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Apex Audio and Visual CFG

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Feb 14th, 2023
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  1.  
  2. miles_occlusion_server_sounds_per_frame "200"
  3. miles_occlusion "0"
  4. miles_occlusion_force "0"
  5. miles_occlusion_partial "0"
  6. snd_mixahead "0.05"
  7. snd_surround_speakers 2
  8. snd_headphone_pan_exponent "2"
  9. snd_musicvolume "0"
  10. snd_setmixer PlayerFootsteps vol 0.1
  11. snd_setmixer GlobalFootsteps vol 1.2
  12. miles_channels 2
  13. cl_bones_incremental_blend "1"
  14. cl_phys_maxticks "0"
  15. r_rootlod "2"
  16. cl_ejectbrass "0"
  17. cl_showpos "0"
  18. cl_smooth "0"
  19. mat_picmip "4"
  20. mat_debug_tonemapping_disable "1"
  21. mat_sun_highlight_size "0"
  22. hud_setting_adsDof "0"
  23. mat_bloom_max_lighting_value "0"
  24. mat_parallaxmap "0"
  25. r_PhysPropLighting "0"
  26. r_lightstyle "0"
  27. r_lightmap "0"
  28. func_break_max_pieces "0"
  29. cl_gib_allow "0"
  30. cl_particle_fallback_base "-1"
  31. cl_particle_fallback_multiplier "-1"
  32. particle_cpu_level "0"
  33. r_createmodeldecals "0"
  34. shadow_depth_dimen_min "0"
  35. shadow_depth_upres_factor_max "0"
  36. shadow_maxdynamic "0"
  37. ssao_downsample "0"
  38. mat_vsync_mode "0"
  39. mat_backbuffer_count "0"
  40. hud_setting_pingDoubleTapEnemy "1"
  41. r_WaterDrawReflection "0"
  42. r_drawbatchdecals "0"
  43. mat_local_contrast_scale_override "0"
  44. mat_maxframelatency "0"
  45. cl_use_simd_bones "1"
  46. cl_simdbones_slerp "1"
  47. r_particles_cull_all "0"
  48. prop_active_gib_limit "0"
  49. dof_overrideParams "0"
  50. tsaa_blendfactoroverride "1"
  51. r_dynamic "0"
  52. r_fastzreject "-1"
  53. r_decals "0"
  54. r_forcecheapwater "1"
  55. r_waterdrawreflection "0"
  56. r_waterforceexpensive "0"
  57. r_waterforcereflectentities "0"
  58. r_jiggle_bones "0"
  59. r_shadowrendertotexture "0"
  60. r_rimlight "0"
  61. r_threaded_particles "1"
  62. r_updaterefracttexture_allowmultiple "0"
  63. r_volumetric_lighting_enabled "0"
  64. r_particle_lighting_enable "0"
  65. r_particle_low_res_enable "1"
  66. r_drawscreenspaceparticles "0"
  67. r_waterdrawrefraction "0"
  68. r_norefresh "1"
  69. r_particle_sim_spike_threshold_ms "0"
  70. r_ropetranslucent "0"
  71. r_visambient "0"
  72. r_DrawDisp "0"
  73. r_drawparticles "0"
  74. r_drawsprites "0"
  75. r_drawstaticlight "0"
  76. r_dynamiclighting "0"
  77. r_particle_lighting_force "0"
  78. r_sse_s "0"
  79. r_visualizetraces "0"
  80. r_vismodellighting "0"
  81. r_updaterefracttexture "0"
  82. r_txaaEnabled "0"
  83. r_modeldecal_maxtotal "0"
  84. r_drawworld "0"
  85. r_drawtranslucentrenderables "0"
  86. r_drawstaticprops "0"
  87. r_drawsky "0"
  88. r_drawopaquerenderables "0"
  89. r_drawentities "0"
  90. r_drawbrushmodels "0"
  91. r_ditherAlpha "0"
  92. r_ditherFade "0"
  93. r_blurmenubg "0"
  94. r_DrawBeams "0"
  95. r_threadeddetailprops "1"
  96. r_queued_ropes "1"
  97. mat_screen_blur_override "1"
  98. mat_autoexposure_override_min_max "1"
  99. map_settings_override "1"
  100. rui_overrideVguiTextRendering "1"
  101. mat_envmap_scale "1"
  102. mat_envmapsize "0"
  103. mat_envmaptgasize "0"
  104. mat_diffuse "1"
  105. mat_depthtest_force_disabled "1"
  106. mat_disable_bloom "1"
  107. mat_disable_lightmap_ambient "1"
  108. mat_force_bloom "0"
  109. mat_fastspecular "1"
  110. mat_disable_lightmaps "1"
  111. mat_disable_lightwarp "1"
  112. mat_bloomscale "0"
  113. mat_bloom_streak_amount "0"
  114. mat_bloom_wide_amount "0"
  115. mat_global_lighting "0"
  116. mat_dynamic_tonemapping "0"
  117. mat_specular "0"
  118. mat_disable_model_ambient "1"
  119. mat_compressedtextures "1"
  120. mat_use_compressed_hdr_textures "1"
  121. mat_bumpmap "0"
  122. mat_hdr_enabled "0"
  123. mat_hdr_level "0"
  124. mat_vignette_enable "0"
  125. mat_enable_ssr "0"
  126. mat_fxaa_enable "0"
  127. mat_mip_linear "0"
  128. mat_reducefillrate "1"
  129. mat_shadowstate "0"
  130. mat_filtertextures "0"
  131. mat_depthfeather_enable "0"
  132. mat_depthbias_tightshadowmap "0"
  133. mat_dof_enabled "0"
  134. mat_reduceparticles "1"
  135. mat_instancing "1"
  136. mat_colorcorrection_editor "0"
  137. mat_antialias "0"
  138. mat_forceaniso "0"
  139. mat_screen_blur_enabled "0"
  140. mat_motion_blur_enabled "0"
  141. mat_motion_blur_falling_intensity "0"
  142. mat_motion_blur_falling_max "0"
  143. mat_motion_blur_falling_min "0"
  144. mat_motion_blur_forward_enabled "0"
  145. mat_motion_blur_percent_of_screen_max "0"
  146. mat_motion_blur_rotation_intensity "0"
  147. mat_motion_blur_strength "0"
  148. mat_colcorrection_disableentities "1"
  149. mat_shadercount "0"
  150. mat_vsync "0"
  151. mat_hide_sun_in_last_cascade "1"
  152. mat_antialias_mode "0"
  153. mat_colorcorrection "0"
  154. monitor_mat_sharpen_amount "0"
  155. mat_light_edit "1"
  156. mat_depthbias_shadowmap "0"
  157. mat_filterlightmaps "0"
  158. mat_picmip "4"
  159. mat_fullbright "1"
  160. mat_queue_mode "2"
  161. cl_drawmonitors "0"
  162. mat_screen_blur_enabled "0"
  163. hud_setting_minimapRotate "1"
  164. hud_setting_pingAlpha "0.400000"
  165. sprint_view_shake_style "1"
  166. staticProp_max_scaled_dist "1500"
  167. cl_cull_weapon_fx "0"
  168. cl_ejectbrass "0"
  169. cl_lagcompensation "1"
  170. cl_predictweapons "1"
  171. cl_predict "1"
  172. cl_disable_ragdolls "1"
  173. cl_ragdoll_collide "0"
  174. cl_ragdoll_force_fade_time "0"
  175. cl_ragdoll_force_fade_time_local_view_player "0"
  176. cl_ragdoll_force_fade_time_on_moving_geo "0"
  177. cl_ragdoll_self_collision "0"
  178. cl_ragdoll_maxcount "0"
  179. cl_particle_max_count "0"
  180. cl_particle_limiter_max_particle_count "10"
  181. cl_particle_limiter_max_system_count "10"
  182. cl_forcepreload "0"
  183. cl_detailfade "0"
  184. cl_detaildist "0"
  185. cl_drawshadowtexture "0"
  186. cl_jiggle_bone_framerate_cutoff "0"
  187. cl_new_impact_effects "0"
  188. cl_show_splashes "0"
  189. cl_showfiredbullets "0"
  190. cl_particle_limiter_min_kill_distance "1"
  191. cl_muzzleflash_dlight_st "0"
  192. cl_SetupAllBones "0"
  193. cl_aggregate_particles "1"
  194. cl_allowAnimsToInterpolateBackward "0"
  195. cl_threaded_bone_setup "1"
  196. cl_anim_detail_dist "1"
  197. cl_anim_face_dist "1"
  198. cl_decal_alwayswhite "1"
  199. cl_idealpitchscale "0"
  200. cl_minimal_rtt_shadows "1"
  201. cl_particle_snoozetime "0.166667"
  202. cl_phys_props_enable "0"
  203. lightmap_realtimelight "0"
  204. lightmap_realtimeshadows "0"
  205. lightmap_ambient "0"
  206. mp_decals "0"
  207. muzzleflash_light "0"
  208. modeldecals_forceAllowed "0"
  209. model_fadeRangeFraction "0"
  210. not_focus_sleep "9999999999999"
  211. nb_shadow_dist "0"
  212. pvs_yield "1"
  213. projectile_filltrails "2"
  214. projectile_faketrails "0"
  215. pertrianglecollision "0"
  216. particle_dlights_enable "0"
  217. particle_gpu_level "0"
  218. rope_solid_minalpha "0"
  219. rope_solid_minwidth "0.1"
  220. rope_smooth "0"
  221. rope_subdiv "0"
  222. rope_collide "0"
  223. rope_wind_dist "0"
  224. rope_averagelight "0"
  225. rope_rendersolid "0"
  226. ragdoll_sleepaftertime "0"
  227. sort_opaque_meshes "0"
  228. ssao_enabled "0"
  229. sssss_enable "0"
  230. shadow_capable "0"
  231. shadow_enable "0"
  232. shadow_default_filter_size "0"
  233. shadow_filter_maxstep "0"
  234. shadow_maxspotshadows "0"
  235. showhitlocation "0"
  236. showmem_enabled "0"
  237. showsnapshot_enabled "0"
  238. ssao_blur "0"
  239. static_shadow "0"
  240. static_shadow_res "0"
  241. shadow_multisampled "0"
  242. stream_mips_use_staging_texture "0"
  243. shake_offsetFactor_human "0"
  244. sleep_when_meeting_framerate "0"
  245. sleep_when_meeting_framerate_headroom_ms "0"
  246. tsaa_numsamples "64"
  247. tsaa_curframeblendamount "0.05"
  248. tf_particles_disable_weather "1"
  249. tweak_light_shadows_every_frame "0"
  250. tracer_extra "0"
  251. violence_hblood "0"
  252. violence_hgibs "0"
  253. violence_agibs "0"
  254. violence_ablood "0"
  255. viewmodel_selfshadow "0"
  256. viewmodelShake_sourceRollRange "0"
  257. viewmodelShake "0"
  258. vsm_ignore_face_planes "1"
  259. vphysics_threadmode "1"
  260. stream_cache_high_priority_static_models "1"
  261. stream_cache_preload_from_rpak "1"
  262. stream_drop_unused "1"
  263. stream_enable "0"
  264. stream_picmip "4"
  265. anim_3wayblend "0"
  266. ai_expression_frametime "0"
  267. bink_materials_enabled "0"
  268. bink_preload_videopanel_movies "0"
  269. building_cubemaps "1"
  270. csm_coverage "0"
  271. csm_enabled "0"
  272. csm_world_shadows "0"
  273. csm_cascade_res "0"
  274. csm_quality_level "1"
  275. csm_renderable_shadows "0"
  276. csm_rope_shadows "0"
  277. disp_dynamic "0"
  278. dvs_enable "0"
  279. dlight_enable "0"
  280. dof_enable "0"
  281. dodge_viewTiltMax "0"
  282. env_lightglow "0"
  283. engine_no_focus_sleep "0"
  284. exec usersettings.cfg
  285. fog_enable "0"
  286. fog_enableskybox "0"
  287. fog_enable_water_fog "0"
  288. fog_volume "0"
  289. flex_rules "0"
  290. flex_smooth "0"
  291. g_ragdoll_fadespeed "10000"
  292. g_ragdoll_lvfadespeed "10000"
  293. hudchat_new_message_fade_duration "1"
  294. host_threaded_sound "0"
  295. host_sleep "0"
  296. mp_usehwmmodels "-1"
  297. mp_usehwmvcds "-1
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