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  1. Log uploaded on Wednesday, October 11, 2017, 11:26:26 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  5. Colony Manager: Fluffy_ColonyManager(0.17.1.10)
  6. Medical Tab: 0Harmony(1.0.9.1), MedicalInfo(0.17.1.13), _harmonycheck(1.0.0.0)
  7. Stack Merger: 0Harmony(1.0.9.1), StackMerger(0.17.1.1), _harmonycheck(1.0.0.0)
  8. BetterMiniMap: 0Harmony(1.0.9.1), BetterMiniMap(1.0.0.0)
  9. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  10. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(0.17.1.1)
  11. Work Tab: 0Harmony(1.0.9.1), WorkTab(0.17.1.3), _harmonycheck(1.0.0.0)
  12. Organized Research Tab: OrganizedResearch(1.0.1.0)
  13. QualityBuilder: QualityBuilder(0.17.3.0)
  14. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
  15. Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
  16.  
  17. Active Harmony patches:
  18. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  19. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  20. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  21. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  22. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  23. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  24. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  25. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  26. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  27. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  28. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  29. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  30. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  31. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  32. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  33. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  34. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  35. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  36. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  37. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  38. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  39. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  40. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  41. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  42. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  43. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  44. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  45. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  46. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  47. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  48. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  49. Harmony versions present: fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1
  50.  
  51. Platform information: (hidden, hold Shift while publishing to include)
  52.  
  53. Log file contents:
  54. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  55. GfxDevice: [Renderer information redacted]
  56. Begin MonoManager ReloadAssembly
  57. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  58. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  59. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  60. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  61. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  62. Loading [Rimworld_dir]/Contents/Resources/Data/Managed/System.Xml.Linq.dll into Unity Child Domain
  63. Setting breakpad minidump AppID = 294100
  64. [Steam Id redacted]
  65. RimWorld 0.17.1557 rev1154
  66. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  67.  
  68. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  69. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  70.  
  71. OnLevelWasLoaded was found on ModInitializerComponent
  72. This message has been deprecated and will be removed in a later version of Unity.
  73. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  74. (Filename:  Line: 375)
  75.  
  76. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  77. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  78.  
  79. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  80. QualityBuilder added property to '51' things
  81. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  82.  
  83.  
  84. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 7286.
  85. Total: 34.399536 ms (FindLiveObjects: 1.052442 ms CreateObjectMapping: 0.961617 ms MarkObjects: 32.312847 ms  DeleteObjects: 0.072288 ms)
  86.  
  87. Loading game from file Sparks with mods Core, 735106432, 715565262, 715565817, 857164561, 1154543209, 818773962, 712141500, 725219116, 882641145, 754637870, 817231829, and 725956940
  88. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  89.  
  90. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  91.  
  92. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13481.
  93. Total: 100.885040 ms (FindLiveObjects: 1.087044 ms CreateObjectMapping: 1.550828 ms MarkObjects: 98.183243 ms  DeleteObjects: 0.063364 ms)
  94.  
  95. QualityBuilder added to orders category.
  96. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  97.  
  98. 485ms organizing Research Tab.
  99. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  100.  
  101. Non interceptWallsInt explosive.
  102. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  103.  
  104. Constructed TargetInfo with cell=(221, 0, 132) and a null map.
  105. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  106.  
  107. Tried to destroy non-destroyable thing SteamGeyser35948
  108. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  109.  
  110. Jimbob tried to reserve destroyed thing Thing_PlantStrawberry143094 for maxPawns 1 doing job Sow A=Thing_PlantStrawberry143094
  111. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  112.  
  113. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  114. QualityBuilder added property to '0' things
  115. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  116.  
  117.  
  118. Unloading 6447 unused Assets to reduce memory usage. Loaded Objects now: 9761.
  119. Total: 93.196167 ms (FindLiveObjects: 0.632641 ms CreateObjectMapping: 1.058410 ms MarkObjects: 72.516319 ms  DeleteObjects: 18.988394 ms)
  120.  
  121. Loading game from file Autosave-2 with mods Core, 735106432, 715565262, 715565817, 857164561, 1154543209, 818773962, 712141500, 725219116, 882641145, 754637870, 817231829, and 725956940
  122. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  123.  
  124. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  125.  
  126. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15471.
  127. Total: 145.990280 ms (FindLiveObjects: 0.773598 ms CreateObjectMapping: 1.184610 ms MarkObjects: 143.999878 ms  DeleteObjects: 0.031578 ms)
  128.  
  129. Could not reserve Thing_RawBerries189099/ for Kevin doing job Ingest A=Thing_RawBerries189099(curToil=0) for maxPawns 1 and stackCount -1. Existing reserver: LabradorRetriever35962 doing job HaulToCell A=Thing_RawBerries189099 B=(171, 0, 114)(curToil=2)
  130. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  131.  
  132. trade drop spot: (184, 0, 115)
  133. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  134.  
  135. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  136. QualityBuilder added property to '0' things
  137. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  138.  
  139.  
  140. Unloading 6386 unused Assets to reduce memory usage. Loaded Objects now: 11469.
  141. Total: 111.910904 ms (FindLiveObjects: 1.106507 ms CreateObjectMapping: 1.669030 ms MarkObjects: 92.829239 ms  DeleteObjects: 16.305689 ms)
  142.  
  143. Loading game from file Autosave-5 with mods Core, 735106432, 715565262, 715565817, 857164561, 1154543209, 818773962, 712141500, 725219116, 882641145, 754637870, 817231829, and 725956940
  144. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  145.  
  146. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  147.  
  148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17267.
  149. Total: 179.763412 ms (FindLiveObjects: 0.846048 ms CreateObjectMapping: 1.378308 ms MarkObjects: 177.506790 ms  DeleteObjects: 0.031901 ms)
  150.  
  151. Invalid count: 0, setting to 1. Job was HaulToCell A=Thing_RawCorn229163 B=(175, 0, 112)
  152. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  153.  
  154. Invalid count: 0, setting to 1. Job was HaulToCell A=Thing_RawCorn229174 B=(175, 0, 112)
  155. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  156.  
  157. Could not find siege spot from (249, 0, 120), using (249, 0, 120)
  158. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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