Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //------------------------------------------------------------------------------
- #include <a_samp>
- #include <dudb>
- #include <dutils>
- //Global stuff and defines for our gamemode
- #pragma tabsize 0
- static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define GetName(%1,%2) new %2[MAX_PLAYER_NAME]; GetPlayerName(%1,%2,MAX_PLAYER_NAME)
- //Color Defines
- #define COLOR_GREY 0x70707096
- #define COLOR_DARKGREY 0x545454FF
- #define COLOR_GREEN 0x00620096
- #define COLOR_RED 0xAA3333AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_DARKRED 0xC50000FF
- #define COLOR_DARKYELLOW 0xE5E52BFF
- #define COLOR_PINK 0xFF66FFAA
- #define COLOR_BLUE 0x0000BBAA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_BEGE 0xFFA97FFF
- #define COLOR_BROWN 0x804000FF
- #define COLOR_DARKGREEN 0x007500FF
- #define COLOR_LRED 0xFF1111FF
- #define COLOR_PURPLE 0xFF80FF00
- //Team Defines
- #define MAX_TEAMS 14
- #define TEAM_WORKER 0
- #define TEAM_PIMP 1
- #define TEAM_GOLFER 2
- #define TEAM_TRIAD 3
- #define TEAM_MECHANIC 4
- #define TEAM_BIKER 5
- #define TEAM_MEDIC 6
- #define TEAM_SWAT 7
- #define TEAM_HICK 8
- #define TEAM_PILOT 9
- #define TEAM_TORENO 10
- #define TEAM_NANG 11
- #define TEAM_CHICKEN 12
- #define TEAM_ARMY 13
- #define COLOR_SYSTEM 0xFF0000AA
- #define COLOR_ADMINISTRATOR 0xFF0000AA
- #define KICKPORTAL "KickedNames.txt"
- #define ADMIN_SPEC_TYPE_NONE 0
- #define ADMIN_SPEC_TYPE_PLAYER 1
- #define ADMIN_SPEC_TYPE_VEHICLE 2
- #define YOUR_START_HOUR 12 // change the ingame starting hour here
- #define YOUR_START_MINUTE 0 // change the ingame starting minute here
- //MAX PICKUPS PER WEAPON... 6 is ok
- new DropLimit = 4;
- //DELETE PICKUPS IN ... SECONDS
- new DeleteTime = 10;
- new gPlayerClass[MAX_PLAYERS];
- new Killed[MAX_PLAYERS];
- enum PlayerInfo
- {
- pAdmin,
- pDeaths,
- pKills
- }
- new pInfo[MAX_PLAYERS][PlayerInfo];
- new LoggedIn[MAX_PLAYERS];
- new Registered[MAX_PLAYERS];
- new IsPlayerMuted[MAX_PLAYERS];
- new Bounty[MAX_PLAYERS];
- new BountyKills[MAX_PLAYERS];
- new tmp2[MAX_STRING];
- new giveplayerid;
- new bool:IsServerLocked;
- new gSpectateID[MAX_PLAYERS];
- new gSpectateType[MAX_PLAYERS];
- new InfoMessage;
- new infotimer;
- //new savetimer;
- new zonetimer;
- new teamtimer;
- new CLOCK_timer;
- new CLOCK_hour;
- new CLOCK_minute;
- new Text:Clock;
- //spawninfo defines
- new Text:worker0;
- new Text:worker1;
- new Text:triad0;
- new Text:triad1;
- new Text:hick0;
- new Text:hick1;
- new Text:swat0;
- new Text:swat1;
- new Text:army0;
- new Text:army1;
- new Text:medic0;
- new Text:medic1;
- new Text:chicken0;
- new Text:chicken1;
- new Text:pimp0;
- new Text:pimp1;
- new Text:mechanic0;
- new Text:mechanic1;
- new Text:rich0;
- new Text:rich1;
- new Text:pilot0;
- new Text:pilot1;
- new Text:biker0;
- new Text:biker1;
- new Text:nang0;
- new Text:nang1;
- new Text:golfer0;
- new Text:golfer1;
- //rules
- new Text:rules0;
- new Text:rules1;
- new Text:rules2;
- new Text:Textdraw0;
- enum Z_Info
- {
- Float:z_minx,
- Float:z_miny,
- Float:z_maxx,
- Float:z_maxy,
- z_team,
- z_id
- }
- #define MAX_ZONES 67
- new ZoneTakeOverTeam[MAX_ZONES];
- new ZoneTakeOverTime[MAX_ZONES];
- new ZoneInfo[MAX_ZONES][Z_Info] = {
- {-2155.1960, -108.1418, -1992.9630, 124.6110, TEAM_WORKER},
- {-2155.1960, 124.6110, -1992.9630, 353.4189, TEAM_WORKER},
- {-1992.9630, -108.1418, -1799.8289, 353.4189, TEAM_WORKER},
- {-2247.9008, 120.6660, -2155.1960, 353.4189, TEAM_WORKER},
- {-2587.8168, 160.1157, -2406.2709, 353.4189, TEAM_WORKER},
- {-2807.9899, 353.4189, -2518.2890, 590.1168, TEAM_MEDIC},
- {-2807.9899, 590.1168, -2518.2890, 740.0255, TEAM_MEDIC},
- {-2518.2890, 353.4189, -2267.2141, 594.0618, TEAM_MEDIC},
- {-2518.2890, 594.0618, -2267.2141, 743.9703, TEAM_MEDIC},
- {-2510.5629, 743.9703, -2267.2141, 842.5944, TEAM_MEDIC},
- {-1989.1009, 353.4189, -1726.4379, 463.8779, TEAM_SWAT},
- {-1992.9630, 463.8779, -1726.4379, 617.7316, TEAM_SWAT},
- {-1726.4379, 455.9880, -1529.4410, 661.1262, TEAM_SWAT},
- {-2000.6889, 617.7316, -1714.8499, 759.7503, TEAM_SWAT},
- {-1714.8499, 661.1262, -1529.4410, 755.8052, TEAM_SWAT},
- {-1695.5369, 755.8052, -1417.4229, 854.4293, TEAM_SWAT},
- {-1830.7309, 759.7503, -1695.5369, 1047.7330, TEAM_SWAT},
- {-2251.7629, 1154.2469, -1826.8680, 1296.2650, TEAM_ARMY},
- {-1726.4379, 274.5197, -1208.8380, 455.9880, TEAM_ARMY},
- {-1529.4410, 455.9880, -1212.7010, 546.7222, TEAM_ARMY},
- {-1734.1639, -680.1616, -1191.1429, -432.0813, TEAM_PILOT},
- {-1726.4379, -432.0813, -1386.5219, 57.5466, TEAM_PILOT},
- {-1726.4379, 57.5466, -1123.8590, 274.5197, TEAM_PILOT},
- {-1386.5219, -432.0813, -1123.8590, 57.5466, TEAM_PILOT},
- {-1803.6920, -108.1418, -1726.4379, 353.4189, TEAM_PILOT},
- {-2641.8950, -368.5094, -2259.4890, -194.9311, TEAM_GOLFER},
- {-2807.9899, -431.6289, -2641.8950, -194.9311, TEAM_GOLFER},
- {-2807.9899, -194.9311, -2406.2709, -52.9123, TEAM_GOLFER},
- {-2406.2709, -194.9311, -2155.1960, 120.6660, TEAM_GOLFER},
- {-2742.3239, 1359.3850, -2247.9008, 1505.3489, TEAM_PIMP},
- {-2502.8378, 1158.1920, -2247.9008, 1359.3850, TEAM_PIMP},
- {-2742.3239, 1047.7330, -2502.8378, 1359.3850, TEAM_PIMP},
- {-2831.1660, 1118.7419, -2742.3239, 1367.2750, TEAM_PIMP},
- {-2247.9008, 1296.2650, -1842.3189, 1505.3489, TEAM_NANG},
- {-1842.3189, 1296.2650, -1629.8709, 1576.3580, TEAM_NANG},
- {-1502.4019, 1449.6789, -1332.4439, 1568.4680, TEAM_NANG},
- {-1626.0080, 1047.7330, -1452.1879, 1288.3750, TEAM_NANG},
- {-1695.5369, 850.4843, -1409.6979, 1047.7330, TEAM_NANG},
- {-1830.7309, 1047.7330, -1626.0080, 1296.2650, TEAM_NANG},
- {-2807.9899, 740.0255, -2510.5629, 949.1085, TEAM_TORENO},
- {-2510.5629, 842.5944, -2267.2141, 1043.7879, TEAM_TORENO},
- {-2742.3239, 949.1085, -2506.6999, 1047.7330, TEAM_TORENO},
- {-2807.9899, 949.1085, -2742.3239, 1118.7419, TEAM_TORENO},
- {-2502.8378, 1043.7879, -2267.2141, 1158.1920, TEAM_TORENO},
- {-2267.2141, 968.8333, -1989.1009, 1158.1920, TEAM_TORENO},
- {-2267.2141, 767.6401, -1989.1009, 968.8333, TEAM_TRIAD},
- {-1989.1009, 759.7503, -1830.7309, 1158.1920, TEAM_TRIAD},
- {-2124.2949, 617.7316, -1989.1009, 767.6401, TEAM_TRIAD},
- {-2267.2141, 586.1718, -2124.2949, 767.6401, TEAM_TRIAD},
- {-2267.2141, 353.4189, -2124.2949, 586.1718, TEAM_TRIAD},
- {-2807.9899, -52.9123, -2595.5419, 160.1157, TEAM_CHICKEN},
- {-2595.5419, -52.9123, -2406.2709, 160.1157, TEAM_CHICKEN},
- {-2807.9899, 160.1157, -2684.3840, 353.4189, TEAM_CHICKEN},
- {-2684.3840, 160.1157, -2587.8168, 353.4189, TEAM_CHICKEN},
- {-2406.2709, 120.6660, -2247.9008, 353.4189, TEAM_CHICKEN},
- {-2124.2949, 353.4189, -1989.1009, 617.7316, TEAM_CHICKEN},
- {-618.9274, -595.5717, -443.7593, -443.7593, TEAM_MECHANIC},
- {-618.9274, -782.4177, -385.3699, -595.5717, TEAM_MECHANIC},
- {-934.2299, -992.6193, -618.9274, -560.5380, TEAM_MECHANIC},
- {-1191.1429, -759.0618, -934.2299, -432.0813, TEAM_MECHANIC},
- {-595.5717, -256.9132, -408.7255, -46.7114, TEAM_HICK},
- {-887.5186, -256.9132, -595.5717, -46.7114, TEAM_HICK},
- {-887.5186, -46.7114, -408.7255, 128.4566, TEAM_HICK},
- {-1237.8549, -1354.6340, -980.9415, -887.5186, TEAM_HICK},
- {-618.9274, -1027.6529, -362.0140, -852.4849, TEAM_BIKER},
- {-618.9274, -1191.1429, -467.1149, -1027.6529, TEAM_BIKER},
- {-782.4177, -1191.1429, -618.9274, -992.6193, TEAM_BIKER}
- };
- forward StopSpeccing(playerid);
- forward SpecUpdate(playerid);
- forward SettingPlayerTeam(); //teamkill
- forward GameModeExitFunc();
- forward ZoneUpdate();
- //forward SaveAllStats();
- forward SystemMsg(playerid,msg[]);
- forward Restart();
- forward CLOCK_EverySecondTimer();
- forward Information();
- forward DropPlayerWeapons(playerid);
- forward DeletePickup(pickupid);
- //------------------------------------------------------------------------------
- main()
- {
- print("\n----------------------------------");
- print(" SFTDM:4.6.1 by TheKingWillem (2009)\n");
- print("----------------------------------\n");
- }
- //------------------------------------------------------------------------------
- public OnGameModeInit()
- {
- SetGameModeText("San Fierro: TDM 4.6.1");
- UsePlayerPedAnims();
- SetTeamCount(13);
- ShowNameTags(1);
- ShowPlayerMarkers(1);
- SetDisabledWeapons(44,45,38,35,36);//44=nightvision, 45=thermal, 38=minigun, 35-36=rocket
- AddPlayerClass(260,-2062.5583,237.4662,35.7149,268.8936,30,150,25,50,29,150); //Worker
- AddPlayerClass(249,-2653.6443,1388.2767,7.1301,212.8453,26,100,29,150,16,8); //Pimp
- AddPlayerClass(259,-2642.2583,-274.9985,7.5393,135.0036,34,18,32,150,2,1); //Golfer
- AddPlayerClass(118,-2182.8789,609.0111,35.1641,90.3134,30,150,32,150,24,50); //Triad
- AddPlayerClass(50,-540.9334,-493.9939,25.5234,2.1357,26,100,30,150,16,8); //Mechanic
- AddPlayerClass(248,-590.2386,-1070.6687,23.4799,245.1315,29,150,16,8,25,50); //Biker
- AddPlayerClass(274,-2665.4282,635.6348,14.4531,179.8403,33,30,29,150,23,30); //Medic
- AddPlayerClass(285,-1635.0077,665.8105,7.1875,264.2244,29,150,31,150,16,8); //Swat
- AddPlayerClass(162,-530.9717,-98.2034,63.2969,4.3698,26,100,28,150,24,20); //Hick
- AddPlayerClass(255,-1331.1147,-235.3819,858.4656,106.3832,34,18,23,30,18,8); //Pilot
- AddPlayerClass(187,-2664.8774,940.8234,79.7101,184.9922,31,150,27,100,16,8); //Toreno
- AddPlayerClass(122,-1478.7167,1489.1571,8.2501,272.8738,27,100,28,150,24,50); // nang
- AddPlayerClass(167,-2671.8293,267.5992,4.3359,358.9251,26,100,29,150,24,20); // chicken
- AddPlayerClass(287,-1335.4381,506.1993,11.1953,83.7755,31,150,24,20,27,100); // army
- CreateVehicle(471,-1331.0846,-232.7304,858.1304,106.1061,0,7,120); // quad1
- CreateVehicle(471,-1333.1228,-233.3187,857.6396,106.1063,0,7,120); // quad2
- CreateVehicle(471,-1334.9735,-233.8529,857.1973,106.0828,0,7,120); // qaud3
- CreateVehicle(471,-1336.8336,-234.3891,856.7507,106.0772,0,7,120); // qaud4
- CreateVehicle(471,-1338.6772,-234.9201,856.3088,106.0686,0,7,120); // qaud5
- CreateVehicle(471,-1329.3984,-238.3599,858.1602,104.6697,0,7,120); // quad6
- CreateVehicle(471,-1331.0671,-238.7967,857.7630,104.6650,0,7,120); // quad7
- CreateVehicle(471,-1332.7803,-239.2450,857.3539,104.6976,0,7,120); // quad8
- CreateVehicle(471,-1334.5336,-239.7271,856.9307,106.4921,0,7,120); // quad9
- CreateVehicle(471,-1336.1462,-240.2041,856.5461,106.4772,0,7,120); // quad10
- CreateVehicle(519,-1289.7424,-350.5048,15.1024,195.3063,0,7,120); // shamal1
- CreateVehicle(519,-1311.3673,-355.8325,15.0744,194.4418,0,7,120); // shamal2
- CreateVehicle(476,-1266.8002,-341.9807,14.8562,202.8707,0,7,120); // rustler1
- CreateVehicle(463,-588.1334,-1075.4253,22.9613,235.9492,0,7,120); // freeway1
- CreateVehicle(463,-586.3122,-1072.1973,22.9270,234.7390,0,7,120); // freeway2
- CreateVehicle(463,-584.4375,-1069.1838,22.8900,234.7676,0,7,120); // freeway3
- CreateVehicle(463,-581.8464,-1066.4482,22.9467,235.5516,0,7,120); // freeway4
- CreateVehicle(463,-580.2595,-1063.2745,23.0204,234.4455,0,7,120); // freeway5
- CreateVehicle(463,-578.2027,-1060.0898,23.1023,234.5559,0,7,120); // freeway6
- CreateVehicle(463,-576.0919,-1057.0671,23.1828,233.2619,0,7,120); // freeway7
- CreateVehicle(463,-574.0414,-1054.0868,23.2618,234.4510,0,7,120); // freeway8
- CreateVehicle(463,-572.5219,-1050.8461,23.3353,234.0683,0,7,120); // freeway
- CreateVehicle(463,-570.2981,-1047.8882,23.4104,234.5488,0,7,120); // freeway10
- CreateVehicle(520,-1586.9945,-288.4680,14.8716,47.7482,0,7,120); // hydra1
- CreateVehicle(520,-1595.4969,-298.8236,14.8716,52.5507,0,7,120); // hydra2
- CreateVehicle(519,-1440.1042,-525.9028,15.0938,205.9727,0,7,120); // shamalhangar
- CreateVehicle(519,-1361.4075,-493.6789,15.0908,206.8716,0,7,120); // shamalhangar1
- CreateVehicle(592,-1603.1377,-500.5093,23.2879,44.3925,0,7,120); // andromedabrug
- CreateVehicle(577,-1684.7770,-190.2014,14.0623,314.7069,0,0,120); // at400hydra
- CreateVehicle(556,-374.5188,-792.5562,30.8738,240.0383,0,7,120); // monstertruck
- CreateVehicle(520,706.6594,-2261.2424,13.5735,274.6305,0,7,120); // hydraadmin1
- CreateVehicle(520,705.5833,-2249.1421,13.5735,282.7750,0,7,120); // hydraadmin2
- CreateVehicle(497,-1681.3857,705.7542,30.7787,268.3755,1,1,120); // policeswatheli
- CreateVehicle(427,-1605.8827,673.2131,7.3195,179.9547,0,1,120); // enforcerswat1
- CreateVehicle(427,-1594.0354,673.1947,7.3191,180.0891,0,1,120); // enforcerswat2
- CreateVehicle(597,-1599.9773,673.2905,6.9573,180.4921,0,1,120); // sfpd1
- CreateVehicle(601,-1588.1655,673.2490,6.9463,180.3133,1,1,120); // swatwater1
- CreateVehicle(601,-1581.6047,651.1897,6.9463,0.5391,1,1,120); // swatwater2
- CreateVehicle(427,-1587.9159,652.1567,7.3194,359.6385,0,1,120); // enforcerswat
- CreateVehicle(597,-1593.7037,652.1074,6.9557,0.6342,0,1,120); // sfpd
- CreateVehicle(597,-1599.5651,652.1554,6.9564,359.5761,0,1,120); // sfpd
- CreateVehicle(597,-1610.7178,652.1724,6.9576,357.6054,0,1,120); // sfpd
- CreateVehicle(427,-1616.4803,651.7550,7.3192,0.2895,0,1,120); // enforcerswat
- CreateVehicle(593,-1283.2323,-259.4105,14.5798,26.5470,60,1,120); // dodo1
- CreateVehicle(593,-1325.9102,-279.6250,14.6085,26.3195,58,8,120); // dodo2
- CreateVehicle(593,-1312.5881,-273.3793,14.6102,24.4373,2,1,120); // dodo4
- CreateVehicle(476,-1297.6835,-267.1807,14.8538,24.6283,7,6,120); // rustler1
- CreateVehicle(593,-1390.2306,-215.9052,14.6066,243.2827,68,8,120); // dodo5
- CreateVehicle(593,-1382.8989,-199.9279,14.6058,244.6571,13,8,120); // dodo6
- CreateVehicle(513,-1271.8248,-254.2045,14.6964,25.8020,0,7,120); // stuntplane
- CreateVehicle(476,-1376.3331,-183.9525,14.8587,244.2562,1,6,120); // rustler
- CreateVehicle(511,-1124.1268,-215.5061,15.5241,103.6089,8,66,120); // beagle
- CreateVehicle(511,-1131.9965,-191.5900,15.5180,109.1899,0,7,120); // beagle
- CreateVehicle(417,-1223.6155,-11.2785,14.2421,43.9280,0,7,120); // levathian heli
- CreateVehicle(417,-1185.4189,24.8705,14.2279,44.7164,0,0,120); // levathian ap 2
- CreateVehicle(485,-1175.7916,-148.4632,13.8019,136.6563,1,74,120); // baggagecar-ap
- CreateVehicle(433,-1453.4021,459.5739,7.6209,0.0983,43,0,120); // barrack
- CreateVehicle(433,-1447.2100,459.6718,7.6222,0.7908,43,0,120); // barrack
- CreateVehicle(470,-1441.2654,461.2669,7.1746,0.1664,43,0,120); // patriot
- CreateVehicle(470,-1435.7161,461.3101,7.1741,2.2390,43,0,120); // patriot
- CreateVehicle(470,-1459.3347,461.3413,7.1724,0.5497,43,0,120); // patriot
- CreateVehicle(470,-1475.2953,461.0638,7.1701,358.1463,43,0,120); // patriot
- CreateVehicle(548,-1459.7053,501.1780,19.9128,90.4667,0,7,120); // cargobob schip
- CreateVehicle(430,-1453.2120,493.0416,-0.2642,89.9948,0,7,120); // predator schip
- CreateVehicle(430,-1449.8503,509.2277,-0.4126,88.6226,46,26,120); // predator schip
- CreateVehicle(409,-2618.0696,1349.3864,6.9744,180.0236,1,1,120); // stretcher
- CreateVehicle(439,-2087.2488,254.1511,35.8860,182.2311,0,7,120); // stallion workers
- CreateVehicle(455,-2072.5313,255.8437,36.0024,180.7321,84,58,120); // flatbed workers
- CreateVehicle(541,-2033.2311,170.2635,28.4609,272.0341,58,8,120); // bullet workers
- CreateVehicle(451,-1949.8311,258.7238,35.1766,67.1317,16,16,120); // turismo showroom workers
- CreateVehicle(522,-1950.2866,273.5888,40.6224,90.0485,3,3,120); // nrg showroom workers
- CreateVehicle(477,-1954.6924,303.0300,35.2243,143.7713,0,7,120); // sportwagen showroom workers
- CreateVehicle(471,-1732.1516,594.3750,24.3583,1.1434,74,91,120); // quad
- CreateVehicle(507,-1629.5237,872.6083,8.2645,180.6872,0,7,120); // elegant
- CreateVehicle(522,-1661.5031,1207.4307,20.7293,306.4218,3,8,120); // nrg showroom
- CreateVehicle(506,-1658.9474,1212.4692,6.9546,291.5670,0,7,120); // supergt showroom
- CreateVehicle(603,-1661.9515,1213.7438,13.5104,295.7164,0,7,120); // phoenix showroom
- CreateVehicle(446,-1572.1675,1263.2318,-0.4548,271.1535,3,3,120); // squalo pier 69
- CreateVehicle(473,-1446.9709,1506.0396,-0.4551,274.4062,56,53,120); // dinghy nang
- CreateVehicle(446,-1456.0205,1464.7013,-1.0466,183.4196,1,22,120); // squalo nang
- CreateVehicle(446,-1439.7700,1465.2950,-0.8570,178.5492,1,35,120); // squalo2 nang
- CreateVehicle(493,-1424.1104,1464.4220,0.2635,180.0312,0,7,120); // jetmax nang
- CreateVehicle(460,-1392.3185,1524.1824,1.3338,353.0948,1,9,120); // skimmer nang1
- CreateVehicle(453,-1382.1621,1520.8270,-0.7090,331.1713,0,7,120); // reefer nang
- CreateVehicle(515,-484.3663,-473.5274,26.5414,178.2755,24,77,120); // roadtrain mech
- CreateVehicle(515,-479.2825,-473.5772,26.5403,179.5269,54,77,120); // roadtrain mech1
- CreateVehicle(524,-2063.3633,229.2307,36.6795,2.4409,0,7,120); // cementworkers
- CreateVehicle(601,-1574.1744,726.4121,-5.4834,89.7060,0,7,120); // SWAT garage
- CreateVehicle(412,-1784.1588,715.8806,34.7033,358.3048,0,7,120); // voodo city
- CreateVehicle(422,-1914.5186,792.3923,39.7259,266.6577,0,7,120); // bobcat city
- CreateVehicle(424,-2915.4692,411.2508,3.7899,104.1431,0,7,120); // beachcar
- CreateVehicle(460,-2953.7786,499.2873,1.8422,0.8239,1,18,120); // skimmer chicken
- CreateVehicle(429,-2875.6758,793.5854,35.4228,263.6978,14,14,120); // banshee
- CreateVehicle(451,-2660.7803,885.7050,79.4807,0.6360,36,36,120); // turismo torenos
- CreateVehicle(429,-2664.9697,912.9534,79.3542,181.6790,1,2,120); // banshee torenos
- CreateVehicle(522,-2669.8237,893.5916,79.1174,285.0875,7,79,120); // nrg torenos
- CreateVehicle(595,-1500.0380,1390.4011,0.1715,292.7947,0,7,120); // launch nang
- CreateVehicle(424,-364.5125,-1409.9636,25.5088,92.9053,2,2,120); // bf farmers
- CreateVehicle(555,-378.9482,-1454.7550,25.4099,356.7096,0,7,120); // windsor farmers
- CreateVehicle(447,-1466.7335,-153.8585,6.0169,4.9886,0,7,120); // secret seasparrow
- CreateVehicle(487,-1290.2253,-17.9604,14.3259,132.8653,29,42,120); // maverick ap
- CreateVehicle(487,-1304.6489,-3.2582,14.3246,134.1127,26,57,120); // maverik ap
- CreateVehicle(421,-1943.1354,161.0854,27.0362,356.3368,13,1,120); // washington train workers
- CreateVehicle(537,-1942.2499,177.6045,27.2245,356.4843,1,1,120); // train workers
- CreateVehicle(480,-524.2804,-471.3609,25.2977,178.4148,2,2,120); // comet
- CreateVehicle(480,-529.5109,-471.6548,25.2953,176.6715,12,12,120); // comet
- CreateVehicle(424,-519.4714,-471.3319,25.3041,176.5628,2,2,120); // bf mech
- CreateVehicle(412,-559.5734,-473.0458,25.3588,179.5488,11,1,120); // voodo mech
- CreateVehicle(422,-560.0017,-488.1627,25.5089,359.9904,101,25,120); // bobcat mech
- CreateVehicle(542,-542.7549,-99.3194,63.1745,357.8329,24,118,120); // clover hick
- CreateVehicle(468,-536.0410,-77.7962,62.5291,269.1149,46,46,120); // sanchez hick
- CreateVehicle(555,-539.9163,-74.2539,62.5439,270.4185,58,1,120); // windsor hick
- CreateVehicle(531,-526.5109,-102.4536,63.2589,267.8327,36,2,120); // tractor hick
- CreateVehicle(478,-551.0283,-77.5382,63.1451,180.9080,66,1,120); // walton
- CreateVehicle(471,-500.4510,-69.9420,61.0480,115.8333,120,112,120); // quad hick
- CreateVehicle(468,-533.0751,-98.3595,62.9655,326.2289,53,53,120); // sanchez hick
- CreateVehicle(422,-956.1768,-224.3703,40.0620,129.4595,111,31,120); // bobcat
- CreateVehicle(468,-917.0044,-524.4356,25.6224,116.3784,3,3,120); // sancehz camping
- CreateVehicle(424,-1124.3544,-555.4586,30.4514,70.3185,3,2,120); // injection weg vliegveld
- CreateVehicle(478,-1162.9553,-586.7974,34.6831,172.5060,59,1,120); // walton weg ap
- CreateVehicle(533,-1184.4913,-670.3323,47.8833,172.2101,74,1,120); // feltzer weg ap
- CreateVehicle(518,-1652.1440,-563.9786,13.8196,312.8725,9,39,120); // buccaneer ap
- CreateVehicle(522,-2267.5876,204.3293,34.7205,87.8311,36,105,120); // nrg
- CreateVehicle(451,-2266.2581,192.6582,34.8702,90.1014,36,36,120); // turismo city
- CreateVehicle(434,-2685.0981,268.1706,4.3045,359.9309,12,12,120); // hotknife chicken
- CreateVehicle(603,-2678.3521,268.4741,4.1741,0.5581,75,77,120); // phoenix chicken
- CreateVehicle(522,-2664.8284,268.8790,3.9084,356.9640,39,106,120); // nrg chicken
- CreateVehicle(471,-2697.6968,277.3120,3.8046,359.3735,74,83,120); // quad chicken
- CreateVehicle(575,-2617.6062,1370.0277,6.6775,178.9059,19,96,120); // broadway pimp
- CreateVehicle(545,-2622.5396,1349.1959,6.9676,181.5360,47,1,120); // hustler
- CreateVehicle(467,-2622.1089,1370.8529,6.8204,180.4827,58,8,120); // oceanic pimp
- CreateVehicle(541,-2626.4973,1371.4775,6.7170,178.4769,60,1,120); // bullet pimp
- CreateVehicle(409,-2607.1426,1365.7740,6.9326,267.3618,1,1,120); // stretcher
- CreateVehicle(429,-2626.6687,1349.0995,6.8149,358.6410,13,13,120); // banshee pimp
- CreateVehicle(447,-1313.7881,1488.2650,0.6646,352.2195,75,2,120); // seasparrow nang
- CreateVehicle(541,-2674.1563,892.1849,79.2515,282.5140,68,8,120); // bullet troreno
- CreateVehicle(545,-2019.7070,432.7517,34.9827,268.8799,44,96,120); // hustler city workers
- CreateVehicle(459,-1539.2094,1012.3886,7.2382,123.5332,28,28,120); // van city
- CreateVehicle(541,-1797.1143,1312.0325,59.3594,176.6748,68,8,120); // bullet garage
- CreateVehicle(429,-1810.4651,1311.1039,59.4141,187.0934,2,1,120); // banshee garage
- CreateVehicle(480,-1816.3813,1310.8966,59.5092,186.4798,6,6,120); // comet garage
- CreateVehicle(522,-1802.8806,1312.6412,59.2954,180.7814,39,106,120); // nrg garage
- CreateVehicle(522,-2137.9922,1251.8378,22.6064,354.9411,39,106,120); // nrg city
- CreateVehicle(405,-2178.0479,1251.9452,29.7961,359.2146,24,1,120); // sentinel city
- CreateVehicle(411,-2284.1589,1101.8370,79.8259,273.1972,64,1,120); // infernus city
- CreateVehicle(410,-2213.2407,1104.7272,79.6655,179.3469,9,1,120); // manana city
- CreateVehicle(522,-2127.5107,650.8709,51.9389,89.0601,51,118,120); // nrg triads
- CreateVehicle(462,-2212.7847,612.6624,34.7604,177.0334,13,13,120); // faggio triad
- CreateVehicle(585,-2228.8389,572.9700,34.6790,270.6666,42,42,120); // emperor triads
- CreateVehicle(587,-2285.3010,580.3007,34.8914,271.7863,40,1,120); // euros city triad
- CreateVehicle(507,-2271.6318,545.0032,34.8415,272.7581,53,53,120); // elegant city traids
- CreateVehicle(416,-2570.7822,622.0333,14.6006,267.3199,1,3,120); // ambulance medic
- CreateVehicle(416,-2570.7798,638.4097,14.6082,273.1752,1,3,120); // ambulance medic
- CreateVehicle(561,-2545.4460,632.8561,14.2671,89.1344,43,21,120); // stratum medic
- CreateVehicle(416,-2646.1672,613.5593,14.6024,178.5010,1,3,120); // amublance medic
- CreateVehicle(516,-2671.1431,613.2625,14.2885,178.3544,119,1,120); // nebula medic
- CreateVehicle(489,-2653.1895,583.9393,14.5955,89.5334,14,123,120); // rancher medic
- CreateVehicle(480,-2872.7922,727.6775,29.1738,278.1286,46,46,120); // comet city
- CreateVehicle(603,-2404.9995,942.4192,45.2247,269.5974,18,1,120); // phoenix city
- CreateVehicle(442,-2572.2646,1147.5435,55.5530,157.3655,11,105,120); // romero city
- CreateVehicle(445,-2379.5295,1231.7673,32.0811,271.6473,35,35,120); // adminiral city
- CreateVehicle(475,-1833.4215,113.0971,14.9194,269.6346,9,39,120); // sabre dock city
- CreateVehicle(522,-1708.6316,977.6370,17.1580,349.0795,6,25,120); // nrg under garage
- CreateVehicle(480,-1687.4658,999.8015,17.3605,89.9063,73,45,120); // comet under garage
- CreateVehicle(451,-1687.5680,1036.5848,17.2912,91.5156,18,18,120); // turismo under garage
- CreateVehicle(429,-1688.0038,983.5756,17.2656,90.3479,1,3,120); // banshee under garage
- CreateVehicle(445,-1703.3503,1012.4879,17.4609,269.3854,37,37,120); // adminiral under garage
- CreateVehicle(475,-1736.8923,1028.7772,17.3912,268.1563,21,1,120); // sabre under gargae
- CreateVehicle(411,-1736.1353,1007.8314,17.3130,269.6040,123,1,120); // internus under garage
- CreateVehicle(522,-1720.1289,1010.7611,17.1334,92.6104,3,8,120); // nrg under gararge
- CreateVehicle(479,-1800.9136,822.4512,24.6873,2.1440,59,36,120); // regina city
- CreateVehicle(483,-1730.5592,751.7266,24.8828,268.6238,1,31,120); // hippie city
- CreateVehicle(499,-2159.3887,454.2749,35.1642,270.0649,109,32,120); // benson city
- CreateVehicle(490,-2175.8828,292.8557,35.2439,359.1608,0,0,120); // fbirancher city
- CreateVehicle(506,-2218.5198,305.8065,34.8217,181.4081,7,7,120); // super gt city
- CreateVehicle(411,-2033.7422,-95.7351,34.8911,356.6624,116,1,120); // infernus city
- CreateVehicle(463,-2021.5338,-100.8840,34.7042,273.7768,11,11,120); // freeway city
- CreateVehicle(457,-2655.8318,-279.1873,7.1280,131.0528,2,1,120); // caddy golfer
- CreateVehicle(457,-2652.2632,-296.2739,7.0983,315.0136,34,1,120); // caddy golfers
- CreateVehicle(457,-2653.6724,-281.4860,7.1300,135.4543,32,1,120); // caddy golers
- CreateVehicle(457,-2657.4885,-277.3954,7.1233,129.5761,18,1,120); // caddy golfers
- CreateVehicle(457,-2661.0266,-287.4526,7.1138,310.9831,63,1,120); // caddy golfers
- CreateVehicle(489,-2676.4258,-276.1584,7.3181,314.3358,120,123,120); // rancher golfers
- CreateVehicle(475,-2674.7202,-251.1950,6.4957,134.3407,33,0,120); // sabre golfers
- CreateVehicle(457,-2478.0408,-303.5780,40.8994,39.6081,58,1,120); // caddy golf terain
- CreateVehicle(527,-2592.8733,-100.8010,4.0241,91.0810,53,1,120); // cadrona city
- CreateVehicle(533,-2718.8149,10.8991,4.0450,269.5640,75,1,120); // feltzer city
- CreateVehicle(543,-2755.4929,171.0767,6.8602,174.0683,32,8,120); // sadler city
- CreateVehicle(444,-2884.8330,160.6096,5.7309,183.4403,32,42,120); // monster beach chicken
- CreateVehicle(411,-2796.2339,223.6504,6.9145,90.7779,112,1,120); // infernus city
- CreateVehicle(409,-2757.9580,376.0507,4.1391,0.4436,1,1,120); // stretcher city
- CreateVehicle(541,-2585.1760,332.3127,4.4764,90.2705,22,1,120); // bullet city
- CreateVehicle(566,-2585.6011,325.1963,4.6342,269.3877,30,8,120); // tahoma city
- CreateVehicle(580,-2586.3020,310.9505,4.6513,91.0530,81,81,120); // stafford city
- CreateVehicle(468,-895.4147,-1155.3451,102.7189,185.4269,6,6,120); // sanchez country
- CreateVehicle(522,-1387.5490,-618.0760,13.7097,61.4423,39,106,120); // nrg vliegveld
- CreateVehicle(476,-1344.7352,-616.6428,14.8596,37.2596,119,117,120); // rustler vliegveld hangar
- CreateVehicle(460,-1372.8444,1516.3047,1.5853,338.4427,1,30,120); // skimmer nang
- CreateVehicle(541,-2578.4207,999.5179,77.8375,89.0168,22,1,120); // bullet toreno
- CreateVehicle(476,-1410.9948,517.0949,18.9493,182.4897,119,117,120); // rustler army ship
- CreateVehicle(476,-1428.5999,507.6015,18.9360,269.5311,103,102,120); // rustler army ship
- CreateVehicle(520,-1820.8499,-1609.9801,23.7388,189.7787,0,0,120); // secret hydra
- CreateVehicle(553,-1187.6145,-165.4155,15.4787,105.1306,55,23,120); // nevada ap
- CreateVehicle(553,-1246.8854,-101.2565,15.4789,135.0078,61,74,120); // nevada ap1
- CreateVehicle(453,-1364.5394,-703.4726,-0.2448,269.0192,56,56,120); // reefer ap
- CreateVehicle(443,-605.2082,-498.4219,26.1568,269.6630,20,1,120); // packer mechanics
- CreateVehicle(542,-599.8732,-560.0121,25.2666,272.3698,31,93,120); // clover mech
- CreateVehicle(468,-767.8223,-630.7264,65.7323,358.6574,46,46,120); // sanchez country
- CreateVehicle(407,-2053.5063,75.4488,28.6258,91.9088,3,1,120); // firetruck fdsa
- CreateVehicle(559,-1707.7039,1348.4867,6.8361,135.6851,60,1,120); // jester
- CreateVehicle(559,-1817.1080,1293.3694,59.3907,5.6484,60,1,120); // Jester
- Clock = TextDrawCreate(547.0, 24.0, "12:00");
- TextDrawSetShadow(Clock, 0);
- TextDrawSetOutline(Clock, 2);
- TextDrawLetterSize(Clock, 0.6, 1.8);
- TextDrawFont(Clock, 3);
- Textdraw0 = TextDrawCreate(176.000000,390.000000,"Spectating, respawn in 10 seconds");
- TextDrawAlignment(Textdraw0,0);
- TextDrawBackgroundColor(Textdraw0,0x000000ff);
- TextDrawFont(Textdraw0,3);
- TextDrawLetterSize(Textdraw0,0.499999,0.799999);
- TextDrawColor(Textdraw0,0xffffff99);
- TextDrawSetOutline(Textdraw0,1);
- TextDrawSetProportional(Textdraw0,1);
- TextDrawSetShadow(Textdraw0,1);
- rules0 = TextDrawCreate(218.000000,93.000000,"PartyRules");
- rules1 = TextDrawCreate(152.000000,121.000000,"~w~-no cheating or glitching~n~ ~n~-always play as a team~n~ ~n~-respect other players~n~ ~n~-no racism~n~ ~n~-respect the admin");
- rules2 = TextDrawCreate(109.000000,279.000000,"Abusing of these rules may result in a kick or a ban");
- TextDrawAlignment(rules0,0);
- TextDrawAlignment(rules1,0);
- TextDrawAlignment(rules2,0);
- TextDrawBackgroundColor(rules0,0x000000ff);
- TextDrawBackgroundColor(rules1,0x000000ff);
- TextDrawBackgroundColor(rules2,0x000000ff);
- TextDrawFont(rules0,3);
- TextDrawLetterSize(rules0,1.000000,2.200000);
- TextDrawFont(rules1,3);
- TextDrawLetterSize(rules1,0.799999,1.800000);
- TextDrawFont(rules2,1);
- TextDrawLetterSize(rules2,0.499999,1.000000);
- TextDrawColor(rules0,0xff0000cc);
- TextDrawColor(rules1,0xffffffff);
- TextDrawColor(rules2,0xff0000cc);
- TextDrawSetOutline(rules0,1);
- TextDrawSetOutline(rules1,1);
- TextDrawSetOutline(rules2,1);
- TextDrawSetProportional(rules0,1);
- TextDrawSetProportional(rules1,1);
- TextDrawSetProportional(rules2,1);
- TextDrawSetShadow(rules0,1);
- TextDrawSetShadow(rules1,1);
- TextDrawSetShadow(rules2,1);
- worker0 = TextDrawCreate(69.000000,118.000000,"~y~the workers~n~ ~n~~g~alias~n~~w~bikers~n~ ~n~~r~rivals~n~~w~the hicks~n~ ~n~~y~respawn point~n~~w~construction side");
- worker1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~orange~n~ ~n~~y~weapons~n~~w~ak-47~n~shotgun~n~MP5~n~grenades");
- TextDrawAlignment(worker0,0);
- TextDrawAlignment(worker1,0);
- TextDrawBackgroundColor(worker0,0x000000ff);
- TextDrawBackgroundColor(worker1,0x000000ff);
- TextDrawFont(worker0,3);
- TextDrawLetterSize(worker0,0.299999,1.000000);
- TextDrawFont(worker1,3);
- TextDrawLetterSize(worker1,0.399999,1.000000);
- TextDrawColor(worker0,0xffffffff);
- TextDrawColor(worker1,0xffffffff);
- TextDrawSetOutline(worker0,1);
- TextDrawSetOutline(worker1,1);
- TextDrawSetProportional(worker0,1);
- TextDrawSetProportional(worker1,1);
- TextDrawSetShadow(worker0,1);
- TextDrawSetShadow(worker1,1);
- pimp0 = TextDrawCreate(69.000000,118.000000,"~y~The pimps~n~ ~n~~g~alias~n~~w~nang~n~ ~n~~r~rivals~n~~w~Rich~n~ ~n~~y~respawn point~n~~w~jizzy's club");
- pimp1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~red~n~ ~n~~y~weapons~n~~w~sawn-off~n~MP5~n~grenades~n~cane");
- TextDrawAlignment(pimp0,0);
- TextDrawAlignment(pimp1,0);
- TextDrawBackgroundColor(pimp0,0x000000ff);
- TextDrawBackgroundColor(pimp1,0x000000ff);
- TextDrawFont(pimp0,3);
- TextDrawLetterSize(pimp0,0.299999,1.000000);
- TextDrawFont(pimp1,3);
- TextDrawLetterSize(pimp1,0.399999,1.000000);
- TextDrawColor(pimp0,0xffffffff);
- TextDrawColor(pimp1,0xffffffff);
- TextDrawSetOutline(pimp0,1);
- TextDrawSetOutline(pimp1,1);
- TextDrawSetProportional(pimp0,1);
- TextDrawSetProportional(pimp1,1);
- TextDrawSetShadow(pimp0,1);
- TextDrawSetShadow(pimp1,1);
- golfer0 = TextDrawCreate(69.000000,118.000000,"~y~The golfers~n~ ~n~~g~alias~n~~w~rich~n~ ~n~~r~rivals~n~~w~pilots~n~ ~n~~y~respawn point~n~~w~golf course");
- golfer1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~yellow~n~ ~n~~y~weapons~n~~w~sniper~n~tec9~n~golf club~n~nvg goggles");
- TextDrawAlignment(golfer0,0);
- TextDrawAlignment(golfer1,0);
- TextDrawBackgroundColor(golfer0,0x000000ff);
- TextDrawBackgroundColor(golfer1,0x000000ff);
- TextDrawFont(golfer0,3);
- TextDrawLetterSize(golfer0,0.299999,1.000000);
- TextDrawFont(golfer1,3);
- TextDrawLetterSize(golfer1,0.399999,1.000000);
- TextDrawColor(golfer0,0xffffffff);
- TextDrawColor(golfer1,0xffffffff);
- TextDrawSetOutline(golfer0,1);
- TextDrawSetOutline(golfer1,1);
- TextDrawSetProportional(golfer0,1);
- TextDrawSetProportional(golfer1,1);
- TextDrawSetShadow(golfer0,1);
- TextDrawSetShadow(golfer1,1);
- triad0 = TextDrawCreate(69.000000,118.000000,"~y~the triads~n~ ~n~~g~alias~n~~w~chickens~n~ ~n~~r~rivals~n~~w~the nang~n~ ~n~~y~respawn point~n~~w~china town");
- triad1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~dark red~n~ ~n~~y~weapons~n~~w~ak-47~n~TEC9~n~desert eagle~n~katana");
- TextDrawAlignment(triad0,0);
- TextDrawAlignment(triad1,0);
- TextDrawBackgroundColor(triad0,0x000000ff);
- TextDrawBackgroundColor(triad1,0x000000ff);
- TextDrawFont(triad0,3);
- TextDrawLetterSize(triad0,0.299999,1.000000);
- TextDrawFont(triad1,3);
- TextDrawLetterSize(triad1,0.399999,1.000000);
- TextDrawColor(triad0,0xffffffff);
- TextDrawColor(triad1,0xffffffff);
- TextDrawSetOutline(triad0,1);
- TextDrawSetOutline(triad1,1);
- TextDrawSetProportional(triad0,1);
- TextDrawSetProportional(triad1,1);
- TextDrawSetShadow(triad0,1);
- TextDrawSetShadow(triad1,1);
- mechanic0 = TextDrawCreate(69.000000,118.000000,"~y~The mechanics~n~ ~n~~g~alias~n~~w~none~n~ ~n~~r~rivals~n~~w~bikers~n~ ~n~~y~respawn point~n~~w~repair shop");
- mechanic1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~light blue~n~ ~n~~y~weapons~n~~w~sawn-off~n~ak-47~n~desert eagle~n~grenades");
- TextDrawAlignment(mechanic0,0);
- TextDrawAlignment(mechanic1,0);
- TextDrawBackgroundColor(mechanic0,0x000000ff);
- TextDrawBackgroundColor(mechanic1,0x000000ff);
- TextDrawFont(mechanic0,3);
- TextDrawLetterSize(mechanic0,0.299999,1.000000);
- TextDrawFont(mechanic1,3);
- TextDrawLetterSize(mechanic1,0.399999,1.000000);
- TextDrawColor(mechanic0,0xffffffff);
- TextDrawColor(mechanic1,0xffffffff);
- TextDrawSetOutline(mechanic0,1);
- TextDrawSetOutline(mechanic1,1);
- TextDrawSetProportional(mechanic0,1);
- TextDrawSetProportional(mechanic1,1);
- TextDrawSetShadow(mechanic0,1);
- TextDrawSetShadow(mechanic1,1);
- biker0 = TextDrawCreate(69.000000,118.000000,"~y~The bikers~n~ ~n~~g~alias~n~~w~workers~n~ ~n~~r~rivals~n~~w~mechanics~n~ ~n~~y~respawn point~n~~w~drive-in motel");
- biker1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~dark blue~n~ ~n~~y~weapons~n~~w~MP5~n~desert eagle~n~shotgun~n~grenades");
- TextDrawAlignment(biker0,0);
- TextDrawAlignment(biker1,0);
- TextDrawBackgroundColor(biker0,0x000000ff);
- TextDrawBackgroundColor(biker1,0x000000ff);
- TextDrawFont(biker0,3);
- TextDrawLetterSize(biker0,0.299999,1.000000);
- TextDrawFont(biker1,3);
- TextDrawLetterSize(biker1,0.399999,1.000000);
- TextDrawColor(biker0,0xffffffff);
- TextDrawColor(biker1,0xffffffff);
- TextDrawSetOutline(biker0,1);
- TextDrawSetOutline(biker1,1);
- TextDrawSetProportional(biker0,1);
- TextDrawSetProportional(biker1,1);
- TextDrawSetShadow(biker0,1);
- TextDrawSetShadow(biker1,1);
- medic0 = TextDrawCreate(69.000000,118.000000,"~y~The medics~n~ ~n~~g~alias~n~~w~NONE~n~ ~n~~r~rivals~n~~w~NONE~n~ ~n~~y~respawn point~n~~w~hospital");
- medic1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~purple~n~ ~n~~y~weapons~n~~w~rifle~n~MP5~n~silenced 45mm~n~knife");
- TextDrawAlignment(medic0,0);
- TextDrawAlignment(medic1,0);
- TextDrawBackgroundColor(medic0,0x000000ff);
- TextDrawBackgroundColor(medic1,0x000000ff);
- TextDrawFont(medic0,3);
- TextDrawLetterSize(medic0,0.299999,1.000000);
- TextDrawFont(medic1,3);
- TextDrawLetterSize(medic1,0.399999,1.000000);
- TextDrawColor(medic0,0xffffffff);
- TextDrawColor(medic1,0xffffffff);
- TextDrawSetOutline(medic0,1);
- TextDrawSetOutline(medic1,1);
- TextDrawSetProportional(medic0,1);
- TextDrawSetProportional(medic1,1);
- TextDrawSetShadow(medic0,1);
- TextDrawSetShadow(medic1,1);
- swat0 = TextDrawCreate(69.000000,118.000000,"~y~S.W.A.T/justice~n~ ~n~~g~alias~n~~w~army~n~ ~n~~r~rivals~n~~w~chickens~n~ ~n~~y~respawn point~n~~w~sfpd");
- swat1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~dark green~n~ ~n~~y~weapons~n~~w~mp5~n~m4~n~grenades~n~nv goggles");
- TextDrawAlignment(swat0,0);
- TextDrawAlignment(swat1,0);
- TextDrawBackgroundColor(swat0,0x000000ff);
- TextDrawBackgroundColor(swat1,0x000000ff);
- TextDrawFont(swat0,3);
- TextDrawLetterSize(swat0,0.299999,1.000000);
- TextDrawFont(swat1,3);
- TextDrawLetterSize(swat1,0.399999,1.000000);
- TextDrawColor(swat0,0xffffffff);
- TextDrawColor(swat1,0xffffffff);
- TextDrawSetOutline(swat0,1);
- TextDrawSetOutline(swat1,1);
- TextDrawSetProportional(swat0,1);
- TextDrawSetProportional(swat1,1);
- TextDrawSetShadow(swat0,1);
- TextDrawSetShadow(swat1,1);
- hick0 = TextDrawCreate(69.000000,118.000000,"~y~the hicks~n~ ~n~~g~alias~n~~w~None~n~ ~n~~r~rivals~n~~w~bikers~n~ ~n~~y~respawn point~n~~w~wood hut");
- hick1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~brown red~n~ ~n~~y~weapons~n~~w~sawn-off~n~uzi~n~45mm~n~shovel");
- TextDrawAlignment(hick0,0);
- TextDrawAlignment(hick1,0);
- TextDrawBackgroundColor(hick0,0x000000ff);
- TextDrawBackgroundColor(hick1,0x000000ff);
- TextDrawFont(hick0,3);
- TextDrawLetterSize(hick0,0.299999,1.000000);
- TextDrawFont(hick1,3);
- TextDrawLetterSize(hick1,0.399999,1.000000);
- TextDrawColor(hick0,0xffffffff);
- TextDrawColor(hick1,0xffffffff);
- TextDrawSetOutline(hick0,1);
- TextDrawSetOutline(hick1,1);
- TextDrawSetProportional(hick0,1);
- TextDrawSetProportional(hick1,1);
- TextDrawSetShadow(hick0,1);
- TextDrawSetShadow(hick1,1);
- pilot0 = TextDrawCreate(69.000000,118.000000,"~y~The pilots~n~ ~n~~g~alias~n~~w~mechanics~n~ ~n~~r~rivals~n~~w~golfers~n~ ~n~~y~respawn point~n~~w~cargo plane");
- pilot1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~grey~n~ ~n~~y~weapons~n~~w~sniper~n~silenced 45mm~n~molotovs~n~parachute");
- TextDrawAlignment(pilot0,0);
- TextDrawAlignment(pilot1,0);
- TextDrawBackgroundColor(pilot0,0x000000ff);
- TextDrawBackgroundColor(pilot1,0x000000ff);
- TextDrawFont(pilot0,3);
- TextDrawLetterSize(pilot0,0.299999,1.000000);
- TextDrawFont(pilot1,3);
- TextDrawLetterSize(pilot1,0.399999,1.000000);
- TextDrawColor(pilot0,0xffffffff);
- TextDrawColor(pilot1,0xffffffff);
- TextDrawSetOutline(pilot0,1);
- TextDrawSetOutline(pilot1,1);
- TextDrawSetProportional(pilot0,1);
- TextDrawSetProportional(pilot1,1);
- TextDrawSetShadow(pilot0,1);
- TextDrawSetShadow(pilot1,1);
- rich0 = TextDrawCreate(69.000000,118.000000,"~y~The richs~n~ ~n~~g~alias~n~~w~golfers~n~ ~n~~r~rivals~n~~w~pimps~n~ ~n~~y~respawn point~n~~w~rich neighborhood");
- rich1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~peach~n~ ~n~~y~weapons~n~~w~m4~n~combat shotgun~n~desert eagle~n~grenades");
- TextDrawAlignment(rich0,0);
- TextDrawAlignment(rich1,0);
- TextDrawBackgroundColor(rich0,0x000000ff);
- TextDrawBackgroundColor(rich1,0x000000ff);
- TextDrawFont(rich0,3);
- TextDrawLetterSize(rich0,0.299999,1.000000);
- TextDrawFont(rich1,3);
- TextDrawLetterSize(rich1,0.399999,1.000000);
- TextDrawColor(rich0,0xffffffff);
- TextDrawColor(rich1,0xffffffff);
- TextDrawSetOutline(rich0,1);
- TextDrawSetOutline(rich1,1);
- TextDrawSetProportional(rich0,1);
- TextDrawSetProportional(rich1,1);
- TextDrawSetShadow(rich0,1);
- TextDrawSetShadow(rich1,1);
- nang0 = TextDrawCreate(69.000000,118.000000,"~y~The nang~n~ ~n~~g~alias~n~~w~pimps~n~ ~n~~r~rivals~n~~w~triads~n~ ~n~~y~respawn point~n~~w~cargo ship");
- nang1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~dark red~n~ ~n~~y~weapons~n~~w~combat shotgun~n~uzi~n~desert eagle~n~grenades");
- TextDrawAlignment(nang0,0);
- TextDrawAlignment(nang1,0);
- TextDrawBackgroundColor(nang0,0x000000ff);
- TextDrawBackgroundColor(nang1,0x000000ff);
- TextDrawFont(nang0,3);
- TextDrawLetterSize(nang0,0.299999,1.000000);
- TextDrawFont(nang1,3);
- TextDrawLetterSize(nang1,0.399999,1.000000);
- TextDrawColor(nang0,0xffffffff);
- TextDrawColor(nang1,0xffffffff);
- TextDrawSetOutline(nang0,1);
- TextDrawSetOutline(nang1,1);
- TextDrawSetProportional(nang0,1);
- TextDrawSetProportional(nang1,1);
- TextDrawSetShadow(nang0,1);
- TextDrawSetShadow(nang1,1);
- chicken0 = TextDrawCreate(69.000000,118.000000,"~y~The chickens~n~ ~n~~g~alias~n~~w~triads~n~ ~n~~r~rivals~n~~w~S.W.A.T.~n~ ~n~~y~respawn point~n~~w~Cluckin' Bell");
- chicken1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~Dark yellow~n~ ~n~~y~weapons~n~~w~Sawn-off~n~MP5~n~45mm~n~molotov");
- TextDrawAlignment(chicken0,0);
- TextDrawAlignment(chicken1,0);
- TextDrawBackgroundColor(chicken0,0x000000ff);
- TextDrawBackgroundColor(chicken1,0x000000ff);
- TextDrawFont(chicken0,3);
- TextDrawLetterSize(chicken0,0.299999,1.000000);
- TextDrawFont(chicken1,3);
- TextDrawLetterSize(chicken1,0.399999,1.000000);
- TextDrawColor(chicken0,0xffffffff);
- TextDrawColor(chicken1,0xffffffff);
- TextDrawSetOutline(chicken0,1);
- TextDrawSetOutline(chicken1,1);
- TextDrawSetProportional(chicken0,1);
- TextDrawSetProportional(chicken1,1);
- TextDrawSetShadow(chicken0,1);
- TextDrawSetShadow(chicken1,1);
- army0 = TextDrawCreate(69.000000,118.000000,"~y~army/justice~n~ ~n~~g~alias~n~~w~S.W.A.T.~n~ ~n~~r~rivals~n~~w~bikers~n~ ~n~~y~respawn point~n~~w~army ship");
- army1 = TextDrawCreate(69.000000,215.000000,"~y~color~n~~w~dark green~n~ ~n~~y~weapons~n~~w~M4~n~45mm~n~combat shotgun~n~grenades");
- TextDrawAlignment(army0,0);
- TextDrawAlignment(army1,0);
- TextDrawBackgroundColor(army0,0x000000ff);
- TextDrawBackgroundColor(army1,0x000000ff);
- TextDrawFont(army0,3);
- TextDrawLetterSize(army0,0.299999,1.000000);
- TextDrawFont(army1,3);
- TextDrawLetterSize(army1,0.399999,1.000000);
- TextDrawColor(army0,0xffffffff);
- TextDrawColor(army1,0xffffffff);
- TextDrawSetOutline(army0,1);
- TextDrawSetOutline(army1,1);
- TextDrawSetProportional(army0,1);
- TextDrawSetProportional(army1,1);
- TextDrawSetShadow(army0,1);
- TextDrawSetShadow(army1,1);
- //--objects
- CreateObject(14548,-1355.7847900391, -242.65003967285, 853.583984375, 0.000000, 0.000000, 18105.466326);
- for(new i=0; i<MAX_ZONES; i++)
- {
- ZoneInfo[i][z_id] = GangZoneCreate(ZoneInfo[i][z_minx], ZoneInfo[i][z_miny], ZoneInfo[i][z_maxx], ZoneInfo[i][z_maxy]);
- ZoneTakeOverTeam[i] = -1;
- }
- //spawninfo text
- //Trains
- // AddStaticVehicle(537,-1943.3127,158.0254,27.0006,357.3614,121,1);
- // AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
- // AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
- // AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
- //Pickups
- AddStaticPickup(370, 15, -2209.4707,294.1174,35.1172); // jetpack
- AddStaticPickup(370, 15, -1765.4392,-174.7473,3.5547); // jetpack
- AddStaticPickup(370, 15, -2669.4919,921.7230,87.1120); //jetpack
- infotimer = SetTimer("Information", 300000, true);
- //savetimer = SetTimer("SaveAllStats", 600000, true);
- zonetimer = SetTimer("ZoneUpdate", 2000, true);
- teamtimer = SetTimer("SettingPlayerTeam", 5000 ,true); //teamkill
- CLOCK_timer = SetTimer("CLOCK_EverySecondTimer",999,1);
- CLOCK_hour = YOUR_START_HOUR;
- CLOCK_minute = YOUR_START_MINUTE;
- return 1;
- }
- public OnGameModeExit()
- {
- KillTimer(infotimer);
- //KillTimer(savetimer);
- KillTimer(zonetimer);
- KillTimer(teamtimer);
- KillTimer(CLOCK_timer);
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnPlayerConnect(playerid)
- {
- SendDeathMessage(INVALID_PLAYER_ID,playerid,200);
- //SendClientMessage(playerid,COLOR_RED, "If you don't have an account yet, use /register to create one.");
- //rules--------------------------------------------------------------------------
- TextDrawShowForPlayer(playerid, rules0);
- TextDrawShowForPlayer(playerid, rules1);
- TextDrawShowForPlayer(playerid, rules2);
- //-------------------------------------------------------------------------------
- TextDrawShowForPlayer(playerid, Clock);
- SetPlayerColor(playerid, COLOR_GREY); // Set the player's color to inactive
- pInfo[playerid][pAdmin] = 0;
- pInfo[playerid][pDeaths] = 0;
- pInfo[playerid][pKills] = 0;
- LoggedIn[playerid] = 0;
- IsPlayerMuted[playerid] = 0;
- Bounty[playerid] = 0;
- BountyKills[playerid] = 0;
- new PName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, PName, MAX_PLAYER_NAME);
- if(!udb_Exists(PName))
- {
- Registered[playerid] = 0;
- SystemMsg(playerid,"Type /register <password> to create an account");
- }
- else
- {
- Registered[playerid] = 1;
- SystemMsg(playerid,"This nickname is registered! If you haven't registered this nickname please choose a different one!");
- SystemMsg(playerid,"Please login by typing /login <password>");
- }
- /*if(fsearch(KICKPORTAL, PName, true))
- {
- new second, minute, hour, day, month, year, str[128];
- SystemMessage(playerid, "Your name has been banned on this server.");
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(str, sizeof(str), "Player %s tried to join server with banned name on %d/%d/%d at %d:%d:%d.", PName, month, day, year, hour, minute, second);
- KickPlayer(playerid, "");
- }*/
- if(IsServerLocked == true)
- {
- SystemMessage(playerid, " Server is currently locked down by Administrator.");
- SystemMessage(playerid, " Please try connecting later.");
- KickPlayer(playerid, "");
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
- if(reason == 0)
- {
- new str[128];
- GetName(playerid, playername);
- format(str, sizeof(str), "Player %s (%d) game crashed", playername, playerid);
- SendMessageToAdmins(str);
- }
- if(Registered[playerid])
- {
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- dUserSetINT(playername).("Money",GetPlayerMoney(playerid));
- dUserSetINT(playername).("Kills",pInfo[playerid][pKills]);
- dUserSetINT(playername).("Deaths",pInfo[playerid][pDeaths]);
- dUserSetINT(playername).("Admin",pInfo[playerid][pAdmin]);
- dUserSetINT(playername).("Wantedlvl",GetPlayerWantedLevel(playerid));
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnPlayerSpawn(playerid)
- {
- if(Killed[playerid] != -1)
- {
- TextDrawShowForPlayer (playerid, Textdraw0);
- TogglePlayerSpectating(playerid, true);
- SetTimerEx("StopSpeccing", 10000, false, "i", playerid);
- if(Killed[playerid] != INVALID_PLAYER_ID)
- {
- PlayerSpectatePlayer(playerid, Killed[playerid]);
- if (IsPlayerInAnyVehicle(Killed[playerid])) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(Killed[playerid]));
- gSpectateID[playerid] = Killed[playerid];
- }
- else
- {
- new randid = GetRandomID();
- PlayerSpectatePlayer(playerid, randid);
- if (IsPlayerInAnyVehicle(randid)) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(randid));
- gSpectateID[playerid] = randid;
- }
- }
- //turfs zone
- for(new i=0; i<MAX_ZONES; i++)
- {
- GangZoneShowForPlayer(playerid, ZoneInfo[i][z_id], GetTeamColor(ZoneInfo[i][z_team]));
- if(ZoneTakeOverTeam[i] != -1) GangZoneFlashForPlayer(playerid, ZoneInfo[i][z_id], GetTeamColor(ZoneTakeOverTeam[i]));
- }
- //hide spawn info
- TextDrawHideForPlayer(playerid, army0);
- TextDrawHideForPlayer(playerid, army1);
- TextDrawHideForPlayer(playerid, nang0);
- TextDrawHideForPlayer(playerid, nang1);
- TextDrawHideForPlayer(playerid, worker0);
- TextDrawHideForPlayer(playerid, worker1);
- TextDrawHideForPlayer(playerid, rich0);
- TextDrawHideForPlayer(playerid, rich1);
- TextDrawHideForPlayer(playerid, golfer0);
- TextDrawHideForPlayer(playerid, golfer1);
- TextDrawHideForPlayer(playerid, pilot0);
- TextDrawHideForPlayer(playerid, pilot1);
- TextDrawHideForPlayer(playerid, biker0);
- TextDrawHideForPlayer(playerid, biker1);
- TextDrawHideForPlayer(playerid, swat0);
- TextDrawHideForPlayer(playerid, swat1);
- TextDrawHideForPlayer(playerid, pimp0);
- TextDrawHideForPlayer(playerid, pimp1);
- TextDrawHideForPlayer(playerid, triad0);
- TextDrawHideForPlayer(playerid, triad1);
- TextDrawHideForPlayer(playerid, mechanic0);
- TextDrawHideForPlayer(playerid, mechanic1);
- TextDrawHideForPlayer(playerid, chicken0);
- TextDrawHideForPlayer(playerid, chicken1);
- TextDrawHideForPlayer(playerid, hick0);
- TextDrawHideForPlayer(playerid, hick1);
- TextDrawHideForPlayer(playerid, rules0);
- TextDrawHideForPlayer(playerid, rules1);
- TextDrawHideForPlayer(playerid, rules2);
- TextDrawHideForPlayer(playerid, medic0);
- TextDrawHideForPlayer(playerid, medic1);
- PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0); //spawn sound
- if(gTeam[playerid] == TEAM_WORKER)
- {
- GivePlayerWeapon(playerid, 16, 8);
- SetPlayerColor(playerid,COLOR_ORANGE); // Orange
- }
- else if(gTeam[playerid] == TEAM_PIMP)
- {
- GivePlayerWeapon(playerid, 15, 1);
- SetPlayerColor(playerid,COLOR_DARKRED); // Red
- }
- else if(gTeam[playerid] == TEAM_GOLFER)
- {
- GivePlayerWeapon(playerid, 45, 1);
- SetPlayerColor(playerid,COLOR_YELLOW); // Yellow
- }
- else if(gTeam[playerid] == TEAM_TRIAD)
- {
- GivePlayerWeapon(playerid, 8, 1);
- SetPlayerColor(playerid,COLOR_PINK); // Pink
- }
- else if(gTeam[playerid] == TEAM_MECHANIC)
- {
- GivePlayerWeapon(playerid, 24, 40);
- SetPlayerColor(playerid,COLOR_LIGHTBLUE); // LightBlue
- }
- else if(gTeam[playerid] == TEAM_BIKER)
- {
- GivePlayerWeapon(playerid, 24, 40);
- SetPlayerColor(playerid,COLOR_BLUE); // Blue
- }
- else if(gTeam[playerid] == TEAM_MEDIC)
- {
- GivePlayerWeapon(playerid, 4, 1);
- SetPlayerColor(playerid,COLOR_PURPLE); // Purple
- }
- else if(gTeam[playerid] == TEAM_SWAT)
- {
- GivePlayerWeapon(playerid, 44, 1);
- SetPlayerColor(playerid,COLOR_DARKGREEN); // DarkGreen
- }
- else if(gTeam[playerid] == TEAM_HICK)
- {
- GivePlayerWeapon(playerid, 6, 1);
- SetPlayerColor(playerid,COLOR_BROWN); // Brown
- }
- else if(gTeam[playerid] == TEAM_PILOT)
- {
- GivePlayerWeapon(playerid, 46, 1);
- SetPlayerColor(playerid,COLOR_DARKGREY); // Grey good
- }
- else if(gTeam[playerid] == TEAM_TORENO)
- {
- GivePlayerWeapon(playerid, 16, 8);
- SetPlayerColor(playerid,COLOR_BEGE); // Bege
- }
- else if(gTeam[playerid] == TEAM_NANG)
- {
- GivePlayerWeapon(playerid, 16, 8);
- SetPlayerColor(playerid,COLOR_RED); // lRed
- }
- else if(gTeam[playerid] == TEAM_CHICKEN)
- {
- GivePlayerWeapon(playerid, 18, 8);
- SetPlayerColor(playerid,COLOR_DARKYELLOW); // DarkYellow
- }
- else if(gTeam[playerid] == TEAM_ARMY)
- {
- GivePlayerWeapon(playerid, 16, 8);
- SetPlayerColor(playerid,COLOR_DARKGREEN); // DarkGreen
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SendDeathMessage(killerid,playerid,reason);
- Killed[playerid] = killerid;
- pInfo[playerid][pDeaths]++;
- DropPlayerWeapons(playerid);
- if(killerid != INVALID_PLAYER_ID)
- {
- pInfo[killerid][pKills]++;
- if(gTeam[killerid] != gTeam[playerid])
- {
- // Valid kill
- new str[128];
- SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
- GivePlayerMoney(killerid, 1000);
- if(IsPlayerJustice(playerid) && !IsPlayerJustice(killerid))
- {
- BountyKills[killerid]++;
- if(BountyKills[killerid] > 3)
- {
- if(BountyKills[killerid] == 4) Bounty[killerid] = 10000;
- else Bounty[killerid] += 2500;
- GetName(killerid, killername);
- format(str, sizeof(str), "%s (%d) now has a bounty of $%d", killername, killerid, Bounty[killerid]);
- SendClientMessageToAll(COLOR_YELLOW, str);
- }
- }
- if(Bounty[playerid] > 0)
- {
- GetName(playerid, playername);
- GivePlayerMoney(killerid, Bounty[playerid]);
- format(str, sizeof(str), "You got $%d bounty reward for killing %s (%d)", Bounty[playerid], playername, playerid);
- SendClientMessage(killerid, COLOR_YELLOW, str);
- }
- }
- }
- Bounty[playerid] = 0;
- BountyKills[playerid] = 0;
- return 1;
- }
- //------------------------------------------------------------------------------
- public OnPlayerRequestClass(playerid, classid)
- {
- Killed[playerid] = -1;
- //rules
- TextDrawHideForPlayer(playerid, rules0);
- TextDrawHideForPlayer(playerid, rules1);
- TextDrawHideForPlayer(playerid, rules2);
- //-------------------------------------
- SetPlayerClass(playerid, classid);
- PlayerPlaySound(playerid, 1097, 0.0, 0.0, 0.0);
- gPlayerClass[playerid] = classid;
- switch (classid)
- {
- case 0:
- {
- //worker
- TextDrawShowForPlayer(playerid, worker0);
- TextDrawShowForPlayer(playerid, worker1);
- //hide
- TextDrawHideForPlayer(playerid, army0);
- TextDrawHideForPlayer(playerid, army1);
- TextDrawHideForPlayer(playerid, pimp0);
- TextDrawHideForPlayer(playerid, pimp1);
- SetPlayerPos(playerid, -2112.2437,176.7923,35.3929);
- SetPlayerFacingAngle(playerid,1);
- SetPlayerCameraPos(playerid, -2112.2803,181.6424,36.3327);
- SetPlayerCameraLookAt(playerid, -2112.2437,176.7923,35.3929);
- }
- case 1:
- {
- //pimp
- TextDrawShowForPlayer(playerid, pimp0);
- TextDrawShowForPlayer(playerid, pimp1);
- //hide
- TextDrawHideForPlayer(playerid, worker0);
- TextDrawHideForPlayer(playerid, worker1);
- TextDrawHideForPlayer(playerid, golfer0);
- TextDrawHideForPlayer(playerid, golfer1);
- SetPlayerPos(playerid, -2716.8499,1434.0413,7.1875);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -2717.1458,1438.8533,8.3975);
- SetPlayerCameraLookAt(playerid, -2716.8499,1434.0413,7.1875);
- }
- case 2:
- {
- //golfer
- TextDrawShowForPlayer(playerid, golfer0);
- TextDrawShowForPlayer(playerid, golfer1);
- //hide
- TextDrawHideForPlayer(playerid, triad0);
- TextDrawHideForPlayer(playerid, triad1);
- TextDrawHideForPlayer(playerid, pimp0);
- TextDrawHideForPlayer(playerid, pimp1);
- SetPlayerPos(playerid, -2512.3667,-266.4278,38.9365);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -2512.5325,-261.5241,39.9224);
- SetPlayerCameraLookAt(playerid, -2512.3667,-266.4278,38.9365);
- }
- case 3:
- {
- //triad
- TextDrawShowForPlayer(playerid, triad0);
- TextDrawShowForPlayer(playerid, triad1);
- //hide
- TextDrawHideForPlayer(playerid, mechanic0);
- TextDrawHideForPlayer(playerid, mechanic1);
- TextDrawHideForPlayer(playerid, golfer0);
- TextDrawHideForPlayer(playerid, golfer1);
- SetPlayerPos(playerid, -2191.1252,607.3189,35.1641);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -2191.0605,611.9641,36.2765);
- SetPlayerCameraLookAt(playerid, -2191.1252,607.3189,35.1641);
- }
- case 4:
- {
- //mechanic
- TextDrawShowForPlayer(playerid, mechanic0);
- TextDrawShowForPlayer(playerid, mechanic1);
- //hide
- TextDrawHideForPlayer(playerid, triad0);
- TextDrawHideForPlayer(playerid, triad1);
- TextDrawHideForPlayer(playerid, biker0);
- TextDrawHideForPlayer(playerid, biker1);
- SetPlayerPos(playerid, -541.4526,-491.8309,25.5234);
- SetPlayerFacingAngle(playerid,180);
- SetPlayerCameraPos(playerid, -541.3816,-496.9438,26.6260);
- SetPlayerCameraLookAt(playerid, -541.4526,-491.8309,25.5234);
- }
- case 5:
- {
- //biker
- TextDrawShowForPlayer(playerid, biker0);
- TextDrawShowForPlayer(playerid, biker1);
- //hide
- TextDrawHideForPlayer(playerid, medic0);
- TextDrawHideForPlayer(playerid, medic1);
- TextDrawHideForPlayer(playerid, mechanic0);
- TextDrawHideForPlayer(playerid, mechanic1);
- SetPlayerPos(playerid, -595.8671,-1065.9160,23.4248);
- SetPlayerFacingAngle(playerid,295);
- SetPlayerCameraPos(playerid, -591.7051,-1063.6787,24.5159);
- SetPlayerCameraLookAt(playerid, -595.8671,-1065.9160,23.4248);
- }
- case 6:
- {
- //medic
- TextDrawShowForPlayer(playerid, medic0);
- TextDrawShowForPlayer(playerid, medic1);
- //hide
- TextDrawHideForPlayer(playerid, swat0);
- TextDrawHideForPlayer(playerid, swat1);
- TextDrawHideForPlayer(playerid, biker0);
- TextDrawHideForPlayer(playerid, biker1);
- SetPlayerPos(playerid, -2613.8987,598.3188,14.4531);
- SetPlayerFacingAngle(playerid,180);
- SetPlayerCameraPos(playerid, -2613.8223,593.5840,15.5394);
- SetPlayerCameraLookAt(playerid, -2613.8987,598.3188,14.4531);
- }
- case 7:
- {
- //swat
- TextDrawShowForPlayer(playerid, swat0);
- TextDrawShowForPlayer(playerid, swat1);
- //hide
- TextDrawHideForPlayer(playerid, hick0);
- TextDrawHideForPlayer(playerid, hick1);
- TextDrawHideForPlayer(playerid, medic0);
- TextDrawHideForPlayer(playerid, medic1);
- SetPlayerPos(playerid, -1600.3812,737.4028,-5.2422);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -1600.5311,741.8755,-4.1332);
- SetPlayerCameraLookAt(playerid, -1600.3812,737.4028,-5.2422);
- }
- case 8:
- {
- //hicks
- TextDrawShowForPlayer(playerid, hick0);
- TextDrawShowForPlayer(playerid, hick1);
- //hide
- TextDrawHideForPlayer(playerid, swat0);
- TextDrawHideForPlayer(playerid, swat1);
- TextDrawHideForPlayer(playerid, pilot0);
- TextDrawHideForPlayer(playerid, pilot1);
- SetPlayerPos(playerid, -527.5626,-96.3141,62.9619);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -527.9584,-91.4849,63.6649);
- SetPlayerCameraLookAt(playerid, -527.5626,-96.3141,62.9619);
- }
- case 9:
- {
- //pilots
- TextDrawShowForPlayer(playerid, pilot0);
- TextDrawShowForPlayer(playerid, pilot1);
- //hide
- TextDrawHideForPlayer(playerid, hick0);
- TextDrawHideForPlayer(playerid, hick1);
- TextDrawHideForPlayer(playerid, rich0);
- TextDrawHideForPlayer(playerid, rich1);
- SetPlayerPos(playerid, -1255.9720,-263.9608,14.1484);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -1256.4557,-258.9485,15.2540);
- SetPlayerCameraLookAt(playerid, -1255.9720,-263.9608,14.1484);
- }
- case 10:
- {
- //toreno
- TextDrawShowForPlayer(playerid, rich0);
- TextDrawShowForPlayer(playerid, rich1);
- //hide
- TextDrawHideForPlayer(playerid, pilot0);
- TextDrawHideForPlayer(playerid, pilot1);
- TextDrawHideForPlayer(playerid, nang0);
- TextDrawHideForPlayer(playerid, nang1);
- SetPlayerPos(playerid, -2680.3953,931.0175,79.7031);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid,-2680.5896,935.7803,80.8995);
- SetPlayerCameraLookAt(playerid, -2680.3953,931.0175,79.7031);
- }
- case 11:
- {
- //nang
- TextDrawShowForPlayer(playerid, nang0);
- TextDrawShowForPlayer(playerid, nang1);
- //hide
- TextDrawHideForPlayer(playerid, chicken0);
- TextDrawHideForPlayer(playerid, chicken1);
- TextDrawHideForPlayer(playerid, rich0);
- TextDrawHideForPlayer(playerid, rich1);
- SetPlayerPos(playerid, -1459.7673,1490.9714,8.2578);
- SetPlayerFacingAngle(playerid,85);
- SetPlayerCameraPos(playerid, -1464.5118,1490.9004,9.3470);
- SetPlayerCameraLookAt(playerid, -1459.7673,1490.9714,8.2578);
- }
- case 12:
- {
- //chickens
- TextDrawShowForPlayer(playerid, chicken0);
- TextDrawShowForPlayer(playerid, chicken1);
- //hide
- TextDrawHideForPlayer(playerid, army0);
- TextDrawHideForPlayer(playerid, army1);
- TextDrawHideForPlayer(playerid, nang0);
- TextDrawHideForPlayer(playerid, nang1);
- SetPlayerPos(playerid, -2671.8293,267.5992,4.3359);
- SetPlayerFacingAngle(playerid,0);
- SetPlayerCameraPos(playerid, -2671.7861,272.2567,5.4376);
- SetPlayerCameraLookAt(playerid, -2671.8293,267.5992,4.3359);
- }
- case 13:
- {
- //army
- TextDrawShowForPlayer(playerid, army0);
- TextDrawShowForPlayer(playerid, army1);
- //hide
- TextDrawHideForPlayer(playerid, worker0);
- TextDrawHideForPlayer(playerid, worker1);
- TextDrawHideForPlayer(playerid, chicken0);
- TextDrawHideForPlayer(playerid, chicken1);
- SetPlayerPos(playerid, -1399.3936,493.3810,18.2294);
- SetPlayerFacingAngle(playerid,85);
- SetPlayerCameraPos(playerid, -1404.4672,493.5200,19.3241);
- SetPlayerCameraLookAt(playerid, -1399.3936,493.3810,18.2294);
- }
- }
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- if(Registered[playerid] == 1 && LoggedIn[playerid] == 0)
- {
- SystemMsg(playerid,"Please login first, use /login password!");
- return 0; //if registered but not logged in cant spawn till /login
- }
- else if(Registered[playerid] == 0)
- {
- SystemMsg(playerid,"Register an account to save stats & money!");
- return 1; //not registered can spawn & choose to register/Change this to Return 0; if you want ppl to have to register
- }
- else if(LoggedIn[playerid] == 1)
- return 1; //if registered & logged in can spawn
- return 0;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- SpecUpdate(playerid);
- return 1;
- }
- //------------------------------------------------------------------------------
- public GameModeExitFunc()
- {
- GameModeExit();
- return 1;
- }
- //------------------------------------------------------------------------------
- GetMembersInZone(zoneid, team)
- {
- new count = 0;
- new Float:px, Float:py, Float:pz;
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerState(i) != PLAYER_STATE_WASTED && gTeam[i] == team)
- {
- GetPlayerPos(i, px, py, pz);
- if(px > ZoneInfo[zoneid][z_minx] && py > ZoneInfo[zoneid][z_miny] && px < ZoneInfo[zoneid][z_maxx] && py < ZoneInfo[zoneid][z_maxy])
- {
- count++;
- }
- }
- }
- }
- return count;
- }
- GetTeamColor(team)
- {
- switch(team)
- {
- case TEAM_WORKER: return 0xFF8000AF;
- case TEAM_MEDIC: return 0xFF80FF96;
- case TEAM_PIMP: return 0xE6000096;
- case TEAM_GOLFER: return 0xC1C10096;
- case TEAM_TRIAD: return 0xE800E896;
- case TEAM_MECHANIC: return 0x00E1E196;
- case TEAM_BIKER: return 0x0059B39B;
- case TEAM_SWAT: return 0x00800096;
- case TEAM_HICK: return 0x8E594096;
- case TEAM_PILOT: return 0x80808096;
- case TEAM_TORENO: return 0xFFCA9596;
- case TEAM_NANG: return 0xFF090996;
- case TEAM_CHICKEN: return 0xFFFF0096;
- case TEAM_ARMY: return 0x00800096;
- }
- return 0;
- }
- stock GetPlayerZone(playerid)
- {
- if(GetPlayerState(playerid) != PLAYER_STATE_WASTED)
- {
- new Float:px, Float:py, Float:pz;
- GetPlayerPos(playerid, px, py, pz);
- for(new i=0; i<MAX_ZONES; i++)
- {
- if(px > ZoneInfo[i][z_minx] && py > ZoneInfo[i][z_miny] && px < ZoneInfo[i][z_maxx] && py < ZoneInfo[i][z_maxy]) return i;
- }
- }
- return -1;
- }
- public ZoneUpdate()
- {
- for(new z=0; z < MAX_ZONES; z++)
- {
- if(ZoneTakeOverTeam[z] == -1)
- {
- for(new t=0; t < MAX_TEAMS; t++)
- {
- if(t == ZoneInfo[z][z_team]) continue;
- if(GetMembersInZone(z, t) >= 3)
- {
- ZoneTakeOverTeam[z] = t;
- GangZoneFlashForAll(ZoneInfo[z][z_id], GetTeamColor(t));
- ZoneTakeOverTime[z] = 0;
- }
- }
- }
- else
- {
- if(GetMembersInZone(z, ZoneTakeOverTeam[z]) > 0)
- {
- ZoneTakeOverTime[z]++;
- if(ZoneTakeOverTime[z] >= 120)
- {
- GangZoneStopFlashForAll(ZoneInfo[z][z_id]);
- GangZoneShowForAll(ZoneInfo[z][z_id], GetTeamColor(ZoneTakeOverTeam[z]));
- ZoneInfo[z][z_team] = ZoneTakeOverTeam[z];
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerZone(i) == z && gTeam[i] == ZoneTakeOverTeam[z])
- {
- SetPlayerScore(i, GetPlayerScore(i) + 2);
- pInfo[i][pKills] += 2;
- GameTextForPlayer(i, "~g~Turf ~r~taken over~n~~b~~h~+2 score", 6000, 3);
- }
- }
- }
- ZoneTakeOverTeam[z] = -1;
- ZoneTakeOverTime[z] = 0;
- }
- }
- else
- {
- ZoneTakeOverTeam[z] = -1;
- GangZoneStopFlashForAll(ZoneInfo[z][z_id]);
- ZoneTakeOverTime[z] = 0;
- }
- }
- }
- }
- IsPlayerJustice(playerid)
- {
- if(gTeam[playerid] == TEAM_SWAT || gTeam[playerid] == TEAM_ARMY) return 1;
- else return 0;
- }
- SetPlayerClass(playerid, classid) {
- if(classid == 0) {
- gTeam[playerid] = TEAM_WORKER;
- } else if(classid == 1) {
- gTeam[playerid] = TEAM_PIMP;
- } else if(classid == 2) {
- gTeam[playerid] = TEAM_GOLFER;
- } else if(classid == 3) {
- gTeam[playerid] = TEAM_TRIAD;
- } else if(classid == 4) {
- gTeam[playerid] = TEAM_MECHANIC;
- } else if(classid == 5) {
- gTeam[playerid] = TEAM_BIKER;
- } else if(classid == 6) {
- gTeam[playerid] = TEAM_MEDIC;
- } else if(classid == 7) {
- gTeam[playerid] = TEAM_SWAT;
- } else if(classid == 8) {
- gTeam[playerid] = TEAM_HICK;
- } else if(classid == 9) {
- gTeam[playerid] = TEAM_PILOT;
- } else if(classid == 10) {
- gTeam[playerid] = TEAM_TORENO;
- } else if(classid == 11) {
- gTeam[playerid] = TEAM_NANG;
- } else if(classid == 12) {
- gTeam[playerid] = TEAM_CHICKEN;
- } else if(classid == 13) {
- gTeam[playerid] = TEAM_ARMY;
- }
- }
- public SettingPlayerTeam()
- {
- for(new i; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- SetPlayerTeam(i, gTeam[i]);
- }
- }
- }
- public DropPlayerWeapons(playerid)
- {
- new playerweapons[13][2];
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid, x, y, z);
- for(new i=0; i<13; i++)
- {
- GetPlayerWeaponData(playerid, i, playerweapons[i][0], playerweapons[i][1]);
- new model = GetWeaponModel(playerweapons[i][0]);
- new times = floatround(playerweapons[i][1]/10.0001);
- new Float:X = x + (random(3) - random(3));
- new Float:Y = y + (random(3) - random(3));
- if(playerweapons[i][1] != 0 && model != -1)
- {
- if(times > DropLimit) times = DropLimit;
- for(new a=0; a<times; a++)
- {
- new pickupid = CreatePickup(model, 3, X, Y, z);
- SetTimerEx("DeletePickup", DeleteTime*1000, false, "d", pickupid);
- }
- }
- }
- return 1;
- }
- public DeletePickup(pickupid)
- {
- DestroyPickup(pickupid);
- return 1;
- }
- GetWeaponModel(weaponid)
- {
- switch(weaponid)
- {
- case 1: return 331; case 2: return 333; case 3: return 334;
- case 4: return 335; case 5: return 336; case 6: return 337;
- case 7: return 338; case 8: return 339; case 9: return 341;
- case 10: return 321; case 11: return 322; case 12: return 323;
- case 13: return 324; case 14: return 325; case 15: return 326;
- case 16: return 342; case 17: return 343; case 18: return 344;
- case 22: return 346; case 23: return 347; case 24: return 348;
- case 25: return 349; case 26: return 350; case 27: return 351;
- case 28: return 352; case 29: return 353; case 30: return 355;
- case 31: return 356; case 32: return 372; case 33: return 357;
- case 34: return 358; case 35: return 359; case 36: return 360;
- case 37: return 361; case 38: return 362; case 39: return 363;
- case 41: return 365; case 42: return 366; case 46: return 371;
- }
- return -1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- DestroyPickup(pickupid);
- return 1;
- }
- // spectating
- public StopSpeccing(playerid)
- {
- Killed[playerid] = -1;
- gSpectateID[playerid] = INVALID_PLAYER_ID;
- TogglePlayerSpectating(playerid, 0);
- TextDrawHideForPlayer (playerid, Textdraw0);
- }
- public SpecUpdate(playerid)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(gSpectateID[i] == playerid)
- {
- if(IsPlayerInAnyVehicle(playerid)) PlayerSpectateVehicle(i, GetPlayerVehicleID(playerid));
- else PlayerSpectatePlayer(i, playerid);
- }
- }
- }
- return 1;
- }
- //-------------------commands----------
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256];
- new string[256];
- new idx;
- cmd = strtok(cmdtext, idx);
- //commands
- if(strcmp(cmdtext, "/commands", true) == 0 || strcmp(cmdtext, "/help", true) == 0)
- {
- SendClientMessage(playerid, COLOR_YELLOW, "Commands: /kill, /report, /pm, /id, /me, /givecash, /turfhelp");
- return 1;
- }
- //kill
- if(strcmp(cmdtext, "/kill", true) == 0)
- {
- SetPlayerHealth(playerid, 0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/turfhelp", true) == 0)
- {
- SendClientMessage(playerid, COLOR_RED, "_______________________________[TURF HELP]_________________________________");
- SendClientMessage(playerid, COLOR_YELLOW, "To take over a turf you need 3 team members on enemy's turf to start a war.");
- SendClientMessage(playerid, COLOR_YELLOW, "Your team must hold the turf for 4 minutes to win. If all of your team members");
- SendClientMessage(playerid, COLOR_YELLOW, "die or leave the turf, you will fail. If your team stays on the turf for 4 minutes,");
- SendClientMessage(playerid, COLOR_YELLOW, "turf will be taken over and you will receive +2 score.");
- return 1;
- }
- if(strcmp(cmd, "/stats", true) == 0)
- {
- new idplayer;
- tmp2 = strtok(cmdtext, idx);
- if(!strlen(tmp2))
- {
- ShowStats(playerid);
- return 1;
- }
- idplayer = strval(tmp2);
- if(IsPlayerConnected(idplayer))
- {
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(idplayer, playername, sizeof(playername));
- format(string, sizeof(string), "%s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d",playername,pInfo[idplayer][pKills],pInfo[idplayer][pDeaths],Float:pInfo[idplayer][pKills]/Float:pInfo[idplayer][pDeaths],GetPlayerMoney(idplayer));
- SendClientMessage(playerid, COLOR_GREEN, string);
- return 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Player Not Connected!");
- return 1;
- }
- }
- dcmd(login,5,cmdtext);
- dcmd(register,8,cmdtext);
- dcmd(report, 6, cmdtext);
- dcmd(givecash, 8, cmdtext);
- dcmd(id, 2, cmdtext);
- dcmd(me, 2, cmdtext);
- dcmd(kick, 4, cmdtext);
- dcmd(ban, 3, cmdtext);
- dcmd(banip, 5, cmdtext);
- dcmd(unbanip, 7, cmdtext);
- dcmd(freeze, 6, cmdtext);
- dcmd(unfreeze, 8, cmdtext);
- dcmd(killplayer, 10, cmdtext);
- dcmd(jail, 4, cmdtext);
- dcmd(unjail, 6, cmdtext);
- dcmd(slap, 4, cmdtext);
- dcmd(mute, 4, cmdtext);
- dcmd(unmute, 6, cmdtext);
- dcmd(explodeplayer, 13, cmdtext);
- dcmd(resetweapons, 12, cmdtext);
- dcmd(restart, 7, cmdtext);
- dcmd(lockserver, 10, cmdtext);
- dcmd(unlockserver, 12, cmdtext);
- dcmd(spec, 4, cmdtext);
- dcmd(specvehicle, 11, cmdtext);
- dcmd(specoff, 7, cmdtext);
- dcmd(settime, 7, cmdtext);
- dcmd(cs, 2, cmdtext);
- dcmd(setweather, 10, cmdtext);
- dcmd(setgravity, 10, cmdtext);
- dcmd(whois, 5, cmdtext);
- dcmd(skick, 5, cmdtext);
- dcmd(sban, 4, cmdtext);
- dcmd(sbanip, 6, cmdtext);
- dcmd(sfreeze, 7, cmdtext);
- dcmd(sunfreeze, 9, cmdtext);
- dcmd(skillplayer, 11, cmdtext);
- dcmd(sjail, 5, cmdtext);
- dcmd(sunjail, 7, cmdtext);
- dcmd(sslap, 5, cmdtext);
- dcmd(smute, 5, cmdtext);
- dcmd(sunmute, 7, cmdtext);
- dcmd(sexplodeplayer, 14, cmdtext);
- dcmd(sresetweapons, 13, cmdtext);
- dcmd(createmoney, 11, cmdtext);
- dcmd(deletemoney, 11, cmdtext);
- dcmd(srestart, 8, cmdtext);
- dcmd(slockserver, 11, cmdtext);
- dcmd(sunlockserver, 13, cmdtext);
- dcmd(setadmin, 8, cmdtext);
- dcmd(setkills, 8, cmdtext);
- dcmd(ahelp, 5, cmdtext);
- dcmd(goto, 4, cmdtext);
- return 0;
- }
- dcmd_register(playerid,params[])
- {
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- if(udb_Exists(playername)) return SystemMsg(playerid,"Account already exists, please use '/login password'.");
- if(strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/register password'");
- if(udb_Create(playername,params))
- {
- SystemMsg(playerid,"Account successfully created. Login with '/login password' now.");
- GivePlayerMoney(playerid,5000);
- }
- return 1;
- }
- dcmd_login(playerid,params[])
- {
- if(LoggedIn[playerid] == 1) return SystemMsg(playerid,"You are already logged in!");
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- if(!udb_Exists(playername)) return SystemMsg(playerid,"Account doesn't exist, please use '/register password'.");
- if(strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/login password'");
- if(udb_CheckLogin(playername,params)) // Login was correct
- {
- LoggedIn[playerid] = 1;
- GivePlayerMoney(playerid,dUserINT(playername).("money"));
- pInfo[playerid][pAdmin] = dUserINT(playername).("Admin");
- pInfo[playerid][pDeaths] = dUserINT(playername).("deaths");
- pInfo[playerid][pKills] = dUserINT(playername).("kills");
- SetPlayerScore(playerid,pInfo[playerid][pKills] + GetPlayerScore(playerid));
- SetPlayerWantedLevel(playerid,dUserINT(playername).("Wantedlvl"));
- if(pInfo[playerid][pAdmin] == 0 )
- {
- SystemMsg(playerid,"You can now spawn");
- return 1;
- }
- else if(pInfo[playerid][pAdmin] == 1)
- {
- SystemMsg(playerid,"Welcome back Moderator Lvl[1]");
- return 1;
- }
- else if(pInfo[playerid][pAdmin] == 2)
- {
- SystemMsg(playerid,"Welcome back Chief Moderator Lvl[2]");
- return 1;
- }
- else if(pInfo[playerid][pAdmin] == 3)
- {
- SystemMsg(playerid,"Welcome back Administrator Lvl[3]");
- return 1;
- }
- else if(pInfo[playerid][pAdmin] == 4)
- {
- SystemMsg(playerid,"Welcome back Chief Administrator Lvl[4]");
- return 1;
- }
- else if(pInfo[playerid][pAdmin] == 5)
- {
- SystemMsg(playerid,"Welcome back Server Owner Lvl[5]");
- return 1;
- }
- return SystemMsg(playerid,"You have successfully logged into your account!");
- }
- return SystemMsg(playerid,"Login failed!");
- }
- dcmd_report(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/report [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "Report was sent to currently administrators/moderators online.");
- SystemMessage(giveplayerid, string);
- format(string, sizeof(string), "Report: %s has reported %s. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), params);
- SendMessageToAdmins(string);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s reported player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_givecash(playerid, params[])
- {
- new amount, str[128];
- if(sscanf(params, "ud", giveplayerid, amount)) return SystemMessage(playerid, "Correct usage: '/givecash [playername] [amount]'");
- if(!IsPlayerConnected(giveplayerid) || giveplayerid == playerid) return SystemMessage(playerid, "This player is not active.");
- if(amount < 1 || amount > GetPlayerMoney(playerid)) return SystemMessage(playerid, "Invalid amount!");
- GetName(playerid, playername);
- GetName(giveplayerid, giveplayer);
- GivePlayerMoney(playerid, -amount);
- GivePlayerMoney(giveplayerid, amount);
- format(str, sizeof(str), "You have sent $%d to %s (%d)", amount, giveplayer, giveplayerid);
- SystemMessage(playerid, str);
- format(str, sizeof(str), "%s (%d) has sent you $%d", playername, playerid, amount);
- SystemMessage(giveplayerid, str);
- return 1;
- }
- dcmd_me(playerid, params[])
- {
- new message[128], str[128];
- if(sscanf(params, "s", message)) return SystemMessage(playerid, "Correct usage: '/me [message]'");
- new pName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(str, sizeof(str), "*** %s %s", pName, message);
- SendClientMessageToAll(COLOR_ORANGE, str);
- return 1;
- }
- dcmd_id(playerid, params[])
- {
- new pid, str[128];
- if(sscanf(params, "u", pid)) return SystemMessage(playerid, "Correct usage: '/id [playername]'");
- if(!IsPlayerConnected(pid)) return SystemMessage(playerid, "That player is not active.");
- format(str, sizeof(str), "ID: (%d) %s", pid, PlayerName(pid));
- SendClientMessage(playerid, COLOR_GREY, str);
- return 1;
- }
- dcmd_kick(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/kick [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been kicked by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- format(string, sizeof(string), "Player %s has been kicked by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been kicked by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s kicked player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- KickPlayer(giveplayerid, "");
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_ban(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/ban [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been banned by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- if(dini_Exists(KICKPORTAL))
- {
- new File:fhandle;
- new temp[256];
- fhandle = fopen(KICKPORTAL, io_append);
- format(temp, sizeof(temp), "\n%s", PlayerName(giveplayerid));
- fwrite(fhandle, temp);
- fclose(fhandle);
- }
- format(string, sizeof(string), "Player %s has been banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s banned player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- KickPlayer(giveplayerid, "");
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_banip(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/banip [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been IP banned by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SendClientMessage(giveplayerid, COLOR_SYSTEM, string);
- format(string, sizeof(string), "Player %s has been IP banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SendClientMessageToAll(COLOR_SYSTEM, string);
- format(string, sizeof(string), "%s has been IP banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string,sizeof(string),"Player %s IP banned player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- BanPlayer(giveplayerid, "");
- }
- else
- {
- SendClientMessage(playerid, COLOR_SYSTEM, "That player is not active.");
- }
- return 1;
- }
- dcmd_unbanip(playerid, params[])
- {
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/unbanip [ip]'");
- new string[MAX_STRING];
- format(string, sizeof(string), "IP %s unbanned.", params);
- SystemMessage(playerid, string);
- format(string, sizeof(string), "unbanip %s", params);
- SendRconCommandEx(0, string);
- return 1;
- }
- dcmd_freeze(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/freeze [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been freezed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- FreezePlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been freezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been freezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s freezed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_unfreeze(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/unfreeze [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been unfreezed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnfreezePlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been unfreezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been unfreezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s unfreezed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_killplayer(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/killplayer [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been killed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- KillPlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been killed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been killed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s killed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_jail(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/jail [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been jailed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- JailPlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been jailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been jailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s jailed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_unjail(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/unjail [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been unjailed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnjailPlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been unjailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been unjailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s unjailed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- SystemMessage(playerid, "That player is not active.");
- }
- return 1;
- }
- dcmd_slap(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/slap [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been slapped by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- SlapPlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been slapped by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been slapped by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s slapped player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_mute(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/mute [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been muted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- MutePlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been muted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been muted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s muted player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_unmute(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/unmute [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been unmuted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnmutePlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been unmuted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been unmuted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s unmuted player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_explodeplayer(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/explodeplayer [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been exploded by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- ExplodePlayer(giveplayerid, "");
- format(string, sizeof(string), "Player %s has been exploded by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "%s has been exploded by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s exploded player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_resetweapons(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/resetweapons [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "Your all weapons have been reseted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- ResetPlayerWeapons(giveplayerid);
- format(string, sizeof(string), "Administrator %s reseted all weapons on player %s. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), params);
- SystemMessageToAll(string);
- format(string, sizeof(string), "Administrator %s reseted all weapons on player %s. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s reseted all weapons to player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_restart(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- SystemMessageToAll("Current gamemode will restart in 5 seconds.");
- SetTimer("Restart", 5000, 0);
- return 1;
- }
- dcmd_lockserver(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- new string[MAX_STRING];
- IsServerLocked = true;
- format(string, sizeof(string), "Server has been locked by Administrator %s.", PlayerName(playerid));
- SystemMessageToAll(string);
- print(string);
- return 1;
- }
- dcmd_unlockserver(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- new string[MAX_STRING];
- IsServerLocked = false;
- format(string, sizeof(string), "Server has been unlocked by Administrator %s.", PlayerName(playerid));
- SystemMessageToAll(string);
- print(string);
- return 1;
- }
- dcmd_spec(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/spec [playername]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if(IsPlayerConnected(giveplayerid))
- {
- TogglePlayerSpectating(playerid, 1);
- if(IsPlayerInAnyVehicle(giveplayerid)) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(giveplayerid));
- else PlayerSpectatePlayer(playerid, giveplayerid);
- SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
- gSpectateID[playerid] = giveplayerid;
- gSpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER;
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s started spectating player %s on %d/%d/%d at %d:%d:%d.", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second);
- ServerLog(string);
- printf(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_specvehicle(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- new specvehicleid;
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/specvehicle [vehicleid]'");
- return 1;
- }
- specvehicleid = strval(tmp2);
- if(specvehicleid < MAX_VEHICLES)
- {
- TogglePlayerSpectating(playerid, 1);
- PlayerSpectateVehicle(playerid, specvehicleid);
- gSpectateID[playerid] = specvehicleid;
- gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE;
- }
- else
- {
- SystemMessage(playerid, "Correct usage: '/specvehicle [vehicleid]'");
- }
- return 1;
- }
- dcmd_specoff(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- TogglePlayerSpectating(playerid, 0);
- gSpectateID[playerid] = INVALID_PLAYER_ID;
- gSpectateType[playerid] = ADMIN_SPEC_TYPE_NONE;
- return 1;
- }
- dcmd_settime(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- new time;
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2) || !IsNumeric(tmp2))
- {
- SendClientMessage(playerid, COLOR_SYSTEM, "Correct usage: '/settime [hour]'");
- return 1;
- }
- time = strval(tmp2);
- SetWorldTime(time);
- SystemMessage(playerid, "New time setted.");
- return 1;
- }
- dcmd_cs(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- new skin;
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2) || !IsNumeric(tmp2) || IsInvalidSkin(skin))
- {
- SystemMessage(playerid, "Correct usage: '/cs [skinid]'");
- return 1;
- }
- if(skin > 299 || skin < 0)
- {
- SystemMessage(playerid, "Pick a skin from 0-299.");
- return 1;
- }
- skin = strval(tmp2);
- SetPlayerSkin(playerid, skin);
- SystemMessage(playerid, "Skin changed.");
- return 1;
- }
- dcmd_setweather(playerid, params[])
- {
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/setweather [weatherid]'");
- new string[MAX_STRING];
- new index = 0;
- tmp2 = strtok(params, index);
- new toweatherid = strval(tmp2);
- if(toweatherid < 41 && toweatherid > -1)
- {
- format(string, sizeof(string), "Setted new weather. (%d)", toweatherid);
- SystemMessage(playerid, string);
- format(string, sizeof(string), "weather %d", toweatherid);
- SendRconCommandEx(0, string);
- }
- else
- {
- SystemMessage(playerid, "Enter weather id from 0 to 40.");
- }
- return 1;
- }
- dcmd_setgravity(playerid, params[])
- {
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/setgravity [gravity]'");
- new string[MAX_STRING];
- new index = 0;
- tmp2 = strtok(params, index);
- new Float:togravityid = floatstr(tmp2);
- if(togravityid < 41 && togravityid > -1)
- {
- format(string, sizeof(string), "Setted new gravity. (%f)", togravityid);
- SystemMessage(playerid, string);
- format(string, sizeof(string), "gravity %f", togravityid);
- SendRconCommandEx(0, string);
- }
- else
- {
- SystemMessage(playerid, "Enter gravity id from 0 to 40.");
- }
- return 1;
- }
- dcmd_whois(playerid, params[])
- {
- new index = 0;
- new playermoney;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/whois [playername]'");
- return 1;
- }
- new string[MAX_STRING];
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- playermoney = GetPlayerMoney(giveplayerid);
- format(string, sizeof(string), "Whois (Name: %s, ID: %d, money: $%d)", PlayerName(giveplayerid), giveplayerid, playermoney);
- SystemMessage(playerid, string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_skick(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/skick [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently kicked by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- format(string, sizeof(string), "%s has been silently kicked by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently kicked player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- KickPlayer(giveplayerid, "");
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sban(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sban [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently banned by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- if(dini_Exists(KICKPORTAL))
- {
- new File:fhandle;
- new temp[256];
- fhandle = fopen(KICKPORTAL, io_append);
- format(temp, sizeof(temp), "\n%s", PlayerName(giveplayerid));
- fwrite(fhandle, temp);
- fclose(fhandle);
- }
- format(string, sizeof(string), "%s has been silently banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently banned player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- KickPlayer(giveplayerid, "");
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sbanip(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sbanip [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently IP banned by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SendClientMessage(giveplayerid, COLOR_SYSTEM, string);
- format(string, sizeof(string), "%s has been silently IP banned by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string,sizeof(string),"Player %s silently IP banned player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- BanPlayer(giveplayerid, "");
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SendClientMessage(playerid, COLOR_SYSTEM, string);
- }
- return 1;
- }
- dcmd_sfreeze(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sfreeze [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently freezed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- FreezePlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently freezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently freezed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sunfreeze(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sunfreeze [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently unfreezed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnfreezePlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently unfreezed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently unfreezed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_skillplayer(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/skillplayer [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently killed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- KillPlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently killed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently killed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sjail(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sjail [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently jailed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- JailPlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently jailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently jailed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sunjail(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sunjail [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently unjailed by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnjailPlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently unjailed by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently unjailed player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sslap(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sslap [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently slapped by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- SlapPlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently slapped by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently slapped player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_smute(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/smute [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently muted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- MutePlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently muted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently muted player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sunmute(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sunmute [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently unmuted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- UnmutePlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently unmuted by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently unmuted player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sexplodeplayer(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sexplodeplayer [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "You have been silently exploded by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- ExplodePlayer(giveplayerid, "");
- format(string, sizeof(string), "%s has been silently exploded by Administrator %s. (Reason: '%s')", PlayerName(giveplayerid), PlayerName(playerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently exploded player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_sresetweapons(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(tmp2))
- {
- SystemMessage(playerid, "Correct usage: '/sresetweapons [playername] [reason]'");
- return 1;
- }
- new string[MAX_STRING];
- new second, minute, hour, day, month, year;
- giveplayerid = ReturnUser(tmp2);
- if (IsPlayerConnected(giveplayerid))
- {
- format(string, sizeof(string), "Your all weapons have been silently reseted by Administrator %s. (Reason: '%s')", PlayerName(playerid), params);
- SystemMessage(giveplayerid, string);
- ResetPlayerWeapons(giveplayerid);
- format(string, sizeof(string), "Administrator %s silently reseted all weapons on player %s. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), params);
- print(string);
- gettime(hour, minute, second);
- getdate(year, month, day);
- format(string, sizeof(string), "Player %s silently reseted all weapons to player %s on %d/%d/%d at %d:%d:%d. (Reason: '%s')", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, params);
- ServerLog(string);
- }
- else
- {
- format(string, sizeof(string), "That player is not active.");
- SystemMessage(playerid, string);
- }
- return 1;
- }
- dcmd_createmoney(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- new createmoney;
- new string[MAX_STRING];
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(params))
- {
- SystemMessage(playerid, "Correct usage: '/createmoney [amount]'");
- return 1;
- }
- if (createmoney < 0)
- {
- SystemMessage(playerid, "Correct usage: '/createmoney [amount]'");
- return 1;
- }
- createmoney = strval(tmp2);
- format(string, sizeof(string), "You created $%d.", createmoney);
- SystemMessage(playerid, string);
- GivePlayerMoney(playerid, createmoney);
- return 1;
- }
- dcmd_deletemoney(playerid, params[])
- {
- new index = 0;
- tmp2 = strtok(params, index);
- new deletemoney;
- new string[MAX_STRING];
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- if(!strlen(params))
- {
- SystemMessage(playerid, "Correct usage: '/deletemoney [amount]'");
- return 1;
- }
- if (deletemoney < 0)
- {
- SystemMessage(playerid, "Correct usage: '/deletemoney [amount]'");
- return 1;
- }
- if (deletemoney > GetPlayerMoney(playerid))
- {
- SystemMessage(playerid, "You don't have that much money to delete.");
- return 1;
- }
- deletemoney = strval(tmp2);
- format(string, sizeof(string), "You deleted $%d.", deletemoney);
- SystemMessage(playerid, string);
- GivePlayerMoney(playerid, -deletemoney);
- return 1;
- }
- dcmd_srestart(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- SystemMessage(playerid, "Current server gamemode will now silently restart in 5 seconds.");
- SetTimer("Restart", 5000, 0);
- return 1;
- }
- dcmd_slockserver(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- IsServerLocked = true;
- SystemMessage(playerid, "You have silently locked server.");
- return 1;
- }
- dcmd_sunlockserver(playerid, params[])
- {
- #pragma unused params
- if (pInfo[playerid][pAdmin] == 0)
- {
- SystemMessage(playerid, "You are not Administrator.");
- return 1;
- }
- IsServerLocked = false;
- SystemMessage(playerid, "You have silently unlocked server.");
- return 1;
- }
- dcmd_setadmin(playerid, params[])
- {
- if(pInfo[playerid][pAdmin] == 0) return SystemMessage(playerid, "You are not Administrator.");
- new alevel, str[128];
- if(sscanf(params, "ud", giveplayerid, alevel)) return SystemMessage(playerid, "Correct usage: '/setadmin [playername] [level]'");
- if(!IsPlayerConnected(giveplayerid)) return SystemMessage(playerid, "This player is not active.");
- if(alevel < 0) return SystemMessage(playerid, "Invalid level!");
- GetName(giveplayerid, playername);
- GetName(playerid, adminname);
- pInfo[giveplayerid][pAdmin] = alevel;
- format(str, sizeof(str), "Administrator %s (%d) has set your admin level to %d", adminname, playerid, alevel);
- SystemMessage(giveplayerid, str);
- format(str, sizeof(str), "You have set %s (%d) admin level to %d", playername, giveplayerid, alevel);
- SystemMessage(playerid, str);
- return 1;
- }
- dcmd_setkills(playerid, params[])
- {
- if(pInfo[playerid][pAdmin] == 0) return SystemMessage(playerid, "You are not Administrator.");
- new amount, str[128];
- if(sscanf(params, "ud", giveplayerid, amount)) return SystemMessage(playerid, "Correct usage: '/setkills [playername] [amount]'");
- if(!IsPlayerConnected(giveplayerid)) return SystemMessage(playerid, "This player is not active.");
- if(amount < 0) return SystemMessage(playerid, "Invalid amount!");
- GetName(giveplayerid, playername);
- GetName(playerid, adminname);
- pInfo[giveplayerid][pKills] = amount;
- SetPlayerScore(giveplayerid, amount);
- format(str, sizeof(str), "Administrator %s (%d) has set your kills to %d", adminname, playerid, amount);
- SystemMessage(giveplayerid, str);
- format(str, sizeof(str), "You have set %s (%d) kills to %d", playername, giveplayerid, amount);
- SystemMessage(playerid, str);
- return 1;
- }
- dcmd_ahelp(playerid, params[])
- {
- #pragma unused params
- if(pInfo[playerid][pAdmin] == 0) return SystemMessage(playerid, "You are not Administrator.");
- SystemMessage(playerid, " /kick /ban /banip /unbanip /freeze /unfreeze /killplayer /jail /unjail /slap /mute /unmute");
- SystemMessage(playerid, " /explodeplayer /resetweapons /restart /lockserver /unlockserver /spec /specvehicle /specoff");
- SystemMessage(playerid, " /settime /setweather /setgravity /cs whois /skick /sban /sbanip /sfreeze /sunfreeze /skillplayer");
- SystemMessage(playerid, " /sjail /sunjail /sslap /smute /sunmute /sexplodeplayer /sresetweapons /createmoney /deletemoney");
- SystemMessage(playerid, " /srestart /slockserver /sunlockserver /setadmin /setkills /goto");
- return 1;
- }
- dcmd_goto(playerid, params[])
- {
- if(pInfo[playerid][pAdmin] == 0) return SystemMessage(playerid, "You are not Administrator.");
- if(sscanf(params, "u", giveplayerid)) return SystemMessage(playerid, "Correct usage: '/goto [playername]'");
- if(!IsPlayerConnected(giveplayerid) || giveplayerid == playerid) return SystemMessage(playerid, "This player is not active.");
- new str[128];
- GetName(giveplayerid, playername);
- new Float:posx, Float:posy, Float:posz;
- GetPlayerPos(giveplayerid, posx, posy, posz);
- SetPlayerPos(playerid, posx+1, posy+1, posz);
- SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid));
- format(str, sizeof(str), "You have teleported to %s (%d)", playername, giveplayerid);
- SystemMessage(playerid, str);
- return 1;
- }
- stock GetRandomID()
- {
- new randn;
- do
- {
- randn = random(MAX_PLAYERS);
- }
- while(!IsPlayerConnected(randn));
- return randn;
- }
- public OnPlayerText(playerid, text[])
- {
- if (IsPlayerMuted[playerid] == 1)
- {
- SystemMessage(playerid, "You can't speak while you are muted!");
- return 0;
- }
- if(text[0] == ';')
- {
- new str[128];
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- format(str, sizeof(str), "[TEAM] %s: %s", playername, text[1]);
- for(new i = 0; i < MAX_PLAYERS; i++)
- if(IsPlayerConnected(i) && gTeam[i] == gTeam[playerid])
- SendClientMessage(i, 0xFFFF30FF, str);
- return 0;
- }
- return 1;
- }
- public Information()
- {
- switch(InfoMessage)
- {
- case 0:
- {
- SendClientMessageToAll(COLOR_YELLOW, "If you spot a cheater/abuser, please use /report to report them");
- InfoMessage = 1;
- }
- case 1:
- {
- SendClientMessageToAll(COLOR_YELLOW, "Type /commands to see available commands");
- InfoMessage = 2;
- }
- case 2:
- {
- SendClientMessageToAll(COLOR_YELLOW, "Put ; in front of your text for team chat");
- InfoMessage = 3;
- }
- case 3:
- {
- SendClientMessageToAll(COLOR_YELLOW, "Visit our forums at http://www.TKGang.com");
- InfoMessage = 0;
- }
- }
- return 1;
- }
- /*
- public SaveAllStats()
- {
- new playername[MAX_PLAYER_NAME];
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(Registered[i])
- {
- GetPlayerName(i, playername, MAX_PLAYER_NAME);
- dUserSetINT(playername).("Money",GetPlayerMoney(i));
- dUserSetINT(playername).("Kills",pInfo[i][pKills]);
- dUserSetINT(playername).("Deaths",pInfo[i][pDeaths]);
- dUserSetINT(playername).("Admin",pInfo[i][pAdmin]);
- dUserSetINT(playername).("Wantedlvl",GetPlayerWantedLevel(i));
- }
- }
- }
- print("All players stats saved!");
- }*/
- //PlayerName
- stock PlayerName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, MAX_PLAYER_NAME);
- return name;
- }
- //SystemMsg
- public SystemMsg(playerid,msg[])
- {
- if((IsPlayerConnected(playerid))&&(strlen(msg)>0))
- {
- SendClientMessage(playerid,COLOR_RED,msg);
- }
- return 1;
- }
- //------------------------------------------------------------------------------
- ShowStats(playerid)
- {
- new tmpTotal[128];
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername, sizeof(playername));
- format(tmpTotal, sizeof(tmpTotal), "%s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d",playername,pInfo[playerid][pKills],pInfo[playerid][pDeaths], (Float:pInfo[playerid][pKills]/Float:pInfo[playerid][pDeaths]),GetPlayerMoney(playerid));
- SendClientMessage(playerid,COLOR_GREEN, tmpTotal);
- }
- stock IsNumeric(const string[])
- {
- for (new i = 0, j = strlen(string); i < j; i++)
- if (string[i] > '9' || string[i] < '0') return 0;
- return 1;
- }
- stock ReturnPlayerID(PlayerName[])
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- if(IsPlayerConnected(i))
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(i,name,MAX_PLAYER_NAME);
- if(strfind(name,PlayerName,true) != -1) return i;
- }
- return INVALID_PLAYER_ID;
- }
- stock ReturnWeaponID(WeaponName[])
- {
- if(strfind("molotov",WeaponName,true) != -1) return 18;
- for(new i = 0; i <= 46; i++)
- {
- switch(i)
- {
- case 0,19,20,21,44,45: continue;
- default:
- {
- new name[24];
- GetWeaponName(i,name,24);
- if(strfind(name,WeaponName,true) != -1) return i;
- }
- }
- }
- return -1;
- }
- stock SystemMessage(playerid, message[])
- {
- if ((IsPlayerConnected(playerid)) && (strlen(message) > 0))
- {
- SendClientMessage(playerid, COLOR_SYSTEM, message);
- }
- return 1;
- }
- stock SystemMessageEx(playerid, time, message[])
- {
- if ((IsPlayerConnected(playerid)) && (strlen(message) > 0))
- {
- Wait(time);
- SystemMessage(playerid, message);
- }
- return 1;
- }
- stock SystemMessageToAll(message[])
- {
- if(strlen(message) > 0)
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SendClientMessage(i, COLOR_SYSTEM, message);
- }
- }
- }
- return 1;
- }
- stock SendMessageToAdmins(string[])
- {
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- if (pInfo[i][pAdmin] > 0)
- {
- SystemMessage(i, string);
- }
- }
- }
- return 1;
- }
- stock PlayerIp(playerid)
- {
- new ip[16];
- GetPlayerIp(playerid, ip, sizeof(ip));
- return ip;
- }
- stock PlayerPing(playerid)
- {
- if (!IsPlayerConnected(playerid)) return 0;
- new ping = GetPlayerPing(playerid);
- return ping;
- }
- stock ServerLog(message[])
- {
- new File:fhnd;
- if (fexist("ServerLog.log.txt")) fhnd = fopen("ServerLog.log.txt", io_append);
- else fhnd = fopen("ServerLog.log.txt", io_write);
- fwrite(fhnd, message);
- fputchar(fhnd, 13);
- fputchar(fhnd, 10);
- fclose(fhnd);
- }
- stock KickPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- TogglePlayerControllable(playerid, 0);
- Kick(playerid);
- }
- return 1;
- }
- stock BanPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- TogglePlayerControllable(playerid, 0);
- Ban(playerid);
- }
- return 1;
- }
- stock FreezePlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- TogglePlayerControllable(playerid, 0);
- }
- return 1;
- }
- stock UnfreezePlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- TogglePlayerControllable(playerid, 1);
- }
- return 1;
- }
- stock KillPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- SetPlayerHealth(playerid, 0.0);
- }
- return 1;
- }
- stock JailPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- SetPlayerFacingAngle(playerid, 177.0350);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, 3);
- SetPlayerPos(playerid, 197.7029,174.8801,1003.0234);
- }
- return 1;
- }
- stock UnjailPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- SpawnPlayer(playerid);
- }
- return 1;
- }
- stock SlapPlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- new Float:phealth;
- GetPlayerHealth(playerid, phealth);
- SetPlayerHealth(playerid, phealth-20);
- }
- return 1;
- }
- stock MutePlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- IsPlayerMuted[playerid] = 1;
- }
- return 1;
- }
- stock UnmutePlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- IsPlayerMuted[playerid] = 0;
- }
- return 1;
- }
- stock ExplodePlayer(playerid, reason[])
- {
- if (IsPlayerConnected(playerid))
- {
- SystemMessage(playerid, reason);
- new Float:XPOS;
- new Float:YPOS;
- new Float:ZPOS;
- GetPlayerPos(playerid, XPOS, YPOS, ZPOS);
- CreateExplosion(XPOS, YPOS, ZPOS, 3, 5);
- }
- return 1;
- }
- stock fsearch(filename[], search[], bool:caps = false)
- {
- if(fexist(filename))
- {
- new File:fhandle = fopen(filename, io_read);
- new temp[255];
- while(fread(fhandle, temp))
- {
- StripNewLine(temp);
- if(equal(temp, search, caps)) return 1;
- }
- }
- return 0;
- }
- ReturnUser(text[], playerid = INVALID_PLAYER_ID)
- {
- new pos = 0;
- while (text[pos] < 0x21)
- {
- if (text[pos] == 0) return INVALID_PLAYER_ID;
- pos++;
- }
- new userid = INVALID_PLAYER_ID;
- if (IsNumeric(text[pos]))
- {
- userid = strval(text[pos]);
- if (userid >=0 && userid < MAX_PLAYERS)
- {
- if(!IsPlayerConnected(userid))
- {
- userid = INVALID_PLAYER_ID;
- }
- else
- {
- return userid;
- }
- }
- }
- new len = strlen(text[pos]);
- new count = 0;
- new name[MAX_PLAYER_NAME];
- for (new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- GetPlayerName(i, name, sizeof (name));
- if (strcmp(name, text[pos], true, len) == 0)
- {
- if (len == strlen(name))
- {
- return i;
- }
- else
- {
- count++;
- userid = i;
- }
- }
- }
- }
- if (count != 1)
- {
- if (playerid != INVALID_PLAYER_ID)
- {
- if (count)
- {
- SendClientMessage(playerid, COLOR_SYSTEM, "There are multiple users, enter full playername.");
- }
- else
- {
- SendClientMessage(playerid, COLOR_SYSTEM, "Playername not found.");
- }
- }
- userid = INVALID_PLAYER_ID;
- }
- return userid;
- }
- stock IsInvalidSkin(skinid)
- {
- new badSkins[22] = {3, 4, 5, 6, 8, 42, 65, 74, 86,119, 149,
- 208, 265, 266,267,268, 269, 270, 271, 272, 273, 289};
- for (new i = 0; i < 22; i++)
- {
- if (skinid == badSkins[i]) return true;
- }
- return false;
- }
- stock Wait(time)
- {
- new stamp = tickcount();
- while (tickcount() - stamp < time){}
- return 1;
- }
- stock SendRconCommandEx(time, command[])
- {
- Wait(time);
- SendRconCommand(command);
- return 1;
- }
- public CLOCK_EverySecondTimer()
- {
- CLOCK_minute++;
- if(CLOCK_minute == 60)
- {
- CLOCK_minute = 0;
- CLOCK_hour++;
- SetWorldTime(CLOCK_hour);
- }
- if(CLOCK_hour == 24)
- {
- CLOCK_hour = 0;
- }
- new clockstr[32];
- format(clockstr,sizeof(clockstr),"%02d:%02d",CLOCK_hour,CLOCK_minute);
- TextDrawSetString(Clock, clockstr);
- }
- stock GetHour()
- {
- return CLOCK_hour;
- }
- stock Minute()
- {
- return CLOCK_minute;
- }
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- setarg(paramPos, 0, _:floatstr(string[stringPos]));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement