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  1. [44281.038] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  2. [Server] Script Error #184: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  3. Call stack:
  4. #1: __index [C]:-1
  5. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  6. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  7. [44281.078] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  8. [Server] Script Error #185: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  9. Call stack:
  10. #1: __index [C]:-1
  11. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  12. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  13. [44281.116] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  14. [Server] Script Error #186: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  15. Call stack:
  16. #1: __index [C]:-1
  17. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  18. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  19. [44281.159] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  20. [Server] Script Error #187: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  21. Call stack:
  22. #1: __index [C]:-1
  23. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  24. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  25. [44281.192] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  26. [Server] Script Error #188: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  27. Call stack:
  28. #1: __index [C]:-1
  29. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  30. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  31. [44281.226] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  32. [Server] Script Error #189: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
  33. Call stack:
  34. #1: __index [C]:-1
  35. #2: HandleJetPackEnd lua/JetpackMarine.lua:250
  36. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
  37. Client disconnected (181.132.5.249:55053) Quit
  38. [44281.265] Main : Error: lua/JetpackMarine.lua:142: Attempt to access an object that no longer exists (was type SoundEffect)
  39. [Server] Script Error #190: lua/JetpackMarine.lua:142: Attempt to access an object that no longer exists (was type SoundEffect)
  40. Call stack:
  41. #1: __index [C]:-1
  42. #2: f1 lua/JetpackMarine.lua:142
  43. self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=-1, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=-1, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=-1, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, on
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