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- K. Apl_Kit [Directory]
- 1. Field (restarts current day?)
- 2. 3D Field Test (goes to field info menu; useful options include Partner, Top brand, and map jump, which opens all exits throughout the game world while on)
- 3. imd disp test (goes to one-line selection; selecting seems to crash)
- 4. sound test
- 5. event select (mostly in Japanese, but functional.)
- 6. flash select (video viewer)
- 7. NPC message select (browse the "thoughts" visible while scanning)
- 8. message select (crashes system)
- F. Apl_Fur [Directory]
- 1. ChkBtl (goes to Emo Tin Edge menu; test things in custom battles; complex)
- 2. Continue Menu (jumps to "game over" menu)
- 3. Tutorial (goes to tutorial battle)
- B. Apl_Bul [Directory]
- 3. Opening Title (goes to title screen)
- M. Apl_Mor [Directory]
- 1. Graphic Check (browse character sprites and backgrounds; left/right changes sprite, L/R changes BG, touch & move to retain copy of current sprite)
- 2. Software Sprite (same as M1, but for effect, some character, and sync pin sprites)
- 3. ChkBtl (jumps to submenu 2 of Emo Tin Edge; otherwise, like F1)
- 4. [RokeTitle] (displays area-entry title graphics; cycles continuously)
- 5. Opening Title (goes to title screen)
- A. Apl_Abe [Directory]
- 1. mini108 (crashes system)
- T. Apl_Tak [Directory]
- 1. test2 (crashes system)
- 2. Menu Top (goes to phone menu)
- 3. Badge select (goes to pin setup menu)
- 4. Scenario Select (goes to chapters menu)
- 5. [Soubi] (goes to items menu)
- 6. Result (replays last battle reward screen)
- 7. Shop (opens the last shop you were in since reloading, or if none, an odd shop with only 3 items, all of them quest items)
- 8. Department (opens last department store you were in, or a random one if you haven't been in any since loading)
- 9. Save (opens save screen)
- 1. test2 (opens a screen displaying many pins; pressing A "initializes backup memory" but does not wipe SRAM)
- 2. Mingle Menu (goes directly to Mingle Mode without confirmation)
- 3. Mingle Settings (goes to pre-Mingle Mode menu)
- 4. Friend List (goes to friend list screen)
- S. Apl_Sug [Directory]
- 3. [Surechigai Sample] (nothing interesting)
- F. Apl_Fuk [Directory] (yes, there is a second F)
- 1. Font Test (goes to a font test display)
- 2. Font (A/B to shift through game text; START to exit)
- 3. Title? (goes to "new game"/"delete data?" prompt)
- 4. Title? ("Your save data has been corrupted. Deleting data.")
- 5. [Bai Bajji] Menu (Tin Pin Slammer explanation, then a vs. partner game)
- 6. [Bai Bajji] Menu (displays last Tin Pin Slammer results screen)
- 7. [Bai Bajji] Menu (Tin Pin Slammer explanation, intro animation, then the screen fron the phone's Tin Pin button)
- 8. [Bai Bajji] Menu (crashes system)
- 9. [Bai Bajji] Menu ("Communication Error! The connection has been lost.", then results screen)
- 1. Title? ("Unable to read your data. Turn power OFF and try reinserting the Game Card.", freezes)
- 2. Title? ("Unable to write your data. Turn power OFF and try reinserting the Game Card.", freezes)
- 3. [Bai Bajji] Menu (Tin Pin Slammer screen fron the phone's Tin Pin button)
- H. Apl_Hor [Directory]
- 1. Noise Report (goes to Noise section of phone menu)
- s. Apl_Suv [Directory]
- 1. Staff Roll (end credits sequence)
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