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- Ouss Edition Config!
- Start Config
- 1. LOADING!...
- mdl clear_models
- mdl new GSG9\gsg9.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new SAS\sas.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new arctic\arctic.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new gign\gign.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new guerilla\guerilla.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new leet\leet.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- mdl new terror\terror.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 19 0 0
- mdl add_spot 9 0 0
- mdl add_spot 42 43 0.5
- mdl add_spot 48 49 0.5
- mdl new urban\urban.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl add_spot 20 0 0
- mdl add_spot 9 0 0
- mdl add_spot 44 45 0.5
- mdl add_spot 50 51 0.5
- 2. LOADING!...
- lambert "-1.5"
- gamma "9999"
- brightness "9999"
- lightgamma "0"
- texgamma "0"
- gl_monolights "1"
- r_lightmap "1"
- r_fullbright "1"
- gl_overbright "0"
- gl_lightholes "1"
- r_shadows "0"
- gl_texturemode GL_LINEAR_MIPMAP_NEAREST
- 3. LOADING!...
- snd_mixahead "0.1"
- bgmvolume "0.000000"
- hisound "1.00000"
- loadas8bit "0"
- suitvolume "0.250000"
- s_verbwet "0.25"
- s_geometry "0"
- s_geom_reverb "0"
- s_occ_epsilon "0"
- s_occfactor "1"
- s_occlude "1"
- s_reflect "0"
- s_reverb "0"
- s_usepvs "0"
- s_showtossed "0"
- s_2dvolume "1"
- s_materials "0"
- MP3Volume "0.8"
- s_eax "0"
- s_a3d "0"
- s_verbwet "0.25"
- s_bloat "2.0"
- s_numpolys "200"
- s_polykeep "1000000000"
- s_polysize "10000000
- s_refdelay "4"
- s_refgain "0.4"
- s_leafnum "0"
- s_max_distance "1000.0"
- s_min_distance "8"
- s_automax_distance "30"
- s_automin_distance "2"
- voice_modenable "1"
- voice_scale "1"
- voice_enable "1"
- voice_loopback "1"
- ambient_level "0"
- voice_forcemicrecord "1"
- s_distance "60"
- s_doppler "0"
- sv_voiceenable "1"
- fastsprites "0"
- 4. LOADING!...
- violence_ablood "1"
- violence_hblood "1"
- violence_agibs "0"
- violence_hgibs "0"
- bind "mouse1" "+attack; impulse102"
- 5. LOADING!...
- cl_radartype "1"
- cl_crosshair_translucent "1"
- cl_crosshair_color "50 250 250"
- fastsprites "0"
- cl_weather "0"
- _cl_autowepswitch "1"
- cl_crosshair_size "large"
- cl_corpsestay "180"
- cl_logocolor "#Valve_Ltblue"
- cl_logofile "splatt"
- cl_idealpitchscale 0.8"
- cl_minmodels "0"
- cl_solid_players "1"
- cl_gaitestimation "1"
- cl_pitchup "89"
- cl_pitchdown 89"
- cl_timeout "9999"
- cl_righthand "1"
- cl_bobcycle "0"
- cl_bob "0"
- cl_bobup "0"
- cl_dynamiccrosshair "0"
- cl_vsmoothing "0.05"
- cl_showfps "0"
- cl_download_ingame "0"
- cl_allowupload "1"
- cl_allowdownload "1"
- cl_himodels "0"
- cl_dlmax "128"
- cl_lw "1"
- cl_lc "1"
- cl_gg "0"
- 6. LOADING!...
- "*" "Anti-Recoil"
- {
- }
- {
- "*" "Mouse 1" "bind mouse1 +attack"
- "*" "Mouse 2" "bind mouse2 +attack"
- "*" "Mouse 3" "bind mouse3 +attack"
- "*" "Reset Mouse 1" "bind mouse1 +attack"
- "*" "Reset Mouse 2" "bind mouse2 +attack2"
- "*" "Reset Mouse 3" "unbind mouse3"
- }
- {
- "*" "Weak" "cl_pitchspeed 1.0"
- "*" "Medium" "cl_pitchspeed 2.5"
- "*" "Strong" "cl_pitchspeed 3.5"
- }
- {
- "*" "Deagle Ownage" "cl_pitchspeed 1.1"
- "*" "MP5 Ownage" "cl_pitchspeed 1.4"
- "*" "P90 Ownage" "cl_pitchspeed 1.9"
- "*" "AK-47 Ownage" "cl_pitchspeed 2.7"
- "*" "M4A1 Ownage" "cl_pitchspeed 2.2"
- "*" "M249 Ownage" "cl_pitchspeed 1.4"
- }
- {
- "*" "Recoil 1.0" "cl_pitchspeed 1.0"
- "*" "Recoil 1.5" "cl_pitchspeed 1.5"
- "*" "Recoil 2.0" "cl_pitchspeed 2.0"
- "*" "Recoil 2.5" "cl_pitchspeed 2.5"
- "*" "Recoil 3.0" "cl_pitchspeed 3.0"
- "*" "Recoil 3.5" "cl_pitchspeed 3.5"
- "*" "Recoil 4.0" "cl_pitchspeed 4.0"
- "*" "Recoil 4.5" "cl_pitchspeed 4.5"
- "*" "Recoil 5.0" "cl_pitchspeed 5.0"
- "*" "Recoil 5.5" "cl_pitchspeed 5.5"
- "*" "Recoil 6.0" "cl_pitchspeed 6.0"
- }
- {
- "*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
- "*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
- "*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
- "*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
- "*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
- "*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
- }
- recoilSw_usp "recoil 0.27"
- recoilSw_glock18 "recoil 0.25"
- recoilSw_deagle "recoil 0.16"
- recoilSw_p228 "recoil 0.37"
- recoilSw_elite "recoil 0.39"
- recoilSw_fiveseven "recoil 0.42"
- recoilSw_xm1014 "recoil 1.8"
- recoilSw_m3 "recoil 1.83"
- recoilSw_mp5 "recoil 1.6892"
- recoilSw_FamaS "recoil 1.32"
- recoilSw_tmp "recoil 1.66"
- recoilSw_p90 "recoil 1.709"
- recoilSw_mac10 "recoil 1.71"
- recoilSw_ump45 "recoil 1.72"
- recoilSw_ak47 "recoil 1.710201"
- recoilSw_sg552 "recoil 1.739"
- recoilSw_m4a1 "recoil 1.62"
- recoilSw_aug "recoil 1.718"
- recoilSw_scout "recoil 1.7"
- recoilSw_awp "recoil 1.77"
- recoilSw_g3sg1 "recoil 0.018"
- recoilSw_sg550 "recoil 0.027"
- recoilSw_m249 "recoil 1.82"
- recoilSw_knife "recoil 0.282"
- recoilSw_flashbang "recoil 1.282"
- recoilSw_hegrenade "recoil 1.282"
- recoilSw_smokegrenade "recoil 1.282"
- recoilSw_c4 "recoil 0.0"
- recoilSw_tactical "recoil 0.282"
- recoilSw_ "recoil 0.302"
- vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
- vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
- vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
- vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
- vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- 7. LOADING!...
- hud_classautokill "0"
- hud_centerid "1"
- hud_fastswitch "1"
- hud_saytext_time "10"
- hud_drawhistory_time "0.3"
- hud_deathnotice_time "5"
- hud_capturemouse "1"
- hud_takesshots "0"
- hud_draw "1"
- 8. LOADING!...
- r_shadows "0"
- 9. LOADING!...
- lightgamma "2.5"
- 10. LOADING!...
- m_filter "0"
- m_pitch "0.022"
- m_yaw "0.022"
- zoom_sensitivity_ratio "1.0"
- m_side "0.8"
- 11. LOADING!...
- bind "e" "+use; impulse 101; mlook
- 12. LOADING!...
- // automatic burst settings
- // usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
- // flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
- hackhooked 1
- setburst mp5 1 5 0.4 0.0001 0 0
- setburst mp5 2 10 0.38 0.001 0 0
- setburst mp5 3 20 0.35 0.01 0 0
- setburst mp5 4 30 0.32 0.015 0 0
- setburst mp5 5 50 0.25 0.02 0 0
- setburst mp5 6 999 0.15 0.04 0 0
- setburst ak47 1 10 0.12 0.12 0.000001 1
- setburst ak47 2 20 0.12 0.13 0.000001 1
- setburst ak47 3 30 0.12 0.14 0.000001 1
- setburst ak47 4 50 0.08 0.15 0.000001 0
- setburst ak47 5 999 0.06 0.16 0.000001 0
- setburst sg552 1 20 0.25 0.06 0.000001 0
- setburst sg552 2 50 0.2 0.1 0.000001 0
- setburst sg552 3 80 0.18 0.15 0.000001 0
- setburst sg552 4 999 0.12 0.2 0.000001 0
- setburst m4a1 1 10 0.12 0.12 0.000001 1
- setburst m4a1 2 20 0.12 0.13 0.000001 1
- setburst m4a1 3 30 0.12 0.14 0.000001 1
- setburst m4a1 4 50 0.08 0.15 0.000001 0
- setburst m4a1 5 999 0.06 0.16 0.000001 0
- setburst aug 1 30 1 0 0 0
- setburst aug 2 60 0.25 0.35 0 0
- setburst aug 3 110 0.15 0.45 0 0
- setburst aug 4 999 0.05 0.43 0 12
- setburst awp 1 3 1 0 0 0
- setburst awp 2 5 1 0 0 16
- setburst awp 3 999 1 0 0 60
- setburst c4 1 999 1 0 0 2
- setburst deagle 1 999 1 0 0 0
- setburst elite 1 15 1 0 0 0
- setburst elite 2 999 0.07 0.15 0 0
- setburst fiveseven 1 999 1 0 0 0
- setburst flashbang 1 999 1 0 0 2
- setburst g3sg1 1 3 1 0 0 0
- setburst g3sg1 2 5 1 0 0 16
- setburst g3sg1 3 120 1 0 0 60
- setburst g3sg1 4 999 0.05 0.4 0 60
- setburst glock18 1 999 0.01 0.01 0 0
- setburst hegrenade 1 999 1 0 0 2
- setburst knife 1 3 1 0 0 0
- setburst knife 2 999 1 0 0 2
- setburst m249 1 45 1 0 0 0
- setburst m249 2 999 0.05 0.5 0 0
- setburst m3 1 999 1 0 0 0
- setburst mac10 1 40 1 0 0 0
- setburst mac10 2 120 0.35 0.25 0 0
- setburst mac10 3 999 0.01 0.25 0 0
- setburst p228 1 999 1 0 0 0
- setburst p90 1 5 1 0 0 0
- setburst p90 2 10 1 0 0 0
- setburst p90 3 120 0.1 0.25 0 0
- setburst p90 4 999 0.11 0.25 0 0
- setburst scout 1 3 1 0 0 0
- setburst scout 2 5 1 0 0 16
- setburst scout 3 999 1 0 0 60
- setburst sg550 1 3 1 0 0 0
- setburst sg550 2 30 1 0 0 16
- setburst sg550 3 999 0.3 0.1 0 60
- setburst smokegrenade 1 999 1 0 0 2
- setburst tmp 1 20 1 0 0 0
- setburst tmp 2 100 0.3 0.3 0 0
- setburst tmp 3 999 0.1 0.3 0 0
- setburst ump45 1 40 1 0 0 0
- setburst ump45 2 120 0.45 0.25 0 0
- setburst ump45 3 999 0.11 0.25 0 0
- setburst usp 1 999 1 0 0 0
- setburst xm1014 1 999 1 0 0 0
- setburst ak47 1 10 1 0 0.05 0
- setburst ak47 2 20 0.25 0.35 0.05 0
- setburst ak47 3 50 0.15 0.45 0.05 36
- setburst ak47 4 999 0.07 0.4 0.05 52
- setburst aug 1 30 1 0 0.05 0
- setburst aug 2 60 0.25 0.35 0.05 0
- setburst aug 3 110 0.15 0.45 0.05 0
- setburst aug 4 999 0.05 0.43 0.2 12
- setburst awp 1 3 1 0 0.02 0
- setburst awp 2 5 1 0 0.02 16
- setburst awp 3 999 1 0 0.2 60
- setburst c4 1 999 1 0 0 2
- setburst deagle 1 999 1 0 0.02 0
- setburst elite 1 15 1 0 0.02 0
- setburst elite 2 999 0.07 0.15 0.05 0
- setburst fiveseven 1 999 1 0 0.02 0
- setburst flashbang 1 999 1 0 0 2
- setburst g3sg1 1 3 1 0 0.02 0
- setburst g3sg1 2 5 1 0 0.02 16
- setburst g3sg1 3 120 1 0 0.05 60
- setburst g3sg1 4 999 0.05 0.4 0.05 60
- setburst glock18 1 999 0.01 0.01 0.02 0
- setburst hegrenade 1 999 1 0 0 2
- setburst knife 1 3 1 0 0 0
- setburst knife 2 999 1 0 0.1 2
- setburst m249 1 45 1 0 0.05 0
- setburst m249 2 999 0.05 0.5 0.05 0
- setburst m3 1 999 1 0 0.2 0
- setburst m4a1 1 10 1 0 0.05 0
- setburst m4a1 2 20 0.25 0.35 0.05 0
- setburst m4a1 3 80 0.15 0.45 0.05 0
- setburst m4a1 4 999 0.07 0.4 0.05 0
- setburst mac10 1 40 1 0 0.05 0
- setburst mac10 2 120 0.35 0.25 0.04 0
- setburst mac10 3 999 0.11 0.25 0.05 0
- setburst mp5 1 40 1 0 0.05 0
- setburst mp5 2 120 0.45 0.25 0.05 0
- setburst mp5 3 999 0.11 0.25 0.05 0
- setburst p228 1 999 1 0 0.02 0
- setburst p90 1 20 1 0 0.05 0
- setburst p90 2 120 0.1 0.25 0.05 0
- setburst p90 3 999 0.11 0.25 0.05 0
- setburst scout 1 3 1 0 0.02 0
- setburst scout 2 5 1 0 0.02 16
- setburst scout 3 999 1 0 0.05 60
- setburst sg550 1 3 1 0 0.02 0
- setburst sg550 2 30 1 0 0.04 16
- setburst sg550 3 999 0.3 0.1 0.05 60
- setburst sg552 1 30 1 0 0.05 0
- setburst sg552 2 60 0.25 0.35 0.05 0
- setburst sg552 3 110 0.15 0.45 0.05 8
- setburst sg552 4 999 0.05 0.43 0.2 12
- setburst smokegrenade 1 999 1 0 0 2
- setburst tmp 1 20 1 0 0 0
- setburst tmp 2 100 0.3 0.3 0.02 0
- setburst caca 1 30 1 0 0.05 0
- setburst tmp 3 999 0.1 0.3 0.05 0
- setburst ump45 1 40 1 0 0.05 0
- setburst ump45 2 120 0.45 0.25 0.05 0
- setburst ump45 3 999 0.11 0.25 0.05 0
- setburst usp 1 999 1 0 0.02 0
- setburst xm1014 1 999 1 0 0.2 0
- 13. LOADING!...
- //FighterAim Kodu [Forumqs] [ero158]
- alias FighterM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
- alias FighterAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
- alias FighterSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
- alias FighterAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
- alias FighterGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
- alias FighterScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
- alias FighterAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
- alias FighterShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
- alias FighterMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
- alias FighterGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
- alias FighterFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
- alias invFighterM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
- alias invFighterAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
- alias invFighterSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFighterAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
- alias invFighterGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
- alias invFighterScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
- alias invFighterAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
- alias invFighterShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
- alias invFighterMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
- alias invFighterGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFighterFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
- alias VacBurst1 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;"
- alias VacBurst2 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;"
- alias FastBurst1 "shoot 1;newburst 1;bultime 0.3;nbul 3;"
- alias FastBurst2 "shoot 1;newburst 1;bultime 0.3;nbul 5;"
- alias VacBursts "alias FighterBurst1 VacBurst1;alias FighterBurst2 VacBurst2;FighterBurst1"
- alias FastBursts "alias FighterBurst1 FastBurst1;alias FighterBurst2 FastBurst2;FighterBurst1"
- FastBursts
- alias config_usp "FighterGun;aimfirstpoint 0;shield 0;"
- alias config_glock18 "FighterGun;aimfirstpoint 0;"
- alias config_deagle "FighterGun;aimfirstpoint 0;shield 0;"
- alias config_p228 "FighterGun;aimfirstpoint 0;shield 0;"
- alias config_elite "FighterGun;aimfirstpoint 0;shield 0;"
- alias config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;"
- alias config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;"
- alias config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;"
- alias config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;"
- alias config_tmp "FighterMp5;aimfirstpoint 0;shield 0;"
- alias config_p90 "FighterMp5;aimfirstpoint 0shield 0;;"
- alias config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;"
- alias config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;"
- alias config_ak47 "FighterAk;aimfirstpoint 0;shield 0;"
- alias config_sg552 "FighterSig;aimfirstpoint 0;shield 0;"
- alias config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;"
- alias config_galil "FighterGalil;aimfirstpoint 0;shield 0;"
- alias config_famas "FighterFamas;aimfirstpoint 0;shield 0;"
- alias config_aug "FighterAug;shield 0;"
- alias config_scout "FighterScout;aimfirstpoint 1;shield 0;"
- alias config_awp "FighterAwp;aimfirstpoint 1;shield 0;"
- alias config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;"
- alias config_sg550 "FighterScout;aimfirstpoint 1;shield 0;"
- alias config_m249 "FighterAk;aimfirstpoint 0;shield 0;"
- alias config_knife "FighterM4a1;aimfirstpoint 0;shield 0;"
- alias config_tactical "FighterGun;aimfirstpoint 0;shield 1;"
- alias config_flashbang "shield 0;"
- alias config_hegrenade "shield 0;"
- alias config_smokegrenade "shield 0;"
- alias config_c4 "shield 0;"
- alias config_usp_gs " "
- alias config_glock18_gs " "
- alias config_deagle_gs " "
- alias config_p228_gs " "
- alias config_elite_gs " "
- alias config_fiveseven_gs " "
- alias config_xm1014_gs " "
- alias config_m3_gs " "
- alias config_mp5_gs " "
- alias config_tmp_gs " "
- alias config_p90_gs " "
- alias config_mac10_gs " "
- alias config_ump45_gs " "
- alias config_ak47_gs " "
- alias config_sg552_gs " "
- alias config_m4a1_gs " "
- alias config_galil_gs " "
- alias config_famas_gs " "
- alias config_aug_gs " "
- alias config_scout_gs " "
- alias config_awp_gs " "
- alias config_g3sg1_gs " "
- alias config_sg550_gs " "
- alias config_m249_gs " "
- alias config_knife_gs " "
- alias config_tactical_gs ""
- alias config_flashbang_gs " "
- alias config_hegrenade_gs " "
- alias config_smokegrenade_gs " "
- alias config_c4_gs " "
- alias recoil_usp "recoil 1.3;forumqs;nospread 2"
- alias recoil_glock18 "recoil 1.3;forumqs;nospread 2"
- alias recoil_deagle "recoil 1.3;forumqs;nospread 2"
- alias recoil_p228 "recoil 1.3;forumqs;nospread 2"
- alias recoil_elite "recoil 1.3;forumqs;nospread 2"
- alias recoil_fiveseven "recoil 1.3;forumqs;nospread 2"
- alias recoil_xm1014 "recoil 1.3;forumqs;nospread 2"
- alias recoil_m3 "recoil 1.3;forumqs;nospread 2"
- alias recoil_mp5 "recoil 1.3;forumqs;nospread 2"
- alias recoil_tmp "recoil 1.2;forumqs;nospread 2"
- alias recoil_p90 "recoil 1.2;forumqs;nospread 2"
- alias recoil_mac10 "recoil 1.2;forumqs;nospread 2"
- alias recoil_ump45 "recoil 1.2;forumqs;nospread 2"
- alias recoil_ak47 "recoil 1.9;forumqs;nospread 2"
- alias recoil_sg552 "recoil 1.8;forumqs;nospread 2"
- alias recoil_m4a1 "recoil 1.74;forumqs;nospread 2"
- alias recoil_galil "recoil 1.2;forumqs;nospread 2"
- alias recoil_famas "recoil 1.2;forumqs;nospread 2"
- alias recoil_aug "recoil 1.7;forumqs;nospread 2"
- alias recoil_scout "recoil 1.2;forumqs;nospread 2"
- alias recoil_awp "recoil 1.3;forumqs;nospread 2"
- alias recoil_g3sg1 "recoil 1.2;forumqs;nospread 2"
- alias recoil_sg550 "recoil 1.2;forumqs;nospread 2"
- alias recoil_m249 "recoil 1.7;forumqs;nospread 2"
- alias recoil_knife "recoil 1.2;forumqs;nospread 2"
- alias recoil_tactical "recoil 1.3;forumqs;nospread 2"
- alias recoil_flashbang " "
- alias recoil_hegrenade " "
- alias recoil_smokegrenade " "
- alias recoil_c4 " "
- alias burst_usp "shoot 2;"
- alias burst_glock18 "shoot 2;"
- alias burst_deagle "shoot 2;"
- alias burst_p228 "shoot 2;"
- alias burst_elite "shoot 2;"
- alias burst_fiveseven "shoot 2;"
- alias burst_xm1014 "shoot 2;"
- alias burst_m3 "shoot 2;"
- alias burst_mp5 "FighterBurst2;"
- alias burst_tmp "FighterBurst2;"
- alias burst_p90 "FighterBurst2;"
- alias burst_mac10 "FighterBurst2;"
- alias burst_ump45 "FighterBurst2;"
- alias burst_ak47 "FighterBurst1;"
- alias burst_sg552 "FighterBurst1;"
- alias burst_m4a1 "FighterBurst1;"
- alias burst_galil "FighterBurst1;"
- alias burst_famas "FighterBurst1;"
- alias burst_aug "FighterBurst1;"
- alias burst_scout "shoot 2;"
- alias burst_awp "shoot 2;"
- alias burst_g3sg1 "shoot 2;"
- alias burst_sg550 "shoot 2;"
- alias burst_m249 "shoot 2;"
- alias burst_knife "shoot 0;"
- alias burst_tactical "shoot 2;"
- alias burst_flashbang "shoot 0"
- alias burst_hegrenade "shoot 0;"
- alias burst_smokegrenade "shoot 0;"
- alias burst_c4 "shoot 0;"
- alias inv_usp "invFighterGun;aimfirstpoint 0"
- alias inv_glock18 "invFighterGun;aimfirstpoint 0"
- alias inv_deagle "invFighterGun;aimfirstpoint 0"
- alias inv_p228 "invFighterGun;aimfirstpoint 0"
- alias inv_elite "invFighterGun;aimfirstpoint 0"
- alias inv_fiveseven "invFighterGun;aimfirstpoint 0"
- alias inv_xm1014 "invFighterShotgun;aimfirstpoint 0"
- alias inv_m3 "invFighterShotgun;aimfirstpoint 0"
- alias inv_mp5 "invFighterMp5;aimfirstpoint 0"
- alias inv_tmp "invFighterMp5;aimfirstpoint 0"
- alias inv_p90 "invFighterMp5;aimfirstpoint 0"
- alias inv_mac10 "invFighterMp5;aimfirstpoint 0"
- alias inv_ump45 "invFighterMp5;aimfirstpoint 0"
- alias inv_ak47 "invFighterAk;aimfirstpoint 0"
- alias inv_sg552 "invFighterSig;aimfirstpoint 0"
- alias inv_m4a1 "invFighterM4a1;aimfirstpoint 1"
- alias inv_galil "invFighterM4a1;aimfirstpoint 0"
- alias inv_famas "invFighterM4a1;aimfirstpoint 0"
- alias inv_aug "invFighterAug;aimfirstpoint 1"
- alias inv_scout "invFighterScout;aimfirstpoint 1"
- alias inv_awp "invFighterAwp;aimfirstpoint 1"
- alias inv_g3sg1 "invFighterScout;aimfirstpoint 1"
- alias inv_sg550 "invFighterScout;aimfirstpoint 1"
- alias inv_m249 "invFighterPara;aimfirstpoint 0"
- alias inv_knife "invFighterMp5;aimfirstpoint 0"
- alias inv_tactical "invFighterMp5;aimfirstpoint 0"
- alias inv_flashbang " "
- alias inv_hegrenade " "
- alias inv_smokegrenade " "
- alias inv_c4 " "
- 14. LOADING!...
- ========================( Auto Config )=============================
- //Auto config
- config_usp "FuriousGun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_glock18 "FuriousGun;aimfirstpoint 0;"
- config_deagle "FuriousGun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_p228 "FuriousGun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_elite "FuriousGun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_fiveseven "FuriousGun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_xm1014 "FuriousShotgun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_m3 "FuriousShotgun;aimfirstpoint 0;shield 0;forumqs 1;"
- config_mp5 "FuriousMp5;aimfirstpoint 0;shield 0;forumqs 1;"
- config_tmp "FuriousMp5;aimfirstpoint 0;shield 0;forumqs 1;"
- config_p90 "FuriousMp5;aimfirstpoint 0shield 0;forumqs 1;;"
- config_mac10 "FuriousMp5;aimfirstpoint 0;shield 0;forumqs 1;"
- config_ump45 "FuriousMp5;aimfirstpoint 0;shield 0;forumqs 1;"
- config_ak47 "FuriousAk;aimfirstpoint 0;shield 0;forumqs 1;"
- config_sg552 "FuriousSig;aimfirstpoint 0;shield 0;forumqs 1;"
- config_m4a1 "FuriousM4a1;aimfirstpoint 0;shield 0;forumqs 1;"
- config_galil "FuriousGalil;aimfirstpoint 0;shield 0;forumqs 1;"
- config_famas "FuriousFamas;aimfirstpoint 0;shield 0;forumqs 1;"
- config_aug "FuriousAug;shield 0;forumqs 1;"
- config_scout "FuriousScout;aimfirstpoint 1;shield 0;forumqs 1;"
- config_awp "FuriousAwp;aimfirstpoint 1;shield 0;forumqs 1;"
- config_g3sg1 "FuriousScout;aimfirstpoint 1;shield 0;forumqs 1;"
- config_sg550 "FuriousScout;aimfirstpoint 1;shield 0;forumqs 1;"
- config_m249 "FuriousAk;aimfirstpoint 0;shield 0;forumqs 1;"
- config_knife "FuriousM4a1;aimfirstpoint 0;shield 0;forumqs 1;"
- config_tactical "FuriousGun;aimfirstpoint 0;shield 1;"
- config_flashbang "shield 0;forumqs 1;"
- config_hegrenade "shield 0;forumqs 1;"
- config_smokegrenade "shield 0;forumqs 1;"
- config_c4 "shield 0;forumqs 1;"
- //Auto config with gsaim
- config_usp_gs " "
- config_glock18_gs " "
- config_deagle_gs " "
- config_p228_gs " "
- config_elite_gs " "
- config_fiveseven_gs " "
- config_xm1014_gs " "
- config_m3_gs " "
- config_mp5_gs " "
- config_tmp_gs " "
- config_p90_gs " "
- config_mac10_gs " "
- config_ump45_gs " "
- config_ak47_gs " "
- config_sg552_gs " "
- config_m4a1_gs " "
- config_galil_gs " "
- config_famas_gs " "
- config_aug_gs " "
- config_scout_gs " "
- config_awp_gs " "
- config_g3sg1_gs " "
- config_sg550_gs " "
- config_m249_gs " "
- config_knife_gs " "
- config_tactical_gs ""
- config_flashbang_gs " "
- config_hegrenade_gs " "
- config_smokegrenade_gs " "
- config_c4_gs " "
- //Auto config (reverse by caca)
- inv_usp "invFuriousGun;aimfirstpoint 0"
- inv_glock18 "invFuriousGun;aimfirstpoint 0"
- inv_deagle "invFuriousGun;aimfirstpoint 0"
- inv_p228 "invFuriousGun;aimfirstpoint 0"
- inv_elite "invFuriousGun;aimfirstpoint 0"
- inv_fiveseven "invFuriousGun;aimfirstpoint 0"
- inv_xm1014 "invFuriousShotgun;aimfirstpoint 0"
- inv_m3 "invFuriousShotgun;aimfirstpoint 0"
- inv_mp5 "invFuriousMp5;aimfirstpoint 0"
- inv_tmp "invFuriousMp5;aimfirstpoint 0"
- inv_p90 "invFuriousMp5;aimfirstpoint 0"
- inv_mac10 "invFuriousMp5;aimfirstpoint 0"
- inv_ump45 "invFuriousMp5;aimfirstpoint 0"
- inv_ak47 "invFuriousAk;aimfirstpoint 0"
- inv_sg552 "invFuriousSig;aimfirstpoint 0"
- inv_m4a1 "invFuriousM4a1;aimfirstpoint 1"
- inv_galil "invFuriousM4a1;aimfirstpoint 0"
- inv_famas "invFuriousM4a1;aimfirstpoint 0"
- inv_aug "invFuriousAug;aimfirstpoint 1"
- inv_scout "invFuriousScout;aimfirstpoint 1"
- inv_awp "invFuriousAwp;aimfirstpoint 1"
- inv_g3sg1 "invFuriousScout;aimfirstpoint 1"
- inv_sg550 "invFuriousScout;aimfirstpoint 1"
- inv_m249 "invFuriousPara;aimfirstpoint 0"
- inv_knife "invFuriousMp5;aimfirstpoint 0"
- inv_tactical "invFuriousMp5;aimfirstpoint 0"
- inv_flashbang " "
- inv_hegrenade " "
- inv_smokegrenade " "
- inv_c4 " "
- 15. LOADING!...
- //Hitbox on/off
- alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
- alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
- hitbox_on
- //Hitbox Head
- alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
- alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
- alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
- alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
- alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
- alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
- alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
- alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
- alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
- alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
- alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
- //Hitbox Head (reverse aiming)
- alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
- alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
- alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
- alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
- alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
- alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
- alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
- alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
- alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
- alias defav "avclear;avadd 0 22.8 4.8 1.4;avadd 1 28.9 4.7 3.7;avadd 2 12.1 6.8 3.8;recoil 1.54;aspeed 2.3"
- alias defava "#cl_bob 0;#cl_bobup 0;#c_minpitch 0;#cl_pitchspeed 0"
- alias defavx "jumpaim 0;defav;defava"
- 16. LOADING!...
- setinfo "_vgui_menus" "0"
- 17. LOADING!...
- //Hitbox Onner
- alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
- alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
- hitbox_on
- //Hitbox Head
- alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
- alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
- alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
- alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
- alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
- alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
- alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
- alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
- alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
- alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
- alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"
- //Hitbox Head (reverse aiming)
- alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
- alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
- alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
- alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
- alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
- alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
- alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
- alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
- alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
- alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"
- //AK
- alias ak "avadd 0 21.51 3.11 -2.6"
- alias ak1 "avadd 1 25.52 5.94 3.13"
- alias ak2 "avadd 2 15.12 4.31 3.53"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //Ak
- alias f "avadd 0 21.11 8.2 2.1"
- alias fa "avadd 1 26.4 2.15 2.0"
- alias far "avadd 2 12 8 2"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias fart "avclear;f;fa;ak3;far;height_correction 0"
- //AK
- alias ak "avadd 0 21.41 5.2 1.8"
- alias ak1 "avadd 1 25.4 5.7 2.8"
- alias ak2 "avadd 2 13.72 3.8 2.91"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
- //4K
- alias ak "avadd 0 19.81 8.9 2.4"
- alias ak1 "avadd 1 24.3 4.2 2.1"
- alias ak2 "avadd 2 15.12 5.8 2.91"
- alias ak3 "avadd 3 19.631 6.281 2.183"
- alias ak3 "avadd 3 21.5 6.8 2.0"
- alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
- / Sniper Alias' [Swp_Caca]
- alias close "wait; wait; wait; slot10; wait; wait; wait; slot10; wait; wait; wait; slot10"
- alias TSR "buy; menuselect 4; menuselect 6; close; buy; menuselect 6"
- alias THG "buy; menuselect 1; menuselect 3; close; buy; menuselect 7"
- alias TSRTHGGun "TSR; THG; buyequip; menuselect 2; buyequip; menuselect 4; buyequip; menuselect 6; buyequip; menuselect 3; buyequip; menuselect 3; close"
- alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
- alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
- alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 19.9 7.321 3.295;"
- alias LastvecDu ";avadd 1 26.54 3.21 4.78;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 20.698 5.87 3.29;"
- alias LastvecDu ";avadd 1 26.74 4.56 4.21;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
- alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
- alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
- alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
- alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
- alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
- alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
- alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
- alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
- alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
- alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23.06 3.43 3.22;"
- alias LastvecDu ";avadd 1 29.82 3.86 4;avadd 1 29.82 3.86 4;"
- alias LastvecJu ";avadd 2 15.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.35;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 19.9 7.321 3.295;"
- alias LastvecDu ";avadd 1 26.54 3.21 4.78;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
- alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
- alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.85 6.23 2.82;"
- alias LastvecDu ";avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;"
- alias LastvecJu ";avadd 2 14.53 5.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 20.698 5.87 3.29;"
- alias LastvecDu ";avadd 1 26.74 4.56 4.21;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 21.17 7.43 3.52;"
- alias LastvecDu ";avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;"
- alias LastvecJu ";avadd 2 13.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- //colt vec
- alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
- alias coltvec "avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!"
- // Sc0ut3rZ X aug
- alias np1a "avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831"
- alias np2a "nospread 1;recoil 1.5"
- alias augvec "avclear;np1c;np2c;txt aNaRcHy Aug"
- // sig
- alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
- alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
- alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
- alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
- alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"
- // scout
- alias scout-numbers2 "avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391"
- alias scoutsetup2 "recoil 1.742;riflespeed;aim 1;shoot 1;scob"
- alias scoutvec1 "avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]"
- //Sc0ut3rZ X Scout
- alias scout-numbers "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
- alias scoutsetup "recoil 1.2;aim 1;shoot1"
- alias scoutvec "avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]"
- // Sc0ut3rZ X Deagle
- alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
- alias np2d "nospread 1;recoil 1.2"
- alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"
- //Sc0ut3rZ X Mp5
- alias np1m "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
- alias np2m "nospread 1;recoil 1.2"
- alias mp5vec "avclear;np1m;np2m;txt aNaRcHy Mp5"
- // ak
- alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
- alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
- alias akvec "avclear;ak-numbers;aksetup"
- // Sc0ut3rz X Para
- alias np1p "avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87"
- alias np2p "nospread 1;recoil 1.7"
- alias paravec "avclear;np1p;np2p;txt aNaRcHy Para"
- // Sc0ut3rz X Knife
- alias np1k "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
- alias np2k "nospread 1;recoil 2"
- alias knifevec "avclear;np1k;np2k;txt aNaRcHy Knife"
- // Sc0ut3rz X pistol
- alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
- alias np2pi "nospread 1;recoil 2"
- alias pistolvec "avclear;np1k;np2k;txt aNaRcHy Pistol"
- //INC's -[COLT]-3.0
- alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
- alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"
- //F3AR-M3H AK
- alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
- alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: FoRumqS | exersion "
- // -!- pistol -!-
- alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
- alias pistol2 "avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: FoRumqS | exersion "
- //INC's -[SiG]- 3.0
- alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
- alias incxs "avclear;incs;recoil 1.62;#say INC's -[SiG]- VeR 3.0"
- //INC's -[COLT]-3.8
- alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
- alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"
- //aNaRcHy Colt
- alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
- alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: FoRumqS | exersion |LOADED|"
- //1-shot-fucking owning sig
- alias siga "avadd 0 21.3 6.8 3.78"
- alias sigb "avadd 1 28.3 2.8 3.78"
- alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:["
- // 1-2 AK
- alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
- alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: exersion>>>"
- //Mp5
- alias mp5-1 "avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H's H3ADSHOT MP5 |Loaded| ]:["
- //1 Shot Deagle
- alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
- alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: FoRumqS | exersion |Loaded|"
- //1Shot Loaded
- alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
- alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
- alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
- alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
- alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig/Colt/AK ***"
- //Sc0ut3rZ X Pistol
- alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
- alias SK2 "recoil 2.1;nospread 1;autowall 1"
- alias pistolvec "avclear;SK1;SK2;txt HMMMMMM"
- //INC's -[SiG]- 3.8
- alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
- alias incxss "avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8"
- //INC colt
- alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
- alias incxxx "avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9"
- //INC's -[SiG]- 3.9
- alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
- alias incxsss "avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9"
- //INC's -[COLT]-4.0
- alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
- alias incxc4 "avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0"
- //INC's -[SiG]- 4.0
- alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
- alias incxs4 "avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0"
- //INC's -[AK]- 3.0
- alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
- //INC's -[AK]- 3.1
- alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
- alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
- //INC's -[SiG]- 4.1
- alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
- alias incxss4 "avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1"
- //INC's -[COLT]-4.1
- alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
- alias incxxc4 "avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1"
- //INC's -[COLT]-6.1
- alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
- alias cleos "avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1"
- //INC's -[MuLti-VeC]-6.1
- alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
- alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
- alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1"
- //INC's -[MuLti-VeC]-6.1 er
- alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
- alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
- alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"
- //Nobob Script by Caca.
- alias n0b0b "n0b0b0n"
- alias n0b0b0n "cl_rollangle 0;cl_rollspeed 0;cl_bob 0;cl_bobcycle 0;cl_bobup 0;dev1;echo n0b0b = EN4BLED;developer 999999999;alias n0b0b n0b0b0ff"
- alias n0b0b0ff "cl_rollangle 450;cl_rollspeed 450;cl_bob 0.01;cl_bobcycle 0.8;dev1;echo n0b0b = D1SABLED;developer 999999999;alias n0b0b n0b0b0n"
- bind kp_end "n0b0b"
- //Silentrun
- alias +sw "+forward;+movedown"
- alias -sw "-forward;-movedown"
- alias swon "bind w +sw"
- alias swoff "bind w +forward"
- bind F2 swon
- bind F3 swoff
- echo silentrun f2 on f3 off
- echo The New Spectator Hack 2.0 Loaded!
- echo Made by C a c a
- echo F o r u m q s
- // KEY BINDS
- bind "kp_enter" "tersspex"
- bind "kp_del" "countsspex"
- ----------------------------------------------
- --(Jump DucK)--
- ----------------------------------------------
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- ----------------------------------------------
- --(Spriteblend)--
- ----------------------------------------------
- alias wpnview1 "wpoff"
- alias wpoff "gl_spriteblend 1; alias wpnview1 wpon"
- alias wpon "gl_spriteblend 1; alias wpnview1 wpoff"
- ----------------------------------------------
- --(Weapon-Model)--
- ----------------------------------------------
- alias wpn_view "wpnoff"
- alias wpnoff "r_drawviewmodel 0; alias wpn_view wpnon"
- alias wpnon "r_drawviewmodel 1; alias wpn_view wpnoff"
- ----------------------------------------------
- --(waLker)--
- ----------------------------------------------
- alias "walk1" "developer 1; echo - +walk -; developer 0; +speed; bind shift walk2"
- alias "walk2" "developer 1; echo - walk -; developer 0; -speed; bind shift walk1"
- ----------------------------------------------
- --(Radio Aliases)--
- ----------------------------------------------
- alias clmenu "waitlg; waitlg; waitlg"
- alias waitlg "wait; slot10; wait; slot10; wait; slot10"
- alias go "radio2; menuselect 1; clmenu"
- alias afirmatif "radio3; menuselect 1; clmenu"
- alias negatif "radio3; menuselect 8; clmenu"
- alias spotted "radio3; menuselect 2; clmenu"
- ----------------------------------------------
- --(Adding Radio Control)--
- ----------------------------------------------
- alias v0 "volume 0.0; alias vc v1; developer 1; echo Volume OFF; developer 0"
- alias v1 "volume 0.25; alias vc v2; developer 1; echo Volume 25%; developer 0"
- alias v2 "volume 0.5; alias vc v3; developer 1; echo Volume 50%; developer 0"
- alias v3 "volume 0.75; alias vc v4; developer 1; echo Volume 75%; developer 0"
- alias v4 "volume 1.0; alias vc v0; developer 1; echo Volume 100%; developer 0"
- alias vc v1
- ----------------------------------------------
- --(Radar Toggler)--
- ----------------------------------------------
- alias RadarON "alias Radar RadarOFF; drawradar; developer 1; echo RADAR ON; developer 0"
- alias RadarOFF "alias Radar RadarON; hideradar; developer 1; echo RADAR OFF; developer 0"
- alias Radar RadarON
- bind "vt" "+voicerecord"
- drawradar
- ----------------------------------------------
- alias wpview "wpon"
- alias wpon "waypoint on noclip;alias wpview wpoff"
- alias wpoff "waypoint off;alias wpview wpon"
- bind kp_home "wpview"
- zoom_sensitivity_ratio "1.6"
- //Yuckfou OWNAGE COLT by f0rumqs
- alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
- alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
- //PureLuck 1337 deagle
- alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
- alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
- alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
- alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
- alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
- alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5"
- alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
- alias p903 "avadd 0 22.84 7.002 3.68"
- alias p904 "avadd 1 26.72 5.03 4.09"
- alias p905 "avadd 2 14.63 6.73 3.89"
- alias p906 "avadd 3 22.84 7.002 3.68"
- alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
- alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
- alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
- //SiG
- alias sig-number1 "avadd 0 20.13 4.43 2.14;avadd 3 18.34 6.31 1.47;avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45"
- alias sig-shit "avclear;recoil 1.75;sig-number1"
- //HYdros Colt
- alias Alpha "avadd 0 19 4.23 2.1"
- alias Beta "avadd 1 24 6.63 2.4"
- alias Gamma "avadd 2 15 6.2 2.2"
- alias Delta "avadd 3 19 4.23 1.8"
- alias Epsilon-Setup "avclear;Alpha;Beta;Gamma;Delta;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
- alias CRACK2 "avclear;Epsilon-Setup"
- alias 1 "avadd 0 21 7 2.7"
- alias 2 "avadd 1 27 4 2.3"
- alias 3 "avadd 2 14 7 3.4"
- alias 4 "avadd 3 21 8 2"
- alias BVecOp "gsaim 1;recoil 0.027;height_correction;shake_bonus 0;targetmode 0;nospread 2;dwall 1"
- alias Burnlove2 "avclear;1;2;3;4"
- deagy
- alias deagy0 "avadd 0 21.81 7.351 2.28"
- alias deagy1 "avadd 1 26.85 5.36 2.16"
- alias deagy2 "avadd 2 13.90 7.57 2.73"
- alias deagy5 "avadd 3 21.2 8.4 1.8"
- alias deagy3 "recoil 1.67"
- alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"
- alias deagle0 "avadd 0 20.82 7.53 2.04"
- alias deagle1 "avadd 1 26.1 4.2 2.49"
- alias deagle2 "avadd 2 15.31 7.52 2.36"
- alias deagle3 "avadd 3 21.2 8.4 1.8"
- alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0"
- // Deagle
- alias pist1 "avadd 0 20.82 7.53 2.04"
- alias pist2 "avadd 1 26.1 4.2 2.49"
- alias pist3 "avadd 2 15.31 7.52 2.36"
- alias pistsetup "recoil 0.015;pred 0"
- alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
- alias pistolvec "deaglevec"
- //Deagle
- alias cripset "avadd 0 22.4 5.87 1.09"
- alias bloods "avadd 1 26.6 5.7 3.2"
- alias gangsta "avadd 2 9.12 6.12 3.431"
- alias respect "avadd 3 21 8 3.4"
- alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
- alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
- alias deaglevec "setup;setup2"
- //Fam4S Tweaked By [JAPS]HYDro
- alias o "avadd 0 19.8 8.65 1.79863"
- alias osho "avadd 1 23.9542 1.8265 -.74942"
- alias osho1 "avadd 2 18.72351 8.65 1.67"
- alias HYDro "avadd 3 21.2 8.6 1.68"
- alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
- //sig
- alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348"
- alias sigvec2 "avclear;sig-numbers2"
- //scout
- alias scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2"
- alias scoutvec2 "avclear;scout-numbers2"
- //Deagle
- alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
- alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
- //COMMANDMENU
- alias "togglecommand" "_menuon"
- alias "_menuon" "+commandmenu;alias togglecommand _menuoff"
- alias "_menuoff" "-commandmenu;alias togglecommand _menuon"
- bind "h" "togglecommand"
- bind "h" "+commandmenu"
- //END OF COMMANDMENU
- //Bunny Jump
- alias eq "+duck;w;-duck"
- alias +eqj "+jump"
- alias -eqj "-jump"
- alias +eqbunnyx "+eqj;w;eq;w;eq;w;+eqj;w;eq;+eqj"
- alias -eqbunnyx "-eqj;w;eq;w;-eqj"
- //END OF Bunny Jump
- alias +xqzattack "+attack;cl_pitchspeed 3;+lookdown;i;-lookdown;-mlook"
- alias -xqzattack "-attack;cl_pitchspeed 210;+mlook"
- //Attack Menu
- alias nospread "m_pitch 0;m_forward 0;m_side 0"
- alias +spread "-mlook;i;nospread"
- alias -spread "+mlook;i;nospread"
- alias +nonup "+lookdown;w;+lookdown;w;+lookup;w;+lookdown"
- alias -nonup "-lookdown;w;-lookdown;w;-lookup;w;-lookdown"
- alias +nxspnr "+spread;w;+attack;w;+nonup"
- alias -nxspnr "-spread;w;-attack;w;-nonup"
- alias _attack "bind mouse1 +nxspnr"
- //End OF Attack Menu
- //SilentWalk
- alias fasted1 "d1;echo FastWalking: Enabled;d9"
- alias fasted0 "d1;echo FastWalking: Disabled;d9"
- alias wwclwed1 "d1;echo AntiWWCL Walking: Enabled;d9"
- alias wwclwed0 "d1;echo AntiWWCL Walking: Disabled;d9"
- alias wwclw_0 "bind shift +swalk;alias wwclw_ echo wwclw_ is : 0;alias wwclw_t wwclw_1;alias wwclwstatus wwclwed1"
- alias wwclw_1 "bind shift +wwclswalk;alias wwclw_ echo wwclw_ is : 1;alias wwclw_t wwclw_0;alias wwclwstatus wwclwed0"
- alias fastwalk_1 "ex_maxspeed 999999;wait;ex_maxaccel 999999;wait;cl_movespeedkey 0.52;alias fastwalk_ echo fastwalk_ is : 1;alias fastwalk_t fastwalk_0;alias faststatus fasted1"
- alias fastwalk_0 "ex_maxspeed 750;wait;ex_maxaccel 2000;wait;cl_movespeedkey 0.52;alias fastwalk_ echo fastwalk_ is : 0;alias fastwalk_t fastwalk_1;alias faststatus fasted0"
- alias +wwclswalk "+speed"
- alias -wwclswalk "-speed"
- alias +swalk "fastwalk_0;+speed"
- alias -swalk "fastwalk_1;-speed"
- bind shift "+swalk"
- alias walkview "swalkon"
- alias swalkon "bind shift +swalk;echo Silent Walk : Enabled !;alias walkview swalkoff"
- alias swalkoff "bind shift +speed;echo Silent Walk : Disabled !;alias walkview swalkon"
- //END Of Silentwalk
- //AimerZ
- alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
- alias -nxhead2 "+mlook;wait;-attack"
- alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
- alias -nxmasta "+mlook;wait;-attack"
- alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
- alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
- alias +setsens "sensitivity 1.5"
- alias -setsens "sensitivity 1.5"
- alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
- alias -nxaim "-attack"
- alias _nxhead2 "echo HeadShot2 : Enabled...;bind mouse1 +nxhead2"
- alias _nxmasta "echo Master Attack : Enabled...;bind mouse1 +nxmasta"
- alias _nxshtpwn "echo Shotgun Attack : Enabled...;bind mouse1 +nxshtpwn"
- alias _nxaim "echo Aim Attack : Enabled...;bind mouse1 +nxaim"
- //END Of Aimerz
- alias SIR3 "avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRAimSupreme "avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;"
- // Tylers Aim Vector 4
- alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***"
- //2-Shot-Burst-Fire-Head
- //SIR-Aim 2-Shot
- alias SIR5 "avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIR6 "avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRAimTS "avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;"
- //sargent: head
- alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3"
- alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;"
- //SIR-smoke
- alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;"
- //gift: shot
- alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot"
- //gift: money
- alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money"
- //gift: whore
- alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore"
- //silentscope
- alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx"
- // Ping Aiming [Dynamic.# und Swp_Caca]
- alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***"
- alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***"
- alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***"
- alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***"
- //CS Aiming
- alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2"
- alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head"
- alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2"
- alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head"
- alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2"
- alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head"
- //Absolution F -medium
- alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center
- alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center
- //Absolution B -high
- alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center
- alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center
- //Absolution A -low
- alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center
- alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center
- //new aiming (zer0)
- alias zbaddass "avadd 0 20 9 4"
- alias zbaddass2 "avadd 1 17 2 4"
- alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
- alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5"
- alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
- alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
- alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5"
- alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded"
- alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
- alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*"
- //4c1ds
- alias 4c1dh34daim1 "avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6"
- alias 4c1dh34daim2 "avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8"
- alias 4c1d1337aim "avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt --| 1337 Aim |--"
- //Uni JooLZz
- alias UNI-T6aSD "avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6"
- alias UNI-T6bSD "avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2"
- alias UNI-T6cSD "avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5"
- alias UNI-T6dSD "avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3"
- alias UNI-T6eSD "avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3"
- alias UNI-T6fS "avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3"
- alias UNI-T6fD "avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4"
- alias UNI-T6a "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***"
- alias UNI-T6b "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***"
- alias UNI-T6c "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***"
- alias UNI-T6d "avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***"
- alias UNI-T6e "avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***"
- alias UNI-T6f "better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***"
- alias UNIT5BUR1 "sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2"
- alias UNIT5BUR2 "sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2"
- alias UNIT5BUR3 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
- alias UNIT5BUR4 "sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3"
- alias UNIT5BUR5 "sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25"
- alias UNIT5BUR6 "sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27"
- alias UNIT5SET "autoburst 0;burstflags 0"
- alias UNIT5RESET "autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0"
- // **********************
- // This sets up rotation :)
- // You can add up to 20 entries here!
- rot_addalias 1 UNI-T6a
- rot_addalias 2 UNI-T6b
- rot_addalias 3 UNI-T6c
- rot_addalias 4 UNI-T6d
- rot_addalias 5 UNI-T6e
- rot_reset
- alias awpscript "awp_on"
- alias awp_on "bind mouse1 +awpattack; weapon_primary; AwP_script%oN; alias awpscript awp_off"
- alias awp_off "bind mouse1 +attack;adjust_crosshair; AwP_script%oFF; alias awpscript awp_on"
- alias +awpattack "+attack"
- alias -awpattack "-attack;wait;weapon_secondary;awpscript"
- // randomized aiming
- alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
- alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
- humaim0
- // smooth aiming
- alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
- alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
- smooth0
- // xqz2 style
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- // temporary aim thru wall
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- // hlh style
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 0"
- humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
- humaim0
- // smooth aiming
- alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
- alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
- //Anti Recoil [Swp_Caca Thank You]
- alias dev1 "developer 1"
- alias dev0 "developer 0"
- alias att "+attack"
- alias +on "+attack; +lookdown"
- alias -on "-attack; -lookdown"
- alias em ""
- alias antion "bind kp_downarrow antioff; wait; bind mouse1 r0; wait; bind = r0; wait; bind - r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo Anti-Recoil ENABLED;developer 999999999"
- alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_downarrow antion; wait; dev1; echo Anti-Recoil DISABLED;developer 999999999"
- bind kp_rightarrow "antion"
- bind kp_leftarrow "antioff;bind = podbotmenu"
- //+attack2 script
- alias +att2 "#+attack2"
- alias -att2 "#-attack2"
- //Aimthru 1
- alias +thrushoot "aimthru 1;#+attack"
- alias -thrushoot "aimthru 0;#-attack"
- //Aimthru 2 W/ shoot
- alias +thru "aimthru 1;"
- alias -thru "aimthru 0;"
- //Xqz2 style
- alias +doaim "aim 1"
- alias -doaim "aim 0"
- // hlh style
- alias +doshoot "aim 1;#wait;#+attack"
- alias -doshoot "#-attack; aim 0"
- // csg style
- alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
- alias -csgaim "later 0.01 #-attack"
- // DavVv style
- alias +doshootnoaim "davbot 0;#wait;#+attack"
- alias -doshootnoaim "#-attack; davbot 1"
- //vector switch
- alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
- alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
- alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
- alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
- alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- alias colt-a "avadd 0 20.76 6.89 4.02"
- alias colt-b "avadd 1 25.7 4.56 4.5"
- alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
- alias coltvec "avclear;colt-a;colt-b;coltsetup"
- volume "0.33"
- alias aug-a "avadd 0 21.12 5.85 3.29"
- alias aug-b "avadd 1 25.77 4.32 4.49"
- alias augsetup "recoil 1.55;txt |[ Aug ]|"
- alias augvec "avclear;aug-a;aug-b;augsetup"
- alias ak47-a "avadd 0 19.9 7.321 3.295"
- alias ak47-b "avadd 1 26.54 3.21 4.78"
- alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
- alias akvec "avclear;ak47-a;ak47-b;aksetup"
- ==========================( Vector Switch )===========================
- //vector switch
- alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
- alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
- alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
- alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
- alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
- alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
- alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
- -DeLi v7-
- /Aiming Aliases
- alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdow n"
- alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
- alias +$spread "-mlook;$w;$nospread"
- alias -$spread "+mlook;$w;$nospread"
- alias +$koraim "+attack;+attack;+attack;-attack;+attack"
- alias -$koraim "-attack"
- alias +$nxshotsil "+$koraim;impulse 100"
- alias -$nxshotsil "-$koraim;impulse 100"
- alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxa im"
- alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
- alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
- alias -$nxhead2 "+mlook;wait;-attack"
- alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
- alias -$nxmasta "+mlook;wait;-attack"
- alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
- alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
- alias +$setsens "sensitivity 1.0"
- alias -$setsens "sensitivity 5.0"
- alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
- alias -$nxaim "-attack"
- alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
- alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
- alias $naim +attack
- alias $anaim -attack
- alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
- alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
- alias $bnaim +attack2
- alias $abnaim -attack2
- alias $aimon "bind mouse1 +$koraim ;bind ins $aimoff"
- alias $aimoff "bind mouse1 +attack ;bind ins $aimon"
- //End Of Aiming Aliases
- //Fast AWP
- alias $awpfs "$fson"
- alias $fson "bind mouse1 $fsatt; $d1; echo Fast Sniper Attack: On; $d0; alias $fast $fsoff"
- alias $fsoff "bind mouse1 +attack; $d1; echo Fast Sniper Attack: Off; $d0; alias $fast $fson"
- alias $fsatt "+attack; wait; -attack; $fson; slot2; slot1; +attack2; wait; -attack2; $fsoff"
- //Throwing Armor (Thnx to Diablos for an idea and OGC Staff)
- alias $thraskev "buyequip;wait;kill;wait;$ms1"
- alias $thraskevhelm "buyequip;wait;kill;wait;$ms2"
- alias $thrashed "$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0"
- alias $thrashed2 "$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0"
- //End Of Throwing Armoralias $nxwall_1 "gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0"
- alias $nxwall_0 "gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1"
- alias $nxwall "$nxwall_1"
- alias $devcom_1 "$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0"
- alias $devcom_0 "$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0"
- alias $devbug_on "dev_overview 1"
- alias $devbug_off "dev_overview 0"
- 18. LOADING!...
- developer "1"
- fps_max "101"
- fps_modem "0"
- cl_dlmax "128"
- 19. LOADING!...
- // Ping Aiming
- alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt * [url=http://www.forumqs.com]www.forumqs.com[/url]: HEAD Ping 0-149 *"
- alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt * [url=http://www.forumqs.com]www.forumqs.com[/url]: HEAD Ping 150-249 *"
- alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt * [url=http://www.forumqs.com]www.forumqs.com[/url]: HEAD Ping 250-349 *"
- alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
- alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
- alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
- alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
- alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt * [url=http://www.forumqs.com]www.forumqs.com[/url]: HEAD Ping 350-400+ *"
- //Recoil System
- alias rsig "recoil 1.76"
- alias rcolt "recoil 1.38"
- alias rmp5 "recoil 1.23"
- alias rscout "recoil 1.34"
- alias rump "recoil 1.56"
- alais rdeagle "recoil 1.95"
- alias rak "recoil 1.73"
- alias raug "1.49"
- alias relse "1.5"
- alias recoils1 "if has sg552 rsig;if has m4a1 rcolt;if has mp5navy rmp5;if has scout rscout;i has ump45 rump;if has deagle rdeagle;if has ak47 rak;if has aug raug;if has else relse"
- alais recoils0 "recoil 1.5"
- alias rswitch-1 "recoils1"
- alias rswitch-0 "recoils0"
- alias rswitch-on "rswitch-1"
- alias rswitch-off "rswitch-0"
- bind "9" "rswitch-on"
- Silahlara özel headshott koldarý
- //---===___ Jere MP5 1 HeadShoT Vec ___===---
- alias JMP51 "avadd 0 22.25 7.1 3.5 14.98 6.5 4"
- alias JMP52 "avadd 0 22.45 7.1 3 15.3 6.5 6"
- alias JMP53 "avadd 0 23 7 3.6 10.99 -3.2 .1"
- alias JMP54 "avadd 1 21.4 6.7 4 13.2 -3 -4.98"
- alias JMP55 "avadd 1 20 8.6 3.78 11.3 -5 8"
- alias JMP56 "avadd 1 23 6.2 3.333 -21.1 4.5 -8.1"
- alias JMP57 "avadd 1 -19 -16.5 4.2"
- alias JMP58 "JMP51;JMP52;JMP53;JMP54;JMP55;JMP56;JMP57"
- alias JMP5 "avclear; JMP58;recoil 1.1;txt oO0 Jere Mp5 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere MP5 2 HeadShoT Vec ___===---
- alias JeMP51 "avadd 0 23.2004 7.8 3.1; avadd 1 21.1 7.5 2.4"
- alias JeMP52 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias JeMP5 "avclear ;JeMP51; JeMP52; recoil 1.35;txt oO0 Jere Mp5 2 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere MP5 3 HeadShoT Vec ___===---
- alias JerMP51 "avadd 0 20.6 6 1.7 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16 -7 6 16 -7 -10 19 -8 0"
- alias JerMP5 "avclear;JerMP51;recoil 1.1; txt oO0 Jere Mp5 3 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere MP5 4 HeadShoT Vec ___===---
- alias JereMP51 "avadd 0 22 4.5 3.6"
- alias JereMP52 "avadd 0 21.5 4.5 3.1"
- alias JereMP53 "avadd 0 21.5 4.5 4.1"
- alias JereMP54 "avadd 1 21.9 4 2"
- alias JereMP5 "avclear; JereMP51;JereMP52;JereMP53;JereMP54; recoil 1.1; txt oO0 Jere Mp5 4 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere M4 1 HeadShoT Vec ___===---
- //(Based on ultra kill from ZoolS)
- alias JM41 "avadd 0 23.59987754 6.9987651 2.018701; avadd 1 24.59987754 5.9987651 1.018701"
- alias JM4 "avclear; JM41;recoil 1.35; txt oO0 Jere M4 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere M4 2 HeadShoT Vec ___===---
- alias JeM41 "avadd 0 23.4333333 5 1"
- alias JeM42 "avadd 0 22.43333 6 2"
- alias JeM43 "avadd 0 21.4333 7 3"
- alias JeM44 "avadd 0 19.433 5 1"
- alias JeM45 "avadd 0 17.43 6 2"
- alias JeM46 "avadd 0 20 7 3"
- alias JeM47 "avadd 0 18 6 1"
- alias JeM48 "avadd 0 19 5 2"
- alias JeM4bis1 "avadd 1 20 7 3"
- alias JeM4bis2 "avadd 1 24.1 4.28 1.5"
- alias JeM4bis3 "avadd 1 24.1 4.38 1.5"
- alias JeM4bis4 "avadd 1 24.1 4.48 1.5"
- alias JeM4bis5 "avadd 1 24.1 4.58 1.5"
- alias JeM4bis6 "avadd 1 24.1 4.68 1.5"
- alias JeM4bis7 "avadd 1 24.1 4.78 1.5"
- alias JeM4bis8 "avadd 1 24.1 4.88 1.5"
- alias premier "if JeM41 else JeM42;JeM43;JeM44"
- alias second "if JeM45 else JeM46;JeM47;JeM48"
- alias troisieme "if JeM4bis1 else JeM4bis2;JeM4bis3;JeM4bis4"
- alias quatrieme "if JeM4bis5 else JeM4bis6;JeM4bis7;JeM4bis8"
- alias cinquieme "premier;second;troisieme;quatrieme"
- alias JEM4 "avclear;recoil 1.35;txt oO0 Jere M4 2 HeaDsHoT AcTiVed 0Oo;cinquieme"
- //---===___ Jere M4 3 HeadShoT Vec ___===---
- alias JerM41 "avadd 0 23.2 2.3 1.042; avadd 1 19.3 3.4 2.6"
- alias JerM4 "avclear;JerM41;recoil 1.35; txt oO0 Jere M4 3 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere M4 4 HeadShoT Vec ___===---
- alias JereM41 "avadd 0 21 7 2 ; avadd 1 23 7 3"
- alias JereM4 "avclear; JereM41; recoil 1.35; txt oO0 Jere M4 4 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere SiG / AuG 1 HeadShoT Vec ___===---
- alias JSiG1 "avadd 0 22.5 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias JSiG "avclear; JSiG1;recoil 1.4; txt oO0 Jere SiG/AuG 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere SiG / AuG 2 HeadShoT Vec ___===---
- alias JeSiG1 "avadd 0 20.867 7.879 1.543; avadd 1 22 4.3 3.01"
- alias JeSiG2 "avadd 0 20 7 1.215; avadd 2 21 2.2 1.02; avadd 2 20 3.2 3.01"
- alias JeSiG "avclear ;#cl_bob 0;#cl_bobup 0;recoil 1.4; JeSiG1; JeSiG2; txt oO0 Jere SiG/AuG 2 HeaDsHoT AcTiVed 0Oo"
- //---===___ SiG / AuG 3 HeadShoT Vec ___===---
- alias JerSiG1 "avadd 0 22.3 6 2.3; avadd 1 23 4 -2"
- alias JerSiG2 "avadd 0 24.23 6 1.03; avadd 1 23.9 9 -1.82"
- alias JerSiG3 "avadd 0 19.3 6 1.13; avadd 1 22.88 7 -0.82"
- alias JerSiG4 "avadd 0 20.543 8 1.02; avadd 1 25.32 6 -2"
- alias JerSiG "avclear; JerSiG1;JerSiG2;JerSiG3;JerSiG4; txt oO0 Jere SiG/AuG 3 HeaDsHoT AcTiVed 0Oo"
- //---===___ SiG / AuG 4 HeadShoT Vec ___===---
- alias JereSiG1 "avadd 0 22.7777 4 3 ; avadd 0 22.8 4.1 3 ;avadd 0 22.2 4 3"
- alias JereSiG2 "avadd 1 22.2 4 3 ; avadd 1 22.2 4 3 ; avadd 0 24.32 3 3"
- alias JereSiG3 "avadd 0 24.7 4 3 ; avadd 1 24.32 4 3 ; avadd 1 24.7 4 3"
- alias JereSiG "avclear ;recoil 1.1;JereSiG1;JereSiG2;JereSiG3; txt oO0 Jere SiG/AuG 4 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere AK47 1 HeadShoT Vec ___===---
- alias JAK1 "avadd 0 23.59987754 6.9987651 2.018701; avadd 1 24.59987754 5.9987651 1.018701"
- alias JAK "avclear; JAK1;recoil 1.6; txt oO0 Jere AK47 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere AK47 2 HeadShoT Vec ___===---
- alias JeAK1 "avadd 0 23.6 6.9 2.05; avadd 1 33 11 0"
- alias JeAK "avclear ;#cl_bob 0;#cl_bobup 0;recoil 1.6; JeAK1; JeAK2; txt oO0 Jere AK47 2 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere AK47 3 HeadShoT Vec ___===---
- alias JerAK1 "avadd 0 20.7 7.8 2.8;avadd 1 21.9 7.3 2.4"
- alias JerAK2 "avadd 0 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
- alias JerAK "avclear; JerAK1;JerAK2; txt oO0 Jere AK47 3 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere AK47 4 HeadShoT Vec ___===---
- alias JereAK1 "avclear;avadd 0 21.5221121 6.789211 2.10863636;avadd 1 24.8363535 5.6625373 1.364749"
- alias JereAK "avclear ;recoil 1.6;JereAK1; txt oO0 Jere AK47 4 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere DeaGle 1 HeadShoT Vec ___===---
- alias JDeaGle1 "avclear;avadd 0 21.3 8.2 4.1;avadd 1 26.6 4 2.4"
- alias JDeaGle "avclear; JDeaGle1;recoil 1.2; txt oO0 Jere DeaGle 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere UsP 1 HeadShoT Vec ___===---
- alias JUsP1 "avadd 0 23.220 6.123 0.369 13.5 6 -6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.724 14.428 4.492"
- alias JUsP "avclear; JUsP1;recoil 1.2; txt oO0 Jere UsP 1 HeaDsHoT AcTiVed 0Oo"
- //---===___ Jere ScouT 1 HeadShoT Vec ___===---
- alias JScouT1 "avadd 0 22.61 3.99 0.31; avadd 1 22.83 4 0.40"
- alias JScouT2 "avadd 0 19.93 3.62 1.51; avadd 1 20.01 3.60 1.51"
- alias JScouT "avclear; JScouT1;JScouT2;recoil 0.9; txt oO0 Jere ScouT 1 HeaDsHoT AcTiVed 0Oo"
- 20. LOADING!...
- alias "zmc" "+attack;wait;-attack;wait;wait;wait;wait;wait"
- alias battack2 "zmc;zmc"
- alias battack3 "zmc;zmc;zmc"
- alias rafal rafala1
- alias rafala2 "bind mouse1 battack2;echo 2 Forumqs; alias rafal rafala2;speak two"
- alias rafala3 "bind mouse1 battack3;echo 3 Forumqs; alias rafal rafala3;speak three"
- alias rafala1 "bind mouse1 +attack;echo 1 Forumqs; alias rafal rafala1;speak one"[/td]
- 21. LOADING!...
- brightness "7777"
- gamma "4"
- 22. LOADING!...
- //Burst Switch
- burst_usp "shoot 2;"
- burst_glock18 "shoot 2;"
- burst_deagle "shoot 2;"
- burst_p228 "shoot 2;"
- burst_elite "shoot 2;"
- burst_fiveseven "shoot 2;"
- burst_xm1014 "shoot 2;"
- burst_m3 "shoot 2;"
- burst_mp5 "DavVvBurst2;"
- burst_tmp "DavVvBurst2;"
- burst_p90 "DavVvBurst2;"
- burst_mac10 "DavVvBurst2;"
- burst_ump45 "DavVvBurst2;"
- burst_ak47 "DavVvBurst1;"
- burst_sg552 "DavVvBurst1;"
- burst_m4a1 "DavVvBurst1;"
- burst_galil "DavVvBurst1;"
- burst_famas "DavVvBurst1;"
- burst_aug "DavVvBurst1;"
- burst_scout "shoot 2;"
- burst_awp "shoot 2;"
- burst_g3sg1 "shoot 2;"
- burst_sg550 "shoot 2;"
- burst_m249 "shoot 2;"
- burst_knife "shoot 0;"
- burst_tactical "shoot 2;"
- burst_flashbang "shoot 0"
- burst_hegrenade "shoot 0;"
- burst_smokegrenade "shoot 0;"
- burst_c4 "shoot 0;"
- 23. LOADING!...
- rate "25000"
- cl_cmdrate "101"
- cl_updaterate "101"
- fps_max "100"
- fps_modem "0"
- cl_rate "9999"
- r_mirroralpha "0"
- r_wateralpha "0"
- r_drawentities "1"
- r_decals "0"
- r_detailtextures "0"
- gl_max_size "256"
- ati_npatch "2"
- ati_subdiv "1"
- gunsmoke "0"
- ex_interp "0.05"
- m_yaw "0.022"
- m_pitch "0.022"
- gl_ztrick "0"
- gl_wateramp "0"
- gl_clear "1"
- gunsmoke "0"
- cl_pitchup "89"
- cl_pitchdown "89"
- swp_caca "0"
- mp_decals "0"
- max_shells "0"
- cl_nopred "0"
- max_smokepuffs "0"
- cl_showevents "0"
- sv_maxupdaterate "101"
- sv_minrate "25000"
- ex_extrapmax "1.33"
- cl_fixtimerate "101"
- c_maxpitch "headshot"//HEADSHOT
- c_maxyaw "headshot"
- c_minyaw "headshot"
- 24. LOADING!...
- //Native,Define ve Void Ayarlarý (C++) [ero158]
- _cs_restrict 0
- _debug 0
- _fx 0
- _gag_name 0
- _ignore_immunity 1.89
- _repeat_freq 600
- _duration 30
- // Defines the max time length in seconds of voting process. www.forumqs.com
- amv_vote_duration 30
- // Default access rights for players not in the users.ini file. www.forumqs.com
- // (See documentation for access levels and information)
- default_access 1
- // Whether to use encrypted passwords or not.
- // 0: disabled
- // 1: encrypt using Unix crypt() (Linux ONLY)
- // 2: encrypt using MD5 hash
- // 3: encrypt using MySQL PASSWORD() (MySQL ONLY)
- wWw.FoRumqS.CoM
- // If enabled, the scripting file functions have read
- // access to files
- // (0=disabled, 1=enabled)
- f defined _included
- pragma semicolon 1
- enum print_type {
- print_console=0,
- print_center,
- print_chat,
- print_tty,
- print_pretty
- };
- enum fsize_unit {
- bytes = 0,
- lines
- };
- const bBanByID = 0;
- const bBanByIP = 1;
- const bBanBoth = 2;
- enum uid {
- uid_none = 0,
- uid_invalid,
- uid_index,
- uid_sessionID,
- uid_wonID,
- };
- /* Defined as '+ 1' so when we make an array[MAXPLAYERS], we get the range from 0 - 32. */
- #define MAX_PLAYERS 32 + 1
- #define TEAM_PROXY 600
- #define TEAM_SPECTATOR 500
- #define MAX_NUMBER_LENGTH 20
- #define MAX_COMMAND_LENGTH 30
- #define MAX_NAME_LENGTH 33
- #define MAX_DATA_LENGTH 200
- #define MAX_TEXT_LENGTH 200
- #define MAX_AUTHID_LENGTH 39
- #define PLUGIN_HANDLED -1
- #define PLUGIN_FAILURE 0
- #define PLUGIN_CONTINUE 1
- #define ACCESS_ALL 0
- #define ACCESS_TIMELEFT 0
- #define ACCESS_USERLIST 0
- #define ACCESS_VERSION 0
- #define ACCESS_VOTE_KICK 1
- #define ACCESS_VOTE_MAP 1
- #define ACCESS_FRAGLIMIT 2
- #define ACCESS_MAP 2
- #define ACCESS_TIMELIMIT 2
- #define ACCESS_ABORT_VOTE 2
- #define ACCESS_RELOAD 4
- #define ACCESS_PAUSE 8
- #define ACCESS_PASS 16
- #define ACCESS_FRIENDLY_FIRE 32
- #define ACCESS_GRAVITY 32
- #define ACCESS_TEAMPLAY 32
- #define ACCESS_CHAT 64
- #define ACCESS_SAY 64
- #define ACCESS_KICK 128
- #define ACCESS_BAN 256
- #define ACCESS_CONFIG 512
- #define ACCESS_IMMUNITY 4096
- #define ACCESS_RCON 65536 /* Define this to 512 to have Alfred's setting */
- #define ACCESS_RESERVE_NICK 16384 /* This is never used in the script; just for reference */
- #define ACCESS_RESERVE_SPOT 32768 /* This is never used in the script; just for reference */
- forward plugin_init();
- forward plugin_info(HLOldName, HLNewName, UserIndex);
- forward plugin_connect(HLUserName, HLIP, UserIndex);
- forward plugin_disconnect(HLUserName, UserIndex);
- forward plugin_command(HLCommand, HLData, HLUserName, UserIndex);
- native access( iAccess, sName[] = "" );
- native auth( sName[] = "");
- native ban( sPlayer[], iTime, bBanBy = bBanByID );
- native censor_words( sString[] );
- native centersay( sText[], iTime, iRed, iGreen, iBlue );
- native centersayex( sUser[], sText[], iTime, iRed, iGreen, iBlue );
- native changelevel( sMap[], iIntermissionPause = 0 );
- native cvar_exists( sCvar[] );
- native check_user( sPlayer[] );
- native check_words( sPlayer[] );
- native consgreet( sMessage[] );
- native convert_string( iHLString, sSmallString[], iMaxLength );
- native currentmap( iMap[], iMaxLength );
- native directmessage( sMessage[], iUserID = -1, uid:tUidType = uid:uid_sessionID );
- native exec( sCommand[], bWriteLogEntry = 1 );
- native execclient( sPlayer[], sCommand[] );
- native get_serverinfo( sKey[], sValue[], iMaxLength );
- native get_timer( iTimer );
- native get_userAuthID( sPlayer[], sAuthid[], iMaxLength = MAX_AUTHID_LENGTH );
- native get_userindex( sPlayer[], &iIndex );
- native get_userinfo( sPlayer[], sKey[], sInfo[], iMaxLength );
- native get_userIP( sPlayer[], sIP[], iMaxLength, &iPort = 0 );
- native get_username( sPlayer[], sName[], iMaxLength );
- native get_userorigin( sPlayer[], &iX, &iY, &iZ );
- native get_userSessionID( sPlayer[], &iSessionID );
- native get_userWONID( sPlayer[], &iWONID );
- native get_vaultdata( sKey[], sData[], iMaxLength );
- native get_vaultnumdata( sKey[], &iData );
- native getstrvar( sVarname[], sValue[], iMaxLength );
- native gettarget( sPlayer[], sTargetName[], iMaxLength, iRange = 2048 );
- native getteamcount( iTeam );
- native getvar( sVarname[] );
- native glow( sTarget[], iRed = 0, iGreen = 0, iBlue = 0 );
- native godmode( sPlayer[], iOnOff );
- native help( sKeyword[] );
- native kick( sPlayer[] );
- native kill_timer( iTimer );
- native list_maps( );
- native log( sLogEntry[] );
- native look_in_dir( sDirectory[], sMatch[], sFilename [], iNumber );
- native maptime( iWhichtime, iPrintToConsole = 0 );
- native maxplayercount( );
- native message( sTarget[], sMessage[] );
- native messageex( sTarget[],sMessage[], print_type:iMessageType );
- native motd( sPlayer[], Text[] );
- native nextmap( sMap[], iMaxLength );
- native noclip( sPlayer[], iOnOff );
- native playercount( );
- native playerinfo( iPlayerIndex, sName[], iLength, &iUserID = 0, &iWONID = 0, &iTeam = 0, &iDead = 0, sAuthID[MAX_AUTHID_LENGTH] = "" );
- native playsound( sTarget[], iSound[] );
- native pointto( iRange = 2048 );
- native rainbow( sText[], iTime, iRedStart, iGreenStart, iBlueStart, iRedEnd, iGreenEnd, iBlueEnd );
- native reload( );
- native say( sMessage[] );
- native selfmessage( sMessage[] );
- native servertime( sTimeString[], iMaxLen, sFormat[] = "none" );
- native set_serverinfo( sKey[], sValue[] );
- native set_timer( sFunction[], iWaitSeconds, iRepeatCount, sParameter[] = "" );
- native set_vaultdata( sKey[], sData[] );
- native set_vaultnumdata( sKey[], iData );
- native slap( sPlayer[] );
- native slay( sPlayer[] );
- native speakto( sTarget[], iSentence[] );
- native strtonum( sString[] );
- native systemtime( );
- native teleport( sPlayer[], iX, iY, iZ );
- native timeleft( iPrintToConsole = 1 );
- native typesay( sMessage[], iTime, iRed, iGreen, iBlue );
- native unban( sWONID[] );
- native userlist( sPattern[] = "" );
- native valid_map( sMap[] );
- native valid_mapex( sMap[], ignoreMapsFile = 0 );
- native version( );
- native vote( sVoteString[], ... );
- native vote_allowed( );
- native spawn( sClass[], iX, iY, iZ, iXAngle, iYAngle, iZAngle );
- native listspawn( sClass[] );
- native movespawn( iIdentity, iX, iY, iZ, iXAngle, iYAngle, iZAngle );
- native removespawn( iIdentity );
- native fileexists( sFilename[] );
- native filesize( sFilename[], fsize_unit:Unit = 1 );
- native readfile( sFilename[], sLine[], iLineNum, iMaxLength );
- native writefile( sFilename[], sLine[], iLineNum = -1 );
- native resetfile( sFilename[] );
- native deletefile( sFilename[] );
- native plugin_exec( sCommand[], sArguments[] );
- native plugin_registercmd( Command[], Function[], RequiredAccess, HelpMessage[] = "" );
- native plugin_registerhelp( Command[], RequiredAccess, HelpMessage[] );
- native plugin_registerinfo( Name[], Description[], Version[]);
- native setstrvar( cvar[], value[]);
- native menu(username[],text[],keys,time=0);
- native get_userFrags( sPlayer[], &frags );
- native get_userHealth(sPlayer[], &health );
- native get_userTeam( sPlayer[], &team );
- native get_userArmor( sPlayer[], &armor );
- /* Core functions
- ........
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _core_included
- #endinput
- #endif
- #define _core_included
- native heapspace();
- native funcidx(const name[]);
- native numargs();
- native getarg(arg, index=0);
- native setarg(arg, index=0, value);
- native strlen(const string[]);
- native strpack(dest[], const source[]);
- native strunpack(dest[], const source[]);
- native tolower(c);
- native toupper(c);
- native swapchars(c);
- native random(max);
- /* We use the Small versions in adminlib.inc instead
- native min(value1, value2);
- native max(value1, value2);
- */
- native clamp(value, min=cellmin, max=cellmax);
- native getproperty(id=0, const name[]="", value=cellmin, string[]="");
- native setproperty(id=0, const name[]="", value=cellmin, const string[]="");
- native deleteproperty(id=0, const name[]="", value=cellmin);
- native existproperty(id=0, const name[]="", value=cellmin)
- #include <core>
- #include <string>
- #define CHAR_INVALID -1
- #define FALSE 0
- #define NULL_CHAR 0
- #define PERIOD_CHAR 46
- #define QUOTE_CHAR 34
- #define TRUE 1
- /* Returns 1 if the current user has the required auth level, 0 otherwise */
- stock check_auth( iAuthLevel ) {
- new iResult = access(iAuthLevel,"");
- if (iResult!=0) iResult = 1;
- return iResult;
- }
- /* Returns the lesser of a and b */
- stock min(a,b) {
- if (a<b) return a;
- else return b;
- return 1;
- }
- /* Returns the greater of a and b */
- stock max(a,b) {
- if (a>b) return a;
- else return b;
- return 1;
- }
- /* Executes a command while providing the nicely formatted output */
- stock execute_command(sUser[], sCommand[], sHalfLifeCmd[], sData[]) {
- new sRconCmd[MAX_DATA_LENGTH];
- say_command(sUser,sCommand,sData);
- snprintf(sRconCmd, MAX_DATA_LENGTH, "%s %s", sHalfLifeCmd, sData);
- exec(sRconCmd);
- }
- /* Nicely formats the current command */
- stock format_command(sUser[],sCommand[],sData[],sText[]) {
- snprintf(sText, MAX_TEXT_LENGTH, "Command: %s used command %s %s", sUser, sCommand, sData);
- }
- /* Logs a command */
- stock log_command(sUser[],sCommand[],sData[]) {
- new sText[MAX_TEXT_LENGTH];
- format_command(sUser,sCommand,sData,sText);
- log(sText);
- }
- /* NumToStr courtesy of Nathan O'Sullivan (http://nathan.qgl.org/halflifeadmin/numtostr.txt) */
- stock numtostr(num,str[]) {
- new Base = 1;
- new Digits = 1;
- new i = 0;
- /* Special case: 0 */
- if (num == 0) {
- str[i++] = '0';
- str[i++] = NULL_CHAR;
- } else {
- /* If we've got a negative number, add a negative sign
- to the string, and multiply the number by -1 */
- if (num < 0) {
- str[i++] = '-';
- num *= -1;
- }
- /* Ok. We've got at least one digit. Keep multiplying by
- 10 till we get a higher number than what we've got. Note
- that this will leave Digits 1 higher than what we want (eg,
- if Num was 7, Digits will be 2 */
- while (Base <= num) {
- Base *= 10;
- Digits++;
- }
- /* Because Digits is higher, use --Digits rather than Digits--.
- Also, divide Base before using it. */
- while (--Digits > 0) {
- Base /= 10;
- str[i++] = '0' + (num - (num % Base)) / Base;
- num = num % Base;
- }
- str[i++] = NULL_CHAR;
- }
- }
- /* Command to use when the person doesn't have the proper permissions. */
- stock reject_message(iPublic = 0) {
- new sText[MAX_TEXT_LENGTH];
- getstrvar("admin_reject_msg",sText,MAX_TEXT_LENGTH);
- if(strlen(sText) < 2)
- strcpy(sText, "You do not have access to this command.", MAX_TEXT_LENGTH);
- if (iPublic == 0) {
- selfmessage(sText);
- } else {
- say(sText);
- }
- }
- /* Results differ upon the setting of admin_quiet. If admin_quiet
- is 0, says who executed what command. If admin_quiet is 1, says
- 'Admin' executed what command. Otherwise, simply logs.
- The override option allows one to ignore admin_quiet, and always
- display a message.
- */
- stock say_command(sUser[],sCommand[],sData[], iOverride = 0) {
- new iQuiet;
- new sText[MAX_TEXT_LENGTH];
- iQuiet = getvar("admin_quiet");
- if (iQuiet==0) {
- format_command(sUser,sCommand,sData,sText);
- say(sText);
- } else if (iQuiet==1 || iOverride==1) {
- format_command("Admin",sCommand,sData,sText);
- say(sText);
- } else {
- log_command(sUser,sCommand,sData);
- }
- }
- /* Given a string (str[]), this will attempt to break it apart at the first
- space that's not inside quotation marks. Quotes at the beginning and end
- will be stripped. Ie,
- new str[20] = "This is a test"
- new first[20];
- new second[20];
- strbreak(str,first,second, 20);
- first is now equal to "This", and second is now equal to "is a test". If
- str[] had been "^"This is^" a test", first would be "This is" and second would
- be "a test".
- At maximum maxlen characters will be copied. */
- stock strbreak(str[], first[], second[], maxlen, flen=sizeof first, slen=sizeof second ) {
- new i = 0;
- new j = 0;
- new NullPos = CHAR_INVALID;
- new Quote = FALSE;
- new SpacePos = CHAR_INVALID;
- new iFirstEnd;
- new iSecondEnd;
- if (maxlen == 0)
- maxlen = strlen(str);
- // Find the position of the first unquoted space and the terminating NULL character
- for(i=0; i<=strlen(str); i++)
- if (str[i] == QUOTE_CHAR) {
- if (Quote==FALSE) {
- Quote = TRUE;
- } else {
- Quote = FALSE;
- }
- } else if (str[i] == ' ' && SpacePos == CHAR_INVALID && Quote == FALSE) {
- SpacePos = i;
- } else if (str[i] == NULL_CHAR) {
- NullPos = i;
- break;
- }
- }
- if (NullPos == CHAR_INVALID) NullPos = maxlen + 1;
- if (SpacePos == CHAR_INVALID) {
- strcpy(first, str, flen);
- strinit(second);
- } else {
- // Make sure we do not copy more characters into the second array
- // than would fit into it. If the second part of the source string
- // is longer than the length of the second array, truncate it to fit.
- new iSecondLen = NullPos - SpacePos -1;
- iSecondEnd = min( iSecondLen, (slen-1) );
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iSecondEnd = min( iSecondEnd, maxlen );
- // Make sure we do not copy more characters into the first array
- // than would fit into it. If the first part of the source string
- // is longer than the length of the first array, truncate it to fit.
- iFirstEnd = min( SpacePos, (flen-1) );
- // If maxlen is set we want to copy only max maxlen characters.
- // Check if this is smaller than our current limit
- iFirstEnd = min( iFirstEnd, maxlen );
- // Copy the first part of the string into the first array
- for( i = 0; i < iFirstEnd; i++) {
- first[i] = str[i];
- }
- // Zero-terminate the first array
- first[iFirstEnd] = NULL_CHAR;
- // Copy the second part of the string into the second array
- for( i = SpacePos+1, j = 0; j < iSecondEnd; i++, j++) {
- second[j] = str[i];
- }
- // Zero-terminate the second array
- second[iSecondEnd] = NULL_CHAR;
- }
- /* Strip out the quotes of the return values. */
- strstripquotes(first);
- strstripquotes(second);
- }
- /* Counts the number of times searchchar appears in str[] */
- /*
- stock strcount(str[], searchchar) {
- new i = 0;
- new maxlen = strlen(str);
- new Count = 0;
- for(i = 0; i <= maxlen; i++) {
- if (str[i] == searchchar)
- Count++;
- }
- return Count;
- }
- */
- /* Returns 1 if two strings are exactly the same, including length, etc */
- stock streq( strOne[], strTwo[] ) {
- if (strlen(strOne) != strlen(strTwo)) {
- return 0;
- } else if (strcasecmp(strOne, strTwo)==0) {
- return 1;
- }
- return 0;
- }
- /* Initialize a string */
- stock strinit( sString[] ) {
- sString[0] = NULL_CHAR;
- }
- /* returns 1 if two strings are the same in the first Length (or less
- if one is smaller than Length) digits, 0 otherwise */
- stock strmatch( sOne[], sTwo[], iLength) {
- if (strncasecmp(sOne, sTwo, iLength)==0) {
- return 1;
- }
- return 0;
- }
- /* Strips the quotes from the beginning and ending, if they exist. Ignores
- those in the middle. */
- stock strstripquotes(str[]) {
- new maxlen = strlen(str);
- new i;
- if(maxlen==0)
- return;
- if(str[maxlen - 1]==QUOTE_CHAR)
- str[--maxlen] = NULL_CHAR;
- if(str[0] == QUOTE_CHAR) {
- for(i=0; i<=maxlen; i++)
- str[i] = str[i+1];
- str[i-2] = NULL_CHAR;
- }
- }
- /* I had this in the normal alphabetical order...but it caused
- the Small compiler to barf. So I moved it down here, and it's
- fine. That doesn't fill me with inspiration, but it seems
- to work. */
- /* Returns 1 if param is '1' or 'on'...0 for anything else. */
- stock check_param( sParam[] ) {
- new iResult = 0;
- if(strlen(sParam) > 0) {
- if (streq(sParam, "on")==1) {
- iResult = 1;
- } else if (streq(sParam, "1")==1) {
- iResult = 1;
- }
- }
- return iResult;
- }
- /* Returns 1 if the target has immunity */
- stock check_immunity( sTarget[] ) {
- /* If the server doesn't honor immunity, no one is immune. */
- if (getvar("admin_ignore_immunity")!=0) {
- return 0;
- /* Else, you're immune if you have that access level. */
- } else if (access(ACCESS_IMMUNITY,sTarget)!=0) {
- return 1;
- }
- return 0;
- }
- stock execclient_all( sCommand[] ) {
- new Target[MAX_NAME_LENGTH];
- new i;
- new iSessionID;
- new sSessionID[MAX_NUMBER_LENGTH];
- new maxplayers = maxplayercount();
- for(i=1; i<=maxplayers; i++) {
- strinit(Target);
- if(playerinfo(i,Target,MAX_NAME_LENGTH, iSessionID)==1) {
- numtostr( iSessionID, sSessionID );
- execclient(sSessionID,sCommand);
- } // if
- } // for
- return 1;
- } // execclient_all()
- /********************************** PUBLIC UTILITY FUNCTIONS *****************************/
- /* Called by changelevel() by a timer call. Do not remove!
- Changes map to specified map by calling changelevel with
- specific parameters. */
- public ChangeMap(Timer,Repeat,HLUser,HLParam) {
- new NewMap[MAX_NAME_LENGTH];
- convert_string(HLParam,NewMap,MAX_NAME_LENGTH);
- if(strlen(NewMap) != 0) {
- changelevel(NewMap, -1);
- }
- }
- /* Console input/output functions
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _console_included
- #endinput
- #endif
- #define _console_included
- enum
- {
- black, /* colours as per the ANSI Escape sequences, ISO 6429 */
- red,
- green,
- yellow,
- blue,
- magenta,
- cyan,
- white,
- }
- native getchar(echo=true);
- native getstring(string[], maxlength, bool:pack=false);
- native getvalue(base=10, end='^r', ...);
- native print(const string[], foreground=-1, background=-1);
- native printf(const format[], ...);
- ????????????????????????????????????????????????????????????????????????????????????????????????
- /* Fixed point arithmetic
- *
- * (c) Copyright 1998-2002, ITB CompuPhase
- * This file is provided as is (no warranties).
- */
- #if defined _fixed_included
- #endinput
- #endif
- #define _fixed_included
- enum fround_method {
- fround_round,
- fround_floor,
- fround_ceil
- }
- native fixed:fixed(value);
- native fixed:fixedstr(const string[]);
- native fixed:fmul(fixed:oper1, fixed:oper2);
- native fixed:fdiv(fixed:dividend, fixed:divisor);
- native fixed:ffract(fixed:value);
- native fround(fixed:value, fround_method:method=fround_round);
- #pragma rational fixed(3)
- /* user defined operators */
- native fixed:operator*(fixed:oper1, fixed:oper2) = fmul;
- native fixed:operator/(fixed:oper1, fixed:oper2) = fdiv;
- stock fixed:operator++(fixed:oper)
- return oper+fixed(1);
- stock fixed:operator--(fixed:oper)
- return oper-fixed(1);
- stock fixed:operator*(fixed:oper1, oper2)
- return _:oper1 * oper2; /* "*" is commutative */
- stock fixed:operator/(fixed:oper1, oper2)
- return _:oper1 / oper2;
- stock fixed:operator/(oper1, fixed:oper2)
- return fdiv(fixed(oper1), oper2);
- stock fixed:operator+(fixed:oper1, oper2)
- return oper1 + fixed(oper2); /* "+" is commutative */
- stock fixed:operator-(fixed:oper1, oper2)
- return oper1 - fixed(oper2);
- stock fixed:operator-(oper1, fixed:oper2)
- return fixed(oper1) - oper2;
- /* forbidden operations */
- forward operator%(fixed:oper1, fixed:oper2);
- forward operator%(fixed:oper1, oper2);
- forward operator%(oper1, fixed:oper2);
- /* Version 1.1 (31.01.2004) */
- #if defined _math_included
- #endinput
- #endif
- #define _math_included
- #include <core>
- #include <fixed>
- #include <string>
- #include <adminlib>
- #define LGCOUNT 15
- stock fixtostr(fixed:fNumber,sNumber[],iMaxLength){
- new iNumber,iFrac;
- new iSign=1;
- new sFrac[4];
- if(fNumber<0.000){
- iNumber=fround(fNumber,fround_ceil);
- }
- else{
- iNumber=fround(fNumber,fround_floor);
- }
- iFrac=ffract(fNumber);
- if(iFrac<0){
- iFrac*=-1;
- iSign=-1;
- }
- numtostr(iFrac,sFrac);
- switch(strlen(sFrac)){
- case 2:
- snprintf(sNumber,iMaxLength,"%d.0%s",iNumber,sFrac);
- case 1:
- snprintf(sNumber,iMaxLength,"%d.00%s",iNumber,sFrac);
- default:
- snprintf(sNumber,iMaxLength,"%d.%s",iNumber,sFrac);
- }
- if(iSign==-1 && iNumber==0){
- snprintf(sNumber,iMaxLength,"-%s",sNumber);
- }
- return PLUGIN_CONTINUE;
- }
- stock fixed:strtofix(sNumber[]){
- new fixed:fNumber;
- if(strtrim(sNumber,"-",0)>0){
- fNumber=fmul(fixedstr(sNumber),-1.000);
- }
- else{
- fNumber=fixedstr(sNumber);
- }
- return fNumber;
- }
- stock matherror(iError){
- new log_msg[MAX_TEXT_LENGTH];
- switch(iError){
- case 1:
- strcpy(log_msg,"No valid value for function input!",MAX_TEXT_LENGTH);
- case 2:
- strcpy(log_msg,"Number too high for allowed range!",MAX_TEXT_LENGTH);
- case 3:
- strcpy(log_msg,"Number too low for allowed range!",MAX_TEXT_LENGTH);
- default:
- return PLUGIN_CONTINUE;
- }
- log(log_msg);
- return PLUGIN_CONTINUE;
- }
- stock fixed:f_log10(fixed:fValue,&iError=0){
- new fixed:fLG[LGCOUNT]={2147482.000,10000.000,100.000,10.000,3.162,1.778,1.334,1.155,1.075,1.037,1.018,1.009,1.005,1.002,1.000};
- new fixed:fLGFract[LGCOUNT-1]={4.000,2.000,1.000,0.500,0.250,0.125,0.063,0.031,0.016,0.008,0.004,0.002,0.001,0.000};
- new fixed:fLocalValue=0.000;
- new fixed:fLower=0.000;
- if(fValue<=0.000){
- iError=1;
- return 0.000;
- }
- if(fValue==2147482.000){
- iError=2;
- return 6.332;
- }
- if(fValue==0.001){
- return -3.000;
- }
- for(new i=1;i<4;i++){
- if(fValue>=1.000){
- break;
- }
- fValue=fmul(fValue,10.000);
- fLower=fLower+1.000;
- }
- for(new i=0;i<LGCOUNT-1;i++){
- if(fValue<fLG[i]){
- if(fValue>=fLG[i+1]){
- fLocalValue=fLocalValue+fLGFract[i];
- fValue=fdiv(fValue,fLG[i+1]);
- }
- }
- else if(fValue==fLG[i]){
- break;
- }
- }
- iError=0;
- return fLocalValue-fLower;
- }
- stock fixed:f_ln(fixed:fValue,&iError=0){
- new fixed:fFactor=2.303;
- new fixed:fCheck;
- new fixed:fMultiply;
- new fixed:fKeepResult;
- fCheck=fValue;
- fValue=f_log10(fValue,iError);
- if(iError>0){
- return fValue;
- }
- fValue=fmul(fValue,fFactor);
- fKeepResult=fValue;
- fKeepResult=f_powere(fKeepResult,iError);
- if(iError>0){
- return fKeepResult;
- }
- if(fKeepResult==fCheck){
- return fValue;
- }
- if(fKeepResult>fCheck){
- fMultiply=-0.001;
- }
- else if(fKeepResult<fCheck){
- fMultiply=0.001;
- }
- for(new i=0;i<1000;i++){
- fKeepResult=f_powere(fValue+fmul(fixed(i),fMultiply),iError);
- if(iError>0){
- return fKeepResult;
- }
- if(fKeepResult==fCheck){
- return fValue+fmul(fixed(i-1),fMultiply);
- }
- }
- return fValue;
- }
- stock fixed:f_logab(fixed:fBase,fixed:fValue,&iError=0){
- fBase=f_log10(fBase,iError);
- if(iError>0){
- return fBase;
- }
- fValue=f_log10(fValue,iError);
- if(iError>0){
- return fValue;
- }
- return fdiv(fValue,fBase);
- }
- stock fixed:f_faculty(fixed:fValue,&iError=0){
- new iValue=1;
- if(ffract(fValue)==0.000){
- if(fValue>0.000){
- if(fValue<10.000){
- iValue=fround(fValue);
- fValue=1.000;
- for(new i=2;i<=iValue;i++){
- fValue=fmul(fValue,fixed(i));
- }
- return fValue;
- }
- iError=2;
- return 2147482.000;
- }
- }
- iError=1;
- return -1.000;
- }
- stock fixed:f_powere(fixed:fExponent,&iError=0){
- new fixed:fEulerArray[3][10]={{1.000,1.105,1.221,1.350,1.492,1.649,1.822,2.014,2.226,2.460},{1.000,1.010,1.020,1.030,1.041,1.051,1.062,1.073,1.083,1.094},{1.000,1.001,1.002,1.003,1.004,1.005,1.006,1.007,1.008,1.009}};
- new fixed:fSignE=1.000;
- new fixed:fEuler;
- new fixed:fLocalResult=1.000;
- new iKeepExponent=0;
- fEuler=f_euler();
- if(fExponent==0.000){
- return 1.000;
- }
- if(fExponent>14.579){
- iError=2;
- return 2147482.000;
- }
- if(fExponent<0.000){
- fSignE=-1.000;
- fExponent=fExponent*fSignE;
- }
- iKeepExponent=fround(fExponent,fround_floor);
- if(iKeepExponent!=0){
- for(new i=0;i<iKeepExponent;i++){
- fLocalResult=fmul(fEuler,fLocalResult);
- }
- }
- for(new i=0;i<3;i++){
- fExponent=fExponent-fixed(iKeepExponent);
- fExponent=fmul(fExponent,10.000);
- iKeepExponent=fround(fExponent,fround_floor);
- fLocalResult=fmul(fLocalResult,fEulerArray[i][iKeepExponent]);
- }
- if(fSignE==-1.000){
- fLocalResult=fdiv(1.000,fLocalResult);
- }
- return fLocalResult;
- }
- stock fixed:f_power(fixed:fBasis,fixed:fExponent,&iError=0){
- new fixed:fKeepValue;
- new iKeep;
- new iSign=0;
- iKeep=fround(fExponent,fround_floor);
- if(fBasis<0.000){
- if(fixed(iKeep)!=fExponent){
- iError=1;
- return -1.000;
- }
- }
- if(fExponent==0.500){
- return f_sqrt(fBasis,iError);
- }
- fKeepValue=fBasis;
- if(fixed(iKeep)==fExponent){
- if(fExponent<0.000){
- fExponent=fmul(fExponent,-1.000);
- iKeep=iKeep*-1;
- iSign=1;
- }
- for(new i=1;i<iKeep;i++){
- fBasis=fmul(fBasis,fKeepValue);
- }
- if(iSign){
- fBasis=fdiv(1.000,fBasis);
- }
- return fBasis;
- }
- fKeepValue=f_ln(fKeepValue,iError);
- if(iError>0){
- return -1.000;
- }
- return f_powere(fmul(fExponent,fKeepValue),iError);
- }
- stock fixed:f_euler(){
- return 2.718;
- }
- stock fixed:f_pi(){
- return 3.142;
- }
- stock fixed:f_sqrt(fixed:fNum,&iError=0,fixed:fNumStart=1.000) {
- new fixed:fNum2=fNum;
- new fixed:fOne=1.000;
- if(f_abs(fNum)!=fNum){
- iError=1;
- return -1.000;
- }
- if(fNumStart==fNum2){
- fNumStart=1.000;
- }
- if(fNum<1.000){
- fNum2=fdiv(fOne,fNum);
- }
- for(new i=0;i<100;i++){
- fNum2=fdiv(fNum2+fNumStart,2.000);
- fNumStart=fdiv(fNum,fNum2);
- if(fNum2 <= fNumStart){
- break;
- }
- }
- return fNum2;
- }
- stock fixed:f_abs(fixed:fNum) {
- if(fNum >= 0.000) {
- return fNum;
- }
- return fmul(fNum,-1.000);
- }
- stock fixed:f_max(fixed:fNum,fixed:fNum2){
- if(fNum >= fNum2) {
- return fNum;
- }
- return fNum2;
- }
- stock fixed:f_min(fixed:fNum,fixed:fNum2){
- if(fNum < fNum2) {
- return fNum;
- }
- return fNum2;
- }
- stock distance(x1,x2,y1=0,y2=0,z1=0,z2=0){
- new fixed:fNumStart=-1.000;
- new fixed:fSum=0.000;
- new iDx,iDy,iDz;
- new iError=0;
- iDx=(x1-x2)*(x1-x2);
- iDy=(y1-y2)*(y1-y2);
- iDz=(z1-z2)*(z1-z2);
- fNumStart=fixed(max(max(iDx,iDy),iDz));
- fSum=fixed(iDx+iDy+iDz);
- if(fSum==0.000){
- return 0;
- }
- fSum=f_sqrt(fSum,iError,fNumStart);
- return fround(fSum);
- }
- stock fixed:f_sin(fixed:fNum){
- new iSign=1;
- new fixed:fDummy=0.000;
- new fixed:fDummy2=f_pi();
- if(fNum<0.000){
- fNum=fmul(fNum,-1.000);
- iSign=-1;
- }
- fDummy2=fmul(fDummy2,2.000);
- fDummy=fdiv(fNum,fDummy2);
- if(fDummy>1.000){
- fDummy=fixed(fround(fDummy,fround_floor));
- fNum=fNum-fmul(fDummy,fDummy2);
- }
- fDummy2=f_pi();
- if(fNum>fDummy2){
- iSign=iSign*-1;
- fNum=fNum-fDummy2;
- }
- fDummy=fNum;
- fDummy2=fNum;
- for(new i=3;i<=11;i=i+2){
- fDummy=fmul(fdiv(fmul(fDummy,fmul(fNum,fNum)),fmul(fixed(i),fixed(i-1))),-1.000);
- fDummy2=fDummy2+fDummy;
- }
- return fmul(fDummy2,fixed(iSign));
- }
- stock fixed:f_cos(fixed:fNum){
- return f_sin(fNum+fdiv(f_pi(),2.000));
- }
- stock fixed:f_tan(fixed:fNum){
- return fdiv(f_sin(fNum),f_cos(fNum));
- }
- stock fixed:f_cot(fixed:fNum){
- return fdiv(f_cos(fNum),f_sin(fNum));
- }
- /* Calculation of the integral 1/(1+x^2) in order to get the arctan */
- stock fixed:f_arctan(fixed:fNum,&iError=0){
- new fixed:fDummy;
- new fixed:fResult;
- new fixed:fRange;
- new iNum;
- if(fNum>1465.428){
- iError=2;
- return 2147482.000;
- }
- if(fNum==0.000){
- return 0.000;
- }
- fDummy=f_abs(fmul(fNum,1000.000));
- iNum=fround(fDummy)-1;
- fRange=f_max(fNum,0.000);
- fResult=fdiv(f_arctan_help(fRange),2.000);
- fDummy=fRange+0.001;
- for(new i=1;i<iNum;i++){
- fResult=fResult+f_arctan_help(fDummy);
- fDummy=fDummy+0.001;
- }
- return fmul(fResult+fdiv(f_arctan_help(fDummy),2.000),fdiv(fNum,fixed(iNum+1)));
- }
- stock fixed:f_arctan_help(fixed:fNum){
- return fdiv(1.000,1.000+fmul(fNum,fNum));
- }
- stock fixed:f_arcsin(fixed:fNum,&iError=0){
- if(fNum>1.000){
- iError=2;
- return 1.571;
- }
- if(fNum<-1.000){
- iError=3;
- return -1.571;
- }
- if(fNum==1.000){
- return 1.571;
- }
- if(fNum==-1.000){
- return -1.571;
- }
- return f_arctan(fdiv(fNum,f_sqrt(1-fmul(fNum,fNum))));
- }
- stock fixed:f_arccos(fixed:fNum,&iError=0){
- if(fNum>1.000){
- iError=2;
- return 1.571;
- }
- if(fNum<-1.000){
- iError=3;
- return -1.571;
- }
- if(fNum==1.000){
- return 1.571;
- }
- if(fNum==-1.000){
- return -1.571;
- }
- return fdiv(f_pi(),2.000)-f_arcsin(fNum);
- }
- stock fixed:f_arccot(fixed:fNum){
- return fdiv(f_pi(),2.000)-f_arctan(fNum);
- }
- stock fixed:f_sinh(fixed:fNum){
- return fdiv(f_powere(fNum)-f_powere(fmul(fNum,-1.000)),2.000);
- }
- stock fixed:f_cosh(fixed:fNum){
- return fdiv(f_powere(fNum)+f_powere(fmul(fNum,-1.000)),2.000);
- }
- stock fixed:f_tanh(fixed:fNum){
- return fdiv(f_sinh(fNum),f_cosh(fNum));
- }
- stock fixed:f_coth(fixed:fNum,&iError=0){
- if(fNum==0.000){
- iError=1;
- return 0.000;
- }
- return fdiv(f_cosh(fNum),f_sinh(fNum));
- }
- stock fixed:f_arsinh(fixed:fNum,&iError=0){
- if(fNum>1465.428){
- iError=2;
- return 2147482.000;
- }
- return f_ln(fNum+f_sqrt(fmul(fNum,fNum)+1.000));
- }
- stock fixed:f_arcosh(fixed:fNum,&iError=0){
- if(fNum>1465.428){
- iError=2;
- return 2147482.000;
- }
- if(fNum<1.000){
- iError=3;
- return 0.000;
- }
- return f_ln(fNum+f_sqrt(fmul(fNum,fNum)-1.000));
- }
- stock fixed:f_artanh(fixed:fNum,&iError=0){
- if(fNum>=1.000){
- iError=2;
- return 0.000;
- }
- if(fNum<=-1.000){
- iError=3;
- return 0.000;
- }
- return fdiv(f_ln(fdiv(1.000+fNum,1.000-fNum)),2.000);
- }
- stock fixed:f_arcoth(fixed:fNum,&iError=0){
- if(fNum<=1.000){
- if(fNum>=-1.000){
- iError=1;
- return 0.000;
- }
- }
- return fdiv(f_ln(fdiv(1.000+fNum,fNum-1.000)),2.000);
- }
- stock fixed:f_degtorad(fixed:fNum){
- return fmul(fdiv(fNum,180.000),f_pi());
- }
- stock fixed:f_radtodeg(fixed:fNum){
- return fdiv(fmul(180.000,fNum),f_pi());
- }
- --*--*--*--*----------------------------------------***-----
- /***
- *
- * Copyright (c) 1999, 2000, Valve LLC. All rights reserved.
- *
- * This product contains software technology licensed from Id
- * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
- * All Rights Reserved.
- *
- * Use, distribution, and modification of this source code and/or resulting
- * object code is restricted to non-commercial enhancements to products from
- * Valve LLC. All other use, distribution, or modification is prohibited
- * without written permission from Valve LLC.
- *
- ****/
- #if !defined ( R_EFXH )
- #define R_EFXH
- #pragma once
- // particle_t
- #if !defined( PARTICLEDEFH )
- #include "particledef.h"
- #endif
- // BEAM
- #if !defined( BEAMDEFH )
- #include "beamdef.h"
- #endif
- // dlight_t
- #if !defined ( DLIGHTH )
- #include "dlight.h"
- #endif
- // cl_entity_t
- #if !defined( CL_ENTITYH )
- #include "cl_entity.h"
- #endif
- /*
- // FOR REFERENCE, These are the built-in tracer colors. Note, color 4 is the one
- // that uses the tracerred/tracergreen/tracerblue and traceralpha cvar settings
- color24 gTracerColors[] =
- {
- { 255, 255, 255 }, // White
- { 255, 0, 0 }, // Red
- { 0, 255, 0 }, // Green
- { 0, 0, 255 }, // Blue
- { 0, 0, 0 }, // Tracer default, filled in from cvars, etc.
- { 255, 167, 17 }, // Yellow-orange sparks
- { 255, 130, 90 }, // Yellowish streaks (garg)
- { 55, 60, 144 }, // Blue egon streak
- { 255, 130, 90 }, // More Yellowish streaks (garg)
- { 255, 140, 90 }, // More Yellowish streaks (garg)
- { 200, 130, 90 }, // More red streaks (garg)
- { 255, 120, 70 }, // Darker red streaks (garg)
- };
- */
- // Temporary entity array
- #define TENTPRIORITY_LOW 0
- #define TENTPRIORITY_HIGH 1
- // TEMPENTITY flags
- #define FTENT_NONE 0x00000000
- #define FTENT_SINEWAVE 0x00000001
- #define FTENT_GRAVITY 0x00000002
- #define FTENT_ROTATE 0x00000004
- #define FTENT_SLOWGRAVITY 0x00000008
- #define FTENT_SMOKETRAIL 0x00000010
- #define FTENT_COLLIDEWORLD 0x00000020
- #define FTENT_FLICKER 0x00000040
- #define FTENT_FADEOUT 0x00000080
- #define FTENT_SPRANIMATE 0x00000100
- #define FTENT_HITSOUND 0x00000200
- #define FTENT_SPIRAL 0x00000400
- #define FTENT_SPRCYCLE 0x00000800
- #define FTENT_COLLIDEALL 0x00001000 // will collide with world and slideboxes
- #define FTENT_PERSIST 0x00002000 // tent is not removed when unable to draw
- #define FTENT_COLLIDEKILL 0x00004000 // tent is removed upon collision with anything
- #define FTENT_PLYRATTACHMENT 0x00008000 // tent is attached to a player (owner)
- #define FTENT_SPRANIMATELOOP 0x00010000 // animating sprite doesn't die when last frame is displayed
- #define FTENT_SPARKSHOWER 0x00020000
- #define FTENT_NOMODEL 0x00040000 // Doesn't have a model, never try to draw ( it just triggers other things )
- #define FTENT_CLIENTCUSTOM 0x00080000 // Must specify callback. Callback function is responsible for killing tempent and updating fields ( unless other flags specify how to do things )
- typedef struct tempent_s TEMPENTITY;
- typedef struct tempent_s
- {
- int flags;
- float die;
- float frameMax;
- float x;
- float y;
- float z;
- float fadeSpeed;
- float bounceFactor;
- int hitSound;
- void ( *hitcallback ) ( struct tempent_s *ent, struct pmtrace_s *ptr );
- void ( *callback ) ( struct tempent_s *ent, float frametime, float currenttime );
- TEMPENTITY *next;
- int priority;
- short clientIndex; // if attached, this is the index of the client to stick to
- // if COLLIDEALL, this is the index of the client to ignore
- // TENTS with FTENT_PLYRATTACHMENT MUST set the clientindex!
- vec3_t tentOffset; // if attached, client origin + tentOffset = tent origin.
- cl_entity_t entity;
- << F o r u m q s >>
- // baseline.origin - velocity
- // baseline.renderamt - starting fadeout intensity
- // baseline.angles - angle velocity
- } TEMPENTITY;
- typedef struct efx_api_s efx_api_t;
- struct efx_api_s
- {
- particle_t *( *R_AllocParticle ) ( void ( *callback ) ( struct particle_s *particle, float frametime ) );
- void ( *R_BlobExplosion ) ( float * org );
- void ( *R_Blood ) ( float * org, float * dir, int pcolor, int speed );
- void ( *R_BloodSprite ) ( float * org, int colorindex, int modelIndex, int modelIndex2, float size );
- void ( *R_BloodStream ) ( float * org, float * dir, int pcolor, int speed );
- void ( *R_BreakModel ) ( float *pos, float *size, float *dir, float random, float life, int count, int modelIndex, char flags );
- void ( *R_Bubbles ) ( float * mins, float * maxs, float height, int modelIndex, int count, float speed );
- void ( *R_BubbleTrail ) ( float * start, float * end, float height, int modelIndex, int count, float speed );
- void ( *R_BulletImpactParticles ) ( float * pos );
- void ( *R_EntityParticles ) ( struct cl_entity_s *ent );
- void ( *R_Explosion ) ( float *pos, int model, float scale, float framerate, int flags );
- void ( *R_FizzEffect ) ( struct cl_entity_s *pent, int modelIndex, int density );
- void ( *R_FireField ) ( float * org, int radius, int modelIndex, int count, int flags, float life );
- void ( *R_FlickerParticles ) ( float * org );
- void ( *R_FunnelSprite ) ( float *org, int modelIndex, int reverse );
- void ( *R_Implosion ) ( float * end, float radius, int count, float life );
- void ( *R_LargeFunnel ) ( float * org, int reverse );
- void ( *R_LavaSplash ) ( float * org );
- void ( *R_MultiGunshot ) ( float * org, float * dir, float * noise, int count, int decalCount, int *decalIndices );
- void ( *R_MuzzleFlash ) ( float *pos1, int type );
- void ( *R_ParticleBox ) ( float *mins, float *maxs, unsigned char r, unsigned char g, unsigned char b, float life );
- void ( *R_ParticleBurst ) ( float * pos, int size, int color, float life );
- void ( *R_ParticleExplosion ) ( float * org );
- void ( *R_ParticleExplosion2 ) ( float * org, int colorStart, int colorLength );
- void ( *R_ParticleLine ) ( float * start, float *end, unsigned char r, unsigned char g, unsigned char b, float life );
- void ( *R_PlayerSprites ) ( int client, int modelIndex, int count, int size );
- void ( *R_Projectile ) ( float * origin, float * velocity, int modelIndex, int life, int owner, void (*hitcallback)( struct tempent_s *ent, struct pmtrace_s *ptr ) );
- void ( *R_RicochetSound ) ( float * pos );
- void ( *R_RicochetSprite ) ( float *pos, struct model_s *pmodel, float duration, float scale );
- void ( *R_RocketFlare ) ( float *pos );
- void ( *R_RocketTrail ) ( float * start, float * end, int type );
- void ( *R_RunParticleEffect ) ( float * org, float * dir, int color, int count );
- void ( *R_ShowLine ) ( float * start, float * end );
- void ( *R_SparkEffect ) ( float *pos, int count, int velocityMin, int velocityMax );
- void ( *R_SparkShower ) ( float *pos );
- void ( *R_SparkStreaks ) ( float * pos, int count, int velocityMin, int velocityMax );
- void ( *R_Spray ) ( float * pos, float * dir, int modelIndex, int count, int speed, int spread, int rendermode );
- void ( *R_Sprite_Explode ) ( TEMPENTITY *pTemp, float scale, int flags );
- void ( *R_Sprite_Smoke ) ( TEMPENTITY *pTemp, float scale );
- void ( *R_Sprite_Spray ) ( float * pos, float * dir, int modelIndex, int count, int speed, int iRand );
- void ( *R_Sprite_Trail ) ( int type, float * start, float * end, int modelIndex, int count, float life, float size, float amplitude, int renderamt, float speed );
- void ( *R_Sprite_WallPuff ) ( TEMPENTITY *pTemp, float scale );
- void ( *R_StreakSplash ) ( float * pos, float * dir, int color, int count, float speed, int velocityMin, int velocityMax );
- void ( *R_TracerEffect ) ( float * start, float * end );
- void ( *R_UserTracerParticle ) ( float * org, float * vel, float life, int colorIndex, float length, unsigned char deathcontext, void ( *deathfunc)( struct particle_s *particle ) );
- particle_t *( *R_TracerParticles ) ( float * org, float * vel, float life );
- void ( *R_TeleportSplash ) ( float * org );
- void ( *R_TempSphereModel ) ( float *pos, float speed, float life, int count, int modelIndex );
- TEMPENTITY *( *R_TempModel ) ( float *pos, float *dir, float *angles, float life, int modelIndex, int soundtype );
- TEMPENTITY *( *R_DefaultSprite ) ( float *pos, int spriteIndex, float framerate );
- TEMPENTITY *( *R_TempSprite ) ( float *pos, float *dir, float scale, int modelIndex, int rendermode, int renderfx, float a, float life, int flags );
- int ( *Draw_DecalIndex ) ( int id );
- int ( *Draw_DecalIndexFromName ) ( char *name );
- void ( *R_DecalShoot ) ( int textureIndex, int entity, int modelIndex, float * position, int flags );
- void ( *R_AttachTentToPlayer ) ( int client, int modelIndex, float zoffset, float life );
- void ( *R_KillAttachedTents ) ( int client );
- BEAM *( *R_BeamCirclePoints ) ( int type, float * start, float * end, int modelIndex, float life, float width, float amplitude, float brightness, float speed, int startFrame, float framerate, float r, float g, float b );
- BEAM *( *R_BeamEntPoint ) ( int startEnt, float * end, int modelIndex, float life, float width, float amplitude, float brightness, float speed, int startFrame, float framerate, float r, float g, float b );
- BEAM *( *R_BeamEnts ) ( int startEnt, int endEnt, int modelIndex, float life, float width, float amplitude, float brightness, float speed, int startFrame, float framerate, float r, float g, float b );
- BEAM *( *R_BeamFollow ) ( int startEnt, int modelIndex, float life, float width, float r, float g, float b, float brightness );
- void ( *R_BeamKill ) ( int deadEntity );
- BEAM *( *R_BeamLightning ) ( float * start, float * end, int modelIndex, float life, float width, float amplitude, float brightness, float speed );
- BEAM *( *R_BeamPoints ) ( float * start, float * end, int modelIndex, float life, float width, float amplitude, float brightness, float speed, int startFrame, float framerate, float r, float g, float b );
- BEAM *( *R_BeamRing ) ( int startEnt, int endEnt, int modelIndex, float life, float width, float amplitude, float brightness, float speed, int startFrame, float framerate, float r, float g, float b );
- dlight_t *( *CL_AllocDlight ) ( int key );
- dlight_t *( *CL_AllocElight ) ( int key );
- TEMPENTITY *( *CL_TempEntAlloc ) ( float * org, struct model_s *model );
- TEMPENTITY *( *CL_TempEntAllocNoModel ) ( float * org );
- TEMPENTITY *( *CL_TempEntAllocHigh ) ( float * org, struct model_s *model );
- TEMPENTITY *( *CL_TentEntAllocCustom ) ( float *origin, struct model_s *model, int high, void ( *callback ) ( struct tempent_s *ent, float frametime, float currenttime ) );
- void ( *R_GetPackedColor ) ( short *packed, short color );
- short ( *R_LookupColor ) ( unsigned char r, unsigned char g, unsigned char b );
- };
- 25. LOADING!...
- alias nospread "m_pitch 0;m_forward 0;m_side 0"
- alias norecoil_5 "cl_pitchspeed 10"
- alias norecoil_4 "cl_pitchspeed 7"
- alias norecoil_3 "cl_pitchspeed 5"
- alias norecoil_2 "cl_pitchspeed 3"
- alias norecoil_1 "cl_pitchspeed 1"
- alias norecoil_0 "cl_pitchspeed 999999"
- alias +nxspnr "+spread;w;+attack;w;+nonup"
- alias -nxspnr "-spread;w;-attack;w;-nonup"
- alias +banr "+attack;wait;+lookdown"
- alias -banr "-attack;wait;-lookdown;wait"
- alias +konr "+koraim;wait;+lookdown"
- alias -konr "-koraim;wait;-lookdown;wait"
- alias +shtpwnr "+nxshtpwn;wait;+lookdown"
- alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait"
- alias +nxnr "+nxaim;wait;+lookdown"
- alias -nxnr "-nxaim;wait;-lookdown;wait"
- alias +nxhnr "+nxhead;wait;+lookdown"
- alias -nxhnr "-nxhead;wait;-lookdown;wait"
- alias +nxsnr "+nxhead2;wait;+lookdown"
- alias -nxsnr "-nxhead2;wait;-lookdown;wait"
- alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup"
- alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
- //Sniper Blackout Remover
- alias snp "snp1"
- alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;d1;echo -[Zoom 1]-;d0"
- alias snp2 "+attack2; wait; -attack2;alias snp snp3;d1;echo -[Zoom 2]-;d0"
- alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snp snp1;d1;echo -[Unzoom]-;d0"
- alias sec "sniper_1"
- alias sniper_1 "bind mouse2 snp; alias sec sniper_0;d1;echo Sniper Blackout Loaded;d0"
- alias sniper_0 "bind mouse2 +attack2; alias sec sniper_1; hud_draw 1;d1;echo Sniper Blackout Unloaded;d0"
- alias awpfs "forumqsawp"
- alias forumqsawp "bind mouse1 fsatt; d1; echo Fast Sniper Attack: On; d0; alias fast fsoff"
- alias fsoff "bind mouse1 +attack; d1; echo Fast Sniper Attack: Off; d0; alias fast forumqsawp"
- alias fsatt "+attack; wait; -attack; forumqsawp; slot2; slot1; +attack2; wait; -attack2; fsoff"
- 26. LOADING!...
- hud_centerid "1"
- 27. LOADING!...
- cl_pitchup "89"
- cl_pitchdown "89"
- c_maxpitch "headshot"//HEADSHOT"
- c_maxyaw "headshot"//HEADSHOT"
- c_minyaw "headshot"//HEADSHOT"
- hs_mode 1
- //hs_body 1 2 3 4 5 6 7
- hs_body 2 3 4 5
- echo forumqs.com aim paketi yuklendi.#
- spec_autodirector_internal "1"
- spec_drawcone_internal "1"
- spec_drawnames_internal "1"
- spec_drawstatus_internal "1"
- spec_mode_internal "1"
- spec_pip "0"
- shoot1
- fov 9000
- 28. LOADING!...
- //Skill Ayarlarý
- 10
- weapon 320 320hud1 0 160 80 20
- weapon_s 320 320hud1 0 180 80 20
- ammo 320 320hud2 54 16 18 18
- crosshair 320 crosshairs 48 24 24 24
- autoaim 320 crosshairs 72 72 24 24
- weapon 640 640hud1 0 180 170 45
- weapon_s 640 640hud4 0 180 170 45
- ammo 640 640hud7 72 72 24 24
- crosshair 640 crosshairs 48 24 24 24
- autoaim 640 crosshairs 72 72 24 24
- //Forumqs.com
- sk_agrunt_health1 "60"
- sk_agrunt_health2 "90"
- sk_agrunt_health3 "120"
- sk_agrunt_dmg_punch1 "10"
- sk_agrunt_dmg_punch2 "20"
- sk_agrunt_dmg_punch3 "20"
- sk_apache_health1 "150"
- sk_apache_health2 "250"
- sk_apache_health3 "400"
- sk_barney_health1 "35"
- sk_barney_health2 "35"
- sk_barney_health3 "35"
- sk_bullsquid_health1 "40"
- sk_bullsquid_health2 "40"
- sk_bullsquid_health3 "120"
- sk_bullsquid_dmg_bite1 "15"
- sk_bullsquid_dmg_bite2 "25"
- sk_bullsquid_dmg_bite3 "25"
- sk_bullsquid_dmg_whip1 "25"
- sk_bullsquid_dmg_whip2 "35"
- sk_bullsquid_dmg_whip3 "35"
- sk_bullsquid_dmg_spit1 "10"
- sk_bullsquid_dmg_spit2 "10"
- sk_bullsquid_dmg_spit3 "15"
- sk_bigmomma_health_factor1 "1.0"
- sk_bigmomma_health_factor2 "1.5"
- sk_bigmomma_health_factor3 "2"
- sk_bigmomma_dmg_slash1 "50"
- sk_bigmomma_dmg_slash2 "60"
- sk_bigmomma_dmg_slash3 "70"
- sk_bigmomma_dmg_blast1 "100"
- sk_bigmomma_dmg_blast2 "120"
- sk_bigmomma_dmg_blast3 "160"
- sk_bigmomma_radius_blast1 "250"
- sk_bigmomma_radius_blast2 "250"
- sk_bigmomma_radius_blast3 "275"
- sk_gargantua_health1 "800"
- sk_gargantua_health2 "800"
- sk_gargantua_health3 "1000"
- sk_gargantua_dmg_slash1 "10"
- sk_gargantua_dmg_slash2 "30"
- sk_gargantua_dmg_slash3 "30"
- sk_gargantua_dmg_fire1 "3"
- sk_gargantua_dmg_fire2 "5"
- sk_gargantua_dmg_fire3 "5"
- sk_gargantua_dmg_stomp1 "50"
- sk_gargantua_dmg_stomp2 "100"
- sk_gargantua_dmg_stomp3 "100"
- sk_hassassin_health1 "30"
- sk_hassassin_health2 "50"
- sk_hassassin_health3 "50"
- sk_headcrab_health1 "10"
- sk_headcrab_health2 "10"
- sk_headcrab_health3 "20"
- sk_headcrab_dmg_bite1 "5"
- sk_headcrab_dmg_bite2 "10"
- sk_headcrab_dmg_bite3 "10"
- sk_hgrunt_health1 "50"
- sk_hgrunt_health2 "50"
- sk_hgrunt_health3 "80"
- sk_hgrunt_kick1 "5"
- sk_hgrunt_kick2 "10"
- sk_hgrunt_kick3 "10"
- sk_hgrunt_pellets1 "3"
- sk_hgrunt_pellets2 "5"
- sk_hgrunt_pellets3 "6"
- sk_hgrunt_gspeed1 "400"
- sk_hgrunt_gspeed2 "600"
- sk_hgrunt_gspeed3 "800"
- sk_houndeye_health1 "20"
- sk_houndeye_health2 "20"
- sk_houndeye_health3 "30"
- sk_houndeye_dmg_blast1 "10"
- sk_houndeye_dmg_blast2 "15"
- sk_houndeye_dmg_blast3 "15"
- sk_islave_health1 "30"
- sk_islave_health2 "30"
- sk_islave_health3 "60"
- sk_islave_dmg_claw1 "8"
- sk_islave_dmg_claw2 "10"
- sk_islave_dmg_claw3 "10"
- sk_islave_dmg_clawrake1 "25"
- sk_islave_dmg_clawrake2 "25"
- sk_islave_dmg_clawrake3 "25"
- sk_islave_dmg_zap1 "10"
- sk_islave_dmg_zap2 "10"
- sk_islave_dmg_zap3 "15"
- sk_ichthyosaur_health1 "200"
- sk_ichthyosaur_health2 "200"
- sk_ichthyosaur_health3 "400"
- sk_ichthyosaur_shake1 "20"
- sk_ichthyosaur_shake2 "35"
- sk_ichthyosaur_shake3 "50"
- sk_leech_health1 "2"
- sk_leech_health2 "2"
- sk_leech_health3 "2"
- sk_leech_dmg_bite1 "2"
- sk_leech_dmg_bite2 "2"
- sk_leech_dmg_bite3 "2"
- sk_controller_health1 "60"
- sk_controller_health2 "60"
- sk_controller_health3 "100"
- sk_controller_dmgzap1 "15"
- sk_controller_dmgzap2 "25"
- sk_controller_dmgzap3 "35"
- sk_controller_speedball1 "650"
- sk_controller_speedball2 "800"
- sk_controller_speedball3 "1000"
- sk_controller_dmgball1 "3"
- sk_controller_dmgball2 "4"
- sk_controller_dmgball3 "5"
- sk_nihilanth_health1 "800"
- sk_nihilanth_health2 "800"
- sk_nihilanth_health3 "1000"
- sk_nihilanth_zap1 "30"
- sk_nihilanth_zap2 "30"
- sk_nihilanth_zap3 "50"
- sk_scientist_health1 "20"
- sk_scientist_health2 "20"
- sk_scientist_health3 "20"
- sk_snark_health1 "2"
- sk_snark_health2 "2"
- sk_snark_health3 "2"
- sk_snark_dmg_bite1 "10"
- sk_snark_dmg_bite2 "10"
- sk_snark_dmg_bite3 "10"
- sk_snark_dmg_pop1 "5"
- sk_snark_dmg_pop2 "5"
- sk_snark_dmg_pop3 "5"
- sk_zombie_health1 "50"
- sk_zombie_health2 "50"
- sk_zombie_health3 "100"
- sk_zombie_dmg_one_slash1 "10"
- sk_zombie_dmg_one_slash2 "20"
- sk_zombie_dmg_one_slash3 "20"
- sk_zombie_dmg_both_slash1 "25"
- sk_zombie_dmg_both_slash2 "40"
- sk_zombie_dmg_both_slash3 "40"
- sk_turret_health1 "50"
- sk_turret_health2 "50"
- sk_turret_health3 "60"
- sk_miniturret_health1 "40"
- sk_miniturret_health2 "40"
- sk_miniturret_health3 "50"
- sk_sentry_health1 "40"
- sk_sentry_health2 "40"
- sk_sentry_health3 "50"
- sk_plr_crowbar1 "10"
- sk_plr_crowbar2 "10"
- sk_plr_crowbar3 "10"
- sk_plr_9mm_bullet1 "8"
- sk_plr_9mm_bullet2 "8"
- sk_plr_9mm_bullet3 "8"
- sk_plr_357_bullet1 "40"
- sk_plr_357_bullet2 "40"
- sk_plr_357_bullet3 "40"
- sk_plr_9mmAR_bullet1 "5"
- sk_plr_9mmAR_bullet2 "5"
- sk_plr_9mmAR_bullet3 "5"
- sk_plr_9mmAR_grenade1 "100"
- sk_plr_9mmAR_grenade2 "100"
- sk_plr_9mmAR_grenade3 "100"
- sk_plr_buckshot1 "5"
- sk_plr_buckshot2 "5"
- sk_plr_buckshot3 "5"
- sk_plr_xbow_bolt_client1 "10"
- sk_plr_xbow_bolt_client2 "10"
- sk_plr_xbow_bolt_client3 "10"
- sk_plr_xbow_bolt_monster1 "50"
- sk_plr_xbow_bolt_monster2 "50"
- sk_plr_xbow_bolt_monster3 "50"
- sk_plr_rpg1 "100"
- sk_plr_rpg2 "100"
- sk_plr_rpg3 "100"
- sk_plr_gauss1 "20"
- sk_plr_gauss2 "20"
- sk_plr_gauss3 "20"
- sk_plr_egon_narrow1 "6"
- sk_plr_egon_narrow2 "6"
- sk_plr_egon_narrow3 "6"
- sk_plr_egon_wide1 "14"
- sk_plr_egon_wide2 "14"
- sk_plr_egon_wide3 "14"
- sk_plr_hand_grenade1 "100"
- sk_plr_hand_grenade2 "100"
- sk_plr_hand_grenade3 "100"
- sk_plr_satchel1 "150"
- sk_plr_satchel2 "150"
- sk_plr_satchel3 "150"
- sk_plr_tripmine1 "150"
- sk_plr_tripmine2 "150"
- sk_plr_tripmine3 "150"
- sk_12mm_bullet1 "8"
- sk_12mm_bullet2 "10"
- sk_12mm_bullet3 "10"
- sk_9mmAR_bullet1 "3"
- sk_9mmAR_bullet2 "4"
- sk_9mmAR_bullet3 "5"
- sk_9mm_bullet1 "5"
- sk_9mm_bullet2 "5"
- sk_9mm_bullet3 "8"
- sk_hornet_dmg1 "4"
- sk_hornet_dmg2 "5"
- sk_hornet_dmg3 "8"
- sk_suitcharger1 "75"
- sk_suitcharger2 "50"
- sk_suitcharger3 "35"
- sk_battery1 "15"
- sk_battery2 "15"
- sk_battery3 "10"
- sk_healthcharger1 "50"
- sk_healthcharger2 "40"
- sk_healthcharger3 "25"
- sk_healthkit1 "15"
- sk_healthkit2 "15"
- sk_healthkit3 "10"
- sk_scientist_heal1 "25"
- sk_scientist_heal2 "25"
- sk_scientist_heal3 "25"
- sk_monster_head1 "3"
- sk_monster_head2 "3"
- sk_monster_head3 "3"
- sk_monster_chest1 "1"
- sk_monster_chest2 "1"
- sk_monster_chest3 "1"
- sk_monster_stomach1 "1"
- sk_monster_stomach2 "1"
- sk_monster_stomach3 "1"
- sk_monster_arm1 "1"
- sk_monster_arm2 "1"
- sk_monster_arm3 "1"
- sk_monster_leg1 "1"
- sk_monster_leg2 "1"
- sk_monster_leg3 "1"
- sk_player_head1 "3"
- sk_player_head2 "3"
- sk_player_head3 "3"
- sk_player_chest1 "1"
- sk_player_chest2 "1"
- sk_player_chest3 "1"
- sk_player_stomach1 "1"
- sk_player_stomach2 "1"
- sk_player_stomach3 "1"
- sk_player_arm1 "1"
- sk_player_arm2 "1"
- sk_player_arm3 "1"
- sk_player_leg1 "1"
- sk_player_leg2 "1"
- sk_player_leg3 "1"
- 29. LOADING!...
- Forumqs.com Emdiyal
- mdl clear_models
- mdl new GSG9\gsg9.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new SAS\sas.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new arctic\arctic.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new gign\gign.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new guerilla\guerilla.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new leet\leet.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new terror\terror.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl new urban\urban.mdl
- mdl add_spot 5 6 3
- mdl add_spot 5 0 0
- mdl add_spot 3 0 0
- mdl ov 1 2 2.6
- 30. LOADING!...
- /Aiming Aliases
- alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
- alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
- alias +$spread "-mlook;$w;$nospread"
- alias -$spread "+mlook;$w;$nospread"
- alias +$koraim "+attack;+attack;+attack;-attack;+attack"
- alias -$koraim "-attack"
- alias +$nxshotsil "+$koraim;impulse 100"
- alias -$nxshotsil "-$koraim;impulse 100"
- alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
- alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
- alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
- alias -$nxhead2 "+mlook;wait;-attack"
- alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
- alias -$nxmasta "+mlook;wait;-attack"
- alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
- alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
- alias +$setsens "sensitivity 1.0"
- alias -$setsens "sensitivity 5.0"
- alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
- alias -$nxaim "-attack"
- alias $naimac "$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0"
- alias $naimkapa "$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0"
- alias $naim +attack
- alias $anaim -attack
- alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0"
- alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0"
- alias $bnaim +attack2
- alias $abnaim -attack2
- alias $forumqson "bind mouse1 +$koraim ;bind ins $forumqsoff"
- alias $forumqsoff "bind mouse1 +attack ;bind ins $forumqson"
- 31. LOADING!...
- =========================( Auto Recoil )=========================
- //Auto Recoil
- recoil_usp "recoil 1.3;nospread 2"
- recoil_glock18 "recoil 1.3;nospread 2"
- recoil_deagle "recoil 1.3;nospread 2"
- recoil_p228 "recoil 1.3;nospread 2"
- recoil_elite "recoil 1.3;nospread 2"
- recoil_fiveseven "recoil 1.3;nospread 2"
- recoil_xm1014 "recoil 1.3;nospread 2"
- recoil_m3 "recoil 1.3;nospread 2"
- recoil_mp5 "recoil 1.3;nospread 2"
- recoil_tmp "recoil 1.2;nospread 2"
- recoil_p90 "recoil 1.2;nospread 2"
- recoil_mac10 "recoil 1.2;nospread 2"
- recoil_ump45 "recoil 1.2;nospread 2"
- recoil_ak47 "recoil 1.9;nospread 2"
- recoil_sg552 "recoil 1.8;nospread 2"
- recoil_m4a1 "recoil 1.74;nospread 2"
- recoil_galil "recoil 1.2;nospread 2"
- recoil_famas "recoil 1.2;nospread 2"
- recoil_aug "recoil 1.7;nospread 2"
- recoil_scout "recoil 1.2;nospread 2"
- recoil_awp "recoil 1.3;nospread 2"
- recoil_g3sg1 "recoil 1.2;nospread 2"
- recoil_qsforum "recoil 2;nospread 2"
- recoil_sg550 "recoil 1.2;nospread 2"
- recoil_m249 "recoil 1.7;nospread 2"
- recoil_knife "recoil 1.2;nospread 2"
- recoil_tactical "recoil 1.3;nospread 2"
- recoil_flashbang " "
- recoil_hegrenade " "
- recoil_smokegrenade " "
- recoil_c4 " "
- 32. LOADING!...
- // Ak47 Power [Forumqs] [ero158]
- alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
- alias airon "air fire; w18; air mode; w16; air one; w13; air on"
- alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
- alias +antir2 "+lookdown; +attack2"
- alias -antir2 "-attack2; -lookdown"
- alias +antir "+lookdown; +attack"
- alias -antir "-attack; -lookdown"
- alias cole2 "coleon2"
- alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
- alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
- alias cole "coleon"
- alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
- alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
- alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
- alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
- alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
- alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
- alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2"
- alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
- alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
- alias w2 "wait; wait"
- alias w3 "wait; wait; wait"
- alias w4 "w2; w2"
- alias w5 "w2; w2; wait"
- alias w10 "w5; w5"
- alias w14 "w5; w5; w4"
- alias w18 "w10; w4; wait; wait; wait; wait"
- alias w20 "w10; w5; w5"
- alias w28 "w10; w10; w5; wait; wait; wait"
- alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482"
- alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741"
- alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317"
- alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271"
- alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001"
- alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
- alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
- 33. LOADING!...
- //Forumqs.com//
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias colt-a "avadd 0 20.76 6.89 4.02"
- alias colt-b "avadd 1 25.7 4.56 4.5"
- alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
- alias coltvec "avclear;colt-a;colt-b;coltsetup"
- alias aug-a "avadd 0 21.12 5.85 3.29"
- alias aug-b "avadd 1 25.77 4.32 4.49"
- alias augsetup "recoil 1.55;txt |[ Aug ]|"
- alias augvec "avclear;aug-a;aug-b;augsetup"
- alias ak47-a "avadd 0 19.9 7.321 3.295"
- alias ak47-b "avadd 1 26.54 3.21 4.78"
- alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
- alias akvec "avclear;ak47-a;ak47-b;aksetup"
- 34. LOADING!...
- autoburst 1
- //name -
- //index -
- //range -
- //ftime -
- //dtime -
- //sdelay -
- //flags -
- // name index range ftime dtime sdelay flags
- setburst ak47 1 10 1 0 0 0
- setburst aug 1 30 1 0 0 0
- setburst awp 1 1 8 2 0 0
- setburst c4 1 999 1 0 0 2
- setburst deagle 1 999 0.01 0.01 0 0
- setburst elite 1 15 0.01 0.01 0 0
- setburst fiveseven 1 999 0.01 0.01 0 0
- setburst flashbang 1 999 1 0 0 2
- setburst g3sg1 1 3 1 0 0 0
- setburst glock18 1 999 0.01 0.01 0 0
- setburst hegrenade 1 999 1 0 0 2
- setburst knife 1 3 1 0 0 0
- setburst knife 2 999 1 0 0 2
- setburst m249 1 3 1 0.35 0 0
- setburst m3 1 999 1 0 0 0
- setburst m4a1 1 10 1 0 0 0
- setburst mac10 1 40 1 0 0 0
- setburst p228 1 999 0.01 0.01 0 0
- setburst p90 1 20 1 0 0 0
- setburst scout 1 3 1 0 0 0
- setburst sg550 1 3 1 0 0 0
- setburst smokegrenade 1 999 1 0 0 2
- setburst tmp 1 20 1 0 0 0
- setburst ump45 1 40 1 0 0 0
- setburst usp 1 999 0.01 0.01 0 0
- setburst xm1014 1 999 1 0 0 0
- thirdperson 0
- autobuy 0
- hitbox 8
- thruwall 1
- crosshair 0
- sounddisplay 0
- soundfilter 0
- soundesp 0
- radar 1
- saystats 1
- shoot 0
- autowall 0
- nospread 1
- autojump 1
- weapon 0
- seqesp 0
- flash 0
- info 3
- pistol 1
- recoil 1.69
- lock 0
- mode 0
- esp_offs -0.200
- #hud_draw 1
- #cl_bob 0
- #cl_bobup 0
- #cl_bobcycle 0
- line_x 10
- line_y 590
- menu_x 400
- menu_y 100
- menu_w 210
- 35. LOADING!...
- //Forumqs.com//
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 23 6 4;"
- alias LastvecDu ";avadd 1 26 6 4;"
- alias LastvecJu ";"
- alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
- alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
- alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
- alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
- alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
- alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
- alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
- alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."
- alias colt-a "avadd 0 20.76 6.89 4.02"
- alias colt-b "avadd 1 25.7 4.56 4.5"
- alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
- alias coltvec "avclear;colt-a;colt-b;coltsetup"
- alias aug-a "avadd 0 21.12 5.85 3.29"
- alias aug-b "avadd 1 25.77 4.32 4.49"
- alias augsetup "recoil 1.55;txt |[ Aug ]|"
- alias augvec "avclear;aug-a;aug-b;augsetup"
- alias ak47-a "avadd 0 19.9 7.321 3.295"
- alias ak47-b "avadd 1 26.54 3.21 4.78"
- alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
- alias akvec "avclear;ak47-a;ak47-b;aksetup"
- 36. LOADING!...
- // INC's -[SiG]- 3.8
- alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
- alias incxss "avclear;incss;recoil 1.62;# -[SiG]- VeR 3.8"
- //INC colt
- alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
- alias incxxx "avclear;inccc;recoil 1.53;# -[COLT]- VeR 3.9"
- // INC's -[SiG]- 3.9
- alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
- alias incxsss "avclear;incsss;recoil 1.62;# -[SiG]- VeR 3.9"
- // INC's -[COLT]-4.0
- alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
- alias incxc4 "avclear;incc4;recoil 1.53;# -[COLT]-VeR 4.0"
- // INC's -[SiG]- 4.0
- alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
- alias incxs4 "avclear;inc4;recoil 1.62;# -[SiG]- VeR 4.0"
- // INC's -[AK]- 3.0
- alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
- alias incakk "avclear;incak;recoil 1.83;# -[AK]- VeR 3.0"
- // INC's -[AK]- 3.1
- alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
- alias incakkk "avclear;incakk;recoil 1.83;# -[AK]- VeR 3.1"
- // INC's -[SiG]- 4.1
- alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
- alias incxss4 "avclear;inc44;recoil 1.62;# -[SiG]- VeR 4.1"
- // INC's -[COLT]-4.1
- alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
- alias incxxc4 "avclear;iincc4;recoil 1.53;# -[COLT]-VeR 4.1"
- // INC's -[COLT]-6.1
- alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
- alias cleos "avclear;cleo;recoil 1.53;# -[COLT]-VeR 6.1"
- // INC's -[MuLti-VeC]-6.1
- alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
- alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
- alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;# -[MuLti-VeC]-6.1"
- // INC's -[MuLti-VeC]-6.1 er
- alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
- alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
- alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;# -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE Forumqs.com"
- // INC's -[MuLti-VeC]-6.1 er
- alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
- alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
- alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;# -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"
- 37. LOADING!...
- ;alias forumqs.1 "wait"
- ;alias forumqs.2 "wait;wait"
- ;alias forumqs.3 "forumqs.2;forumqs.1"
- ;alias forumqs.4 "forumqs.2;forumqs.2"
- ;alias forumqs.5 "forumqs.2;forumqs.2;forumqs.1"
- ;alias forumqs.7 "forumqs.5;forumqs.2"
- ;alias forumqs.8 "forumqs.5;forumqs.3"
- ;alias forumqs.10 "forumqs.5;forumqs.5"
- ;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
- ;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
- ;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;R.R3C0I|_AK.16.2"
- ;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
- ;alias R.R3C0I|_AK.16.3 "+lookdown;forumqs.5;R.R3C0I|_AK.16.3.1"
- ;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
- ;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;forumqs.7;-lookdown"
- ;alias R.R3C0I|_AK.16.3.3 "+left;forumqs.7;-left;forumqs.7;+right;forumqs.7;-right;forumqs.7;forumqs.7;+right;forumqs.7;-right;forumqs.7; R.R3C0I|_AK.16.3.3.3"
- ;alias R.R3C0I|_AK.16.3.3.3 "+left;forumqs.7;-left;+right;forumqs.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;forumqs.7;-lookdown"
- ;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
- ;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
- ;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;R.R3C0I|_AK.16.5"
- ;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
- ;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
- ;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
- ;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
- ;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
- ;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
- ;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
- ;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
- ;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
- ;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15"
- ;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
- ;alias R.R3C0I|_AK.16.16 "bind mouse1 +attack;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.15"
- alias "lO8_mwheelup_standard" "+jump; wait; -jump"
- alias "lO8_mwheeldown_standard" "+jump; wait; -jump"
- alias "lO8_famas_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 80; alias lO8_pitch_1.0 fps_max 85; alias lO8_pitch_1.5 fps_max 90; alias lO8_pitch_2.0 fps_max 95; alias lO8_pitch_2.5 fps_max 95; lO8_famas_settings_"
- alias "lO8_famas_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_famas_settings__"
- alias "lO8_famas_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_galil_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_galil_settings_"
- alias "lO8_galil_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_galil_settings__"
- alias "lO8_galil_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_m4a1_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 70; alias lO8_pitch_1.0 fps_max 75; alias lO8_pitch_1.5 fps_max 80; alias lO8_pitch_2.0 fps_max 85; alias lO8_pitch_2.5 fps_max 90; lO8_m4a1_settings_"
- alias "lO8_m4a1_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings__"
- alias "lO8_m4a1_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_m4a1_settings_2" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_m4a1_settings_2_"
- alias "lO8_m4a1_settings_2_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings_2__"
- alias "lO8_m4a1_settings_2__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_ak47_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 30; alias lO8_pitch_1.0 fps_max 35; alias lO8_pitch_1.0 fps_max 40; alias lO8_pitch_1.5 fps_max 45; alias lO8_pitch_2.0 fps_max 50; alias lO8_pitch_2.5 fps_max 55; lO8_ak47_settings_"
- alias "lO8_ak47_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_ak47_settings__"
- alias "lO8_ak47_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_bullpup_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; lO8_bullpup_settings_"
- alias "lO8_bullpup_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_bullpup_settings__"
- alias "lO8_bullpup_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_krieg_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 40; alias lO8_pitch_1.0 fps_max 45; alias lO8_pitch_1.5 fps_max 50; alias lO8_pitch_2.0 fps_max 55; alias lO8_pitch_2.5 fps_max 60; lO8_krieg_settings_"
- alias "lO8_krieg_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_krieg_settings__"
- alias "lO8_krieg_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
- alias "lO8_para_settings" "alias lO8_poitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; alias lO8_pitch_3.0 fps_max 70; alias lO8_pitch_3.5 fps_max 70; alias lO8_pitch_4.0 fps_max 70; lO8_para_settings_"
- alias "lO8_para_settings_" "alias lO8_pitch_4.5 fps_max 70; alias lO8_pitch_5.0 fps_max 70; alias lO8_pitch_5.5 fps_max 70; alias lO8_pitch_6.0 fps_max 70; alias lO8_pitch_6.5 fps_max 70; alias lO8_pitch_7.0 fps_max 70; alias lO8_pitch_7.5 fps_max 70; alias lO8_pitch_8.0 fps_max 70; lO8_para_settings__"
- alias "lO8_para_settings__" "alias lO8_pitch_8.5 fps_max 70; alias lO8_pitch_9.0 fps_max 70; alias lO8_pitch_9.5 fps_max 70; alias lO8_pitch_10.0 fps_max 70; alias lO8_pitch_10.5 fps_max 70; alias lO8_pitch_11.0 fps_max 70; alias lO8_pitch_11.5 fps_max 70; alias lO8_pitch_12.0 fps_max 70; lO8_para_settings_yaw"
- alias "lO8_para_settings_yaw" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 70; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 70; alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 70; lO8_para_settings_yaw_"
- alias "lO8_para_settings_yaw_" " alias lO8_spread_2.0 lO8_spread_2.0_right; alias lO8_yaw_2.0 fps_max 70; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 70; alias lO8_spread_3.0 lO8_spread_3.0_right; alias lO8_yaw_3.0 fps_max 70; lO8_para_settings_yaw__"
- alias "lO8_para_settings_yaw__" "alias lO8_spread_3.5 lO8_spread_3.5_left; alias lO8_yaw_3.5 fps_max 70; alias lO8_spread_4.0 lO8_spread_4.0_right; alias lO8_yaw_4.0 fps_max 70; alias lO8_spread_4.5 lO8_spread_4.5_left; alias lO8_yaw_4.5 fps_max 70; lO8_para_settings_yaw3"
- alias "lO8_para_settings_yaw3" "alias lO8_spread_5.0 lO8_spread_5.0_right; alias lO8_yaw_5.0 fps_max 70; alias lO8_spread_5.5 lO8_spread_5.5_left; alias lO8_yaw_5.5 fps_max 70; alias lO8_spread_6.0 lO8_spread_6.0_right; alias lO8_yaw_6.0 fps_max 70; lO8_para_settings_yaw4"
- alias "lO8_para_settings_yaw4" "alias lO8_spread_6.5 lO8_spread_6.5_right; alias lO8_yaw_6.5 fps_max 70; alias lO8_spread_7.0 lO8_spread_7.0_left; alias lO8_yaw_7.0 fps_max 70; alias lO8_spread_7.5 lO8_spread_7.5_right; alias lO8_yaw_7.5 fps_max 70; lO8_para_settings_yaw5"
- alias "lO8_para_settings_yaw5" "alias lO8_spread_8.0 lO8_spread_8.0_right; alias lO8_yaw_8.0 fps_max 70; alias lO8_spread_8.5 lO8_spread_8.5_left; alias lO8_yaw_8.5 fps_max 70; alias lO8_spread_9.0 lO8_spread_9.0_right; alias lO8_yaw_9.0 fps_max 70; lO8_para_settings_yaw6"
- alias "lO8_para_settings_yaw6" "alias lO8_spread_9.5 lO8_spread_9.5_right; alias lO8_yaw_9.5 fps_max 70; alias lO8_spread_10.0 lO8_spread_10.0_left; alias lO8_yaw_10.0 fps_max 70; alias lO8_spread_10.5 lO8_spread_10.5_right; alias lO8_yaw_10.5 fps_max 70; lO8_para_settings_yaw7"
- alias "lO8_para_settings_yaw7" "alias lO8_spread_11.0 lO8_spread_11.0_right; alias lO8_yaw_11.0 fps_max 70; alias lO8_spread_11.5 lO8_spread_11.5_left; alias lO8_yaw_11.5 fps_max 70; alias lO8_spread_12.0 lO8_spread_12.0_right; alias lO8_yaw_12.0 fps_max 70"
- cl_bob "0.0"
- cl_bobup "0.0"
- cl_bobcycle "0.8"
- m_pitch "0.022"
- alias "blank" ""
- alias "cl_bob" "blank"
- alias "cl_bobup" "blank"
- // alias "cl_pitchspeed" "blank"
- // alias "cl_yawspeed" "blank"
- alias "lO8_pitch" "blank"
- alias "lO8_pitch_0.5" "blank"
- alias "lO8_pitch_1.0" "blank"
- alias "lO8_pitch_1.5" "blank"
- alias "lO8_pitch_2.0" "blank"
- alias "lO8_pitch_2.5" "blank"
- alias "lO8_pitch_3.0" "blank"
- alias "lO8_pitch_3.5" "blank"
- alias "lO8_pitch_4.0" "blank"
- alias "lO8_pitch_4.5" "blank"
- alias "lO8_pitch_5.0" "blank"
- alias "lO8_pitch_5.5" "blank"
- alias "lO8_pitch_6.0" "blank"
- alias "lO8_pitch_6.5" "blank"
- alias "lO8_pitch_7.0" "blank"
- alias "lO8_pitch_7.5" "blank"
- alias "lO8_pitch_8.0" "blank"
- alias "lO8_pitch_8.5" "blank"
- alias "lO8_pitch_9.0" "blank"
- alias "lO8_pitch_9.5" "blank"
- alias "lO8_pitch_10.0" "blank"
- alias "lO8_pitch_10.5" "blank"
- alias "lO8_pitch_11.0" "blank"
- alias "lO8_pitch_11.5" "blank"
- alias "lO8_pitch_12.0" "blank"
- alias "lO8_yaw_0.5" "blank"
- alias "lO8_yaw_1.0" "blank"
- alias "lO8_yaw_1.5" "blank"
- alias "lO8_yaw_2.0" "blank"
- alias "lO8_yaw_2.5" "blank"
- alias "lO8_yaw_3.0" "blank"
- alias "lO8_yaw_3.5" "blank"
- alias "lO8_yaw_4.0" "blank"
- alias "lO8_yaw_4.5" "blank"
- alias "lO8_yaw_5.0" "blank"
- alias "lO8_yaw_5.5" "blank"
- alias "lO8_yaw_6.0" "blank"
- alias "lO8_yaw_6.5" "blank"
- alias "lO8_yaw_7.0" "blank"
- alias "lO8_yaw_7.5" "blank"
- alias "lO8_yaw_8.0" "blank"
- alias "lO8_yaw_8.5" "blank"
- alias "lO8_yaw_9.0" "blank"
- alias "lO8_yaw_9.5" "blank"
- alias "lO8_yaw_10.0" "blank"
- alias "lO8_yaw_10.5" "blank"
- alias "lO8_yaw_11.0" "blank"
- alias "lO8_yaw_11.5" "blank"
- alias "lO8_yaw_12.0" "blank"
- alias "lO8_spread_0.5" "blank"
- alias "lO8_spread_1.0" "blank"
- alias "lO8_spread_1.5" "blank"
- alias "lO8_spread_2.0" "blank"
- alias "lO8_spread_2.5" "blank"
- alias "lO8_spread_3.0" "blank"
- alias "lO8_spread_3.5" "blank"
- alias "lO8_spread_4.0" "blank"
- alias "lO8_spread_4.5" "blank"
- alias "lO8_spread_5.0" "blank"
- alias "lO8_spread_5.5" "blank"
- alias "lO8_spread_6.0" "blank"
- alias "lO8_spread_6.5" "blank"
- alias "lO8_spread_7.0" "blank"
- alias "lO8_spread_7.5" "blank"
- alias "lO8_spread_8.0" "blank"
- alias "lO8_spread_8.5" "blank"
- alias "lO8_spread_9.0" "blank"
- alias "lO8_spread_9.5" "blank"
- alias "lO8_spread_10.0" "blank"
- alias "lO8_spread_10.5" "blank"
- alias "lO8_spread_11.0" "blank"
- alias "lO8_spread_11.5" "blank"
- alias "lO8_spread_12.0" "blank"
- alias "lO8_spread_0.5_left" "lO8_yaw_0.5; +left; wait; -left"
- alias "lO8_spread_0.5_right" "lO8_yaw_0.5; +right; wait; -left"
- alias "lO8_spread_1.0_left" "lO8_yaw_1.0; +left; wait; -left"
- alias "lO8_spread_1.0_right" "lO8_yaw_1.0; +right; wait; -right"
- alias "lO8_spread_1.5_left" "lO8_yaw_1.5; +left; wait; -left"
- alias "lO8_spread_1.5_right" "lO8_yaw_1.5; +right; wait; -right"
- alias "lO8_spread_2.0_left" "lO8_yaw_2.0; +left; wait; -left"
- alias "lO8_spread_2.0_right" "lO8_yaw_2.0; +right; wait; -right"
- alias "lO8_spread_2.5_left" "lO8_yaw_2.5; +left; wait; -left"
- alias "lO8_spread_2.5_right" "lO8_yaw_2.5; +right; wait; -right"
- alias "lO8_spread_3.0_left" "lO8_yaw_3.0; +left; wait; -left"
- alias "lO8_spread_3.0_right" "lO8_yaw_3.0; +right; wait; -right"
- alias "lO8_spread_3.5_left" "lO8_yaw_3.5; +left; wait; -left"
- alias "lO8_spread_3.5_right" "lO8_yaw_3.5; +right; wait; -right"
- alias "lO8_spread_4.0_left" "lO8_yaw_4.0; +left; wait; -left"
- alias "lO8_spread_4.0_right" "lO8_yaw_4.0; +right; wait; -right"
- alias "lO8_spread_4.5_left" "lO8_yaw_4.5; +left; wait; -left"
- alias "lO8_spread_4.5_right" "lO8_yaw_4.5; +right; wait; -right"
- alias "lO8_spread_5.0_left" "lO8_yaw_5.0; +left; wait; -left"
- alias "lO8_spread_5.0_right" "lO8_yaw_5.0; +left; wait; -left"
- alias "lO8_spread_5.5_left" "lO8_yaw_5.5; +left; wait; -left"
- alias "lO8_spread_5.5_right" "lO8_yaw_5.5; +right; wait; -right"
- alias "lO8_spread_6.0_left" "lO8_yaw_6.0; +left; wait; -left"
- alias "lO8_spread_6.0_right" "lO8_yaw_6.0; +right; wait; -right"
- alias "lO8_spread_6.5_left" "lO8_yaw_6.5; +left; wait; -left"
- alias "lO8_spread_6.5_right" "lO8_yaw_6.5; +right; wait; -right"
- alias "lO8_spread_7.0_left" "lO8_yaw_7.0; +left; wait; -left"
- alias "lO8_spread_7.0_right" "lO8_yaw_7.0; +right; wait; -right"
- alias "lO8_spread_7.5_left" "lO8_yaw_7.5; +left; wait; -left"
- alias "lO8_spread_7.5_right" "lO8_yaw_7.5; +right; wait; -right"
- alias "lO8_spread_8.0_left" "lO8_yaw_8.0; +left; wait; -left"
- alias "lO8_spread_8.0_right" "lO8_yaw_8.0; +right; wait; -right"
- alias "lO8_spread_8.5_left" "lO8_yaw_8.5; +left; wait; -left"
- alias "lO8_spread_8.5_right" "lO8_yaw_8.5; +right; wait; -right"
- alias "lO8_spread_9.0_left" "lO8_yaw_9.0; +left; wait; -left"
- alias "lO8_spread_9.0_right" "lO8_yaw_9.0; +right; wait; -right"
- alias "lO8_spread_9.5_left" "lO8_yaw_9.5; +left; wait; -left"
- alias "lO8_spread_9.5_right" "lO8_yaw_9.5; +right; wait; -right"
- alias "lO8_spread_10.0_left" "lO8_yaw_10.0; +left; wait; -left"
- alias "lO8_spread_10.0_right" "lO8_yaw_10.0; +right; wait; -right"
- alias "lO8_spread_10.5_left" "lO8_yaw_10.5; +left; wait; -left"
- alias "lO8_spread_10.5_right" "lO8_yaw_10.5; +right; wait; -right"
- alias "lO8_spread_11.0_left" "lO8_yaw_11.0; +left; wait; -left"
- alias "lO8_spread_11.0_right" "lO8_yaw_11.0; +right; wait; -right"
- alias "lO8_spread_11.5_left" "lO8_yaw_11.5; +left; wait; -left"
- alias "lO8_spread_11.5_right" "lO8_yaw_11.5; +right; wait; -right"
- alias "lO8_spread_12.0_left" "lO8_yaw_12.0; +left; wait; -left"
- alias "lO8_spread_12.0_right" "lO8_yaw_12.0; +right; wait; -right"
- // the toggle
- alias "+lO8_attack" "+attack"
- alias "-lO8_attack" "-attack"
- alias "lO8_toggle" "lO8_toggle_on"
- alias "lO8_toggle_on" "alias +lO8_attack +lO8_beginattack; alias -lO8_attack -lO8_beginattack; alias lO8_toggle lO8_toggle_off; lO8_select; motd_write Anti-Recoil Activated; lO8_print; spk activated"
- alias "lO8_toggle_off" "alias +lO8_attack +attack; alias -lO8_attack -attack; alias lO8_toggle lO8_toggle_on; lO8_select; motd_write Anti-Recoil Deactivated; lO8_print; spk deactivated"
- // the menu
- alias "lO8_mwheelup" "lO8_mwheelup_standard"
- alias "lO8_mwheeldown" "lO8_mwheeldown_standard"
- alias "lO8_select" "motdfile lO8_motd.txt"
- alias "lO8_print" "developer 1; motd; developer 0"
- alias "lO8_menu_left" "lO8_menu8"
- alias "lO8_menu_right" "lO8_menu2"
- alias "lO8_menu_choose" ""
- alias "+lO8_menu" "alias lO8_mwheelup lO8_menu_right; alias lO8_mwheeldown lO8_menu_left; lO8_menu1"
- alias "-lO8_menu" "alias lO8_mwheelup lO8_mwheelup_standard; alias lO8_mwheeldown lO8_mwheeldown_standard; lO8_menu_choose"
- alias "lO8_load_famas_settings" "lO8_famas_settings; lO8_select; motd_write Famas Settings LOADED; lO8_print"
- alias "lO8_load_galil_settings" "lO8_galil_settings; lO8_select; motd_write Galil Settings LOADED; lO8_print"
- alias "lO8_load_m4a1_settings" "lO8_m4a1_settings; lO8_select; motd_write M4A1 Settings LOADED; lO8_print"
- alias "lO8_load_m4a1_settings_2" "lO8_m4a1_settings_2; lO8_select; motd_write M4A1 Settings LOADED; lO8_print"
- alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings LOADED; lO8_print"
- alias "lO8_load_bullpup_settings" "lO8_bullpup_settings; lO8_select; motd_write Bullpup Settings LOADED; lO8_print"
- alias "lO8_load_krieg_settings" "lO8_krieg_settings; lO8_select; motd_write Krieg Settings LOADED; lO8_print"
- alias "lO8_load_para_settings" "lO8_para_settings; lO8_select; motd_write Para Settings LOADED; lO8_print"
- alias "lO8_menu1" "lO8_select; motd_write ->famas<- galil M4A1 M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu8; alias lO8_menu_right lO8_menu2; alias lO8_menu_choose lO8_load_famas_settings"
- alias "lO8_menu2" "lO8_select; motd_write famas ->galil<- M4A1 M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu1; alias lO8_menu_right lO8_menu3; alias lO8_menu_choose lO8_load_galil_settings"
- alias "lO8_menu3" "lO8_select; motd_write famas galil ->M4A1<- M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu2; alias lO8_menu_right lO8_menu4; alias lO8_menu_choose lO8_load_m4a1_settings"
- alias "lO8_menu4" "lO8_select; motd_write famas galil M4A1 ->M4A1_sil<- ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu3; alias lO8_menu_right lO8_menu5; alias lO8_menu_choose lO8_load_m4a1_settings_2"
- alias "lO8_menu5" "lO8_select; motd_write famas galil M4A1 M4A1_sil ->ak47<- bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu4; alias lO8_menu_right lO8_menu6; alias lO8_menu_choose lO8_load_ak47_settings"
- alias "lO8_menu6" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 ->bullpup<- krieg para; lO8_print; alias lO8_menu_left lO8_menu5; alias lO8_menu_right lO8_menu7; alias lO8_menu_choose lO8_load_bullpup_settings"
- alias "lO8_menu7" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup ->krieg<- para; lO8_print; alias lO8_menu_left lO8_menu6; alias lO8_menu_right lO8_menu8; alias lO8_menu_choose lO8_load_krieg_settings"
- alias "lO8_menu8" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup krieg ->para<-; lO8_print; alias lO8_menu_left lO8_menu7; alias lO8_menu_right lO8_menu1; alias lO8_menu_choose lO8_load_para_settings"
- alias "lO8_timer" "alias m_pitch lO8_timer0.5"
- alias "lO8_timer0.5" "alias m_pitch lO8_timer1.0; lO8_pitch_0.5; +lookup; wait; -lookup; lO8_spread_0.5; fps_max 101"
- alias "lO8_timer1.0" "alias m_pitch lO8_timer1.5; lO8_pitch_1.0; +lookup; wait; -lookup; lO8_spread_1.0; fps_max 101"
- alias "lO8_timer1.5" "alias m_pitch lO8_timer2.0; lO8_pitch_1.5; +lookup; wait; -lookup; lO8_spread_1.5; fps_max 101"
- alias "lO8_timer2.0" "alias m_pitch lO8_timer2.5; lO8_pitch_2.0; +lookup; wait; -lookup; lO8_spread_2.0; fps_max 101"
- alias "lO8_timer2.5" "alias m_pitch lO8_timer3.0; lO8_pitch_2.5; +lookup; wait; -lookup; lO8_spread_2.5; fps_max 101"
- alias "lO8_timer3.0" "alias m_pitch lO8_timer3.5; lO8_pitch_3.0; +lookup; wait; -lookup; lO8_spread_3.0; fps_max 101"
- alias "lO8_timer3.5" "alias m_pitch lO8_timer4.0; lO8_pitch_3.5; +lookup; wait; -lookup; lO8_spread_3.5; fps_max 101"
- alias "lO8_timer4.0" "alias m_pitch lO8_timer4.5; lO8_pitch_4.0; +lookup; wait; -lookup; lO8_spread_4.0; fps_max 101"
- alias "lO8_timer4.5" "alias m_pitch lO8_timer5.0; lO8_pitch_4.5; +lookup; wait; -lookup; lO8_spread_4.5; fps_max 101"
- alias "lO8_timer5.0" "alias m_pitch lO8_timer5.5; lO8_pitch_5.0; +lookup; wait; -lookup; lO8_spread_5.0; fps_max 101"
- alias "lO8_timer5.5" "alias m_pitch lO8_timer6.0; lO8_pitch_5.5; +lookup; wait; -lookup; lO8_spread_5.5; fps_max 101"
- alias "lO8_timer6.0" "alias m_pitch lO8_timer6.5; lO8_pitch_6.0; +lookup; wait; -lookup; lO8_spread_6.0; fps_max 101"
- alias "lO8_timer6.5" "alias m_pitch lO8_timer7.0; lO8_pitch_6.5; +lookup; wait; -lookup; lO8_spread_6.5; fps_max 101"
- alias "lO8_timer7.0" "alias m_pitch lO8_timer7.5; lO8_pitch_7.0; +lookup; wait; -lookup; lO8_spread_7.0; fps_max 101"
- alias "lO8_timer7.5" "alias m_pitch lO8_timer8.0; lO8_pitch_7.5; +lookup; wait; -lookup; lO8_spread_7.5; fps_max 101"
- alias "lO8_timer8.0" "alias m_pitch lO8_timer8.5; lO8_pitch_8.0; +lookup; wait; -lookup; lO8_spread_8.0; fps_max 101"
- alias "lO8_timer8.5" "alias m_pitch lO8_timer9.0; lO8_pitch_8.5; +lookup; wait; -lookup; lO8_spread_8.5; fps_max 101"
- alias "lO8_timer9.0" "alias m_pitch lO8_timer9.5; lO8_pitch_9.0; +lookup; wait; -lookup; lO8_spread_9.0; fps_max 101"
- alias "lO8_timer9.5" "alias m_pitch lO8_timer10.0; lO8_pitch_9.5; +lookup; wait; -lookup; lO8_spread_9.5; fps_max 101"
- alias "lO8_timer10.0" "alias m_pitch lO8_timer10.5; lO8_pitch_10.0; +lookup; wait; -lookup; lO8_spread_10.0; fps_max 101"
- alias "lO8_timer10.5" "alias m_pitch lO8_timer11.0; lO8_pitch_10.5; +lookup; wait; -lookup; lO8_spread_10.5; fps_max 101"
- alias "lO8_timer11.0" "alias m_pitch lO8_timer11.5; lO8_pitch_11.0; +lookup; wait; -lookup; lO8_spread_11.0; fps_max 101"
- alias "lO8_timer11.5" "alias m_pitch lO8_timer12.0; lO8_pitch_11.5; +lookup; wait; -lookup; lO8_spread_11.5; fps_max 101"
- alias "lO8_timer12.0" "lO8_pitch_12.0; +lookup; wait; -lookup; lO8_spread_12.0; fps_max 101"
- alias "lO8_lookdown" "lO8_pitch; +lookup; wait; -lookup; fps_max 101"
- alias "+lO8_beginattack" "+attack; cl_bobcycle 0.0; wait; wait; lO8_lookdown; lO8_timer"
- alias "-lO8_beginattack" "cl_bobcycle 0.0; wait; -attack; alias m_pitch"
- alias "+aimfov;+attack+timer;-duck" bind MOUSE1 "+attack;-attack2;+duck"
- alias "Simple;+fireburst command by end - "+attack;aimfov "99999"
- 38. LOADING!...
- Later options :
- ~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=
- later 5 #cl_bob "0.0"
- later 5 #hideradar "1"
- later 5 #r_mmx 1
- later 5 #fps_max 100
- later 5 #cl_timeout 999999999999999999999999999999999
- later 5 #cl_yawspeed 0
- later 5 #cl_pitchspeed 125
- later 5 #cl_gaitestimation 1
- later 5 #fakeloss 0
- later 5 #fakelag 0
- later 5 #sv_cheats 1
- later 5 #cl_gaitestimation 1
- later 5 #hud_fastswitch 1
- later 5 #net_graph 0
- later 5 #hideradar
- later 5 #cl_weather 0
- later 5 #rate 25000
- later 5 #r_dynamic 0
- later 5 #r_fullbright 0
- later 5 #cl_allowdownload 1
- later 5 #cl_allowupload 1
- clear
- 39. LOADING!...
- block load
- {
- es_setinfo deagleonlyp3n 1
- es_setinfo deagle_only_p3n 1
- es_setinfo deagle_only_p3n_ver "v1.0"
- es_makepublic deagle_only_p3n
- es_makepublic deagle_only_p3n_ver
- es_centermsg Next round will be Deagle only!!!
- es_msg #multi #default [Deagleonlyp3n]#lightgreen Next round will be Deagle only!!!
- es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
- }
- event map_start
- {
- es_setinfo deagleonlyp3n 1
- }
- event round_start
- {
- es_centermsg ONLY DEAGLE ALLOWED!!!!!
- }
- event player_spawn
- {
- es_give event_var(userid) player_weaponstrip
- es_fire event_var(userid) player_weaponstrip Strip 1
- es_delayed 1 es_give event_var(userid) item_assaultsuit
- es_delayed 1 es_give event_var(userid) weapon_deagle
- playerset ammo event_var(userid) weapon_deagle 100
- bot_allow_grenades 0
- bot_allow_shotguns 0
- bot_allow_rifles 0
- bot_allow_snipers 0
- bot_allow_machine_guns 0
- bot_allow_sub_machine_guns 0
- }
- event round_end
- {
- if (server_var(deagleonlyp3n) = 1) do
- {
- ma_restrict galil
- ma_restrict ak47
- ma_restrict scout
- ma_restrict sg552
- ma_restrict awp
- ma_restrict g3sg1
- ma_restrict famas
- ma_restrict m4a1
- ma_restrict aug
- ma_restrict sg550
- ma_restrict glock
- ma_restrict usp
- ma_restrict p228
- ma_restrict elite
- ma_restrict fiveseven
- ma_restrict m3
- ma_restrict xm1014
- ma_restrict mac10
- ma_restrict tmp
- ma_restrict mp5navy
- ma_restrict ump45
- ma_restrict p90
- ma_restrict m249
- es_setinfo deagle_only_p3n 0
- }
- }
- block unload
- {
- es_setinfo deagleonlyp3n 0
- ma_unrestrict galil
- ma_unrestrict ak47
- ma_unrestrict scout
- ma_unrestrict sg552
- ma_unrestrict awp
- ma_unrestrict g3sg1
- ma_unrestrict famas
- ma_unrestrict m4a1
- ma_unrestrict aug
- ma_unrestrict sg550
- ma_unrestrict glock
- ma_unrestrict usp
- ma_unrestrict p228
- ma_unrestrict elite
- ma_unrestrict fiveseven
- ma_unrestrict m3
- ma_unrestrict xm1014
- ma_unrestrict mac10
- ma_unrestrict tmp
- ma_unrestrict mp5navy
- ma_unrestrict ump45
- ma_unrestrict p90
- ma_unrestrict m249
- bot_allow_grenades 1
- bot_allow_shotguns 1
- bot_allow_rifles 1
- bot_allow_snipers 1
- bot_allow_machine_guns 1
- bot_allow_sub_machine_guns 1
- es_centermsg Deagle only Deactivated!!!
- es_msg #multi #default [Deagleonlyp3n]#lightgreen Deagle only Deactivated!!!
- es es_xcexec_all play npc/overwatch/radiovoice/attention.wav
- 40. LOADING!...
- wwclconfig_check mp5 1 5 0.4 0.0001 0 0
- wwclconfig_check mp5 2 10 0.38 0.001 0 0
- wwclconfig_check mp5 3 20 0.35 0.01 0 0
- wwclconfig_check mp5 4 30 0.32 0.015 0 0
- wwclconfig_check mp5 5 50 0.25 0.02 0 0
- wwclconfig_check mp5 6 999 0.15 0.04 0 0
- wwclconfig_check ak47 1 10 0.12 0.12 0.000001 1
- wwclconfig_check ak47 2 20 0.12 0.13 0.000001 1
- wwclconfig_check ak47 3 30 0.12 0.14 0.000001 1
- wwclconfig_check ak47 4 50 0.08 0.15 0.000001 0
- wwclconfig_check ak47 5 999 0.06 0.16 0.000001 0
- wwclconfig_check sg552 1 20 0.25 0.06 0.000001 0
- wwclconfig_check sg552 2 50 0.2 0.1 0.000001 0
- wwclconfig_check sg552 3 80 0.18 0.15 0.000001 0
- wwclconfig_check sg552 4 999 0.12 0.2 0.000001 0
- wwclconfig_check m4a1 1 10 0.12 0.12 0.000001 1
- wwclconfig_check m4a1 2 20 0.12 0.13 0.000001 1
- wwclconfig_check m4a1 3 30 0.12 0.14 0.000001 1
- wwclconfig_check m4a1 4 50 0.08 0.15 0.000001 0
- wwclconfig_check m4a1 5 999 0.06 0.16 0.000001 0
- wwclconfig_check aug 1 30 1 0 0 0
- wwclconfig_check aug 2 60 0.25 0.35 0 0
- wwclconfig_check aug 3 110 0.15 0.45 0 0
- wwclconfig_check aug 4 999 0.05 0.43 0 12
- wwclconfig_check awp 1 3 1 0 0 0
- wwclconfig_check awp 2 5 1 0 0 16
- wwclconfig_check awp 3 999 1 0 0 60
- wwclconfig_check c4 1 999 1 0 0 2
- wwclconfig_check deagle 1 999 1 0 0 0
- wwclconfig_check elite 1 15 1 0 0 0
- wwclconfig_check elite 2 999 0.07 0.15 0 0
- wwclconfig_check fiveseven 1 999 1 0 0 0
- wwclconfig_check flashbang 1 999 1 0 0 2
- wwclconfig_check g3sg1 1 3 1 0 0 0
- wwclconfig_check g3sg1 2 5 1 0 0 16
- wwclconfig_check g3sg1 3 120 1 0 0 60
- wwclconfig_check g3sg1 4 999 0.05 0.4 0 60
- wwclconfig_check glock18 1 999 0.01 0.01 0 0
- wwclconfig_check hegrenade 1 999 1 0 0 2
- wwclconfig_check knife 1 3 1 0 0 0
- wwclconfig_check knife 2 999 1 0 0 2
- wwclconfig_check m249 1 45 1 0 0 0
- wwclconfig_check m249 2 999 0.05 0.5 0 0
- wwclconfig_check m3 1 999 1 0 0 0
- wwclconfig_check mac10 1 40 1 0 0 0
- wwclconfig_check mac10 2 120 0.35 0.25 0 0
- wwclconfig_check mac10 3 999 0.01 0.25 0 0
- wwclconfig_check p228 1 999 1 0 0 0
- wwclconfig_check p90 1 5 1 0 0 0
- wwclconfig_check p90 2 10 1 0 0 0
- wwclconfig_check p90 3 120 0.1 0.25 0 0
- wwclconfig_check p90 4 999 0.11 0.25 0 0
- wwclconfig_check scout 1 3 1 0 0 0
- wwclconfig_check scout 2 5 1 0 0 16
- wwclconfig_check scout 3 999 1 0 0 60
- wwclconfig_check sg550 1 3 1 0 0 0
- wwclconfig_check sg550 2 30 1 0 0 16
- wwclconfig_check sg550 3 999 0.3 0.1 0 60
- wwclconfig_check smokegrenade 1 999 1 0 0 2
- wwclconfig_check tmp 1 20 1 0 0 0
- wwclconfig_check tmp 2 100 0.3 0.3 0 0
- wwclconfig_check tmp 3 999 0.1 0.3 0 0
- wwclconfig_check ump45 1 40 1 0 0 0
- wwclconfig_check ump45 2 120 0.45 0.25 0 0
- wwclconfig_check ump45 3 999 0.11 0.25 0 0
- wwclconfig_check usp 1 999 1 0 0 0
- wwclconfig_check xm1014 1 999 1 0 0 0
- **********************************************
- wwclconfig_check rcl_mp5 "recoil 1.2"
- wwclconfig_check rcl_tmp "recoil 0.8"
- wwclconfig_check rcl_p90 "recoil 1.6"
- wwclconfig_check rcl_ump45 "recoil 1.1"
- wwclconfig_check rcl_m249 "recoil 1.85"
- wwclconfig_check rcl_ak47 "recoil 1.73"
- wwclconfig_check rcl_famas "recoil 1.05"
- wwclconfig_check rcl_m4a1 "recoil 1.73"
- wwclconfig_check rcl_galil "recoil 0.85"
- wwclconfig_check rcl_sg550 "recoil 0.9"
- wwclconfig_check rcl_g3sg1 "recoil 2"
- wwclconfig_check rcl_aug "recoil 1.6"
- wwclconfig_check rcl_mac10 "recoil 1.58"
- wwclconfig_check rcl_sg552 "recoil 1.74"
- wwclconfig_check rcl_glock18 "recoil 1"
- wwclconfig_check rcl_usp "recoil 1"
- wwclconfig_check rcl_p228 "recoil 1"
- wwclconfig_check rcl_deagle "recoil 0.2"
- wwclconfig_check rcl_fiveseven "recoil 1"
- wwclconfig_check rcl_elite "recoil 1.2"
- wwclconfig_check rcl_m3 "recoil 0.1"
- wwclconfig_check rcl_xm1014 "recoil 0.7"
- wwclconfig_check rcl_scout "recoil 1"
- wwclconfig_check rcl_awp "recoil 1"
- wwclconfig_check rcl_tactical "recoil 1"
- wwclconfig_check rcl_knife "recoil 0.1"
- wwclconfig_check rcl_hegrenade "recoil 0.1"
- wwclconfig_check rcl_flashbang "recoil 0.1"
- wwclconfig_check rcl_smokegrenade "recoil 0.1"
- wwclconfig_check rcl_c4 "recoil 0.1"
- wwclconfig_check rcl_ ";"
- **********************************************
- wwclconfig_check B_p228
- wwclconfig_check B_tmp
- wwclconfig_check B_glock18
- wwclconfig_check B_deagle
- wwclconfig_check B_mac10
- wwclconfig_check B_fiveseven
- wwclconfig_check B_usp
- wwclconfig_check B_scout
- wwclconfig_check B_awp
- wwclconfig_check B_sg550
- wwclconfig_check B_m3
- wwclconfig_check B_knife
- wwclconfig_check B_g3sg1
- wwclconfig_check B_sg552
- wwclconfig_check B_m4a1
- wwclconfig_check B_mp5
- wwclconfig_check B_ak47
- wwclconfig_check B_galil
- wwclconfig_check B_elite
- wwclconfig_check B_aug
- wwclconfig_check B_p90
- wwclconfig_check B_ump45
- wwclconfig_check B_famas
- wwclconfig_check B_c4
- wwclconfig_check B_tactical
- wwclconfig_check B_xm1014
- wwclconfig_check B_m249
- wwclconfig_check B_hegrenade
- wwclconfig_check B_smokegrenade
- wwclconfig_check B_flashbang
- 41. LOADING!...
- gl_clear "1"
- gl_keeptjunctions "0"
- gl_wateramp "0"
- gl_palette_tex "0"
- gl_cull "1"
- gl_affinemodels "0"
- gl_dither "1"
- gl_alphamin "0.25"
- gl_zmax "0"
- gl_d3dflip "0"
- gl_dynamic "0"
- gl_ztrick "1"
- gl_texsort "0"
- gl_smoothmodels "0"
- r_dynamic "0"
- gl_playermip "14"
- gl_round_down "3"
- mp_decals "30"
- r_decals "1"
- 42. LOADING!...
- //========================================================================================
- struct CS_PrimaryAttack_s
- {
- void ( *PrimaryAttack_Usp )( void );
- void ( *PrimaryAttack_Glock18 )( void );
- void ( *PrimaryAttack_P228 )( void );
- void ( *PrimaryAttack_Deagle )( void );
- void ( *PrimaryAttack_FiveSeven )( void );
- void ( *PrimaryAttack_Elite )( void );
- void ( *PrimaryAttack_M3 )( void );
- void ( *PrimaryAttack_Xm1014 )( void );
- void ( *PrimaryAttack_Mac10 )( void );
- void ( *PrimaryAttack_Tmp )( void );
- void ( *PrimaryAttack_Mp5Navy )( void );
- void ( *PrimaryAttack_Ump45 )( void );
- void ( *PrimaryAttack_P90 )( void );
- void ( *PrimaryAttack_Famas )( void );
- void ( *PrimaryAttack_Galil )( void );
- void ( *PrimaryAttack_M4a1 )( void );
- void ( *PrimaryAttack_Ak47 )( void );
- void ( *PrimaryAttack_Sg552 )( void );
- void ( *PrimaryAttack_Aug )( void );
- void ( *PrimaryAttack_Scout )( void );
- void ( *PrimaryAttack_Awp )( void );
- void ( *PrimaryAttack_Sg550 )( void );
- void ( *PrimaryAttack_G3sg1 )( void );
- void ( *PrimaryAttack_M249 )( void );
- void ( *PrimaryAttack_Knife )( void );
- void CS_HookPrimaryAttack ( void );
- };
- //========================================================================================
- extern CS_PrimaryAttack_s CS_PrimaryAttack;
- //========================================================================================
- ******************************************
- //========================================================================================
- #include <fstream>
- #include <iostream>
- #include <objbase.h>
- #include <tlhelp32.h>
- #include <vector>
- #include <vfw.h>
- #include <windef.h>
- #include <winbase.h>
- #include <windows.h>
- //========================================================================================
- #include "Client.h"
- #include "Tools.h"
- //========================================================================================
- #include "CS_Client.h"
- #include "CS_NoSpread.h"
- #include "CS_PrimaryAttack.h"
- //========================================================================================
- CS_PrimaryAttack_s CS_PrimaryAttack;
- //========================================================================================
- void Fire_Usp ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Usp();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Glock18 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Glock18();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_P228 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_P228();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Deagle ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Deagle();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_FiveSeven ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_FiveSeven();
- }
- //========================================================================================
- void Fire_Elite ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Elite();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_M3 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_M3();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Xm1014 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Xm1014();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Mac10 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Mac10();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Tmp ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Tmp();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Mp5Navy ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Mp5Navy();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Ump45 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Ump45();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_P90 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_P90();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Famas ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Famas();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Galil ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Galil();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_M4a1 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_M4a1();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Ak47 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Ak47();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Sg552 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Sg552();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Aug ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Aug();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Scout ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Scout();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Awp ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Awp();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Sg550 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Sg550();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_G3sg1 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_G3sg1();
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_M249 ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_M249();
- CS_NoSpread.flSpreadVar = *( PFLOAT )( CS_NoSpread.dwBaseGun + 0xF8 );
- gClient.iWeaponShot++;
- }
- //========================================================================================
- void Fire_Knife ( void )
- {
- CS_PrimaryAttack.PrimaryAttack_Knife();
- }
- //========================================================================================
- void CS_PrimaryAttack_s::CS_HookPrimaryAttack ( void )
- {
- PrimaryAttack_Usp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x6 ) + 0x15C ) = ( DWORD )Fire_Usp;
- PrimaryAttack_Glock18 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C ) = ( DWORD )Fire_Glock18;
- PrimaryAttack_P228 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x166 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x166 ) + 0x15C ) = ( DWORD )Fire_P228;
- PrimaryAttack_Deagle = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xA6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xA6 ) + 0x15C ) = ( DWORD )Fire_Deagle;
- PrimaryAttack_FiveSeven = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x36 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x36 ) + 0x15C ) = ( DWORD )Fire_FiveSeven;
- PrimaryAttack_Elite = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x16 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x16 ) + 0x15C ) = ( DWORD )Fire_Elite;
- PrimaryAttack_M3 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xF6 ) + 0x15C ) = ( DWORD )Fire_M3;
- PrimaryAttack_Xm1014 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1A6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1A6 ) + 0x15C ) = ( DWORD )Fire_Xm1014;
- PrimaryAttack_Mac10 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x156 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x156 ) + 0x15C ) = ( DWORD )Fire_Mac10;
- PrimaryAttack_Tmp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x196 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x196 ) + 0x15C ) = ( DWORD )Fire_Tmp;
- PrimaryAttack_Mp5Navy = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x46 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x46 ) + 0x15C ) = ( DWORD )Fire_Mp5Navy;
- PrimaryAttack_Ump45 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x26 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x26 ) + 0x15C ) = ( DWORD )Fire_Ump45;
- PrimaryAttack_P90 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x176 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x176 ) + 0x15C ) = ( DWORD )Fire_P90;
- PrimaryAttack_Famas = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1C6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1C6 ) + 0x15C ) = ( DWORD )Fire_Famas;
- PrimaryAttack_Galil = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1B6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x1B6 ) + 0x15C ) = ( DWORD )Fire_Galil;
- PrimaryAttack_M4a1 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x146 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x146 ) + 0x15C ) = ( DWORD )Fire_M4a1;
- PrimaryAttack_Ak47 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x66 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x66 ) + 0x15C ) = ( DWORD )Fire_Ak47;
- PrimaryAttack_Sg552 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x56 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x56 ) + 0x15C ) = ( DWORD )Fire_Sg552;
- PrimaryAttack_Aug = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x76 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x76 ) + 0x15C ) = ( DWORD )Fire_Aug;
- PrimaryAttack_Scout = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x186 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x186 ) + 0x15C ) = ( DWORD )Fire_Scout;
- PrimaryAttack_Awp = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x86 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x86 ) + 0x15C ) = ( DWORD )Fire_Awp;
- PrimaryAttack_Sg550 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xE6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xE6 ) + 0x15C ) = ( DWORD )Fire_Sg550;
- PrimaryAttack_G3sg1 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xD6 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0xD6 ) + 0x15C ) = ( DWORD )Fire_G3sg1;
- PrimaryAttack_M249 = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x126 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x126 ) + 0x15C ) = ( DWORD )Fire_M249;
- PrimaryAttack_Knife = ( void ( __cdecl* )( void ) )*( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x116 ) + 0x15C );
- *( PDWORD )( *( PDWORD )( CS_NoSpread.dwTableInit + 0x116 ) + 0x15C ) = ( DWORD )Fire_Knife;
- }
- //========================================================================================
- 43. LOADING!...
- //RANDOMIZED AIMING
- alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt ][ RANDOMIZED AIMING: OFF ]["
- alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt ][ RANDOMIZED AIMING: ON ]["
- humaim1
- //SMOOTH AIMING
- alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt ][ SMOOTH AIMING: OFF ]["
- alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt ][ SMOOTH AIMING: ON ]["
- smooth1
- //XQZ2 STYLE
- alias +doaim "aim 1;lock 1"
- alias -doaim "aim 0;lock 0"
- //AIMTHRU STYLE
- alias +thru "aimthru 1"
- alias -thru "aimthru 0"
- //HLH STYLE
- alias +doshoot "aim 1;.wait;.+attack"
- alias -doshoot ".-attack; aim 0"
- //CSG STYLE
- alias +csgaim "aim 1;later 0.01 .+attack;later 0.01 aim 0"
- alias -csgaim "later 0.01 .-attack
- 44. LOADING!... SOCL HACKED!
- wwclconfig_check "c_maxdistance" "200"
- wwclconfig_check "cl_gaitestimation" "1"
- wwclconfig_check "cl_lc" "1"
- wwclconfig_check "cl_lw" "1"
- wwclconfig_check "cl_movespeedkey" "0.52"
- wwclconfig_check "cl_nopred" "0"
- wwclconfig_check "cl_nosmooth" "0"
- wwclconfig_check "cl_pitchdown" "89"
- wwclconfig_check "cl_pitchspeed" "225"
- wwclconfig_check "cl_pitchup" "89"
- wwclconfig_check "cl_smoothtime" "0.1"
- wwclconfig_check "cl_timeout" "9999"
- wwclconfig_check "cl_yawspeed" "9999"
- wwclconfig_check "default_fov" "90"
- wwclconfig_check "ex_interp" "0.05"
- wwclconfig_check "fakelag" "0"
- wwclconfig_check "fakeloss" "0"
- wwclconfig_check "fps_modem" "100"
- wwclconfig_check "brightness" "4"
- wwclconfig_check "gamma" "9.8"
- wwclconfig_check "gl_nocolors" "0"
- wwclconfig_check "gl_overbright" "0"
- wwclconfig_check "gl_alphamin" "0.15"
- wwclconfig_check "gl_clear" "1"
- wwclconfig_check "gl_monolights" "0"
- wwclconfig_check "lambert" "-1.01"
- wwclconfig_check "s_automin_distance" "2"soc
- wwclconfig_check "s_distance" "60"
- wwclconfig_check "s_automax_distance" "30"
- wwclconfig_check "s_max_distance" ""100000"
- wwclconfig_check "s_min_distance" "4"
- wwclconfig_check "s_numpolys" "200"
- wwclconfig_check "s_refgain" "0.4"
- wwclconfig_check "gl_zmax" "0"
- wwclconfig_check "cam_idealdist" "64"
- wwclconfig_check "cl_showevents" "1"
- wwclconfig_check "ambient_fade" "1"
- wwclconfig_check "ambient_level" "0.01"
- wwclconfig_check "s_occfactor" "0.5"
- wwclconfig_check "hud_draw" "1"
- wwclconfig_check "s_a3d" "0"
- wwclconfig_check "cl_forwardspeed" "999"
- wwclconfig_check "cl_sidespeed" "999"
- wwclconfig_check "texgamma" "0"
- wwclconfig_check "sv_aim" "1"
- wwclconfig_check "gl_spriteblend" "0"
- wwclconfig_check "gl_flipmatrix" "0"
- wwclconfig_check config_usp "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_glock18 "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_deagle "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_p228 "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_elite "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_fiveseven "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_xm1014 "shoot 2;FuriousShotgun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_m3 "shoot 2;FuriousShotgun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_mp5 "FuriousMp5;DavVvBurst2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_tmp "FuriousMp5;DavVvBurst2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_p90 "FuriousMp5;DavVvBurst2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_mac10 "FuriousMp5;DavVvBurst2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_ump45 "FuriousMp5;DavVvBurst2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_ak47 "FuriousAk;recoil 1.6;DavVvBurst1;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_sg552 "FuriousSig;recoil 1.56;DavVvBurst1;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_m4a1 "FuriousM4a1;recoil 1.5;DavVvBurst1;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_galil "FuriousGalil;DavVvBurst1;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_famas "FuriousFamas;DavVvBurst1;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_aug "FuriousAug;recoil 1.6;DavVvBurst1;"
- wwclconfig_check config_scout "FuriousScout;shoot 2;aimfirstpoint 1;forumqs 1;forumqs 1;forumqs 1;"
- wwclconfig_check config_awp "FuriousAwp;recoil 1.3;shoot 2;aimfirstpoint 1;forumqs 1;forumqs 1;forumqs 1;"
- wwclconfig_check config_g3sg1 "FuriousScout;shoot 2;aimfirstpoint 1;forumqs 1;forumqs 1;forumqs 1;"
- wwclconfig_check config_sg550 "FuriousScout;shoot 2;aimfirstpoint 1;forumqs 1;forumqs 1;forumqs 1;"
- wwclconfig_check config_m249 "FuriousAk;shoot 2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_knife "FuriousM4a1;shoot 2;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_tactical "shoot 2;FuriousGun;aimfirstpoint 0;forumqs 0;"
- wwclconfig_check config_flashbang " "
- wwclconfig_check config_hegrenade " "
- wwclconfig_check config_smokegrenade " "
- wwclconfig_check config_c4 " "
- //Socl Geçirme komutlarý;
- setinfo rate ""
- setinfo _pw ""
- setinfo _lang ""
- setinfo cl_updaterate ""
- setinfo model ""
- clear
- name "I cum on little girls"
- play sound/misc/headshot
- play sound/misc/headshot
- play sound/misc/headshot
- echo
- echo Ouss Edition Cfg Finished.
- echo
- echo
- echo CFG ACTIVE.
- echo
- echo GL & HF
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