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Cs 1.6 game menu

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Jun 2nd, 2010
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  1. "GameMenu"
  2. {
  3. "1"
  4. {
  5. "label" "Name of server 1"
  6. "command" "engine connect ip of server 1"
  7. }
  8. "2"
  9. {
  10. "label" "Name of server 2"
  11. "command" "engine connect ip of server 2"
  12. }
  13. "3"
  14. {
  15. "label" ""
  16. "command" ""
  17. }
  18. "4"
  19. {
  20. "label" ""
  21. "command" ""
  22. }
  23. "5"
  24. {
  25. "label" "#GameUI_GameMenu_ResumeGame"
  26. "command" "ResumeGame"
  27. "OnlyInGame" "1"
  28. }
  29. "6"
  30. {
  31. "label" "#GameUI_GameMenu_Disconnect"
  32. "command" "Disconnect"
  33. "OnlyInGame" "1"
  34. "notsingle" "1"
  35. }
  36. "7"
  37. {
  38. "label" ""
  39. "command" ""
  40. "OnlyInGame" "1"
  41. }
  42. "8"
  43. {
  44. "label" "#GameUI_GameMenu_NewGame"
  45. "command" "OpenCreateMultiplayerGameDialog"
  46. }
  47. "9"
  48. {
  49. "label" "#GameUI_GameMenu_FindServers"
  50. "command" "OpenServerBrowser"
  51. }
  52. "10"
  53. {
  54. "label" "#GameUI_GameMenu_Options"
  55. "command" "OpenOptionsDialog"
  56. }
  57. "11"
  58. {
  59. "label" "#GameUI_GameMenu_Quit"
  60. "command" "Quit"
  61. }
  62. }
  63.  
  64. // Stop copying here.
  65. // To use this you change the names and ip's of the upper 2 code blocks and save it under "cstrike/resource/GameMenu.res".
  66. // If there is no resource map in your cstrike folder, make one.
  67. // To add more servers, just make a new code block and change the numbers.
  68. // I didn't add a command and label in block 2 and 3, to make a whitespace in the menu, so it looks better.
  69. // Made for Wrecked who helped me out so many times.
  70. // The ip's are done like this: "command" "engine connect 123.456.78:27015"
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