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- -- some stuff i made for infectious smile, you can make a gui out of it idc
- -- teleport button to open the gate at the end to you
- game:GetService("Workspace").Map.ConstantTerrain.KillGateSwitcher.Button.CanCollide = false
- wait "0.1"
- game:GetService("Workspace").Map.ConstantTerrain.KillGateSwitcher.Button.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- -- teleport bats to you
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.Transparency = 0
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BatCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- print ("done")
- -- teleport bottles to you
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.Transparency = 0
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- game:GetService("Workspace").Map.HumanBase.Vendor.BottleCollection.HitBox.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.Position)
- wait "0.1"
- print ("done")
- -- play song id's in the club (if its there)
- local soundid = 5160230627
- local Event = game:GetService("ReplicatedStorage").RemoteEvent.ClubRadio
- Event:FireServer(soundid)
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