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  1. Mono path[0] = 'Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'Z:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
  10. Vendor:
  11. VRAM: 8031 MB
  12. Driver: 27.21.14.6589
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.384 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 1.579600 ms
  22. 2021-04-27T22:16:17 0.051 INF Found harmony interfaces: 0
  23. 2021-04-27T22:16:18 0.455 INF [Steamworks.NET] SteamAPI_Init() ok
  24. 2021-04-27T22:16:18 0.693 INF Localization language: english
  25. 2021-04-27T22:16:18 0.734 INF Texture quality is set to 0
  26. 2021-04-27T22:16:18 0.736 INF Precaching...
  27. 2021-04-27T22:16:18 0.739 INF Precaching file: 7DaysToDie_Data/resources.assets
  28. 2021-04-27T22:16:18 0.812 INF [EAC] Not loading, not started from launcher
  29. 2021-04-27T22:16:19 1.493 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2021-04-27T22:16:19 1.494 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2021-04-27T22:16:19 2.201 INF Precaching file: Data/Bundles/terraintextures
  32. 2021-04-27T22:16:20 2.692 INF Precaching done
  33. 2021-04-27T22:16:20 2.693 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 7.606100 ms
  36. 2021-04-27T22:16:20 2.781 INF [GSM] Singleton Initialized...
  37. 2021-04-27T22:16:20 2.815 INF Awake IsFocused: True
  38. 2021-04-27T22:16:20 2.815 INF Awake
  39. 2021-04-27T22:16:20 2.861 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
  40. 2021-04-27T22:16:20 2.862 INF System information:
  41. 2021-04-27T22:16:20 2.862 INF OS: Windows 10 (10.0.0) 64bit
  42. 2021-04-27T22:16:20 2.863 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 8)
  43. 2021-04-27T22:16:20 2.863 INF RAM: 65470 MB
  44. 2021-04-27T22:16:20 2.864 INF GPU: NVIDIA GeForce RTX 2060 SUPER (8031 MB)
  45. 2021-04-27T22:16:20 2.864 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2021-04-27T22:16:20 2.864 INF Last played version: Alpha 19.4
  47. 2021-04-27T22:16:20 2.866 INF Local UTC offset: 3 hours
  48. 2021-04-27T22:16:20 2.885 INF Command line arguments: Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -logfile Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-04-27__22-16-14.txt
  49. 2021-04-27T22:16:20 2.888 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2021-04-27T22:16:20 2.890 INF Starting PlayerInputManager...
  51. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2021-04-27T22:16:20 3.392 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2021-04-27T22:16:21 3.451 INF Starting UserProfileManager...
  59. 2021-04-27T22:16:21 3.543 INF Occlusion: Awake
  60. 2021-04-27T22:16:21 3.560 INF ApplyAllOptions streaming budget 7227.9 MB
  61. 2021-04-27T22:16:21 3.563 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
  62. 2021-04-27T22:16:21 3.563 INF Texture quality is set to 0
  63. 2021-04-27T22:16:21 3.564 INF ApplyTextureFilter 4, AF ForceEnable
  64. 2021-04-27T22:16:21 3.567 INF ApplyTerrainOptions 4
  65. 2021-04-27T22:16:21 3.916 INF [MODS] No mods folder found
  66. 2021-04-27T22:16:21 3.947 INF Loading permissions file at 'C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2021-04-27T22:16:21 4.067 INF Loading permissions file done.
  68. 2021-04-27T22:16:21 4.071 INF Looking for mods dll at Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed/Mods.dll
  69. 2021-04-27T22:16:21 4.071 INF Trying to add mods.dll
  70. 2021-04-27T22:16:22 4.553 INF GameSense server not found (no props file), disabling
  71. 2021-04-27T22:16:22 4.553 INF Awake done in 1738 ms
  72. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  73. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  74. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  75.  
  76. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4329.
  77. Total: 16.687300 ms (FindLiveObjects: 0.228900 ms CreateObjectMapping: 0.086000 ms MarkObjects: 16.324100 ms DeleteObjects: 0.047900 ms)
  78.  
  79. 2021-04-27T22:16:22 4.704 INF Reloading serveradmin.xml
  80. 2021-04-27T22:16:22 4.704 INF Loading permissions file at 'C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2021-04-27T22:16:22 4.705 INF Loading permissions file done.
  82. 2021-04-27T22:16:22 4.715 INF User joined: Jensen
  83. 2021-04-27T22:16:22 5.049 INF Updated culture for display texts
  84. 2021-04-27T22:16:23 5.613 INF UMA Overlay loading took 341 ms
  85. 2021-04-27T22:16:23 5.619 INF UMA Slot loading took 5 ms
  86. 2021-04-27T22:16:24 7.145 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  87. 2021-04-27T22:16:25 8.000 INF [GSM] GameSparks Connected
  88. 2021-04-27T22:16:27 9.505 INF WorldStaticData.Init() needed 3.536s
  89. 2021-04-27T22:16:27 9.748 INF [GSM] Skipping me
  90. 2021-04-27T22:16:27 10.030 INF [Steamworks.NET] Login ok.
  91. 2021-04-27T22:16:27 10.408 INF AchievementManager: Received stats and achievements from Steam
  92. 2021-04-27T22:16:42 24.878 INF NET: Starting server protocols
  93. 2021-04-27T22:16:42 24.908 INF NET: LiteNetLib server started
  94. 2021-04-27T22:16:42 24.911 INF [Steamworks.NET] NET: Server started
  95. 2021-04-27T22:16:42 24.912 INF Started thread SteamNetworkingServer
  96. 2021-04-27T22:16:42 24.917 INF StartGame
  97. 2021-04-27T22:16:42 24.918 INF NetPackageManager Init
  98. 2021-04-27T22:16:42 25.033 INF Persistent GamePrefs saved
  99. GamePref.AdminFileName = serveradmin.xml
  100. GamePref.AirDropFrequency = 72
  101. GamePref.AirDropMarker = False
  102. GamePref.AutopilotMode = 0
  103. GamePref.BedrollDeadZoneSize = 15
  104. GamePref.BedrollExpiryTime = 45
  105. GamePref.BlockDamageAI = 25
  106. GamePref.BlockDamageAIBM = 50
  107. GamePref.BlockDamagePlayer = 200
  108. GamePref.BloodMoonEnemyCount = 8
  109. GamePref.BloodMoonFrequency = 30
  110. GamePref.BloodMoonRange = 0
  111. GamePref.BloodMoonWarning = 8
  112. GamePref.BuildCreate = False
  113. GamePref.ConnectToServerIP = 127.0.0.1
  114. GamePref.ConnectToServerPort = 26900
  115. GamePref.ControlPanelEnabled = False
  116. GamePref.ControlPanelPort = 8080
  117. GamePref.CraftTimer =
  118. GamePref.CreateLevelDim = 8
  119. GamePref.CreateLevelName = My Level
  120. GamePref.CreativeMenuEnabled = False
  121. GamePref.DayCount = 3
  122. GamePref.DayLightLength = 18
  123. GamePref.DayNightLength = 60
  124. GamePref.DebugMenuEnabled = False
  125. GamePref.DebugMenuShowTasks = False
  126. GamePref.DebugStopEnemiesMoving = False
  127. GamePref.DropOnDeath = 0
  128. GamePref.DropOnQuit = 0
  129. GamePref.DynamicSpawner =
  130. GamePref.EACEnabled = False
  131. GamePref.EnemyDifficulty = 0
  132. GamePref.EnemySpawnMode = True
  133. GamePref.FavoriteServersList =
  134. GamePref.FragLimit = 20
  135. GamePref.GameDifficulty = 0
  136. GamePref.GameGuidClient =
  137. GamePref.GameMode = GameModeSurvival
  138. GamePref.GameName = Defiance
  139. GamePref.GameNameClient = My Game
  140. GamePref.GameVersion = Alpha 19.4
  141. GamePref.GameWorld = Voluya Territory
  142. GamePref.HideCommandExecutionLog = 0
  143. GamePref.JoiningOptions = True
  144. GamePref.LandClaimCount = 1
  145. GamePref.LandClaimDeadZone = 30
  146. GamePref.LandClaimDecayMode = 0
  147. GamePref.LandClaimExpiryTime = 7
  148. GamePref.LandClaimOfflineDelay = 0
  149. GamePref.LandClaimOfflineDurabilityModifier = 4
  150. GamePref.LandClaimOnlineDurabilityModifier = 4
  151. GamePref.LandClaimSize = 41
  152. GamePref.LastGameResetRevision = 13
  153. GamePref.LastLoadedPrefab =
  154. GamePref.LastLoadedPrefabSize =
  155. GamePref.LastLoadingTipRead = 16
  156. GamePref.LootAbundance = 100
  157. GamePref.LootRespawnDays = 5
  158. GamePref.LootTimer =
  159. GamePref.MatchLength = 10
  160. GamePref.MaxSpawnedAnimals = 50
  161. GamePref.MaxSpawnedZombies = 64
  162. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  163. GamePref.NoGraphicsMode = False
  164. GamePref.OptionsAllowController = True
  165. GamePref.OptionsAmbientVolumeLevel = 1
  166. GamePref.OptionsAudioOcclusion = False
  167. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  168. GamePref.OptionsControllerVibration = True
  169. GamePref.OptionsControlsResetRevision = 3
  170. GamePref.OptionsDisableChunkLODs = False
  171. GamePref.OptionsDynamicMusicDailyTime = 0.5
  172. GamePref.OptionsDynamicMusicEnabled = True
  173. GamePref.OptionsForegroundGlobalOpacity = 1
  174. GamePref.OptionsGfxAA = 1
  175. GamePref.OptionsGfxBloom = True
  176. GamePref.OptionsGfxBrightness = 0.5
  177. GamePref.OptionsGfxDOF = True
  178. GamePref.OptionsGfxDynamicMinFPS = 30
  179. GamePref.OptionsGfxDynamicMode = 0
  180. GamePref.OptionsGfxDynamicScale = 1
  181. GamePref.OptionsGfxFOV = 69
  182. GamePref.OptionsGfxGrassDistance = 2
  183. GamePref.OptionsGfxLODDistance = 0.5
  184. GamePref.OptionsGfxMotionBlur = 2
  185. GamePref.OptionsGfxObjQuality = 4
  186. GamePref.OptionsGfxOcclusion = True
  187. GamePref.OptionsGfxQualityPreset = 5
  188. GamePref.OptionsGfxReflectQuality = 0
  189. GamePref.OptionsGfxReflectShadows = False
  190. GamePref.OptionsGfxResetRevision = 1
  191. GamePref.OptionsGfxResolution = 0
  192. GamePref.OptionsGfxShadowDistance = 1
  193. GamePref.OptionsGfxSSAO = True
  194. GamePref.OptionsGfxSSReflections = 0
  195. GamePref.OptionsGfxStreamMipmaps = True
  196. GamePref.OptionsGfxSunShafts = True
  197. GamePref.OptionsGfxTerrainQuality = 4
  198. GamePref.OptionsGfxTexFilter = 4
  199. GamePref.OptionsGfxTexQuality = 0
  200. GamePref.OptionsGfxTreeDistance = 4
  201. GamePref.OptionsGfxUMATexQuality = 0
  202. GamePref.OptionsGfxViewDistance = 7
  203. GamePref.OptionsGfxVsync = 0
  204. GamePref.OptionsGfxWaterPtlLimiter = 1
  205. GamePref.OptionsGfxWaterQuality = 1
  206. GamePref.OptionsHudOpacity = 1
  207. GamePref.OptionsHudSize = 0.8
  208. GamePref.OptionsInterfaceSensitivity = 1.05
  209. GamePref.OptionsInvertMouse = False
  210. GamePref.OptionsJournalPopup = True
  211. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  212. GamePref.OptionsMicVolumeLevel = 0.75
  213. GamePref.OptionsMouseSensitivity = 0.3
  214. GamePref.OptionsMusicVolumeLevel = 0
  215. GamePref.OptionsOverallAudioVolumeLevel = 1
  216. GamePref.OptionsPlayChanceFrequency = 3
  217. GamePref.OptionsPlayChanceProbability = 0.983
  218. GamePref.OptionsPlayerModel = playerFemale
  219. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  220. GamePref.OptionsPOICulling = 1
  221. GamePref.OptionsScreenBoundsValue = 1
  222. GamePref.OptionsShowCompass = True
  223. GamePref.OptionsShowCrosshair = True
  224. GamePref.OptionsStabSpawnBlocksOnGround = True
  225. GamePref.OptionsTempCelsius = True
  226. GamePref.OptionsUiFpsScaling = 1
  227. GamePref.OptionsVoiceChatEnabled = True
  228. GamePref.OptionsVoiceVolumeLevel = 0.75
  229. GamePref.OptionsZoomMouseSensitivity = 0.25
  230. GamePref.PartySharedKillRange = 100
  231. GamePref.PersistentPlayerProfiles = True
  232. GamePref.PlayerAutologin = False
  233. GamePref.PlayerId = 76561197983980370
  234. GamePref.PlayerKillingMode = 2
  235. GamePref.PlayerName = Jensen
  236. GamePref.PlayerSafeZoneHours = 7
  237. GamePref.PlayerSafeZoneLevel = 5
  238. GamePref.PlayerToken =
  239. GamePref.RebuildMap = False
  240. GamePref.SaveGameFolder = C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves
  241. GamePref.SelectionContextMode = 0
  242. GamePref.SelectionOperationMode = 0
  243. GamePref.ServerAdminSlots = 0
  244. GamePref.ServerAdminSlotsPermission = 0
  245. GamePref.ServerDescription =
  246. GamePref.ServerDisabledNetworkProtocols =
  247. GamePref.ServerIP =
  248. GamePref.ServerIsPublic = True
  249. GamePref.ServerLoginConfirmationText =
  250. GamePref.ServerMaxAllowedViewDistance = 12
  251. GamePref.ServerMaxPlayerCount = 16
  252. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  253. GamePref.ServerName = Default Server
  254. GamePref.ServerPort = 26900
  255. GamePref.ServerReservedSlots = 0
  256. GamePref.ServerReservedSlotsPermission = 100
  257. GamePref.ServerVisibility = 1
  258. GamePref.ServerWebsiteURL =
  259. GamePref.ShowFriendPlayerOnMap = True
  260. GamePref.TelnetEnabled = False
  261. GamePref.TelnetFailedLoginLimit = 10
  262. GamePref.TelnetFailedLoginsBlocktime = 10
  263. GamePref.TelnetPort = 25003
  264. GamePref.TerminalWindowEnabled = True
  265. GamePref.UNUSED_OptionsBloom =
  266. GamePref.UNUSED_OptionsDeferredLighting =
  267. GamePref.UNUSED_OptionsDOF =
  268. GamePref.UNUSED_OptionsFieldOfViewNew =
  269. GamePref.UNUSED_OptionsGamma =
  270. GamePref.UNUSED_OptionsImageEffects =
  271. GamePref.UNUSED_OptionsMotionBlur =
  272. GamePref.UNUSED_OptionsObjectBlur =
  273. GamePref.UNUSED_OptionsReflectionBounces =
  274. GamePref.UNUSED_OptionsReflectionCullList =
  275. GamePref.UNUSED_OptionsReflectionFarClip =
  276. GamePref.UNUSED_OptionsReflectionRefreshMode =
  277. GamePref.UNUSED_OptionsReflectionShadowDistance =
  278. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  279. GamePref.UNUSED_OptionsSSAO =
  280. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  281. GamePref.UNUSED_OptionsSunShafts =
  282. GamePref.UserDataFolder = C:\Users\Jensen\AppData\Roaming/7DaysToDie
  283. GamePref.WorldGenSeed =
  284. GamePref.WorldGenSize = 8192
  285. GamePref.XPMultiplier = 150
  286. GamePref.ZombieBMMove = 1
  287. GamePref.ZombieFeralMove = 1
  288. GamePref.ZombieMove = 0
  289. GamePref.ZombieMoveNight = 0
  290. GamePref.ZombiePlayers = True
  291. GameStat.AirDropFrequency = 0
  292. GameStat.AirDropMarker = False
  293. GameStat.AllowedViewDistance = 12
  294. GameStat.AnimalCount = 0
  295. GameStat.AutoParty = False
  296. GameStat.BedrollExpiryTime = 45
  297. GameStat.BlockDamagePlayer = 100
  298. GameStat.BloodMoonDay = 0
  299. GameStat.BloodMoonEnemyCount = 8
  300. GameStat.BloodMoonWarning = 8
  301. GameStat.ChunkStabilityEnabled = True
  302. GameStat.CraftTimer =
  303. GameStat.CurrentRoundIx = 0
  304. GameStat.DayLightLength = 18
  305. GameStat.DayLimitActive = False
  306. GameStat.DayLimitThisRound = 0
  307. GameStat.DropOnDeath = 1
  308. GameStat.DropOnQuit = 0
  309. GameStat.EnemyCount = 0
  310. GameStat.EnemyDifficulty = Normal
  311. GameStat.EnemySpawnMode = True
  312. GameStat.FragLimitActive = False
  313. GameStat.FragLimitThisRound = 0
  314. GameStat.GameDifficulty = 2
  315. GameStat.GameDifficultyBonus = 1
  316. GameStat.GameModeId = 0
  317. GameStat.GameState = 0
  318. GameStat.GlobalMessageToShow =
  319. GameStat.IsCreativeMenuEnabled = False
  320. GameStat.IsFlyingEnabled = False
  321. GameStat.IsPlayerCollisionEnabled = True
  322. GameStat.IsPlayerDamageEnabled = True
  323. GameStat.IsResetMapOnRestart = False
  324. GameStat.IsSaveSupplyCrates = True
  325. GameStat.IsSpawnEnemies = True
  326. GameStat.IsSpawnNearOtherPlayer = False
  327. GameStat.IsTeleportEnabled = False
  328. GameStat.IsVersionCheckDone = True
  329. GameStat.LandClaimCount = 1
  330. GameStat.LandClaimDeadZone = 30
  331. GameStat.LandClaimDecayMode = 0
  332. GameStat.LandClaimExpiryTime = 3
  333. GameStat.LandClaimOfflineDelay = 0
  334. GameStat.LandClaimOfflineDurabilityModifier = 32
  335. GameStat.LandClaimOnlineDurabilityModifier = 32
  336. GameStat.LandClaimSize = 41
  337. GameStat.LoadScene =
  338. GameStat.LootTimer =
  339. GameStat.OptionsPOICulling = 0
  340. GameStat.PartySharedKillRange = 100
  341. GameStat.PlayerKillingMode = KillStrangersOnly
  342. GameStat.ScoreDiedMultiplier = -5
  343. GameStat.ScorePlayerKillMultiplier = 1
  344. GameStat.ScoreZombieKillMultiplier = 1
  345. GameStat.ShowAllPlayersOnMap = False
  346. GameStat.ShowFriendPlayerOnMap = True
  347. GameStat.ShowSpawnWindow = False
  348. GameStat.ShowWindow =
  349. GameStat.ShowZombieCounter = False
  350. GameStat.TimeLimitActive = False
  351. GameStat.TimeLimitThisRound = 0
  352. GameStat.TimeOfDayIncPerSec = 20
  353. GameStat.XPMultiplier = 100
  354. GameStat.ZombieHordeMeter = False
  355. 2021-04-27T22:16:42 25.077 INF StartAsServer
  356. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  357. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  358. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  359. 2021-04-27T22:16:43 25.562 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  360. 2021-04-27T22:16:43 25.562 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  361. 2021-04-27T22:16:43 25.562 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  362. 2021-04-27T22:16:46 29.328 INF Block IDs with mapping
  363. 2021-04-27T22:16:46 29.329 INF BlockIDs from Mapping
  364. 2021-04-27T22:16:48 31.313 INF Item IDs with mapping
  365. 2021-04-27T22:16:48 31.314 INF ItemIDs from Mapping
  366. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  367. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  368. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  369. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  370. 2021-04-27T22:16:57 39.438 INF createWorld: Voluya Territory, Defiance, GameModeSurvival
  371. 2021-04-27T22:16:57 39.439 INF Occlusion: Enabled
  372. 2021-04-27T22:16:57 39.508 INF Started thread ChunkRegeneration
  373. 2021-04-27T22:16:57 39.508 INF Started thread ChunkCalc
  374. 2021-04-27T22:16:57 39.674 INF World.Load: Voluya Territory
  375. 2021-04-27T22:16:57 39.699 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
  376. 2021-04-27T22:16:57 39.820 INF ShapeControllers: 64
  377. 2021-04-27T22:17:00 42.949 ERR Prefab loading failed. Prefab 'Trader_Mechanic' does not exist!
  378. 2021-04-27T22:17:00 42.950 WRN Could not load prefab 'Trader_Mechanic'. Skipping it
  379. 2021-04-27T22:17:01 43.613 INF Started thread GenerateChunks
  380. 2021-04-27T22:17:01 44.233 INF Calculating world hashes took 588 ms (world size 292 MiB)
  381. 2021-04-27T22:17:02 44.522 INF Loading dtm raw file took 894ms
  382. 2021-04-27T22:17:02 44.914 INF Biomes image size w= 8192, h = 8192
  383. 2021-04-27T22:17:03 45.588 INF Loading and creating biomes took 1065ms
  384. 2021-04-27T22:17:04 47.078 INF Loading and creating shader control textures took 1489ms
  385. 2021-04-27T22:17:09 51.797 INF Loading and parsing of generator took 4719ms
  386. 2021-04-27T22:17:09 51.818 INF Started thread SaveChunks C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance\Region
  387. 2021-04-27T22:17:11 54.233 INF [DECO] read 124613/
  388. 2021-04-27T22:17:11 54.305 INF Loading asset at #Sounds/Music?HomeDay.wav...
  389. 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?HomeNight.wav...
  390. 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderBob.wav...
  391. 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  392. 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderJen.wav...
  393. 2021-04-27T22:17:11 54.307 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  394. 2021-04-27T22:17:11 54.307 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  395. 2021-04-27T22:17:17 60.295 INF Finished loading HomeDay.
  396. 2021-04-27T22:17:17 60.295 INF Casted asset HomeDay as AudioClip.
  397. 2021-04-27T22:17:17 60.296 INF Finished loading HomeNight.
  398. 2021-04-27T22:17:17 60.296 INF Casted asset HomeNight as AudioClip.
  399. 2021-04-27T22:17:17 60.296 INF Finished loading TraderBob.
  400. 2021-04-27T22:17:17 60.296 INF Casted asset TraderBob as AudioClip.
  401. 2021-04-27T22:17:17 60.296 INF Finished loading TraderHugh.
  402. 2021-04-27T22:17:17 60.296 INF Casted asset TraderHugh as AudioClip.
  403. 2021-04-27T22:17:17 60.296 INF Finished loading TraderJen.
  404. 2021-04-27T22:17:17 60.296 INF Casted asset TraderJen as AudioClip.
  405. 2021-04-27T22:17:17 60.296 INF Finished loading TraderJoel.
  406. 2021-04-27T22:17:17 60.296 INF Casted asset TraderJoel as AudioClip.
  407. 2021-04-27T22:17:17 60.296 INF Finished loading TraderRekt.
  408. 2021-04-27T22:17:17 60.296 INF Casted asset TraderRekt as AudioClip.
  409. 2021-04-27T22:17:17 60.297 INF AstarManager Init
  410. 2021-04-27T22:17:20 62.851 INF Weather Packages Created FROM BIOMES
  411. 2021-04-27T22:17:20 62.853 INF createWorld() done
  412. 2021-04-27T22:17:20 62.860 INF Loading players.xml
  413. 2021-04-27T22:17:20 63.320 INF Created player with id=176
  414. IndexOutOfRangeException: Index was outside the bounds of the array.
  415. at XUiC_CraftingQueue.AddRecipeToCraftAtIndex (System.Int32 _index, Recipe _recipe, System.Int32 _count, System.Single craftTime, System.Boolean isCrafting, System.Boolean recipeModification, System.Int32 lastQuality, System.Int32 startingEntityId, System.Single _oneItemCraftingTime) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  416. at XUi+<SetCraftingDataAsync>d__258.MoveNext () [0x000bc] in <8acc464c86d74c55af84c07a2c0049a6>:0
  417. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  418. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  419. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  420. XUi:SetCraftingData(CraftingData)
  421. <StartAsServer>d__135:MoveNext()
  422. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  423.  
  424. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  425.  
  426. 2021-04-27T22:17:21 63.486 INF Loaded player
  427. 2021-04-27T22:17:21 64.097 INF VehicleManager C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance/vehicles.dat, loaded 0
  428. 2021-04-27T22:17:21 64.256 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  429. 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 200, default = 100
  430. 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  431. 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 50, default = 100
  432. 2021-04-27T22:17:21 64.256 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  433. 2021-04-27T22:17:21 64.256 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
  434. Calling Animator.GotoState on Synchronize layer
  435.  
  436. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  437.  
  438. 2021-04-27T22:17:23 65.492 INF Origin Reposition (0.0, 0.0, 0.0) to (-1120.0, 64.0, 352.0)
  439. 2021-04-27T22:17:23 65.719 INF OpenSpawnWindow
  440. 2021-04-27T22:17:23 66.001 INF StartGame done
  441. 2021-04-27T22:17:23 66.234 ERR Entity.CreateEntity: unknown type (-2125355086)
  442. 2021-04-27T22:17:23 66.234 WRN Ignore spawning of empty entity
  443. 2021-04-27T22:17:23 66.234 ERR Entity.CreateEntity: unknown type (817586116)
  444. 2021-04-27T22:17:23 66.234 WRN Ignore spawning of empty entity
  445. 2021-04-27T22:17:23 66.258 ERR Entity.CreateEntity: unknown type (817586118)
  446. 2021-04-27T22:17:23 66.258 WRN Ignore spawning of empty entity
  447. 2021-04-27T22:17:23 66.352 INF [Steamworks.NET] GameServer.Init successful
  448. 2021-04-27T22:17:24 67.061 INF Respawn almost done
  449. 2021-04-27T22:17:24 67.079 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1134, 69, 356): localplayer
  450. 2021-04-27T22:17:24 67.301 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90145950871131141, public IP=8*.20*.11*.1*
  451. 2021-04-27T22:17:24 67.330 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  452. 2021-04-27T22:17:25 67.628 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241018076917, server SteamID=90145950871131141, server public IP=8*.20*.11*.1*, server port=26900
  453. 2021-04-27T22:17:25 67.632 INF [Steamworks.NET] Lobby entered: 109775241018076917
  454. 2021-04-27T22:17:31 74.303 INF [DECO] written 124613, in 19ms
  455. 2021-04-27T22:17:31 74.307 INF [DECO] write thread 4ms
  456. IndexOutOfRangeException: Index was outside the bounds of the array.
  457. at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
  458. at TileEntityLootContainer.tileEntityChanged () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
  459. at TileEntityLootContainer.UpdateSlot (System.Int32 _idx, ItemStack _item) [0x0000e] in <8acc464c86d74c55af84c07a2c0049a6>:0
  460. at XUiC_LootContainer.HandleLootSlotChangedEvent (System.Int32 slotNumber, ItemStack stack) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  461. at XUiC_ItemStack.set_ItemStack (ItemStack value) [0x00071] in <8acc464c86d74c55af84c07a2c0049a6>:0
  462. at XUiC_ItemStack.SwapItem () [0x00119] in <8acc464c86d74c55af84c07a2c0049a6>:0
  463. at XUiC_ItemStack.Update (System.Single _dt) [0x00286] in <8acc464c86d74c55af84c07a2c0049a6>:0
  464. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  465. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  466. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  467. at XUiC_LootWindow.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  468. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  469. at XUiC_LootWindowGroup.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  470. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
  471. at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  472. at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  473.  
  474. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  475.  
  476. IndexOutOfRangeException: Index was outside the bounds of the array.
  477. at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
  478. at TileEntityLootContainer.tileEntityChanged () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
  479. at TileEntityLootContainer.UpdateSlot (System.Int32 _idx, ItemStack _item) [0x0000e] in <8acc464c86d74c55af84c07a2c0049a6>:0
  480. at XUiC_LootContainer.HandleLootSlotChangedEvent (System.Int32 slotNumber, ItemStack stack) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  481. at XUiC_ItemStack.set_ItemStack (ItemStack value) [0x00071] in <8acc464c86d74c55af84c07a2c0049a6>:0
  482. at XUiC_ItemStack.SwapItem () [0x00119] in <8acc464c86d74c55af84c07a2c0049a6>:0
  483. at XUiC_ItemStack.HandleStackSwap () [0x00036] in <8acc464c86d74c55af84c07a2c0049a6>:0
  484. at XUiC_ItemStack.Update (System.Single _dt) [0x0032e] in <8acc464c86d74c55af84c07a2c0049a6>:0
  485. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  486. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  487. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  488. at XUiC_LootWindow.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  489. at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  490. at XUiC_LootWindowGroup.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  491. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
  492. at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  493. at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  494.  
  495. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  496.  
  497. 2021-04-27T22:17:48 91.171 INF Preparing quit
  498. 2021-04-27T22:17:48 91.172 INF Disconnect
  499. 2021-04-27T22:17:48 91.183 ERR Disconnecting failed:
  500. 2021-04-27T22:17:48 91.184 EXC Index was outside the bounds of the array.
  501. IndexOutOfRangeException: Index was outside the bounds of the array.
  502. at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
  503. at TileEntity.NotifyListeners () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
  504. at TileEntity.setModified () [0x00086] in <8acc464c86d74c55af84c07a2c0049a6>:0
  505. at TileEntity.SetModified () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
  506. at XUiC_LootWindow.CloseContainer () [0x000e0] in <8acc464c86d74c55af84c07a2c0049a6>:0
  507. at XUiC_LootWindowGroup.OnClose () [0x0006d] in <8acc464c86d74c55af84c07a2c0049a6>:0
  508. at XUiWindowGroup.OnClose () [0x00023] in <8acc464c86d74c55af84c07a2c0049a6>:0
  509. at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  510. at GUIWindowManager.CloseAllOpenWindows (GUIWindow _exceptThis, System.Boolean _fromEsc) [0x00022] in <8acc464c86d74c55af84c07a2c0049a6>:0
  511. at GameManager.Disconnect () [0x0006c] in <8acc464c86d74c55af84c07a2c0049a6>:0
  512. at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
  513. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  514. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  515. UnityEngine.Logger:LogException(Exception, Object)
  516. UnityEngine.Debug:LogException(Exception)
  517. Logger:masterLogException(Exception)
  518. Logger:Exception(Exception)
  519. Log:Exception(Exception)
  520. <ApplicationQuitCo>d__151:MoveNext()
  521. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  522. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  523. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  524. GameManager:OnApplicationQuit()
  525.  
  526. (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
  527.  
  528. 2021-04-27T22:17:48 91.423 INF [GSM] GameSparks Disconnected
  529. 2021-04-27T22:17:49 91.459 INF Persistent GamePrefs saved
  530. 2021-04-27T22:17:49 91.459 INF [NET] ServerShutdown
  531. 2021-04-27T22:17:49 91.460 INF NET: Stopping server protocols
  532. 2021-04-27T22:17:49 91.484 INF NET: LiteNetLib server stopped
  533. 2021-04-27T22:17:49 91.490 INF Exited thread SteamNetworkingServer
  534. 2021-04-27T22:17:49 91.492 INF [Steamworks.NET] NET: Server stopped
  535. 2021-04-27T22:17:49 91.496 INF SaveAndCleanupWorld
  536. 2021-04-27T22:17:49 91.614 INF Saving 119 of chunks took 80ms
  537. 2021-04-27T22:17:49 91.620 INF [Steamworks.NET] Stopping server
  538. 2021-04-27T22:17:49 91.627 INF [Steamworks.NET] Exiting Lobby
  539. 2021-04-27T22:17:49 91.778 INF AstarManager Cleanup
  540. 2021-04-27T22:17:49 91.789 INF World.Unload
  541. 2021-04-27T22:17:49 91.816 INF Exited thread GenerateChunks
  542. 2021-04-27T22:17:49 91.878 INF Exited thread SaveChunks C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance\Region
  543. 2021-04-27T22:17:49 91.983 INF World.Cleanup
  544. 2021-04-27T22:17:49 91.988 INF Exited thread ChunkRegeneration
  545. 2021-04-27T22:17:49 91.994 INF Exited thread ChunkCalc
  546. 2021-04-27T22:17:49 92.006 INF VehicleManager saving 0 (0 / 0)
  547. 2021-04-27T22:17:49 92.062 INF Persistent GamePrefs saved
  548. 2021-04-27T22:17:49 92.063 INF Cleanup
  549. 2021-04-27T22:17:49 92.081 INF AchievementManager.Cleanup
  550. 2021-04-27T22:17:50 92.430 INF Terminating threads
  551. 2021-04-27T22:17:50 92.430 INF OnApplicationQuit
  552. 2021-04-27T22:17:50 92.431 INF Terminating threads
  553. 2021-04-27T22:17:50 92.431 INF OnApplicationQuit
  554. 2021-04-27T22:17:50 92.758 INF Terminating threads
  555. 2021-04-27T22:17:50 92.758 INF OnApplicationQuit
  556. 2021-04-27T22:17:50 92.759 INF Terminating threads
  557. 2021-04-27T22:17:50 92.759 INF OnApplicationQuit
  558. Setting up 4 worker threads for Enlighten.
  559. Thread -> id: 36fc -> priority: 1
  560. Thread -> id: 257c -> priority: 1
  561. Thread -> id: ac0 -> priority: 1
  562. Thread -> id: 670 -> priority: 1
  563.  
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