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- focus_tree = {
- id = Third_Reich_
- country = {
- factor = 0
- modifier = {
- add = 10
- tag = GER
- }
- }
- default = no
- focus = {
- id = Reihnland
- icon = GFX_goal_generic_military_sphere
- cost = 10,00
- x = 8
- y = 1
- completion_reward = {
- 42 = {
- set_demilitarized_zone = no
- }
- 51 = {
- set_demilitarized_zone = no
- }
- }
- }
- focus = {
- id = German_industry
- icon = GFX_goal_generic_construct_mil_factory
- cost = 10,00
- x = 21
- y = 1
- completion_reward = {
- random_owned_controlled_state = {
- limit = {
- free_building_slots = {
- building = arms_factory
- size > 0
- }
- }
- add_extra_state_shared_building_slots = 1
- add_building_construction = {
- type = arms_factory
- level = 1
- instant_build = yes
- }
- }
- }
- }
- focus = {
- id = Renew_the_army
- icon = GFX_goal_generic_small_arms
- cost = 10,00
- x = 29
- y = 1
- completion_reward = {
- GER = {
- army_experience = 20
- }
- GER = {
- add_political_power = { 150 }
- }
- }
- }
- focus = {
- id = The_Third_Reich
- icon = GFX_focus_generic_little_entente
- cost = 10,00
- prerequisite = {
- focus = Reihnland
- }
- x = 8
- y = 2
- Completion_reward = {
- GER = {
- add_political_power = 150
- }
- }
- }
- focus = {
- id = The_Emperor
- icon = GFX_goal_tfv_strengthen_commonwealth_ties
- cost = 10,00
- prerequisite = {
- focus = The_Third_Reich
- }
- mutually_exclusive = {
- focus = Exile_the_Emperor
- }
- x = 6
- y = 3
- completion_reward = {
- add_ideas = Wilhelm
- }
- completion_reward = {
- add_fascist_popularity = -0.10
- }
- }
- focus = {
- id = Exile_the_Emperor
- icon = GFX_focus_rom_abdicate
- cost = 10,00
- prerequisite = {
- focus = The_Third_Reich
- }
- mutually_exclusive = {
- focus = The_Emperor
- }
- x = 10
- y = 3
- completion_reward = {
- add_political_power = -150
- }
- completion_reward = {
- add_fascist_popularity = 0.10
- }
- }
- focus = {
- id = Anschluss
- icon = GFX_goal_anschluss
- cost = 10,00
- prerequisite = {
- focus = The_Emperor
- focus = Exile_the_Emperor
- }
- x = 8
- y = 4
- Completion_reward = {
- annex_country = {
- target = AUS
- }
- }
- }
- focus = {
- id = German_colony
- icon = GFX_focus_SAF_german_coup
- cost = 10,00
- prerequisite = {
- focus = Anschluss
- }
- x = 8
- y = 5
- completion_reward = {
- GER = {
- transfer_state = 546
- }
- GER = {
- set_state_core = 546
- }
- }
- }
- focus = {
- id = Old_Colony
- icon = GFX_goal_generic_occupy_states_ongoing_war
- cost = 10,00
- prerequisite = {
- focus = German_colony
- }
- x = 8
- y = 6
- completion_reward = {
- GER = {
- transfer_state = 523
- }
- }
- }
- focus = {
- id = The_Brussel_conference
- icon = GFX_goal_generic_military_deal
- cost = 10,00
- prerequisite = {
- focus = Anschluss
- }
- x = 10
- y = 6
- completion_reward = {
- HOL = {
- transfer_state = 6
- }
- GER = {
- set_state_owner = 36
- }
- HOL = {
- add_state_core = 6
- }
- GER = {
- add_state_core = 36
- }
- }
- }
- focus = {
- id = Germanize_Luxemburg
- icon = GFX_goal_generic_alliance
- cost = 10,00
- prerequisite = {
- focus = Anschluss
- }
- x = 12
- y = 5
- Completion_reward = {
- puppet = LUX
- }
- }
- focus = {
- id = Germanize_the_civilian_factories
- icon = GFX_goal_generic_construct_civ_factory
- cost = 10,00
- prerequisite = {
- focus = German_industry
- }
- x = 19
- y = 2
- completion_reward = {
- random_owned_controlled_state = {
- limit = {
- free_building_slots = {
- building = civilian_factory
- size > 0
- }
- }
- add_extra_state_shared_building_slots = 1
- add_building_construction = {
- type = civilian_factory
- level = 1
- instant_build = yes
- }
- }
- }
- }
- focus = {
- id = German_dockyards
- icon = GFX_goal_generic_construct_naval_dockyard
- cost = 10,00
- prerequisite = {
- focus = German_industry
- }
- x = 21
- y = 2
- completion_reward = {
- random_owned_controlled_state = {
- limit = {
- dockyard > 0
- free_building_slots = {
- building = dockyard
- size > 1
- include_locked = yes
- }
- }
- add_extra_state_shared_building_slots = 2
- add_building_construction = {
- type = dockyard
- level = 2
- instant_build = yes
- }
- }
- }
- }
- focus = {
- id = Air_innovation
- icon = GFX_goal_generic_build_airforce
- cost = 10,00
- prerequisite = {
- focus = German_industry
- }
- x = 23
- y = 2
- completion_reward = {
- random_owned_controlled_state = {
- limit = {
- air_base > 3
- air_base < 9
- }
- add_building_construction = {
- type = air_base
- level = 2
- instant_build = yes
- }
- set_state_flag = GER_air_innovation_2air
- }
- }
- }
- focus = {
- id = Give_the_Autocrats_higher_position
- icon = GFX_goal_generic_secret_weapon
- cost = 10,00
- prerequisite = {
- focus = Renew_the_army
- }
- x = 29
- y = 2
- completion_reward = {
- GER = {
- add_national_unity = 0.05
- }
- }
- }
- focus = {
- id = Build_infanatry
- icon = GFX_goal_generic_axis_build_infantry
- cost = 10,00
- prerequisite = {
- focus = Give_the_Autocrats_higher_position
- }
- mutually_exclusive = {
- focus = Build_armor
- }
- x = 27
- y = 3
- completion_reward = {
- add_tech_bonus = {
- name = infantry_weapons_bonus
- bonus = 0.5
- uses = 1
- category = infantry_weapons
- category = artillery
- }
- }
- }
- focus = {
- id = Solution_for_Netherlands
- icon = GFX_goal_generic_major_war
- cost = 10,00
- prerequisite = {
- focus = The_Brussel_conference
- }
- x = 11
- y = 7
- Completin_reward = {
- FRA = {
- transfer_state = 34
- }
- FRA = {
- set_state_core = 34
- }
- }
- }
- focus = {
- id = Build_armor
- icon = GFX_goal_generic_army_tanks
- cost = 10,00
- prerequisite = {
- focus = Give_the_Autocrats_higher_position
- }
- mutually_exclusive = {
- focus = Build_infanatry
- }
- x = 31
- y = 3
- completion_reward = {
- add_tech_bonus = {
- name = armor_bonus
- bonus = 0.5
- uses = 1
- category = armor
- }
- }
- }
- }
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