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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. hed.face.Texture = "rbxassetid://34668268"
  53. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  55. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  56. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  57. ----------------------------------------------------
  58. ypcall(function()
  59. char.Shirt:Destroy()
  60. char.Pants:Destroy()
  61. shirt = Instance.new("Shirt", char)
  62. shirt.Name = "Shirt"
  63. pants = Instance.new("Pants", char)
  64. pants.Name = "Pants"
  65. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  66. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  67. end)
  68. ----------------------------------------------------
  69. function lerp(a, b, t) -- Linear interpolation
  70. return a + (b - a)*t
  71. end
  72.  
  73. function slerp(a, b, t) --Spherical interpolation
  74. dot = a:Dot(b)
  75. if dot > 0.99999 or dot < -0.99999 then
  76. return t <= 0.5 and a or b
  77. else
  78. r = math.acos(dot)
  79. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  80. end
  81. end
  82.  
  83. function matrixInterpolate(a, b, t)
  84. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  85. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  86. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  87. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  88. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  89. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  90. local t = v1:Dot(v2)
  91. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  92. return CFrame.new()
  93. end
  94. return CFrame.new(
  95. v0.x, v0.y, v0.z,
  96. v1.x, v1.y, v1.z,
  97. v2.x, v2.y, v2.z,
  98. v3.x, v3.y, v3.z)
  99. end
  100. ----------------------------------------------------
  101. function genWeld(a,b)
  102. local w = Instance.new("Weld",a)
  103. w.Part0 = a
  104. w.Part1 = b
  105. return w
  106. end
  107. function weld(a, b)
  108. local weld = Instance.new("Weld")
  109. weld.Name = "W"
  110. weld.Part0 = a
  111. weld.Part1 = b
  112. weld.C0 = a.CFrame:inverse() * b.CFrame
  113. weld.Parent = a
  114. return weld;
  115. end
  116. ----------------------------------------------------
  117. function Lerp(c1,c2,al)
  118. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  119. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  120. for i,v in pairs(com1) do
  121. com1[i] = v+(com2[i]-v)*al
  122. end
  123. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  124. end
  125. ----------------------------------------------------
  126. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  127. local wld = Instance.new("Weld", wp1)
  128. wld.Part0 = wp0
  129. wld.Part1 = wp1
  130. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  131. end
  132. ----------------------------------------------------
  133. function weld5(part0, part1, c0, c1)
  134. weeld=Instance.new("Weld", part0)
  135. weeld.Part0=part0
  136. weeld.Part1=part1
  137. weeld.C0=c0
  138. weeld.C1=c1
  139. return weeld
  140. end
  141. ----------------------------------------------------
  142. function HasntTouched(plrname)
  143. local ret = true
  144. for _, v in pairs(Touche) do
  145. if v == plrname then
  146. ret = false
  147. end
  148. end
  149. return ret
  150. end
  151. ----------------------------------------------------
  152. newWeld(torso, larm, -1.5, 0.5, 0)
  153. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, rarm, 1.5, 0.5, 0)
  155. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  156. newWeld(torso, hed, 0, 1.5, 0)
  157. newWeld(torso, lleg, -0.5, -1, 0)
  158. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(torso, rleg, 0.5, -1, 0)
  160. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  161. newWeld(root, torso, 0, -1, 0)
  162. torso.Weld.C1 = CFrame.new(0, -1, 0)
  163. ----------------------------------------------------
  164. z = Instance.new("Sound", char)
  165. z.SoundId = "rbxassetid://303570180"--303570180
  166. z.Looped = true
  167. z.Pitch = 1
  168. z.Volume = 1
  169. wait(.1)
  170. z:Play()
  171. ----------------------------------------------------
  172. local Transforming = true
  173. hum.WalkSpeed = 0
  174. local fx = Instance.new("Part",torso)
  175. fx.Anchored = true
  176. fx.Material = "Neon"
  177. fx.CanCollide = false
  178. fx.Locked = true
  179. fx.Transparency = 1
  180. fx.Material = "SmoothPlastic"
  181. fx.Size = Vector3.new(1,1,1)
  182. fx.TopSurface = "SmoothNoOutlines"
  183. fx.BottomSurface = "SmoothNoOutlines"
  184. fx.BrickColor = BrickColor.new("New Yeller")
  185. fxm = Instance.new("SpecialMesh",fx)
  186. fxm.MeshType = "Sphere"
  187. fxm.Scale = Vector3.new(1,1,1)
  188. for i = 1, 20 do rs:wait()
  189. fx.Transparency = fx.Transparency - (1/20)
  190. fx.CFrame = torso.CFrame
  191. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  192. rs:wait()
  193. end
  194. ----------------------------------------------------
  195. local m = Instance.new("Model")
  196. m.Name = "Hair"
  197. p1 = Instance.new("Part", m)
  198. p1.BrickColor = BrickColor.new("New Yeller")
  199. p1.FormFactor = Enum.FormFactor.Symmetric
  200. p1.Size = Vector3.new(1, 1, 1)
  201. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  202. p1.CanCollide = false
  203. p1.Locked = true
  204. p1.BottomSurface = Enum.SurfaceType.Smooth
  205. p1.TopSurface = Enum.SurfaceType.Smooth
  206. b1 = Instance.new("SpecialMesh", p1)
  207. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  208. b1.TextureId = ""
  209. b1.MeshType = Enum.MeshType.FileMesh
  210. b1.Name = "Mesh"
  211. b1.VertexColor = Vector3.new(0, 0, 0)
  212. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  213.  
  214. w1 = Instance.new("Weld", p1)
  215. w1.Name = "Head_Weld"
  216. w1.Part0 = p1
  217. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  218. w1.Part1 = p2
  219. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  220. w2 = Instance.new("Weld", p2)
  221. w2.Name = "Part_Weld"
  222. w2.Part0 = p2
  223. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  224. w2.Part1 = p3
  225. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  226. w3 = Instance.new("Weld", p3)
  227. w3.Name = "Part_Weld"
  228. w3.Part0 = p3
  229. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  230. w3.Part1 = p4
  231. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  232. w4 = Instance.new("Weld", p4)
  233. w4.Name = "Part_Weld"
  234. w4.Part0 = p4
  235. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  236. w4.Part1 = p5
  237. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  238. w5 = Instance.new("Weld", p5)
  239. w5.Name = "Part_Weld"
  240. w5.Part0 = p5
  241. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  242. w5.Part1 = p6
  243. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  244. w6 = Instance.new("Weld", p6)
  245. w6.Name = "Part_Weld"
  246. w6.Part0 = p6
  247. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  248. w6.Part1 = p7
  249. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  250. w7 = Instance.new("Weld", p7)
  251. w7.Name = "Part_Weld"
  252. w7.Part0 = p7
  253. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  254. w7.Part1 = p8
  255. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  256. w8 = Instance.new("Weld", p8)
  257. w8.Name = "Part_Weld"
  258. w8.Part0 = p8
  259. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  260. w8.Part1 = p9
  261. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  262. w9 = Instance.new("Weld", p9)
  263. w9.Name = "Part_Weld"
  264. w9.Part0 = p9
  265. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  266. w9.Part1 = p10
  267. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  268. w10 = Instance.new("Weld", p10)
  269. w10.Name = "Part_Weld"
  270. w10.Part0 = p10
  271. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  272. w10.Part1 = p11
  273. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  274. w11 = Instance.new("Weld", p11)
  275. w11.Name = "Part_Weld"
  276. w11.Part0 = p11
  277. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  278. w11.Part1 = p12
  279. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  280. w12 = Instance.new("Weld", p12)
  281. w12.Name = "Part_Weld"
  282. w12.Part0 = p12
  283. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  284. w12.Part1 = p13
  285. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  286. w13 = Instance.new("Weld", p13)
  287. w13.Name = "Part_Weld"
  288. w13.Part0 = p13
  289. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  290. w13.Part1 = p14
  291. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  292. w14 = Instance.new("Weld", p14)
  293. w14.Name = "Part_Weld"
  294. w14.Part0 = p14
  295. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  296. w14.Part1 = p15
  297. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  298. w15 = Instance.new("Weld", p15)
  299. w15.Name = "Part_Weld"
  300. w15.Part0 = p15
  301. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  302. w15.Part1 = p16
  303. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  304. w16 = Instance.new("Weld", p16)
  305. w16.Name = "Part_Weld"
  306. w16.Part0 = p16
  307. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  308. w16.Part1 = p17
  309. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  310. w17 = Instance.new("Weld", p17)
  311. w17.Name = "Part_Weld"
  312. w17.Part0 = p17
  313. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  314. w17.Part1 = p18
  315. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  316. m.Parent = char
  317. m:MakeJoints()
  318. ----------------------------------------------------
  319. local cor = Instance.new("Part", char.Hair)
  320. cor.Name = "Link"
  321. cor.Locked = true
  322. cor.BottomSurface = 0
  323. cor.CanCollide = false
  324. cor.Size = Vector3.new(1, 9, 1)
  325. cor.Transparency = 1
  326. cor.TopSurface = 0
  327. corw = Instance.new("Weld", cor)
  328. corw.Part0 = hed
  329. corw.Part1 = cor
  330. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  331. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  332. weld1 = Instance.new("Weld", char.Hair)
  333. weld1.Part0 = cor
  334. weld1.Part1 = char.Hair.Head
  335. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  336. ----------------------------------------------------
  337. GroundWave1 = function()
  338. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  339. local Colors = {"New Yeller", "New Yeller"}
  340. local wave = Instance.new("Part", torso)
  341. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  342. wave.Anchored = true
  343. wave.CanCollide = false
  344. wave.Locked = true
  345. wave.Size = Vector3.new(1, 1, 1)
  346. wave.TopSurface = "Smooth"
  347. wave.BottomSurface = "Smooth"
  348. wave.Transparency = 0.35
  349. wave.CFrame = HandCF
  350. wm = Instance.new("SpecialMesh", wave)
  351. wm.MeshId = "rbxassetid://3270017"
  352. coroutine.wrap(function()
  353. for i = 1, 30, 1 do
  354. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  355. wave.Size = wm.Scale
  356. wave.CFrame = HandCF
  357. wave.Transparency = i/30
  358. wait()
  359. end
  360. wait()
  361. wave:Destroy()
  362. end)()
  363. end
  364. ----------------------------------------------------
  365. GroundWave = function()
  366. if Transforming == true then
  367. local wave = Instance.new("Part", torso)
  368. wave.BrickColor = BrickColor.new("New Yeller")
  369. wave.Anchored = true
  370. wave.CanCollide = false
  371. wave.Locked = true
  372. wave.Size = Vector3.new(1, 1, 1)
  373. wave.TopSurface = "Smooth"
  374. wave.BottomSurface = "Smooth"
  375. wave.Transparency = 0.35
  376. wave.CFrame = fx.CFrame
  377. wm = Instance.new("SpecialMesh", wave)
  378. wm.MeshType = "Sphere"
  379. wm.Scale = Vector3.new(1,1,1)
  380. coroutine.wrap(function()
  381. for i = 1, 18, 1 do
  382. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  383. --wave.Size = wm.Scale
  384. wave.CFrame = fx.CFrame
  385. wave.Transparency = i/14
  386. wait()
  387. end
  388. wait()
  389. wave:Destroy()
  390. end)()
  391. elseif Transforming == false then
  392. wait()
  393. end
  394. end
  395.  
  396. for i = 1, 100 do rs:wait()
  397. fx.CFrame = torso.CFrame
  398. end
  399.  
  400. Spawn(function()
  401. while wait(1) do
  402. GroundWave()
  403. end
  404. end)
  405.  
  406. wait(4)
  407.  
  408. Transforming = false
  409.  
  410. for i = 1, 20 do rs:wait()
  411. fx.Transparency = fx.Transparency + (1/20)
  412. fx.CFrame = torso.CFrame
  413. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  414. rs:wait()
  415. end
  416.  
  417. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  418. local wave = Instance.new("Part", torso)
  419. wave.BrickColor = BrickColor.new("Institutional white")
  420. wave.Anchored = true
  421. wave.CanCollide = false
  422. wave.Locked = true
  423. wave.Size = Vector3.new(1, 1, 1)
  424. wave.TopSurface = "Smooth"
  425. wave.BottomSurface = "Smooth"
  426. wave.Transparency = 0.35
  427. wave.CFrame = HandCF
  428. wm = Instance.new("SpecialMesh", wave)
  429. wm.MeshId = "rbxassetid://3270017"
  430. coroutine.wrap(function()
  431. for i = 1, 14, 1 do
  432. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  433. wave.Size = wm.Scale
  434. wave.CFrame = HandCF
  435. wave.Transparency = i/14
  436. wait()
  437. end
  438. wait()
  439. wave:Destroy()
  440. end)()
  441. hum.WalkSpeed = 16
  442. ----------------------------------------------------
  443. Blast = function()
  444. local Colors = {"New Yeller", "New Yeller"}
  445. local wave = Instance.new("Part", torso)
  446. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  447. wave.Anchored = true
  448. wave.CanCollide = false
  449. wave.Locked = true
  450. wave.Size = Vector3.new(1, 1, 1)
  451. wave.TopSurface = "Smooth"
  452. wave.BottomSurface = "Smooth"
  453. wave.Transparency = 0.35
  454. wave.CFrame = rarm.CFrame
  455. wm = Instance.new("SpecialMesh", wave)
  456. wm.MeshType = "Sphere"
  457. wm.Scale = Vector3.new(1,1,1)
  458. z = Instance.new("Sound",wave)
  459. z.SoundId = "rbxassetid://237035051"
  460. z.Volume = 1
  461. z.Pitch = .9
  462. z:Play()
  463. coroutine.wrap(function()
  464. for i = 1, 30, 1 do
  465. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  466. --wave.Size = wm.Scale
  467. wave.CFrame = rarm.CFrame
  468. wave.Transparency = (1/14)
  469. rs:wait()
  470. end
  471. rs:wait()
  472. wave:Destroy()
  473. z:Destroy()
  474. end)()
  475. end
  476. ----------------------------------------------------
  477. rarm.Touched:connect(function(ht)
  478. hit = ht.Parent
  479. if ht and hit:IsA("Model") then
  480. if hit:FindFirstChild("Humanoid") then
  481. if hit.Name ~= p.Name then
  482. if Debounces.RPunch == true and Debounces.RPunched == false then
  483. Debounces.RPunched = true
  484. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  485. if Debounces.ks==true then
  486. z = Instance.new("Sound",hed)
  487. z.SoundId = "rbxassetid://169380525"
  488. z.Pitch = ptz[math.random(1,#ptz)]
  489. z.Volume = 1
  490. z:Play()
  491. end
  492. wait(.2)
  493. Debounces.RPunched = false
  494. end
  495. end
  496. end
  497. elseif ht and hit:IsA("Hat") then
  498. if hit.Parent.Name ~= p.Name then
  499. if hit.Parent:FindFirstChild("Humanoid") then
  500. if Debounces.RPunch == true and Debounces.RPunched == false then
  501. Debounces.RPunched = true
  502. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  503. if Debounces.ks==true then
  504. z = Instance.new("Sound",hed)
  505. z.SoundId = "rbxassetid://169380525"
  506. z.Pitch = ptz[math.random(1,#ptz)]
  507. z.Volume = 1
  508. z:Play()
  509. end
  510. wait(.2)
  511. Debounces.RPunched = false
  512. end
  513. end
  514. end
  515. end
  516. end)
  517. larm.Touched:connect(function(ht)
  518. hit = ht.Parent
  519. if ht and hit:IsA("Model") then
  520. if hit:FindFirstChild("Humanoid") then
  521. if hit.Name ~= p.Name then
  522. if Debounces.LPunch == true and Debounces.LPunched == false then
  523. Debounces.LPunched = true
  524. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  525. if Debounces.ks2==true then
  526. z = Instance.new("Sound",hed)
  527. z.SoundId = "rbxassetid://169380525"
  528. z.Pitch = ptz[math.random(1,#ptz)]
  529. z.Volume = 1
  530. z:Play()
  531. end
  532. wait(.2)
  533. Debounces.LPunched = false
  534. end
  535. end
  536. end
  537. elseif ht and hit:IsA("Hat") then
  538. if hit.Parent.Name ~= p.Name then
  539. if hit.Parent:FindFirstChild("Humanoid") then
  540. if Debounces.LPunch == true and Debounces.LPunched == false then
  541. Debounces.LPunched = true
  542. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  543. if Debounces.ks2==true then
  544. z = Instance.new("Sound",hed)
  545. z.SoundId = "rbxassetid://169380525"
  546. z.Pitch = ptz[math.random(1,#ptz)]
  547. z.Volume = 1
  548. z:Play()
  549. end
  550. wait(.2)
  551. Debounces.LPunched = false
  552. end
  553. end
  554. end
  555. end
  556. end)
  557. ----------------------------------------------------
  558. mod4 = Instance.new("Model",char)
  559.  
  560. ptez = {0.7, 0.8, 0.9, 1}
  561.  
  562. function FindNearestTorso(Position,Distance,SinglePlayer)
  563. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  564. local List = {}
  565. for i,v in pairs(workspace:GetChildren())do
  566. if v:IsA("Model")then
  567. if v:findFirstChild("Torso")then
  568. if v ~= char then
  569. if(v.Torso.Position -Position).magnitude <= Distance then
  570. table.insert(List,v)
  571. end
  572. end
  573. end
  574. end
  575. end
  576. return List
  577. end
  578.  
  579. function Punch()
  580. part=Instance.new('Part',mod4)
  581. part.Anchored=true
  582. part.CanCollide=false
  583. part.FormFactor='Custom'
  584. part.Size=Vector3.new(.2,.2,.2)
  585. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  586. part.Transparency=.7
  587. part.BrickColor=BrickColor.new('New Yeller')
  588. mesh=Instance.new('SpecialMesh',part)
  589. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  590. mesh.Scale=Vector3.new(3,3,3)
  591. part2=Instance.new('Part',mod4)
  592. part2.Anchored=true
  593. part2.CanCollide=false
  594. part2.FormFactor='Custom'
  595. part2.Size=Vector3.new(.2,.2,.2)
  596. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  597. part2.Transparency=.7
  598. part2.BrickColor=BrickColor.new('New Yeller')
  599. mesh2=Instance.new('SpecialMesh',part2)
  600. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  601. mesh2.Scale=Vector3.new(3,1.5,3)
  602. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  603. if v:FindFirstChild('Humanoid') then
  604. v.Humanoid:TakeDamage(math.random(2,6))
  605. end
  606. end
  607. coroutine.resume(coroutine.create(function()
  608. for i=0,0.62,0.4 do
  609. wait()
  610. part.CFrame=part.CFrame
  611. part.Transparency=i
  612. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  613. part2.CFrame=part2.CFrame
  614. part2.Transparency=i
  615. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  616. end
  617. part.Parent=nil
  618. part2.Parent=nil
  619. end))
  620. end
  621. ----------------------------------------------------
  622. rarm.Touched:connect(function(ht)
  623. hit = ht.Parent
  624. if ht and hit:IsA("Model") then
  625. if hit:FindFirstChild("Humanoid") then
  626. if hit.Name ~= p.Name then
  627. if Debounces.RPunch == true and Debounces.RPunched == false then
  628. Debounces.RPunched = true
  629. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  630. if Debounces.ks==true then
  631. z = Instance.new("Sound",hed)
  632. z.SoundId = "rbxassetid://169380525"
  633. z.Pitch = ptz[math.random(1,#ptz)]
  634. z.Volume = 1
  635. z:Play()
  636. end
  637. wait(.2)
  638. Debounces.RPunched = false
  639. end
  640. end
  641. end
  642. elseif ht and hit:IsA("Hat") then
  643. if hit.Parent.Name ~= p.Name then
  644. if hit.Parent:FindFirstChild("Humanoid") then
  645. if Debounces.RPunch == true and Debounces.RPunched == false then
  646. Debounces.RPunched = true
  647. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  648. if Debounces.ks==true then
  649. z = Instance.new("Sound",hed)
  650. z.SoundId = "rbxassetid://169380525"
  651. z.Pitch = ptz[math.random(1,#ptz)]
  652. z.Volume = 1
  653. z:Play()
  654. end
  655. wait(.2)
  656. Debounces.RPunched = false
  657. end
  658. end
  659. end
  660. end
  661. end)
  662. larm.Touched:connect(function(ht)
  663. hit = ht.Parent
  664. if ht and hit:IsA("Model") then
  665. if hit:FindFirstChild("Humanoid") then
  666. if hit.Name ~= p.Name then
  667. if Debounces.LPunch == true and Debounces.LPunched == false then
  668. Debounces.LPunched = true
  669. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  670. if Debounces.ks2==true then
  671. z = Instance.new("Sound",hed)
  672. z.SoundId = "rbxassetid://169380525"
  673. z.Pitch = ptz[math.random(1,#ptz)]
  674. z.Volume = 1
  675. z:Play()
  676. end
  677. wait(.2)
  678. Debounces.LPunched = false
  679. end
  680. end
  681. end
  682. elseif ht and hit:IsA("Hat") then
  683. if hit.Parent.Name ~= p.Name then
  684. if hit.Parent:FindFirstChild("Humanoid") then
  685. if Debounces.LPunch == true and Debounces.LPunched == false then
  686. Debounces.LPunched = true
  687. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  688. if Debounces.ks2==true then
  689. z = Instance.new("Sound",hed)
  690. z.SoundId = "rbxassetid://169380525"
  691. z.Pitch = ptz[math.random(1,#ptz)]
  692. z.Volume = 1
  693. z:Play()
  694. end
  695. wait(.2)
  696. Debounces.LPunched = false
  697. end
  698. end
  699. end
  700. end
  701. end)
  702. ----------------------------------------------------
  703. local player = game.Players.LocalPlayer
  704. local pchar = player.Character
  705. local mouse = player:GetMouse()
  706. local cam = workspace.CurrentCamera
  707.  
  708. local rad = math.rad
  709.  
  710. local keysDown = {}
  711. local flySpeed = 0
  712. local MAX_FLY_SPEED = 150
  713.  
  714. local canFly = false
  715. local flyToggled = false
  716.  
  717. local forward, side = 0, 0
  718. local lastForward, lastSide = 0, 0
  719.  
  720. local floatBP = Instance.new("BodyPosition")
  721. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  722. local flyBV = Instance.new("BodyVelocity")
  723. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  724. local turnBG = Instance.new("BodyGyro")
  725. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  726.  
  727. mouse.KeyDown:connect(function(key)
  728. keysDown[key] = true
  729.  
  730. if key == "f" then
  731. flyToggled = not flyToggled
  732.  
  733. if not flyToggled then
  734. stanceToggle = "Normal"
  735. floatBP.Parent = nil
  736. flyBV.Parent = nil
  737. turnBG.Parent = nil
  738. root.Velocity = Vector3.new()
  739. pchar.Humanoid.PlatformStand = false
  740. end
  741. end
  742.  
  743. end)
  744. mouse.KeyUp:connect(function(key)
  745. keysDown[key] = nil
  746. end)
  747.  
  748. local function updateFly()
  749.  
  750. if not flyToggled then return end
  751.  
  752. lastForward = forward
  753. lastSide = side
  754.  
  755. forward = 0
  756. side = 0
  757.  
  758. if keysDown.w then
  759. forward = forward + 1
  760. end
  761. if keysDown.s then
  762. forward = forward - 1
  763. end
  764. if keysDown.a then
  765. side = side - 1
  766. end
  767. if keysDown.d then
  768. side = side + 1
  769. end
  770.  
  771. canFly = (forward ~= 0 or side ~= 0)
  772.  
  773. if canFly then
  774. stanceToggle = "Floating"
  775. turnBG.Parent = root
  776. floatBP.Parent = nil
  777. flyBV.Parent = root
  778.  
  779. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  780. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  781. else
  782. floatBP.position = root.Position
  783. floatBP.Parent = root
  784.  
  785. flySpeed = flySpeed - 1
  786. if flySpeed < 0 then flySpeed = 0 end
  787. end
  788.  
  789. local camCF = cam.CoordinateFrame
  790. local in_forward = canFly and forward or lastForward
  791. local in_side = canFly and side or lastSide
  792.  
  793. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  794. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  795.  
  796. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  797. 0)
  798. end
  799.  
  800. game:service'RunService'.RenderStepped:connect(function()
  801. if flyToggled then
  802. pchar.Humanoid.PlatformStand = true
  803. end
  804. updateFly()
  805. end)
  806. -------------------------------
  807. mouse.KeyDown:connect(function(key)
  808. if key == "q" then
  809. if Debounces.CanAttack == true then
  810. Debounces.CanAttack = false
  811. Debounces.NoIdl = true
  812. Debounces.on = true
  813. function FindNearestTorso(Position,Distance,SinglePlayer)
  814. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  815. local List = {}
  816. for i,v in pairs(workspace:GetChildren())do
  817. if v:IsA("Model")then
  818. if v:findFirstChild("Torso")then
  819. if v ~= char then
  820. if(v.Torso.Position -Position).magnitude <= Distance then
  821. table.insert(List,v)
  822. end
  823. end
  824. end
  825. end
  826. end
  827. return List
  828. end
  829. z = Instance.new("Sound",hed)
  830. z.SoundId = "rbxassetid://232213955"
  831. z.Pitch = 1
  832. z.Volume = 1
  833. wait(0.2)
  834. z:Play()
  835. sp = Instance.new("Part",rarm)
  836. sp.Anchored = true
  837. sp.CanCollide = false
  838. sp.Locked = true
  839. sp.Transparency = 0
  840. sp.Material = "Neon"
  841. sp.Size = Vector3.new(1,1,1)
  842. sp.TopSurface = "SmoothNoOutlines"
  843. sp.BottomSurface = "SmoothNoOutlines"
  844. sp.BrickColor = BrickColor.new("New Yeller")
  845. spm = Instance.new("SpecialMesh",sp)
  846. spm.MeshType = "Sphere"
  847. spm.Scale = Vector3.new(21,21,21)
  848. sp2 = Instance.new("Part", rarm)
  849. sp2.Name = "Energy"
  850. sp2.BrickColor = BrickColor.new("New Yeller")
  851. sp2.Size = Vector3.new(1, 1, 1)
  852. sp2.Shape = "Ball"
  853. sp2.CanCollide = false
  854. sp2.Anchored = true
  855. sp2.Locked = true
  856. sp2.TopSurface = 0
  857. sp2.BottomSurface = 0
  858. sp2.Transparency = 1
  859. spm2 = Instance.new("SpecialMesh",sp2)
  860. spm2.MeshId = "rbxassetid://9982590"
  861. spm2.Scale = Vector3.new(2,2,2)
  862. for i = 1, 20 do
  863. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  864. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  871. if Debounces.on == false then break end
  872. rs:wait()
  873. end
  874. for i = 1, 100, 20 do rs:wait()
  875. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  876. end
  877. for i = 1, 20 do
  878. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  885. if Debounces.on == false then break end
  886. rs:wait()
  887. end
  888. sp.Transparency = 1
  889. for i = 1, 20 do
  890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  896. if Debounces.on == false then break end
  897. rs:wait()
  898. end
  899. wait(1)
  900. sp.Transparency = 0
  901. sp2.Transparency = 0.84
  902. for i = 1, 20 do
  903. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  904. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  905. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  912. if Debounces.on == false then break end
  913. rs:wait()
  914. end
  915. for i = 1, 2880, 50 do
  916. rs:wait()
  917. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  918. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  919. rs:wait()
  920. end
  921. sp:Destroy()
  922. sp2:Destroy()
  923. local X = Instance.new("Part",char)
  924. local O = Instance.new("ObjectValue",X)
  925. O.Name = "creator"
  926. X.Locked = true
  927. X.Name = "Shell"
  928. X.Anchored = false
  929. X.CanCollide = false
  930. X.Transparency = 0
  931. X.Reflectance = 0
  932. X.BottomSurface = 0
  933. X.TopSurface = 0
  934. X.Shape = 0
  935. local V = Instance.new("ObjectValue",X)
  936. V.Value = char
  937. V.Name = "creator"
  938. X.BrickColor = BrickColor.new("New Yeller")
  939. X.Size = Vector3.new(2,2,2)
  940. X.Material = "Neon"
  941. local Z = Instance.new("SpecialMesh",X)
  942. Z.MeshType = "Sphere"
  943. Z.Scale = Vector3.new(0.5,0.5,1)
  944. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  945. local bv = Instance.new("BodyVelocity",X)
  946. bv.maxForce = Vector3.new(99999,99999,99999)
  947. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  948. bv.velocity = X.CFrame.lookVector*65
  949.  
  950. Explode = X.Touched:connect(function(hit)
  951. if hit ~= char and hit.Name ~= "Shell" then
  952. local cf = X.CFrame
  953. bv:Destroy()
  954. X.Anchored = true
  955. Z:Remove()
  956. Explode:disconnect()
  957. X.Size = Vector3.new(3,3,3)
  958. X.Touched:connect(function(hit) end)
  959. X.CanCollide = false
  960. local part3 = Instance.new("Part", rarm)
  961. part3.Anchored=true
  962. part3.CanCollide=false
  963. part3.Locked = true
  964. part3.TopSurface = "SmoothNoOutlines"
  965. part3.BottomSurface = "SmoothNoOutlines"
  966. part3.FormFactor='Custom'
  967. part3.Size=Vector3.new(1,1, 1)
  968. part3.CFrame=X.CFrame
  969. part3.Transparency=0
  970. part3.BrickColor=BrickColor.new("New Yeller")
  971. local mesh3 = Instance.new("SpecialMesh",part3)
  972. mesh3.MeshType = "Sphere"
  973. mesh3.Scale = Vector3.new(1,1,1)
  974. --debris:AddItem(X,8)
  975. local part4 = Instance.new("Part", rarm)
  976. part4.Material = "Neon"
  977. part4.Anchored=true
  978. part4.CanCollide=false
  979. part4.Locked = true
  980. part4.TopSurface = "SmoothNoOutlines"
  981. part4.BottomSurface = "SmoothNoOutlines"
  982. part4.FormFactor='Custom'
  983. part4.Size=Vector3.new(1,1, 1)
  984. part4.CFrame=X.CFrame
  985. part4.Transparency=0
  986. part4.BrickColor=BrickColor.new("Hot pink")
  987. local mesh4 = Instance.new("SpecialMesh",part4)
  988. mesh4.MeshType = "Sphere"
  989. mesh4.Scale = Vector3.new(.5,.5,.5)
  990. local part7 = Instance.new("Part", rarm)
  991. part7.Material = "Neon"
  992. part7.Anchored=true
  993. part7.CanCollide=false
  994. part7.Locked = true
  995. part7.TopSurface = "SmoothNoOutlines"
  996. part7.BottomSurface = "SmoothNoOutlines"
  997. part7.FormFactor='Custom'
  998. part7.Size=Vector3.new(1,1, 1)
  999. part7.CFrame=X.CFrame
  1000. part7.Transparency=0
  1001. part7.BrickColor=BrickColor.new("New Yeller")
  1002. local mesh7 = Instance.new("SpecialMesh",part7)
  1003. mesh7.MeshType = "Sphere"
  1004. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1005. --[[X.Touched:connect(function(ht)
  1006. hit = ht.Parent
  1007. if ht and hit:IsA("Model") then
  1008. if hit:FindFirstChild("Humanoid") then
  1009. if hit.Name ~= p.Name then
  1010. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1011. wait(.3)
  1012. end
  1013. end
  1014. elseif ht and hit:IsA("Hat") then
  1015. if hit.Parent.Name ~= p.Name then
  1016. if hit.Parent:FindFirstChild("Humanoid") then
  1017. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1018. wait(.3)
  1019. end
  1020. end
  1021. end
  1022. end)
  1023. part3.Touched:connect(function(ht)
  1024. hit = ht.Parent
  1025. if ht and hit:IsA("Model") then
  1026. if hit:FindFirstChild("Humanoid") then
  1027. if hit.Name ~= p.Name then
  1028. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1029. wait(.3)
  1030. end
  1031. end
  1032. elseif ht and hit:IsA("Hat") then
  1033. if hit.Parent.Name ~= p.Name then
  1034. if hit.Parent:FindFirstChild("Humanoid") then
  1035. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1036. wait(.3)
  1037. end
  1038. end
  1039. end
  1040. end)]]--
  1041. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1042. if v:FindFirstChild('Humanoid') then
  1043. v.Humanoid:TakeDamage(math.random(60,90))
  1044. v.Humanoid.PlatformStand = true
  1045. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1046. end
  1047. end
  1048.  
  1049. local acos = math.acos
  1050. local sqrt = math.sqrt
  1051. local Vec3 = Vector3.new
  1052. local fromAxisAngle = CFrame.fromAxisAngle
  1053.  
  1054. local function toAxisAngle(CFr)
  1055. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1056. local Angle = math.acos((R00+R11+R22-1)/2)
  1057. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1058. A = A == 0 and 0.00001 or A
  1059. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1060. B = B == 0 and 0.00001 or B
  1061. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1062. C = C == 0 and 0.00001 or C
  1063. local x = (R21-R12)/sqrt(A)
  1064. local y = (R02-R20)/sqrt(B)
  1065. local z = (R10-R01)/sqrt(C)
  1066. return Vec3(x,y,z),Angle
  1067. end
  1068.  
  1069. function ApplyTrig(Num,Func)
  1070. local Min,Max = Func(0),Func(1)
  1071. local i = Func(Num)
  1072. return (i-Min)/(Max-Min)
  1073. end
  1074.  
  1075. function LerpCFrame(CFrame1,CFrame2,Num)
  1076. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1077. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1078. end
  1079.  
  1080. function Crater(Torso,Radius)
  1081. Spawn(function()
  1082. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1083. local Ignore = {}
  1084. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1085. if v.Character ~= nil then
  1086. Ignore[#Ignore+1] = v.Character
  1087. end
  1088. end
  1089. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1090. if Hit == nil then return end
  1091. local Parts = {}
  1092. for i = 1,360,10 do
  1093. local P = Instance.new("Part",Torso.Parent)
  1094. P.Anchored = true
  1095. P.FormFactor = "Custom"
  1096. P.BrickColor = Hit.BrickColor
  1097. P.Material = Hit.Material
  1098. P.TopSurface = "Smooth"
  1099. P.BottomSurface = "Smooth"
  1100. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1101. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1102. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1103. if math.random(0,5) == 0 then -- rubble
  1104. local P = Instance.new("Part",Torso.Parent)
  1105. P.Anchored = true
  1106. P.FormFactor = "Custom"
  1107. P.BrickColor = Hit.BrickColor
  1108. P.Material = Hit.Material
  1109. P.TopSurface = "Smooth"
  1110. P.BottomSurface = "Smooth"
  1111. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1112. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1113. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1114. end
  1115. end
  1116. for i = 0,1,0.05 do
  1117. for i2,v in pairs(Parts) do
  1118. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1119. end
  1120. wait(0.02)
  1121. end
  1122. for i,v in pairs(Parts) do
  1123. if v[1].Size.X > 2.1 then
  1124. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1125. end
  1126. v[1].Anchored = false
  1127. end
  1128. for i = 0,1,0.05 do
  1129. for i2,v in pairs(Parts) do
  1130. v[1].Transparency = i
  1131. if i == 1 then
  1132. v[1]:Destroy()
  1133. elseif i >= 0.25 then
  1134. v[1].CanCollide = false
  1135. end
  1136. end
  1137. wait(0.02)
  1138. end
  1139. Parts = nil
  1140. end)
  1141. end
  1142.  
  1143. ROW = function(out, trans, s, wt, t, ang, plus)
  1144. for i = 1, 360, 360/t do
  1145. local c = Instance.new("Part", game.Workspace)
  1146. c.FormFactor = 3
  1147. c.TopSurface = 0
  1148. c.BottomSurface = 0
  1149. c.Size = s
  1150. c.Anchored = true
  1151. c.CanCollide = wt
  1152. c.Material=workspace.Base.Material
  1153. c.Transparency = trans
  1154. c.BrickColor = workspace.Base.BrickColor
  1155. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1156. c.Locked=true
  1157. game.Debris:AddItem(c,15)
  1158. end
  1159. end
  1160.  
  1161. Part = function(x,y,z,color,tr,cc,an,parent)
  1162. local p = Instance.new('Part',parent or Weapon)
  1163. p.formFactor = 'Custom'
  1164. p.Size = Vector3.new(x,y,z)
  1165. p.BrickColor = BrickColor.new(color)
  1166. p.CanCollide = cc
  1167. p.Transparency = tr
  1168. p.Anchored = an
  1169. p.TopSurface,p.BottomSurface = 0,0
  1170. p.Locked=true
  1171. p:BreakJoints()
  1172. return p end
  1173.  
  1174. Mesh = function(par,num,x,y,z)
  1175. local msh = _
  1176. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1177. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1178. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1179. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1180. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1181. end msh.Scale = Vector3.new(x,y,z)
  1182. return msh end
  1183.  
  1184. function explosion(col1,col2,cfr,sz,rng,dmg)
  1185. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1186. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1187. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1188. v1,v2,v3=sz.x,sz.y,sz.z
  1189. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1190. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1191. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1192. a.CFrame=cfr
  1193. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1194. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1195.  
  1196. Spawn(function()
  1197. while wait() do
  1198. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1199. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1200. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1201. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1202. a.Transparency=a.Transparency+0.05
  1203. a2.Transparency=a2.Transparency+0.05
  1204. a3.Transparency=a3.Transparency+0.05
  1205. end
  1206. end)
  1207. end
  1208.  
  1209. Crater(X,20)
  1210. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1211. z = Instance.new("Sound",X)
  1212. z.SoundId = "rbxassetid://231917744"
  1213. z.Pitch = .5
  1214. z.Volume = 10
  1215. z1 = Instance.new("Sound",X)
  1216. z1.SoundId = "rbxassetid://231917744"
  1217. z1.Pitch = .5
  1218. z1.Volume = 10
  1219. z2 = Instance.new("Sound",X)
  1220. z2.SoundId = "rbxassetid://231917744"
  1221. z2.Pitch = .5
  1222. z2.Volume = 10
  1223. z3 = Instance.new("Sound",X)
  1224. z3.SoundId = "rbxassetid://245537790"
  1225. z3.Pitch = .7
  1226. z3.Volume = 1
  1227. z4 = Instance.new("Sound",X)
  1228. z4.SoundId = "rbxassetid://245537790"
  1229. z4.Pitch = .7
  1230. z4.Volume = 1
  1231. wait(0.1)
  1232. z:Play()
  1233. z1:Play()
  1234. z2:Play()
  1235. z3:Play()
  1236. z4:Play()
  1237.  
  1238. local part=Instance.new('Part',rarm)
  1239. part.Anchored=true
  1240. part.CanCollide=false
  1241. part.Locked = true
  1242. part.FormFactor='Custom'
  1243. part.Size=Vector3.new(1,1,1)
  1244. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1245. part.Transparency=0
  1246. part.BrickColor=BrickColor.new('New Yeller')
  1247. local mesh=Instance.new('SpecialMesh',part)
  1248. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1249. mesh.Scale=Vector3.new(2,2,2)
  1250. local part2=part:clone()
  1251. part2.Parent = rarm
  1252. part2.BrickColor=BrickColor.new("New Yeller")
  1253. local part5=part:clone()
  1254. part5.Parent = rarm
  1255. part5.BrickColor=BrickColor.new("Magenta")
  1256. local part6=part:clone()
  1257. part6.Parent = rarm
  1258. part6.BrickColor=BrickColor.new("Black")
  1259. local mesh2=mesh:clone()
  1260. mesh2.Parent=part2
  1261. mesh2.Scale=Vector3.new(3, 3, 3)
  1262. local mesh5=mesh:clone()
  1263. mesh5.Parent=part5
  1264. mesh5.Scale=Vector3.new(3, 3, 3)
  1265. local mesh6=mesh:clone()
  1266. mesh6.Parent=part6
  1267. mesh6.Scale=Vector3.new(3, 3, 3)
  1268. local blast = Instance.new("Part", rarm)
  1269. blast.BrickColor = BrickColor.new("New Yeller")
  1270. blast.Anchored = true
  1271. blast.CanCollide = false
  1272. blast.Locked = true
  1273. blast.Size = Vector3.new(1, 1, 1)
  1274. blast.TopSurface = "Smooth"
  1275. blast.BottomSurface = "Smooth"
  1276. blast.Transparency = 0
  1277. blast.CFrame = HandCF
  1278. local bm = Instance.new("SpecialMesh", blast)
  1279. bm.Scale = Vector3.new(5,1,5)
  1280. bm.MeshId = "rbxassetid://3270017"
  1281. local blast2 = Instance.new("Part", rarm)
  1282. blast2.BrickColor = BrickColor.new("New Yeller")
  1283. blast2.Anchored = true
  1284. blast2.CanCollide = false
  1285. blast2.Locked = true
  1286. blast2.Size = Vector3.new(1, 1, 1)
  1287. blast2.TopSurface = "Smooth"
  1288. blast2.BottomSurface = "Smooth"
  1289. blast2.Transparency = 0
  1290. blast2.CFrame = HandCF
  1291. local bm2 = Instance.new("SpecialMesh", blast2)
  1292. bm2.Scale = Vector3.new(3,1,3)
  1293. bm2.MeshId = "rbxassetid://3270017"
  1294. local blast3 = Instance.new("Part", rarm)
  1295. blast3.BrickColor = BrickColor.new("New Yeller")
  1296. blast3.Anchored = true
  1297. blast3.CanCollide = false
  1298. blast3.Locked = true
  1299. blast3.Size = Vector3.new(1, 1, 1)
  1300. blast3.TopSurface = "Smooth"
  1301. blast3.BottomSurface = "Smooth"
  1302. blast3.Transparency = 0
  1303. blast3.CFrame = HandCF
  1304. local bm3 = Instance.new("SpecialMesh", blast3)
  1305. bm3.Scale = Vector3.new(3,1,3)
  1306. bm3.MeshId = "rbxassetid://3270017"
  1307. for i = 1,120 do rs:wait()
  1308. X.Transparency = X.Transparency + (1/120)
  1309. part.Transparency = part.Transparency + (1/120)
  1310. part2.Transparency = part2.Transparency + (1/120)
  1311. part3.Transparency = part3.Transparency + (1/120)
  1312. part4.Transparency = part4.Transparency + (1/120)
  1313. part5.Transparency = part5.Transparency + (1/120)
  1314. part6.Transparency = part6.Transparency + (1/120)
  1315. part7.Transparency = part7.Transparency + (1/120)
  1316. blast.Transparency = blast.Transparency + (1/120)
  1317. blast2.Transparency = blast2.Transparency + (1/120)
  1318. blast3.Transparency = blast3.Transparency + (1/120)
  1319. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1320. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1321. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1322. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1323. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1324. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1325. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1326. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1327. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1328. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1329. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1330. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1331. X.CFrame = cf
  1332. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1333. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1334. part3.CFrame=X.CFrame
  1335. part4.CFrame=X.CFrame
  1336. part7.CFrame=X.CFrame
  1337. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1338. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1339. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1340. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1341. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1342. rs:wait()
  1343. end
  1344. X:Destroy()
  1345. part:Destroy()
  1346. part2:Destroy()
  1347. part3:Destroy()
  1348. part4:Destroy()
  1349. part5:Destroy()
  1350. part6:Destroy()
  1351. blast:Destroy()
  1352. blast2:Destroy()
  1353. blast3:Destroy()
  1354. z:Destroy()
  1355. z1:Destroy()
  1356. z2:Destroy()
  1357. z3:Destroy()
  1358. z4:Destroy()
  1359. end
  1360. end)
  1361. for i = 1, 20 do
  1362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1368. if Debounces.on == false then break end
  1369. rs:wait()
  1370. end
  1371. if Debounces.CanAttack == false then
  1372. Debounces.CanAttack = true
  1373. Debounces.NoIdl = false
  1374. Debounces.on = false
  1375. end
  1376. end
  1377. end
  1378. end)
  1379. ----------------------------------------------------
  1380. mouse.KeyDown:connect(function(key)
  1381. if key == "e" then
  1382. if Debounces.CanAttack == true then
  1383. Debounces.CanAttack = false
  1384. Debounces.on = true
  1385. Debounces.NoIdl = true
  1386. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1387. z = Instance.new("Sound", rarm)
  1388. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1389. z.Volume = .6
  1390. z.Pitch = pt[math.random(1,#pt)]
  1391. z.Looped = false
  1392. z:Play()
  1393. Debounces.RPunch = true
  1394. Debounces.LPunch = true
  1395. Debounces.ks = true
  1396. Debounces.ks2 = true
  1397. for i = 1, 3 do
  1398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1404. if Debounces.on == false then break end
  1405. wait()
  1406. end
  1407. z2 = Instance.new("Sound", larm)
  1408. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1409. z2.Volume = .6
  1410. z2.Pitch = pt[math.random(1,#pt)]
  1411. z2.Looped = false
  1412. z2:Play()
  1413. for i = 1, 3 do
  1414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1420. if Debounces.on == false then break end
  1421. wait()
  1422. end
  1423. z3 = Instance.new("Sound", rarm)
  1424. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1425. z3.Volume = 0.6
  1426. z3.Pitch = pt[math.random(1,#pt)]
  1427. z3.Looped = false
  1428. z3:Play()
  1429. for i = 1, 3 do
  1430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1436. if Debounces.on == false then break end
  1437. wait()
  1438. end
  1439. z4 = Instance.new("Sound", larm)
  1440. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1441. z4.Volume = .6
  1442. z4.Pitch = pt[math.random(1,#pt)]
  1443. z4.Looped = false
  1444. z4:Play()
  1445. for i = 1, 3 do
  1446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1452. if Debounces.on == false then break end
  1453. wait()
  1454. end
  1455. z5 = Instance.new("Sound", rarm)
  1456. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1457. z5.Volume = .6
  1458. z5.Pitch = pt[math.random(1,#pt)]
  1459. z5.Looped = false
  1460. z5:Play()
  1461. for i = 1, 3 do
  1462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1468. if Debounces.on == false then break end
  1469. wait()
  1470. end
  1471. z6 = Instance.new("Sound", larm)
  1472. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1473. z6.Volume = .6
  1474. z6.Pitch = pt[math.random(1,#pt)]
  1475. z6.Looped = false
  1476. z6:Play()
  1477. for i = 1, 3 do
  1478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1484. if Debounces.on == false then break end
  1485. wait()
  1486. end
  1487. z7 = Instance.new("Sound", rarm)
  1488. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1489. z7.Volume = .6
  1490. z7.Pitch = pt[math.random(1,#pt)]
  1491. z7.Looped = false
  1492. z7:Play()
  1493. for i = 1, 3 do
  1494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1500. if Debounces.on == false then break end
  1501. wait()
  1502. end
  1503. z8 = Instance.new("Sound", larm)
  1504. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1505. z8.Volume = .6
  1506. z8.Pitch = pt[math.random(1,#pt)]
  1507. z8.Looped = false
  1508. z8:Play()
  1509. for i = 1, 3 do
  1510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1516. if Debounces.on == false then break end
  1517. wait()
  1518. end
  1519. z9 = Instance.new("Sound", rarm)
  1520. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1521. z9.Volume = 0.6
  1522. z9.Pitch = pt[math.random(1,#pt)]
  1523. z9.Looped = false
  1524. z9:Play()
  1525. for i = 1, 3 do
  1526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1532. if Debounces.on == false then break end
  1533. wait()
  1534. end
  1535. z10 = Instance.new("Sound", larm)
  1536. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1537. z10.Volume = .6
  1538. z10.Pitch = pt[math.random(1,#pt)]
  1539. z10.Looped = false
  1540. z10:Play()
  1541. for i = 1, 3 do
  1542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1548. if Debounces.on == false then break end
  1549. wait()
  1550. end
  1551. z11 = Instance.new("Sound", rarm)
  1552. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1553. z11.Volume = .6
  1554. z11.Pitch = pt[math.random(1,#pt)]
  1555. z11.Looped = false
  1556. z11:Play()
  1557. for i = 1, 3 do
  1558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1564. if Debounces.on == false then break end
  1565. wait()
  1566. end
  1567. z12 = Instance.new("Sound", larm)
  1568. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1569. z12.Volume = .6
  1570. z12.Pitch = pt[math.random(1,#pt)]
  1571. z12.Looped = false
  1572. z12:Play()
  1573. for i = 1, 3 do
  1574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1580. if Debounces.on == false then break end
  1581. wait()
  1582. end
  1583. z13 = Instance.new("Sound", rarm)
  1584. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1585. z13.Volume = 0.6
  1586. z13.Pitch = pt[math.random(1,#pt)]
  1587. z13.Looped = false
  1588. z13:Play()
  1589. for i = 1, 3 do
  1590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1596. if Debounces.on == false then break end
  1597. wait()
  1598. end
  1599. z14 = Instance.new("Sound", larm)
  1600. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1601. z14.Volume = .6
  1602. z14.Pitch = pt[math.random(1,#pt)]
  1603. z14.Looped = false
  1604. z14:Play()
  1605. for i = 1, 3 do
  1606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1612. if Debounces.on == false then break end
  1613. wait()
  1614. end
  1615. z15 = Instance.new("Sound", rarm)
  1616. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1617. z15.Volume = .6
  1618. z15.Pitch = pt[math.random(1,#pt)]
  1619. z15.Looped = false
  1620. z15:Play()
  1621. for i = 1, 3 do
  1622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1628. if Debounces.on == false then break end
  1629. wait()
  1630. end
  1631. z16 = Instance.new("Sound", larm)
  1632. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1633. z16.Volume = .6
  1634. z16.Pitch = pt[math.random(1,#pt)]
  1635. z16.Looped = false
  1636. z16:Play()
  1637. for i = 1, 3 do
  1638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1644. if Debounces.on == false then break end
  1645. wait()
  1646. end
  1647. z17 = Instance.new("Sound", rarm)
  1648. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1649. z17.Volume = .6
  1650. z17.Pitch = pt[math.random(1,#pt)]
  1651. z17.Looped = false
  1652. z17:Play()
  1653. for i = 1, 3 do
  1654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1660. if Debounces.on == false then break end
  1661. wait()
  1662. end
  1663. z18 = Instance.new("Sound", larm)
  1664. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1665. z18.Volume = .6
  1666. z18.Pitch = pt[math.random(1,#pt)]
  1667. z18.Looped = false
  1668. z18:Play()
  1669. for i = 1, 3 do
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1676. if Debounces.on == false then break end
  1677. wait()
  1678. end
  1679. z19 = Instance.new("Sound", rarm)
  1680. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1681. z19.Volume = 0.6
  1682. z19.Pitch = pt[math.random(1,#pt)]
  1683. z19.Looped = false
  1684. z19:Play()
  1685. for i = 1, 3 do
  1686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1692. if Debounces.on == false then break end
  1693. wait()
  1694. end
  1695. z20 = Instance.new("Sound", larm)
  1696. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1697. z20.Volume = .6
  1698. z20.Pitch = pt[math.random(1,#pt)]
  1699. z20.Looped = false
  1700. z20:Play()
  1701. for i = 1, 3 do
  1702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1708. if Debounces.on == false then break end
  1709. wait()
  1710. end
  1711. z:Destroy()
  1712. z2:Destroy()
  1713. z3:Destroy()
  1714. z4:Destroy()
  1715. z5:Destroy()
  1716. z6:Destroy()
  1717. z7:Destroy()
  1718. z8:Destroy()
  1719. z9:Destroy()
  1720. z10:Destroy()
  1721. z11:Destroy()
  1722. z12:Destroy()
  1723. z13:Destroy()
  1724. z14:Destroy()
  1725. z15:Destroy()
  1726. z16:Destroy()
  1727. z17:Destroy()
  1728. z18:Destroy()
  1729. z19:Destroy()
  1730. z20:Destroy()
  1731. Debounces.LPunch = false
  1732. Debounces.RPunch = false
  1733. Debounces.ks = false
  1734. Debounces.ks2 = false
  1735. if Debounces.CanAttack == false then
  1736. Debounces.CanAttack = true
  1737. Debounces.on = false
  1738. Debounces.NoIdl = false
  1739. end
  1740. end
  1741. end
  1742. end)
  1743. -------------------------------
  1744. mouse.KeyDown:connect(function(key)
  1745. if key == "t" then
  1746. if Debounces.CanAttack == true then
  1747. Debounces.CanAttack = false
  1748. Debounces.NoIdl = true
  1749. Debounces.on = true
  1750. Debounces.ks = true
  1751. kik = rleg.Touched:connect(function(ht)
  1752. hit = ht.Parent
  1753. if ht and hit:IsA("Model") then
  1754. if hit:FindFirstChild("Humanoid") then
  1755. if hit.Name ~= p.Name then
  1756. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1757. Debounces.Slashed = true]]--
  1758. if Debounces.ks==true then
  1759. z = Instance.new("Sound",hed)
  1760. z.SoundId = "rbxassetid://169380525"
  1761. z.Volume = 1
  1762. z:Play()
  1763. Debounces.ks=false
  1764. end
  1765. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1766. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1767. --Debounces.Slashed = false
  1768. --end
  1769. end
  1770. end
  1771. elseif ht and hit:IsA("Hat") then
  1772. if hit.Parent.Name ~= p.Name then
  1773. if hit.Parent:FindFirstChild("Humanoid") then
  1774. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1775. Debounces.Slashed = true]]--
  1776. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1777. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1778. --Debounces.Slashed = false
  1779. --end
  1780. end
  1781. end
  1782. end
  1783. end)
  1784. for i = 1,20 do
  1785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1791. if Debounces.on == false then break end
  1792. rs:wait()
  1793. end
  1794. kik:disconnect()
  1795. if Debounces.CanAttack == false then
  1796. Debounces.CanAttack = true
  1797. Debounces.NoIdl = false
  1798. Debounces.on = false
  1799. end
  1800. end
  1801. end
  1802. end)
  1803. ----------------------------------------------------
  1804. mouse.KeyDown:connect(function(key)
  1805. if key == "y" then
  1806. if Debounces.CanAttack == true then
  1807. Debounces.CanAttack = false
  1808. Debounces.on = true
  1809. Debounces.NoIdl = true
  1810. for i = 1, 15 do
  1811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1817. if Debounces.on == false then break end
  1818. rs:wait(2.7)
  1819. end
  1820. x = Instance.new("Sound",char)
  1821. x.SoundId = "rbxassetid://228343271"
  1822. x.Pitch = 1
  1823. x.Volume = .8
  1824. wait(.1)
  1825. x:Play()
  1826. Debounces.on = false
  1827. Debounces.Here = false
  1828. shot = shot + 1
  1829. local rng = Instance.new("Part", larm)
  1830. rng.Anchored = true
  1831. rng.BrickColor = BrickColor.new("New Yeller")
  1832. rng.CanCollide = false
  1833. rng.FormFactor = 3
  1834. rng.Name = "Ring"
  1835. rng.Size = Vector3.new(1, 1, 1)
  1836. rng.Transparency = 0.35
  1837. rng.TopSurface = 0
  1838. rng.BottomSurface = 0
  1839. rng2 = rng:clone()
  1840. rng3 = rng2:clone()
  1841. rng4 = rng2:clone()
  1842. local rngm = Instance.new("SpecialMesh", rng)
  1843. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1844. rngm.Scale = Vector3.new(10, 10, 1)
  1845. rngm2 = rngm:clone()
  1846. rngm2.Scale = Vector3.new(5, 5, 3)
  1847. rngm3=rngm2:clone()
  1848. rngm3.Parent = rng3
  1849. rngm3.Scale = Vector3.new(8, 8, 1)
  1850. rngm4 = rngm2:clone()
  1851. rngm4.Parent = rng4
  1852. rngm4.Scale = Vector3.new(6, 6, 1)
  1853. local bem = Instance.new("Part", larm)
  1854. bem.Anchored = true
  1855. bem.BrickColor = BrickColor.new("New Yeller")
  1856. bem.CanCollide = false
  1857. bem.FormFactor = 3
  1858. bem.Name = "Beam" .. shot
  1859. bem.Size = Vector3.new(1, 1, 1)
  1860. bem.Transparency = 0.35
  1861. bem.TopSurface = 0
  1862. bem.BottomSurface = 0
  1863. local bemm = Instance.new("SpecialMesh", bem)
  1864. bemm.MeshType = 4
  1865. bemm.Scale = Vector3.new(1, 4, 4)
  1866. local out = Instance.new("Part", larm)
  1867. out.Anchored = true
  1868. out.BrickColor = BrickColor.new("New Yeller")
  1869. out.CanCollide = false
  1870. out.FormFactor = 3
  1871. out.Name = "Out"
  1872. out.Size = Vector3.new(4, 4, 4)
  1873. out.Transparency = 0.35
  1874. out.TopSurface = 0
  1875. out.BottomSurface = 0
  1876. local outm = Instance.new("SpecialMesh", out)
  1877. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1878. outm.Scale = Vector3.new(6, 4, 6)
  1879. local bnd = Instance.new("Part", larm)
  1880. bnd.Anchored = true
  1881. bnd.BrickColor = BrickColor.new("New Yeller")
  1882. bnd.CanCollide = false
  1883. bnd.FormFactor = 3
  1884. bnd.Name = "Bend"
  1885. bnd.Size = Vector3.new(1, 1, 1)
  1886. bnd.Transparency = 1
  1887. bnd.TopSurface = 0
  1888. bnd.BottomSurface = 0
  1889. local bndm = Instance.new("SpecialMesh", bnd)
  1890. bndm.MeshType = 3
  1891. bndm.Scale = Vector3.new(8, 8, 8)
  1892. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1893. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1894. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1895. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1896. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1897. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1898. Debounces.Shewt = true
  1899. coroutine.wrap(function()
  1900. for i = 1, 20, 0.2 do
  1901. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1902. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1903. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1904. rng.Transparency = i/20
  1905. rng3.Transparency = 1/24
  1906. rng4.Transparency = i/26
  1907. wait()
  1908. end
  1909. wait()
  1910. rng:Destroy()
  1911. end)()
  1912. if Debounces.Shewt == true then
  1913. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1914. hit = ht.Parent
  1915. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1916. if HasntTouched(hit.Name) == true and deb == false then
  1917. deb = true
  1918. coroutine.wrap(function()
  1919. hit:FindFirstChild("Humanoid").PlatformStand = true
  1920. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1921. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1922. end)()
  1923. table.insert(Touche, hit.Name)
  1924. deb = false
  1925. end
  1926. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1927. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1928. deb = true
  1929. coroutine.wrap(function()
  1930. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1931. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1932. wait(1)
  1933. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1934. end)()
  1935. table.insert(Touche, hit.Parent.Name)
  1936. deb = false
  1937. for i, v in pairs(Touche) do
  1938. print(v)
  1939. end
  1940. end
  1941. end
  1942. end)
  1943. end
  1944. for i = 0, 260, 8 do
  1945. bem.Size = Vector3.new(i, 3, 3)
  1946. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1947. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1948. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1949. bnd.Size = Vector3.new(1,1,1)
  1950. bndm.Scale = Vector3.new(8,8,8)
  1951. if i % 10 == 0 then
  1952. local newRng = rng2:Clone()
  1953. newRng.Parent = larm
  1954. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1955. local newRngm = rngm2:clone()
  1956. newRngm.Parent=newRng
  1957. coroutine.wrap(function()
  1958. for i = 1, 10, 0.2 do
  1959. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1960. newRng.Transparency = i/10
  1961. wait()
  1962. end
  1963. wait()
  1964. newRng:Destroy()
  1965. end)()
  1966. end
  1967. wait()
  1968. end
  1969. wait()
  1970. Debounces.Shewt = false
  1971. bem:Destroy()
  1972. out:Destroy()
  1973. bnd:Destroy()
  1974. Debounces.Ready = false
  1975. for i, v in pairs(Touche) do
  1976. table.remove(Touche, i)
  1977. end
  1978. wait()
  1979. table.insert(Touche, char.Name)
  1980. Debounces.NoIdl = false
  1981. if Debounces.CanAttack == false then
  1982. Debounces.CanAttack = true
  1983. end
  1984. end
  1985. end
  1986. end)
  1987. ----------------------------------------------------
  1988. --[[mouse.KeyDown:connect(function(key)
  1989. if key == "y" then
  1990. if Debounces.CanAttack == true then
  1991. Debounces.CanAttack = false
  1992. Debounces.NoIdl = true
  1993. Debounces.on = true
  1994. local shell = Instance.new("Part",torso)
  1995. shell.BrickColor = BrickColor.new("New Yeller")
  1996. shell.Anchored = false
  1997. shell.CanCollide = false
  1998. shell.Locked = true
  1999. shell.TopSurface = "SmoothNoOutlines"
  2000. shell.BottomSurface = "SmoothNoOutlines"
  2001. shell.Size = Vector3.new(1.2,1.2,1.2)
  2002. shell.FormFactor = 3
  2003. local shellm = Instance.new("SpecialMesh",shell)
  2004. shellm.MeshType = "Sphere"
  2005. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2006. Omega = function()
  2007. local X = Instance.new("Part",char)
  2008. local O = Instance.new("ObjectValue",X)
  2009. O.Name = "creator"
  2010. X.Locked = true
  2011. X.Name = "Shell"
  2012. X.Anchored = false
  2013. X.CanCollide = false
  2014. X.Transparency = 0.5
  2015. X.Reflectance = 0
  2016. X.BottomSurface = 0
  2017. X.TopSurface = 0
  2018. X.Shape = 0
  2019. local V = Instance.new("ObjectValue",X)
  2020. V.Value = char
  2021. V.Name = "creator"
  2022. X.BrickColor = BrickColor.new("New Yeller")
  2023. X.Size = Vector3.new(40,40,40)
  2024. --X.Material = "Neon"
  2025. local Z = Instance.new("SpecialMesh",X)
  2026. Z.MeshType = "Sphere"
  2027. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2028. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2029. local bv = Instance.new("BodyVelocity",X)
  2030. bv.maxForce = Vector3.new(99999,99999,99999)
  2031. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2032. bv.velocity = root.CFrame.lookVector*10
  2033. Explode = X.Touched:connect(function(hit)
  2034. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2035. local cf = X.CFrame
  2036. bv:Destroy()
  2037. X.Anchored = true
  2038. Z:Remove()
  2039. Explode:disconnect()
  2040. X.Size = Vector3.new(3,3,3)
  2041. X.Touched:connect(function(hit) end)
  2042. X.CanCollide = false
  2043. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2044. if v:FindFirstChild('Humanoid') then
  2045. v.Humanoid:TakeDamage(math.random(80,120))
  2046. end
  2047. end
  2048. for i = 1, (40) do rs:wait()
  2049. X.Transparency = X.Transparency + (1/40)
  2050. X.Size = X.Size + Vector3.new(1,1,1)
  2051. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2052. end
  2053. X:Destroy()
  2054. end
  2055. end)
  2056. end
  2057. for i = 1,200 do
  2058. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2065. if Debounces.on == false then break end
  2066. rs:wait()
  2067. end
  2068. for i = 1,30 do
  2069. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2076. if Debounces.on == false then break end
  2077. rs:wait()
  2078. end
  2079. for i = 1,40 do
  2080. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2081. shell.Size = shell.Size + Vector3.new(1,1,1)
  2082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2088. if Debounces.on == false then break end
  2089. rs:wait()
  2090. end
  2091. for i = 1,40 do
  2092. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2099. if Debounces.on == false then break end
  2100. rs:wait()
  2101. end
  2102. for i = 1,60 do
  2103. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2110. if Debounces.on == false then break end
  2111. rs:wait()
  2112. end
  2113. for i = 1,60 do
  2114. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2115. shell.Size = shell.Size + Vector3.new(1,1,1)
  2116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2122. if Debounces.on == false then break end
  2123. rs:wait()
  2124. end
  2125. if Debounces.CanAttack == false then
  2126. Debounces.CanAttack = true
  2127. Debounces.NoIdl = false
  2128. Debounces.on = false
  2129. end
  2130. end
  2131. end
  2132. end)]]--
  2133. ----------------------------------------------------
  2134. Charging = false
  2135. mouse.KeyDown:connect(function(key)
  2136. if key == "r" then
  2137. if Charging == false then
  2138. Charging = true
  2139. if Debounces.CanAttack == true then
  2140. Debounces.CanAttack = false
  2141. Debounces.NoIdl = true
  2142. Debounces.on = true
  2143. for i = 1,20 do
  2144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2150. if Debounces.on == false then break end
  2151. rs:wait()
  2152. end
  2153. --[[for i = 1,20 do
  2154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2160. if Debounces.on == false then break end
  2161. rs:wait()
  2162. end]]--
  2163. pt=Instance.new('Part',torso)
  2164. pt.Anchored=true
  2165. pt.CanCollide=false
  2166. pt.Locked = true
  2167. pt.FormFactor='Custom'
  2168. pt.Size=Vector3.new(1,1,1)
  2169. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2170. pt.Transparency=.6
  2171. pt.BrickColor=BrickColor.new('New Yeller')
  2172. msh=Instance.new('SpecialMesh',pt)
  2173. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2174. msh.Scale=Vector3.new(8,4,8)
  2175. pt2=pt:clone()
  2176. pt2.Parent = torso
  2177. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2178. pt2.BrickColor=BrickColor.new("New Yeller")
  2179. msh2=msh:clone()
  2180. msh2.Parent=pt2
  2181. msh2.Scale=Vector3.new(10,5,10)
  2182.  
  2183. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2184.  
  2185. bl = Instance.new("Part", char)
  2186. bl.Locked = true
  2187. bl.Name = "Shell"
  2188. bl.BrickColor = BrickColor.new("New Yeller")
  2189. bl.Anchored = true
  2190. bl.CanCollide = false
  2191. bl.Transparency = 0
  2192. bl.Reflectance = 0
  2193. bl.BottomSurface = 0
  2194. bl.TopSurface = 0
  2195. bl.Shape = 0
  2196. blm = Instance.new("SpecialMesh",bl)
  2197. blm.MeshType = "Sphere"
  2198. blm.Scale = Vector3.new(1,1,1)
  2199. blm.MeshId = "rbxassetid://9982590"
  2200.  
  2201. coroutine.resume(coroutine.create(function()
  2202. for i=1, math.huge, 4 do
  2203. if Charging == true then
  2204. rs:wait()
  2205. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2206. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2207. bl.Transparency = bl.Transparency + 0.005
  2208. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2209. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2210. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2211. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2212. elseif Charging == false then break
  2213. end
  2214. end
  2215. end))
  2216.  
  2217. repeat
  2218. local p = Instance.new('Part',torso)
  2219. p.formFactor = 'Custom'
  2220. p.Size = Vector3.new(1,1,1)
  2221. p.BrickColor = workspace.Base.BrickColor
  2222. p.CanCollide = false
  2223. p.Transparency = 0
  2224. p.Anchored = true
  2225. p.Locked=true
  2226. p.Material = workspace.Base.Material
  2227. s = math.random(1,40)/10
  2228. local m = Instance.new("BlockMesh",p)
  2229. m.Scale = Vector3.new(s,s,s)
  2230. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2231. --[[coroutine.wrap(function()
  2232. wait(2)
  2233. while Charging == true do
  2234. wait(2)
  2235. GroundWave1()
  2236. wait(2)
  2237. end
  2238. end)()]]--
  2239. Spawn(function()
  2240. while rs:wait() do
  2241. if Charging == true then
  2242. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2243. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2244. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2245. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2246. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2247. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2248. elseif Charging == false then break
  2249. end
  2250. end
  2251. end)
  2252. Spawn(function()
  2253. while rs:wait() do
  2254. if p.Transparency >= 1 then p:Destroy() break end
  2255. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2256. p.Transparency = p.Transparency+0.01
  2257. end
  2258. end)
  2259. wait(.3)
  2260. until Charging == false
  2261. end
  2262. end
  2263. end
  2264. end)
  2265. ----------------------------------------------------
  2266. mouse.KeyUp:connect(function(key)
  2267. if key == "r" then
  2268. if Charging == true then
  2269. Charging = false
  2270. pt:Destroy()
  2271. pt2:Destroy()
  2272. bl:Destroy()
  2273. if Debounces.CanAttack == false then
  2274. Debounces.CanAttack = true
  2275. Debounces.NoIdl = false
  2276. Debounces.on = false
  2277. end
  2278. end
  2279. end
  2280. end)
  2281. ----------------------------------------------------
  2282. mouse.KeyDown:connect(function(key)
  2283. if key == "g" then
  2284. if Debounces.CanAttack == true then
  2285. Debounces.CanAttack = false
  2286. Debounces.NoIdl = true
  2287. Debounces.on = true
  2288. local shell = Instance.new("Part",torso)
  2289. shell.BrickColor = BrickColor.new("New Yeller")
  2290. shell.Anchored = true
  2291. shell.CanCollide = false
  2292. shell.Locked = true
  2293. shell.TopSurface = "SmoothNoOutlines"
  2294. shell.BottomSurface = "SmoothNoOutlines"
  2295. shell.Size = Vector3.new(1,1,1)
  2296. shellm = Instance.new("SpecialMesh",shell)
  2297. shellm.MeshType = "Sphere"
  2298. shellm.Scale = Vector3.new(1,1,1)
  2299. local shell2 = Instance.new("Part",torso)
  2300. shell2.BrickColor = BrickColor.new("New Yeller")
  2301. shell2.Anchored = true
  2302. shell2.CanCollide = false
  2303. shell2.Locked = true
  2304. shell2.TopSurface = "SmoothNoOutlines"
  2305. shell2.BottomSurface = "SmoothNoOutlines"
  2306. shell2.Size = Vector3.new(1,1,1)
  2307. shellm2 = Instance.new("SpecialMesh",shell2)
  2308. shellm2.MeshType = "Sphere"
  2309. shellm2.Scale = Vector3.new(1,1,1)
  2310.  
  2311. function FindNearestTorso(Position,Distance,SinglePlayer)
  2312. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2313. local List = {}
  2314. for i,v in pairs(workspace:GetChildren())do
  2315. if v:IsA("Model")then
  2316. if v:findFirstChild("Torso")then
  2317. if v ~= char then
  2318. if(v.Torso.Position -Position).magnitude <= Distance then
  2319. table.insert(List,v)
  2320. end
  2321. end
  2322. end
  2323. end
  2324. end
  2325. return List
  2326. end
  2327.  
  2328. Shell = function()
  2329. local X = Instance.new("Part",char)
  2330. local O = Instance.new("ObjectValue",X)
  2331. O.Name = "creator"
  2332. X.Locked = true
  2333. X.Name = "Shell"
  2334. X.Anchored = false
  2335. X.CanCollide = false
  2336. X.Transparency = 0
  2337. X.Reflectance = 0
  2338. X.BottomSurface = 0
  2339. X.TopSurface = 0
  2340. X.Shape = 0
  2341. local V = Instance.new("ObjectValue",X)
  2342. V.Value = char
  2343. V.Name = "creator"
  2344. X.BrickColor = BrickColor.new("New Yeller")
  2345. X.Size = Vector3.new(1,1,1)
  2346. --X.Material = "Neon"
  2347. local Z = Instance.new("SpecialMesh",X)
  2348. Z.MeshType = "Sphere"
  2349. Z.Scale = Vector3.new(1,1,1)
  2350. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2351. local bv = Instance.new("BodyVelocity",X)
  2352. bv.maxForce = Vector3.new(99999,99999,99999)
  2353. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2354. bv.velocity = root.CFrame.lookVector*65
  2355. Explode = X.Touched:connect(function(hit)
  2356. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2357. local cf = X.CFrame
  2358. bv:Destroy()
  2359. X.Anchored = true
  2360. Z:Remove()
  2361. Explode:disconnect()
  2362. X.Size = Vector3.new(3,3,3)
  2363. X.Touched:connect(function(hit) end)
  2364. X.CanCollide = false
  2365. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2366. if v:FindFirstChild('Humanoid') then
  2367. v.Humanoid:TakeDamage(math.random(6,12))
  2368. end
  2369. end
  2370. for i = 1, (40) do rs:wait()
  2371. X.Transparency = X.Transparency + (1/40)
  2372. X.Size = X.Size + Vector3.new(1,1,1)
  2373. X.CFrame = cf
  2374. end
  2375. X:Destroy()
  2376. end
  2377. end)
  2378. end
  2379. Shell()
  2380. for i = 1, 10 do
  2381. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2382. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2383. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2384. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2385. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2386. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2387. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2388. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2389. if Debounces.on == false then break end
  2390. rs:wait()
  2391. end
  2392. Shell()
  2393. shell.Transparency = 1
  2394. for i = 1, 10 do
  2395. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2396. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2403. if Debounces.on == false then break end
  2404. rs:wait()
  2405. end
  2406. Shell()
  2407. shell.Transparency = 0
  2408. shell2.Transparency = 1
  2409. for i = 1, 10 do
  2410. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2411. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2418. if Debounces.on == false then break end
  2419. rs:wait()
  2420. end
  2421. Shell()
  2422. shell2.Transparency = 0
  2423. shell.Transparency = 1
  2424. for i = 1, 10 do
  2425. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2426. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2433. if Debounces.on == false then break end
  2434. rs:wait()
  2435. end
  2436. Shell()
  2437. shell.Transparency = 0
  2438. shell2.Transparency = 1
  2439. for i = 1, 10 do
  2440. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2441. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2448. if Debounces.on == false then break end
  2449. rs:wait()
  2450. end
  2451. Shell()
  2452. shell2.Transparency = 0
  2453. shell.Transparency = 1
  2454. for i = 1, 10 do
  2455. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2456. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2463. if Debounces.on == false then break end
  2464. rs:wait()
  2465. end
  2466. Shell()
  2467. shell.Transparency = 0
  2468. shell2.Transparency = 1
  2469. for i = 1, 10 do
  2470. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2471. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2478. if Debounces.on == false then break end
  2479. rs:wait()
  2480. end
  2481. Shell()
  2482. shell2.Transparency = 0
  2483. shell.Transparency = 1
  2484. for i = 1, 10 do
  2485. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2486. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2493. if Debounces.on == false then break end
  2494. rs:wait()
  2495. end
  2496. Shell()
  2497. shell.Transparency = 0
  2498. shell2.Transparency = 1
  2499. for i = 1, 10 do
  2500. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2501. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2508. if Debounces.on == false then break end
  2509. rs:wait()
  2510. end
  2511. Shell()
  2512. shell2.Transparency = 0
  2513. shell.Transparency = 1
  2514. for i = 1, 10 do
  2515. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2516. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2523. if Debounces.on == false then break end
  2524. rs:wait()
  2525. end
  2526. Shell()
  2527. shell.Transparency = 0
  2528. shell2.Transparency = 1
  2529. for i = 1, 10 do
  2530. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2531. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2538. if Debounces.on == false then break end
  2539. rs:wait()
  2540. end
  2541. Shell()
  2542. shell2.Transparency = 0
  2543. shell.Transparency = 1
  2544. for i = 1, 10 do
  2545. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2546. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2553. if Debounces.on == false then break end
  2554. rs:wait()
  2555. end
  2556. Shell()
  2557. shell.Transparency = 0
  2558. shell2.Transparency = 1
  2559. for i = 1, 10 do
  2560. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2561. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2568. if Debounces.on == false then break end
  2569. rs:wait()
  2570. end
  2571. shell.Transparency = 1
  2572. if Debounces.CanAttack == false then
  2573. Debounces.CanAttack = true
  2574. Debounces.NoIdl = false
  2575. Debounces.on = false
  2576. end
  2577. end
  2578. end
  2579. end)
  2580. ----------------------------------------------------
  2581. Search = false
  2582. mouse.KeyDown:connect(function(key)
  2583. if key == "n" then
  2584. if Search == false then
  2585. Search = true
  2586. for i,v in pairs(game.Players:getPlayers()) do
  2587. if v.Name~=char.Name then
  2588. for j,k in pairs(v.Character:GetChildren()) do
  2589. if k:IsA("BasePart") and k.Transparency >= 1 then
  2590. bawx=Instance.new("SelectionBox",cam)
  2591. bawx.Color = BrickColor.new("Bright red")
  2592. bawx.Transparency = .5
  2593. bawx.Adornee = k
  2594. end
  2595. end
  2596. end
  2597. end
  2598. elseif Search == true then
  2599. Search = false
  2600. for i, v in pairs(cam:GetChildren()) do
  2601. if v:IsA("SelectionBox") then
  2602. v:Destroy()
  2603. end
  2604. end
  2605. end
  2606. end
  2607. end)
  2608. ----------------------------------------------------
  2609. Grab = false
  2610. mouse.KeyDown:connect(function(key)
  2611. if key == "z" then
  2612. Debounces.on = true
  2613. Debounces.NoIdl = true
  2614. Debounces.ks = true
  2615. if Grab == false then
  2616. gp = nil
  2617. for i = 1, 20 do
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2624. if Debounces.on == false then break end
  2625. rs:wait()
  2626. end
  2627. con1=larm.Touched:connect(function(hit) -- this is grab
  2628. ht = hit.Parent
  2629. hum1=ht:FindFirstChild('Humanoid')
  2630. if hum1 ~= nil then
  2631. if Debounces.ks==true then
  2632. z = Instance.new("Sound",hed)
  2633. z.SoundId = "rbxassetid://169380525"
  2634. z.Volume = 1
  2635. z:Play()
  2636. Debounces.ks=false
  2637. end
  2638. hum1.PlatformStand=true
  2639. gp = ht
  2640. Grab = true
  2641. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2642. asd.Parent = larm
  2643. asd.Name = "asd"
  2644. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2645. --[[elseif hum1 == nil then
  2646. con1:disconnect()
  2647. wait() return]]--
  2648. end
  2649. end)
  2650. for i = 1, 20 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. if hum1 == nil then
  2661. Debounces.on = false
  2662. Debounces.NoIdl = false
  2663. end
  2664. con1:disconnect()
  2665. elseif Grab == true then
  2666. Grab = false
  2667. Punch()
  2668. z = Instance.new("Sound",hed)
  2669. z.SoundId = "rbxassetid://169380525"
  2670. z.Pitch = ptz[math.random(1,#ptz)]
  2671. z.Volume = 1
  2672. z:Play()
  2673. for i = 1, 10 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2680. if Debounces.on == false then break end
  2681. rs:wait()
  2682. end
  2683. Punch()
  2684. z = Instance.new("Sound",hed)
  2685. z.SoundId = "rbxassetid://169380525"
  2686. z.Pitch = ptz[math.random(1,#ptz)]
  2687. z.Volume = 1
  2688. z:Play()
  2689. for i = 1, 10 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2696. if Debounces.on == false then break end
  2697. rs:wait()
  2698. end
  2699. Punch()
  2700. z = Instance.new("Sound",hed)
  2701. z.SoundId = "rbxassetid://169380525"
  2702. z.Pitch = ptz[math.random(1,#ptz)]
  2703. z.Volume = 1
  2704. z:Play()
  2705. for i = 1, 10 do
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2712. if Debounces.on == false then break end
  2713. rs:wait()
  2714. end
  2715. Punch()
  2716. z = Instance.new("Sound",hed)
  2717. z.SoundId = "rbxassetid://169380525"
  2718. z.Pitch = ptz[math.random(1,#ptz)]
  2719. z.Volume = 1
  2720. z:Play()
  2721. for i = 1, 10 do
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2728. if Debounces.on == false then break end
  2729. rs:wait()
  2730. end
  2731. Punch()
  2732. z = Instance.new("Sound",hed)
  2733. z.SoundId = "rbxassetid://169380525"
  2734. z.Pitch = ptz[math.random(1,#ptz)]
  2735. z.Volume = 1
  2736. z:Play()
  2737. for i = 1, 10 do
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2744. if Debounces.on == false then break end
  2745. rs:wait()
  2746. end
  2747. Punch()
  2748. z = Instance.new("Sound",hed)
  2749. z.SoundId = "rbxassetid://169380525"
  2750. z.Pitch = ptz[math.random(1,#ptz)]
  2751. z.Volume = 1
  2752. z:Play()
  2753. for i = 1, 10 do
  2754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2760. if Debounces.on == false then break end
  2761. rs:wait()
  2762. end
  2763. Punch()
  2764. z = Instance.new("Sound",hed)
  2765. z.SoundId = "rbxassetid://169380525"
  2766. z.Pitch = ptz[math.random(1,#ptz)]
  2767. z.Volume = 1
  2768. z:Play()
  2769. for i = 1, 10 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2776. if Debounces.on == false then break end
  2777. rs:wait()
  2778. end
  2779. Punch()
  2780. z = Instance.new("Sound",hed)
  2781. z.SoundId = "rbxassetid://169380525"
  2782. z.Pitch = ptz[math.random(1,#ptz)]
  2783. z.Volume = 1
  2784. z:Play()
  2785. for i = 1, 10 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2792. if Debounces.on == false then break end
  2793. rs:wait()
  2794. end
  2795. Punch()
  2796. z = Instance.new("Sound",hed)
  2797. z.SoundId = "rbxassetid://169380525"
  2798. z.Pitch = ptz[math.random(1,#ptz)]
  2799. z.Volume = 1
  2800. z:Play()
  2801. for i = 1, 10 do
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2808. if Debounces.on == false then break end
  2809. rs:wait()
  2810. end
  2811. Punch()
  2812. z = Instance.new("Sound",hed)
  2813. z.SoundId = "rbxassetid://169380525"
  2814. z.Pitch = ptz[math.random(1,#ptz)]
  2815. z.Volume = 1
  2816. z:Play()
  2817. for i = 1, 10 do
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2824. if Debounces.on == false then break end
  2825. rs:wait()
  2826. end
  2827. Punch()
  2828. z = Instance.new("Sound",hed)
  2829. z.SoundId = "rbxassetid://169380525"
  2830. z.Pitch = ptz[math.random(1,#ptz)]
  2831. z.Volume = 1
  2832. z:Play()
  2833. for i = 1, 10 do
  2834. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2839. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2840. if Debounces.on == false then break end
  2841. rs:wait()
  2842. end
  2843. Punch()
  2844. z = Instance.new("Sound",hed)
  2845. z.SoundId = "rbxassetid://169380525"
  2846. z.Pitch = ptz[math.random(1,#ptz)]
  2847. z.Volume = 1
  2848. z:Play()
  2849. for i = 1, 10 do
  2850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2856. if Debounces.on == false then break end
  2857. rs:wait()
  2858. end
  2859. con1:disconnect()
  2860. Debounces.on = false
  2861. Debounces.NoIdl = false
  2862. if gp ~= nil then
  2863. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2864. for i,v in pairs(larm:GetChildren()) do
  2865. if v.Name == "asd" and v:IsA("Weld") then
  2866. v:Remove()
  2867. end
  2868. end
  2869. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2870. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2871. bv.P = 125000
  2872. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2873. hum1=nil
  2874. ht=nil
  2875. Debounces.on = false
  2876. Debounces.NoIdl = false
  2877. elseif ht == nil then wait()
  2878. Grab = false
  2879. Debounces.on = false
  2880. Debounces.NoIdl = false
  2881. end
  2882. end
  2883. end
  2884. end)
  2885. ----------------------------------------------------
  2886. mouse.KeyDown:connect(function(key)
  2887. if string.byte(key) == 52 then
  2888. char.Humanoid.WalkSpeed = 60
  2889. end
  2890. end)
  2891. mouse.KeyUp:connect(function(key)
  2892. if string.byte(key) == 52 then
  2893. char.Humanoid.WalkSpeed = 8
  2894. end
  2895. end)
  2896. -------------------------------
  2897. local animpose = "Idle"
  2898. local lastanimpose = "Idle"
  2899. local sine = 0
  2900. local change = 1
  2901. local val = 0
  2902. local ffing = false
  2903. -------------------------------
  2904. game:GetService("RunService").RenderStepped:connect(function()
  2905. --[[if char.Humanoid.Jump == true then
  2906. jump = true
  2907. else
  2908. jump = false
  2909. end]]
  2910. char.Humanoid.FreeFalling:connect(function(f)
  2911. if f then
  2912. ffing = true
  2913. else
  2914. ffing = false
  2915. end
  2916. end)
  2917. sine = sine + change
  2918. if jumpn == true then
  2919. animpose = "Jumping"
  2920. elseif ffing == true then
  2921. animpose = "Freefalling"
  2922. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2923. animpose = "Idle"
  2924. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2925. animpose = "Walking"
  2926. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2927. animpose = "Running"
  2928. end
  2929. if animpose ~= lastanimpose then
  2930. sine = 0
  2931. if Debounces.NoIdl == false then
  2932. if animpose == "Idle" then
  2933. for i = 1, 2 do
  2934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2940. end
  2941. elseif animpose == "Walking" then
  2942. for i = 1, 2 do
  2943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2949. end
  2950. elseif animpose == "Running" then
  2951. for i = 1, 2 do
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2958. wait()
  2959. end
  2960. end
  2961. else
  2962. end
  2963. end
  2964. lastanimpose = animpose
  2965. if Debounces.NoIdl == false then
  2966. if animpose == "Idle" then
  2967. change = 0.5
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2974. elseif animpose == "Walking" then
  2975. change = 1
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2982. elseif animpose == "Running" then
  2983. change = 1
  2984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2990. end
  2991. end
  2992. end)
  2993.  
  2994. hum.MaxHealth = 1000000000000000000000
  2995. wait(3)
  2996. hum.Health = 10000000000000000000000
  2997.  
  2998. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2999. --[[Part0 = Vector3 (Start pos)
  3000. Part1 = Vector3 (End pos)
  3001. Times = number (Amount of lightning parts)
  3002. Offset = number (Offset)
  3003. Color = color (brickcolor value)
  3004. Thickness = number (thickness)
  3005. Trans = number (transparency)
  3006. ]]--
  3007. local magz = (Part0 - Part1).magnitude
  3008. local curpos = Part0
  3009. local trz = {-Offset,Offset}
  3010. for i=1,Times do
  3011. local li = Instance.new("Part", torso)
  3012. li.Name = "Lightning"
  3013. li.TopSurface =0
  3014. li.Material = "Neon"
  3015. li.BottomSurface = 0
  3016. li.Anchored = true
  3017. li.Locked = true
  3018. li.Transparency = Trans or 0.4
  3019. li.BrickColor = BrickColor.new(Color)
  3020. li.formFactor = "Custom"
  3021. li.CanCollide = false
  3022. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3023. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3024. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3025. if Times == i then
  3026. local magz2 = (curpos - Part1).magnitude
  3027. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3028. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3029. else
  3030. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3031. end
  3032. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3033. game.Debris:AddItem(li,.1)
  3034. end
  3035. end
  3036.  
  3037. BodyParts = {} -- Parts to emit lightning effects from
  3038. for _, v in pairs(char:GetChildren()) do
  3039. if v:IsA("Part") then
  3040. table.insert(BodyParts, v)
  3041. end
  3042. end
  3043.  
  3044. Bounding = {} -- Calculate the bounding boxes
  3045. for _, v in pairs(BodyParts) do
  3046. local temp = {X=nil, Y=nil, Z=nil}
  3047. temp.X = v.Size.X/2 * 10
  3048. temp.Y = v.Size.Y/2 * 10
  3049. temp.Z = v.Size.Z/2 * 10
  3050. Bounding[v.Name] = temp
  3051. --table.insert(Bounding, v.Name, temp)
  3052. end
  3053.  
  3054. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3055. local Body1 = BodyParts[math.random(#BodyParts)]
  3056. local Body2 = BodyParts[math.random(#BodyParts)]
  3057. local Pos1 = Vector3.new(
  3058. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3059. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3060. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3061. )
  3062. local Pos2 = Vector3.new(
  3063. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3064. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3065. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3066. )
  3067. local SPos1 = Body1.Position + Pos1
  3068. local SPos2 = Body2.Position + Pos2
  3069. Lightning(SPos1, SPos2, 4, 3, "Dark purple", .3, .56)
  3070. end
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