Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'Z:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
- Vendor:
- VRAM: 8031 MB
- Driver: 27.21.14.6589
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.384 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.579600 ms
- 2021-04-27T22:16:17 0.051 INF Found harmony interfaces: 0
- 2021-04-27T22:16:18 0.455 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-04-27T22:16:18 0.693 INF Localization language: english
- 2021-04-27T22:16:18 0.734 INF Texture quality is set to 0
- 2021-04-27T22:16:18 0.736 INF Precaching...
- 2021-04-27T22:16:18 0.739 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-04-27T22:16:18 0.812 INF [EAC] Not loading, not started from launcher
- 2021-04-27T22:16:19 1.493 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-04-27T22:16:19 1.494 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-04-27T22:16:19 2.201 INF Precaching file: Data/Bundles/terraintextures
- 2021-04-27T22:16:20 2.692 INF Precaching done
- 2021-04-27T22:16:20 2.693 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.606100 ms
- 2021-04-27T22:16:20 2.781 INF [GSM] Singleton Initialized...
- 2021-04-27T22:16:20 2.815 INF Awake IsFocused: True
- 2021-04-27T22:16:20 2.815 INF Awake
- 2021-04-27T22:16:20 2.861 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
- 2021-04-27T22:16:20 2.862 INF System information:
- 2021-04-27T22:16:20 2.862 INF OS: Windows 10 (10.0.0) 64bit
- 2021-04-27T22:16:20 2.863 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 8)
- 2021-04-27T22:16:20 2.863 INF RAM: 65470 MB
- 2021-04-27T22:16:20 2.864 INF GPU: NVIDIA GeForce RTX 2060 SUPER (8031 MB)
- 2021-04-27T22:16:20 2.864 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-04-27T22:16:20 2.864 INF Last played version: Alpha 19.4
- 2021-04-27T22:16:20 2.866 INF Local UTC offset: 3 hours
- 2021-04-27T22:16:20 2.885 INF Command line arguments: Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -logfile Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-04-27__22-16-14.txt
- 2021-04-27T22:16:20 2.888 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-04-27T22:16:20 2.890 INF Starting PlayerInputManager...
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-04-27T22:16:20 3.392 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-04-27T22:16:21 3.451 INF Starting UserProfileManager...
- 2021-04-27T22:16:21 3.543 INF Occlusion: Awake
- 2021-04-27T22:16:21 3.560 INF ApplyAllOptions streaming budget 7227.9 MB
- 2021-04-27T22:16:21 3.563 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2021-04-27T22:16:21 3.563 INF Texture quality is set to 0
- 2021-04-27T22:16:21 3.564 INF ApplyTextureFilter 4, AF ForceEnable
- 2021-04-27T22:16:21 3.567 INF ApplyTerrainOptions 4
- 2021-04-27T22:16:21 3.916 INF [MODS] No mods folder found
- 2021-04-27T22:16:21 3.947 INF Loading permissions file at 'C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-04-27T22:16:21 4.067 INF Loading permissions file done.
- 2021-04-27T22:16:21 4.071 INF Looking for mods dll at Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed/Mods.dll
- 2021-04-27T22:16:21 4.071 INF Trying to add mods.dll
- 2021-04-27T22:16:22 4.553 INF GameSense server not found (no props file), disabling
- 2021-04-27T22:16:22 4.553 INF Awake done in 1738 ms
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4329.
- Total: 16.687300 ms (FindLiveObjects: 0.228900 ms CreateObjectMapping: 0.086000 ms MarkObjects: 16.324100 ms DeleteObjects: 0.047900 ms)
- 2021-04-27T22:16:22 4.704 INF Reloading serveradmin.xml
- 2021-04-27T22:16:22 4.704 INF Loading permissions file at 'C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-04-27T22:16:22 4.705 INF Loading permissions file done.
- 2021-04-27T22:16:22 4.715 INF User joined: Jensen
- 2021-04-27T22:16:22 5.049 INF Updated culture for display texts
- 2021-04-27T22:16:23 5.613 INF UMA Overlay loading took 341 ms
- 2021-04-27T22:16:23 5.619 INF UMA Slot loading took 5 ms
- 2021-04-27T22:16:24 7.145 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-04-27T22:16:25 8.000 INF [GSM] GameSparks Connected
- 2021-04-27T22:16:27 9.505 INF WorldStaticData.Init() needed 3.536s
- 2021-04-27T22:16:27 9.748 INF [GSM] Skipping me
- 2021-04-27T22:16:27 10.030 INF [Steamworks.NET] Login ok.
- 2021-04-27T22:16:27 10.408 INF AchievementManager: Received stats and achievements from Steam
- 2021-04-27T22:16:42 24.878 INF NET: Starting server protocols
- 2021-04-27T22:16:42 24.908 INF NET: LiteNetLib server started
- 2021-04-27T22:16:42 24.911 INF [Steamworks.NET] NET: Server started
- 2021-04-27T22:16:42 24.912 INF Started thread SteamNetworkingServer
- 2021-04-27T22:16:42 24.917 INF StartGame
- 2021-04-27T22:16:42 24.918 INF NetPackageManager Init
- 2021-04-27T22:16:42 25.033 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 50
- GamePref.BlockDamagePlayer = 200
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 30
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Defiance
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.4
- GamePref.GameWorld = Voluya Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 3
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.5
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 69
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 4
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0.8
- GamePref.OptionsInterfaceSensitivity = 1.05
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.25
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197983980370
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Jensen
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 16
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jensen\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 1
- GamePref.ZombieFeralMove = 1
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-04-27T22:16:42 25.077 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-04-27T22:16:43 25.562 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-04-27T22:16:43 25.562 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-04-27T22:16:43 25.562 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-04-27T22:16:46 29.328 INF Block IDs with mapping
- 2021-04-27T22:16:46 29.329 INF BlockIDs from Mapping
- 2021-04-27T22:16:48 31.313 INF Item IDs with mapping
- 2021-04-27T22:16:48 31.314 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-04-27T22:16:57 39.438 INF createWorld: Voluya Territory, Defiance, GameModeSurvival
- 2021-04-27T22:16:57 39.439 INF Occlusion: Enabled
- 2021-04-27T22:16:57 39.508 INF Started thread ChunkRegeneration
- 2021-04-27T22:16:57 39.508 INF Started thread ChunkCalc
- 2021-04-27T22:16:57 39.674 INF World.Load: Voluya Territory
- 2021-04-27T22:16:57 39.699 INF BloodMoon SetDay: day 30, last day 0, freq 30, range 0
- 2021-04-27T22:16:57 39.820 INF ShapeControllers: 64
- 2021-04-27T22:17:00 42.949 ERR Prefab loading failed. Prefab 'Trader_Mechanic' does not exist!
- 2021-04-27T22:17:00 42.950 WRN Could not load prefab 'Trader_Mechanic'. Skipping it
- 2021-04-27T22:17:01 43.613 INF Started thread GenerateChunks
- 2021-04-27T22:17:01 44.233 INF Calculating world hashes took 588 ms (world size 292 MiB)
- 2021-04-27T22:17:02 44.522 INF Loading dtm raw file took 894ms
- 2021-04-27T22:17:02 44.914 INF Biomes image size w= 8192, h = 8192
- 2021-04-27T22:17:03 45.588 INF Loading and creating biomes took 1065ms
- 2021-04-27T22:17:04 47.078 INF Loading and creating shader control textures took 1489ms
- 2021-04-27T22:17:09 51.797 INF Loading and parsing of generator took 4719ms
- 2021-04-27T22:17:09 51.818 INF Started thread SaveChunks C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance\Region
- 2021-04-27T22:17:11 54.233 INF [DECO] read 124613/
- 2021-04-27T22:17:11 54.305 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-04-27T22:17:11 54.306 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-04-27T22:17:11 54.307 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-04-27T22:17:11 54.307 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-04-27T22:17:17 60.295 INF Finished loading HomeDay.
- 2021-04-27T22:17:17 60.295 INF Casted asset HomeDay as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading HomeNight.
- 2021-04-27T22:17:17 60.296 INF Casted asset HomeNight as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading TraderBob.
- 2021-04-27T22:17:17 60.296 INF Casted asset TraderBob as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading TraderHugh.
- 2021-04-27T22:17:17 60.296 INF Casted asset TraderHugh as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading TraderJen.
- 2021-04-27T22:17:17 60.296 INF Casted asset TraderJen as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading TraderJoel.
- 2021-04-27T22:17:17 60.296 INF Casted asset TraderJoel as AudioClip.
- 2021-04-27T22:17:17 60.296 INF Finished loading TraderRekt.
- 2021-04-27T22:17:17 60.296 INF Casted asset TraderRekt as AudioClip.
- 2021-04-27T22:17:17 60.297 INF AstarManager Init
- 2021-04-27T22:17:20 62.851 INF Weather Packages Created FROM BIOMES
- 2021-04-27T22:17:20 62.853 INF createWorld() done
- 2021-04-27T22:17:20 62.860 INF Loading players.xml
- 2021-04-27T22:17:20 63.320 INF Created player with id=176
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at XUiC_CraftingQueue.AddRecipeToCraftAtIndex (System.Int32 _index, Recipe _recipe, System.Int32 _count, System.Single craftTime, System.Boolean isCrafting, System.Boolean recipeModification, System.Int32 lastQuality, System.Int32 startingEntityId, System.Single _oneItemCraftingTime) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUi+<SetCraftingDataAsync>d__258.MoveNext () [0x000bc] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- XUi:SetCraftingData(CraftingData)
- <StartAsServer>d__135:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
- 2021-04-27T22:17:21 63.486 INF Loaded player
- 2021-04-27T22:17:21 64.097 INF VehicleManager C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance/vehicles.dat, loaded 0
- 2021-04-27T22:17:21 64.256 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 200, default = 100
- 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2021-04-27T22:17:21 64.256 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 50, default = 100
- 2021-04-27T22:17:21 64.256 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2021-04-27T22:17:21 64.256 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-04-27T22:17:23 65.492 INF Origin Reposition (0.0, 0.0, 0.0) to (-1120.0, 64.0, 352.0)
- 2021-04-27T22:17:23 65.719 INF OpenSpawnWindow
- 2021-04-27T22:17:23 66.001 INF StartGame done
- 2021-04-27T22:17:23 66.234 ERR Entity.CreateEntity: unknown type (-2125355086)
- 2021-04-27T22:17:23 66.234 WRN Ignore spawning of empty entity
- 2021-04-27T22:17:23 66.234 ERR Entity.CreateEntity: unknown type (817586116)
- 2021-04-27T22:17:23 66.234 WRN Ignore spawning of empty entity
- 2021-04-27T22:17:23 66.258 ERR Entity.CreateEntity: unknown type (817586118)
- 2021-04-27T22:17:23 66.258 WRN Ignore spawning of empty entity
- 2021-04-27T22:17:23 66.352 INF [Steamworks.NET] GameServer.Init successful
- 2021-04-27T22:17:24 67.061 INF Respawn almost done
- 2021-04-27T22:17:24 67.079 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1134, 69, 356): localplayer
- 2021-04-27T22:17:24 67.301 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90145950871131141, public IP=8*.20*.11*.1*
- 2021-04-27T22:17:24 67.330 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2021-04-27T22:17:25 67.628 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241018076917, server SteamID=90145950871131141, server public IP=8*.20*.11*.1*, server port=26900
- 2021-04-27T22:17:25 67.632 INF [Steamworks.NET] Lobby entered: 109775241018076917
- 2021-04-27T22:17:31 74.303 INF [DECO] written 124613, in 19ms
- 2021-04-27T22:17:31 74.307 INF [DECO] write thread 4ms
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntityLootContainer.tileEntityChanged () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntityLootContainer.UpdateSlot (System.Int32 _idx, ItemStack _item) [0x0000e] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootContainer.HandleLootSlotChangedEvent (System.Int32 slotNumber, ItemStack stack) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.set_ItemStack (ItemStack value) [0x00071] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.SwapItem () [0x00119] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.Update (System.Single _dt) [0x00286] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindow.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindowGroup.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntityLootContainer.tileEntityChanged () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntityLootContainer.UpdateSlot (System.Int32 _idx, ItemStack _item) [0x0000e] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootContainer.HandleLootSlotChangedEvent (System.Int32 slotNumber, ItemStack stack) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.set_ItemStack (ItemStack value) [0x00071] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.SwapItem () [0x00119] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.HandleStackSwap () [0x00036] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_ItemStack.Update (System.Single _dt) [0x0032e] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindow.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindowGroup.Update (System.Single _dt) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdater.Update () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiUpdateHelper.LateUpdate () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
- 2021-04-27T22:17:48 91.171 INF Preparing quit
- 2021-04-27T22:17:48 91.172 INF Disconnect
- 2021-04-27T22:17:48 91.183 ERR Disconnecting failed:
- 2021-04-27T22:17:48 91.184 EXC Index was outside the bounds of the array.
- IndexOutOfRangeException: Index was outside the bounds of the array.
- at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntity.NotifyListeners () [0x00010] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntity.setModified () [0x00086] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at TileEntity.SetModified () [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindow.CloseContainer () [0x000e0] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiC_LootWindowGroup.OnClose () [0x0006d] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at XUiWindowGroup.OnClose () [0x00023] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GUIWindowManager.CloseAllOpenWindows (GUIWindow _exceptThis, System.Boolean _fromEsc) [0x00022] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GameManager.Disconnect () [0x0006c] in <8acc464c86d74c55af84c07a2c0049a6>:0
- at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <8acc464c86d74c55af84c07a2c0049a6>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__151:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: <8acc464c86d74c55af84c07a2c0049a6> Line: 0)
- 2021-04-27T22:17:48 91.423 INF [GSM] GameSparks Disconnected
- 2021-04-27T22:17:49 91.459 INF Persistent GamePrefs saved
- 2021-04-27T22:17:49 91.459 INF [NET] ServerShutdown
- 2021-04-27T22:17:49 91.460 INF NET: Stopping server protocols
- 2021-04-27T22:17:49 91.484 INF NET: LiteNetLib server stopped
- 2021-04-27T22:17:49 91.490 INF Exited thread SteamNetworkingServer
- 2021-04-27T22:17:49 91.492 INF [Steamworks.NET] NET: Server stopped
- 2021-04-27T22:17:49 91.496 INF SaveAndCleanupWorld
- 2021-04-27T22:17:49 91.614 INF Saving 119 of chunks took 80ms
- 2021-04-27T22:17:49 91.620 INF [Steamworks.NET] Stopping server
- 2021-04-27T22:17:49 91.627 INF [Steamworks.NET] Exiting Lobby
- 2021-04-27T22:17:49 91.778 INF AstarManager Cleanup
- 2021-04-27T22:17:49 91.789 INF World.Unload
- 2021-04-27T22:17:49 91.816 INF Exited thread GenerateChunks
- 2021-04-27T22:17:49 91.878 INF Exited thread SaveChunks C:\Users\Jensen\AppData\Roaming/7DaysToDie/Saves/Voluya Territory/Defiance\Region
- 2021-04-27T22:17:49 91.983 INF World.Cleanup
- 2021-04-27T22:17:49 91.988 INF Exited thread ChunkRegeneration
- 2021-04-27T22:17:49 91.994 INF Exited thread ChunkCalc
- 2021-04-27T22:17:49 92.006 INF VehicleManager saving 0 (0 / 0)
- 2021-04-27T22:17:49 92.062 INF Persistent GamePrefs saved
- 2021-04-27T22:17:49 92.063 INF Cleanup
- 2021-04-27T22:17:49 92.081 INF AchievementManager.Cleanup
- 2021-04-27T22:17:50 92.430 INF Terminating threads
- 2021-04-27T22:17:50 92.430 INF OnApplicationQuit
- 2021-04-27T22:17:50 92.431 INF Terminating threads
- 2021-04-27T22:17:50 92.431 INF OnApplicationQuit
- 2021-04-27T22:17:50 92.758 INF Terminating threads
- 2021-04-27T22:17:50 92.758 INF OnApplicationQuit
- 2021-04-27T22:17:50 92.759 INF Terminating threads
- 2021-04-27T22:17:50 92.759 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 36fc -> priority: 1
- Thread -> id: 257c -> priority: 1
- Thread -> id: ac0 -> priority: 1
- Thread -> id: 670 -> priority: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement