document.write('
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  1.         void DisplayHealth()
  2.         {
  3.             healthBar.SetHealthBarValue(GetNormalisedHealthPercent(hitPoints));
  4.             if (photonView.isMine)
  5.             {
  6.                 GameUI.SetHealth(GetNormalisedHealthPercent(hitPoints));
  7.             }
  8.         }
');