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  1. 00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
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  4. 00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
  5. 00:00:51.755 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  6. 00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
  7. 00:00:51.756 : [pml] buffer too small, dropping pml item.
  8. 00:00:51.756 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  9. 00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
  10. 00:00:51.756 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  11. 00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
  12. 00:00:51.756 : [pml] buffer too small, dropping pml item.
  13. 00:00:51.756 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  14. 00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
  15. 00:00:51.757 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  16. 00:00:51.757 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
  17. 00:00:51.758 : [pml] buffer too small, dropping pml item.
  18. 00:00:51.758 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  19. 00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>41. Daniel Accident Dynamic 1L + Pol (OL) (3CV) (VMS)<br>42. Daniel Accident Dynamic 1L + Pol (OL) (4CV) (VMS)<br>43. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV)<br>44. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV)<br>45. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV)<br>46. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV) (VMS)<br>47. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV) (VMS)<br>48. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV) (VMS)<br>49. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV)<br>50. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV)<br>51. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV)<br>52. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV) (VMS)<br>53. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV) (VMS)<br>54. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV) (VMS)<br>55. Daniel Accident Dynamic 1L + Rec (OL) (2CV)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (3CV)<br>57. Daniel Accident Dynamic 1L + Rec (OL) (4CV)<br>58. Daniel Accident Dynamic 1L + Rec (OL) (2CV) (VMS)<br>59. Daniel Accident Dynamic 1L + Rec (OL) (3CV) (VMS)<br>60. Daniel Accident Dynamic 1L + Rec (OL) (4CV) (VMS)<br>61. Daniel Accident Dynamic 1L + FD (IL) (2CV)<br>62. Daniel Accident Dynamic 1L + FD (IL) (3CV)<br>63. Daniel Accident Dynamic 1L + FD (IL) (2CV) (VMS)<br>64. Daniel Accident Dynamic 1L + FD (IL) (3CV) (VMS)<br>65. Daniel Accident Dynamic 1L + FD (OL) (2CV)<br>66. Daniel Accident Dynamic 1L + FD (OL) (3CV)<br>67. Daniel Accident Dynamic 1L + FD (OL) (2CV) (VMS)<br>68. Daniel Accident Dynamic 1L + FD (OL) (3CV) (VMS)<br>Fully Dynamic Single Lane Accident Cleanups (8):<br>1. Daniel Accident Cleanup Dynamic 1L (IL) (S)<br>2. Daniel Accident Cleanup Dynamic 1L (IL) (S) (VMS)<br>3. Daniel Accident Cleanup Dynamic 1L (IL) (M)<br>4. Daniel Accident Cleanup Dynamic 1L (IL) (M) (VMS)<br>5. Daniel Accident Cleanup Dynamic 1L (OL) (S)<br>6. Daniel Accident Cleanup Dynamic 1L (OL) (S) (VMS)<br>7. Daniel Accident Cleanup Dynamic 1L (OL) (M)<br>8. Daniel Accident Cleanup Dynamic 1L (OL) (M) (VMS)<br>Fully Dynamic Single Lane Accidents involving Non-Damaged vehicles (96):<br>1. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN)<br>2. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN) (VMS)<br>3. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN)<br>4. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN) (VMS)<br>5. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN)<br>6. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN) (VMS)<br>7. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN)<br>8. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN) (VMS)<br>9. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN)<br>10. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN) (VMS)<br>11. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN)</font></align>'
  20. 00:00:51.758 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  21. 00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>41. Daniel Accident Dynamic 1L + Pol (OL) (3CV) (VMS)<br>42. Daniel Accident Dynamic 1L + Pol (OL) (4CV) (VMS)<br>43. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV)<br>44. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV)<br>45. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV)<br>46. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV) (VMS)<br>47. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV) (VMS)<br>48. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV) (VMS)<br>49. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV)<br>50. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV)<br>51. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV)<br>52. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV) (VMS)<br>53. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV) (VMS)<br>54. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV) (VMS)<br>55. Daniel Accident Dynamic 1L + Rec (OL) (2CV)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (3CV)<br>57. Daniel Accident Dynamic 1L + Rec (OL) (4CV)<br>58. Daniel Accident Dynamic 1L + Rec (OL) (2CV) (VMS)<br>59. Daniel Accident Dynamic 1L + Rec (OL) (3CV) (VMS)<br>60. Daniel Accident Dynamic 1L + Rec (OL) (4CV) (VMS)<br>61. Daniel Accident Dynamic 1L + FD (IL) (2CV)<br>62. Daniel Accident Dynamic 1L + FD (IL) (3CV)<br>63. Daniel Accident Dynamic 1L + FD (IL) (2CV) (VMS)<br>64. Daniel Accident Dynamic 1L + FD (IL) (3CV) (VMS)<br>65. Daniel Accident Dynamic 1L + FD (OL) (2CV)<br>66. Daniel Accident Dynamic 1L + FD (OL) (3CV)<br>67. Daniel Accident Dynamic 1L + FD (OL) (2CV) (VMS)<br>68. Daniel Accident Dynamic 1L + FD (OL) (3CV) (VMS)<br>Fully Dynamic Single Lane Accident Cleanups (8):<br>1. Daniel Accident Cleanup Dynamic 1L (IL) (S)<br>2. Daniel Accident Cleanup Dynamic 1L (IL) (S) (VMS)<br>3. Daniel Accident Cleanup Dynamic 1L (IL) (M)<br>4. Daniel Accident Cleanup Dynamic 1L (IL) (M) (VMS)<br>5. Daniel Accident Cleanup Dynamic 1L (OL) (S)<br>6. Daniel Accident Cleanup Dynamic 1L (OL) (S) (VMS)<br>7. Daniel Accident Cleanup Dynamic 1L (OL) (M)<br>8. Daniel Accident Cleanup Dynamic 1L (OL) (M) (VMS)<br>Fully Dynamic Single Lane Accidents involving Non-Damaged vehicles (96):<br>1. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN)<br>2. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN) (VMS)<br>3. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN)<br>4. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN) (VMS)<br>5. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN)<br>6. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN) (VMS)<br>7. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN)<br>8. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN) (VMS)<br>9. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN)<br>10. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN) (VMS)<br>11. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN)</font></align>'
  22. 00:00:51.758 : [pml] buffer too small, dropping pml item.
  23. 00:00:51.758 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  24. 00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>12. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN) (VMS)<br>13. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN)<br>14. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN) (VMS)<br>15. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN)<br>16. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN) (VMS)<br>17. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK)<br>18. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK) (VMS)<br>19. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK)<br>20. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK) (VMS)<br>21. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK)<br>22. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK) (VMS)<br>23. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK)<br>24. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK) (VMS)<br>25. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK)<br>26. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK) (VMS)<br>27. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK)<br>28. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK) (VMS)<br>29. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK) (VMS)<br>31. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK) (VMS)<br>33. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER) (VMS)<br>35. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER) (VMS)<br>37. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER)<br>38. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER) (VMS)<br>39. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER)<br>40. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER) (VMS)<br>41. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER)<br>42. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER) (VMS)<br>43. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER)<br>44. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER) (VMS)<br>45. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER)<br>46. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER) (VMS)<br>47. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER)<br>48. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER) (VMS)<br>49. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN)<br>50. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN) (VMS)<br>51. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN)<br>52. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN) (VMS)<br>53. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN)<br>54. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN) (VMS)</font></align>'
  25. 00:00:51.758 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  26. 00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>12. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN) (VMS)<br>13. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN)<br>14. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN) (VMS)<br>15. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN)<br>16. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN) (VMS)<br>17. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK)<br>18. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK) (VMS)<br>19. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK)<br>20. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK) (VMS)<br>21. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK)<br>22. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK) (VMS)<br>23. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK)<br>24. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK) (VMS)<br>25. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK)<br>26. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK) (VMS)<br>27. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK)<br>28. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK) (VMS)<br>29. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK) (VMS)<br>31. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK) (VMS)<br>33. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER) (VMS)<br>35. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER) (VMS)<br>37. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER)<br>38. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER) (VMS)<br>39. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER)<br>40. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER) (VMS)<br>41. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER)<br>42. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER) (VMS)<br>43. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER)<br>44. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER) (VMS)<br>45. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER)<br>46. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER) (VMS)<br>47. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER)<br>48. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER) (VMS)<br>49. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN)<br>50. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN) (VMS)<br>51. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN)<br>52. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN) (VMS)<br>53. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN)<br>54. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN) (VMS)</font></align>'
  27. 00:00:51.759 : [pml] buffer too small, dropping pml item.
  28. 00:00:51.759 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  29. 00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>55. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN) (VMS)<br>57. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN)<br>58. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN) (VMS)<br>59. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN)<br>60. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN) (VMS)<br>61. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN)<br>62. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN) (VMS)<br>63. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN)<br>64. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN) (VMS)<br>65. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK)<br>66. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK) (VMS)<br>67. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK)<br>68. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK) (VMS)<br>69. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK)<br>70. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK) (VMS)<br>71. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK)<br>72. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK) (VMS)<br>73. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK)<br>74. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK) (VMS)<br>75. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK)<br>76. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK) (VMS)<br>77. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK)<br>78. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK) (VMS)<br>79. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK)<br>80. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK) (VMS)<br>81. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER)<br>82. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER) (VMS)<br>83. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER)<br>84. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER) (VMS)<br>85. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER)<br>86. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER) (VMS)<br>87. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER)<br>88. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER) (VMS)<br>89. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER)<br>90. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER) (VMS)<br>91. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER)<br>92. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER) (VMS)<br>93. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER)<br>94. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER) (VMS)<br>95. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER)<br>96. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER) (VMS)<br>Fully Dynamic Hard Shoulder Accidents (24):<br>1. Daniel Accident Dynamic HS (1CV)</font></align>'
  30. 00:00:51.759 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  31. 00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>55. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN) (VMS)<br>57. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN)<br>58. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN) (VMS)<br>59. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN)<br>60. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN) (VMS)<br>61. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN)<br>62. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN) (VMS)<br>63. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN)<br>64. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN) (VMS)<br>65. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK)<br>66. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK) (VMS)<br>67. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK)<br>68. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK) (VMS)<br>69. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK)<br>70. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK) (VMS)<br>71. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK)<br>72. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK) (VMS)<br>73. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK)<br>74. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK) (VMS)<br>75. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK)<br>76. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK) (VMS)<br>77. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK)<br>78. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK) (VMS)<br>79. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK)<br>80. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK) (VMS)<br>81. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER)<br>82. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER) (VMS)<br>83. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER)<br>84. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER) (VMS)<br>85. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER)<br>86. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER) (VMS)<br>87. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER)<br>88. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER) (VMS)<br>89. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER)<br>90. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER) (VMS)<br>91. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER)<br>92. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER) (VMS)<br>93. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER)<br>94. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER) (VMS)<br>95. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER)<br>96. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER) (VMS)<br>Fully Dynamic Hard Shoulder Accidents (24):<br>1. Daniel Accident Dynamic HS (1CV)</font></align>'
  32. 00:00:51.760 : [pml] buffer too small, dropping pml item.
  33. 00:00:51.760 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  34. 00:00:51.760 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>2. Daniel Accident Dynamic HS (2CV)<br>3. Daniel Accident Dynamic HS (3CV)<br>4. Daniel Accident Dynamic HS (4CV)<br>5. Daniel Accident Dynamic HS + Pol (S) (1CV)<br>6. Daniel Accident Dynamic HS + Pol (S) (2CV)<br>7. Daniel Accident Dynamic HS + Pol (S) (3CV)<br>8. Daniel Accident Dynamic HS + Pol (S) (4CV)<br>9. Daniel Accident Dynamic HS + Pol (E) (1CV)<br>10. Daniel Accident Dynamic HS + Pol (E) (2CV)<br>11. Daniel Accident Dynamic HS + Pol (E) (3CV)<br>12. Daniel Accident Dynamic HS + Pol (E) (4CV)<br>13. Daniel Accident Dynamic HS + Amb/Fire (1CV)<br>14. Daniel Accident Dynamic HS + Amb/Fire (2CV)<br>15. Daniel Accident Dynamic HS + Amb/Fire (3CV)<br>16. Daniel Accident Dynamic HS + Amb/Fire (4CV)<br>17. Daniel Accident Dynamic HS + Pol + Amb/Fire (1CV)<br>18. Daniel Accident Dynamic HS + Pol + Amb/Fire (2CV)<br>19. Daniel Accident Dynamic HS + Pol + Amb/Fire (3CV)<br>20. Daniel Accident Dynamic HS + Pol + Amb/Fire (4CV)<br>21. Daniel Accident Dynamic HS + Rec (1CV)<br>22. Daniel Accident Dynamic HS + Rec (2CV)<br>23. Daniel Accident Dynamic HS + Rec (3CV)<br>24. Daniel Accident Dynamic HS + Rec (4CV)<br>Fully Dynamic Hard Shoulder Accident Cleanups (2):<br>1. Daniel Accident Cleanup Dynamic HS (S)<br>2. Daniel Accident Cleanup Dynamic HS (M)<br>Fully Dynamic Hard Shoulder Accidents involving Non-Damaged vehicles (18):<br>1. Daniel Accident Dynamic HS (C+N CAR/VAN)<br>2. Daniel Accident Dynamic HS + Sta (C+N CAR/VAN)<br>3. Daniel Accident Dynamic HS + Pol + P (C+N CAR/VAN)<br>4. Daniel Accident Dynamic HS (N+C CAR/VAN)<br>5. Daniel Accident Dynamic HS + Sta (N+C CAR/VAN)<br>6. Daniel Accident Dynamic HS + Pol + P (N+C CAR/VAN)<br>7. Daniel Accident Dynamic HS (C+N SMALL TRUCK)<br>8. Daniel Accident Dynamic HS + Sta (C+N SMALL TRUCK)<br>9. Daniel Accident Dynamic HS + Pol + P (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic HS (N+C SMALL TRUCK)<br>11. Daniel Accident Dynamic HS + Sta (N+C SMALL TRUCK)<br>12. Daniel Accident Dynamic HS + Pol + P (N+C SMALL TRUCK)<br>13. Daniel Accident Dynamic HS (C+N TRUCK TRAILER)<br>14. Daniel Accident Dynamic HS + Sta (C+N TRUCK TRAILER)<br>15. Daniel Accident Dynamic HS + Pol + P (C+N TRUCK TRAILER)<br>16. Daniel Accident Dynamic HS (N+C TRUCK TRAILER)<br>17. Daniel Accident Dynamic HS + Sta (N+C TRUCK TRAILER)<br>18. Daniel Accident Dynamic HS + Pol + P (N+C TRUCK TRAILER)<br>Highway Accidents (17):<br>1. Daniel HW Accident M1 (Two Cars)<br>2. Daniel HW Accident M2 (Three Cars)<br>3. Daniel HW Accident M3 (Three Cars inc. Punto)<br>4. Daniel HW Accident M4 (Two Cars Recovery)<br>5. Daniel HW Accident M5 (Van and Small Fuel Truck)<br>6. Daniel HW Accident C1 (Burnt out car)<br>7. Daniel HW Accident C2 (Trailer spilt pipes)<br>8. Daniel HW Accident C3 (Trailer spilt crates)<br>9. Daniel HW Accident C4 (HGV Wheel Change)</font></align>'
  35. 00:00:51.760 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  36. 00:00:51.760 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>2. Daniel Accident Dynamic HS (2CV)<br>3. Daniel Accident Dynamic HS (3CV)<br>4. Daniel Accident Dynamic HS (4CV)<br>5. Daniel Accident Dynamic HS + Pol (S) (1CV)<br>6. Daniel Accident Dynamic HS + Pol (S) (2CV)<br>7. Daniel Accident Dynamic HS + Pol (S) (3CV)<br>8. Daniel Accident Dynamic HS + Pol (S) (4CV)<br>9. Daniel Accident Dynamic HS + Pol (E) (1CV)<br>10. Daniel Accident Dynamic HS + Pol (E) (2CV)<br>11. Daniel Accident Dynamic HS + Pol (E) (3CV)<br>12. Daniel Accident Dynamic HS + Pol (E) (4CV)<br>13. Daniel Accident Dynamic HS + Amb/Fire (1CV)<br>14. Daniel Accident Dynamic HS + Amb/Fire (2CV)<br>15. Daniel Accident Dynamic HS + Amb/Fire (3CV)<br>16. Daniel Accident Dynamic HS + Amb/Fire (4CV)<br>17. Daniel Accident Dynamic HS + Pol + Amb/Fire (1CV)<br>18. Daniel Accident Dynamic HS + Pol + Amb/Fire (2CV)<br>19. Daniel Accident Dynamic HS + Pol + Amb/Fire (3CV)<br>20. Daniel Accident Dynamic HS + Pol + Amb/Fire (4CV)<br>21. Daniel Accident Dynamic HS + Rec (1CV)<br>22. Daniel Accident Dynamic HS + Rec (2CV)<br>23. Daniel Accident Dynamic HS + Rec (3CV)<br>24. Daniel Accident Dynamic HS + Rec (4CV)<br>Fully Dynamic Hard Shoulder Accident Cleanups (2):<br>1. Daniel Accident Cleanup Dynamic HS (S)<br>2. Daniel Accident Cleanup Dynamic HS (M)<br>Fully Dynamic Hard Shoulder Accidents involving Non-Damaged vehicles (18):<br>1. Daniel Accident Dynamic HS (C+N CAR/VAN)<br>2. Daniel Accident Dynamic HS + Sta (C+N CAR/VAN)<br>3. Daniel Accident Dynamic HS + Pol + P (C+N CAR/VAN)<br>4. Daniel Accident Dynamic HS (N+C CAR/VAN)<br>5. Daniel Accident Dynamic HS + Sta (N+C CAR/VAN)<br>6. Daniel Accident Dynamic HS + Pol + P (N+C CAR/VAN)<br>7. Daniel Accident Dynamic HS (C+N SMALL TRUCK)<br>8. Daniel Accident Dynamic HS + Sta (C+N SMALL TRUCK)<br>9. Daniel Accident Dynamic HS + Pol + P (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic HS (N+C SMALL TRUCK)<br>11. Daniel Accident Dynamic HS + Sta (N+C SMALL TRUCK)<br>12. Daniel Accident Dynamic HS + Pol + P (N+C SMALL TRUCK)<br>13. Daniel Accident Dynamic HS (C+N TRUCK TRAILER)<br>14. Daniel Accident Dynamic HS + Sta (C+N TRUCK TRAILER)<br>15. Daniel Accident Dynamic HS + Pol + P (C+N TRUCK TRAILER)<br>16. Daniel Accident Dynamic HS (N+C TRUCK TRAILER)<br>17. Daniel Accident Dynamic HS + Sta (N+C TRUCK TRAILER)<br>18. Daniel Accident Dynamic HS + Pol + P (N+C TRUCK TRAILER)<br>Highway Accidents (17):<br>1. Daniel HW Accident M1 (Two Cars)<br>2. Daniel HW Accident M2 (Three Cars)<br>3. Daniel HW Accident M3 (Three Cars inc. Punto)<br>4. Daniel HW Accident M4 (Two Cars Recovery)<br>5. Daniel HW Accident M5 (Van and Small Fuel Truck)<br>6. Daniel HW Accident C1 (Burnt out car)<br>7. Daniel HW Accident C2 (Trailer spilt pipes)<br>8. Daniel HW Accident C3 (Trailer spilt crates)<br>9. Daniel HW Accident C4 (HGV Wheel Change)</font></align>'
  37. 00:00:51.760 : [pml] buffer too small, dropping pml item.
  38. 00:00:51.761 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  39. 00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>10. Daniel HW Accident G1 (Car on side)<br>11. Daniel HW Accident G2 (Burnt out car)<br>12. Daniel HW Accident G3 (Burnt out trailer)<br>13. Daniel HW Accident R1 (Plane)<br>14. Daniel HW Accident R2 (Burnt out trailer)<br>15. Daniel HW Accident R3 (Burnt out trailer 2)<br>16. Daniel HW Accident R4 (Two rec + two cars)<br>17. Daniel HW Accident R5 (Tanker fire)<br>Fully Dynamic Narrow Accidents (24):<br>1. Daniel Accident Dynamic Nar (1CV)<br>2. Daniel Accident Dynamic Nar (2CV)<br>3. Daniel Accident Dynamic Nar (3CV)<br>4. Daniel Accident Dynamic Nar + Pol (1CV)<br>5. Daniel Accident Dynamic Nar + Pol (2CV)<br>6. Daniel Accident Dynamic Nar + Pol (3CV)<br>7. Daniel Accident Dynamic Nar + Amb/Fire(1CV)<br>8. Daniel Accident Dynamic Nar + Amb/Fire(2CV)<br>9. Daniel Accident Dynamic Nar + Amb/Fire(3CV)<br>10. Daniel Accident Dynamic Nar + Rec (1CV)<br>11. Daniel Accident Dynamic Nar + Rec (2CV)<br>12. Daniel Accident Dynamic Nar + Rec (3CV)<br>13. Daniel Accident Dynamic Nar (Sh) (1CV)<br>14. Daniel Accident Dynamic Nar (Sh) (2CV)<br>15. Daniel Accident Dynamic Nar (Sh) (3CV)<br>16. Daniel Accident Dynamic Nar + Pol (Sh) (1CV)<br>17. Daniel Accident Dynamic Nar + Pol (Sh) (2CV)<br>18. Daniel Accident Dynamic Nar + Pol (Sh) (3CV)<br>19. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (1CV)<br>20. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (2CV)<br>21. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (3CV)<br>22. Daniel Accident Dynamic Nar + Rec (Sh) (1CV)<br>23. Daniel Accident Dynamic Nar + Rec (Sh) (2CV)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (3CV)<br>Fully Dynamic Narrow Accidents involving No Damaged Vehicles (40):<br>1. Daniel Accident Dynamic Nar (C+N CAR/VAN)<br>2. Daniel Accident Dynamic Nar + Amb/Fire (C+N CAR/VAN)<br>3. Daniel Accident Dynamic Nar + Pol (C+N CAR/VAN)<br>4. Daniel Accident Dynamic Nar + Rec (C+N CAR/VAN)<br>5. Daniel Accident Dynamic Nar (N+C CAR/VAN)<br>6. Daniel Accident Dynamic Nar + Amb/Fire (N+C CAR/VAN)<br>7. Daniel Accident Dynamic Nar + Pol (N+C CAR/VAN)<br>8. Daniel Accident Dynamic Nar + Rec (N+C CAR/VAN)<br>9. Daniel Accident Dynamic Nar (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic Nar + Amb/Fire (C+N SMALL TRUCK)<br>11. Daniel Accident Dynamic Nar + Pol (C+N SMALL TRUCK)<br>12. Daniel Accident Dynamic Nar + Rec (C+N SMALL TRUCK)<br>13. Daniel Accident Dynamic Nar (N+C SMALL TRUCK)<br>14. Daniel Accident Dynamic Nar + Amb/Fire (N+C SMALL TRUCK)<br>15. Daniel Accident Dynamic Nar + Pol (N+C SMALL TRUCK)<br>16. Daniel Accident Dynamic Nar + Rec (N+C SMALL TRUCK)<br>17. Daniel Accident Dynamic Nar (Sh) (C+N CAR/VAN)<br>18. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N CAR/VAN)<br>19. Daniel Accident Dynamic Nar + Pol (Sh) (C+N CAR/VAN)<br>20. Daniel Accident Dynamic Nar + Rec (Sh) (C+N CAR/VAN)<br>21. Daniel Accident Dynamic Nar (Sh) (N+C CAR/VAN)</font></align>'
  40. 00:00:51.761 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  41. 00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>10. Daniel HW Accident G1 (Car on side)<br>11. Daniel HW Accident G2 (Burnt out car)<br>12. Daniel HW Accident G3 (Burnt out trailer)<br>13. Daniel HW Accident R1 (Plane)<br>14. Daniel HW Accident R2 (Burnt out trailer)<br>15. Daniel HW Accident R3 (Burnt out trailer 2)<br>16. Daniel HW Accident R4 (Two rec + two cars)<br>17. Daniel HW Accident R5 (Tanker fire)<br>Fully Dynamic Narrow Accidents (24):<br>1. Daniel Accident Dynamic Nar (1CV)<br>2. Daniel Accident Dynamic Nar (2CV)<br>3. Daniel Accident Dynamic Nar (3CV)<br>4. Daniel Accident Dynamic Nar + Pol (1CV)<br>5. Daniel Accident Dynamic Nar + Pol (2CV)<br>6. Daniel Accident Dynamic Nar + Pol (3CV)<br>7. Daniel Accident Dynamic Nar + Amb/Fire(1CV)<br>8. Daniel Accident Dynamic Nar + Amb/Fire(2CV)<br>9. Daniel Accident Dynamic Nar + Amb/Fire(3CV)<br>10. Daniel Accident Dynamic Nar + Rec (1CV)<br>11. Daniel Accident Dynamic Nar + Rec (2CV)<br>12. Daniel Accident Dynamic Nar + Rec (3CV)<br>13. Daniel Accident Dynamic Nar (Sh) (1CV)<br>14. Daniel Accident Dynamic Nar (Sh) (2CV)<br>15. Daniel Accident Dynamic Nar (Sh) (3CV)<br>16. Daniel Accident Dynamic Nar + Pol (Sh) (1CV)<br>17. Daniel Accident Dynamic Nar + Pol (Sh) (2CV)<br>18. Daniel Accident Dynamic Nar + Pol (Sh) (3CV)<br>19. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (1CV)<br>20. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (2CV)<br>21. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (3CV)<br>22. Daniel Accident Dynamic Nar + Rec (Sh) (1CV)<br>23. Daniel Accident Dynamic Nar + Rec (Sh) (2CV)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (3CV)<br>Fully Dynamic Narrow Accidents involving No Damaged Vehicles (40):<br>1. Daniel Accident Dynamic Nar (C+N CAR/VAN)<br>2. Daniel Accident Dynamic Nar + Amb/Fire (C+N CAR/VAN)<br>3. Daniel Accident Dynamic Nar + Pol (C+N CAR/VAN)<br>4. Daniel Accident Dynamic Nar + Rec (C+N CAR/VAN)<br>5. Daniel Accident Dynamic Nar (N+C CAR/VAN)<br>6. Daniel Accident Dynamic Nar + Amb/Fire (N+C CAR/VAN)<br>7. Daniel Accident Dynamic Nar + Pol (N+C CAR/VAN)<br>8. Daniel Accident Dynamic Nar + Rec (N+C CAR/VAN)<br>9. Daniel Accident Dynamic Nar (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic Nar + Amb/Fire (C+N SMALL TRUCK)<br>11. Daniel Accident Dynamic Nar + Pol (C+N SMALL TRUCK)<br>12. Daniel Accident Dynamic Nar + Rec (C+N SMALL TRUCK)<br>13. Daniel Accident Dynamic Nar (N+C SMALL TRUCK)<br>14. Daniel Accident Dynamic Nar + Amb/Fire (N+C SMALL TRUCK)<br>15. Daniel Accident Dynamic Nar + Pol (N+C SMALL TRUCK)<br>16. Daniel Accident Dynamic Nar + Rec (N+C SMALL TRUCK)<br>17. Daniel Accident Dynamic Nar (Sh) (C+N CAR/VAN)<br>18. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N CAR/VAN)<br>19. Daniel Accident Dynamic Nar + Pol (Sh) (C+N CAR/VAN)<br>20. Daniel Accident Dynamic Nar + Rec (Sh) (C+N CAR/VAN)<br>21. Daniel Accident Dynamic Nar (Sh) (N+C CAR/VAN)</font></align>'
  42. 00:00:51.761 : [pml] buffer too small, dropping pml item.
  43. 00:00:51.761 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  44. 00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>22. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C CAR/VAN)<br>23. Daniel Accident Dynamic Nar + Pol (Sh) (N+C CAR/VAN)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (N+C CAR/VAN)<br>25. Daniel Accident Dynamic Nar (Sh) (C+N SMALL TRUCK)<br>26. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N SMALL TRUCK)<br>27. Daniel Accident Dynamic Nar + Pol (Sh) (C+N SMALL TRUCK)<br>28. Daniel Accident Dynamic Nar + Rec (Sh) (C+N SMALL TRUCK)<br>29. Daniel Accident Dynamic Nar (Sh) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C SMALL TRUCK)<br>31. Daniel Accident Dynamic Nar + Pol (Sh) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic Nar + Rec (Sh) (N+C SMALL TRUCK)<br>33. Daniel Accident Dynamic Nar (Sh) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N TRUCK TRAILER)<br>35. Daniel Accident Dynamic Nar + Pol (Sh) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic Nar + Rec (Sh) (C+N TRUCK TRAILER)<br>37. Daniel Accident Dynamic Nar (Sh) (N+C TRUCK TRAILER)<br>38. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C TRUCK TRAILER)<br>39. Daniel Accident Dynamic Nar + Pol (Sh) (N+C TRUCK TRAILER)<br>40. Daniel Accident Dynamic Nar + Rec (Sh) (N+C TRUCK TRAILER)<br>Asphalt Patches (with collisions) (10):<br>1. Daniel Asphalt Patches Single Lane<br>2. Daniel Asphalt Patches Single Lane Long<br>3. Daniel Asphalt Patches Single Lane Short 1<br>4. Daniel Asphalt Patches Single Lane Short 2<br>5. Daniel Asphalt Patches Single Lane Short 3<br>6. Daniel Asphalt Patches Two Lane<br>7. Daniel Asphalt Patches Two Lane Long<br>8. Daniel Asphalt Patches Two Lane Short 1<br>9. Daniel Asphalt Patches Two Lane Short 2<br>10. Daniel Asphalt Patches Two Lane Short 3<br>Fully Dynamic Single Lane Breakdowns (20):<br>1. Daniel Breakdown Car Inside Lane 2/3 (Pol)<br>2. Daniel Breakdown Car Inside Lane 2/3 (Tri)<br>3. Daniel Breakdown Car Inside Lane 2/3 (Tri+P)<br>4. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Inside Lane 2/3 (Pol)<br>7. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+P)<br>9. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS)<br>10. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS+P)<br>11. Daniel Breakdown Car Outside Lane (No Sh) (Tri)<br>12. Daniel Breakdown Car Outside Lane (No Sh) (Tri+P)<br>13. Daniel Breakdown Car Outside Lane (Sh) (Tri)<br>14. Daniel Breakdown Car Outside Lane (Sh) (Tri+P)<br>15. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri+P)<br>17. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri)<br>18. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri+P)<br>19. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri)</font></align>'
  45. 00:00:51.761 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  46. 00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>22. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C CAR/VAN)<br>23. Daniel Accident Dynamic Nar + Pol (Sh) (N+C CAR/VAN)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (N+C CAR/VAN)<br>25. Daniel Accident Dynamic Nar (Sh) (C+N SMALL TRUCK)<br>26. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N SMALL TRUCK)<br>27. Daniel Accident Dynamic Nar + Pol (Sh) (C+N SMALL TRUCK)<br>28. Daniel Accident Dynamic Nar + Rec (Sh) (C+N SMALL TRUCK)<br>29. Daniel Accident Dynamic Nar (Sh) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C SMALL TRUCK)<br>31. Daniel Accident Dynamic Nar + Pol (Sh) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic Nar + Rec (Sh) (N+C SMALL TRUCK)<br>33. Daniel Accident Dynamic Nar (Sh) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N TRUCK TRAILER)<br>35. Daniel Accident Dynamic Nar + Pol (Sh) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic Nar + Rec (Sh) (C+N TRUCK TRAILER)<br>37. Daniel Accident Dynamic Nar (Sh) (N+C TRUCK TRAILER)<br>38. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C TRUCK TRAILER)<br>39. Daniel Accident Dynamic Nar + Pol (Sh) (N+C TRUCK TRAILER)<br>40. Daniel Accident Dynamic Nar + Rec (Sh) (N+C TRUCK TRAILER)<br>Asphalt Patches (with collisions) (10):<br>1. Daniel Asphalt Patches Single Lane<br>2. Daniel Asphalt Patches Single Lane Long<br>3. Daniel Asphalt Patches Single Lane Short 1<br>4. Daniel Asphalt Patches Single Lane Short 2<br>5. Daniel Asphalt Patches Single Lane Short 3<br>6. Daniel Asphalt Patches Two Lane<br>7. Daniel Asphalt Patches Two Lane Long<br>8. Daniel Asphalt Patches Two Lane Short 1<br>9. Daniel Asphalt Patches Two Lane Short 2<br>10. Daniel Asphalt Patches Two Lane Short 3<br>Fully Dynamic Single Lane Breakdowns (20):<br>1. Daniel Breakdown Car Inside Lane 2/3 (Pol)<br>2. Daniel Breakdown Car Inside Lane 2/3 (Tri)<br>3. Daniel Breakdown Car Inside Lane 2/3 (Tri+P)<br>4. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Inside Lane 2/3 (Pol)<br>7. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+P)<br>9. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS)<br>10. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS+P)<br>11. Daniel Breakdown Car Outside Lane (No Sh) (Tri)<br>12. Daniel Breakdown Car Outside Lane (No Sh) (Tri+P)<br>13. Daniel Breakdown Car Outside Lane (Sh) (Tri)<br>14. Daniel Breakdown Car Outside Lane (Sh) (Tri+P)<br>15. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri+P)<br>17. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri)<br>18. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri+P)<br>19. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri)</font></align>'
  47. 00:00:51.762 : [pml] buffer too small, dropping pml item.
  48. 00:00:51.762 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  49. 00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri+P)<br>Fully Dynamic Narrow Breakdowns (18):<br>1. Daniel Breakdown Car Narrow (No Sh)<br>2. Daniel Breakdown Car Narrow (No Sh) (Tri)<br>3. Daniel Breakdown Car Narrow (No Sh) (P)<br>4. Daniel Breakdown Car Narrow (No Sh) (Tri+P)<br>5. Daniel Breakdown Car Narrow (Sh)<br>6. Daniel Breakdown Car Narrow (Sh) (Tri)<br>7. Daniel Breakdown Car Narrow (Sh) (P)<br>8. Daniel Breakdown Car Narrow (Sh) (Tri+P)<br>9. Daniel Breakdown Small Truck Narrow (No Sh)<br>10. Daniel Breakdown Small Truck Narrow (No Sh) (Tri)<br>11. Daniel Breakdown Small Truck Narrow (No Sh) (P)<br>12. Daniel Breakdown Small Truck Narrow (No Sh) (Tri+P)<br>13. Daniel Breakdown Small Truck Narrow (Sh)<br>14. Daniel Breakdown Small Truck Narrow (Sh) (Tri)<br>15. Daniel Breakdown Small Truck Narrow (Sh) (P)<br>16. Daniel Breakdown Small Truck Narrow (Sh) (Tri+P)<br>17. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri)<br>18. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri+P)<br>Fully Dynamic Hard Shoulder Breakdowns (9):<br>1. Daniel Breakdown Car Hard Shoulder (Tri+P)<br>2. Daniel Breakdown Car Hard Shoulder (Tri+VMS+P)<br>3. Daniel Breakdown Car Hard Shoulder (P)<br>4. Daniel Breakdown Small Truck Hard Shoulder (Tri+P)<br>5. Daniel Breakdown Small Truck Hard Shoulder (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Hard Shoulder (P)<br>7. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+P)<br>8. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+VMS+P)<br>9. Daniel Breakdown TruckTrailer Hard Shoulder (P)<br>Channels / Drain Covers (with collisions) (4):<br>1. Daniel Channels Single Lane<br>2. Daniel Channels Single Lane Random<br>3. Daniel Channels Two Lane<br>4. Daniel Channels Two Lane Random<br>City Events (1):<br>1. Daniel City Delivery<br>Fully Dynamic Single Lane City Accidents (36):<br>1. Daniel City Acc Dynamic 1L (IL) (1CV)<br>2. Daniel City Acc Dynamic 1L (IL) (2CV)<br>3. Daniel City Acc Dynamic 1L (IL) (3CV)<br>4. Daniel City Acc Dynamic 1L + Pol (IL) (1CV)<br>5. Daniel City Acc Dynamic 1L + Pol (IL) (2CV)<br>6. Daniel City Acc Dynamic 1L + Pol (IL) (3CV)<br>7. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (1CV)<br>8. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (2CV)<br>9. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (3CV)<br>10. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (1CV)<br>11. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (2CV)<br>12. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (3CV)<br>13. Daniel City Acc Dynamic 1L + Rec (IL) (1CV)<br>14. Daniel City Acc Dynamic 1L + Rec (IL) (2CV)<br>15. Daniel City Acc Dynamic 1L + Rec (IL) (3CV)<br>16. Daniel City Acc Dynamic 1L + No Pol (IL) (1CV)<br>17. Daniel City Acc Dynamic 1L + No Pol (IL) (2CV)<br>18. Daniel City Acc Dynamic 1L + No Pol (IL) (3CV)<br>19. Daniel City Acc Dynamic 1L (OL) (1CV)</font></align>'
  50. 00:00:51.762 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  51. 00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri+P)<br>Fully Dynamic Narrow Breakdowns (18):<br>1. Daniel Breakdown Car Narrow (No Sh)<br>2. Daniel Breakdown Car Narrow (No Sh) (Tri)<br>3. Daniel Breakdown Car Narrow (No Sh) (P)<br>4. Daniel Breakdown Car Narrow (No Sh) (Tri+P)<br>5. Daniel Breakdown Car Narrow (Sh)<br>6. Daniel Breakdown Car Narrow (Sh) (Tri)<br>7. Daniel Breakdown Car Narrow (Sh) (P)<br>8. Daniel Breakdown Car Narrow (Sh) (Tri+P)<br>9. Daniel Breakdown Small Truck Narrow (No Sh)<br>10. Daniel Breakdown Small Truck Narrow (No Sh) (Tri)<br>11. Daniel Breakdown Small Truck Narrow (No Sh) (P)<br>12. Daniel Breakdown Small Truck Narrow (No Sh) (Tri+P)<br>13. Daniel Breakdown Small Truck Narrow (Sh)<br>14. Daniel Breakdown Small Truck Narrow (Sh) (Tri)<br>15. Daniel Breakdown Small Truck Narrow (Sh) (P)<br>16. Daniel Breakdown Small Truck Narrow (Sh) (Tri+P)<br>17. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri)<br>18. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri+P)<br>Fully Dynamic Hard Shoulder Breakdowns (9):<br>1. Daniel Breakdown Car Hard Shoulder (Tri+P)<br>2. Daniel Breakdown Car Hard Shoulder (Tri+VMS+P)<br>3. Daniel Breakdown Car Hard Shoulder (P)<br>4. Daniel Breakdown Small Truck Hard Shoulder (Tri+P)<br>5. Daniel Breakdown Small Truck Hard Shoulder (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Hard Shoulder (P)<br>7. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+P)<br>8. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+VMS+P)<br>9. Daniel Breakdown TruckTrailer Hard Shoulder (P)<br>Channels / Drain Covers (with collisions) (4):<br>1. Daniel Channels Single Lane<br>2. Daniel Channels Single Lane Random<br>3. Daniel Channels Two Lane<br>4. Daniel Channels Two Lane Random<br>City Events (1):<br>1. Daniel City Delivery<br>Fully Dynamic Single Lane City Accidents (36):<br>1. Daniel City Acc Dynamic 1L (IL) (1CV)<br>2. Daniel City Acc Dynamic 1L (IL) (2CV)<br>3. Daniel City Acc Dynamic 1L (IL) (3CV)<br>4. Daniel City Acc Dynamic 1L + Pol (IL) (1CV)<br>5. Daniel City Acc Dynamic 1L + Pol (IL) (2CV)<br>6. Daniel City Acc Dynamic 1L + Pol (IL) (3CV)<br>7. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (1CV)<br>8. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (2CV)<br>9. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (3CV)<br>10. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (1CV)<br>11. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (2CV)<br>12. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (3CV)<br>13. Daniel City Acc Dynamic 1L + Rec (IL) (1CV)<br>14. Daniel City Acc Dynamic 1L + Rec (IL) (2CV)<br>15. Daniel City Acc Dynamic 1L + Rec (IL) (3CV)<br>16. Daniel City Acc Dynamic 1L + No Pol (IL) (1CV)<br>17. Daniel City Acc Dynamic 1L + No Pol (IL) (2CV)<br>18. Daniel City Acc Dynamic 1L + No Pol (IL) (3CV)<br>19. Daniel City Acc Dynamic 1L (OL) (1CV)</font></align>'
  52. 00:00:51.762 : [pml] buffer too small, dropping pml item.
  53. 00:00:51.762 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  54. 00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
  55. 00:00:51.762 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  56. 00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
  57. 00:00:51.763 : [pml] buffer too small, dropping pml item.
  58. 00:00:51.763 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  59. 00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
  60. 00:00:51.763 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  61. 00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
  62. 00:00:51.763 : [pml] buffer too small, dropping pml item.
  63. 00:00:51.763 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  64. 00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
  65. 00:00:51.763 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  66. 00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
  67. 00:00:51.764 : [pml] buffer too small, dropping pml item.
  68. 00:00:51.764 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
  69. 00:00:51.764 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
  70. 00:00:51.764 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
  71. 00:00:51.764 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
  72. 00:01:09.694 : [hashfs] BMW760_1_45.scs: Unmounted.
  73. 00:01:09.694 : [hashfs] promods-tgs-assets-v101.scs: Unmounted.
  74. 00:01:09.694 : [zipfs] RusMap-model_v2.45.scs: Unmounted
  75. 00:01:09.694 : [zipfs] spring_v5_1.scs: Unmounted
  76. 00:01:09.694 : [zipfs] RusMap-model2_v2.45.scs: Unmounted
  77. 00:01:09.694 : [zipfs] promods-tgs-defmap-v101.scs: Unmounted
  78. 00:01:09.694 : [zipfs] RusMap-map_v2.45.scs: Unmounted
  79. 00:01:09.695 : [zipfs] RusMap-def_v2.45.scs: Unmounted
  80. 00:01:10.113 : mm_flush_repeatedly
  81. 00:01:10.241 : uset s_cbeffects_mute "0"
  82. 00:01:10.241 : uset s_voiceover_mute "0"
  83. 00:01:10.241 : uset s_intro_music_mute "0"
  84. 00:01:10.241 : uset s_ui_music_mute "0"
  85. 00:01:10.241 : uset s_ui_mute "0"
  86. 00:01:10.242 : uset s_navigation_mute "0"
  87. 00:01:10.242 : uset s_music_mute "0"
  88. 00:01:10.242 : uset s_radio_mute "0"
  89. 00:01:10.242 : uset s_interior_mute "0"
  90. 00:01:10.242 : uset s_ambient_mute "0"
  91. 00:01:10.242 : uset s_world_mute "0"
  92. 00:01:10.242 : uset s_traffic_mute "0"
  93. 00:01:10.242 : uset s_trailer_mute "0"
  94. 00:01:10.242 : uset s_truck_noise_mute "0"
  95. 00:01:10.242 : uset s_truck_effects_mute "0"
  96. 00:01:10.242 : uset s_truck_turbo_mute "0"
  97. 00:01:10.242 : uset s_truck_exhaust_mute "0"
  98. 00:01:10.242 : uset s_truck_engine_mute "0"
  99. 00:01:10.242 : uset s_master_mute "0"
  100. 00:01:10.242 : uset s_cbeffects_volume "0.5"
  101. 00:01:10.242 : uset s_voiceover_volume "0.5"
  102. 00:01:10.242 : uset s_intro_music_volume "0.5"
  103. 00:01:10.242 : uset s_ui_music_volume "0.29"
  104. 00:01:10.242 : uset s_ui_volume "0.5"
  105. 00:01:10.242 : uset s_navigation_volume "0.5"
  106. 00:01:10.242 : uset s_music_volume "0.5"
  107. 00:01:10.242 : uset s_radio_volume "0.5"
  108. 00:01:10.242 : uset s_interior_volume "0.5"
  109. 00:01:10.242 : uset s_ambient_volume "0.5"
  110. 00:01:10.242 : uset s_world_volume "0.5"
  111. 00:01:10.242 : uset s_traffic_volume "0.84"
  112. 00:01:10.242 : uset s_trailer_volume "0.86"
  113. 00:01:10.242 : uset s_truck_noise_volume "0.86"
  114. 00:01:10.242 : uset s_truck_effects_volume "0.85"
  115. 00:01:10.243 : uset s_truck_turbo_volume "0.86"
  116. 00:01:10.243 : uset s_truck_exhaust_volume "0.84"
  117. 00:01:10.243 : uset s_truck_engine_volume "0.82"
  118. 00:01:10.243 : uset s_master_volume "0.43"
  119. 00:01:10.243 : uset i_oculus_eye_protrusion "0.09"
  120. 00:01:10.243 : uset i_oculus_eye_height "0.15"
  121. 00:01:10.243 : uset i_hmd_max_prediction "0.1"
  122. 00:01:10.243 : uset i_hmd_min_prediction "0.0"
  123. 00:01:10.243 : uset r_interior "1"
  124. 00:01:10.243 : uset r_steering_wheel "1"
  125. 00:01:10.243 : uset g_eye_preset_5 ""
  126. 00:01:10.243 : uset g_eye_preset_4 ""
  127. 00:01:10.243 : uset g_eye_preset_3 ""
  128. 00:01:10.243 : uset g_eye_preset_2 ""
  129. 00:01:10.243 : uset g_eye_preset_1 ""
  130. 00:01:10.243 : uset g_eye_enable "0"
  131. 00:01:10.243 : uset g_cam_window_block "0.0"
  132. 00:01:10.243 : uset g_toy_physics "1"
  133. 00:01:10.243 : uset g_cam_steering_reverse "1.0"
  134. 00:01:10.243 : uset g_cam_steering_value "1.0"
  135. 00:01:10.243 : uset g_cam_steering "0"
  136. 00:01:10.243 : uset g_pedal_clutch_range "1.0"
  137. 00:01:10.243 : uset g_brake_intensity "0.802742"
  138. 00:01:10.243 : uset g_steer_anim_range "270"
  139. 00:01:10.243 : uset g_steer_autocenter "1"
  140. 00:01:10.243 : uset g_clutch_brake "0.0"
  141. 00:01:10.243 : uset g_hshifter_synchronized "1"
  142. 00:01:10.243 : uset g_hshifter_split "3"
  143. 00:01:10.243 : uset g_hshifter_layout_shifting "1"
  144. 00:01:10.243 : uset g_hshifter_layout "splitter"
  145. 00:01:10.243 : uset g_trans "0"
  146. 00:01:10.244 : uset g_baked_vehicle "1"
  147. 00:01:10.244 : uset g_force_economy_reset "0"
  148. 00:01:10.244 : uset g_input_configured "1"
  149. 00:01:10.245 : uset s_reverb_world "1"
  150. 00:01:10.245 : uset s_reverb_cabin "1"
  151. 00:01:10.245 : uset s_noise_aero "1"
  152. 00:01:10.246 : uset s_noise_windows "1"
  153. 00:01:10.246 : uset s_rumble_enabled "1"
  154. 00:01:10.246 : uset s_reverse_enabled "1"
  155. 00:01:10.246 : uset s_cb_radio_beep_type "roger01"
  156. 00:01:10.246 : uset s_cb_radio_beep_own "0"
  157. 00:01:10.246 : uset s_cb_radio_beep_enabled "1"
  158. 00:01:10.246 : uset s_cb_radio_noise_enabled "1"
  159. 00:01:10.246 : uset g_mp_name_tags "1"
  160. 00:01:10.246 : uset g_chat_fade_out_timer "5"
  161. 00:01:10.246 : uset g_chat_partial_fade_out "0"
  162. 00:01:10.246 : uset g_chat_on_navigation "1"
  163. 00:01:10.246 : uset g_chat_activate "1"
  164. 00:01:10.246 : uset g_chat_close_automatic "0"
  165. 00:01:10.246 : uset g_disable_beacons "0"
  166. 00:01:10.246 : uset g_show_game_blockers "0"
  167. 00:01:10.246 : uset g_show_game_elements "1"
  168. 00:01:10.246 : uset g_hmd_no_3d_background "0"
  169. 00:01:10.246 : uset g_hmd_no_special_menu "0"
  170. 00:01:10.246 : uset g_hmd_reduced_cabin_movement "1"
  171. 00:01:10.246 : uset g_hmd_no_artifical_movement "0"
  172. 00:01:10.246 : uset g_eye_pause_gaze "3000"
  173. 00:01:10.246 : uset g_eye_pause "0"
  174. 00:01:10.246 : uset g_cam_blinker "0"
  175. 00:01:10.246 : uset g_camera_horizon_lock "0.5"
  176. 00:01:10.246 : uset g_cam_physics_value "1.0"
  177. 00:01:10.246 : uset g_cam_physics "1"
  178. 00:01:10.246 : uset g_emergency_brake_mode "0"
  179. 00:01:10.246 : uset g_emergency_brake "0"
  180. 00:01:10.246 : uset g_acc "0.0"
  181. 00:01:10.247 : uset g_blinker_auto_off "1"
  182. 00:01:10.247 : uset g_cruise_control_smart "5.0"
  183. 00:01:10.247 : uset g_cruise_control_grid "5.0"
  184. 00:01:10.247 : uset g_adaptive_shift "0.0"
  185. 00:01:10.247 : uset g_fuel_simulation "0"
  186. 00:01:10.247 : uset g_hardcore_simulation "0"
  187. 00:01:10.247 : uset g_reg_setting ""
  188. 00:01:10.247 : uset g_brake_light_all "0"
  189. 00:01:10.247 : uset g_use_speed_limiter "0"
  190. 00:01:10.247 : uset g_hud_speed_warning "0"
  191. 00:01:10.247 : uset g_hud_speed_limit "1"
  192. 00:01:10.247 : uset g_axle_drop_auto "1"
  193. 00:01:10.247 : uset g_engine_start_auto "1"
  194. 00:01:10.247 : uset g_motor_brake_auto "1"
  195. 00:01:10.247 : uset g_retarder_auto "0"
  196. 00:01:10.247 : uset g_cabin_suspension_stiffness "1.0"
  197. 00:01:10.247 : uset g_suspension_stiffness "1.0"
  198. 00:01:10.247 : uset g_trailer_stability "0.5"
  199. 00:01:10.247 : uset g_driveshaft_torque "0.0"
  200. 00:01:10.247 : uset g_truck_stability "0.5"
  201. 00:01:10.247 : uset g_mpg "0"
  202. 00:01:10.247 : uset g_gallon "0"
  203. 00:01:10.247 : uset g_fahrenheit "0"
  204. 00:01:10.247 : uset g_pounds "kg"
  205. 00:01:10.247 : uset g_mph "0"
  206. 00:01:10.247 : uset g_road_events "3"
  207. 00:01:10.247 : uset g_detours "4"
  208. 00:01:10.247 : uset g_online_billboards "1"
  209. 00:01:10.247 : uset g_name_localization_secondary "0"
  210. 00:01:10.247 : uset g_name_localization "1"
  211. 00:01:10.248 : uset g_lang_set "1"
  212. 00:01:10.248 : uset g_lang "ro_ro"
  213. 00:01:10.248 : uset g_cutscenes "1"
  214. 00:01:10.248 : uset g_phys_mirrors "0"
  215. 00:01:10.248 : uset g_world_map_zoom "7"
  216. 00:01:10.248 : uset g_cargo_load_require_park_brake "0"
  217. 00:01:10.248 : uset g_cargo_load_require_engine_off "1"
  218. 00:01:10.248 : uset g_event_desktop_bcg_change "0"
  219. 00:01:10.248 : uset g_event_desktop_bcg_restore "config"
  220. 00:01:10.248 : uset g_last_event_desktop_bcg_change "1671087600"
  221. 00:01:10.248 : uset g_show_always_wotr_event "0"
  222. 00:01:10.248 : uset g_last_wotr_event_start "0"
  223. 00:01:10.248 : uset g_multiplayer_backup_index "-1"
  224. 00:01:10.248 : uset g_force_load_selector "-1"
  225. 00:01:10.248 : uset g_autoload_ignore_autosave "0"
  226. 00:01:10.248 : uset g_start_in_truck "0"
  227. 00:01:10.248 : uset g_park_brake_init "0"
  228. 00:01:10.248 : uset g_trailer_advanced_coupling "0"
  229. 00:01:10.248 : uset g_parking_difficulty "0"
  230. 00:01:10.248 : uset g_simple_parking_doubles "1"
  231. 00:01:10.248 : uset g_speed_warning "0"
  232. 00:01:10.248 : uset g_voice_navigation_pack ""
  233. 00:01:10.248 : uset g_voice_navigation "1"
  234. 00:01:10.249 : uset g_job_distance "1.0"
  235. 00:01:10.249 : uset g_job_distance_limit "-1.0"
  236. 00:01:10.249 : uset g_income_factor "1.0"
  237. 00:01:10.249 : uset g_currency "0"
  238. 00:01:10.249 : uset g_bad_weather_factor "0.06"
  239. 00:01:10.249 : uset g_truck_analysis_fold "0"
  240. 00:01:10.249 : uset g_desktop_rnd "0"
  241. 00:01:10.249 : uset g_desktop_bcg "config"
  242. 00:01:10.249 : uset g_save_idx "53"
  243. 00:01:10.249 : uset g_ui_map_align "1"
  244. 00:01:10.249 : uset g_gps_routing_mode "0"
  245. 00:01:10.249 : uset g_gps_navigation "3"
  246. 00:01:10.249 : uset g_heavy_cargo_popup "1"
  247. 00:01:10.249 : uset g_mirrors "0"
  248. 00:01:10.249 : uset g_adviser_eta "1"
  249. 00:01:10.249 : uset g_adviser_running_message "1"
  250. 00:01:10.249 : uset g_adviser_auto_parking "1"
  251. 00:01:10.249 : uset g_adviser_keep_hidden "0"
  252. 00:01:10.249 : uset g_adviser "0"
  253. 00:01:10.249 : uset g_desktop_tutorial "1"
  254. 00:01:10.249 : uset g_tutorial "1"
  255. 00:01:10.249 : uset g_fatigue "1"
  256. 00:01:10.249 : uset g_time_zones "0"
  257. 00:01:10.249 : uset g_police "1"
  258. 00:01:10.249 : uset g_subtitles "0"
  259. 00:01:10.249 : uset g_clock_24 "1"
  260. 00:01:10.265 : <WARNING> Unable to find alternative for device 'di8.'{27E5F430-A175-11EC-8004-444553540000}|{00A40F0D-0000-0000-0000-504944564944}'', unable to fix its binding
  261. 00:01:10.265 : <WARNING> Unable to find alternative for device 'xinput.xinput_gamepad_1', unable to fix its binding
  262. 00:01:10.282 : New profile selected: ':steam/Cristiano Mihai'
  263. 00:01:11.227 : [mods] Active 37 mods (local: 13, workshop: 24)
  264. 00:01:11.227 : [mods] Active local mod promods-assets-v265 (name: ProMods Assets Package, version: 2.65, author: ProMods Team)
  265. 00:01:11.227 : [mods] Active local mod promods-media-v265 (name: ProMods Media Package, version: 2.65, author: ProMods Team)
  266. 00:01:11.227 : [mods] Active local mod promods-model3-v265 (name: ProMods Models Package 3, version: 2.65, author: ProMods Team)
  267. 00:01:11.227 : [mods] Active local mod promods-model2-v265 (name: ProMods Models Package 2, version: 2.65, author: ProMods Team)
  268. 00:01:11.227 : [mods] Active local mod promods-model1-v265 (name: ProMods Models Package 1, version: 2.65, author: ProMods Team)
  269. 00:01:11.227 : [mods] Active local mod promods-map-v265 (name: ProMods Map Package, version: 2.65, author: ProMods Team)
  270. 00:01:11.227 : [mods] Active local mod promods-def-st-v265 (name: ProMods Definition Package, version: 2.65, author: ProMods Team)
  271. 00:01:11.227 : [mods] Active workshop mod ID 2485894487 (name: ProMods High Quality Map Background, version: 1.7.1, author: DOWL, Mandelsoft, Horizon, et al.)
  272. 00:01:11.227 : [mods] Active local mod promods-me-assets-v265 (name: ProMods Middle-East Add-on (Assets Package), version: 2.65, author: Platypus)
  273. 00:01:11.227 : [mods] Active local mod promods-me-defmap-v265 (name: ProMods Middle-East Add-on (Def & Map Package), version: 2.65, author: Platypus)
  274. 00:01:11.227 : [mods] Active workshop mod ID 2816488580 (name: Real Brands Traffic Trailers ADDON, version: 4.0, author: GA071MA)
  275. 00:01:11.227 : [mods] Active workshop mod ID 673130767 (name: Real European Gas Stations, version: 1.2.1, author: Azirus)
  276. 00:01:11.227 : [mods] Active workshop mod ID 1122486287 (name: Real European Gas Stations Reloaded, version: 1.47, author: ExiaRS)
  277. 00:01:11.227 : [mods] Active workshop mod ID 2615063924 (name: Real Company Logo, version: , author: Halfwing)
  278. 00:01:11.227 : [mods] Active workshop mod ID 2797836072 (name: Traffic ets2 pack Update, version: , author: Lets go)
  279. 00:01:11.227 : [mods] Active workshop mod ID 1664436696 (name: Realistic Signs, version: 1.2, author: Sinagrit Baba)
  280. 00:01:11.227 : [mods] Active workshop mod ID 2257086104 (name: Realistic Truck Traffic Speed for SCS vanilla truck (will not update), version: 1.1, author: Tekteker haydar)
  281. 00:01:11.227 : [mods] Active workshop mod ID 821197683 (name: Simple Police, version: 1.0 Release 1, author: Officer Feline)
  282. 00:01:11.227 : [mods] Active workshop mod ID 1236032431 (name: Real Traffic Density ETS2, version: 1.47.b, author: cip)
  283. 00:01:11.227 : [mods] Active local mod Daniels Random Events Mod - ETS2 V1.47 (name: Daniels Random Events Mod, version: , author: Daniel)
  284. 00:01:11.227 : [mods] Active workshop mod ID 2247936127 (name: AI-Traffic, version: 1.3, author: TEC-Logistik)
  285. 00:01:11.228 : [mods] Active workshop mod ID 2815500130 (name: Al traffic , 100 Skins Update, version: , author: Pixel , Lets go)
  286. 00:01:11.228 : [mods] Active local mod Brutal Traffic V3.2 By Kass (name: Brutal Traffic By Kass V3.2, version: V3.2, author: Kass)
  287. 00:01:11.228 : [mods] Active workshop mod ID 2914588321 (name: Weather_2.8_4k, version: 2.0, author: Juninho944)
  288. 00:01:11.228 : [mods] Active workshop mod ID 645553604 (name: SiSL's Mega Pack, version: 3.3, author: SiSL)
  289. 00:01:11.228 : [mods] Active workshop mod ID 2624828551 (name: Interior Light & Emblems, version: v9.9, author: Braakie [RJB])
  290. 00:01:11.228 : [mods] Active workshop mod ID 2919913253 (name: EKO Truck Parts, version: 1, author: TumbEd)
  291. 00:01:11.228 : [mods] Active workshop mod ID 2986624114 (name: BC-Man TGX 2020, version: 1.0, author: Belka647)
  292. 00:01:11.228 : [mods] Active local mod DirtyTruckPack (name: DirtyTruckPackV1.0, version: 1.37, author: DomiPromi)
  293. 00:01:11.228 : [mods] Active local mod ets2_dirty_wheels_102_by_jerry (name: ets2_dirty_wheels_102_by_jerry, version: 1.0, author: jerry mods)
  294. 00:01:11.228 : [mods] Active workshop mod ID 2898264929 (name: BC-Interior Belka accessory 0.5.0 beta, version: 0.5.0, author: Belka647)
  295. 00:01:11.228 : [mods] Active workshop mod ID 731256324 (name: Fael Environment V3.1, version: 3.1, author: RafaelBc)
  296. 00:01:11.228 : [mods] Active workshop mod ID 2957316837 (name: "Realish" Graphics mod (ETS2), version: 2.0, author: HammyTheTrucker)
  297. 00:01:11.228 : [mods] Active workshop mod ID 1248913107 (name: Real Advertisements, version: 2.2, author: Sinagrit Baba)
  298. 00:01:11.228 : [mods] Active workshop mod ID 1787041596 (name: Realistic Rain v4.6, version: 4.5.1, author: Darkcaptain)
  299. 00:01:11.228 : [mods] Active workshop mod ID 1400412725 (name: Actual Day-/Night times, version: 1, author: erbkaiser)
  300. 00:01:11.228 : [mods] Active workshop mod ID 648591060 (name: Sound Fixes Pack v23.66.1 - ETS2, version: 23.47, author: Drive Safely)
  301. 00:01:11.229 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
  302. 00:01:11.229 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-assets-v265.scs mounted.
  303. 00:01:11.229 : [mod_package_manager] Mod "ProMods Assets Package" has been mounted. (package_name: promods-assets-v265, version: 2.65, source: User mods)
  304. 00:01:11.230 : [hashfs] promods-media-v265.scs: Created, 11 entries
  305. 00:01:11.230 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-media-v265.scs mounted.
  306. 00:01:11.230 : [mod_package_manager] Mod "ProMods Media Package" has been mounted. (package_name: promods-media-v265, version: 2.65, source: User mods)
  307. 00:01:11.230 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
  308. 00:01:11.230 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model3-v265.scs mounted.
  309. 00:01:11.230 : [mod_package_manager] Mod "ProMods Models Package 3" has been mounted. (package_name: promods-model3-v265, version: 2.65, source: User mods)
  310. 00:01:11.231 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
  311. 00:01:11.231 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model2-v265.scs mounted.
  312. 00:01:11.231 : [mod_package_manager] Mod "ProMods Models Package 2" has been mounted. (package_name: promods-model2-v265, version: 2.65, source: User mods)
  313. 00:01:11.232 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
  314. 00:01:11.232 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
  315. 00:01:11.232 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
  316. 00:01:13.204 : [zipfs] promods-map-v265.scs: Created, 49293 entries
  317. 00:01:13.204 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
  318. 00:01:13.204 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
  319. 00:01:13.263 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
  320. 00:01:13.263 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
  321. 00:01:13.263 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
  322. 00:01:13.264 : [zipfs] universal.zip: Created, 17 entries
  323. 00:01:13.264 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
  324. 00:01:13.264 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
  325. 00:01:13.264 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
  326. 00:01:13.265 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
  327. 00:01:13.265 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
  328. 00:01:13.312 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
  329. 00:01:13.312 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
  330. 00:01:13.312 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
  331. 00:01:13.313 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
  332. 00:01:13.313 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
  333. 00:01:13.316 : [zipfs] latest.zip: Created, 116 entries
  334. 00:01:13.316 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
  335. 00:01:13.316 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
  336. 00:01:13.320 : [zipfs] universal.zip: Created, 189 entries
  337. 00:01:13.320 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
  338. 00:01:13.320 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
  339. 00:01:13.320 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
  340. 00:01:13.320 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
  341. 00:01:13.323 : [zipfs] universal.zip: Created, 92 entries
  342. 00:01:13.323 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
  343. 00:01:13.323 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
  344. 00:01:13.323 : [zipfs] realisticsigns.zip: Created, 12 entries
  345. 00:01:13.323 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
  346. 00:01:13.324 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
  347. 00:01:13.328 : [zipfs] universal.zip: Created, 173 entries
  348. 00:01:13.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
  349. 00:01:13.328 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
  350. 00:01:13.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
  351. 00:01:13.328 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
  352. 00:01:13.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
  353. 00:01:13.329 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
  354. 00:01:13.370 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
  355. 00:01:13.370 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
  356. 00:01:13.370 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
  357. 00:01:13.370 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
  358. 00:01:13.370 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
  359. 00:01:13.384 : [zipfs] universal.zip: Created, 512 entries
  360. 00:01:13.384 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
  361. 00:01:13.384 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
  362. 00:01:13.385 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
  363. 00:01:13.385 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
  364. 00:01:13.385 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
  365. 00:01:13.386 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
  366. 00:01:13.386 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
  367. 00:01:14.260 : [zipfs] smp3_3_140.zip: Created, 37140 entries
  368. 00:01:14.260 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
  369. 00:01:14.260 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
  370. 00:01:15.581 : [zipfs] latest.zip: Created, 54766 entries
  371. 00:01:15.581 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
  372. 00:01:15.581 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
  373. 00:01:15.588 : [zipfs] ekoparts.zip: Created, 372 entries
  374. 00:01:15.588 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
  375. 00:01:15.588 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
  376. 00:01:15.598 : [zipfs] universal.zip: Created, 508 entries
  377. 00:01:15.598 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
  378. 00:01:15.598 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
  379. 00:01:15.602 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
  380. 00:01:15.602 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
  381. 00:01:15.602 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
  382. 00:01:15.619 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
  383. 00:01:15.619 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
  384. 00:01:15.619 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
  385. 00:01:15.619 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
  386. 00:01:15.914 : [zipfs] universal.zip: Created, 13194 entries
  387. 00:01:15.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
  388. 00:01:15.914 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
  389. 00:01:15.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
  390. 00:01:15.914 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
  391. 00:01:15.915 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
  392. 00:01:15.915 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
  393. 00:01:15.920 : [zipfs] realadvertisements.zip: Created, 206 entries
  394. 00:01:15.920 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
  395. 00:01:15.920 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
  396. 00:01:15.921 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
  397. 00:01:15.921 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
  398. 00:01:15.921 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
  399. 00:01:15.921 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
  400. 00:01:15.933 : [zipfs] 147_content.zip: Created, 615 entries
  401. 00:01:15.933 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
  402. 00:01:15.933 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
  403. 00:01:15.953 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_cities.sii' has been applied.
  404. 00:01:15.953 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_cutscene.sii' has been applied.
  405. 00:01:15.955 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_fuel.sii' has been applied.
  406. 00:01:15.955 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_loading.sii' has been applied.
  407. 00:01:15.956 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cargo.sii' has been applied.
  408. 00:01:15.969 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cities.sii' has been applied.
  409. 00:01:15.970 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cutscene.sii' has been applied.
  410. 00:01:15.971 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_ferry.sii' has been applied.
  411. 00:01:15.988 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_fuel.sii' has been applied.
  412. 00:01:15.990 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_loading.sii' has been applied.
  413. 00:01:15.991 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_map_lgd.sii' has been applied.
  414. 00:01:15.996 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_states.sii' has been applied.
  415. 00:01:15.997 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_ui_msg.sii' has been applied.
  416. 00:01:52.334 : [hashfs] promods-assets-v265.scs: Unmounted.
  417. 00:01:52.334 : [zipfs] 147_content.zip: Unmounted
  418. 00:01:52.334 : [zipfs] realadvertisements.zip: Unmounted
  419. 00:01:52.334 : [zipfs] universal.zip: Unmounted
  420. 00:01:52.336 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Unmounted
  421. 00:01:52.336 : [zipfs] DirtyTruckPack.scs: Unmounted
  422. 00:01:52.336 : [zipfs] universal.zip: Unmounted
  423. 00:01:52.336 : [zipfs] ekoparts.zip: Unmounted
  424. 00:01:52.336 : [zipfs] latest.zip: Unmounted
  425. 00:01:52.343 : [zipfs] smp3_3_140.zip: Unmounted
  426. 00:01:52.347 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Unmounted
  427. 00:01:52.347 : [zipfs] universal.zip: Unmounted
  428. 00:01:52.347 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Unmounted
  429. 00:01:52.348 : [zipfs] universal.zip: Unmounted
  430. 00:01:52.348 : [zipfs] realisticsigns.zip: Unmounted
  431. 00:01:52.348 : [zipfs] universal.zip: Unmounted
  432. 00:01:52.348 : [zipfs] universal.zip: Unmounted
  433. 00:01:52.348 : [zipfs] latest.zip: Unmounted
  434. 00:01:52.349 : [zipfs] promods-me-defmap-v265.scs: Unmounted
  435. 00:01:52.349 : [hashfs] promods-me-assets-v265.scs: Unmounted.
  436. 00:01:52.349 : [zipfs] universal.zip: Unmounted
  437. 00:01:52.349 : [zipfs] promods-def-st-v265.scs: Unmounted
  438. 00:01:52.350 : [zipfs] promods-map-v265.scs: Unmounted
  439. 00:01:52.355 : [hashfs] promods-model1-v265.scs: Unmounted.
  440. 00:01:52.355 : [hashfs] promods-model2-v265.scs: Unmounted.
  441. 00:01:52.355 : [hashfs] promods-model3-v265.scs: Unmounted.
  442. 00:01:52.355 : [hashfs] promods-media-v265.scs: Unmounted.
  443. 00:01:52.356 : [hashfs] BMW760_1_45.scs: Created, 1263 entries
  444. 00:01:52.357 : <ERROR> [mods] Cannot find 'BMW760_1_45' mod icon. Using default.
  445. 00:01:52.357 : <ERROR> [mods] Cannot find '/frkaygn.txt' description file for mod 'BMW760_1_45'.
  446. 00:01:52.357 : <WARNING> [mods] Incompatible mod - BMW760_1_45
  447. 00:01:52.358 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
  448. 00:01:52.359 : [zipfs] cnx-pm-v263-rm-v246.scs: Created, 381 entries
  449. 00:01:52.360 : [hashfs] company addon.scs: Created, 813 entries
  450. 00:01:52.361 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
  451. 00:01:52.362 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
  452. 00:01:52.363 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
  453. 00:01:52.363 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
  454. 00:01:52.364 : [zipfs] ETS2_LAMB_SAT_BG_MAP_BORDERS_BLACK_PM_v1.2.scs: Created, 25 entries
  455. 00:01:52.365 : [zipfs] PM262_RM2.45_connect_RusMap_v1.0.scs: Created, 429 entries
  456. 00:01:52.365 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
  457. 00:01:52.368 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
  458. 00:01:52.404 : [zipfs] promods-map-v265.scs: Created, 49293 entries
  459. 00:01:52.404 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
  460. 00:01:52.406 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
  461. 00:01:52.407 : [hashfs] promods-media-v265.scs: Created, 11 entries
  462. 00:01:52.407 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
  463. 00:01:52.408 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
  464. 00:01:52.408 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
  465. 00:01:52.408 : [hashfs] promods-tgs-assets-v101.scs: Created, 4905 entries
  466. 00:01:52.411 : [zipfs] promods-tgs-defmap-v101.scs: Created, 2761 entries
  467. 00:01:52.411 : <ERROR> [zipfs] Too short file 'C:/Users/User/Documents/Euro Truck Simulator 2/mod/Realistic Brutal Graphics And Weather V8.5.1 By Kass.scs'.
  468. 00:01:52.411 : [zipfs] Realistic Brutal Graphics And Weather V8.5.1 By Kass.scs: Unmounted
  469. 00:01:52.411 : <ERROR> [package] Unable to mount package 'Realistic Brutal Graphics And Weather V8.5.1 By Kass'.
  470. 00:01:52.411 : <ERROR> [package_manager] Failed to reload package Realistic Brutal Graphics And Weather V8.5.1 By Kass from hard disk.
  471. 00:01:52.420 : [zipfs] RusMap-def_v2.45.scs: Created, 11098 entries
  472. 00:01:52.421 : [zipfs] RusMap-map_v2.45.scs: Created, 1325 entries
  473. 00:01:52.429 : [zipfs] RusMap-model2_v2.45.scs: Created, 9638 entries
  474. 00:01:52.445 : [zipfs] RusMap-model_v2.45.scs: Created, 20078 entries
  475. 00:01:52.447 : [zipfs] spring_v5_1.scs: Created, 1476 entries
  476. 00:01:52.447 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
  477. 00:01:52.447 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
  478. 00:01:52.483 : [zipfs] universal.zip: Created, 1426 entries
  479. 00:01:52.483 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1220041197/universal.zip mounted.
  480. 00:01:52.483 : [zipfs] universal.zip: Unmounted
  481. 00:01:52.483 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
  482. 00:01:52.496 : [zipfs] universal.zip: Created, 512 entries
  483. 00:01:52.496 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
  484. 00:01:52.496 : [zipfs] universal.zip: Unmounted
  485. 00:01:52.497 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2883949601/147_con mounted.
  486. 00:01:52.790 : [zipfs] universal.zip: Created, 13194 entries
  487. 00:01:52.790 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
  488. 00:01:52.791 : [zipfs] universal.zip: Unmounted
  489. 00:01:52.801 : [zipfs] universal.zip: Created, 508 entries
  490. 00:01:52.801 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
  491. 00:01:52.801 : [zipfs] universal.zip: Unmounted
  492. 00:01:52.803 : [zipfs] alphaziel_blue_dashboard_for_volvo_fh.zip: Created, 29 entries
  493. 00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2789421953/alphaziel_blue_dashboard_for_volvo_fh.zip mounted.
  494. 00:01:52.803 : [zipfs] alphaziel_blue_dashboard_for_volvo_fh.zip: Unmounted
  495. 00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2893480838/universal mounted.
  496. 00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2606051866/universal mounted.
  497. 00:01:52.811 : [zipfs] universal.zip: Created, 312 entries
  498. 00:01:52.811 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1875048377/universal.zip mounted.
  499. 00:01:52.812 : [zipfs] universal.zip: Unmounted
  500. 00:01:52.812 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/714317786/universal2 mounted.
  501. 00:01:52.819 : [zipfs] ekoparts.zip: Created, 372 entries
  502. 00:01:52.819 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
  503. 00:01:52.819 : [zipfs] ekoparts.zip: Unmounted
  504. 00:01:52.819 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
  505. 00:01:52.820 : [zipfs] fsworldmap.zip: Created, 11 entries
  506. 00:01:52.820 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1938342988/fsworldmap.zip mounted.
  507. 00:01:52.820 : [zipfs] fsworldmap.zip: Unmounted
  508. 00:01:52.821 : [zipfs] ets2googlemapsnavigation.zip: Created, 38 entries
  509. 00:01:52.821 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1138314374/ets2googlemapsnavigation.zip mounted.
  510. 00:01:52.821 : [zipfs] ets2googlemapsnavigation.zip: Unmounted
  511. 00:01:52.822 : [zipfs] ets2googlemapsnavigationnightpromodsaddon.zip: Created, 5 entries
  512. 00:01:52.822 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1147652266/ets2googlemapsnavigationnightpromodsaddon.zip mounted.
  513. 00:01:52.822 : [zipfs] ets2googlemapsnavigationnightpromodsaddon.zip: Unmounted
  514. 00:01:52.823 : [zipfs] ets2googlemapsnavigationpromodsaddon.zip: Created, 5 entries
  515. 00:01:52.823 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1138997410/ets2googlemapsnavigationpromodsaddon.zip mounted.
  516. 00:01:52.823 : [zipfs] ets2googlemapsnavigationpromodsaddon.zip: Unmounted
  517. 00:01:52.823 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1859826834/universal mounted.
  518. 00:01:52.833 : [zipfs] D:/SteamLibrary/steamapps/workshop/content/227300/2990821157/universal.zip: AEM¨¾¸ÑÀ£¼Ò²ÕPK
  519. 00:01:52.833 : [zipfs] universal.zip: Created, 431 entries
  520. 00:01:52.833 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2990821157/universal.zip mounted.
  521. 00:01:52.833 : [zipfs] universal.zip: Unmounted
  522. 00:01:52.833 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2632150577/universal mounted.
  523. 00:01:54.145 : [zipfs] latest.zip: Created, 54766 entries
  524. 00:01:54.146 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
  525. 00:01:54.146 : [zipfs] latest.zip: Unmounted
  526. 00:01:54.170 : [zipfs] iveco_evadys_47_s.zip: Created, 926 entries
  527. 00:01:54.170 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1986485167/iveco_evadys_47_s.zip mounted.
  528. 00:01:54.170 : [zipfs] iveco_evadys_47_s.zip: Unmounted
  529. 00:01:54.171 : [zipfs] animledv2.zip: Created, 63 entries
  530. 00:01:54.171 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2983113758/animledv2.zip mounted.
  531. 00:01:54.171 : [zipfs] animledv2.zip: Unmounted
  532. 00:01:54.172 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2687253190/universal mounted.
  533. 00:01:54.172 : [zipfs] mercedes_tan_interior.zip: Created, 28 entries
  534. 00:01:54.172 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1111771024/mercedes_tan_interior.zip mounted.
  535. 00:01:54.173 : [zipfs] mercedes_tan_interior.zip: Unmounted
  536. 00:01:54.173 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2818849265/universal mounted.
  537. 00:01:54.173 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2881896542/universal mounted.
  538. 00:01:54.174 : [zipfs] universal.zip: Created, 17 entries
  539. 00:01:54.174 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2519515664/universal.zip mounted.
  540. 00:01:54.174 : [zipfs] universal.zip: Unmounted
  541. 00:01:54.175 : [zipfs] universal.zip: Created, 17 entries
  542. 00:01:54.175 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
  543. 00:01:54.175 : [zipfs] universal.zip: Unmounted
  544. 00:01:54.175 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2535760651/universal mounted.
  545. 00:01:54.181 : [zipfs] realadvertisements.zip: Created, 206 entries
  546. 00:01:54.181 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
  547. 00:01:54.181 : [zipfs] realadvertisements.zip: Unmounted
  548. 00:01:54.181 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
  549. 00:01:54.182 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
  550. 00:01:54.182 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2901338163/universal mounted.
  551. 00:01:54.185 : [zipfs] latest.zip: Created, 116 entries
  552. 00:01:54.185 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
  553. 00:01:54.185 : [zipfs] latest.zip: Unmounted
  554. 00:01:54.189 : [zipfs] universal.zip: Created, 189 entries
  555. 00:01:54.189 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
  556. 00:01:54.189 : [zipfs] universal.zip: Unmounted
  557. 00:01:54.189 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
  558. 00:01:54.190 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/716752753/147 mounted.
  559. 00:01:54.190 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
  560. 00:01:54.190 : [zipfs] realisticsigns.zip: Created, 12 entries
  561. 00:01:54.191 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
  562. 00:01:54.191 : [zipfs] realisticsigns.zip: Unmounted
  563. 00:01:54.194 : [zipfs] universal.zip: Created, 180 entries
  564. 00:01:54.194 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/713338424/universal.zip mounted.
  565. 00:01:54.194 : [zipfs] universal.zip: Unmounted
  566. 00:01:54.199 : [zipfs] universal.zip: Created, 173 entries
  567. 00:01:54.199 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
  568. 00:01:54.199 : [zipfs] universal.zip: Unmounted
  569. 00:01:54.199 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/831269333/universal mounted.
  570. 00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2672652174/lastest mounted.
  571. 00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2716102181/universal mounted.
  572. 00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2958454483/latest mounted.
  573. 00:01:54.209 : [zipfs] universal.zip: Created, 463 entries
  574. 00:01:54.209 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2107281834/universal.zip mounted.
  575. 00:01:54.209 : [zipfs] universal.zip: Unmounted
  576. 00:01:54.410 : [zipfs] ets2_signs_on_your_truck_and_trailer.zip: Created, 8559 entries
  577. 00:01:54.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2636341864/ets2_signs_on_your_truck_and_trailer.zip mounted.
  578. 00:01:54.411 : [zipfs] ets2_signs_on_your_truck_and_trailer.zip: Unmounted
  579. 00:01:54.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
  580. 00:01:55.287 : [zipfs] smp3_3_140.zip: Created, 37140 entries
  581. 00:01:55.287 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
  582. 00:01:55.287 : [zipfs] smp3_3_140.zip: Unmounted
  583. 00:01:55.303 : [zipfs] 147_content.zip: Created, 615 entries
  584. 00:01:55.303 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
  585. 00:01:55.303 : [zipfs] 147_content.zip: Unmounted
  586. 00:01:55.304 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1623194469/universal mounted.
  587. 00:01:55.308 : [zipfs] universal.zip: Created, 274 entries
  588. 00:01:55.308 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2357678703/universal.zip mounted.
  589. 00:01:55.308 : [zipfs] universal.zip: Unmounted
  590. 00:01:55.311 : [zipfs] universal.zip: Created, 92 entries
  591. 00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
  592. 00:01:55.311 : [zipfs] universal.zip: Unmounted
  593. 00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2279800331/ultimate_real_companies mounted.
  594. 00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2806012932/universal mounted.
  595. 00:01:55.325 : [zipfs] universal.zip: Created, 690 entries
  596. 00:01:55.325 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2950904973/universal.zip mounted.
  597. 00:01:55.325 : [zipfs] universal.zip: Unmounted
  598. 00:01:55.326 : [zipfs] universal.zip: Created, 7 entries
  599. 00:01:55.326 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2954777207/universal.zip mounted.
  600. 00:01:55.326 : [zipfs] universal.zip: Unmounted
  601. 00:01:55.326 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2808561908/universal mounted.
  602. 00:01:55.327 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
  603. 00:01:55.328 : [zipfs] ets2yandexnavi.zip: Created, 38 entries
  604. 00:01:55.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777704877/ets2yandexnavi.zip mounted.
  605. 00:01:55.328 : [zipfs] ets2yandexnavi.zip: Unmounted
  606. 00:01:55.328 : [zipfs] ets2yandexnavipromodsaddon.zip: Created, 5 entries
  607. 00:01:55.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777710423/ets2yandexnavipromodsaddon.zip mounted.
  608. 00:01:55.328 : [zipfs] ets2yandexnavipromodsaddon.zip: Unmounted
  609. 00:01:55.329 : [zipfs] universal.zip: Created, 6 entries
  610. 00:01:55.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2701258039/universal.zip mounted.
  611. 00:01:55.329 : [zipfs] universal.zip: Unmounted
  612. 00:01:55.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2486307769/universal mounted.
  613. 00:01:55.410 : [zipfs] 147_content.zip: Created, 615 entries
  614. 00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
  615. 00:01:55.411 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
  616. 00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
  617. 00:01:55.411 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
  618. 00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
  619. 00:01:55.411 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
  620. 00:01:55.412 : [zipfs] realadvertisements.zip: Created, 206 entries
  621. 00:01:55.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
  622. 00:01:55.412 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
  623. 00:01:55.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
  624. 00:01:55.412 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
  625. 00:01:55.413 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
  626. 00:01:55.413 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
  627. 00:01:55.425 : [zipfs] universal.zip: Created, 13194 entries
  628. 00:01:55.425 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
  629. 00:01:55.425 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
  630. 00:01:55.426 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
  631. 00:01:55.426 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
  632. 00:01:55.426 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
  633. 00:01:55.426 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
  634. 00:01:55.426 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
  635. 00:01:55.427 : [zipfs] universal.zip: Created, 508 entries
  636. 00:01:55.427 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
  637. 00:01:55.427 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
  638. 00:01:55.472 : [zipfs] 147_content.zip: Unmounted
  639. 00:01:55.473 : [zipfs] universal.zip: Unmounted
  640. 00:01:55.473 : [zipfs] DirtyTruckPack.scs: Unmounted
  641. 00:01:55.473 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Unmounted
  642. 00:01:55.473 : [zipfs] universal.zip: Unmounted
  643. 00:01:55.473 : [zipfs] realadvertisements.zip: Unmounted
  644. 00:01:55.474 : [zipfs] ekoparts.zip: Created, 372 entries
  645. 00:01:55.474 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
  646. 00:01:55.475 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
  647. 00:01:55.515 : [zipfs] latest.zip: Created, 54766 entries
  648. 00:01:55.515 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
  649. 00:01:55.515 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
  650. 00:01:55.533 : [zipfs] ekoparts.zip: Unmounted
  651. 00:01:55.533 : [zipfs] latest.zip: Unmounted
  652. 00:01:55.673 : [zipfs] ets2yandexnavi.zip: Created, 38 entries
  653. 00:01:55.673 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777704877/ets2yandexnavi.zip mounted.
  654. 00:01:55.673 : [mod_package_manager] Mod "Yandex Navigator" has been mounted. (package_name: mod_workshop_package.0000000069F59FAD, version: 2.0.2, source: Steam Workshop)
  655. 00:01:55.674 : [zipfs] ets2yandexnavipromodsaddon.zip: Created, 5 entries
  656. 00:01:55.674 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777710423/ets2yandexnavipromodsaddon.zip mounted.
  657. 00:01:55.675 : [mod_package_manager] Mod "Yandex Navigator ProMods Addon" has been mounted. (package_name: mod_workshop_package.0000000069F5B557, version: 2.1, source: Steam Workshop)
  658. 00:01:55.676 : [zipfs] universal.zip: Created, 6 entries
  659. 00:01:55.676 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2701258039/universal.zip mounted.
  660. 00:01:55.676 : [mod_package_manager] Mod "Zoom Crash Fix" has been mounted. (package_name: mod_workshop_package.00000000A101ED37, version: 3, source: Steam Workshop)
  661. 00:01:55.676 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2672652174/lastest mounted.
  662. 00:01:55.676 : [mod_package_manager] Mod "Scania NG Addon Pack" has been mounted. (package_name: mod_workshop_package.000000009F4D6F8E, version: 2.0.2, source: Steam Workshop)
  663. 00:01:55.677 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
  664. 00:01:55.677 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
  665. 00:01:55.677 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2808561908/universal mounted.
  666. 00:01:55.677 : [mod_package_manager] Mod "Waze Navigation Mod" has been mounted. (package_name: mod_workshop_package.00000000A76740F4, version: 1.1, source: Steam Workshop)
  667. 00:01:55.678 : [zipfs] universal.zip: Created, 7 entries
  668. 00:01:55.678 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2954777207/universal.zip mounted.
  669. 00:01:55.678 : [mod_package_manager] Mod "Waze Navigation - ProMods Compatibility" has been mounted. (package_name: mod_workshop_package.00000000B01E5277, version: 1.2, source: Steam Workshop)
  670. 00:01:55.679 : [zipfs] universal.zip: Created, 690 entries
  671. 00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2950904973/universal.zip mounted.
  672. 00:01:55.680 : [mod_package_manager] Mod "Waze Navigation" has been mounted. (package_name: mod_workshop_package.00000000AFE33C8D, version: 2.1, source: Steam Workshop)
  673. 00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2806012932/universal mounted.
  674. 00:01:55.680 : [mod_package_manager] Mod "Volvo FH Interiors Edition Collection" has been mounted. (package_name: mod_workshop_package.00000000A7405C04, version: 1.5, source: Steam Workshop)
  675. 00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2279800331/ultimate_real_companies mounted.
  676. 00:01:55.681 : [mod_package_manager] Mod "Ultimate Real Companies" has been mounted. (package_name: mod_workshop_package.0000000087E2FE0B, version: 1.0, source: Steam Workshop)
  677. 00:01:55.694 : [zipfs] ets2yandexnavi.zip: Unmounted
  678. 00:01:55.694 : [zipfs] universal.zip: Unmounted
  679. 00:01:55.695 : [zipfs] universal.zip: Unmounted
  680. 00:01:55.695 : [zipfs] universal.zip: Unmounted
  681. 00:01:55.695 : [zipfs] ets2yandexnavipromodsaddon.zip: Unmounted
  682. 00:01:55.696 : [zipfs] universal.zip: Created, 92 entries
  683. 00:01:55.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
  684. 00:01:55.697 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
  685. 00:01:55.698 : [zipfs] universal.zip: Created, 274 entries
  686. 00:01:55.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2357678703/universal.zip mounted.
  687. 00:01:55.699 : [mod_package_manager] Mod "Toy Lamborghini" has been mounted. (package_name: mod_workshop_package.000000008C87526F, version: 1.5, source: Steam Workshop)
  688. 00:01:55.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1623194469/universal mounted.
  689. 00:01:55.699 : [mod_package_manager] Mod "Starlit Sky Mod for ETS2" has been mounted. (package_name: mod_workshop_package.0000000060BFFB65, version: 1.1, source: Steam Workshop)
  690. 00:01:55.705 : [zipfs] universal.zip: Unmounted
  691. 00:01:55.705 : [zipfs] universal.zip: Unmounted
  692. 00:01:58.300 : [zipfs] smp3_3_140.zip: Created, 37140 entries
  693. 00:01:58.300 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
  694. 00:01:58.300 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
  695. 00:01:58.303 : [zipfs] smp3_3_140.zip: Unmounted
  696. 00:02:01.078 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
  697. 00:02:01.078 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
  698. 00:02:01.082 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Unmounted
  699. 00:02:01.109 : [zipfs] universal.zip: Created, 512 entries
  700. 00:02:01.109 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
  701. 00:02:01.109 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
  702. 00:02:01.112 : [zipfs] universal.zip: Unmounted
  703. 00:02:01.453 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
  704. 00:02:01.453 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
  705. 00:02:01.486 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
  706. 00:02:01.486 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
  707. 00:02:01.491 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Unmounted
  708. 00:02:01.520 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
  709. 00:02:01.520 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
  710. 00:02:03.806 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
  711. 00:02:03.806 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
  712. 00:02:03.832 : [zipfs] universal.zip: Created, 173 entries
  713. 00:02:03.832 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
  714. 00:02:03.832 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
  715. 00:02:03.835 : [zipfs] universal.zip: Unmounted
  716. 00:02:03.873 : [zipfs] realisticsigns.zip: Created, 12 entries
  717. 00:02:03.873 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
  718. 00:02:03.874 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
  719. 00:02:03.877 : [zipfs] realisticsigns.zip: Unmounted
  720. 00:02:04.248 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
  721. 00:02:04.248 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
  722. 00:02:04.265 : [zipfs] universal.zip: Created, 189 entries
  723. 00:02:04.265 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
  724. 00:02:04.265 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
  725. 00:02:04.270 : [zipfs] universal.zip: Unmounted
  726. 00:02:08.695 : [zipfs] universal.zip: Created, 180 entries
  727. 00:02:08.695 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/713338424/universal.zip mounted.
  728. 00:02:08.695 : [mod_package_manager] Mod "Realistic Truck Physics Mod v9.0.3 (by Frkn64)" has been mounted. (package_name: mod_workshop_package.000000002A84AE38, version: 9.0.3, source: Steam Workshop)
  729. 00:02:08.695 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2687253190/universal mounted.
  730. 00:02:08.695 : [mod_package_manager] Mod "Mdina Bus" has been mounted. (package_name: mod_workshop_package.00000000A02C3AC6, version: 0.2, source: Steam Workshop)
  731. 00:02:08.696 : [zipfs] mercedes_tan_interior.zip: Created, 28 entries
  732. 00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1111771024/mercedes_tan_interior.zip mounted.
  733. 00:02:08.697 : [mod_package_manager] Mod "Mercedes Benz New Actros Tan Interior" has been mounted. (package_name: mod_workshop_package.0000000042444790, version: 1.2, source: Steam Workshop)
  734. 00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2818849265/universal mounted.
  735. 00:02:08.697 : [mod_package_manager] Mod "Mercedes-Benz Actros MP4 Improved Dashboard" has been mounted. (package_name: mod_workshop_package.00000000A80439F1, version: 1.2, source: Steam Workshop)
  736. 00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2881896542/universal mounted.
  737. 00:02:08.698 : [mod_package_manager] Mod "New Service" has been mounted. (package_name: mod_workshop_package.00000000ABC6405E, version: 1.00, source: Steam Workshop)
  738. 00:02:08.698 : [zipfs] universal.zip: Created, 17 entries
  739. 00:02:08.698 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2519515664/universal.zip mounted.
  740. 00:02:08.698 : [mod_package_manager] Mod "ProMods Complete Afroeurasia Background Map" has been mounted. (package_name: mod_workshop_package.00000000962CC210, version: 2.2, source: Steam Workshop)
  741. 00:02:08.699 : [zipfs] universal.zip: Created, 17 entries
  742. 00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
  743. 00:02:08.699 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
  744. 00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2535760651/universal mounted.
  745. 00:02:08.699 : [mod_package_manager] Mod "ProMods World Map Far Zoom" has been mounted. (package_name: mod_workshop_package.000000009724A30B, version: 1, source: Steam Workshop)
  746. 00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
  747. 00:02:08.700 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
  748. 00:02:08.712 : [zipfs] universal.zip: Unmounted
  749. 00:02:08.713 : [zipfs] universal.zip: Unmounted
  750. 00:02:08.713 : [zipfs] universal.zip: Unmounted
  751. 00:02:08.713 : [zipfs] mercedes_tan_interior.zip: Unmounted
  752. 00:02:12.281 : [zipfs] latest.zip: Created, 116 entries
  753. 00:02:12.281 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
  754. 00:02:12.281 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
  755. 00:02:12.285 : [zipfs] latest.zip: Unmounted
  756. 00:02:12.405 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
  757. 00:02:12.405 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
  758. 00:02:12.410 : [zipfs] promods-me-defmap-v265.scs: Unmounted
  759. 00:02:12.505 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
  760. 00:02:12.505 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
  761. 00:02:12.510 : [hashfs] promods-me-assets-v265.scs: Unmounted.
  762. 00:02:12.622 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
  763. 00:02:12.622 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
  764. 00:02:12.627 : [zipfs] promods-def-st-v265.scs: Unmounted
  765. 00:02:12.631 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
  766. 00:02:12.631 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
  767. 00:02:12.635 : [zipfs] promods-map-v265.scs: Unmounted
  768. 00:02:12.689 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
  769. 00:02:12.689 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
  770. 00:02:12.693 : [hashfs] promods-model1-v265.scs: Unmounted.
  771. 00:02:17.081 : [hashfs] BMW760_1_45.scs: Unmounted.
  772. 00:02:17.081 : [hashfs] promods-model2-v265.scs: Unmounted.
  773. 00:02:17.081 : [hashfs] promods-media-v265.scs: Unmounted.
  774. 00:02:17.081 : [zipfs] RusMap-def_v2.45.scs: Unmounted
  775. 00:02:17.081 : [zipfs] promods-tgs-defmap-v101.scs: Unmounted
  776. 00:02:17.081 : [hashfs] promods-model3-v265.scs: Unmounted.
  777. 00:02:17.081 : [hashfs] promods-tgs-assets-v101.scs: Unmounted.
  778. 00:02:17.081 : [hashfs] promods-assets-v265.scs: Unmounted.
  779. 00:02:17.081 : [zipfs] PM262_RM2.45_connect_RusMap_v1.0.scs: Unmounted
  780. 00:02:17.081 : [zipfs] ETS2_LAMB_SAT_BG_MAP_BORDERS_BLACK_PM_v1.2.scs: Unmounted
  781. 00:02:17.081 : [zipfs] RusMap-model_v2.45.scs: Unmounted
  782. 00:02:17.082 : [zipfs] spring_v5_1.scs: Unmounted
  783. 00:02:17.082 : [zipfs] RusMap-map_v2.45.scs: Unmounted
  784. 00:02:17.082 : [hashfs] company addon.scs: Unmounted.
  785. 00:02:17.082 : [zipfs] cnx-pm-v263-rm-v246.scs: Unmounted
  786. 00:02:17.082 : [zipfs] RusMap-model2_v2.45.scs: Unmounted
  787. 00:02:17.931 : [mods] Active 37 mods (local: 13, workshop: 24)
  788. 00:02:17.931 : [mods] Active local mod promods-assets-v265 (name: ProMods Assets Package, version: 2.65, author: ProMods Team)
  789. 00:02:17.931 : [mods] Active local mod promods-media-v265 (name: ProMods Media Package, version: 2.65, author: ProMods Team)
  790. 00:02:17.931 : [mods] Active local mod promods-model3-v265 (name: ProMods Models Package 3, version: 2.65, author: ProMods Team)
  791. 00:02:17.931 : [mods] Active local mod promods-model2-v265 (name: ProMods Models Package 2, version: 2.65, author: ProMods Team)
  792. 00:02:17.931 : [mods] Active local mod promods-model1-v265 (name: ProMods Models Package 1, version: 2.65, author: ProMods Team)
  793. 00:02:17.931 : [mods] Active local mod promods-map-v265 (name: ProMods Map Package, version: 2.65, author: ProMods Team)
  794. 00:02:17.931 : [mods] Active local mod promods-def-st-v265 (name: ProMods Definition Package, version: 2.65, author: ProMods Team)
  795. 00:02:17.931 : [mods] Active workshop mod ID 2485894487 (name: ProMods High Quality Map Background, version: 1.7.1, author: DOWL, Mandelsoft, Horizon, et al.)
  796. 00:02:17.932 : [mods] Active local mod promods-me-assets-v265 (name: ProMods Middle-East Add-on (Assets Package), version: 2.65, author: Platypus)
  797. 00:02:17.932 : [mods] Active local mod promods-me-defmap-v265 (name: ProMods Middle-East Add-on (Def & Map Package), version: 2.65, author: Platypus)
  798. 00:02:17.932 : [mods] Active workshop mod ID 2816488580 (name: Real Brands Traffic Trailers ADDON, version: 4.0, author: GA071MA)
  799. 00:02:17.932 : [mods] Active workshop mod ID 673130767 (name: Real European Gas Stations, version: 1.2.1, author: Azirus)
  800. 00:02:17.932 : [mods] Active workshop mod ID 1122486287 (name: Real European Gas Stations Reloaded, version: 1.47, author: ExiaRS)
  801. 00:02:17.932 : [mods] Active workshop mod ID 2615063924 (name: Real Company Logo, version: , author: Halfwing)
  802. 00:02:17.932 : [mods] Active workshop mod ID 2797836072 (name: Traffic ets2 pack Update, version: , author: Lets go)
  803. 00:02:17.932 : [mods] Active workshop mod ID 1664436696 (name: Realistic Signs, version: 1.2, author: Sinagrit Baba)
  804. 00:02:17.932 : [mods] Active workshop mod ID 2257086104 (name: Realistic Truck Traffic Speed for SCS vanilla truck (will not update), version: 1.1, author: Tekteker haydar)
  805. 00:02:17.932 : [mods] Active workshop mod ID 821197683 (name: Simple Police, version: 1.0 Release 1, author: Officer Feline)
  806. 00:02:17.932 : [mods] Active workshop mod ID 1236032431 (name: Real Traffic Density ETS2, version: 1.47.b, author: cip)
  807. 00:02:17.932 : [mods] Active local mod Daniels Random Events Mod - ETS2 V1.47 (name: Daniels Random Events Mod, version: , author: Daniel)
  808. 00:02:17.932 : [mods] Active workshop mod ID 2247936127 (name: AI-Traffic, version: 1.3, author: TEC-Logistik)
  809. 00:02:17.932 : [mods] Active workshop mod ID 2815500130 (name: Al traffic , 100 Skins Update, version: , author: Pixel , Lets go)
  810. 00:02:17.932 : [mods] Active local mod Brutal Traffic V3.2 By Kass (name: Brutal Traffic By Kass V3.2, version: V3.2, author: Kass)
  811. 00:02:17.932 : [mods] Active workshop mod ID 2914588321 (name: Weather_2.8_4k, version: 2.0, author: Juninho944)
  812. 00:02:17.932 : [mods] Active workshop mod ID 645553604 (name: SiSL's Mega Pack, version: 3.3, author: SiSL)
  813. 00:02:17.932 : [mods] Active workshop mod ID 2624828551 (name: Interior Light & Emblems, version: v9.9, author: Braakie [RJB])
  814. 00:02:17.932 : [mods] Active workshop mod ID 2919913253 (name: EKO Truck Parts, version: 1, author: TumbEd)
  815. 00:02:17.932 : [mods] Active workshop mod ID 2986624114 (name: BC-Man TGX 2020, version: 1.0, author: Belka647)
  816. 00:02:17.932 : [mods] Active local mod DirtyTruckPack (name: DirtyTruckPackV1.0, version: 1.37, author: DomiPromi)
  817. 00:02:17.932 : [mods] Active local mod ets2_dirty_wheels_102_by_jerry (name: ets2_dirty_wheels_102_by_jerry, version: 1.0, author: jerry mods)
  818. 00:02:17.932 : [mods] Active workshop mod ID 2898264929 (name: BC-Interior Belka accessory 0.5.0 beta, version: 0.5.0, author: Belka647)
  819. 00:02:17.932 : [mods] Active workshop mod ID 731256324 (name: Fael Environment V3.1, version: 3.1, author: RafaelBc)
  820. 00:02:17.932 : [mods] Active workshop mod ID 2957316837 (name: "Realish" Graphics mod (ETS2), version: 2.0, author: HammyTheTrucker)
  821. 00:02:17.932 : [mods] Active workshop mod ID 1248913107 (name: Real Advertisements, version: 2.2, author: Sinagrit Baba)
  822. 00:02:17.932 : [mods] Active workshop mod ID 1787041596 (name: Realistic Rain v4.6, version: 4.5.1, author: Darkcaptain)
  823. 00:02:17.932 : [mods] Active workshop mod ID 1400412725 (name: Actual Day-/Night times, version: 1, author: erbkaiser)
  824. 00:02:17.932 : [mods] Active workshop mod ID 648591060 (name: Sound Fixes Pack v23.66.1 - ETS2, version: 23.47, author: Drive Safely)
  825. 00:02:17.933 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
  826. 00:02:17.933 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-assets-v265.scs mounted.
  827. 00:02:17.933 : [mod_package_manager] Mod "ProMods Assets Package" has been mounted. (package_name: promods-assets-v265, version: 2.65, source: User mods)
  828. 00:02:17.934 : [hashfs] promods-media-v265.scs: Created, 11 entries
  829. 00:02:17.934 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-media-v265.scs mounted.
  830. 00:02:17.934 : [mod_package_manager] Mod "ProMods Media Package" has been mounted. (package_name: promods-media-v265, version: 2.65, source: User mods)
  831. 00:02:17.934 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
  832. 00:02:17.934 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model3-v265.scs mounted.
  833. 00:02:17.934 : [mod_package_manager] Mod "ProMods Models Package 3" has been mounted. (package_name: promods-model3-v265, version: 2.65, source: User mods)
  834. 00:02:17.934 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
  835. 00:02:17.935 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model2-v265.scs mounted.
  836. 00:02:17.935 : [mod_package_manager] Mod "ProMods Models Package 2" has been mounted. (package_name: promods-model2-v265, version: 2.65, source: User mods)
  837. 00:02:17.935 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
  838. 00:02:17.935 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
  839. 00:02:17.935 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
  840. 00:02:19.858 : [zipfs] promods-map-v265.scs: Created, 49293 entries
  841. 00:02:19.858 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
  842. 00:02:19.858 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
  843. 00:02:19.917 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
  844. 00:02:19.917 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
  845. 00:02:19.917 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
  846. 00:02:19.918 : [zipfs] universal.zip: Created, 17 entries
  847. 00:02:19.918 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
  848. 00:02:19.918 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
  849. 00:02:19.918 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
  850. 00:02:19.918 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
  851. 00:02:19.918 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
  852. 00:02:19.960 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
  853. 00:02:19.960 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
  854. 00:02:19.960 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
  855. 00:02:19.961 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
  856. 00:02:19.961 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
  857. 00:02:19.964 : [zipfs] latest.zip: Created, 116 entries
  858. 00:02:19.964 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
  859. 00:02:19.964 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
  860. 00:02:19.968 : [zipfs] universal.zip: Created, 189 entries
  861. 00:02:19.968 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
  862. 00:02:19.968 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
  863. 00:02:19.969 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
  864. 00:02:19.969 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
  865. 00:02:19.971 : [zipfs] universal.zip: Created, 92 entries
  866. 00:02:19.971 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
  867. 00:02:19.971 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
  868. 00:02:19.972 : [zipfs] realisticsigns.zip: Created, 12 entries
  869. 00:02:19.972 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
  870. 00:02:19.972 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
  871. 00:02:19.976 : [zipfs] universal.zip: Created, 173 entries
  872. 00:02:19.976 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
  873. 00:02:19.976 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
  874. 00:02:19.976 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
  875. 00:02:19.976 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
  876. 00:02:19.977 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
  877. 00:02:19.977 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
  878. 00:02:20.017 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
  879. 00:02:20.017 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
  880. 00:02:20.018 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
  881. 00:02:20.018 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
  882. 00:02:20.018 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
  883. 00:02:20.031 : [zipfs] universal.zip: Created, 512 entries
  884. 00:02:20.031 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
  885. 00:02:20.031 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
  886. 00:02:20.032 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
  887. 00:02:20.032 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
  888. 00:02:20.032 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
  889. 00:02:20.032 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
  890. 00:02:20.032 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
  891. 00:02:20.914 : [zipfs] smp3_3_140.zip: Created, 37140 entries
  892. 00:02:20.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
  893. 00:02:20.914 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
  894. 00:02:22.237 : [zipfs] latest.zip: Created, 54766 entries
  895. 00:02:22.237 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
  896. 00:02:22.237 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
  897. 00:02:22.244 : [zipfs] ekoparts.zip: Created, 372 entries
  898. 00:02:22.244 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
  899. 00:02:22.244 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
  900. 00:02:22.254 : [zipfs] universal.zip: Created, 508 entries
  901. 00:02:22.254 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
  902. 00:02:22.254 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
  903. 00:02:22.258 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
  904. 00:02:22.258 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
  905. 00:02:22.258 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
  906. 00:02:22.273 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
  907. 00:02:22.274 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
  908. 00:02:22.274 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
  909. 00:02:22.274 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
  910. 00:02:22.563 : [zipfs] universal.zip: Created, 13194 entries
  911. 00:02:22.563 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
  912. 00:02:22.563 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
  913. 00:02:22.564 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
  914. 00:02:22.564 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
  915. 00:02:22.564 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
  916. 00:02:22.564 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
  917. 00:02:22.570 : [zipfs] realadvertisements.zip: Created, 206 entries
  918. 00:02:22.570 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
  919. 00:02:22.570 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
  920. 00:02:22.571 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
  921. 00:02:22.571 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
  922. 00:02:22.571 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
  923. 00:02:22.571 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
  924. 00:02:22.584 : [zipfs] 147_content.zip: Created, 615 entries
  925. 00:02:22.584 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
  926. 00:02:22.584 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
  927. 00:02:24.871 : game /steam/profiles/437269737469616E6F204D69686169/save/autosave
  928. 00:02:24.921 : <ERROR> [journey_events_road_event_u] invalid data loaded <- layer_min_curve size does not match layer_cutscenes size
  929. 00:02:24.921 : <ERROR> [journey_events_road_event_u] invalid data loaded <- layer_max_curve size does not match layer_cutscenes size
  930. 00:02:24.994 : <WARNING> Unable to find alternative for device 'di8.'{27E5F430-A175-11EC-8004-444553540000}|{00A40F0D-0000-0000-0000-504944564944}'', unable to fix its binding
  931. 00:02:24.994 : <WARNING> Unable to find alternative for device 'xinput.xinput_gamepad_1', unable to fix its binding
  932. 00:02:25.729 : [bullet] Starting physics server: Bullet
  933. 00:02:29.742 : Loaded trailers: 132
  934. 00:02:29.914 : Loaded traffic trailers of type 'truck_semi': 412
  935. 00:02:29.919 : Loaded traffic trailers of type 'truck_long': 0
  936. 00:02:29.924 : Loaded traffic trailers of type 'train_cargo': 10
  937. 00:02:29.930 : Loaded traffic trailers of type 'car': 2
  938. 00:02:29.935 : Loaded traffic trailers of type 'bus': 1
  939. 00:02:29.946 : Loaded traffic trailers of type 'truck': 23
  940. 00:02:29.960 : Loaded traffic trailers of type 'tram': 48
  941. 00:02:29.975 : Loaded traffic trailers of type 'train': 80
  942. 00:02:29.984 : Loaded traffic trailers of type 'special': 11
  943. 00:02:30.040 : Loaded traffic vehicles of type 'car': 80
  944. 00:02:30.058 : Loaded traffic vehicles of type 'car_custom': 37
  945. 00:02:30.193 : Loaded traffic vehicles of type 'truck': 218
  946. 00:02:30.211 : Loaded traffic vehicles of type 'truck_light': 16
  947. 00:02:30.229 : Loaded traffic vehicles of type 'truck_medium': 3
  948. 00:02:30.230 : <ERROR> [unit] File '<D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip | >/def/vehicle/ai/sem_260.sui', line 2:
  949. 00:02:30.230 : <ERROR> Included at '<../../def.scs | >/def/vehicle/traffic_storage_truck_heavy.sii', line 12:
  950. 00:02:30.230 : <ERROR> [unit] The unit name 'traffic.sem_crane' is already taken by an existing unit (of type 'traffic_vehicle').
  951. 00:02:30.230 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/traffic_storage_truck_heavy.sii)
  952. 00:02:30.230 : <ERROR> [traffic_vehicle_type] Unable to load vehicle storage from '/def/vehicle/traffic_storage_truck_heavy.sii'!
  953. 00:02:30.230 : Loaded traffic vehicles of type 'truck_heavy': 0
  954. 00:02:30.235 : Loaded traffic vehicles of type 'truck_long': 0
  955. 00:02:30.245 : Loaded traffic vehicles of type 'truck_custom': 8
  956. 00:02:30.262 : Loaded traffic vehicles of type 'bus': 21
  957. 00:02:30.267 : Loaded traffic vehicles of type 'bus_custom': 1
  958. 00:02:30.282 : Loaded traffic vehicles of type 'tram': 39
  959. 00:02:30.294 : Loaded traffic vehicles of type 'train': 19
  960. 00:02:30.310 : Loaded traffic vehicles of type 'train_wire': 38
  961. 00:02:30.315 : Loaded traffic vehicles of type 'train_custom': 1
  962. 00:02:30.373 : Loaded traffic vehicles of type 'police': 86
  963. 00:02:30.391 : Loaded traffic vehicles of type 'fire': 28
  964. 00:02:30.403 : Loaded traffic vehicles of type 'medical': 18
  965. 00:02:30.409 : Loaded traffic vehicles of type 'escort_front': 1
  966. 00:02:30.416 : Loaded traffic vehicles of type 'escort_back': 1
  967. 00:02:30.423 : Loaded traffic vehicles of type 'special': 7
  968. 00:02:30.428 : Loaded traffic vehicles of type 'moto': 0
  969. 00:02:30.432 : Loaded traffic vehicles of type 'sport': 0
  970. 00:02:30.437 : Loaded traffic vehicles of type 'classic': 0
  971. 00:02:30.441 : Loaded traffic vehicles of type 'truck_bdf': 0
  972. 00:02:30.487 : Loaded addon hookups: 811
  973. 00:02:30.503 : Loading resource server data ....
  974. 00:02:30.503 : Loading vegetation data ....
  975. 00:02:30.540 : Loading traffic rule data ....
  976. 00:02:30.548 : Loading traffic semaphore data ....
  977. 00:02:30.572 : Loading gate model data ....