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- package landcast.common;
- import net.minecraft.block.Block;
- import net.minecraft.client.renderer.OpenGlHelper;
- import net.minecraft.client.renderer.Tessellator;
- import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
- import net.minecraft.entity.Entity;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.util.ResourceLocation;
- import net.minecraft.world.World;
- import org.lwjgl.opengl.GL11;
- public class TileEntityBlockTestRender extends TileEntitySpecialRenderer
- {
- private final ModelTest model;
- protected static final ResourceLocation texture = new ResourceLocation("landcast:textures/blocks/BlockTest.png");
- public TileEntityBlockTestRender()
- {
- this.model = new ModelTest();
- }
- private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
- {
- int meta = world.getBlockMetadata(x, y, z);
- GL11.glPushMatrix();
- GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
- GL11.glPopMatrix();
- }
- @Override
- public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
- {
- this.renderTileEntityAtBlockTest((TileEntityBlockTest)tileentity, x, y, z, scale);
- }
- public void renderTileEntityAtBlockTest(TileEntityBlockTest tileentity, double x, double y, double z, float scale)
- {
- GL11.glPushMatrix();
- GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
- this.bindTexture(texture);
- GL11.glPushMatrix();
- GL11.glRotatef(180F, 180.0F, 0.0F, 1.0F);
- GL11.glRotatef(90F * tileentity.getBlockMetadata(), 0.0F, 1.0F, 0.0F);
- this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
- GL11.glPopMatrix();
- GL11.glPopMatrix();
- }
- private void adjustLightFixture(World world, int i, int j, int k, Block block)
- {
- Tessellator tess = Tessellator.instance;
- float brightness = block.getBlockBrightness(world, i, j, k);
- int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
- int modulousModifier = skyLight % 65536;
- int divModifier = skyLight / 65536;
- tess.setColorOpaque_F(brightness, brightness, brightness);
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
- }
- }
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