<div id="player"><iframe width="300" height="200" src="https://www.youtube.com/embed/url-id-video" frameborder="0" allowfullscreen></iframe></div>
<script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement(\'script\');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName(\'script\')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
// 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player(\'player\', {
height: \'200\',
width: \'300\',
videoId: \'url-id-video\',
events: {
\'onReady\': onPlayerReady,
\'onStateChange\': onPlayerStateChange
}
});
}
// 4. The API will call this function when the video player is ready.
// In "event.target.setVolume (0)" is with audio on mute (value: 0).
// To put maximum volume change to "event.target.setVolume (100)"
function onPlayerReady(event) {
event.target.playVideo();
event.target.setVolume(0);
}
// 5. The API calls this function when the player\'s state changes.
// The function indicates that when playing a video (state=1),
// the player should play for two minutes and then stop.
// To increase or decrease the time just change the value 120000, which is equivalent to two minutes.
// Code edited by limontec.com
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 120000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>