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BINO2002

VOODO CHILD KID [LEAKED]

Mar 22nd, 2018
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  1. ▀█░█▀ █▀▀█ █▀▀█ █▀▀▄ █▀▀█
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  3. ░░▀░░ ▀▀▀▀ ▀▀▀▀ ▀▀▀░ ▀▀▀▀
  4. BY | makhail07 | BINO2002
  5. local FavIDs = {
  6. 340106355, --Nefl Crystals
  7. 927529620, --Dimension
  8. 876981900, --Fantasy
  9. 398987889, --Ordinary Days
  10. 1117396305, --Oh wait, it's you.
  11. 885996042, --Action Winter Journey
  12. 919231299, --Sprawling Idiot Effigy
  13. 743466274, --Good Day Sunshine
  14. 727411183, --Knife Fight
  15. 1402748531, --The Earth Is Counting On You!
  16. 595230126 --Robot Language
  17. }
  18.  
  19.  
  20.  
  21. wait()
  22. local plr = game:service'Players'.LocalPlayer
  23. print('Local User is '..plr.Name)
  24. local char = plr.Character
  25. local hum = char.Humanoid
  26. local ra = char["Right Arm"]
  27. local la= char["Left Arm"]
  28. local rl= char["Right Leg"]
  29. local ll = char["Left Leg"]
  30. local hed = char.Head
  31. local root = char.HumanoidRootPart
  32. local rootj = root.RootJoint
  33. local tors = char.Torso
  34. local mouse = plr:GetMouse()
  35. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  36. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  37. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  38.  
  39.  
  40. -------------------------------------------------------
  41. --Start Good Stuff--
  42. -------------------------------------------------------
  43. CF = CFrame.new
  44. angles = CFrame.Angles
  45. attack = false
  46. Euler = CFrame.fromEulerAnglesXYZ
  47. Rad = math.rad
  48. IT = Instance.new
  49. BrickC = BrickColor.new
  50. Cos = math.cos
  51. Acos = math.acos
  52. Sin = math.sin
  53. Asin = math.asin
  54. Abs = math.abs
  55. Mrandom = math.random
  56. Floor = math.floor
  57. -------------------------------------------------------
  58. --End Good Stuff--
  59. -------------------------------------------------------
  60. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  61. RSH, LSH = nil, nil
  62. RW = Instance.new("Weld")
  63. LW = Instance.new("Weld")
  64. RH = tors["Right Hip"]
  65. LH = tors["Left Hip"]
  66. RSH = tors["Right Shoulder"]
  67. LSH = tors["Left Shoulder"]
  68. RSH.Parent = nil
  69. LSH.Parent = nil
  70. RW.Name = "RW"
  71. RW.Part0 = tors
  72. RW.C0 = CF(1.5, 0.5, 0)
  73. RW.C1 = CF(0, 0.5, 0)
  74. RW.Part1 = ra
  75. RW.Parent = tors
  76. LW.Name = "LW"
  77. LW.Part0 = tors
  78. LW.C0 = CF(-1.5, 0.5, 0)
  79. LW.C1 = CF(0, 0.5, 0)
  80. LW.Part1 = la
  81. LW.Parent = tors
  82. Effects = {}
  83.  
  84. -------------------------------------------------------
  85. --Start HeartBeat--
  86. -------------------------------------------------------
  87. ArtificialHB = Instance.new("BindableEvent", script)
  88. ArtificialHB.Name = "Heartbeat"
  89. script:WaitForChild("Heartbeat")
  90.  
  91. frame = 1 / 60
  92. tf = 0
  93. allowframeloss = false
  94. tossremainder = false
  95.  
  96.  
  97. lastframe = tick()
  98. script.Heartbeat:Fire()
  99.  
  100.  
  101. game:GetService("RunService").Heartbeat:connect(function(s, p)
  102. tf = tf + s
  103. if tf >= frame then
  104. if allowframeloss then
  105. script.Heartbeat:Fire()
  106. lastframe = tick()
  107. else
  108. for i = 1, math.floor(tf / frame) do
  109. script.Heartbeat:Fire()
  110. end
  111. lastframe = tick()
  112. end
  113. if tossremainder then
  114. tf = 0
  115. else
  116. tf = tf - frame * math.floor(tf / frame)
  117. end
  118. end
  119. end)
  120. -------------------------------------------------------
  121. --End HeartBeat--
  122. -------------------------------------------------------
  123.  
  124. -------------------------------------------------------
  125. --Start Important Functions--
  126. -------------------------------------------------------
  127. function swait(num)
  128. if num == 0 or num == nil then
  129. game:service("RunService").Stepped:wait(0)
  130. else
  131. for i = 0, num do
  132. game:service("RunService").Stepped:wait(0)
  133. end
  134. end
  135. end
  136. function thread(f)
  137. coroutine.resume(coroutine.create(f))
  138. end
  139. function clerp(a, b, t)
  140. local qa = {
  141. QuaternionFromCFrame(a)
  142. }
  143. local qb = {
  144. QuaternionFromCFrame(b)
  145. }
  146. local ax, ay, az = a.x, a.y, a.z
  147. local bx, by, bz = b.x, b.y, b.z
  148. local _t = 1 - t
  149. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  150. end
  151. function QuaternionFromCFrame(cf)
  152. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  153. local trace = m00 + m11 + m22
  154. if trace > 0 then
  155. local s = math.sqrt(1 + trace)
  156. local recip = 0.5 / s
  157. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  158. else
  159. local i = 0
  160. if m00 < m11 then
  161. i = 1
  162. end
  163. if m22 > (i == 0 and m00 or m11) then
  164. i = 2
  165. end
  166. if i == 0 then
  167. local s = math.sqrt(m00 - m11 - m22 + 1)
  168. local recip = 0.5 / s
  169. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  170. elseif i == 1 then
  171. local s = math.sqrt(m11 - m22 - m00 + 1)
  172. local recip = 0.5 / s
  173. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  174. elseif i == 2 then
  175. local s = math.sqrt(m22 - m00 - m11 + 1)
  176. local recip = 0.5 / s
  177. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  178. end
  179. end
  180. end
  181. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  182. local xs, ys, zs = x + x, y + y, z + z
  183. local wx, wy, wz = w * xs, w * ys, w * zs
  184. local xx = x * xs
  185. local xy = x * ys
  186. local xz = x * zs
  187. local yy = y * ys
  188. local yz = y * zs
  189. local zz = z * zs
  190. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  191. end
  192. function QuaternionSlerp(a, b, t)
  193. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  194. local startInterp, finishInterp
  195. if cosTheta >= 1.0E-4 then
  196. if 1 - cosTheta > 1.0E-4 then
  197. local theta = math.acos(cosTheta)
  198. local invSinTheta = 1 / Sin(theta)
  199. startInterp = Sin((1 - t) * theta) * invSinTheta
  200. finishInterp = Sin(t * theta) * invSinTheta
  201. else
  202. startInterp = 1 - t
  203. finishInterp = t
  204. end
  205. elseif 1 + cosTheta > 1.0E-4 then
  206. local theta = math.acos(-cosTheta)
  207. local invSinTheta = 1 / Sin(theta)
  208. startInterp = Sin((t - 1) * theta) * invSinTheta
  209. finishInterp = Sin(t * theta) * invSinTheta
  210. else
  211. startInterp = t - 1
  212. finishInterp = t
  213. end
  214. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  215. end
  216. function rayCast(Position, Direction, Range, Ignore)
  217. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  218. end
  219. local RbxUtility = LoadLibrary("RbxUtility")
  220. local Create = RbxUtility.Create
  221.  
  222. -------------------------------------------------------
  223. --Start Damage Function--
  224. -------------------------------------------------------
  225. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  226. if hit.Parent == nil then
  227. return
  228. end
  229. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  230. for _, v in pairs(hit.Parent:children()) do
  231. if v:IsA("Humanoid") then
  232. h = v
  233. end
  234. end
  235. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  236.  
  237. hit.Parent:FindFirstChild("Head"):BreakJoints()
  238. end
  239.  
  240. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  241. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  242. if hit.Parent.DebounceHit.Value == true then
  243. return
  244. end
  245. end
  246. if insta == true then
  247. hit.Parent:FindFirstChild("Head"):BreakJoints()
  248. end
  249. local c = Create("ObjectValue"){
  250. Name = "creator",
  251. Value = game:service("Players").LocalPlayer,
  252. Parent = h,
  253. }
  254. game:GetService("Debris"):AddItem(c, .5)
  255. if HitSound ~= nil and HitPitch ~= nil then
  256. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  257. end
  258. local Damage = math.random(minim, maxim)
  259. local blocked = false
  260. local block = hit.Parent:findFirstChild("Block")
  261. if block ~= nil then
  262. if block.className == "IntValue" then
  263. if block.Value > 0 then
  264. blocked = true
  265. block.Value = block.Value - 1
  266. print(block.Value)
  267. end
  268. end
  269. end
  270. if blocked == false then
  271. h.Health = h.Health - Damage
  272. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  273. else
  274. h.Health = h.Health - (Damage / 2)
  275. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  276. end
  277. if Type == "Knockdown" then
  278. local hum = hit.Parent.Humanoid
  279. hum.PlatformStand = true
  280. coroutine.resume(coroutine.create(function(HHumanoid)
  281. swait(1)
  282. HHumanoid.PlatformStand = false
  283. end), hum)
  284. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  285. local bodvol = Create("BodyVelocity"){
  286. velocity = angle * knockback,
  287. P = 5000,
  288. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  289. Parent = hit,
  290. }
  291. local rl = Create("BodyAngularVelocity"){
  292. P = 3000,
  293. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  294. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  295. Parent = hit,
  296. }
  297. game:GetService("Debris"):AddItem(bodvol, .5)
  298. game:GetService("Debris"):AddItem(rl, .5)
  299. elseif Type == "Normal" then
  300. local vp = Create("BodyVelocity"){
  301. P = 500,
  302. maxForce = Vector3.new(math.huge, 0, math.huge),
  303. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  304. }
  305. if knockback > 0 then
  306. vp.Parent = hit.Parent.Torso
  307. end
  308. game:GetService("Debris"):AddItem(vp, .5)
  309. elseif Type == "Up" then
  310. local bodyVelocity = Create("BodyVelocity"){
  311. velocity = Vector3.new(0, 20, 0),
  312. P = 5000,
  313. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  314. Parent = hit,
  315. }
  316. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  317. elseif Type == "DarkUp" then
  318. coroutine.resume(coroutine.create(function()
  319. for i = 0, 1, 0.1 do
  320. swait()
  321. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  322. end
  323. end))
  324. local bodyVelocity = Create("BodyVelocity"){
  325. velocity = Vector3.new(0, 20, 0),
  326. P = 5000,
  327. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  328. Parent = hit,
  329. }
  330. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  331. elseif Type == "Snare" then
  332. local bp = Create("BodyPosition"){
  333. P = 2000,
  334. D = 100,
  335. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  336. position = hit.Parent.Torso.Position,
  337. Parent = hit.Parent.Torso,
  338. }
  339. game:GetService("Debris"):AddItem(bp, 1)
  340. elseif Type == "Freeze" then
  341. local BodPos = Create("BodyPosition"){
  342. P = 50000,
  343. D = 1000,
  344. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  345. position = hit.Parent.Torso.Position,
  346. Parent = hit.Parent.Torso,
  347. }
  348. local BodGy = Create("BodyGyro") {
  349. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  350. P = 20e+003,
  351. Parent = hit.Parent.Torso,
  352. cframe = hit.Parent.Torso.CFrame,
  353. }
  354. hit.Parent.Torso.Anchored = true
  355. coroutine.resume(coroutine.create(function(Part)
  356. swait(1.5)
  357. Part.Anchored = false
  358. end), hit.Parent.Torso)
  359. game:GetService("Debris"):AddItem(BodPos, 3)
  360. game:GetService("Debris"):AddItem(BodGy, 3)
  361. end
  362. local debounce = Create("BoolValue"){
  363. Name = "DebounceHit",
  364. Parent = hit.Parent,
  365. Value = true,
  366. }
  367. game:GetService("Debris"):AddItem(debounce, Delay)
  368. c = Create("ObjectValue"){
  369. Name = "creator",
  370. Value = Player,
  371. Parent = h,
  372. }
  373. game:GetService("Debris"):AddItem(c, .5)
  374. end
  375. end
  376. -------------------------------------------------------
  377. --End Damage Function--
  378. -------------------------------------------------------
  379.  
  380. -------------------------------------------------------
  381. --Start Damage Function Customization--
  382. -------------------------------------------------------
  383. function ShowDamage(Pos, Text, Time, Color)
  384. local Rate = (1 / 30)
  385. local Pos = (Pos or Vector3.new(0, 0, 0))
  386. local Text = (Text or "")
  387. local Time = (Time or 2)
  388. local Color = (Color or Color3.new(1, 0, 1))
  389. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  390. EffectPart.Anchored = true
  391. local BillboardGui = Create("BillboardGui"){
  392. Size = UDim2.new(3, 0, 3, 0),
  393. Adornee = EffectPart,
  394. Parent = EffectPart,
  395. }
  396. local TextLabel = Create("TextLabel"){
  397. BackgroundTransparency = 1,
  398. Size = UDim2.new(1, 0, 1, 0),
  399. Text = Text,
  400. Font = "Bodoni",
  401. TextColor3 = Color,
  402. TextScaled = true,
  403. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  404. Parent = BillboardGui,
  405. }
  406. game.Debris:AddItem(EffectPart, (Time))
  407. EffectPart.Parent = game:GetService("Workspace")
  408. delay(0, function()
  409. local Frames = (Time / Rate)
  410. for Frame = 1, Frames do
  411. wait(Rate)
  412. local Percent = (Frame / Frames)
  413. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  414. TextLabel.TextTransparency = Percent
  415. end
  416. if EffectPart and EffectPart.Parent then
  417. EffectPart:Destroy()
  418. end
  419. end)
  420. end
  421. -------------------------------------------------------
  422. --End Damage Function Customization--
  423. -------------------------------------------------------
  424.  
  425. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  426. for _, c in pairs(workspace:children()) do
  427. local hum = c:findFirstChild("Humanoid")
  428. if hum ~= nil then
  429. local head = c:findFirstChild("Head")
  430. if head ~= nil then
  431. local targ = head.Position - Part.Position
  432. local mag = targ.magnitude
  433. if magni >= mag and c.Name ~= plr.Name then
  434. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  435. end
  436. end
  437. end
  438. end
  439. end
  440.  
  441.  
  442. CFuncs = {
  443. Part = {
  444. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  445. local Part = Create("Part")({
  446. Parent = Parent,
  447. Reflectance = Reflectance,
  448. Transparency = Transparency,
  449. CanCollide = false,
  450. Locked = true,
  451. BrickColor = BrickColor.new(tostring(BColor)),
  452. Name = Name,
  453. Size = Size,
  454. Material = Material
  455. })
  456. RemoveOutlines(Part)
  457. return Part
  458. end
  459. },
  460. Mesh = {
  461. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  462. local Msh = Create(Mesh)({
  463. Parent = Part,
  464. Offset = OffSet,
  465. Scale = Scale
  466. })
  467. if Mesh == "SpecialMesh" then
  468. Msh.MeshType = MeshType
  469. Msh.MeshId = MeshId
  470. end
  471. return Msh
  472. end
  473. },
  474. Mesh = {
  475. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  476. local Msh = Create(Mesh)({
  477. Parent = Part,
  478. Offset = OffSet,
  479. Scale = Scale
  480. })
  481. if Mesh == "SpecialMesh" then
  482. Msh.MeshType = MeshType
  483. Msh.MeshId = MeshId
  484. end
  485. return Msh
  486. end
  487. },
  488. Weld = {
  489. Create = function(Parent, Part0, Part1, C0, C1)
  490. local Weld = Create("Weld")({
  491. Parent = Parent,
  492. Part0 = Part0,
  493. Part1 = Part1,
  494. C0 = C0,
  495. C1 = C1
  496. })
  497. return Weld
  498. end
  499. },
  500. Sound = {
  501. Create = function(id, par, vol, pit)
  502. coroutine.resume(coroutine.create(function()
  503. local S = Create("Sound")({
  504. Volume = vol,
  505. Pitch = pit or 1,
  506. SoundId = id,
  507. Parent = par or workspace
  508. })
  509. wait()
  510. S:play()
  511. game:GetService("Debris"):AddItem(S, 6)
  512. end))
  513. end
  514. },
  515. ParticleEmitter = {
  516. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  517. local fp = Create("ParticleEmitter")({
  518. Parent = Parent,
  519. Color = ColorSequence.new(Color1, Color2),
  520. LightEmission = LightEmission,
  521. Size = Size,
  522. Texture = Texture,
  523. Transparency = Transparency,
  524. ZOffset = ZOffset,
  525. Acceleration = Accel,
  526. Drag = Drag,
  527. LockedToPart = LockedToPart,
  528. VelocityInheritance = VelocityInheritance,
  529. EmissionDirection = EmissionDirection,
  530. Enabled = Enabled,
  531. Lifetime = LifeTime,
  532. Rate = Rate,
  533. Rotation = Rotation,
  534. RotSpeed = RotSpeed,
  535. Speed = Speed,
  536. VelocitySpread = VelocitySpread
  537. })
  538. return fp
  539. end
  540. }
  541. }
  542. function RemoveOutlines(part)
  543. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  544. end
  545. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  546. local Part = Create("Part")({
  547. formFactor = FormFactor,
  548. Parent = Parent,
  549. Reflectance = Reflectance,
  550. Transparency = Transparency,
  551. CanCollide = false,
  552. Locked = true,
  553. BrickColor = BrickColor.new(tostring(BColor)),
  554. Name = Name,
  555. Size = Size,
  556. Material = Material
  557. })
  558. RemoveOutlines(Part)
  559. return Part
  560. end
  561. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  562. local Msh = Create(Mesh)({
  563. Parent = Part,
  564. Offset = OffSet,
  565. Scale = Scale
  566. })
  567. if Mesh == "SpecialMesh" then
  568. Msh.MeshType = MeshType
  569. Msh.MeshId = MeshId
  570. end
  571. return Msh
  572. end
  573. function CreateWeld(Parent, Part0, Part1, C0, C1)
  574. local Weld = Create("Weld")({
  575. Parent = Parent,
  576. Part0 = Part0,
  577. Part1 = Part1,
  578. C0 = C0,
  579. C1 = C1
  580. })
  581. return Weld
  582. end
  583.  
  584.  
  585. -------------------------------------------------------
  586. --Start Effect Function--
  587. -------------------------------------------------------
  588. EffectModel = Instance.new("Model", char)
  589. Effects = {
  590. Block = {
  591. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  592. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  593. prt.Anchored = true
  594. prt.CFrame = cframe
  595. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  596. game:GetService("Debris"):AddItem(prt, 10)
  597. if Type == 1 or Type == nil then
  598. table.insert(Effects, {
  599. prt,
  600. "Block1",
  601. delay,
  602. x3,
  603. y3,
  604. z3,
  605. msh
  606. })
  607. elseif Type == 2 then
  608. table.insert(Effects, {
  609. prt,
  610. "Block2",
  611. delay,
  612. x3,
  613. y3,
  614. z3,
  615. msh
  616. })
  617. else
  618. table.insert(Effects, {
  619. prt,
  620. "Block3",
  621. delay,
  622. x3,
  623. y3,
  624. z3,
  625. msh
  626. })
  627. end
  628. end
  629. },
  630. Sphere = {
  631. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  632. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  633. prt.Anchored = true
  634. prt.CFrame = cframe
  635. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  636. game:GetService("Debris"):AddItem(prt, 10)
  637. table.insert(Effects, {
  638. prt,
  639. "Cylinder",
  640. delay,
  641. x3,
  642. y3,
  643. z3,
  644. msh
  645. })
  646. end
  647. },
  648. Cylinder = {
  649. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  650. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  651. prt.Anchored = true
  652. prt.CFrame = cframe
  653. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  654. game:GetService("Debris"):AddItem(prt, 10)
  655. table.insert(Effects, {
  656. prt,
  657. "Cylinder",
  658. delay,
  659. x3,
  660. y3,
  661. z3,
  662. msh
  663. })
  664. end
  665. },
  666. Wave = {
  667. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  668. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  669. prt.Anchored = true
  670. prt.CFrame = cframe
  671. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  672. game:GetService("Debris"):AddItem(prt, 10)
  673. table.insert(Effects, {
  674. prt,
  675. "Cylinder",
  676. delay,
  677. x3 / 60,
  678. y3 / 60,
  679. z3 / 60,
  680. msh
  681. })
  682. end
  683. },
  684. Ring = {
  685. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  686. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  687. prt.Anchored = true
  688. prt.CFrame = cframe
  689. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  690. game:GetService("Debris"):AddItem(prt, 10)
  691. table.insert(Effects, {
  692. prt,
  693. "Cylinder",
  694. delay,
  695. x3,
  696. y3,
  697. z3,
  698. msh
  699. })
  700. end
  701. },
  702. Break = {
  703. Create = function(brickcolor, cframe, x1, y1, z1)
  704. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  705. prt.Anchored = true
  706. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  707. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  708. local num = math.random(10, 50) / 1000
  709. game:GetService("Debris"):AddItem(prt, 10)
  710. table.insert(Effects, {
  711. prt,
  712. "Shatter",
  713. num,
  714. prt.CFrame,
  715. math.random() - math.random(),
  716. 0,
  717. math.random(50, 100) / 100
  718. })
  719. end
  720. },
  721. Spiral = {
  722. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  723. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. table.insert(Effects, {
  729. prt,
  730. "Cylinder",
  731. delay,
  732. x3,
  733. y3,
  734. z3,
  735. msh
  736. })
  737. end
  738. },
  739. Push = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. table.insert(Effects, {
  747. prt,
  748. "Cylinder",
  749. delay,
  750. x3,
  751. y3,
  752. z3,
  753. msh
  754. })
  755. end
  756. }
  757. }
  758. -------------------------------------------------------
  759. --End Effect Function--
  760. -------------------------------------------------------
  761.  
  762. function CreateSound(ID, PARENT, VOLUME, PITCH)
  763. local NSound = nil
  764. coroutine.resume(coroutine.create(function()
  765. NSound = Instance.new("Sound", PARENT)
  766. NSound.Volume = VOLUME
  767. NSound.Pitch = PITCH
  768. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  769. swait()
  770. NSound:play()
  771. game:GetService("Debris"):AddItem(NSound, 10)
  772. end))
  773. return NSound
  774. end
  775.  
  776. --Very lazi from here to below except the animations but who cares /shrug
  777. function chatfunc(text)
  778. local chat = coroutine.wrap(function()
  779. if char:FindFirstChild("TalkingBillBoard")~= nil then
  780. char:FindFirstChild("TalkingBillBoard"):destroy()
  781. end
  782. local naeeym2 = Instance.new("BillboardGui",char)
  783. naeeym2.Size = UDim2.new(0,100,0,40)
  784. naeeym2.StudsOffset = Vector3.new(0,3,0)
  785. naeeym2.Adornee = char.Head
  786. naeeym2.Name = "TalkingBillBoard"
  787. local tecks2 = Instance.new("TextLabel",naeeym2)
  788. tecks2.BackgroundTransparency = 1
  789. tecks2.BorderSizePixel = 0
  790. tecks2.Text = ""
  791. tecks2.Font = "Bodoni"
  792. tecks2.TextSize = 30
  793. tecks2.TextStrokeTransparency = 0
  794. tecks2.TextColor3 = Color3.new(255,0,0)
  795. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  796. tecks2.Size = UDim2.new(1,0,0.5,0)
  797. local tecks3 = Instance.new("TextLabel",naeeym2)
  798. tecks3.BackgroundTransparency = 1
  799. tecks3.BorderSizePixel = 0
  800. tecks3.Text = ""
  801. tecks3.Font = "Bodoni"
  802. tecks3.TextSize = 30
  803. tecks3.TextStrokeTransparency = 0
  804. tecks3.TextColor3 = Color3.new(255,0,0)
  805. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  806. tecks3.Size = UDim2.new(1,0,0.5,0)
  807. coroutine.resume(coroutine.create(function()
  808. while tecks3 ~= nil do
  809. swait()
  810. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  811. tecks3.Rotation = math.random(-3,3)
  812. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  813. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  814. end
  815. end))
  816. for i = 1,string.len(text),1 do
  817. tecks2.Text = string.sub(text,1,i)
  818. tecks3.Text = string.sub(text,1,i)
  819. wait(0.01)
  820. end
  821. wait(2)
  822. for i = 1, 50 do
  823. swait()
  824. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  825. tecks2.Rotation = tecks2.Rotation - .8
  826. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  827. tecks2.TextTransparency = tecks2.TextTransparency + .04
  828. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  829. tecks3.Rotation = tecks2.Rotation + .8
  830. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  831. tecks3.TextTransparency = tecks2.TextTransparency + .04
  832. end
  833. naeeym2:Destroy()
  834. end)
  835. chat()
  836. end
  837. function onChatted(msg)
  838. chatfunc(msg)
  839. end
  840. --plr.Chatted:connect(onChatted)
  841.  
  842. abss = Instance.new("BillboardGui",char)
  843. abss.Size = UDim2.new(10,0,10,0)
  844. abss.Enabled = false
  845. imgl = Instance.new("ImageLabel",abss)
  846. imgl.Position = UDim2.new(0,0,0,0)
  847. imgl.Size = UDim2.new(1,0,1,0)
  848. imgl.Image = "rbxassetid://153485522"
  849. imgl.BackgroundTransparency = 1
  850. imgl.ImageColor3 = Color3.new(.9,0,0)
  851. img2 = Instance.new("ImageLabel",abss)
  852. img2.Position = UDim2.new(0,0,0,0)
  853. img2.Size = UDim2.new(1,0,1,0)
  854. img2.Image = "rbxassetid://153485522"
  855. img2.BackgroundTransparency = 1
  856. img2.ImageColor3 = Color3.new(.9,0,0)
  857.  
  858. function TargetSelect(person)
  859. local dd=coroutine.wrap(function()
  860. if targetted ~= person then
  861. targetted = person
  862. img2.Size = UDim2.new(1,0,1,0)
  863. img2.ImageTransparency = 0
  864. img2.Position = UDim2.new(0,0,0,0)
  865. for i = 0, 2, 0.1 do
  866. swait()
  867. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  868. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  869. img2.ImageTransparency = img2.ImageTransparency + 0.05
  870. end
  871. end
  872. end)
  873. dd()
  874. end
  875.  
  876. function dmg(dude)
  877. if dude.Name ~= char then
  878. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  879. local bgf = Instance.new("BodyGyro",dude.Head)
  880. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  881. local val = Instance.new("BoolValue",dude)
  882. val.Name = "IsHit"
  883. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  884. local partasdeff = Instance.new("ParticleEmitter",torsy)
  885. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  886. partasdeff.LightEmission = .1
  887. partasdeff.Size = NumberSequence.new(0.2)
  888. partasdeff.Texture = "rbxassetid://771221224"
  889. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  890. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  891. partasdeff.Transparency = bbb
  892. partasdeff.Size = aaa
  893. partasdeff.ZOffset = .9
  894. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  895. partasdeff.LockedToPart = false
  896. partasdeff.EmissionDirection = "Back"
  897. partasdeff.Lifetime = NumberRange.new(1, 2)
  898. partasdeff.Rate = 1000
  899. partasdeff.Rotation = NumberRange.new(-100, 100)
  900. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  901. partasdeff.Speed = NumberRange.new(6)
  902. partasdeff.VelocitySpread = 10000
  903. partasdeff.Enabled=false
  904. partasdeff:Emit(30)
  905. coroutine.wrap(function()
  906. targetted = nil
  907. swait(30)
  908. dude:BreakJoints()
  909. swait(5)
  910. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  911. for i=0,1,.05 do
  912. for a,v in pairs(dude:GetChildren()) do
  913. if v:IsA("BasePart") then
  914. v.Transparency = i
  915. end
  916. end
  917. swait()
  918. end
  919. for a,v in pairs(dude:GetChildren()) do
  920. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  921. v.ParticleEmitter.Enabled = false
  922. end
  923. game:service'Debris':AddItem(v,2)
  924. end
  925. end)()
  926. end
  927. end
  928.  
  929. --lazi
  930. function kdown(dd)
  931. if dd.Name ~= char then
  932. dd.Humanoid.PlatformStand = true
  933. local bgf = Instance.new("BodyGyro",dd.Head)
  934. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  935. local val = Instance.new("BoolValue",dd)
  936. val.Name = "IsHit"
  937. end
  938. end
  939.  
  940. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  941. --local buddy
  942. for _, c in pairs(workspace:children()) do
  943. local hum = c:findFirstChild("Humanoid")
  944. if hum ~= nil then
  945. local head = c:findFirstChild("Torso")
  946. if head ~= nil then
  947. local targ = head.Position - Part.Position
  948. local mag = targ.magnitude
  949. if mag <= Magnitude and c.Name ~= plr.Name then
  950. if c.Name ~= char then
  951. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  952. local asd = Instance.new("ParticleEmitter",c.Torso)
  953. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  954. asd.LightEmission = .1
  955. asd.Size = NumberSequence.new(0.2)
  956. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  957. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  958. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  959. asd.Transparency = bbb
  960. asd.Size = aaa
  961. asd.ZOffset = .9
  962. asd.Acceleration = Vector3.new(0, -5, 0)
  963. asd.LockedToPart = false
  964. asd.EmissionDirection = "Back"
  965. asd.Lifetime = NumberRange.new(1, 2)
  966. asd.Rate = 1000
  967. asd.Rotation = NumberRange.new(-100, 100)
  968. asd.RotSpeed = NumberRange.new(-100, 100)
  969. asd.Speed = NumberRange.new(6)
  970. asd.VelocitySpread = 10000
  971. asd.Enabled=true
  972. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  973. dmg(c)
  974. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  975. coroutine.wrap(function()
  976. wait(.2)
  977. asd.Enabled = false
  978. wait(2)
  979. asd:Remove()
  980. end)()
  981. else
  982. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  983. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  984.  
  985. end
  986. end
  987. end
  988. end
  989. end
  990. end
  991. end
  992.  
  993. -------------------------------------------------------
  994. --End Important Functions--
  995. -------------------------------------------------------
  996.  
  997. --[[
  998. Thanks for using Build-To-Lua by jarredbcv.
  999. ]]--
  1000.  
  1001. New = function(Object, Parent, Name, Data)
  1002. local Object = Instance.new(Object)
  1003. for Index, Value in pairs(Data or {}) do
  1004. Object[Index] = Value
  1005. end
  1006. Object.Parent = Parent
  1007. Object.Name = Name
  1008. return Object
  1009. end
  1010.  
  1011. Doll = New("Model",char,"Doll",{})
  1012. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1013. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1014. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1015. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1016. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1017. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1018. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1019. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1020. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1021. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1022. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1026. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1027. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1029. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1030. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1034. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1037. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1038. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1046. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1047. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1054. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1055. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1060. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1063. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1064. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1069. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1072. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1073. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1077. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1080. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1081. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1088. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1089. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1096. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1097. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1098. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1099. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1100. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1101. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1102. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1103. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1104. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1105. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1106. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1107. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1108. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1109. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1110. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1111.  
  1112. --lazi xd
  1113. Needle = New("Model",char,"Needle",{})
  1114. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1115. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1116.  
  1117.  
  1118. for _, v in pairs(Doll:GetChildren()) do
  1119. if v:IsA'BasePart' then
  1120. v.CanCollide = false
  1121. end
  1122. end
  1123.  
  1124. for _, v in pairs(Needle:GetChildren()) do
  1125. if v:IsA'BasePart' then
  1126. v.CanCollide = false
  1127. end
  1128. end
  1129.  
  1130.  
  1131. local NewInstance = function(instance,parent,properties)
  1132. local inst = Instance.new(instance,parent)
  1133. if(properties)then
  1134. for i,v in next, properties do
  1135. pcall(function() inst[i] = v end)
  1136. end
  1137. end
  1138. return inst;
  1139. end
  1140. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1141.  
  1142. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1143.  
  1144.  
  1145.  
  1146. -------------------------------------------------------
  1147. --Start Music Option--
  1148. -------------------------------------------------------
  1149. local Music = Instance.new("Sound",tors)
  1150. Music.Volume = 2.5
  1151. Music.SoundId = "rbxassetid://536675558 " --803936798 1470848774
  1152. Music.Looped = true
  1153. Music.Pitch = .9 --Pitcher
  1154. Music:Play()
  1155. -------------------------------------------------------
  1156. --End Music Option--
  1157. -------------------------------------------------------
  1158.  
  1159.  
  1160. -------------------------------------------------------
  1161. --Start Attacks N Stuff--
  1162. -------------------------------------------------------
  1163. local sine=0
  1164. function LockOn()
  1165. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1166. TargetSelect(mouse.Target.Parent)
  1167. CreateSound("743521450", char, 1, .8)
  1168. end
  1169. end
  1170.  
  1171.  
  1172.  
  1173. function Stab_Them_For_FUN()
  1174. attack = true
  1175. hum.WalkSpeed = 0
  1176. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1177. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1178. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1179. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1180. partasdeff.LightEmission = .1
  1181. partasdeff.Size = NumberSequence.new(0.2)
  1182. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1183. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1184. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1185. partasdeff.Transparency = bbb
  1186. partasdeff.Size = aaa
  1187. partasdeff.ZOffset = .9
  1188. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1189. partasdeff.LockedToPart = false
  1190. partasdeff.EmissionDirection = "Back"
  1191. partasdeff.Lifetime = NumberRange.new(1, 2)
  1192. partasdeff.Rate = 1000
  1193. partasdeff.Rotation = NumberRange.new(-100, 100)
  1194. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1195. partasdeff.Speed = NumberRange.new(6)
  1196. partasdeff.VelocitySpread = 10000
  1197. partasdeff.Enabled=false
  1198. for i = 0, 1.4, 0.1 do
  1199. swait()
  1200. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1201. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1202. if Mrandom(1,15) == 1 then
  1203. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1204. end
  1205. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1206. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1207. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1208. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1209. end
  1210. dmg(targetted)
  1211. partasdeff.Enabled=true
  1212. CreateSound("429400881", torsy, 10, .8)
  1213. for i = 0, 1.4, 0.1 do
  1214. swait()
  1215. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1216. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1217. if Mrandom(1,15) == 1 then
  1218. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1219. end
  1220. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1221. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1222. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1223. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1224. end
  1225. partasdeff.Enabled=false
  1226. for i = 0, 1.4, 0.1 do
  1227. swait()
  1228. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1229. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1230. if Mrandom(1,15) == 1 then
  1231. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1232. end
  1233. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1234. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1235. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1236. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1237. end
  1238. attack = false
  1239. hum.WalkSpeed = 8
  1240. elseif targetted.Name == "makhail07" then
  1241. for i = 0, 2.4, 0.1 do
  1242. swait()
  1243. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1244. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1245. if Mrandom(1,15) == 1 then
  1246. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1247. end
  1248. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1249. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1250. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1251. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1252. end
  1253. for i = 0, 2.4, 0.1 do
  1254. swait()
  1255. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1256. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1257. if Mrandom(1,15) == 1 then
  1258. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1259. end
  1260. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1261. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1262. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1263. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1264. end
  1265. coroutine.wrap(function()
  1266. wait(2)
  1267. --partasdeff:Remove()
  1268. end)()
  1269. local sel = Mrandom(1,3)
  1270. if sel == 1 then
  1271. chatfunc("Hmhmhm, Why try?")
  1272. elseif sel == 2 then
  1273. chatfunc("Stop it that's my creator.")
  1274. elseif sel == 3 then
  1275. chatfunc("I can't do that...")
  1276. end
  1277. wait(2)
  1278. hum.WalkSpeed = 8
  1279. attack = false
  1280. elseif targetted.Name == "Salvo_Starly" then
  1281. for i = 0, 2.4, 0.1 do
  1282. swait()
  1283. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1284. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1285. if Mrandom(1,15) == 1 then
  1286. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1287. end
  1288. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1289. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1290. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1291. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1292. end
  1293. for i = 0, 2.4, 0.1 do
  1294. swait()
  1295. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1296. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1297. if Mrandom(1,15) == 1 then
  1298. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1299. end
  1300. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1301. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1302. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1303. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1304. end
  1305. coroutine.wrap(function()
  1306. wait(2)
  1307. --partasdeff:Remove()
  1308. end)()
  1309. local sel = Mrandom(1,3)
  1310. if sel == 1 then
  1311. chatfunc("Sorry about that.")
  1312. elseif sel == 2 then
  1313. chatfunc("H-Hello. I almost killed you.")
  1314. elseif sel == 3 then
  1315. chatfunc("OwO?")
  1316. end
  1317. wait(2)
  1318. hum.WalkSpeed = 8
  1319. attack = false
  1320. elseif targetted.Name == "Nebula_Zorua" then
  1321. for i = 0, 2.4, 0.1 do
  1322. swait()
  1323. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1324. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1325. if Mrandom(1,15) == 1 then
  1326. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1327. end
  1328. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1329. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1330. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1331. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1332. end
  1333. for i = 0, 2.4, 0.1 do
  1334. swait()
  1335. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1336. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1337. if Mrandom(1,15) == 1 then
  1338. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1339. end
  1340. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1341. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1342. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1343. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1344. end
  1345. coroutine.wrap(function()
  1346. wait(2)
  1347. --partasdeff:Remove()
  1348. end)()
  1349. local sel = Mrandom(1,3)
  1350. if sel == 1 then
  1351. chatfunc("Sorry, Nebula.")
  1352. elseif sel == 2 then
  1353. chatfunc("Theres no need to harm you. Yet...")
  1354. elseif sel == 3 then
  1355. chatfunc("My mistake.")
  1356. end
  1357. wait(2)
  1358. hum.WalkSpeed = 8
  1359. attack = false
  1360. elseif targetted.Name == "KillerDarkness0105" then
  1361. for i = 0, 2.4, 0.1 do
  1362. swait()
  1363. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1364. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1365. if Mrandom(1,15) == 1 then
  1366. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1367. end
  1368. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1369. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1370. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1371. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1372. end
  1373. for i = 0, 2.4, 0.1 do
  1374. swait()
  1375. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1376. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1377. if Mrandom(1,15) == 1 then
  1378. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1379. end
  1380. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1381. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1382. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1383. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1384. end
  1385. coroutine.wrap(function()
  1386. wait(2)
  1387. --partasdeff:Remove()
  1388. end)()
  1389. local sel = Mrandom(1,3)
  1390. if sel == 1 then
  1391. chatfunc("Hm, Killer it's been a while.")
  1392. elseif sel == 2 then
  1393. chatfunc("No need for this.")
  1394. elseif sel == 3 then
  1395. chatfunc("Hello, sorry.")
  1396. end
  1397. wait(2)
  1398. hum.WalkSpeed = 8
  1399. attack = false
  1400. end
  1401. end
  1402.  
  1403. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1404. attack = true
  1405. hum.WalkSpeed = 0
  1406. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1407. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1408. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1409. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1410. partasdeff.LightEmission = .1
  1411. partasdeff.Size = NumberSequence.new(0.2)
  1412. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1413. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1414. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1415. partasdeff.Transparency = bbb
  1416. partasdeff.Size = aaa
  1417. partasdeff.ZOffset = .9
  1418. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1419. partasdeff.LockedToPart = false
  1420. partasdeff.EmissionDirection = "Back"
  1421. partasdeff.Lifetime = NumberRange.new(1, 2)
  1422. partasdeff.Rate = 1000
  1423. partasdeff.Rotation = NumberRange.new(-100, 100)
  1424. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1425. partasdeff.Speed = NumberRange.new(6)
  1426. partasdeff.VelocitySpread = 10000
  1427. partasdeff.Enabled=false
  1428. for i = 0, 1.2, 0.1 do
  1429. swait()
  1430. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1431. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1432. if Mrandom(1,15) == 1 then
  1433. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1434. end
  1435. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1436. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1437. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1438. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1439. end
  1440. HW.Part0 = root
  1441. for i = 0, 1.8, 0.1 do
  1442. swait()
  1443. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1444. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1445. if Mrandom(1,15) == 1 then
  1446. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1447. end
  1448. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1449. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1450. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1451. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1452. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1453. end
  1454. kdown(targetted)
  1455. for i = 0, 1.6, 0.1 do
  1456. swait()
  1457. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1458. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1459. if Mrandom(1,15) == 1 then
  1460. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1461. end
  1462. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1463. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1464. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1465. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1466. end
  1467. for i = 1,7 do
  1468. partasdeff.Enabled = false
  1469. for i = 0, 1.6, 0.1 do
  1470. swait()
  1471. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1472. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1473. if Mrandom(1,15) == 1 then
  1474. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1475. end
  1476. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1477. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1478. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1479. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1480. end
  1481. CreateSound("429400881", torsy, 10, 1)
  1482. partasdeff.Enabled = true
  1483. for i = 0, 1.6, 0.1 do
  1484. swait()
  1485. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1486. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1487. if Mrandom(1,15) == 1 then
  1488. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1489. end
  1490. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1491. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1492. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1493. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1494. end
  1495. end
  1496. partasdeff.Enabled = false
  1497. dmg(targetted)
  1498. attack = false
  1499. HW.Part0 = ra
  1500. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1501. hum.WalkSpeed = 8
  1502. elseif targetted.Name == "makhail07" then
  1503. for i = 0, 3.2, 0.1 do
  1504. swait()
  1505. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1506. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1507. if Mrandom(1,15) == 1 then
  1508. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1509. end
  1510. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1511. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1512. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1513. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1514. end
  1515. for i = 0, 1.8, 0.1 do
  1516. swait()
  1517. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1518. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1519. if Mrandom(1,15) == 1 then
  1520. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1521. end
  1522. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1523. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1524. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1525. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1526. end
  1527. coroutine.wrap(function()
  1528. wait(2)
  1529. --partasdeff:Remove()
  1530. end)()
  1531. local sel = Mrandom(1,3)
  1532. if sel == 1 then
  1533. chatfunc("Hah you tried.")
  1534. elseif sel == 2 then
  1535. chatfunc("No,no that's wrong.")
  1536. elseif sel == 3 then
  1537. chatfunc("Oops, I almost smashed myself to pieces.")
  1538. end
  1539. wait(2)
  1540. hum.WalkSpeed = 8
  1541. attack = false
  1542. elseif targetted.Name == "Salvo_Starly" then
  1543. for i = 0, 3.2, 0.1 do
  1544. swait()
  1545. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1546. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1547. if Mrandom(1,15) == 1 then
  1548. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1549. end
  1550. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1551. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1552. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1553. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1554. end
  1555. for i = 0, 1.8, 0.1 do
  1556. swait()
  1557. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1558. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1559. if Mrandom(1,15) == 1 then
  1560. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1561. end
  1562. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1563. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1564. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1565. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1566. end
  1567. coroutine.wrap(function()
  1568. wait(2)
  1569. --partasdeff:Remove()
  1570. end)()
  1571. local sel = Mrandom(1,3)
  1572. if sel == 1 then
  1573. chatfunc("Ooooopsy.")
  1574. elseif sel == 2 then
  1575. chatfunc("OOF I almost smashed you.")
  1576. elseif sel == 3 then
  1577. chatfunc("Give me, wait...Salvo?")
  1578. end
  1579. wait(2)
  1580. hum.WalkSpeed = 8
  1581. attack = false
  1582. elseif targetted.Name == "Nebula_Zorua" then
  1583. for i = 0, 3.2, 0.1 do
  1584. swait()
  1585. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1586. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1587. if Mrandom(1,15) == 1 then
  1588. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1589. end
  1590. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1591. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1592. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1593. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1594. end
  1595. for i = 0, 1.8, 0.1 do
  1596. swait()
  1597. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1598. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1599. if Mrandom(1,15) == 1 then
  1600. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1601. end
  1602. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1603. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1604. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1605. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1606. end
  1607. coroutine.wrap(function()
  1608. wait(2)
  1609. --partasdeff:Remove()
  1610. end)()
  1611. local sel = Mrandom(1,3)
  1612. if sel == 1 then
  1613. chatfunc("Lucky I know you...")
  1614. elseif sel == 2 then
  1615. chatfunc("Nebu?")
  1616. elseif sel == 3 then
  1617. chatfunc("VSB = Bad, GSB = Good")
  1618. end
  1619. wait(2)
  1620. hum.WalkSpeed = 8
  1621. attack = false
  1622. elseif targetted.Name == "KillerDarkness0105" then
  1623. for i = 0, 3.2, 0.1 do
  1624. swait()
  1625. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1626. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1627. if Mrandom(1,15) == 1 then
  1628. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1629. end
  1630. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1631. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1632. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1633. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1634. end
  1635. for i = 0, 1.8, 0.1 do
  1636. swait()
  1637. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1638. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1639. if Mrandom(1,15) == 1 then
  1640. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1641. end
  1642. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1643. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1644. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1645. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1646. end
  1647. coroutine.wrap(function()
  1648. wait(2)
  1649. --partasdeff:Remove()
  1650. end)()
  1651. local sel = Mrandom(1,3)
  1652. if sel == 1 then
  1653. chatfunc("AaaaAA Killer, what are you doing?")
  1654. elseif sel == 2 then
  1655. chatfunc("Are you finished with those touhou scripts?")
  1656. elseif sel == 3 then
  1657. chatfunc("Oh hi, sorry for that.")
  1658. end
  1659. wait(2)
  1660. hum.WalkSpeed = 8
  1661. attack = false
  1662. end
  1663. end
  1664.  
  1665. function Get_Over_Here_And_PERISH()
  1666. attack = true
  1667. hum.WalkSpeed = 0
  1668. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1669. for i = 0, 2, 0.1 do
  1670. swait()
  1671. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1672. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1673. if Mrandom(1,15) == 1 then
  1674. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1675. end
  1676. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1677. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1678. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1679. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1680. end
  1681. coroutine.resume(coroutine.create(function()
  1682. for i = 1,10 do
  1683. swait()
  1684. local Pully = Create("BodyPosition")({
  1685. P = 9000,
  1686. D = 1000,
  1687. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1688. position = ra.Position - ra.CFrame.lookVector * 6,
  1689. Parent = torsy
  1690. })
  1691. game:GetService("Debris"):AddItem(Pully, 0.2)
  1692. wait()
  1693. end
  1694. end))
  1695. CreateSound("541909814", torsy, 10, 1)
  1696. CreateSound("131228548", hed, 10, 1)
  1697. for i = 0, 2.2, 0.1 do
  1698. swait()
  1699. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1700. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1701. if Mrandom(1,15) == 1 then
  1702. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1703. end
  1704. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1705. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1706. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1707. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1708. end
  1709. attack = false
  1710. hum.WalkSpeed = 8
  1711. end
  1712.  
  1713. function The_End_offfff()
  1714. attack = true
  1715. hum.WalkSpeed = 0
  1716. Music:Stop()
  1717. for _, v in pairs(Doll:GetChildren()) do
  1718. if v:IsA'BasePart' then
  1719. v:Remove()
  1720. end
  1721. end
  1722. for _, v in pairs(Needle:GetChildren()) do
  1723. if v:IsA'BasePart' then
  1724. v:Remove()
  1725. end
  1726. end
  1727. for i = 0,6,0.1 do
  1728. swait()
  1729. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1730. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1731. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1732. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1733. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1734. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1735. end
  1736. CreateSound("1093102664", hed, 10, 1)
  1737. for i = 0,4,0.1 do
  1738. swait()
  1739. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1740. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1741. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1742. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1743. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1744. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1745. end
  1746. for i = 0,6,0.1 do
  1747. swait()
  1748. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1749. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1750. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1751. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1752. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1753. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1754. end
  1755. wait(2)
  1756. dmg(char)
  1757. end
  1758.  
  1759. -------------------------------------------------------
  1760. --End Attacks N Stuff--
  1761. -------------------------------------------------------
  1762. mouse.Button1Down:connect(function()
  1763. if attack == false and targetted ~= nil then
  1764. Stab_Them_For_FUN()
  1765. end
  1766. end)
  1767.  
  1768.  
  1769. mouse.KeyDown:connect(function(key)
  1770. if attack == false then
  1771. if key == 'q' then
  1772. LockOn()
  1773. elseif key == 'f' then
  1774. chatfunc("Come on now child everythings okay...")
  1775. elseif key == 'e' and targetted ~= nil then
  1776. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1777. elseif key == 'x' and targetted ~= nil then
  1778. Get_Over_Here_And_PERISH()
  1779. elseif key == 'r' and targetted ~= nil then
  1780. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1781. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1782. elseif key == 'p' then
  1783. The_End_offfff()
  1784. end
  1785. end
  1786. end)
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793. -------------------------------------------------------
  1794. --Start Animations--
  1795. -------------------------------------------------------
  1796. local equipped = false
  1797. hum.WalkSpeed = 8
  1798. hed.face.Texture = "rbxassetid://1471407701"
  1799. local idle = 0
  1800. local change = 1
  1801. local val = 0
  1802. local toim = 0
  1803. local idleanim = 0.4
  1804. hum.Animator.Parent = nil
  1805. while true do
  1806. swait()
  1807. game.Lighting.TimeOfDay = "00:00:00"
  1808. --game.Lighting.FogEnd = 50
  1809. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1810. Music.Parent = tors
  1811.  
  1812. imgl.Rotation = imgl.Rotation + 3
  1813. img2.Rotation = img2.Rotation + 3
  1814. if targetted ~= nil then
  1815. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1816. abss.Enabled = true
  1817. elseif targetted == nil then
  1818. abss.Adornee = nil
  1819. abss.Enabled = false
  1820. end
  1821.  
  1822. while true and imgl.Rotation >= 360 do
  1823. imgl.Rotation = 0
  1824. img2.Rotation = 0
  1825. end
  1826.  
  1827. sine = sine + change
  1828. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1829. local velderp = root.Velocity.y
  1830. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1831. if equipped == true or equipped == false then
  1832. if attack == false then
  1833. idle = idle + 1
  1834. else
  1835. idle = 0
  1836. end
  1837. if 1 < root.Velocity.y and hitfloor == nil then
  1838. Anim = "Jump"
  1839. if attack == false then
  1840. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1841. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1842. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1843. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1844. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1845. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1846. end
  1847. elseif -1 > root.Velocity.y and hitfloor == nil then
  1848. Anim = "Fall"
  1849. if attack == false then
  1850. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1851. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1852. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1853. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1854. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1855. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1856. end
  1857. elseif torvel < 1 and hitfloor ~= nil then
  1858. Anim = "Idle"
  1859. change = .6
  1860. if attack == false then
  1861. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1862. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1863. if Mrandom(1,15) == 1 then
  1864. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1865. end
  1866. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1867. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1868. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1869. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1870. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1871. end
  1872. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1873. Anim = "Walk"
  1874. change = .4
  1875. if attack == false then
  1876. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1877. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1878. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1879. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1880. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1881. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1882. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1883. end
  1884. end
  1885. end
  1886. if 0 < #Effects then
  1887. for e = 1, #Effects do
  1888. if Effects[e] ~= nil then
  1889. local Thing = Effects[e]
  1890. if Thing ~= nil then
  1891. local Part = Thing[1]
  1892. local Mode = Thing[2]
  1893. local Delay = Thing[3]
  1894. local IncX = Thing[4]
  1895. local IncY = Thing[5]
  1896. local IncZ = Thing[6]
  1897. if 1 >= Thing[1].Transparency then
  1898. if Thing[2] == "Block1" then
  1899. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1900. local Mesh = Thing[1].Mesh
  1901. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1902. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1903. elseif Thing[2] == "Block2" then
  1904. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1905. local Mesh = Thing[7]
  1906. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1907. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1908. elseif Thing[2] == "Block3" then
  1909. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1910. local Mesh = Thing[7]
  1911. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1912. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1913. elseif Thing[2] == "Cylinder" then
  1914. local Mesh = Thing[1].Mesh
  1915. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1916. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1917. elseif Thing[2] == "Blood" then
  1918. local Mesh = Thing[7]
  1919. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1920. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1921. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1922. elseif Thing[2] == "Elec" then
  1923. local Mesh = Thing[1].Mesh
  1924. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1925. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1926. elseif Thing[2] == "Disappear" then
  1927. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1928. elseif Thing[2] == "Shatter" then
  1929. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1930. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1931. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1932. Thing[6] = Thing[6] + Thing[5]
  1933. end
  1934. else
  1935. Part.Parent = nil
  1936. table.remove(Effects, e)
  1937. end
  1938. end
  1939. end
  1940. end
  1941. end
  1942. end
  1943. -------------------------------------------------------
  1944. --End Animations And Script--
  1945. -------------------------------------------------------
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