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- #primary weapons
- $Name: Phaser IV
- +Title: XSTR("Type 4 Phaser", -1)
- +Description: XSTR("The type 4 phaser is a medium sized device fitted to small vehicles such as shuttlecraft.", -1)
- $end_multi_text
- +Tech Title: XSTR("Phaser IV", -1)
- +Tech Anim: none
- +Tech Description: XSTR("Phaser IV", -1)
- $end_multi_text
- $Model File: none ; laser1-1.pof
- @Laser Bitmap: laserglow01
- @Laser Color: 255, 40, 0
- @Laser Length: 0.0
- @Laser Head Radius: 0.30
- @Laser Tail Radius: 0.30
- $Mass: 100.0
- $Velocity: 1000.0
- $Fire Wait: 2.0
- $Damage: 25
- $Armor Factor: 1.0
- $Shield Factor: 1.0
- $Subsystem Factor: 1.0
- $Lifetime: 3.5
- $Energy Consumed: 10.0
- $Cargo Size: 0.0
- $Homing: NO
- $LaunchSnd: 144
- $ImpactSnd: -1
- +Weapon Range: 1500
- $Flags: ( "player allowed" "beam" )
- $Icon: none
- $Anim: none
- $Impact Explosion: ExpMissileHit1
- $Impact Explosion Radius: 10.0
- $BeamInfo:
- +Type: 2
- +Life: 0.5
- +Warmup: 10
- +Warmdown: 10
- +Radius: 2.0
- +PCount: 0
- +PRadius: 1.2
- +PAngle: 65.0
- +PAni: particleexp01
- +Miss Factor: 0.5 0.875 1.25 1.875 2.5
- +BeamSound: 148
- +WarmupSound: -1
- +WarmdownSound: -1
- +Muzzleglow: Phaserglow1
- +Shots: 2
- +ShrinkFactor: 0.0
- +ShrinkPct: 0.0
- $Section:
- +Width: 0.25
- +Texture: Phaser1
- +RGBA Inner: 255 255 100 255
- +RGBA Outer: 150 150 0 10
- +Flicker: 0.0
- +Zadd: 2.0
- $Section:
- +Width: 0.5
- +Texture: Phaser2
- +RGBA Inner: 255 255 0 255
- +RGBA Outer: 60 60 0 10
- +Flicker: 0.0
- +Zadd: 0.0
- $Section:
- +Width: 1.0
- +Texture: Phaser1
- +RGBA Inner: 255 0 0 255
- +RGBA Outer: 60 0 0 10
- +Flicker: 0.0
- +Zadd: 0.0
- $Name: Phaser Pulsef
- +Title: XSTR("Phaser Pulsef", -1)
- +Description: XSTR("Medium Energy Usage Level 4 Hull Damage Level 1 Shield Damage", -1)
- $end_multi_text
- +Tech Title: XSTR("Phaser Pulsef", -1)
- +Tech Anim: none
- +Tech Description: XSTR(".", -1)
- $end_multi_text
- $Model File: none
- @Laser Bitmap: laserglow04
- @Laser Glow: 2_laserglow03
- @Laser Color: 250, 168, 0
- @Laser Color2: 250, 168, 0
- @Laser Length: 7.5
- @Laser Head Radius: 2.5
- @Laser Tail Radius: 1.25
- $Mass: 0.2
- $Velocity: 450.0
- $Fire Wait: 0.25
- $Damage: 120
- $Armor Factor: 1.1
- $Shield Factor: 0.8
- $Subsystem Factor: 0.35
- $Lifetime: 2.0
- $Energy Consumed: 0.60
- $Cargo Size: 0.0
- $Homing: NO
- $LaunchSnd: 114
- $ImpactSnd: 85
- $Flags: ("player allowed")
- $Icon: none
- $Anim: none
- $Impact Explosion: none
- $Name: Phasers
- $Model File: none
- @Laser Bitmap: laserglow01
- @Laser Color: 255, 40, 0
- @Laser Length: 0.0
- @Laser Head Radius: 0.10
- @Laser Tail Radius: 0.10
- $Mass: 100.0
- $Velocity: 1000.0
- $Fire Wait: 10.0
- $Damage: 350
- $Armor Factor: 1.0
- $Shield Factor: 1.0
- $Subsystem Factor: 1.0
- $Lifetime: 15.0
- $Energy Consumed: 0.30
- $Cargo Size: 0.0
- $Homing: NO
- $LaunchSnd: 124
- $ImpactSnd: 88
- +Weapon Range: 1500
- $Flags: ( "beam" )
- $Icon: icongun05
- $Anim: LoadGun07
- $Impact Explosion: ExpMissileHit1
- $Impact Explosion Radius: 40.0
- $BeamInfo:
- +Type: 1
- +Life: 6.0
- +Warmup: 1000
- +Warmdown: 500
- +Radius: 5.0
- +PCount: 12
- +PRadius: 1.5
- +PAngle: 65.0
- +PAni: particleexp01
- +Miss Factor: 0.5 0.875 1.25 1.875 2.5
- +BeamSound: 144
- +WarmupSound: 153
- +WarmdownSound: 144
- +Muzzleglow: phaserglow
- +Shots: 0
- +ShrinkFactor: 0.0
- +ShrinkPct: 0.0
- $Section:
- +Width: 2.65
- +Texture: Phaser4
- +RGBA Inner: 255 255 100 255
- +RGBA Outer: 150 150 0 10
- +Flicker: 0.0
- +Zadd: 2.0
- $Section:
- +Width: 3.95
- +Texture: Phaser2
- +RGBA Inner: 255 255 0 255
- +RGBA Outer: 60 60 0 10
- +Flicker: 0.0
- +Zadd: 1.0
- $Section:
- +Width: 4.4
- +Texture: Phaser3
- +RGBA Inner: 255 0 0 255
- +RGBA Outer: 60 0 0 10
- +Flicker: 0.0
- +Zadd: 0.0
- $Name: Light Polaron Beam
- $Model File: none ; laser1-1.pof
- @Laser Bitmap: laserglow01
- @Laser Color: 255, 40, 0
- @Laser Length: 0.0
- @Laser Head Radius: 0.30
- @Laser Tail Radius: 0.30
- $Mass: 100.0
- $Velocity: 1000.0
- $Fire Wait: 3.0
- $Damage: 120
- $Armor Factor: 1.0
- $Shield Factor: 1.0
- $Subsystem Factor: 1.0
- $Lifetime: 5.0
- $Energy Consumed: 0.30
- $Cargo Size: 0.0
- $Homing: NO
- $LaunchSnd: 145
- $ImpactSnd: 88
- +Weapon Range: 3500
- $Flags: ( "beam" )
- $Icon: icongun05
- $Anim: LoadGun07
- $Impact Explosion: ExpMissileHit1
- $Impact Explosion Radius: 12.0
- $BeamInfo:
- +Type: 3
- +Life: 3.0
- +Warmup: 500
- +Warmdown: 200
- +Radius: 10.0
- +PCount: 0
- +PRadius: 0
- +PAngle: 65.0
- +PAni: particleexp01
- +Miss Factor: 0.5 0.875 1.25 1.875 2.5
- +BeamSound: 145
- +WarmupSound: 145
- +WarmdownSound: 145
- +Muzzleglow: beamglow8
- +Shots: 1
- +ShrinkFactor: 0.0
- +ShrinkPct: 0.0
- $Section:
- +Width: 2.5
- +Texture: beam-white
- +RGBA Inner: 255 255 100 255
- +RGBA Outer: 150 150 0 10
- +Flicker: 0.0
- +Zadd: 2.0
- $Section:
- +Width: 6.0
- +Texture: beam-dblue2
- +RGBA Inner: 255 255 0 255
- +RGBA Outer: 60 60 0 10
- +Flicker: 0.4
- +Zadd: 1.0
- $Section:
- +Width: 8.0
- +Texture: beam-white
- +RGBA Inner: 255 0 0 255
- +RGBA Outer: 60 0 0 10
- +Flicker: 0.5
- +Zadd: 0.0
- #end
- #secondary weapons
- $Name: Photon Torpedo MK VI
- +Title: XSTR("Photon Torpedo MK VI", -1)
- +Description: XSTR("Standard Issue Fire and Forget", -1)
- $end_multi_text
- +Tech Title: XSTR("Photon Torpedo MK VI", -1)
- +Tech Anim: Tech_Photon_Torpedo_MK_VI
- +Tech Description: XSTR("Photon Torpedo MK VI", -1)
- $end_multi_text
- $Model File: PhotonTorpedoMKVI.pof
- $Mass: 5.0
- $Velocity: 300.0
- $Fire Wait: 6.0
- $Damage: 100
- $Blast Force: 200.0
- $Inner Radius: 20.0
- $Outer Radius: 40.0
- $Shockwave Speed: 0.0
- $Armor Factor: 1.0
- $Shield Factor: 0.8
- $Subsystem Factor: 0.8
- $Lifetime: 10.0
- $Energy Consumed: 0.0
- $Cargo Size: 4.0
- $Homing: YES
- +Type: HEAT
- +Turn Time: 0.85
- +View Cone: 100.0
- $LaunchSnd: 96
- $ImpactSnd: 88
- $FlyBySnd: -1
- $Rearm Rate: 4.0
- $Flags: ("in tech database""player allowed")
- $Trail:
- +Start Width: 0.0
- +End Width: 0.0
- +Start Alpha: 0.0
- +End Alpha: 0.0
- +Max Life: 0.0
- +Bitmap: newmiss3
- $Impact Explosion: ExpMissileHit1
- $Impact Explosion Radius: 5.0
- $Name: Photon Torpedo Mark IV
- +Title: XSTR("Photon Torpedo Mark IV", -1)
- +Description: XSTR("Standard Issue Fire and Forget", -1)
- $end_multi_text
- +Tech Title: XSTR("Photon Torpedo Mark IV", -1)
- ;+Tech Anim: Tech_Photon_Torpedo_Mark_IV
- +Tech Description: XSTR("Photon Torpedo Mark IV", -1)
- $end_multi_text
- $Model File: PhotonTorpedoMarkIV.pof
- $Mass: 5.0
- $Velocity: 300.0
- $Fire Wait: 6.0
- $Damage: 100
- $Blast Force: 200.0
- $Inner Radius: 20.0
- $Outer Radius: 40.0
- $Shockwave Speed: 0.0
- $Armor Factor: 1.0
- $Shield Factor: 0.8
- $Subsystem Factor: 0.8
- $Lifetime: 10.0
- $Energy Consumed: 0.0
- $Cargo Size: 4.0
- $Homing: YES
- +Type: HEAT
- +Turn Time: 0.85
- +View Cone: 100.0
- $LaunchSnd: 96
- $ImpactSnd: 88
- $FlyBySnd: -1
- $Rearm Rate: 4.0
- $Flags: ("in tech database""player allowed")
- $Trail:
- +Start Width: 0.0
- +End Width: 0.0
- +Start Alpha: 0.0
- +End Alpha: 0.0
- +Max Life: 0.0
- +Bitmap: newmiss3
- $Impact Explosion: ExpMissileHit1
- $Impact Explosion Radius: 5.0
- $Name: Subspace2 Torpedo
- +Tech Title: XSTR("Subspace2 Torpedo", -1)
- +Tech Anim: Subspace2 Torpedo
- +Tech Description: XSTR(".", -1)
- $end_multi_text
- $Model File: none
- @Laser Bitmap: Subspace2_AniBitmap
- ;@Laser Glow: none
- @Laser Color: 69,42,172
- @Laser Color2: 69,42,172
- @Laser Length: 4.0
- @Laser Head Radius: 25.0
- @Laser Tail Radius: 25.0
- $Mass: 500
- $Velocity: 300
- $Fire Wait: 2
- $Damage: 10000
- $Armor Factor: 1
- $Shield Factor: 1
- $Subsystem Factor: 1
- $Lifetime: 15
- $Energy Consumed: 0.5
- $Cargo Size: 0
- $Homing: NO
- $LaunchSnd: 78
- $ImpactSnd: 85
- $Flags: ("player allowed" "Bomb" "Puncture" "supercap""in tech database")
- $Icon: iconPromR
- $Anim: Subspace2 Torpedo
- #end
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