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- [44281.038] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #184: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- [44281.078] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #185: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- [44281.116] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #186: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- [44281.159] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #187: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- [44281.192] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #188: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- [44281.226] Main : Error: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #189: lua/JetpackMarine.lua:250: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: HandleJetPackEnd lua/JetpackMarine.lua:250
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=888, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=1139, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=519, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nano
- Client disconnected (181.132.5.249:55053) Quit
- [44281.265] Main : Error: lua/JetpackMarine.lua:142: Attempt to access an object that no longer exists (was type SoundEffect)
- [Server] Script Error #190: lua/JetpackMarine.lua:142: Attempt to access an object that no longer exists (was type SoundEffect)
- Call stack:
- #1: __index [C]:-1
- #2: f1 lua/JetpackMarine.lua:142
- self = JetpackMarine-239 {activeWeaponId=-1, adagradSum=0.033562358468771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0, animationGraphIndex=41, animationGraphNode=104, animationSequence2=20, animationSequence=21, animationSpeed2=1, animationSpeed=1, animationStart2=1585.0546875, animationStart=1585.55078125, armor=30, baseYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=11, collisionRep=0, communicationStatus=4, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=-1, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fuelWarningId=-1, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jetpackFuelOnChange=1, jetpackLoopId=-1, jetpackMode=1, jetpacking=true, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=137, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=1, maxArmor=30, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, on
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