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  1. //Slippitty's Config v3.2j for BH v0.1.5s
  2. //About Config: https://github.com/underbent/slashdiablo-maphack/wiki/Slippitty%27s-Custom-Configs
  3. //Update URL: http://pastebin.com/HDk18A0N
  4. //Shoutout to underbent for updates of BH and a great wiki
  5. //Item Codes can be found here:
  6. //https://github.com/dkuwahara/OmegaBot/blob/master/data/item_data.txt
  7.  
  8. //mHax Configuration File
  9.  
  10. //Maphack Configuration
  11. Missile Color[Player]: 0x97
  12. Missile Color[Neutral]: 0x0A
  13. Missile Color[Partied]: 0x84
  14. Missile Color[Hostile]: 0x5B
  15.  
  16. Monster Color[Normal]: 0x5B
  17. Monster Color[Minion]: 0x60
  18. Monster Color[Champion]: 0x91
  19. Monster Color[Boss]: 0x84
  20.  
  21. Reveal Map: True, None
  22. Show Monsters: True, None
  23. Show Missiles: False, None
  24. Force Light Radius: True, None
  25. Remove Weather: True, None
  26. Infravision: True, None
  27. Remove Shake: True, None
  28. Display Level Names: True, None
  29. RevealMode: 1
  30.  
  31. //Skill Warnings: set true to warn when effect expires from the player
  32. //The effect numbers can be found here:
  33. //https://github.com/underbent/slashdiablo-maphack/wiki/Effects
  34. Skill Warning[16]: True // enchant
  35. Skill Warning[32]: True // battle orders
  36. Skill Warning[101]: False // holy shield
  37. Skill Warning[149]: False // oak sage
  38. Skill Warning[151]: False // cyclone armor
  39.  
  40. //Screen Info Configuration
  41. AutomapInfo[0]: Game Name: %GAMENAME%
  42. AutomapInfo[1]: Game Password: %GAMEPASS%
  43. AutomapInfo[2]: %LEVEL%
  44. AutomapInfo[3]: Difficulty: %GAMEDIFF%
  45. AutomapInfo[4]: Ip: %GAMEIP%
  46. AutomapInfo[5]: %GAMETIME%
  47. AutomapInfo[6]: %REALTIME%
  48.  
  49. //Quest Drop Warning for Mephisto/Diablo/Baal quests
  50. Quest Drop Warning: False
  51.  
  52. //Gamefilter Configuration
  53. GameListRefresh: 1500
  54.  
  55. //Bnet Configuration
  56. Show Last Game: False
  57. Fail To Join: 4000
  58.  
  59. //Character Configuration
  60. Character Stats: VK_8
  61.  
  62. //Item Configuration
  63. Show Ethereal: True, None
  64. Show Sockets: True, None
  65. Show iLvl: True, None
  66. Show Rune Numbers: True, None
  67. Alt Item Style: True, None
  68. Color Mod: False, None
  69. Shorten Item Names: False, None
  70. Show Players Gear: VK_0
  71.  
  72. //AutoTele Configuration
  73. Display Messages: True, None
  74. Draw Path: True, None
  75. Draw Destination: True, None
  76. CP to cave: False, None
  77. Fast Teleport: False, None
  78.  
  79. Next Tele: VK_NUMPAD0
  80. Other Tele: VK_NUMPAD1
  81. Waypoint Tele: VK_NUMPAD2
  82. Prev Tele: VK_NUMPAD3
  83.  
  84. Path Color: 97
  85. Next Color: 0x97
  86. Other Color: 0x0A
  87. WP Color: 0x84
  88. Prev Color: 0x5B
  89.  
  90. //Party Configuration
  91. Party Enabled: False, VK_9
  92. Looting Enabled: False, VK_7
  93.  
  94. //Using Potions in Inventory
  95. Use Healing Potion: False, VK_NUMPADMULTIPLY
  96. Use Mana Potion: False, VK_NUMPADSUBTRACT
  97.  
  98. //Spam Filter Configuration
  99. Log Chat: False, None
  100. Log Blocks: False, None
  101. Enabled: False, None
  102. Autosave: False, None
  103. Log File: chatlog.txt
  104. Update URL:
  105. Token DB: tokens.db
  106.  
  107. //Item Display Configuration
  108. Advanced Item Display: True, None
  109.  
  110. //Dangerous Monsters
  111. //Gloams, Dolls & Nith Vipers
  112. Monster Color[118]: 0x9B
  113. Monster Color[119]: 0x9B
  114. Monster Color[120]: 0x9B
  115. Monster Color[121]: 0x9B
  116. Monster Color[212]: 0x9B
  117. Monster Color[213]: 0x9B
  118. Monster Color[214]: 0x9B
  119. Monster Color[215]: 0x9B
  120. Monster Color[216]: 0x9B
  121. Monster Color[597]: 0x9B
  122. Monster Color[639]: 0x9B
  123. Monster Color[640]: 0x9B
  124. Monster Color[641]: 0x9B
  125. Monster Color[690]: 0x9B
  126. Monster Color[691]: 0x9B
  127. Monster Color[733]: 0x9B
  128.  
  129. // GEMS
  130. // Indicators: Colour coded (eg. Purple for Amethysts)
  131.  
  132. ItemDisplay[GEMTYPE=1]: %PURPLE%o %WHITE%%GEMLEVEL%
  133. ItemDisplay[GEMTYPE=2]: o %GEMLEVEL%
  134. ItemDisplay[GEMTYPE=3]: %GREEN%o %WHITE%%GEMLEVEL%
  135. ItemDisplay[GEMTYPE=4]: %RED%o %WHITE%%GEMLEVEL%
  136. ItemDisplay[GEMTYPE=5]: %BLUE%o %WHITE%%GEMLEVEL%
  137. ItemDisplay[GEMTYPE=6]: %YELLOW%o %WHITE%%GEMLEVEL%
  138. ItemDisplay[GEMTYPE=7]: %GRAY%o %WHITE%%GEMLEVEL%
  139.  
  140. //Optional - Add map indicators for flawless gems.
  141. //ItemDisplay[GEMLEVEL=4]: %BLUE%%MAP%
  142.  
  143. //RUNES
  144. //El -> Fal: Grey Indicator, Orange text, no map icon
  145. //Lem -> Gul: Red Indicator, Orange text, red map icon
  146. //Vex -> Zod: Purple Indicator, Orange text, purple map icon
  147.  
  148. ItemDisplay[RUNE<20]: %GRAY%0 %ORANGE%%RUNENAME% Rune (%RUNENUM%)
  149. ItemDisplay[RUNE>25]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
  150. ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
  151.  
  152. //Add Indicators
  153. //Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
  154.  
  155. //Uniques
  156. ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
  157. ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
  158. ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
  159. ItemDisplay[UNI (rin OR amu OR jew)]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
  160.  
  161. //Set Items
  162. ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
  163. ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
  164. ItemDisplay[SET ELT]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
  165. ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
  166. ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%CONTINUE%
  167.  
  168. //Add ethereality, sockets, ilvl to the name
  169. ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
  170. ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
  171. ItemDisplay[]: %NAME% [L%ILVL%] %CONTINUE%
  172.  
  173. //Minimap Socketables
  174.  
  175. //Runewords
  176. ItemDisplay[RW]: %NAME%%MAP%
  177.  
  178. //Wirt's Leg
  179. ItemDisplay[leg]: %NAME%
  180.  
  181. //4k Fort Base
  182. ItemDisplay[EQ2 NMAG ETH !RW !SUP SOCK=4 DEF>1328]: %RED%0 %PURPLE%%NAME%%MAP%
  183.  
  184. //Ebug Bases >750 Defense
  185. ItemDisplay[EQ2 NMAG ETH !SUP SOCK=0 DEF>750]: %RED%0 %WHITE%%NAME%%MAP%
  186.  
  187. //Elite Eth Infinity/Insight Bases
  188. ItemDisplay[WP8 ELT !7vo !7o7 ETH NMAG !SUP SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
  189. ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  190.  
  191. //+3 BO Barb Hats
  192. ItemDisplay[CL2 ILVL>25 !ETH NMAG !SOCK=1 !SOCK=2 SK149>2]: %RED%0 %WHITE%%NAME%%MAP%
  193.  
  194. //Paladin Shields >39@ non-eth, >29@ Eth
  195. ItemDisplay[CL3 ELT ETH !SUP NMAG RES>29 SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
  196. ItemDisplay[CL3 ELT !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  197. ItemDisplay[CL3 !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%
  198.  
  199. //Superior Enigma & COH Bases
  200. ItemDisplay[xtp !ETH NMAG ED>14 !SOCK=1 !SOCK=2]: %RED%0 %WHITE%%NAME%%MAP%
  201. ItemDisplay[uui !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
  202. ItemDisplay[utp !ETH NMAG (ED>9 SOCK=3 OR ED>14 !SOCK=1 !SOCK=2)]: %RED%0 %WHITE%%NAME%%MAP%
  203.  
  204. //15ed Monarch Spirit
  205. ItemDisplay[uit !ETH NMAG ED>14 !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  206.  
  207. //Chaos Bases
  208. //Mind Blast + 3LS
  209. ItemDisplay[!ETH NMAG (9tw OR 7tw) (SK273>0 AND SK271>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  210. //Fade + 3Venom
  211. ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK267>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  212. //Weapon Block + 3Venom
  213. ItemDisplay[!ETH NMAG (9tw OR 7tw OR 9lw OR 7lw) (SK263>0 AND SK278>2) (SOCK=0 OR SOCK=3)]: %RED%0 %WHITE%%NAME%%MAP%
  214.  
  215. //Faith Bases
  216. ItemDisplay[(amc OR amb) SOCK=4 NMAG TABSK0>2]: %RED%0 %WHITE%%NAME%%MAP%
  217. ItemDisplay[6cb NMAG ED>14 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  218.  
  219. //Berserker Axe/Colossus Sword/Blade Oath Bases 10+ ED
  220. ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  221.  
  222. //Berserker Axe/Colossus Sword/Blade Death Bases 10+ ED
  223. ItemDisplay[(7wa OR 7fb OR 7gd) ETH NMAG ED>9 SOCK=5]: %RED%0 %WHITE%%NAME%%MAP%
  224.  
  225. //Berserker Axe/Colossus Blade BotD Bases 10+ ED
  226. ItemDisplay[(7wa OR 7gd) ETH NMAG ED>9 (SOCK=0 OR SOCK=6)]: %RED%0 %WHITE%%NAME%%MAP%
  227.  
  228. //FoH Sticks
  229. ItemDisplay[NMAG (wsp OR 9ws OR 7ws) (SK121>2 AND SK123>2) (SOCK=0 OR SOCK=5)]: %RED%0 %WHITE%%NAME%%MAP%
  230.  
  231. //White Base +3 Spirit and +3 Spear
  232. ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 AND SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
  233.  
  234. //Optional White Items
  235.  
  236. //Leaf Base: +3 Enchant
  237. //ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %RED%0 %WHITE%%NAME%%MAP%
  238.  
  239. //Memory Base: +3 Energy Shield
  240. //ItemDisplay[WP11 NMAG SOCK=4 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
  241.  
  242. //Staff CTA Base: +3 Energy Shield
  243. //ItemDisplay[WP11 NMAG SOCK=5 SK58>2]: %RED%0 %WHITE%%NAME%%MAP%
  244.  
  245. //0/4/5/6 Socket Eth Crystal Swords
  246. //ItemDisplay[ETH crs !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  247.  
  248. //0/4/5 Socket Eth Flails
  249. //ItemDisplay[ETH fla !SOCK=1 !SOCK=2 !SOCK=3]: %RED%0 %WHITE%%NAME%%MAP%
  250.  
  251. //Insight Golem Bases
  252. //ItemDisplay[WP8 SOCK=4]: %RED%0 %WHITE%%NAME%%MAP%
  253.  
  254. //Imbue Diadems
  255. //ItemDisplay[ci3 !ETH NMAG SOCK=0]: %RED%0 %WHITE%%NAME%%MAP%
  256.  
  257. //White Base 3spirit OR 3spear
  258. //ItemDisplay[WP12 !wnd !ywn !9wn NMAG (SK84>2 OR SK93>2) !SOCK=1]: %RED%0 %WHITE%%NAME%%MAP%
  259.  
  260. //Magic Items
  261.  
  262. //Monarchs
  263. ItemDisplay[uit !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  264.  
  265. //Barb Hats
  266. ItemDisplay[CL2 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  267.  
  268. //Sorc Orbs
  269. ItemDisplay[CL6 MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  270.  
  271. //Zon Javas
  272. ItemDisplay[(am5 OR ama OR amf) MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  273.  
  274. //Assassin Claws
  275. ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) !ETH MAG !ID]: %RED%0 %BLUE%%NAME%%MAP%
  276.  
  277. //Gosu Magic Items
  278. ItemDisplay[uit MAG SOCK=4 FBR=30]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  279. ItemDisplay[EQ2 MAG SOCK=4 LIFE>80]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  280. ItemDisplay[EQ2 MAG SOCK=4 FHR=24]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  281. ItemDisplay[(am5 OR ama OR amf) IAS=40 TABSK2=6]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  282. ItemDisplay[(am5 OR ama OR amf) IAS=40 (TABSK2=3 AND CLSK0=2) ]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  283. ItemDisplay[CL2 (TABSK34>2 AND SK149>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  284. ItemDisplay[CL5 (TABSK48>2 AND SK271>2)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  285. ItemDisplay[CL5 (CLSK6>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
  286. ItemDisplay[CL5 (TABSK48>1 AND SK271>1)]: %PURPLE%0 %NAME%%MAP%
  287. ItemDisplay[CL6 (TABSK8>2 AND SK52>2 AND SK61>0)]: %PURPLE%0 %ORANGE%%NAME%%MAP%
  288. ItemDisplay[CL6 (TABSK8>2 AND SK52>2)]: %PURPLE%0 %NAME%%MAP%
  289.  
  290. //Rare Items
  291.  
  292. //Rings, Amulets, Jewels, & Circlets
  293. ItemDisplay[RARE (rin OR amu OR jew OR EQ7)]: %RED%0 %YELLOW%%NAME%%MAP%
  294.  
  295. //Gloves & Boots
  296. ItemDisplay[RARE !ID (EQ4 OR EQ5)]: %RED%0 %YELLOW%%NAME%%MAP%
  297.  
  298. //Druid Pelts
  299. ItemDisplay[RARE CL1 !ID]: %RED%0 %YELLOW%%NAME%%MAP%
  300.  
  301. //Amazon Javelins
  302. ItemDisplay[(am5 OR ama OR amf) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
  303.  
  304. //Assassin Claws
  305. ItemDisplay[(9lw OR 9tw OR 7tw OR 7lw) RARE !ID]: %RED%0 %YELLOW%%NAME%%MAP%
  306.  
  307. //ETH Berserker Axe, Colossus Sword, Colossus Blade & Crystal Sword Variants
  308. ItemDisplay[RARE ETH !ID (wax OR 9wa OR 7wa OR crs OR 9cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR CL5)]: %RED%0 %YELLOW%%NAME%%MAP%
  309.  
  310. //Add map indicators for Unique and Set items.
  311.  
  312. //Unique Hats
  313. ItemDisplay[UNI (ci3 OR urn)]: %NAME%%ORANGE%%MAP%
  314. ItemDisplay[UNI ETH usk]: %NAME%%ORANGE%%MAP%
  315. ItemDisplay[UNI (xh9 OR uap OR uhm OR usk OR uh9 OR dra OR baa)]: %NAME%%GOLD%%MAP%
  316.  
  317. //Body Armor
  318. ItemDisplay[UNI uar]: %NAME%%ORANGE%%MAP%
  319. ItemDisplay[UNI (xea OR uui OR upl)]: %NAME%%GOLD%%MAP%
  320. ItemDisplay[UNI ETH (xrs OR xhn OR xpl)]: %NAME%%GOLD%%MAP%
  321.  
  322. //Shields
  323. ItemDisplay[UNI (uit OR pa9 OR nea OR nef)]: %NAME%%GOLD%%MAP%
  324.  
  325. //Gloves
  326. ItemDisplay[UNI (uvg OR uhg)]: %NAME%%GOLD%%MAP%
  327.  
  328. //Boots
  329. ItemDisplay[UNI ETH uvb]: %NAME%%ORANGE%%MAP%
  330. ItemDisplay[UNI (xvb OR xtb OR xhb OR uvb OR umb OR uhb)]: %NAME%%GOLD%%MAP%
  331.  
  332. //Belts
  333. ItemDisplay[UNI ulc]: %NAME%%ORANGE%%MAP%
  334. ItemDisplay[UNI umc]: %NAME%%GOLD%%MAP%
  335.  
  336. //Weapons
  337. ItemDisplay[UNI ETH (7wa OR 7pa)]: %NAME%%ORANGE%%MAP%
  338. ItemDisplay[UNI (7gw OR obf)]: %NAME%%ORANGE%%MAP%
  339. ItemDisplay[UNI ETH (72a OR 7s8 OR 7b8 OR 7bk)]: %NAME%%GOLD%%MAP%
  340. ItemDisplay[UNI (7fl OR 6lw OR 7ws OR 9tw OR oba OR obc OR ama OR amf)]: %NAME%%GOLD%%MAP%
  341.  
  342. //Misc Uniques
  343. ItemDisplay[UNI (cm1 OR cm2 OR cm3 OR rin OR amu OR jew)]: %NAME%%GOLD%%MAP%
  344.  
  345. //Set Equips
  346. ItemDisplay[SET (urn OR paf OR 7ws OR uar OR uth OR amu OR ci3)]: %NAME%%GREEN%%MAP%
  347.  
  348. //Display small charms, grand charms and jewels on the map
  349. ItemDisplay[(cm1 OR cm3 OR jew)]: %RED%0 %BLUE%%NAME%%MAP%
  350. ItemDisplay[cm2]: %NAME%
  351.  
  352. //Uber Keys on the Map
  353. ItemDisplay[(pk1 OR pk2 OR pk3)]: %RED%0 %ORANGE%%NAME%%GOLD%%MAP%
  354.  
  355. //Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion, scroll renaming & gold piles below 5000.
  356. ItemDisplay[GOLD<5000]:
  357. ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
  358. ItemDisplay[isc]: %GREEN%+ %WHITE%ID
  359. ItemDisplay[hp1]: %RED%+ %WHITE%H1
  360. ItemDisplay[hp2]: %RED%+ %WHITE%H2
  361. ItemDisplay[hp3]: %RED%+ %WHITE%H3
  362. ItemDisplay[hp4]: %RED%+ %WHITE%H4
  363. ItemDisplay[hp5]: %RED%+ %WHITE%H5
  364. ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
  365. ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
  366. ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
  367. ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
  368. ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
  369. ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
  370. ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
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