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- while true do
- local event, side = os.pullEvent("peripheral")
- if peripheral.getType(side) == "pneumaticcraft:reinforced_chest" then
- print("inizio lavorazione chest")
- local chest = peripheral.wrap("left")
- chest.inspect
- --[[for slot, qty in pairs(chest.getAllStacks()) do
- if chest.pushItem("right", slot) >= 1 then
- items = true
- end
- end]]--
- else
- print("tipo di chest sbagliata")
- end
- --devo mandare la redstone per pulire
- end
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