damage type to Fire.
  1223. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1224. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1225. Ra: Setting Sun deals Sable Pin 5 Fire damage.
  1226. Sable Pin is now at 1 HP.
  1227. The Staff of Ra destroys itself!
  1228. GameController moved The Staff of Ra to Ra's trash.
  1229. Went from Ra's UsePower phase to DrawCard phase.
  1230. Ra draws Scorched Earth.
  1231. Went from Ra's DrawCard phase to End phase.
  1232. Went from Ra's End phase to The Harpy's Start phase.
  1233. Went from The Harpy's Start phase to PlayCard phase.
  1234. GameController plays Lash of the Elements.
  1235. Positive Energy Field caused Sable Pin to regain 1 HP. HP is now 2.
  1236. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1237. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 19.
  1238. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 19.
  1239. The Harpy initiates 1 Lightning damage to Sable Pin.
  1240. Imbued Fire changes the damage type to Fire.
  1241. Imbued Fire increases the damage dealt by The Harpy by 1.
  1242. The Harpy deals Sable Pin 2 Fire damage.
  1243. Sable Pin is now at 0 HP.
  1244. The Harpy's Arcane Blast destroys Sable Pin!
  1245. GameController moved Sable Pin to the villain trash.
  1246. GameController moved Lash of the Elements to The Harpy's trash.
  1247. Went from The Harpy's PlayCard phase to UsePower phase.
  1248. The Harpy uses the power on Swift Summoning.
  1249. Revealed card: Razor Ordnance
  1250. Swift Summoning moved Razor Ordnance from The Wraith's revealed cards to The Wraith's trash.
  1251. Went from The Harpy's UsePower phase to DrawCard phase.
  1252. The Harpy draws Calling the Flock.
  1253. Went from The Harpy's DrawCard phase to End phase.
  1254. Huginn & Muninn initiates 2 Projectile damage to GloomWeaver.
  1255. Imbued Fire changes the damage type to Fire.
  1256. Imbued Fire increases the damage dealt by Huginn & Muninn by 1.
  1257. Huginn & Muninn deals GloomWeaver 3 Fire damage.
  1258. GloomWeaver is now at 51 HP.
  1259. Went from The Harpy's End phase to Realm of Discord's Start phase.
  1260. Went from Realm of Discord's Start phase to PlayCard phase.
  1261. GameController plays Explosive Bubbles.
  1262. Positive Energy Field tried to increase Explosive Bubbles's HP, but they are already at their maximum HP.
  1263. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1264. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 20.
  1265. Positive Energy Field caused Ra: Setting Sun to regain 1 HP. HP is now 20.
  1266. Went from Realm of Discord's PlayCard phase to End phase.
  1267. Explosive Bubbles initiates 2 Energy damage to GloomWeaver.
  1268. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1269. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1270. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1271. Damage amount was 0, so no damage was dealt.
  1272. Explosive Bubbles initiates 2 Energy damage to Freedom Five Wraith.
  1273. Mega Computer reduces the damage dealt to Freedom Five Wraith by Explosive Bubbles by 1.
  1274. Mega Computer reduces the damage dealt to Freedom Five Wraith by Explosive Bubbles by 1.
  1275. Mega Computer reduces the damage dealt to Freedom Five Wraith by Explosive Bubbles by 1.
  1276. Damage amount was 0, so no damage was dealt.
  1277. Explosive Bubbles initiates 2 Energy damage to Prime Wardens Argent Adept.
  1278. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1279. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1280. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1281. Damage amount was 0, so no damage was dealt.
  1282. Explosive Bubbles initiates 2 Energy damage to Ra: Setting Sun.
  1283. Mega Computer reduces the damage dealt to Ra: Setting Sun by Explosive Bubbles by 1.
  1284. Mega Computer reduces the damage dealt to Ra: Setting Sun by Explosive Bubbles by 1.
  1285. Mega Computer reduces the damage dealt to Ra: Setting Sun by Explosive Bubbles by 1.
  1286. Damage amount was 0, so no damage was dealt.
  1287. Explosive Bubbles initiates 2 Energy damage to The Harpy.
  1288. Mega Computer reduces the damage dealt to The Harpy by Explosive Bubbles by 1.
  1289. Mega Computer reduces the damage dealt to The Harpy by Explosive Bubbles by 1.
  1290. The Flock's Care reduces the damage dealt to The Harpy by Explosive Bubbles by 1.
  1291. Mega Computer reduces the damage dealt to The Harpy by Explosive Bubbles by 1.
  1292. Damage amount was 0, so no damage was dealt.
  1293. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  1294. Went from GloomWeaver's Start phase to PlayCard phase.
  1295. GameController plays Grimoire of Curses.
  1296. Positive Energy Field tried to increase Explosive Bubbles's HP, but they are already at their maximum HP.
  1297. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1298. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 20.
  1299. Positive Energy Field caused Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
  1300. Went from GloomWeaver's PlayCard phase to End phase.
  1301. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1302. Went from The Wraith's Start phase to PlayCard phase.
  1303. GameController plays Grappling Hook.
  1304. Positive Energy Field tried to increase Explosive Bubbles's HP, but they are already at their maximum HP.
  1305. Positive Energy Field tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1306. Positive Energy Field caused The Harpy to regain 1 HP. HP is now 21.
  1307. Positive Energy Field caused Freedom Five Wraith to regain 1 HP. HP is now 21.
  1308. Grappling Hook destroys Positive Energy Field!
  1309. GameController moved Positive Energy Field to the environment trash.
  1310. The Wraith draws Impromptu Invention.
  1311. GameController moved Grappling Hook to The Wraith's trash.
  1312. Utility Belt increased the action count of UsePower by 1.
  1313. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1314. The Wraith uses the power on Freedom Five Wraith.
  1315. The Wraith draws Stun Bolt.
  1316. Applying ongoing effect: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  1317. The Wraith uses the power on Razor Ordnance.
  1318. Freedom Five Wraith initiates 3 Projectile damage to Grimoire of Curses.
  1319. Imbued Fire changes the damage type to Fire.
  1320. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1321. Freedom Five Wraith deals Grimoire of Curses 4 Fire damage.
  1322. Grimoire of Curses is now at 21 HP.
  1323. Went from The Wraith's UsePower phase to DrawCard phase.
  1324. The Wraith draws Impromptu Invention.
  1325. The Wraith discards Stun Bolt.
  1326. Freedom Five Wraith moved Stun Bolt from The Wraith's hand to The Wraith's trash.
  1327. The Argent Adept draws Inspiring Supertonic.
  1328. Went from The Wraith's DrawCard phase to End phase.
  1329. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1330. Went from The Argent Adept's Start phase to PlayCard phase.
  1331. GameController plays Inspiring Supertonic.
  1332. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1333. The Argent Adept uses the power on Musaragni's Harp.
  1334. The Argent Adept activates the text on Inspiring Supertonic.
  1335. ***** LOADED UNDO FILE: undo-193-TheArgentAdept-UsePower *****
  1336. Possible achievement: Base_LastHeroStanding
  1337. Possible achievement: Base_NoCards
  1338. Possible achievement: Base_NoPowers
  1339. Possible achievement: Base_WinFullHP
  1340. Possible achievement: Base_CumulativeDamage, progress: 100
  1341. Possible achievement: Base_LargeAttack
  1342. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1343. Possible achievement: Base_CumulativeHeal, progress: 2641
  1344. Possible achievement: Base_WinGame
  1345. Possible achievement: Base_RedirectMany
  1346. The Argent Adept uses the power on Musaragni's Harp.
  1347. The Argent Adept activates the text on Inspiring Supertonic.
  1348. The Argent Adept uses the power on Telamon's Lyra.
  1349. The Argent Adept activates the text on Inspiring Supertonic.
  1350. The Argent Adept uses the power on Prime Wardens Argent Adept.
  1351. Prime Wardens Argent Adept's Conduct puts Scherzo of Frost and Flame into play.
  1352. The Argent Adept activates the text on Inventive Preparation.
  1353. Inventive Preparation plays The Staff of Ra.
  1354. The Staff of Ra caused Ra: Setting Sun to regain 3 HP. HP is now 23.
  1355. The Argent Adept activates the text on Counterpoint Bulwark.
  1356. Ra draws Solar Flare.
  1357. The Argent Adept activates the text on Inspiring Supertonic.
  1358. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
  1359. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1360. The Argent Adept draws Inventive Preparation.
  1361. Went from The Argent Adept's DrawCard phase to End phase.
  1362. Went from The Argent Adept's End phase to Ra's Start phase.
  1363. Went from Ra's Start phase to PlayCard phase.
  1364. GameController plays Solar Flare.
  1365. Went from Ra's PlayCard phase to UsePower phase.
  1366. Ra uses the power on Blazing Tornado.
  1367. Ra: Setting Sun initiates 3 Fire damage to Grimoire of Curses.
  1368. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1369. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1370. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1371. Ra: Setting Sun deals Grimoire of Curses 7 Fire damage.
  1372. Grimoire of Curses is now at 14 HP.
  1373. Went from Ra's UsePower phase to DrawCard phase.
  1374. Ra draws Flesh of the Sun God.
  1375. Went from Ra's DrawCard phase to End phase.
  1376. Ra: Setting Sun initiates 4 Psychic damage to Ra: Setting Sun.
  1377. Imbued Fire changes the damage type to Fire.
  1378. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1379. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1380. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1381. Applied Numerology reduces the damage dealt to Ra: Setting Sun by Ra: Setting Sun by 1.
  1382. Ra: Setting Sun deals Ra: Setting Sun 7 Fire damage.
  1383. Ra: Setting Sun is now at 16 HP.
  1384. Flame Barrier reacts!
  1385. Ra: Setting Sun initiates 2 Fire damage to Ra: Setting Sun.
  1386. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1387. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1388. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1389. Ra: Setting Sun deals Ra: Setting Sun 6 Fire damage.
  1390. Ra: Setting Sun is now at 10 HP.
  1391. Went from Ra's End phase to The Harpy's Start phase.
  1392. Went from The Harpy's Start phase to PlayCard phase.
  1393. GameController plays Eldritch Training.
  1394. The Harpy's {arcana} Control Pool already has the maximum number of tokens (5).
  1395. Eldritch Training destroys Magical Bequest!
  1396. GameController moved Magical Bequest to The Harpy's trash.
  1397. Eldritch Training flips 1 token from The Harpy's {arcana} Control Pool to The Harpy's {avian} Control Pool.
  1398. ***** LOADED UNDO FILE: undo-202-TheHarpy-PlayCard *****
  1399. Possible achievement: Base_LastHeroStanding
  1400. Possible achievement: Base_NoCards
  1401. Possible achievement: Base_NoPowers
  1402. Possible achievement: Base_WinFullHP
  1403. Possible achievement: Base_CumulativeDamage, progress: 100
  1404. Possible achievement: Base_LargeAttack
  1405. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1406. Possible achievement: Base_CumulativeHeal, progress: 2643.5
  1407. Possible achievement: Base_WinGame
  1408. Possible achievement: Base_RedirectMany
  1409. GameController plays Eldritch Training.
  1410. The Harpy's {arcana} Control Pool already has the maximum number of tokens (5).
  1411. The Harpy draws Conjured Aura.
  1412. The Harpy uses the power on Swift Summoning.
  1413. Revealed card: Flesh of the Sun God
  1414. Swift Summoning plays Flesh of the Sun God.
  1415. GameController moved Eldritch Training to The Harpy's trash.
  1416. Went from The Harpy's PlayCard phase to UsePower phase.
  1417. The Harpy uses the power on The Harpy.
  1418. The Harpy initiates 2 Infernal damage to Explosive Bubbles.
  1419. Imbued Fire changes the damage type to Fire.
  1420. Imbued Fire increases the damage dealt by The Harpy by 1.
  1421. The Harpy deals Explosive Bubbles 3 Fire damage.
  1422. Explosive Bubbles is now at 2 HP.
  1423. The Harpy initiates 2 Infernal damage to Grimoire of Curses.
  1424. Imbued Fire changes the damage type to Fire.
  1425. Imbued Fire increases the damage dealt by The Harpy by 1.
  1426. The Harpy deals Grimoire of Curses 3 Fire damage.
  1427. Grimoire of Curses is now at 11 HP.
  1428. Went from The Harpy's UsePower phase to DrawCard phase.
  1429. The Harpy draws Lash of the Elements.
  1430. Went from The Harpy's DrawCard phase to End phase.
  1431. Huginn & Muninn initiates 2 Projectile damage to Grimoire of Curses.
  1432. Imbued Fire changes the damage type to Fire.
  1433. Imbued Fire increases the damage dealt by Huginn & Muninn by 1.
  1434. Huginn & Muninn deals Grimoire of Curses 3 Fire damage.
  1435. Grimoire of Curses is now at 8 HP.
  1436. Went from The Harpy's End phase to Realm of Discord's Start phase.
  1437. Went from Realm of Discord's Start phase to PlayCard phase.
  1438. GameController plays Spinning Vortex.
  1439. Spinning Vortex will destroy 6 ongoing or equipment cards owned by Ra.
  1440. Freedom Five Wraith initiates 3 Sonic damage to Freedom Five Wraith.
  1441. Imbued Fire changes the damage type to Fire.
  1442. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1443. Applied Numerology reduces the damage dealt to Freedom Five Wraith by Freedom Five Wraith by 1.
  1444. Freedom Five Wraith deals Freedom Five Wraith 3 Fire damage.
  1445. Freedom Five Wraith is now at 18 HP.
  1446. Prime Wardens Argent Adept initiates 3 Sonic damage to Prime Wardens Argent Adept.
  1447. Imbued Fire changes the damage type to Fire.
  1448. Imbued Fire increases the damage dealt by Prime Wardens Argent Adept by 1.
  1449. Applied Numerology reduces the damage dealt to Prime Wardens Argent Adept by Prime Wardens Argent Adept by 1.
  1450. Prime Wardens Argent Adept deals Prime Wardens Argent Adept 3 Fire damage.
  1451. Prime Wardens Argent Adept is now at 19 HP.
  1452. Ra: Setting Sun initiates 3 Sonic damage to Ra: Setting Sun.
  1453. Imbued Fire changes the damage type to Fire.
  1454. Flesh of the Sun God made Ra: Setting Sun immune to damage.
  1455. Damage amount was 0, so no damage was dealt.
  1456. The Harpy initiates 3 Sonic damage to The Harpy.
  1457. Imbued Fire changes the damage type to Fire.
  1458. Imbued Fire increases the damage dealt by The Harpy by 1.
  1459. Applied Numerology reduces the damage dealt to The Harpy by The Harpy by 1.
  1460. The Harpy deals The Harpy 3 Fire damage.
  1461. The Harpy is now at 18 HP.
  1462. Went from Realm of Discord's PlayCard phase to End phase.
  1463. Explosive Bubbles initiates 2 Energy damage to GloomWeaver.
  1464. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1465. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1466. Mega Computer reduces the damage dealt to GloomWeaver by Explosive Bubbles by 1.
  1467. Damage amount was 0, so no damage was dealt.
  1468. Explosive Bubbles initiates 2 Energy damage to Prime Wardens Argent Adept.
  1469. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1470. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1471. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Explosive Bubbles by 1.
  1472. Damage amount was 0, so no damage was dealt.
  1473. Spinning Vortex destroys itself!
  1474. GameController moved Spinning Vortex to the environment trash.
  1475. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  1476. The Wraith discards Combat Stance.
  1477. Grimoire of Curses moved Combat Stance from The Wraith's hand to The Wraith's trash.
  1478. The Argent Adept discards Cedistic Dissonant.
  1479. Grimoire of Curses moved Cedistic Dissonant from The Argent Adept's hand to The Argent Adept's trash.
  1480. Ra discards Flame Barrier.
  1481. Grimoire of Curses moved Flame Barrier from Ra's hand to Ra's trash.
  1482. The Harpy discards Ancient Tome.
  1483. Grimoire of Curses moved Ancient Tome from The Harpy's hand to The Harpy's trash.
  1484. GloomWeaver initiates 0 Infernal damage to Freedom Five Wraith.
  1485. Damage amount was 0, so no damage was dealt.
  1486. GloomWeaver initiates 0 Infernal damage to Prime Wardens Argent Adept.
  1487. Damage amount was 0, so no damage was dealt.
  1488. GloomWeaver initiates 0 Infernal damage to Ra: Setting Sun.
  1489. Damage amount was 0, so no damage was dealt.
  1490. GloomWeaver initiates 0 Infernal damage to The Harpy.
  1491. The Flock's Care reduces the damage dealt to The Harpy by GloomWeaver by 1.
  1492. Damage amount was 0, so no damage was dealt.
  1493. GloomWeaver initiates 0 Infernal damage to Huginn & Muninn.
  1494. Damage amount was 0, so no damage was dealt.
  1495. Went from GloomWeaver's Start phase to PlayCard phase.
  1496. GameController plays Profane Zealot.
  1497. Went from GloomWeaver's PlayCard phase to End phase.
  1498. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1499. Went from The Wraith's Start phase to PlayCard phase.
  1500. GameController plays Impromptu Invention.
  1501. The Wraith draws Infrared Eyepiece.
  1502. Impromptu Invention puts Smoke Bombs into play.
  1503. The Wraith shuffles their The Wraith's deck.
  1504. Impromptu Invention plays Impromptu Invention.
  1505. The Wraith draws Throwing Knives.
  1506. Impromptu Invention puts Stun Bolt into play.
  1507. The Wraith shuffles their The Wraith's deck.
  1508. Impromptu Invention plays Throwing Knives.
  1509. GameController moved Impromptu Invention to The Wraith's trash.
  1510. GameController moved Impromptu Invention to The Wraith's trash.
  1511. Utility Belt increased the action count of UsePower by 1.
  1512. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1513. The Wraith uses the power on Razor Ordnance.
  1514. Freedom Five Wraith initiates 3 Projectile damage to Profane Zealot.
  1515. Imbued Fire changes the damage type to Fire.
  1516. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1517. Profane Zealot reduces the damage dealt to Profane Zealot by Freedom Five Wraith by 1.
  1518. Freedom Five Wraith deals Profane Zealot 3 Fire damage.
  1519. Profane Zealot is now at 2 HP.
  1520. The Wraith uses the power on Stun Bolt.
  1521. Freedom Five Wraith initiates 1 Projectile damage to Profane Zealot.
  1522. Imbued Fire changes the damage type to Fire.
  1523. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1524. Profane Zealot reduces the damage dealt to Profane Zealot by Freedom Five Wraith by 1.
  1525. Freedom Five Wraith deals Profane Zealot 1 Fire damage.
  1526. Profane Zealot is now at 1 HP.
  1527. Applying ongoing effect: Reduce damage dealt by Profane Zealot by 1.
  1528. Went from The Wraith's UsePower phase to DrawCard phase.
  1529. The Wraith draws Inventory Barrage.
  1530. The Wraith discards Inventory Barrage.
  1531. Freedom Five Wraith moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  1532. Ra draws Blazing Tornado.
  1533. Went from The Wraith's DrawCard phase to End phase.
  1534. Notice: an ongoing effect just expired: Whenever The Wraith draws a card, Freedom Five Wraith may discard a card. If they do, another player draws a card.
  1535. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1536. Went from The Argent Adept's Start phase to PlayCard phase.
  1537. GameController plays Vernal Sonata.
  1538. Vernal Sonata caused Freedom Five Wraith to regain 1 HP. HP is now 19.
  1539. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 20.
  1540. Vernal Sonata caused Ra: Setting Sun to regain 1 HP. HP is now 11.
  1541. Vernal Sonata caused The Harpy to regain 1 HP. HP is now 19.
  1542. Vernal Sonata tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1543. Vernal Sonata moved Grappling Hook from The Wraith's trash to The Wraith's deck.
  1544. Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
  1545. Vernal Sonata moved Inferno from Ra's trash to Ra's deck.
  1546. Vernal Sonata moved Eldritch Training from The Harpy's trash to The Harpy's deck.
  1547. GameController moved Vernal Sonata to The Argent Adept's trash.
  1548. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1549. The Argent Adept uses the power on Musaragni's Harp.
  1550. The Argent Adept activates the text on Inspiring Supertonic.
  1551. The Argent Adept uses the power on Telamon's Lyra.
  1552. The Argent Adept activates the text on Inspiring Supertonic.
  1553. The Argent Adept uses the power on Prime Wardens Argent Adept.
  1554. Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
  1555. Revealed card: Silver Shadow
  1556. Revealed card: Instrumental Conjuration
  1557. Revealed card: Vernal Sonata
  1558. Revealed card: Arcane Cadence
  1559. Revealed card: Sarabande of Destruction
  1560. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
  1561. Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to The Argent Adept's deck.
  1562. Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  1563. Arcane Cadence moved Sarabande of Destruction from The Argent Adept's revealed cards to The Argent Adept's trash.
  1564. Arcane Cadence plays Silver Shadow.
  1565. The Argent Adept activates the text on Inventive Preparation.
  1566. Inventive Preparation plays Drawn to the Flame.
  1567. Silver Shadow plays Sarabande of Destruction.
  1568. GameController moved Silver Shadow to The Argent Adept's trash.
  1569. GameController moved Arcane Cadence to The Argent Adept's trash.
  1570. The Argent Adept activates the text on Inventive Preparation.
  1571. Inventive Preparation plays Scorched Earth.
  1572. Ra: Setting Sun initiates 1 Fire damage to Profane Zealot.
  1573. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1574. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1575. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1576. Profane Zealot reduces the damage dealt to Profane Zealot by Ra: Setting Sun by 1.
  1577. Ra: Setting Sun deals Profane Zealot 4 Fire damage.
  1578. Profane Zealot is now at -3 HP.
  1579. Ra: Setting Sun's Blaze of Glory destroys Profane Zealot!
  1580. GloomWeaver puts Zombie Servant into play.
  1581. GameController moved Profane Zealot to the villain trash.
  1582. Ra: Setting Sun initiates 1 Fire damage to Grimoire of Curses.
  1583. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1584. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1585. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1586. Ra: Setting Sun deals Grimoire of Curses 5 Fire damage.
  1587. Grimoire of Curses is now at 3 HP.
  1588. Ra: Setting Sun initiates 1 Fire damage to Zombie Servant.
  1589. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1590. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1591. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1592. Ra: Setting Sun deals Zombie Servant 5 Fire damage.
  1593. Zombie Servant is now at -3 HP.
  1594. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  1595. GameController moved Zombie Servant to the villain trash.
  1596. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  1597. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1598. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1599. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1600. Ra: Setting Sun deals GloomWeaver 5 Fire damage.
  1601. GloomWeaver is now at 46 HP.
  1602. Ra: Setting Sun initiates 1 Fire damage to Explosive Bubbles.
  1603. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1604. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1605. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1606. Ra: Setting Sun deals Explosive Bubbles 5 Fire damage.
  1607. Explosive Bubbles is now at -3 HP.
  1608. Ra: Setting Sun's Blaze of Glory destroys Explosive Bubbles!
  1609. GameController moved Explosive Bubbles to the environment trash.
  1610. GameController moved Scorched Earth to Ra's trash.
  1611. The Argent Adept activates the text on Counterpoint Bulwark.
  1612. Ra draws Inferno.
  1613. The Argent Adept activates the text on Inspiring Supertonic.
  1614. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
  1615. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1616. The Argent Adept draws Arcane Cadence.
  1617. Went from The Argent Adept's DrawCard phase to End phase.
  1618. Went from The Argent Adept's End phase to Ra's Start phase.
  1619. Went from Ra's Start phase to PlayCard phase.
  1620. GameController plays Inferno.
  1621. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  1622. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1623. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1624. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1625. Ra: Setting Sun deals GloomWeaver 7 Fire damage.
  1626. GloomWeaver is now at 39 HP.
  1627. Ra: Setting Sun initiates 1 Fire damage to Grimoire of Curses.
  1628. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1629. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1630. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1631. Ra: Setting Sun deals Grimoire of Curses 5 Fire damage.
  1632. Grimoire of Curses is now at -2 HP.
  1633. Ra: Setting Sun's Blaze of Glory destroys Grimoire of Curses!
  1634. GameController moved Grimoire of Curses to the villain trash.
  1635. GameController moved Inferno to Ra's trash.
  1636. Went from Ra's PlayCard phase to UsePower phase.
  1637. Ra uses the power on Blazing Tornado.
  1638. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  1639. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1640. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1641. Solar Flare increases the damage dealt by Ra: Setting Sun by 2.
  1642. Ra: Setting Sun deals GloomWeaver 7 Fire damage.
  1643. GloomWeaver is now at 32 HP.
  1644. Went from Ra's UsePower phase to DrawCard phase.
  1645. Ra draws Summon Staff.
  1646. Went from Ra's DrawCard phase to End phase.
  1647. Solar Flare destroys itself!
  1648. GameController moved Solar Flare to Ra's trash.
  1649. Went from Ra's End phase to The Harpy's Start phase.
  1650. Went from The Harpy's Start phase to PlayCard phase.
  1651. GameController plays Conjured Aura.
  1652. Went from The Harpy's PlayCard phase to UsePower phase.
  1653. The Harpy uses the power on Swift Summoning.
  1654. Revealed card: Wrathful Gaze
  1655. Swift Summoning plays Wrathful Gaze.
  1656. Went from The Harpy's UsePower phase to DrawCard phase.
  1657. The Harpy draws Eldritch Training.
  1658. Went from The Harpy's DrawCard phase to End phase.
  1659. Huginn & Muninn initiates 2 Projectile damage to GloomWeaver.
  1660. Imbued Fire changes the damage type to Fire.
  1661. Imbued Fire increases the damage dealt by Huginn & Muninn by 1.
  1662. Huginn & Muninn deals GloomWeaver 3 Fire damage.
  1663. GloomWeaver is now at 29 HP.
  1664. Went from The Harpy's End phase to Realm of Discord's Start phase.
  1665. Went from Realm of Discord's Start phase to PlayCard phase.
  1666. GameController plays Claustrophobic Delusion.
  1667. Went from Realm of Discord's PlayCard phase to End phase.
  1668. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  1669. Went from GloomWeaver's Start phase to PlayCard phase.
  1670. GameController plays Chosen Disciple.
  1671. Went from GloomWeaver's PlayCard phase to End phase.
  1672. Chosen Disciple puts Zombie Servant into play.
  1673. Chosen Disciple initiates 3 Melee damage to Prime Wardens Argent Adept.
  1674. Chosen Disciple deals Prime Wardens Argent Adept 3 Melee damage.
  1675. Prime Wardens Argent Adept is now at 19 HP.
  1676. Zombie Servant initiates 2 Melee damage to Prime Wardens Argent Adept.
  1677. Zombie Servant deals Prime Wardens Argent Adept 2 Melee damage.
  1678. Prime Wardens Argent Adept is now at 17 HP.
  1679. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1680. Went from The Wraith's Start phase to PlayCard phase.
  1681. GameController plays Infrared Eyepiece.
  1682. Utility Belt increased the action count of UsePower by 1.
  1683. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1684. The Wraith uses the power on Throwing Knives.
  1685. Freedom Five Wraith initiates 1 Projectile damage to Zombie Servant.
  1686. Imbued Fire changes the damage type to Fire.
  1687. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1688. Freedom Five Wraith deals Zombie Servant 2 Fire damage.
  1689. Zombie Servant is now at 0 HP.
  1690. Freedom Five Wraith's Clandestine Funding destroys Zombie Servant!
  1691. GameController moved Zombie Servant to the villain trash.
  1692. Freedom Five Wraith initiates 1 Projectile damage to Chosen Disciple.
  1693. Imbued Fire changes the damage type to Fire.
  1694. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1695. Freedom Five Wraith deals Chosen Disciple 2 Fire damage.
  1696. Chosen Disciple is now at 5 HP.
  1697. The Wraith uses the power on Razor Ordnance.
  1698. Freedom Five Wraith initiates 3 Projectile damage to Chosen Disciple.
  1699. Imbued Fire changes the damage type to Fire.
  1700. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1701. Freedom Five Wraith deals Chosen Disciple 4 Fire damage.
  1702. Chosen Disciple is now at 1 HP.
  1703. Went from The Wraith's UsePower phase to DrawCard phase.
  1704. The Wraith draws Grappling Hook.
  1705. Went from The Wraith's DrawCard phase to End phase.
  1706. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1707. Went from The Argent Adept's Start phase to PlayCard phase.
  1708. GameController plays Vernal Sonata.
  1709. Vernal Sonata caused Freedom Five Wraith to regain 1 HP. HP is now 20.
  1710. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 18.
  1711. Vernal Sonata caused Ra: Setting Sun to regain 1 HP. HP is now 12.
  1712. Vernal Sonata caused The Harpy to regain 1 HP. HP is now 20.
  1713. Vernal Sonata tried to increase Huginn & Muninn's HP, but they are already at their maximum HP.
  1714. Vernal Sonata moved Throat Jab from The Wraith's trash to The Wraith's deck.
  1715. Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
  1716. Vernal Sonata moved Scorched Earth from Ra's trash to Ra's deck.
  1717. GameController moved Vernal Sonata to The Argent Adept's trash.
  1718. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1719. The Argent Adept uses the power on Musaragni's Harp.
  1720. The Argent Adept activates the text on Inspiring Supertonic.
  1721. The Argent Adept uses the power on Telamon's Lyra.
  1722. The Argent Adept activates the text on Inspiring Supertonic.
  1723. The Argent Adept uses the power on Xu's Bell.
  1724. The Argent Adept activates the text on Syncopated Onslaught.
  1725. Applying ongoing effect: Increase damage dealt by Ra: Setting Sun by 1.
  1726. Applying ongoing effect: Increase damage dealt by Freedom Five Wraith by 1.
  1727. The Argent Adept activates the text on Counterpoint Bulwark.
  1728. Ra draws Scorched Earth.
  1729. The Argent Adept activates the text on Counterpoint Bulwark.
  1730. Ra draws Living Conflagration.
  1731. The Argent Adept activates the text on Inspiring Supertonic.
  1732. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 20.
  1733. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1734. The Argent Adept draws Silver Shadow.
  1735. Went from The Argent Adept's DrawCard phase to End phase.
  1736. Went from The Argent Adept's End phase to Ra's Start phase.
  1737. Went from Ra's Start phase to PlayCard phase.
  1738. GameController plays Summon Staff.
  1739. Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
  1740. Ra shuffles their Ra's deck.
  1741. Ra draws Wrathful Gaze.
  1742. Summon Staff plays Scorched Earth.
  1743. Ra: Setting Sun initiates 1 Fire damage to Chosen Disciple.
  1744. Syncopated Onslaught increases the damage dealt by Ra: Setting Sun by 1.
  1745. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1746. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1747. Ra: Setting Sun deals Chosen Disciple 4 Fire damage.
  1748. Chosen Disciple is now at -3 HP.
  1749. Ra: Setting Sun's Blaze of Glory destroys Chosen Disciple!
  1750. GloomWeaver puts Zombie Servant into play.
  1751. GameController moved Chosen Disciple to the villain trash.
  1752. Ra: Setting Sun initiates 1 Fire damage to Zombie Servant.
  1753. Syncopated Onslaught increases the damage dealt by Ra: Setting Sun by 1.
  1754. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1755. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1756. Ra: Setting Sun deals Zombie Servant 4 Fire damage.
  1757. Zombie Servant is now at -2 HP.
  1758. Ra: Setting Sun's Blaze of Glory destroys Zombie Servant!
  1759. GameController moved Zombie Servant to the villain trash.
  1760. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  1761. Syncopated Onslaught increases the damage dealt by Ra: Setting Sun by 1.
  1762. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1763. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1764. Ra: Setting Sun deals GloomWeaver 4 Fire damage.
  1765. GloomWeaver is now at 25 HP.
  1766. GameController moved Scorched Earth to Ra's trash.
  1767. GameController moved Summon Staff to Ra's trash.
  1768. Went from Ra's PlayCard phase to UsePower phase.
  1769. Ra uses the power on Blazing Tornado.
  1770. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  1771. Syncopated Onslaught increases the damage dealt by Ra: Setting Sun by 1.
  1772. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1773. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1774. Ra: Setting Sun deals GloomWeaver 6 Fire damage.
  1775. GloomWeaver is now at 19 HP.
  1776. Went from Ra's UsePower phase to DrawCard phase.
  1777. Ra draws Flame Spike.
  1778. Went from Ra's DrawCard phase to End phase.
  1779. Went from Ra's End phase to The Harpy's Start phase.
  1780. Went from The Harpy's Start phase to PlayCard phase.
  1781. GameController plays Eldritch Training.
  1782. The Harpy's {arcana} Control Pool already has the maximum number of tokens (5).
  1783. The Harpy draws Eldritch Training.
  1784. The Harpy uses the power on Swift Summoning.
  1785. Revealed card: Excavation
  1786. Swift Summoning plays Excavation.
  1787. Excavation moved Positive Energy Field from the environment trash to the bottom of the environment deck.
  1788. Excavation moved Imbued Frailty from the environment trash to the bottom of the environment deck.
  1789. Excavation moved Time Flies from the environment trash to the bottom of the environment deck.
  1790. Ra draws Flame Spike.
  1791. Ra draws Summon Staff.
  1792. Ra draws Living Conflagration.
  1793. GameController moved Excavation to Ra's trash.
  1794. GameController moved Eldritch Training to The Harpy's trash.
  1795. Went from The Harpy's PlayCard phase to UsePower phase.
  1796. The Harpy uses the power on Magical Bequest.
  1797. The Harpy draws Uncontrollable Flock.
  1798. The Harpy draws Lash of the Elements.
  1799. The Harpy's {arcana} Control Pool already has the maximum number of tokens (5).
  1800. Went from The Harpy's UsePower phase to DrawCard phase.
  1801. The Harpy draws Arcane Explosion.
  1802. Went from The Harpy's DrawCard phase to End phase.
  1803. Huginn & Muninn initiates 2 Projectile damage to GloomWeaver.
  1804. Imbued Fire changes the damage type to Fire.
  1805. Imbued Fire increases the damage dealt by Huginn & Muninn by 1.
  1806. Huginn & Muninn deals GloomWeaver 3 Fire damage.
  1807. GloomWeaver is now at 16 HP.
  1808. Went from The Harpy's End phase to Realm of Discord's Start phase.
  1809. Went from Realm of Discord's Start phase to PlayCard phase.
  1810. GameController plays Ethereal Bonds.
  1811. Went from Realm of Discord's PlayCard phase to End phase.
  1812. Ethereal Bonds initiates 2 Energy damage to Prime Wardens Argent Adept.
  1813. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Ethereal Bonds by 1.
  1814. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Ethereal Bonds by 1.
  1815. Mega Computer reduces the damage dealt to Prime Wardens Argent Adept by Ethereal Bonds by 1.
  1816. Damage amount was 0, so no damage was dealt.
  1817. Went from Realm of Discord's End phase to GloomWeaver's Start phase.
  1818. Went from GloomWeaver's Start phase to PlayCard phase.
  1819. GameController plays Crimson Pin.
  1820. GameController moved Crimson Pin from the villain deck next to Prime Wardens Argent Adept.
  1821. Went from GloomWeaver's PlayCard phase to End phase.
  1822. Went from GloomWeaver's End phase to The Wraith's Start phase.
  1823. Went from The Wraith's Start phase to PlayCard phase.
  1824. GameController plays Grappling Hook.
  1825. Grappling Hook destroys Claustrophobic Delusion!
  1826. GameController moved Claustrophobic Delusion to the environment trash.
  1827. The Wraith draws Throat Jab.
  1828. GameController moved Grappling Hook to The Wraith's trash.
  1829. Utility Belt increased the action count of UsePower by 1.
  1830. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1831. The Wraith uses the power on Razor Ordnance.
  1832. Freedom Five Wraith initiates 3 Projectile damage to GloomWeaver.
  1833. Imbued Fire changes the damage type to Fire.
  1834. Syncopated Onslaught increases the damage dealt by Freedom Five Wraith by 1.
  1835. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1836. Freedom Five Wraith deals GloomWeaver 5 Fire damage.
  1837. GloomWeaver is now at 11 HP.
  1838. The Wraith uses the power on Throwing Knives.
  1839. Freedom Five Wraith initiates 1 Projectile damage to GloomWeaver.
  1840. Imbued Fire changes the damage type to Fire.
  1841. Syncopated Onslaught increases the damage dealt by Freedom Five Wraith by 1.
  1842. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1843. Freedom Five Wraith deals GloomWeaver 3 Fire damage.
  1844. GloomWeaver is now at 8 HP.
  1845. Freedom Five Wraith initiates 1 Projectile damage to Ethereal Bonds.
  1846. Imbued Fire changes the damage type to Fire.
  1847. Syncopated Onslaught increases the damage dealt by Freedom Five Wraith by 1.
  1848. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1849. Freedom Five Wraith deals Ethereal Bonds 3 Fire damage.
  1850. Ethereal Bonds is now at 6 HP.
  1851. Freedom Five Wraith initiates 1 Projectile damage to Crimson Pin.
  1852. Imbued Fire changes the damage type to Fire.
  1853. Syncopated Onslaught increases the damage dealt by Freedom Five Wraith by 1.
  1854. Imbued Fire increases the damage dealt by Freedom Five Wraith by 1.
  1855. Freedom Five Wraith deals Crimson Pin 3 Fire damage.
  1856. Crimson Pin is now at 6 HP.
  1857. Went from The Wraith's UsePower phase to DrawCard phase.
  1858. The Wraith draws Micro Targeting Computer.
  1859. Went from The Wraith's DrawCard phase to End phase.
  1860. Went from The Wraith's End phase to The Argent Adept's Start phase.
  1861. Notice: an ongoing effect just expired: Increase damage dealt by Ra: Setting Sun by 1.
  1862. Notice: an ongoing effect just expired: Increase damage dealt by Freedom Five Wraith by 1.
  1863. Went from The Argent Adept's Start phase to PlayCard phase.
  1864. GameController plays Silver Shadow.
  1865. The Argent Adept activates the text on Inventive Preparation.
  1866. Inventive Preparation plays Flame Spike.
  1867. Ra: Setting Sun initiates 1 Fire damage to GloomWeaver.
  1868. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1869. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1870. Ra: Setting Sun deals GloomWeaver 3 Fire damage.
  1871. GloomWeaver is now at 5 HP.
  1872. Ra uses the power on Blazing Tornado.
  1873. Ra: Setting Sun initiates 3 Fire damage to GloomWeaver.
  1874. Imbued Fire increases the damage dealt by Ra: Setting Sun by 1.
  1875. The Staff of Ra increases the damage dealt by Ra: Setting Sun by 1.
  1876. Ra: Setting Sun deals GloomWeaver 5 Fire damage.
  1877. GloomWeaver is now at 0 HP.
  1878. Freedom Five Wraith, Prime Wardens Argent Adept, Ra: Setting Sun and The Harpy all defeated GloomWeaver! Congratulations!
  1879. You just unlocked the promo card: Dark Watch Harpy!
RAW Paste Data
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