diff --git a/src/main/java/org/character/data/TXTCharacter.java b/src/main/java/org/character/data/TXTCharacter.java
index df86a66..964b164 100644
--- a/src/main/java/org/character/data/TXTCharacter.java
+++ b/src/main/java/org/character/data/TXTCharacter.java
@@ -6,6 +6,7 @@ import java.io.FileReader;
import java.io.IOException;
import org.character.data.config.CharConfig;
+import org.javathena.core.data.Clazz007382383094620344;
import org.javathena.core.data.Friend;
import org.javathena.core.data.Hotkey;
import org.javathena.core.data.IndexedFastMap;
@@ -14,7 +15,6 @@ import org.javathena.core.data.PersistenteData;
import org.javathena.core.data.Point;
import org.javathena.core.data.ROCharacter;
import org.javathena.core.data.Skill;
-import org.javathena.core.data.ROCharacter.JOB;
import org.javathena.core.utiles.Functions;
public class TXTCharacter implements PersistenteData<IndexedFastMap<Integer, ROCharacter>>
@@ -139,7 +139,7 @@ public class TXTCharacter implements PersistenteData<IndexedFastMap<Integer, ROC
currChar.setName(mainCharSL[2]);
tmpSplit = mainCharSL[3].split(",");
- currChar.setClass_(JOB.parseFromValue(Short.parseShort(tmpSplit[0])));
+ currChar.setClass_(Clazz007382383094620344.parseFromValue(Short.parseShort(tmpSplit[0])));
currChar.setBase_level(Integer.parseInt(tmpSplit[0]));
currChar.setJob_level(Integer.parseInt(tmpSplit[0]));
diff --git a/src/main/java/org/javathena/core/data/Clazz007382383094620344.java b/src/main/java/org/javathena/core/data/Clazz007382383094620344.java
new file mode 100644
index 0000000..8002f87
--- /dev/null
+++ b/src/main/java/org/javathena/core/data/Clazz007382383094620344.java
@@ -0,0 +1,245 @@
+package org.javathena.core.data;
+
+import org.javathena.core.data.ROCharacter.JOB;
+
+import javolution.util.FastMap;
+import javolution.util.FastTable;
+
+public class Clazz007382383094620344 {
+ public int char_id;
+ public int account_id;
+ public int partner_id;
+ public int father;
+ public int mother;
+ public int child;
+ public int base_exp;
+ public int job_exp;
+ public int zeny;
+ public JOB class_;
+ public int status_point;
+ public int skill_point;
+ public int hp;
+ public int max_hp;
+ public int sp;
+ public int max_sp;
+ public int option;
+ public short manner;
+ public int karma;
+ public short hair;
+ public short hair_color;
+ public short clothes_color;
+ public int party_id;
+ public int guild_id;
+ public int pet_id;
+ public int hom_id;
+ public int mer_id;
+ public int fame;
+ public int arch_faith;
+ public int arch_calls;
+ public int spear_faith;
+ public int spear_calls;
+ public int sword_faith;
+ public int sword_calls;
+ public short weapon;
+ public short shield;
+ public short head_top;
+ public short head_mid;
+ public short head_bottom;
+ public String name;
+ public int base_level;
+ public int job_level;
+ public short str;
+ public short agi;
+ public short vit;
+ public short intel;
+ public short dex;
+ public short luk;
+ public int slot;
+ public int sex;
+ public int mapip;
+ public int mapport;
+ public Point last_point;
+ public Point save_point;
+ public boolean show_equip;
+ public short rename;
+ public FastTable<Point> memoPoint;
+ public FastTable<Item> inventory;
+ public FastTable<Item> cart;
+ public FastTable<Item> storage;
+ public FastTable<Skill> skills;
+ public Friend[] friends;
+ public Hotkey[] hotkeys;
+ public FastMap<String, String> globalReg;
+
+ public Clazz007382383094620344() {
+ }
+
+ public static JOB parseFromValue(int val)
+ {
+ switch (val)
+ {
+ case 0:
+ return JOB.NOVICE;
+ case 1:
+ return JOB.SWORDMAN;
+ case 2:
+ return JOB.MAGE;
+ case 3:
+ return JOB.ARCHER;
+ case 4:
+ return JOB.ACOLYTE;
+ case 5:
+ return JOB.MERCHANT;
+ case 6:
+ return JOB.THIEF;
+ case 7:
+ return JOB.KNIGHT;
+ case 8:
+ return JOB.PRIEST;
+ case 9:
+ return JOB.WIZARD;
+ case 10:
+ return JOB.BLACKSMITH;
+ case 11:
+ return JOB.HUNTER;
+ case 12:
+ return JOB.ASSASSIN;
+ case 13:
+ return JOB.KNIGHT2;
+ case 14:
+ return JOB.CRUSADER;
+ case 15:
+ return JOB.MONK;
+ case 16:
+ return JOB.SAGE;
+ case 17:
+ return JOB.ROGUE;
+ case 18:
+ return JOB.ALCHEMIST;
+ case 19:
+ return JOB.BARD;
+ case 20:
+ return JOB.DANCER;
+ case 21:
+ return JOB.CRUSADER2;
+ case 22:
+ return JOB.WEDDING;
+ case 23:
+ return JOB.SUPER_NOVICE;
+ case 24:
+ return JOB.GUNSLINGER;
+ case 25:
+ return JOB.NINJA;
+ case 26:
+ return JOB.XMAS;
+ case 27:
+ return JOB.SUMMER;
+ case 28:
+ return JOB.MAX_BASIC;
+ case 4001:
+ return JOB.NOVICE_HIGH;
+ case 4002:
+ return JOB.SWORDMAN_HIGH;
+ case 4003:
+ return JOB.MAGE_HIGH;
+ case 4004:
+ return JOB.ARCHER_HIGH;
+ case 4005:
+ return JOB.ACOLYTE_HIGH;
+ case 4006:
+ return JOB.MERCHANT_HIGH;
+ case 4007:
+ return JOB.THIEF_HIGH;
+ case 4008:
+ return JOB.LORD_KNIGHT;
+
+ case 4009:
+ return JOB.HIGH_PRIEST;
+ case 4010:
+ return JOB.HIGH_WIZARD;
+ case 4011:
+ return JOB.WHITESMITH;
+ case 4012:
+ return JOB.SNIPER;
+ case 4013:
+ return JOB.ASSASSIN_CROSS;
+ case 4014:
+ return JOB.LORD_KNIGHT2;
+ case 4015:
+ return JOB.PALADIN;
+ case 4016:
+ return JOB.CHAMPION;
+ case 4017:
+ return JOB.PROFESSOR;
+ case 4018:
+ return JOB.STALKER;
+ case 4019:
+ return JOB.CREATOR;
+ case 4020:
+ return JOB.CLOWN;
+ case 4021:
+ return JOB.GYPSY;
+ case 4022:
+ return JOB.PALADIN2;
+ case 4023:
+ return JOB.BABY;
+ case 4024:
+ return JOB.BABY_SWORDMAN;
+ case 4025:
+ return JOB.BABY_MAGE;
+ case 4026:
+ return JOB.BABY_ARCHER;
+ case 4027:
+ return JOB.BABY_ACOLYTE;
+ case 4028:
+ return JOB.BABY_MERCHANT;
+ case 4029:
+ return JOB.BABY_THIEF;
+ case 4030:
+ return JOB.BABY_KNIGHT;
+ case 4031:
+ return JOB.BABY_PRIEST;
+ case 4032:
+ return JOB.BABY_WIZARD;
+ case 4033:
+ return JOB.BABY_BLACKSMITH;
+ case 4034:
+ return JOB.BABY_HUNTER;
+ case 4035:
+ return JOB.BABY_ASSASSIN;
+ case 4036:
+ return JOB.BABY_KNIGHT2;
+ case 4037:
+ return JOB.BABY_CRUSADER;
+ case 4038:
+ return JOB.BABY_MONK;
+ case 4039:
+ return JOB.BABY_SAGE;
+ case 4040:
+ return JOB.BABY_ROGUE;
+ case 4041:
+ return JOB.BABY_ALCHEMIST;
+ case 4042:
+ return JOB.BABY_BARD;
+ case 4043:
+ return JOB.BABY_DANCER;
+ case 4044:
+ return JOB.BABY_CRUSADER2;
+ case 4045:
+ return JOB.SUPER_BABY;
+ case 4046:
+ return JOB.TAEKWON;
+ case 4047:
+ return JOB.STAR_GLADIATOR;
+ case 4048:
+ return JOB.STAR_GLADIATOR2;
+ case 4049:
+ return JOB.SOUL_LINKER;
+ case 4050:
+ return JOB.MAX;
+ default:
+ return null;
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/org/javathena/core/data/ROCharacter.java b/src/main/java/org/javathena/core/data/ROCharacter.java
index 501eabb..4c1e60a 100644
--- a/src/main/java/org/javathena/core/data/ROCharacter.java
+++ b/src/main/java/org/javathena/core/data/ROCharacter.java
@@ -26,175 +26,6 @@ public class ROCharacter
return this.value;
}
- public static JOB parseFromValue(int val)
- {
- switch (val)
- {
- case 0:
- return NOVICE;
- case 1:
- return SWORDMAN;
- case 2:
- return MAGE;
- case 3:
- return ARCHER;
- case 4:
- return ACOLYTE;
- case 5:
- return MERCHANT;
- case 6:
- return THIEF;
- case 7:
- return KNIGHT;
- case 8:
- return PRIEST;
- case 9:
- return WIZARD;
- case 10:
- return BLACKSMITH;
- case 11:
- return HUNTER;
- case 12:
- return ASSASSIN;
- case 13:
- return KNIGHT2;
- case 14:
- return CRUSADER;
- case 15:
- return MONK;
- case 16:
- return SAGE;
- case 17:
- return ROGUE;
- case 18:
- return ALCHEMIST;
- case 19:
- return BARD;
- case 20:
- return DANCER;
- case 21:
- return CRUSADER2;
- case 22:
- return WEDDING;
- case 23:
- return SUPER_NOVICE;
- case 24:
- return GUNSLINGER;
- case 25:
- return NINJA;
- case 26:
- return XMAS;
- case 27:
- return SUMMER;
- case 28:
- return MAX_BASIC;
- case 4001:
- return NOVICE_HIGH;
- case 4002:
- return SWORDMAN_HIGH;
- case 4003:
- return MAGE_HIGH;
- case 4004:
- return ARCHER_HIGH;
- case 4005:
- return ACOLYTE_HIGH;
- case 4006:
- return MERCHANT_HIGH;
- case 4007:
- return THIEF_HIGH;
- case 4008:
- return LORD_KNIGHT;
-
- case 4009:
- return HIGH_PRIEST;
- case 4010:
- return HIGH_WIZARD;
- case 4011:
- return WHITESMITH;
- case 4012:
- return SNIPER;
- case 4013:
- return ASSASSIN_CROSS;
- case 4014:
- return LORD_KNIGHT2;
- case 4015:
- return PALADIN;
- case 4016:
- return CHAMPION;
- case 4017:
- return PROFESSOR;
- case 4018:
- return STALKER;
- case 4019:
- return CREATOR;
- case 4020:
- return CLOWN;
- case 4021:
- return GYPSY;
- case 4022:
- return PALADIN2;
- case 4023:
- return BABY;
- case 4024:
- return BABY_SWORDMAN;
- case 4025:
- return BABY_MAGE;
- case 4026:
- return BABY_ARCHER;
- case 4027:
- return BABY_ACOLYTE;
- case 4028:
- return BABY_MERCHANT;
- case 4029:
- return BABY_THIEF;
- case 4030:
- return BABY_KNIGHT;
- case 4031:
- return BABY_PRIEST;
- case 4032:
- return BABY_WIZARD;
- case 4033:
- return BABY_BLACKSMITH;
- case 4034:
- return BABY_HUNTER;
- case 4035:
- return BABY_ASSASSIN;
- case 4036:
- return BABY_KNIGHT2;
- case 4037:
- return BABY_CRUSADER;
- case 4038:
- return BABY_MONK;
- case 4039:
- return BABY_SAGE;
- case 4040:
- return BABY_ROGUE;
- case 4041:
- return BABY_ALCHEMIST;
- case 4042:
- return BABY_BARD;
- case 4043:
- return BABY_DANCER;
- case 4044:
- return BABY_CRUSADER2;
- case 4045:
- return SUPER_BABY;
- case 4046:
- return TAEKWON;
- case 4047:
- return STAR_GLADIATOR;
- case 4048:
- return STAR_GLADIATOR2;
- case 4049:
- return SOUL_LINKER;
- case 4050:
- return MAX;
- default:
- return null;
- }
-
- }
-
private int value;
};
@@ -202,779 +33,697 @@ public class ROCharacter
public static final int MAX_HOTKEY = 38;
- private int char_id;
- private int account_id;
- private int partner_id;
- private int father;
- private int mother;
- private int child;
-
- private int base_exp, job_exp;
- private int zeny;
-
- private JOB class_;
-
- private int status_point;
- private int skill_point;
-
- private int hp;
- private int max_hp;
-
- private int sp;
- private int max_sp;
-
- private int option;
- private short manner;
- private int karma;
-
- private short hair;
- private short hair_color;
- private short clothes_color;
-
- private int party_id;
- private int guild_id;
- private int pet_id;
- private int hom_id;
- private int mer_id;
- private int fame;
-
- // Mercenary Guilds Rank
- private int arch_faith;
- private int arch_calls;
- private int spear_faith;
- private int spear_calls;
- private int sword_faith;
- private int sword_calls;
-
- private short weapon; // enum weapon_type
- private short shield; // view-id
- private short head_top;
- private short head_mid;
- private short head_bottom;
-
- private String name;
- private int base_level;
- private int job_level;
- private short str;
- private short agi;
- private short vit;
- private short intel;
- private short dex;
- private short luk;
- private int slot;
- private int sex;
- private int mapip;
- private int mapport;
-
- private Point last_point;
- private Point save_point;
-
- private boolean show_equip;
- private short rename;
-
- private FastTable<Point> memoPoint;
- private FastTable<Item> inventory;
- private FastTable<Item> cart;
- private FastTable<Item> storage;
- // struct storage_data storage;
- private FastTable<Skill> skills;
-
- private Friend friends[]; // New friend system [Skotlex]
-
- private Hotkey hotkeys[];
-
- // @XStreamOmitField
- private FastMap<String, String> globalReg;
-
- public ROCharacter()
- {
- memoPoint = new FastTable<Point>();
- inventory = new FastTable<Item>();
- cart = new FastTable<Item>();
- storage = new FastTable<Item>();
- skills = new FastTable<Skill>();
- globalReg = new FastMap<String, String>();
- friends = new Friend[MAX_FRIENDS];
+ private Clazz007382383094620344 Clazz007382383094620344 = new Clazz007382383094620344();
+
+ public ROCharacter()
+ {
+ Clazz007382383094620344.memoPoint = new FastTable<Point>();
+ Clazz007382383094620344.inventory = new FastTable<Item>();
+ Clazz007382383094620344.cart = new FastTable<Item>();
+ Clazz007382383094620344.storage = new FastTable<Item>();
+ Clazz007382383094620344.skills = new FastTable<Skill>();
+ Clazz007382383094620344.globalReg = new FastMap<String, String>();
+ Clazz007382383094620344.friends = new Friend[MAX_FRIENDS];
}
public void addGlobalReg(String key, String value)
{
- globalReg.put(key, value);
+ Clazz007382383094620344.globalReg.put(key, value);
}
public short getIntel()
{
- return intel;
+ return Clazz007382383094620344.intel;
}
public void setIntel(short intel)
{
- this.intel = intel;
+ this.Clazz007382383094620344.intel = intel;
}
public FastTable<Item> getInventory()
{
- return inventory;
+ return Clazz007382383094620344.inventory;
}
public void setInventory(FastTable<Item> inventory)
{
- this.inventory = inventory;
+ this.Clazz007382383094620344.inventory = inventory;
}
public FastTable<Item> getCart()
{
- return cart;
+ return Clazz007382383094620344.cart;
}
public void setCart(FastTable<Item> cart)
{
- this.cart = cart;
+ this.Clazz007382383094620344.cart = cart;
}
public int getChar_id()
{
- return char_id;
+ return Clazz007382383094620344.char_id;
}
public void setChar_id(int char_id)
{
- this.char_id = char_id;
+ this.Clazz007382383094620344.char_id = char_id;
}
public int getAccount_id()
{
- return account_id;
+ return Clazz007382383094620344.account_id;
}
public void setAccount_id(int account_id)
{
- this.account_id = account_id;
+ this.Clazz007382383094620344.account_id = account_id;
}
public int getPartner_id()
{
- return partner_id;
+ return Clazz007382383094620344.partner_id;
}
public void setPartner_id(int partner_id)
{
- this.partner_id = partner_id;
+ this.Clazz007382383094620344.partner_id = partner_id;
}
public int getFather()
{
- return father;
+ return Clazz007382383094620344.father;
}
public void setFather(int father)
{
- this.father = father;
+ this.Clazz007382383094620344.father = father;
}
public int getMother()
{
- return mother;
+ return Clazz007382383094620344.mother;
}
public void setMother(int mother)
{
- this.mother = mother;
+ this.Clazz007382383094620344.mother = mother;
}
public int getChild()
{
- return child;
+ return Clazz007382383094620344.child;
}
public void setChild(int child)
{
- this.child = child;
+ this.Clazz007382383094620344.child = child;
}
public int getBase_exp()
{
- return base_exp;
+ return Clazz007382383094620344.base_exp;
}
public void setBase_exp(int base_exp)
{
- this.base_exp = base_exp;
+ this.Clazz007382383094620344.base_exp = base_exp;
}
public int getJob_exp()
{
- return job_exp;
+ return Clazz007382383094620344.job_exp;
}
public void setJob_exp(int job_exp)
{
- this.job_exp = job_exp;
+ this.Clazz007382383094620344.job_exp = job_exp;
}
public int getZeny()
{
- return zeny;
+ return Clazz007382383094620344.zeny;
}
public void setZeny(int zeny)
{
- this.zeny = zeny;
+ this.Clazz007382383094620344.zeny = zeny;
}
public JOB getClass_()
{
- return class_;
+ return Clazz007382383094620344.class_;
}
public void setClass_(JOB class_)
{
- this.class_ = class_;
+ this.Clazz007382383094620344.class_ = class_;
}
public int getStatus_point()
{
- return status_point;
+ return Clazz007382383094620344.status_point;
}
public void setStatus_point(int status_point)
{
- this.status_point = status_point;
+ this.Clazz007382383094620344.status_point = status_point;
}
public int getSkill_point()
{
- return skill_point;
+ return Clazz007382383094620344.skill_point;
}
public void setSkill_point(int skill_point)
{
- this.skill_point = skill_point;
+ this.Clazz007382383094620344.skill_point = skill_point;
}
public int getHp()
{
- return hp;
+ return Clazz007382383094620344.hp;
}
public void setHp(int hp)
{
- this.hp = hp;
+ this.Clazz007382383094620344.hp = hp;
}
public int getMax_hp()
{
- return max_hp;
+ return Clazz007382383094620344.max_hp;
}
public void setMax_hp(int max_hp)
{
- this.max_hp = max_hp;
+ this.Clazz007382383094620344.max_hp = max_hp;
}
public int getSp()
{
- return sp;
+ return Clazz007382383094620344.sp;
}
public void setSp(int sp)
{
- this.sp = sp;
+ this.Clazz007382383094620344.sp = sp;
}
public int getMax_sp()
{
- return max_sp;
+ return Clazz007382383094620344.max_sp;
}
public void setMax_sp(int max_sp)
{
- this.max_sp = max_sp;
+ this.Clazz007382383094620344.max_sp = max_sp;
}
public int getOption()
{
- return option;
+ return Clazz007382383094620344.option;
}
public void setOption(int option)
{
- this.option = option;
+ this.Clazz007382383094620344.option = option;
}
public short getManner()
{
- return manner;
+ return Clazz007382383094620344.manner;
}
public void setManner(short manner)
{
- this.manner = manner;
+ this.Clazz007382383094620344.manner = manner;
}
public int getKarma()
{
- return karma;
+ return Clazz007382383094620344.karma;
}
public void setKarma(int karma)
{
- this.karma = karma;
+ this.Clazz007382383094620344.karma = karma;
}
public short getHair()
{
- return hair;
+ return Clazz007382383094620344.hair;
}
public void setHair(short hair)
{
- this.hair = hair;
+ this.Clazz007382383094620344.hair = hair;
}
public short getHair_color()
{
- return hair_color;
+ return Clazz007382383094620344.hair_color;
}
public void setHair_color(short hair_color)
{
- this.hair_color = hair_color;
+ this.Clazz007382383094620344.hair_color = hair_color;
}
public short getClothes_color()
{
- return clothes_color;
+ return Clazz007382383094620344.clothes_color;
}
public void setClothes_color(short clothes_color)
{
- this.clothes_color = clothes_color;
+ this.Clazz007382383094620344.clothes_color = clothes_color;
}
public int getParty_id()
{
- return party_id;
+ return Clazz007382383094620344.party_id;
}
public void setParty_id(int party_id)
{
- this.party_id = party_id;
+ this.Clazz007382383094620344.party_id = party_id;
}
public int getGuild_id()
{
- return guild_id;
+ return Clazz007382383094620344.guild_id;
}
public void setGuild_id(int guild_id)
{
- this.guild_id = guild_id;
+ this.Clazz007382383094620344.guild_id = guild_id;
}
public int getPet_id()
{
- return pet_id;
+ return Clazz007382383094620344.pet_id;
}
public void setPet_id(int pet_id)
{
- this.pet_id = pet_id;
+ this.Clazz007382383094620344.pet_id = pet_id;
}
public int getHom_id()
{
- return hom_id;
+ return Clazz007382383094620344.hom_id;
}
public void setHom_id(int hom_id)
{
- this.hom_id = hom_id;
+ this.Clazz007382383094620344.hom_id = hom_id;
}
public int getMer_id()
{
- return mer_id;
+ return Clazz007382383094620344.mer_id;
}
public void setMer_id(int mer_id)
{
- this.mer_id = mer_id;
+ this.Clazz007382383094620344.mer_id = mer_id;
}
public int getFame()
{
- return fame;
+ return Clazz007382383094620344.fame;
}
public void setFame(int fame)
{
- this.fame = fame;
+ this.Clazz007382383094620344.fame = fame;
}
public int getArch_faith()
{
- return arch_faith;
+ return Clazz007382383094620344.arch_faith;
}
public void setArch_faith(int arch_faith)
{
- this.arch_faith = arch_faith;
+ this.Clazz007382383094620344.arch_faith = arch_faith;
}
public int getArch_calls()
{
- return arch_calls;
+ return Clazz007382383094620344.arch_calls;
}
public void setArch_calls(int arch_calls)
{
- this.arch_calls = arch_calls;
+ this.Clazz007382383094620344.arch_calls = arch_calls;
}
public int getSpear_faith()
{
- return spear_faith;
+ return Clazz007382383094620344.spear_faith;
}
public void setSpear_faith(int spear_faith)
{
- this.spear_faith = spear_faith;
+ this.Clazz007382383094620344.spear_faith = spear_faith;
}
public int getSpear_calls()
{
- return spear_calls;
+ return Clazz007382383094620344.spear_calls;
}
public void setSpear_calls(int spear_calls)
{
- this.spear_calls = spear_calls;
+ this.Clazz007382383094620344.spear_calls = spear_calls;
}
public int getSword_faith()
{
- return sword_faith;
+ return Clazz007382383094620344.sword_faith;
}
public void setSword_faith(int sword_faith)
{
- this.sword_faith = sword_faith;
+ this.Clazz007382383094620344.sword_faith = sword_faith;
}
public int getSword_calls()
{
- return sword_calls;
+ return Clazz007382383094620344.sword_calls;
}
public void setSword_calls(int sword_calls)
{
- this.sword_calls = sword_calls;
+ this.Clazz007382383094620344.sword_calls = sword_calls;
}
public short getWeapon()
{
- return weapon;
+ return Clazz007382383094620344.weapon;
}
public void setWeapon(short weapon)
{
- this.weapon = weapon;
+ this.Clazz007382383094620344.weapon = weapon;
}
public short getShield()
{
- return shield;
+ return Clazz007382383094620344.shield;
}
public void setShield(short shield)
{
- this.shield = shield;
+ this.Clazz007382383094620344.shield = shield;
}
public short getHead_top()
{
- return head_top;
+ return Clazz007382383094620344.head_top;
}
public void setHead_top(short head_top)
{
- this.head_top = head_top;
+ this.Clazz007382383094620344.head_top = head_top;
}
public short getHead_mid()
{
- return head_mid;
+ return Clazz007382383094620344.head_mid;
}
public void setHead_mid(short head_mid)
{
- this.head_mid = head_mid;
+ this.Clazz007382383094620344.head_mid = head_mid;
}
public short getHead_bottom()
{
- return head_bottom;
+ return Clazz007382383094620344.head_bottom;
}
public void setHead_bottom(short head_bottom)
{
- this.head_bottom = head_bottom;
+ this.Clazz007382383094620344.head_bottom = head_bottom;
}
public String getName()
{
- return name;
+ return Clazz007382383094620344.name;
}
public void setName(String name)
{
- this.name = name;
+ this.Clazz007382383094620344.name = name;
}
public int getBase_level()
{
- return base_level;
+ return Clazz007382383094620344.base_level;
}
public void setBase_level(int base_level)
{
- this.base_level = base_level;
+ this.Clazz007382383094620344.base_level = base_level;
}
public int getJob_level()
{
- return job_level;
+ return Clazz007382383094620344.job_level;
}
public void setJob_level(int job_level)
{
- this.job_level = job_level;
+ this.Clazz007382383094620344.job_level = job_level;
}
public short getStr()
{
- return str;
+ return Clazz007382383094620344.str;
}
public void setStr(short str)
{
- this.str = str;
+ this.Clazz007382383094620344.str = str;
}
public short getAgi()
{
- return agi;
+ return Clazz007382383094620344.agi;
}
public void setAgi(short agi)
{
- this.agi = agi;
+ this.Clazz007382383094620344.agi = agi;
}
public short getVit()
{
- return vit;
+ return Clazz007382383094620344.vit;
}
public void setVit(short vit)
{
- this.vit = vit;
+ this.Clazz007382383094620344.vit = vit;
}
public short getInt()
{
- return intel;
+ return Clazz007382383094620344.intel;
}
public void setInt(short int_)
{
- this.intel = int_;
+ this.Clazz007382383094620344.intel = int_;
}
public short getDex()
{
- return dex;
+ return Clazz007382383094620344.dex;
}
public void setDex(short dex)
{
- this.dex = dex;
+ this.Clazz007382383094620344.dex = dex;
}
public short getLuk()
{
- return luk;
+ return Clazz007382383094620344.luk;
}
public void setLuk(short luk)
{
- this.luk = luk;
+ this.Clazz007382383094620344.luk = luk;
}
public int getSlot()
{
- return slot;
+ return Clazz007382383094620344.slot;
}
public void setSlot(int slot)
{
- this.slot = slot;
+ this.Clazz007382383094620344.slot = slot;
}
public int getSex()
{
- return sex;
+ return Clazz007382383094620344.sex;
}
public void setSex(char sex)
{
- this.sex = sex;
+ this.Clazz007382383094620344.sex = sex;
}
public int getMapip()
{
- return mapip;
+ return Clazz007382383094620344.mapip;
}
public void setMapip(int mapip)
{
- this.mapip = mapip;
+ this.Clazz007382383094620344.mapip = mapip;
}
public int getMapport()
{
- return mapport;
+ return Clazz007382383094620344.mapport;
}
public void setMapport(int mapport)
{
- this.mapport = mapport;
+ this.Clazz007382383094620344.mapport = mapport;
}
public Point getLast_point()
{
- return last_point;
+ return Clazz007382383094620344.last_point;
}
public void setLast_point(Point last_point)
{
- this.last_point = last_point;
+ this.Clazz007382383094620344.last_point = last_point;
}
public Point getSave_point()
{
- return save_point;
+ return Clazz007382383094620344.save_point;
}
public void setSave_point(Point save_point)
{
- this.save_point = save_point;
+ this.Clazz007382383094620344.save_point = save_point;
}
public void addPoint(Point nPoint)
{
- memoPoint.add(nPoint);
+ Clazz007382383094620344.memoPoint.add(nPoint);
}
public Point getPoint(int index)
{
- return memoPoint.get(index);
+ return Clazz007382383094620344.memoPoint.get(index);
}
public FastTable<Point> getMemoPoints()
{
- return memoPoint;
+ return Clazz007382383094620344.memoPoint;
}
public void setMemoPoints(FastTable<Point> memo_point)
{
- this.memoPoint = memo_point;
+ this.Clazz007382383094620344.memoPoint = memo_point;
}
public boolean isShow_equip()
{
- return show_equip;
+ return Clazz007382383094620344.show_equip;
}
public void setShow_equip(boolean show_equip)
{
- this.show_equip = show_equip;
+ this.Clazz007382383094620344.show_equip = show_equip;
}
public short getRename()
{
- return rename;
+ return Clazz007382383094620344.rename;
}
public void setRename(short rename)
{
- this.rename = rename;
+ this.Clazz007382383094620344.rename = rename;
}
public FastTable<Item> getStorage()
{
- return storage;
+ return Clazz007382383094620344.storage;
}
public void setStorage(FastTable<Item> storage)
{
- this.storage = storage;
+ this.Clazz007382383094620344.storage = storage;
}
public void addSkill(Skill nSkill)
{
- this.skills.add(nSkill);
+ this.Clazz007382383094620344.skills.add(nSkill);
}
public FastTable<Skill> getSkill()
{
- return skills;
+ return Clazz007382383094620344.skills;
}
public void setSkill(FastTable<Skill> skills)
{
- this.skills = skills;
+ this.Clazz007382383094620344.skills = skills;
}
public Friend[] getFriends()
{
- return friends;
+ return Clazz007382383094620344.friends;
}
public void setFriends(Friend[] friends)
{
- this.friends = friends;
+ this.Clazz007382383094620344.friends = friends;
}
public Hotkey[] getHotkeys()
{
- return hotkeys;
+ return Clazz007382383094620344.hotkeys;
}
public void setHotkeys(Hotkey[] hotkeys)
{
- this.hotkeys = hotkeys;
+ this.Clazz007382383094620344.hotkeys = hotkeys;
}
public void addInventoryItem(Item nItem)
{
- inventory.add(nItem);
+ Clazz007382383094620344.inventory.add(nItem);
}
public Item getInventoryItem(int ind)
{
- return inventory.get(ind);
+ return Clazz007382383094620344.inventory.get(ind);
}
public void addCartItem(Item nItem)
{
- cart.add(nItem);
+ Clazz007382383094620344.cart.add(nItem);
}
public Item getCartItem(int ind)
{
- return cart.get(ind);
+ return Clazz007382383094620344.cart.get(ind);
}
public static void setPersistenceMethod(PersistenteData<IndexedFastMap<Integer, ROCharacter>> aPersistenceMethod)
@@ -989,13 +738,13 @@ public class ROCharacter
public void addFriend(Friend friend, int index)
{
- this.friends[index] = friend;
+ this.Clazz007382383094620344.friends[index] = friend;
}
public void addHotkey(Hotkey hotkey, int index)
{
- this.hotkeys[index] = hotkey;
+ this.Clazz007382383094620344.hotkeys[index] = hotkey;
}