import viz
import vizfx
import vizconnect
vizconnect.go('vizconnect_config.py')
env =vizfx.addChild('art/House.osgb')
from mirror import addReflection
bb = env.getBoundingBox(node='mirror')
scale = [bb.size[0],bb.size[1],1.0]
pos = bb.center
pos[2] -= (bb.size[2] * 0.5) + 0.01
# Create reflection for left eye
leftEyeQuad = viz.addTexQuad(scale=scale, pos=pos, euler=(180,0,0))
leftEyeQuad.disable(viz.LIGHTING)
addReflection(leftEyeQuad,eye=viz.LEFT_EYE)
# Create reflection for right eye
rightEyeQuad = viz.addTexQuad(scale=scale, pos=pos, euler=(180,0,0))
rightEyeQuad.disable(viz.LIGHTING)
addReflection(rightEyeQuad,eye=viz.RIGHT_EYE)