00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
00:00:51.755 : [pml] buffer too small, dropping pml item.
00:00:51.755 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
00:00:51.755 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.755 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
00:00:51.756 : [pml] buffer too small, dropping pml item.
00:00:51.756 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
00:00:51.756 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
00:00:51.756 : [pml] buffer too small, dropping pml item.
00:00:51.756 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.756 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
00:00:51.757 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.757 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
00:00:51.758 : [pml] buffer too small, dropping pml item.
00:00:51.758 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>41. Daniel Accident Dynamic 1L + Pol (OL) (3CV) (VMS)<br>42. Daniel Accident Dynamic 1L + Pol (OL) (4CV) (VMS)<br>43. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV)<br>44. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV)<br>45. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV)<br>46. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV) (VMS)<br>47. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV) (VMS)<br>48. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV) (VMS)<br>49. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV)<br>50. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV)<br>51. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV)<br>52. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV) (VMS)<br>53. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV) (VMS)<br>54. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV) (VMS)<br>55. Daniel Accident Dynamic 1L + Rec (OL) (2CV)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (3CV)<br>57. Daniel Accident Dynamic 1L + Rec (OL) (4CV)<br>58. Daniel Accident Dynamic 1L + Rec (OL) (2CV) (VMS)<br>59. Daniel Accident Dynamic 1L + Rec (OL) (3CV) (VMS)<br>60. Daniel Accident Dynamic 1L + Rec (OL) (4CV) (VMS)<br>61. Daniel Accident Dynamic 1L + FD (IL) (2CV)<br>62. Daniel Accident Dynamic 1L + FD (IL) (3CV)<br>63. Daniel Accident Dynamic 1L + FD (IL) (2CV) (VMS)<br>64. Daniel Accident Dynamic 1L + FD (IL) (3CV) (VMS)<br>65. Daniel Accident Dynamic 1L + FD (OL) (2CV)<br>66. Daniel Accident Dynamic 1L + FD (OL) (3CV)<br>67. Daniel Accident Dynamic 1L + FD (OL) (2CV) (VMS)<br>68. Daniel Accident Dynamic 1L + FD (OL) (3CV) (VMS)<br>Fully Dynamic Single Lane Accident Cleanups (8):<br>1. Daniel Accident Cleanup Dynamic 1L (IL) (S)<br>2. Daniel Accident Cleanup Dynamic 1L (IL) (S) (VMS)<br>3. Daniel Accident Cleanup Dynamic 1L (IL) (M)<br>4. Daniel Accident Cleanup Dynamic 1L (IL) (M) (VMS)<br>5. Daniel Accident Cleanup Dynamic 1L (OL) (S)<br>6. Daniel Accident Cleanup Dynamic 1L (OL) (S) (VMS)<br>7. Daniel Accident Cleanup Dynamic 1L (OL) (M)<br>8. Daniel Accident Cleanup Dynamic 1L (OL) (M) (VMS)<br>Fully Dynamic Single Lane Accidents involving Non-Damaged vehicles (96):<br>1. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN)<br>2. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN) (VMS)<br>3. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN)<br>4. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN) (VMS)<br>5. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN)<br>6. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN) (VMS)<br>7. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN)<br>8. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN) (VMS)<br>9. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN)<br>10. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN) (VMS)<br>11. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN)</font></align>'
00:00:51.758 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>41. Daniel Accident Dynamic 1L + Pol (OL) (3CV) (VMS)<br>42. Daniel Accident Dynamic 1L + Pol (OL) (4CV) (VMS)<br>43. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV)<br>44. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV)<br>45. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV)<br>46. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (2CV) (VMS)<br>47. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (3CV) (VMS)<br>48. Daniel Accident Dynamic 1L+ Pol + Amb/Fire(OL) (4CV) (VMS)<br>49. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV)<br>50. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV)<br>51. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV)<br>52. Daniel Accident Dynamic 1L + Amb/Fire(OL) (2CV) (VMS)<br>53. Daniel Accident Dynamic 1L + Amb/Fire(OL) (3CV) (VMS)<br>54. Daniel Accident Dynamic 1L + Amb/Fire(OL) (4CV) (VMS)<br>55. Daniel Accident Dynamic 1L + Rec (OL) (2CV)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (3CV)<br>57. Daniel Accident Dynamic 1L + Rec (OL) (4CV)<br>58. Daniel Accident Dynamic 1L + Rec (OL) (2CV) (VMS)<br>59. Daniel Accident Dynamic 1L + Rec (OL) (3CV) (VMS)<br>60. Daniel Accident Dynamic 1L + Rec (OL) (4CV) (VMS)<br>61. Daniel Accident Dynamic 1L + FD (IL) (2CV)<br>62. Daniel Accident Dynamic 1L + FD (IL) (3CV)<br>63. Daniel Accident Dynamic 1L + FD (IL) (2CV) (VMS)<br>64. Daniel Accident Dynamic 1L + FD (IL) (3CV) (VMS)<br>65. Daniel Accident Dynamic 1L + FD (OL) (2CV)<br>66. Daniel Accident Dynamic 1L + FD (OL) (3CV)<br>67. Daniel Accident Dynamic 1L + FD (OL) (2CV) (VMS)<br>68. Daniel Accident Dynamic 1L + FD (OL) (3CV) (VMS)<br>Fully Dynamic Single Lane Accident Cleanups (8):<br>1. Daniel Accident Cleanup Dynamic 1L (IL) (S)<br>2. Daniel Accident Cleanup Dynamic 1L (IL) (S) (VMS)<br>3. Daniel Accident Cleanup Dynamic 1L (IL) (M)<br>4. Daniel Accident Cleanup Dynamic 1L (IL) (M) (VMS)<br>5. Daniel Accident Cleanup Dynamic 1L (OL) (S)<br>6. Daniel Accident Cleanup Dynamic 1L (OL) (S) (VMS)<br>7. Daniel Accident Cleanup Dynamic 1L (OL) (M)<br>8. Daniel Accident Cleanup Dynamic 1L (OL) (M) (VMS)<br>Fully Dynamic Single Lane Accidents involving Non-Damaged vehicles (96):<br>1. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN)<br>2. Daniel Accident Dynamic 1L (IL) (C+N CAR/VAN) (VMS)<br>3. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN)<br>4. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N CAR/VAN) (VMS)<br>5. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN)<br>6. Daniel Accident Dynamic 1L + Pol (IL) (C+N CAR/VAN) (VMS)<br>7. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN)<br>8. Daniel Accident Dynamic 1L + Rec (IL) (C+N CAR/VAN) (VMS)<br>9. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN)<br>10. Daniel Accident Dynamic 1L (IL) (N+C CAR/VAN) (VMS)<br>11. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN)</font></align>'
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00:00:51.758 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.758 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>12. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN) (VMS)<br>13. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN)<br>14. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN) (VMS)<br>15. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN)<br>16. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN) (VMS)<br>17. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK)<br>18. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK) (VMS)<br>19. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK)<br>20. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK) (VMS)<br>21. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK)<br>22. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK) (VMS)<br>23. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK)<br>24. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK) (VMS)<br>25. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK)<br>26. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK) (VMS)<br>27. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK)<br>28. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK) (VMS)<br>29. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK) (VMS)<br>31. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK) (VMS)<br>33. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER) (VMS)<br>35. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER) (VMS)<br>37. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER)<br>38. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER) (VMS)<br>39. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER)<br>40. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER) (VMS)<br>41. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER)<br>42. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER) (VMS)<br>43. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER)<br>44. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER) (VMS)<br>45. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER)<br>46. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER) (VMS)<br>47. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER)<br>48. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER) (VMS)<br>49. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN)<br>50. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN) (VMS)<br>51. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN)<br>52. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN) (VMS)<br>53. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN)<br>54. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN) (VMS)</font></align>'
00:00:51.758 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>12. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C CAR/VAN) (VMS)<br>13. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN)<br>14. Daniel Accident Dynamic 1L + Pol (IL) (N+C CAR/VAN) (VMS)<br>15. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN)<br>16. Daniel Accident Dynamic 1L + Rec (IL) (N+C CAR/VAN) (VMS)<br>17. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK)<br>18. Daniel Accident Dynamic 1L (IL) (C+N SMALL TRUCK) (VMS)<br>19. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK)<br>20. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N SMALL TRUCK) (VMS)<br>21. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK)<br>22. Daniel Accident Dynamic 1L + Pol (IL) (C+N SMALL TRUCK) (VMS)<br>23. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK)<br>24. Daniel Accident Dynamic 1L + Rec (IL) (C+N SMALL TRUCK) (VMS)<br>25. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK)<br>26. Daniel Accident Dynamic 1L (IL) (N+C SMALL TRUCK) (VMS)<br>27. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK)<br>28. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C SMALL TRUCK) (VMS)<br>29. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic 1L + Pol (IL) (N+C SMALL TRUCK) (VMS)<br>31. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic 1L + Rec (IL) (N+C SMALL TRUCK) (VMS)<br>33. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic 1L (IL) (C+N TRUCK TRAILER) (VMS)<br>35. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic 1L + Amb/Fire (IL) (C+N TRUCK TRAILER) (VMS)<br>37. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER)<br>38. Daniel Accident Dynamic 1L + Pol (IL) (C+N TRUCK TRAILER) (VMS)<br>39. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER)<br>40. Daniel Accident Dynamic 1L + Rec (IL) (C+N TRUCK TRAILER) (VMS)<br>41. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER)<br>42. Daniel Accident Dynamic 1L (IL) (N+C TRUCK TRAILER) (VMS)<br>43. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER)<br>44. Daniel Accident Dynamic 1L + Amb/Fire (IL) (N+C TRUCK TRAILER) (VMS)<br>45. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER)<br>46. Daniel Accident Dynamic 1L + Pol (IL) (N+C TRUCK TRAILER) (VMS)<br>47. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER)<br>48. Daniel Accident Dynamic 1L + Rec (IL) (N+C TRUCK TRAILER) (VMS)<br>49. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN)<br>50. Daniel Accident Dynamic 1L (OL) (C+N CAR/VAN) (VMS)<br>51. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN)<br>52. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N CAR/VAN) (VMS)<br>53. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN)<br>54. Daniel Accident Dynamic 1L + Pol (OL) (C+N CAR/VAN) (VMS)</font></align>'
00:00:51.759 : [pml] buffer too small, dropping pml item.
00:00:51.759 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>55. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN) (VMS)<br>57. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN)<br>58. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN) (VMS)<br>59. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN)<br>60. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN) (VMS)<br>61. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN)<br>62. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN) (VMS)<br>63. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN)<br>64. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN) (VMS)<br>65. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK)<br>66. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK) (VMS)<br>67. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK)<br>68. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK) (VMS)<br>69. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK)<br>70. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK) (VMS)<br>71. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK)<br>72. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK) (VMS)<br>73. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK)<br>74. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK) (VMS)<br>75. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK)<br>76. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK) (VMS)<br>77. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK)<br>78. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK) (VMS)<br>79. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK)<br>80. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK) (VMS)<br>81. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER)<br>82. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER) (VMS)<br>83. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER)<br>84. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER) (VMS)<br>85. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER)<br>86. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER) (VMS)<br>87. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER)<br>88. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER) (VMS)<br>89. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER)<br>90. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER) (VMS)<br>91. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER)<br>92. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER) (VMS)<br>93. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER)<br>94. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER) (VMS)<br>95. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER)<br>96. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER) (VMS)<br>Fully Dynamic Hard Shoulder Accidents (24):<br>1. Daniel Accident Dynamic HS (1CV)</font></align>'
00:00:51.759 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.759 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>55. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN)<br>56. Daniel Accident Dynamic 1L + Rec (OL) (C+N CAR/VAN) (VMS)<br>57. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN)<br>58. Daniel Accident Dynamic 1L (OL) (N+C CAR/VAN) (VMS)<br>59. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN)<br>60. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C CAR/VAN) (VMS)<br>61. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN)<br>62. Daniel Accident Dynamic 1L + Pol (OL) (N+C CAR/VAN) (VMS)<br>63. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN)<br>64. Daniel Accident Dynamic 1L + Rec (OL) (N+C CAR/VAN) (VMS)<br>65. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK)<br>66. Daniel Accident Dynamic 1L (OL) (C+N SMALL TRUCK) (VMS)<br>67. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK)<br>68. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N SMALL TRUCK) (VMS)<br>69. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK)<br>70. Daniel Accident Dynamic 1L + Pol (OL) (C+N SMALL TRUCK) (VMS)<br>71. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK)<br>72. Daniel Accident Dynamic 1L + Rec (OL) (C+N SMALL TRUCK) (VMS)<br>73. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK)<br>74. Daniel Accident Dynamic 1L (OL) (N+C SMALL TRUCK) (VMS)<br>75. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK)<br>76. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C SMALL TRUCK) (VMS)<br>77. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK)<br>78. Daniel Accident Dynamic 1L + Pol (OL) (N+C SMALL TRUCK) (VMS)<br>79. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK)<br>80. Daniel Accident Dynamic 1L + Rec (OL) (N+C SMALL TRUCK) (VMS)<br>81. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER)<br>82. Daniel Accident Dynamic 1L (OL) (C+N TRUCK TRAILER) (VMS)<br>83. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER)<br>84. Daniel Accident Dynamic 1L + Amb/Fire (OL) (C+N TRUCK TRAILER) (VMS)<br>85. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER)<br>86. Daniel Accident Dynamic 1L + Pol (OL) (C+N TRUCK TRAILER) (VMS)<br>87. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER)<br>88. Daniel Accident Dynamic 1L + Rec (OL) (C+N TRUCK TRAILER) (VMS)<br>89. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER)<br>90. Daniel Accident Dynamic 1L (OL) (N+C TRUCK TRAILER) (VMS)<br>91. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER)<br>92. Daniel Accident Dynamic 1L + Amb/Fire (OL) (N+C TRUCK TRAILER) (VMS)<br>93. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER)<br>94. Daniel Accident Dynamic 1L + Pol (OL) (N+C TRUCK TRAILER) (VMS)<br>95. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER)<br>96. Daniel Accident Dynamic 1L + Rec (OL) (N+C TRUCK TRAILER) (VMS)<br>Fully Dynamic Hard Shoulder Accidents (24):<br>1. Daniel Accident Dynamic HS (1CV)</font></align>'
00:00:51.760 : [pml] buffer too small, dropping pml item.
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00:00:51.760 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>2. Daniel Accident Dynamic HS (2CV)<br>3. Daniel Accident Dynamic HS (3CV)<br>4. Daniel Accident Dynamic HS (4CV)<br>5. Daniel Accident Dynamic HS + Pol (S) (1CV)<br>6. Daniel Accident Dynamic HS + Pol (S) (2CV)<br>7. Daniel Accident Dynamic HS + Pol (S) (3CV)<br>8. Daniel Accident Dynamic HS + Pol (S) (4CV)<br>9. Daniel Accident Dynamic HS + Pol (E) (1CV)<br>10. Daniel Accident Dynamic HS + Pol (E) (2CV)<br>11. Daniel Accident Dynamic HS + Pol (E) (3CV)<br>12. Daniel Accident Dynamic HS + Pol (E) (4CV)<br>13. Daniel Accident Dynamic HS + Amb/Fire (1CV)<br>14. Daniel Accident Dynamic HS + Amb/Fire (2CV)<br>15. Daniel Accident Dynamic HS + Amb/Fire (3CV)<br>16. Daniel Accident Dynamic HS + Amb/Fire (4CV)<br>17. Daniel Accident Dynamic HS + Pol + Amb/Fire (1CV)<br>18. Daniel Accident Dynamic HS + Pol + Amb/Fire (2CV)<br>19. Daniel Accident Dynamic HS + Pol + Amb/Fire (3CV)<br>20. Daniel Accident Dynamic HS + Pol + Amb/Fire (4CV)<br>21. Daniel Accident Dynamic HS + Rec (1CV)<br>22. Daniel Accident Dynamic HS + Rec (2CV)<br>23. Daniel Accident Dynamic HS + Rec (3CV)<br>24. Daniel Accident Dynamic HS + Rec (4CV)<br>Fully Dynamic Hard Shoulder Accident Cleanups (2):<br>1. Daniel Accident Cleanup Dynamic HS (S)<br>2. Daniel Accident Cleanup Dynamic HS (M)<br>Fully Dynamic Hard Shoulder Accidents involving Non-Damaged vehicles (18):<br>1. Daniel Accident Dynamic HS (C+N CAR/VAN)<br>2. Daniel Accident Dynamic HS + Sta (C+N CAR/VAN)<br>3. Daniel Accident Dynamic HS + Pol + P (C+N CAR/VAN)<br>4. Daniel Accident Dynamic HS (N+C CAR/VAN)<br>5. Daniel Accident Dynamic HS + Sta (N+C CAR/VAN)<br>6. Daniel Accident Dynamic HS + Pol + P (N+C CAR/VAN)<br>7. Daniel Accident Dynamic HS (C+N SMALL TRUCK)<br>8. Daniel Accident Dynamic HS + Sta (C+N SMALL TRUCK)<br>9. Daniel Accident Dynamic HS + Pol + P (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic HS (N+C SMALL TRUCK)<br>11. Daniel Accident Dynamic HS + Sta (N+C SMALL TRUCK)<br>12. Daniel Accident Dynamic HS + Pol + P (N+C SMALL TRUCK)<br>13. Daniel Accident Dynamic HS (C+N TRUCK TRAILER)<br>14. Daniel Accident Dynamic HS + Sta (C+N TRUCK TRAILER)<br>15. Daniel Accident Dynamic HS + Pol + P (C+N TRUCK TRAILER)<br>16. Daniel Accident Dynamic HS (N+C TRUCK TRAILER)<br>17. Daniel Accident Dynamic HS + Sta (N+C TRUCK TRAILER)<br>18. Daniel Accident Dynamic HS + Pol + P (N+C TRUCK TRAILER)<br>Highway Accidents (17):<br>1. Daniel HW Accident M1 (Two Cars)<br>2. Daniel HW Accident M2 (Three Cars)<br>3. Daniel HW Accident M3 (Three Cars inc. Punto)<br>4. Daniel HW Accident M4 (Two Cars Recovery)<br>5. Daniel HW Accident M5 (Van and Small Fuel Truck)<br>6. Daniel HW Accident C1 (Burnt out car)<br>7. Daniel HW Accident C2 (Trailer spilt pipes)<br>8. Daniel HW Accident C3 (Trailer spilt crates)<br>9. Daniel HW Accident C4 (HGV Wheel Change)</font></align>'
00:00:51.760 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.760 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>2. Daniel Accident Dynamic HS (2CV)<br>3. Daniel Accident Dynamic HS (3CV)<br>4. Daniel Accident Dynamic HS (4CV)<br>5. Daniel Accident Dynamic HS + Pol (S) (1CV)<br>6. Daniel Accident Dynamic HS + Pol (S) (2CV)<br>7. Daniel Accident Dynamic HS + Pol (S) (3CV)<br>8. Daniel Accident Dynamic HS + Pol (S) (4CV)<br>9. Daniel Accident Dynamic HS + Pol (E) (1CV)<br>10. Daniel Accident Dynamic HS + Pol (E) (2CV)<br>11. Daniel Accident Dynamic HS + Pol (E) (3CV)<br>12. Daniel Accident Dynamic HS + Pol (E) (4CV)<br>13. Daniel Accident Dynamic HS + Amb/Fire (1CV)<br>14. Daniel Accident Dynamic HS + Amb/Fire (2CV)<br>15. Daniel Accident Dynamic HS + Amb/Fire (3CV)<br>16. Daniel Accident Dynamic HS + Amb/Fire (4CV)<br>17. Daniel Accident Dynamic HS + Pol + Amb/Fire (1CV)<br>18. Daniel Accident Dynamic HS + Pol + Amb/Fire (2CV)<br>19. Daniel Accident Dynamic HS + Pol + Amb/Fire (3CV)<br>20. Daniel Accident Dynamic HS + Pol + Amb/Fire (4CV)<br>21. Daniel Accident Dynamic HS + Rec (1CV)<br>22. Daniel Accident Dynamic HS + Rec (2CV)<br>23. Daniel Accident Dynamic HS + Rec (3CV)<br>24. Daniel Accident Dynamic HS + Rec (4CV)<br>Fully Dynamic Hard Shoulder Accident Cleanups (2):<br>1. Daniel Accident Cleanup Dynamic HS (S)<br>2. Daniel Accident Cleanup Dynamic HS (M)<br>Fully Dynamic Hard Shoulder Accidents involving Non-Damaged vehicles (18):<br>1. Daniel Accident Dynamic HS (C+N CAR/VAN)<br>2. Daniel Accident Dynamic HS + Sta (C+N CAR/VAN)<br>3. Daniel Accident Dynamic HS + Pol + P (C+N CAR/VAN)<br>4. Daniel Accident Dynamic HS (N+C CAR/VAN)<br>5. Daniel Accident Dynamic HS + Sta (N+C CAR/VAN)<br>6. Daniel Accident Dynamic HS + Pol + P (N+C CAR/VAN)<br>7. Daniel Accident Dynamic HS (C+N SMALL TRUCK)<br>8. Daniel Accident Dynamic HS + Sta (C+N SMALL TRUCK)<br>9. Daniel Accident Dynamic HS + Pol + P (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic HS (N+C SMALL TRUCK)<br>11. Daniel Accident Dynamic HS + Sta (N+C SMALL TRUCK)<br>12. Daniel Accident Dynamic HS + Pol + P (N+C SMALL TRUCK)<br>13. Daniel Accident Dynamic HS (C+N TRUCK TRAILER)<br>14. Daniel Accident Dynamic HS + Sta (C+N TRUCK TRAILER)<br>15. Daniel Accident Dynamic HS + Pol + P (C+N TRUCK TRAILER)<br>16. Daniel Accident Dynamic HS (N+C TRUCK TRAILER)<br>17. Daniel Accident Dynamic HS + Sta (N+C TRUCK TRAILER)<br>18. Daniel Accident Dynamic HS + Pol + P (N+C TRUCK TRAILER)<br>Highway Accidents (17):<br>1. Daniel HW Accident M1 (Two Cars)<br>2. Daniel HW Accident M2 (Three Cars)<br>3. Daniel HW Accident M3 (Three Cars inc. Punto)<br>4. Daniel HW Accident M4 (Two Cars Recovery)<br>5. Daniel HW Accident M5 (Van and Small Fuel Truck)<br>6. Daniel HW Accident C1 (Burnt out car)<br>7. Daniel HW Accident C2 (Trailer spilt pipes)<br>8. Daniel HW Accident C3 (Trailer spilt crates)<br>9. Daniel HW Accident C4 (HGV Wheel Change)</font></align>'
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00:00:51.761 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>10. Daniel HW Accident G1 (Car on side)<br>11. Daniel HW Accident G2 (Burnt out car)<br>12. Daniel HW Accident G3 (Burnt out trailer)<br>13. Daniel HW Accident R1 (Plane)<br>14. Daniel HW Accident R2 (Burnt out trailer)<br>15. Daniel HW Accident R3 (Burnt out trailer 2)<br>16. Daniel HW Accident R4 (Two rec + two cars)<br>17. Daniel HW Accident R5 (Tanker fire)<br>Fully Dynamic Narrow Accidents (24):<br>1. Daniel Accident Dynamic Nar (1CV)<br>2. Daniel Accident Dynamic Nar (2CV)<br>3. Daniel Accident Dynamic Nar (3CV)<br>4. Daniel Accident Dynamic Nar + Pol (1CV)<br>5. Daniel Accident Dynamic Nar + Pol (2CV)<br>6. Daniel Accident Dynamic Nar + Pol (3CV)<br>7. Daniel Accident Dynamic Nar + Amb/Fire(1CV)<br>8. Daniel Accident Dynamic Nar + Amb/Fire(2CV)<br>9. Daniel Accident Dynamic Nar + Amb/Fire(3CV)<br>10. Daniel Accident Dynamic Nar + Rec (1CV)<br>11. Daniel Accident Dynamic Nar + Rec (2CV)<br>12. Daniel Accident Dynamic Nar + Rec (3CV)<br>13. Daniel Accident Dynamic Nar (Sh) (1CV)<br>14. Daniel Accident Dynamic Nar (Sh) (2CV)<br>15. Daniel Accident Dynamic Nar (Sh) (3CV)<br>16. Daniel Accident Dynamic Nar + Pol (Sh) (1CV)<br>17. Daniel Accident Dynamic Nar + Pol (Sh) (2CV)<br>18. Daniel Accident Dynamic Nar + Pol (Sh) (3CV)<br>19. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (1CV)<br>20. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (2CV)<br>21. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (3CV)<br>22. Daniel Accident Dynamic Nar + Rec (Sh) (1CV)<br>23. Daniel Accident Dynamic Nar + Rec (Sh) (2CV)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (3CV)<br>Fully Dynamic Narrow Accidents involving No Damaged Vehicles (40):<br>1. Daniel Accident Dynamic Nar (C+N CAR/VAN)<br>2. Daniel Accident Dynamic Nar + Amb/Fire (C+N CAR/VAN)<br>3. Daniel Accident Dynamic Nar + Pol (C+N CAR/VAN)<br>4. Daniel Accident Dynamic Nar + Rec (C+N CAR/VAN)<br>5. Daniel Accident Dynamic Nar (N+C CAR/VAN)<br>6. Daniel Accident Dynamic Nar + Amb/Fire (N+C CAR/VAN)<br>7. Daniel Accident Dynamic Nar + Pol (N+C CAR/VAN)<br>8. Daniel Accident Dynamic Nar + Rec (N+C CAR/VAN)<br>9. Daniel Accident Dynamic Nar (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic Nar + Amb/Fire (C+N SMALL TRUCK)<br>11. Daniel Accident Dynamic Nar + Pol (C+N SMALL TRUCK)<br>12. Daniel Accident Dynamic Nar + Rec (C+N SMALL TRUCK)<br>13. Daniel Accident Dynamic Nar (N+C SMALL TRUCK)<br>14. Daniel Accident Dynamic Nar + Amb/Fire (N+C SMALL TRUCK)<br>15. Daniel Accident Dynamic Nar + Pol (N+C SMALL TRUCK)<br>16. Daniel Accident Dynamic Nar + Rec (N+C SMALL TRUCK)<br>17. Daniel Accident Dynamic Nar (Sh) (C+N CAR/VAN)<br>18. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N CAR/VAN)<br>19. Daniel Accident Dynamic Nar + Pol (Sh) (C+N CAR/VAN)<br>20. Daniel Accident Dynamic Nar + Rec (Sh) (C+N CAR/VAN)<br>21. Daniel Accident Dynamic Nar (Sh) (N+C CAR/VAN)</font></align>'
00:00:51.761 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>10. Daniel HW Accident G1 (Car on side)<br>11. Daniel HW Accident G2 (Burnt out car)<br>12. Daniel HW Accident G3 (Burnt out trailer)<br>13. Daniel HW Accident R1 (Plane)<br>14. Daniel HW Accident R2 (Burnt out trailer)<br>15. Daniel HW Accident R3 (Burnt out trailer 2)<br>16. Daniel HW Accident R4 (Two rec + two cars)<br>17. Daniel HW Accident R5 (Tanker fire)<br>Fully Dynamic Narrow Accidents (24):<br>1. Daniel Accident Dynamic Nar (1CV)<br>2. Daniel Accident Dynamic Nar (2CV)<br>3. Daniel Accident Dynamic Nar (3CV)<br>4. Daniel Accident Dynamic Nar + Pol (1CV)<br>5. Daniel Accident Dynamic Nar + Pol (2CV)<br>6. Daniel Accident Dynamic Nar + Pol (3CV)<br>7. Daniel Accident Dynamic Nar + Amb/Fire(1CV)<br>8. Daniel Accident Dynamic Nar + Amb/Fire(2CV)<br>9. Daniel Accident Dynamic Nar + Amb/Fire(3CV)<br>10. Daniel Accident Dynamic Nar + Rec (1CV)<br>11. Daniel Accident Dynamic Nar + Rec (2CV)<br>12. Daniel Accident Dynamic Nar + Rec (3CV)<br>13. Daniel Accident Dynamic Nar (Sh) (1CV)<br>14. Daniel Accident Dynamic Nar (Sh) (2CV)<br>15. Daniel Accident Dynamic Nar (Sh) (3CV)<br>16. Daniel Accident Dynamic Nar + Pol (Sh) (1CV)<br>17. Daniel Accident Dynamic Nar + Pol (Sh) (2CV)<br>18. Daniel Accident Dynamic Nar + Pol (Sh) (3CV)<br>19. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (1CV)<br>20. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (2CV)<br>21. Daniel Accident Dynamic Nar + Amb/Fire(Sh) (3CV)<br>22. Daniel Accident Dynamic Nar + Rec (Sh) (1CV)<br>23. Daniel Accident Dynamic Nar + Rec (Sh) (2CV)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (3CV)<br>Fully Dynamic Narrow Accidents involving No Damaged Vehicles (40):<br>1. Daniel Accident Dynamic Nar (C+N CAR/VAN)<br>2. Daniel Accident Dynamic Nar + Amb/Fire (C+N CAR/VAN)<br>3. Daniel Accident Dynamic Nar + Pol (C+N CAR/VAN)<br>4. Daniel Accident Dynamic Nar + Rec (C+N CAR/VAN)<br>5. Daniel Accident Dynamic Nar (N+C CAR/VAN)<br>6. Daniel Accident Dynamic Nar + Amb/Fire (N+C CAR/VAN)<br>7. Daniel Accident Dynamic Nar + Pol (N+C CAR/VAN)<br>8. Daniel Accident Dynamic Nar + Rec (N+C CAR/VAN)<br>9. Daniel Accident Dynamic Nar (C+N SMALL TRUCK)<br>10. Daniel Accident Dynamic Nar + Amb/Fire (C+N SMALL TRUCK)<br>11. Daniel Accident Dynamic Nar + Pol (C+N SMALL TRUCK)<br>12. Daniel Accident Dynamic Nar + Rec (C+N SMALL TRUCK)<br>13. Daniel Accident Dynamic Nar (N+C SMALL TRUCK)<br>14. Daniel Accident Dynamic Nar + Amb/Fire (N+C SMALL TRUCK)<br>15. Daniel Accident Dynamic Nar + Pol (N+C SMALL TRUCK)<br>16. Daniel Accident Dynamic Nar + Rec (N+C SMALL TRUCK)<br>17. Daniel Accident Dynamic Nar (Sh) (C+N CAR/VAN)<br>18. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N CAR/VAN)<br>19. Daniel Accident Dynamic Nar + Pol (Sh) (C+N CAR/VAN)<br>20. Daniel Accident Dynamic Nar + Rec (Sh) (C+N CAR/VAN)<br>21. Daniel Accident Dynamic Nar (Sh) (N+C CAR/VAN)</font></align>'
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00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>22. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C CAR/VAN)<br>23. Daniel Accident Dynamic Nar + Pol (Sh) (N+C CAR/VAN)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (N+C CAR/VAN)<br>25. Daniel Accident Dynamic Nar (Sh) (C+N SMALL TRUCK)<br>26. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N SMALL TRUCK)<br>27. Daniel Accident Dynamic Nar + Pol (Sh) (C+N SMALL TRUCK)<br>28. Daniel Accident Dynamic Nar + Rec (Sh) (C+N SMALL TRUCK)<br>29. Daniel Accident Dynamic Nar (Sh) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C SMALL TRUCK)<br>31. Daniel Accident Dynamic Nar + Pol (Sh) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic Nar + Rec (Sh) (N+C SMALL TRUCK)<br>33. Daniel Accident Dynamic Nar (Sh) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N TRUCK TRAILER)<br>35. Daniel Accident Dynamic Nar + Pol (Sh) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic Nar + Rec (Sh) (C+N TRUCK TRAILER)<br>37. Daniel Accident Dynamic Nar (Sh) (N+C TRUCK TRAILER)<br>38. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C TRUCK TRAILER)<br>39. Daniel Accident Dynamic Nar + Pol (Sh) (N+C TRUCK TRAILER)<br>40. Daniel Accident Dynamic Nar + Rec (Sh) (N+C TRUCK TRAILER)<br>Asphalt Patches (with collisions) (10):<br>1. Daniel Asphalt Patches Single Lane<br>2. Daniel Asphalt Patches Single Lane Long<br>3. Daniel Asphalt Patches Single Lane Short 1<br>4. Daniel Asphalt Patches Single Lane Short 2<br>5. Daniel Asphalt Patches Single Lane Short 3<br>6. Daniel Asphalt Patches Two Lane<br>7. Daniel Asphalt Patches Two Lane Long<br>8. Daniel Asphalt Patches Two Lane Short 1<br>9. Daniel Asphalt Patches Two Lane Short 2<br>10. Daniel Asphalt Patches Two Lane Short 3<br>Fully Dynamic Single Lane Breakdowns (20):<br>1. Daniel Breakdown Car Inside Lane 2/3 (Pol)<br>2. Daniel Breakdown Car Inside Lane 2/3 (Tri)<br>3. Daniel Breakdown Car Inside Lane 2/3 (Tri+P)<br>4. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Inside Lane 2/3 (Pol)<br>7. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+P)<br>9. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS)<br>10. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS+P)<br>11. Daniel Breakdown Car Outside Lane (No Sh) (Tri)<br>12. Daniel Breakdown Car Outside Lane (No Sh) (Tri+P)<br>13. Daniel Breakdown Car Outside Lane (Sh) (Tri)<br>14. Daniel Breakdown Car Outside Lane (Sh) (Tri+P)<br>15. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri+P)<br>17. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri)<br>18. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri+P)<br>19. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri)</font></align>'
00:00:51.761 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.761 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>22. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C CAR/VAN)<br>23. Daniel Accident Dynamic Nar + Pol (Sh) (N+C CAR/VAN)<br>24. Daniel Accident Dynamic Nar + Rec (Sh) (N+C CAR/VAN)<br>25. Daniel Accident Dynamic Nar (Sh) (C+N SMALL TRUCK)<br>26. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N SMALL TRUCK)<br>27. Daniel Accident Dynamic Nar + Pol (Sh) (C+N SMALL TRUCK)<br>28. Daniel Accident Dynamic Nar + Rec (Sh) (C+N SMALL TRUCK)<br>29. Daniel Accident Dynamic Nar (Sh) (N+C SMALL TRUCK)<br>30. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C SMALL TRUCK)<br>31. Daniel Accident Dynamic Nar + Pol (Sh) (N+C SMALL TRUCK)<br>32. Daniel Accident Dynamic Nar + Rec (Sh) (N+C SMALL TRUCK)<br>33. Daniel Accident Dynamic Nar (Sh) (C+N TRUCK TRAILER)<br>34. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (C+N TRUCK TRAILER)<br>35. Daniel Accident Dynamic Nar + Pol (Sh) (C+N TRUCK TRAILER)<br>36. Daniel Accident Dynamic Nar + Rec (Sh) (C+N TRUCK TRAILER)<br>37. Daniel Accident Dynamic Nar (Sh) (N+C TRUCK TRAILER)<br>38. Daniel Accident Dynamic Nar + Amb/Fire (Sh) (N+C TRUCK TRAILER)<br>39. Daniel Accident Dynamic Nar + Pol (Sh) (N+C TRUCK TRAILER)<br>40. Daniel Accident Dynamic Nar + Rec (Sh) (N+C TRUCK TRAILER)<br>Asphalt Patches (with collisions) (10):<br>1. Daniel Asphalt Patches Single Lane<br>2. Daniel Asphalt Patches Single Lane Long<br>3. Daniel Asphalt Patches Single Lane Short 1<br>4. Daniel Asphalt Patches Single Lane Short 2<br>5. Daniel Asphalt Patches Single Lane Short 3<br>6. Daniel Asphalt Patches Two Lane<br>7. Daniel Asphalt Patches Two Lane Long<br>8. Daniel Asphalt Patches Two Lane Short 1<br>9. Daniel Asphalt Patches Two Lane Short 2<br>10. Daniel Asphalt Patches Two Lane Short 3<br>Fully Dynamic Single Lane Breakdowns (20):<br>1. Daniel Breakdown Car Inside Lane 2/3 (Pol)<br>2. Daniel Breakdown Car Inside Lane 2/3 (Tri)<br>3. Daniel Breakdown Car Inside Lane 2/3 (Tri+P)<br>4. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Breakdown Car Inside Lane 2/3 (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Inside Lane 2/3 (Pol)<br>7. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+P)<br>9. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS)<br>10. Daniel Breakdown Small Truck Inside Lane 2/3 (Tri+VMS+P)<br>11. Daniel Breakdown Car Outside Lane (No Sh) (Tri)<br>12. Daniel Breakdown Car Outside Lane (No Sh) (Tri+P)<br>13. Daniel Breakdown Car Outside Lane (Sh) (Tri)<br>14. Daniel Breakdown Car Outside Lane (Sh) (Tri+P)<br>15. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Breakdown Small Truck Outside Lane (No Sh) (Tri+P)<br>17. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri)<br>18. Daniel Breakdown Small Truck Outside Lane (Sh) (Tri+P)<br>19. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri)</font></align>'
00:00:51.762 : [pml] buffer too small, dropping pml item.
00:00:51.762 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri+P)<br>Fully Dynamic Narrow Breakdowns (18):<br>1. Daniel Breakdown Car Narrow (No Sh)<br>2. Daniel Breakdown Car Narrow (No Sh) (Tri)<br>3. Daniel Breakdown Car Narrow (No Sh) (P)<br>4. Daniel Breakdown Car Narrow (No Sh) (Tri+P)<br>5. Daniel Breakdown Car Narrow (Sh)<br>6. Daniel Breakdown Car Narrow (Sh) (Tri)<br>7. Daniel Breakdown Car Narrow (Sh) (P)<br>8. Daniel Breakdown Car Narrow (Sh) (Tri+P)<br>9. Daniel Breakdown Small Truck Narrow (No Sh)<br>10. Daniel Breakdown Small Truck Narrow (No Sh) (Tri)<br>11. Daniel Breakdown Small Truck Narrow (No Sh) (P)<br>12. Daniel Breakdown Small Truck Narrow (No Sh) (Tri+P)<br>13. Daniel Breakdown Small Truck Narrow (Sh)<br>14. Daniel Breakdown Small Truck Narrow (Sh) (Tri)<br>15. Daniel Breakdown Small Truck Narrow (Sh) (P)<br>16. Daniel Breakdown Small Truck Narrow (Sh) (Tri+P)<br>17. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri)<br>18. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri+P)<br>Fully Dynamic Hard Shoulder Breakdowns (9):<br>1. Daniel Breakdown Car Hard Shoulder (Tri+P)<br>2. Daniel Breakdown Car Hard Shoulder (Tri+VMS+P)<br>3. Daniel Breakdown Car Hard Shoulder (P)<br>4. Daniel Breakdown Small Truck Hard Shoulder (Tri+P)<br>5. Daniel Breakdown Small Truck Hard Shoulder (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Hard Shoulder (P)<br>7. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+P)<br>8. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+VMS+P)<br>9. Daniel Breakdown TruckTrailer Hard Shoulder (P)<br>Channels / Drain Covers (with collisions) (4):<br>1. Daniel Channels Single Lane<br>2. Daniel Channels Single Lane Random<br>3. Daniel Channels Two Lane<br>4. Daniel Channels Two Lane Random<br>City Events (1):<br>1. Daniel City Delivery<br>Fully Dynamic Single Lane City Accidents (36):<br>1. Daniel City Acc Dynamic 1L (IL) (1CV)<br>2. Daniel City Acc Dynamic 1L (IL) (2CV)<br>3. Daniel City Acc Dynamic 1L (IL) (3CV)<br>4. Daniel City Acc Dynamic 1L + Pol (IL) (1CV)<br>5. Daniel City Acc Dynamic 1L + Pol (IL) (2CV)<br>6. Daniel City Acc Dynamic 1L + Pol (IL) (3CV)<br>7. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (1CV)<br>8. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (2CV)<br>9. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (3CV)<br>10. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (1CV)<br>11. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (2CV)<br>12. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (3CV)<br>13. Daniel City Acc Dynamic 1L + Rec (IL) (1CV)<br>14. Daniel City Acc Dynamic 1L + Rec (IL) (2CV)<br>15. Daniel City Acc Dynamic 1L + Rec (IL) (3CV)<br>16. Daniel City Acc Dynamic 1L + No Pol (IL) (1CV)<br>17. Daniel City Acc Dynamic 1L + No Pol (IL) (2CV)<br>18. Daniel City Acc Dynamic 1L + No Pol (IL) (3CV)<br>19. Daniel City Acc Dynamic 1L (OL) (1CV)</font></align>'
00:00:51.762 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel Breakdown TruckTrailer Outside Lane (Sh) (Tri+P)<br>Fully Dynamic Narrow Breakdowns (18):<br>1. Daniel Breakdown Car Narrow (No Sh)<br>2. Daniel Breakdown Car Narrow (No Sh) (Tri)<br>3. Daniel Breakdown Car Narrow (No Sh) (P)<br>4. Daniel Breakdown Car Narrow (No Sh) (Tri+P)<br>5. Daniel Breakdown Car Narrow (Sh)<br>6. Daniel Breakdown Car Narrow (Sh) (Tri)<br>7. Daniel Breakdown Car Narrow (Sh) (P)<br>8. Daniel Breakdown Car Narrow (Sh) (Tri+P)<br>9. Daniel Breakdown Small Truck Narrow (No Sh)<br>10. Daniel Breakdown Small Truck Narrow (No Sh) (Tri)<br>11. Daniel Breakdown Small Truck Narrow (No Sh) (P)<br>12. Daniel Breakdown Small Truck Narrow (No Sh) (Tri+P)<br>13. Daniel Breakdown Small Truck Narrow (Sh)<br>14. Daniel Breakdown Small Truck Narrow (Sh) (Tri)<br>15. Daniel Breakdown Small Truck Narrow (Sh) (P)<br>16. Daniel Breakdown Small Truck Narrow (Sh) (Tri+P)<br>17. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri)<br>18. Daniel Breakdown TruckTrailer Narrow (Sh) (Tri+P)<br>Fully Dynamic Hard Shoulder Breakdowns (9):<br>1. Daniel Breakdown Car Hard Shoulder (Tri+P)<br>2. Daniel Breakdown Car Hard Shoulder (Tri+VMS+P)<br>3. Daniel Breakdown Car Hard Shoulder (P)<br>4. Daniel Breakdown Small Truck Hard Shoulder (Tri+P)<br>5. Daniel Breakdown Small Truck Hard Shoulder (Tri+VMS+P)<br>6. Daniel Breakdown Small Truck Hard Shoulder (P)<br>7. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+P)<br>8. Daniel Breakdown TruckTrailer Hard Shoulder (Tri+VMS+P)<br>9. Daniel Breakdown TruckTrailer Hard Shoulder (P)<br>Channels / Drain Covers (with collisions) (4):<br>1. Daniel Channels Single Lane<br>2. Daniel Channels Single Lane Random<br>3. Daniel Channels Two Lane<br>4. Daniel Channels Two Lane Random<br>City Events (1):<br>1. Daniel City Delivery<br>Fully Dynamic Single Lane City Accidents (36):<br>1. Daniel City Acc Dynamic 1L (IL) (1CV)<br>2. Daniel City Acc Dynamic 1L (IL) (2CV)<br>3. Daniel City Acc Dynamic 1L (IL) (3CV)<br>4. Daniel City Acc Dynamic 1L + Pol (IL) (1CV)<br>5. Daniel City Acc Dynamic 1L + Pol (IL) (2CV)<br>6. Daniel City Acc Dynamic 1L + Pol (IL) (3CV)<br>7. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (1CV)<br>8. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (2CV)<br>9. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (IL) (3CV)<br>10. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (1CV)<br>11. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (2CV)<br>12. Daniel City Acc Dynamic 1L + Amb/Fire (IL) (3CV)<br>13. Daniel City Acc Dynamic 1L + Rec (IL) (1CV)<br>14. Daniel City Acc Dynamic 1L + Rec (IL) (2CV)<br>15. Daniel City Acc Dynamic 1L + Rec (IL) (3CV)<br>16. Daniel City Acc Dynamic 1L + No Pol (IL) (1CV)<br>17. Daniel City Acc Dynamic 1L + No Pol (IL) (2CV)<br>18. Daniel City Acc Dynamic 1L + No Pol (IL) (3CV)<br>19. Daniel City Acc Dynamic 1L (OL) (1CV)</font></align>'
00:00:51.762 : [pml] buffer too small, dropping pml item.
00:00:51.762 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
00:00:51.762 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.762 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>20. Daniel City Acc Dynamic 1L (OL) (2CV)<br>21. Daniel City Acc Dynamic 1L (OL) (3CV)<br>22. Daniel City Acc Dynamic 1L + Pol (OL) (1CV)<br>23. Daniel City Acc Dynamic 1L + Pol (OL) (2CV)<br>24. Daniel City Acc Dynamic 1L + Pol (OL) (3CV)<br>25. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (1CV)<br>26. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (2CV)<br>27. Daniel City Acc Dynamic 1L + Pol + Amb/Fire (OL) (3CV)<br>28. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (1CV)<br>29. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (2CV)<br>30. Daniel City Acc Dynamic 1L + Amb/Fire (OL) (3CV)<br>31. Daniel City Acc Dynamic 1L + Rec (OL) (1CV)<br>32. Daniel City Acc Dynamic 1L + Rec (OL) (2CV)<br>33. Daniel City Acc Dynamic 1L + Rec (OL) (3CV)<br>34. Daniel City Acc Dynamic 1L + No Pol (OL) (1CV)<br>35. Daniel City Acc Dynamic 1L + No Pol (OL) (2CV)<br>36. Daniel City Acc Dynamic 1L + No Pol (OL) (3CV)<br>Fully Dynamic Single Lane City Roadworks (12):<br>1. Daniel City Rw 1L (IL) (SCS Scenes) (Barriers)<br>2. Daniel City Rw 1L (IL) (Daniel Scenes) (Barriers)<br>3. Daniel City Rw 1L (IL) (No People) (Barriers)<br>4. Daniel City Rw 1L (IL) (SCS Scenes) (Cones)<br>5. Daniel City Rw 1L (IL) (Daniel Scenes) (Cones)<br>6. Daniel City Rw 1L (IL) (No People) (Cones)<br>7. Daniel City Rw 1L (OL) (SCS Scenes) (Barriers)<br>8. Daniel City Rw 1L (OL) (Daniel Scenes) (Barriers)<br>9. Daniel City Rw 1L (OL) (No People) (Barriers)<br>10. Daniel City Rw 1L (OL) (SCS Scenes) (Cones)<br>11. Daniel City Rw 1L (OL) (Daniel Scenes) (Cones)<br>12. Daniel City Rw 1L (OL) (No People) (Cones)<br>Fully Dynamic Narrow City Roadworks (6):<br>1. Daniel City Roadwork Narrow Barriers (SCS Scenes)<br>2. Daniel City Roadwork Narrow Barriers (Daniel Scenes)<br>3. Daniel City Roadwork Narrow Barriers (No People)<br>4. Daniel City Roadwork Narrow Cones (SCS Scenes)<br>5. Daniel City Roadwork Narrow Cones (Daniel Scenes)<br>6. Daniel City Roadwork Narrow Cones (No People)<br>Hard Shoulder Speed Camera (1):<br>1. Daniel Police Speedcamera Hard Shoulder<br>Fully Dynamic Single Lane Recovery (17):<br>1. Daniel Recovery Car Inside Lane 2/3 (Pol)<br>2. Daniel Recovery Car Inside Lane 2/3 (Pol+Cones)<br>3. Daniel Recovery Car Inside Lane 2/3 (Tri)<br>4. Daniel Recovery Car Inside Lane 2/3 (Tri+VMS)<br>5. Daniel Recovery Small Truck Inside Lane 2/3 (Pol)<br>6. Daniel Recovery Small Truck Inside Lane 2/3 (Pol+Cones)<br>7. Daniel Recovery Small Truck Inside Lane 2/3 (Tri)<br>8. Daniel Recovery Small Truck Inside Lane 2/3 (Tri+VMS)<br>9. Daniel Recovery Car Outside Lane (Pol)<br>10. Daniel Recovery Car Outside Lane (Pol+Cones)<br>11. Daniel Recovery Car Outside Lane (No Sh) (Tri)<br>12. Daniel Recovery Car Outside Lane (Sh) (Tri)<br>13. Daniel Recovery Small Truck Outside Lane (Pol)<br>14. Daniel Recovery Small Truck Outside Lane (Pol+Cones)</font></align>'
00:00:51.763 : [pml] buffer too small, dropping pml item.
00:00:51.763 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
00:00:51.763 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>15. Daniel Recovery Small Truck Outside Lane (No Sh) (Tri)<br>16. Daniel Recovery Small Truck Outside Lane (Sh) (Tri)<br>17. Daniel Recovery TruckTrailer Outside Lane (Pol+Cones)<br>Fully Dynamic Narrow Recovery (18):<br>1. Daniel Recovery Car Narrow (No Sh)<br>2. Daniel Recovery Car Narrow (No Sh) (Tri)<br>3. Daniel Recovery Car Narrow (Sh)<br>4. Daniel Recovery Car Narrow (Sh) (Tri)<br>5. Daniel Recovery Small Truck Narrow (No Sh)<br>6. Daniel Recovery Small Truck Narrow (No Sh) (Tri)<br>7. Daniel Recovery Small Truck Narrow (Sh)<br>8. Daniel Recovery Small Truck Narrow (Sh) (Tri)<br>9. Daniel Recovery TruckTrailer Narrow (Sh) (Tri)<br>Fully Dynamic Hard Shoulder Recovery (9):<br>1. Daniel Recovery Car Hard Shoulder<br>2. Daniel Recovery Car Hard Shoulder (Tri)<br>3. Daniel Recovery Car Hard Shoulder (Tri+VMS)<br>4. Daniel Recovery Small Truck Hard Shoulder<br>5. Daniel Recovery Small Truck Hard Shoulder (Tri)<br>6. Daniel Recovery Small Truck Hard Shoulder (Tri+VMS)<br>7. Daniel Recovery TruckTrailer Hard Shoulder<br>8. Daniel Recovery TruckTrailer Hard Shoulder (Tri)<br>9. Daniel Recovery TruckTrailer Hard Shoulder (Tri+VMS)<br>Roadwork Events (24):<br>The below events all have the following versions: Universal, Cze, Fi+Swe, Fr, Ger, It, Ru+Est+Nor, Sk<br>1. Daniel Roadwork 1L Inner (UNIVERSAL) (2L)<br>2. Daniel Roadwork 1L Inner (UNIVERSAL) (2L) (No People)<br>3. Daniel Roadwork 1L Inner (UNIVERSAL) (3L)<br>4. Daniel Roadwork 1L Inner (UNIVERSAL) (3L) (No People)<br>5. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L)<br>6. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (2L) (No People)<br>7. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L)<br>8. Daniel Roadwork 1L Inner + HS (UNIVERSAL) (3L) (No People)<br>9. Daniel Roadwork 1L Outer (UNIVERSAL) (2L)<br>10. Daniel Roadwork 1L Outer (UNIVERSAL) (2L) (No People)<br>11. Daniel Roadwork 1L Outer (UNIVERSAL) (3L)<br>12. Daniel Roadwork 1L Outer (UNIVERSAL) (3L) (No People)<br>13. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L)<br>14. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (No People)<br>15. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (2L) (Mill)<br>16. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L)<br>17. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (No People)<br>18. Daniel Roadwork 1L Outer + HS (UNIVERSAL) (3L) (Mill)<br>19. Daniel Roadwork Hard Shoulder (UNIVERSAL)<br>20. Daniel Roadwork Hard Shoulder (UNIVERSAL) (No People)<br>21. Daniel Roadwork Narrow Barriers (Universal)<br>22. Daniel Roadwork Narrow Cones (Universal)<br>23. Daniel Roadwork Narrow Barriers (Universal) (NoPeople)<br>24. Daniel Roadwork Narrow Cones (Universal) (NoPeople)<br><br>Total: 482<br><br>Other Changes:<br>- Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.</font></align>'
00:00:51.763 : [pml] buffer too small, dropping pml item.
00:00:51.763 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
00:00:51.763 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.763 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@>- I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Improved the tapers on the default single lane roadwork random events.<br>- Added collisions to the asphalt patches.<br><br>Change Log:<br><br>Compatibility with ETS2 1.47<br><br>Compatibility with ETS2 1.46<br><br>Changes in V1.6.0 (Released: 30/07/2022):<br><br>- Improved backend of vehicle signs and warning signs to make it easier to add them to other events.<br>- Doubled the distance from the accident, recovery and breakdown events that the VMS signs /<br>warning triangles spawn at.<br>- Improved backend of breakdownevents.<br>- Added new detail layer (oil, dirt, skid marks, shredded tyre parts) to accident events.<br>- Slightly decreased rarity of accident events that include fire truck.<br>- Created hard shoulder accident events.<br>- Created hard shoulder accident events that include non damaged vehicles.<br>- Created 1 lane accident events that include non damaged vehicles.<br>- Tweaked 1 lane accident events to sometimes spawn with people.<br>- Tweak 1L accident events to be able to generate with crashed vehicles in a larger variety of locations if<br>generated on road with hard shoulder.<br>- New short versions of asphalt patch events.<br>- Tweaked narrow accident events to sometimes spawn with people.<br>- Created narrow accident events that include non damaged vehicles.<br>- Fixed issues with lowcabs and VMS signs in 1.44.<br>- Created accident clean up events.<br>- Created city accident events that have no police on scene.<br>- Made it possible for a firetruck to spawn instead of an ambulance in the relevant locations for more variety.<br>- Made it so that a firetruck will sometimes spawn as part fo the 5 cones and police scenes.<br><br>-----------------------------------------------<br>Changes in V1.5.0 (Released: 27/08/2021):<br><br>- Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.<br>- Created new versions of the asphalt patches events and updated the models to include collisions.<br>- Created my own versions of narrow roadwork events<br> - (4 versions: cones, barriers, cones no people, barriers no people)<br>- Made the roadwork barriers and arrow roadwork signs retroreflective<br>- Created own version of single lane roadwork events<br> - Over 30 possible different start scenes<br> - Different versions for different road types<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Created hard shoulder only roadwork events<br> - Country specific versions<br> - No people just damaged road surface versions<br>- Replaced roadwork signs on hard shoulder with my VMS sign version<br>- Removed the 'urban_area' limit from the 'city' one lane roadwork events<br> - Made them spawn under the same conditions as the 'city' one lane accident events</font></align>'
00:00:51.764 : [pml] buffer too small, dropping pml item.
00:00:51.764 : <WARNING> [pml] Font stack is not empty, did you forgot to put </font>?
00:00:51.764 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
00:00:51.764 : <WARNING> [pml] Align stack is not empty, did you forgot to put </align>?
00:00:51.764 : <WARNING> [pml] Source: '<align hstyle=left vstyle=top><font face=/font/normal.font><color value=@@clr_txt@@> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br>- Added the 'city' narrow roadworks events back in but without the 'urban_area' limit<br> - This is because currently the 'urban_area' tag is not working correctly in the game<br> - Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions<br> - These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs<br> - Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads<br> - (this means that they will also spawn on country roads, this might be changed in the future).<br><br>-----------------------------------------------<br>Changes in V1.4.2 (Released: 08/05/2021):<br><br>- Decreased chance of accident events spawning with crashed vehicles facing the wrong way.<br>- Slightly decreased chance of accident events spawning.<br>- Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).<br>- Made 'narrow' accident events no longer able to spawn on 2 lane roads.<br>- Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).<br><br>-----------------------------------------------<br>Changes in V1.4.1 (Released: 17/04/2021):<br><br>- Fixed crash if not had the Special Transport DLC installed.<br><br>-----------------------------------------------<br>Changes in V1.4 (Released: 10/04/2021):<br><br>- Added retroreflective strips to traffic cones to make them easier to see at night<br>- Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.<br>- Added hard shoulder police speed camera<br>- Added breakdown/recovery van as possibility to spawn instead of recovery truck<br>- New VMS signs with icons to replace the ones with text<br>- Completely improved/reworked breakdown/recovery events<br>- - Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).<br>- - More variety of vehicles and of people.<br>- - Possibility of no warning at all if spawn on hard shoulder or single lane road.<br>- - Possibility of police car spawning in front of broken down vehicle.<br>- - Removed possibility of spawning with no warning if on 2/3 lane road.<br>- Completely improved/reworked all accident events<br>- - Completely dynamic<br>- - Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)</font></align>'
00:01:09.694 : [hashfs] BMW760_1_45.scs: Unmounted.
00:01:09.694 : [hashfs] promods-tgs-assets-v101.scs: Unmounted.
00:01:09.694 : [zipfs] RusMap-model_v2.45.scs: Unmounted
00:01:09.694 : [zipfs] spring_v5_1.scs: Unmounted
00:01:09.694 : [zipfs] RusMap-model2_v2.45.scs: Unmounted
00:01:09.694 : [zipfs] promods-tgs-defmap-v101.scs: Unmounted
00:01:09.694 : [zipfs] RusMap-map_v2.45.scs: Unmounted
00:01:09.695 : [zipfs] RusMap-def_v2.45.scs: Unmounted
00:01:10.113 : mm_flush_repeatedly
00:01:10.241 : uset s_cbeffects_mute "0"
00:01:10.241 : uset s_voiceover_mute "0"
00:01:10.241 : uset s_intro_music_mute "0"
00:01:10.241 : uset s_ui_music_mute "0"
00:01:10.241 : uset s_ui_mute "0"
00:01:10.242 : uset s_navigation_mute "0"
00:01:10.242 : uset s_music_mute "0"
00:01:10.242 : uset s_radio_mute "0"
00:01:10.242 : uset s_interior_mute "0"
00:01:10.242 : uset s_ambient_mute "0"
00:01:10.242 : uset s_world_mute "0"
00:01:10.242 : uset s_traffic_mute "0"
00:01:10.242 : uset s_trailer_mute "0"
00:01:10.242 : uset s_truck_noise_mute "0"
00:01:10.242 : uset s_truck_effects_mute "0"
00:01:10.242 : uset s_truck_turbo_mute "0"
00:01:10.242 : uset s_truck_exhaust_mute "0"
00:01:10.242 : uset s_truck_engine_mute "0"
00:01:10.242 : uset s_master_mute "0"
00:01:10.242 : uset s_cbeffects_volume "0.5"
00:01:10.242 : uset s_voiceover_volume "0.5"
00:01:10.242 : uset s_intro_music_volume "0.5"
00:01:10.242 : uset s_ui_music_volume "0.29"
00:01:10.242 : uset s_ui_volume "0.5"
00:01:10.242 : uset s_navigation_volume "0.5"
00:01:10.242 : uset s_music_volume "0.5"
00:01:10.242 : uset s_radio_volume "0.5"
00:01:10.242 : uset s_interior_volume "0.5"
00:01:10.242 : uset s_ambient_volume "0.5"
00:01:10.242 : uset s_world_volume "0.5"
00:01:10.242 : uset s_traffic_volume "0.84"
00:01:10.242 : uset s_trailer_volume "0.86"
00:01:10.242 : uset s_truck_noise_volume "0.86"
00:01:10.242 : uset s_truck_effects_volume "0.85"
00:01:10.243 : uset s_truck_turbo_volume "0.86"
00:01:10.243 : uset s_truck_exhaust_volume "0.84"
00:01:10.243 : uset s_truck_engine_volume "0.82"
00:01:10.243 : uset s_master_volume "0.43"
00:01:10.243 : uset i_oculus_eye_protrusion "0.09"
00:01:10.243 : uset i_oculus_eye_height "0.15"
00:01:10.243 : uset i_hmd_max_prediction "0.1"
00:01:10.243 : uset i_hmd_min_prediction "0.0"
00:01:10.243 : uset r_interior "1"
00:01:10.243 : uset r_steering_wheel "1"
00:01:10.243 : uset g_eye_preset_5 ""
00:01:10.243 : uset g_eye_preset_4 ""
00:01:10.243 : uset g_eye_preset_3 ""
00:01:10.243 : uset g_eye_preset_2 ""
00:01:10.243 : uset g_eye_preset_1 ""
00:01:10.243 : uset g_eye_enable "0"
00:01:10.243 : uset g_cam_window_block "0.0"
00:01:10.243 : uset g_toy_physics "1"
00:01:10.243 : uset g_cam_steering_reverse "1.0"
00:01:10.243 : uset g_cam_steering_value "1.0"
00:01:10.243 : uset g_cam_steering "0"
00:01:10.243 : uset g_pedal_clutch_range "1.0"
00:01:10.243 : uset g_brake_intensity "0.802742"
00:01:10.243 : uset g_steer_anim_range "270"
00:01:10.243 : uset g_steer_autocenter "1"
00:01:10.243 : uset g_clutch_brake "0.0"
00:01:10.243 : uset g_hshifter_synchronized "1"
00:01:10.243 : uset g_hshifter_split "3"
00:01:10.243 : uset g_hshifter_layout_shifting "1"
00:01:10.243 : uset g_hshifter_layout "splitter"
00:01:10.243 : uset g_trans "0"
00:01:10.244 : uset g_baked_vehicle "1"
00:01:10.244 : uset g_force_economy_reset "0"
00:01:10.244 : uset g_input_configured "1"
00:01:10.245 : uset s_reverb_world "1"
00:01:10.245 : uset s_reverb_cabin "1"
00:01:10.245 : uset s_noise_aero "1"
00:01:10.246 : uset s_noise_windows "1"
00:01:10.246 : uset s_rumble_enabled "1"
00:01:10.246 : uset s_reverse_enabled "1"
00:01:10.246 : uset s_cb_radio_beep_type "roger01"
00:01:10.246 : uset s_cb_radio_beep_own "0"
00:01:10.246 : uset s_cb_radio_beep_enabled "1"
00:01:10.246 : uset s_cb_radio_noise_enabled "1"
00:01:10.246 : uset g_mp_name_tags "1"
00:01:10.246 : uset g_chat_fade_out_timer "5"
00:01:10.246 : uset g_chat_partial_fade_out "0"
00:01:10.246 : uset g_chat_on_navigation "1"
00:01:10.246 : uset g_chat_activate "1"
00:01:10.246 : uset g_chat_close_automatic "0"
00:01:10.246 : uset g_disable_beacons "0"
00:01:10.246 : uset g_show_game_blockers "0"
00:01:10.246 : uset g_show_game_elements "1"
00:01:10.246 : uset g_hmd_no_3d_background "0"
00:01:10.246 : uset g_hmd_no_special_menu "0"
00:01:10.246 : uset g_hmd_reduced_cabin_movement "1"
00:01:10.246 : uset g_hmd_no_artifical_movement "0"
00:01:10.246 : uset g_eye_pause_gaze "3000"
00:01:10.246 : uset g_eye_pause "0"
00:01:10.246 : uset g_cam_blinker "0"
00:01:10.246 : uset g_camera_horizon_lock "0.5"
00:01:10.246 : uset g_cam_physics_value "1.0"
00:01:10.246 : uset g_cam_physics "1"
00:01:10.246 : uset g_emergency_brake_mode "0"
00:01:10.246 : uset g_emergency_brake "0"
00:01:10.246 : uset g_acc "0.0"
00:01:10.247 : uset g_blinker_auto_off "1"
00:01:10.247 : uset g_cruise_control_smart "5.0"
00:01:10.247 : uset g_cruise_control_grid "5.0"
00:01:10.247 : uset g_adaptive_shift "0.0"
00:01:10.247 : uset g_fuel_simulation "0"
00:01:10.247 : uset g_hardcore_simulation "0"
00:01:10.247 : uset g_reg_setting ""
00:01:10.247 : uset g_brake_light_all "0"
00:01:10.247 : uset g_use_speed_limiter "0"
00:01:10.247 : uset g_hud_speed_warning "0"
00:01:10.247 : uset g_hud_speed_limit "1"
00:01:10.247 : uset g_axle_drop_auto "1"
00:01:10.247 : uset g_engine_start_auto "1"
00:01:10.247 : uset g_motor_brake_auto "1"
00:01:10.247 : uset g_retarder_auto "0"
00:01:10.247 : uset g_cabin_suspension_stiffness "1.0"
00:01:10.247 : uset g_suspension_stiffness "1.0"
00:01:10.247 : uset g_trailer_stability "0.5"
00:01:10.247 : uset g_driveshaft_torque "0.0"
00:01:10.247 : uset g_truck_stability "0.5"
00:01:10.247 : uset g_mpg "0"
00:01:10.247 : uset g_gallon "0"
00:01:10.247 : uset g_fahrenheit "0"
00:01:10.247 : uset g_pounds "kg"
00:01:10.247 : uset g_mph "0"
00:01:10.247 : uset g_road_events "3"
00:01:10.247 : uset g_detours "4"
00:01:10.247 : uset g_online_billboards "1"
00:01:10.247 : uset g_name_localization_secondary "0"
00:01:10.247 : uset g_name_localization "1"
00:01:10.248 : uset g_lang_set "1"
00:01:10.248 : uset g_lang "ro_ro"
00:01:10.248 : uset g_cutscenes "1"
00:01:10.248 : uset g_phys_mirrors "0"
00:01:10.248 : uset g_world_map_zoom "7"
00:01:10.248 : uset g_cargo_load_require_park_brake "0"
00:01:10.248 : uset g_cargo_load_require_engine_off "1"
00:01:10.248 : uset g_event_desktop_bcg_change "0"
00:01:10.248 : uset g_event_desktop_bcg_restore "config"
00:01:10.248 : uset g_last_event_desktop_bcg_change "1671087600"
00:01:10.248 : uset g_show_always_wotr_event "0"
00:01:10.248 : uset g_last_wotr_event_start "0"
00:01:10.248 : uset g_multiplayer_backup_index "-1"
00:01:10.248 : uset g_force_load_selector "-1"
00:01:10.248 : uset g_autoload_ignore_autosave "0"
00:01:10.248 : uset g_start_in_truck "0"
00:01:10.248 : uset g_park_brake_init "0"
00:01:10.248 : uset g_trailer_advanced_coupling "0"
00:01:10.248 : uset g_parking_difficulty "0"
00:01:10.248 : uset g_simple_parking_doubles "1"
00:01:10.248 : uset g_speed_warning "0"
00:01:10.248 : uset g_voice_navigation_pack ""
00:01:10.248 : uset g_voice_navigation "1"
00:01:10.249 : uset g_job_distance "1.0"
00:01:10.249 : uset g_job_distance_limit "-1.0"
00:01:10.249 : uset g_income_factor "1.0"
00:01:10.249 : uset g_currency "0"
00:01:10.249 : uset g_bad_weather_factor "0.06"
00:01:10.249 : uset g_truck_analysis_fold "0"
00:01:10.249 : uset g_desktop_rnd "0"
00:01:10.249 : uset g_desktop_bcg "config"
00:01:10.249 : uset g_save_idx "53"
00:01:10.249 : uset g_ui_map_align "1"
00:01:10.249 : uset g_gps_routing_mode "0"
00:01:10.249 : uset g_gps_navigation "3"
00:01:10.249 : uset g_heavy_cargo_popup "1"
00:01:10.249 : uset g_mirrors "0"
00:01:10.249 : uset g_adviser_eta "1"
00:01:10.249 : uset g_adviser_running_message "1"
00:01:10.249 : uset g_adviser_auto_parking "1"
00:01:10.249 : uset g_adviser_keep_hidden "0"
00:01:10.249 : uset g_adviser "0"
00:01:10.249 : uset g_desktop_tutorial "1"
00:01:10.249 : uset g_tutorial "1"
00:01:10.249 : uset g_fatigue "1"
00:01:10.249 : uset g_time_zones "0"
00:01:10.249 : uset g_police "1"
00:01:10.249 : uset g_subtitles "0"
00:01:10.249 : uset g_clock_24 "1"
00:01:10.265 : <WARNING> Unable to find alternative for device 'di8.'{27E5F430-A175-11EC-8004-444553540000}|{00A40F0D-0000-0000-0000-504944564944}'', unable to fix its binding
00:01:10.265 : <WARNING> Unable to find alternative for device 'xinput.xinput_gamepad_1', unable to fix its binding
00:01:10.282 : New profile selected: ':steam/Cristiano Mihai'
00:01:11.227 : [mods] Active 37 mods (local: 13, workshop: 24)
00:01:11.227 : [mods] Active local mod promods-assets-v265 (name: ProMods Assets Package, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-media-v265 (name: ProMods Media Package, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-model3-v265 (name: ProMods Models Package 3, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-model2-v265 (name: ProMods Models Package 2, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-model1-v265 (name: ProMods Models Package 1, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-map-v265 (name: ProMods Map Package, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active local mod promods-def-st-v265 (name: ProMods Definition Package, version: 2.65, author: ProMods Team)
00:01:11.227 : [mods] Active workshop mod ID 2485894487 (name: ProMods High Quality Map Background, version: 1.7.1, author: DOWL, Mandelsoft, Horizon, et al.)
00:01:11.227 : [mods] Active local mod promods-me-assets-v265 (name: ProMods Middle-East Add-on (Assets Package), version: 2.65, author: Platypus)
00:01:11.227 : [mods] Active local mod promods-me-defmap-v265 (name: ProMods Middle-East Add-on (Def & Map Package), version: 2.65, author: Platypus)
00:01:11.227 : [mods] Active workshop mod ID 2816488580 (name: Real Brands Traffic Trailers ADDON, version: 4.0, author: GA071MA)
00:01:11.227 : [mods] Active workshop mod ID 673130767 (name: Real European Gas Stations, version: 1.2.1, author: Azirus)
00:01:11.227 : [mods] Active workshop mod ID 1122486287 (name: Real European Gas Stations Reloaded, version: 1.47, author: ExiaRS)
00:01:11.227 : [mods] Active workshop mod ID 2615063924 (name: Real Company Logo, version: , author: Halfwing)
00:01:11.227 : [mods] Active workshop mod ID 2797836072 (name: Traffic ets2 pack Update, version: , author: Lets go)
00:01:11.227 : [mods] Active workshop mod ID 1664436696 (name: Realistic Signs, version: 1.2, author: Sinagrit Baba)
00:01:11.227 : [mods] Active workshop mod ID 2257086104 (name: Realistic Truck Traffic Speed for SCS vanilla truck (will not update), version: 1.1, author: Tekteker haydar)
00:01:11.227 : [mods] Active workshop mod ID 821197683 (name: Simple Police, version: 1.0 Release 1, author: Officer Feline)
00:01:11.227 : [mods] Active workshop mod ID 1236032431 (name: Real Traffic Density ETS2, version: 1.47.b, author: cip)
00:01:11.227 : [mods] Active local mod Daniels Random Events Mod - ETS2 V1.47 (name: Daniels Random Events Mod, version: , author: Daniel)
00:01:11.227 : [mods] Active workshop mod ID 2247936127 (name: AI-Traffic, version: 1.3, author: TEC-Logistik)
00:01:11.228 : [mods] Active workshop mod ID 2815500130 (name: Al traffic , 100 Skins Update, version: , author: Pixel , Lets go)
00:01:11.228 : [mods] Active local mod Brutal Traffic V3.2 By Kass (name: Brutal Traffic By Kass V3.2, version: V3.2, author: Kass)
00:01:11.228 : [mods] Active workshop mod ID 2914588321 (name: Weather_2.8_4k, version: 2.0, author: Juninho944)
00:01:11.228 : [mods] Active workshop mod ID 645553604 (name: SiSL's Mega Pack, version: 3.3, author: SiSL)
00:01:11.228 : [mods] Active workshop mod ID 2624828551 (name: Interior Light & Emblems, version: v9.9, author: Braakie [RJB])
00:01:11.228 : [mods] Active workshop mod ID 2919913253 (name: EKO Truck Parts, version: 1, author: TumbEd)
00:01:11.228 : [mods] Active workshop mod ID 2986624114 (name: BC-Man TGX 2020, version: 1.0, author: Belka647)
00:01:11.228 : [mods] Active local mod DirtyTruckPack (name: DirtyTruckPackV1.0, version: 1.37, author: DomiPromi)
00:01:11.228 : [mods] Active local mod ets2_dirty_wheels_102_by_jerry (name: ets2_dirty_wheels_102_by_jerry, version: 1.0, author: jerry mods)
00:01:11.228 : [mods] Active workshop mod ID 2898264929 (name: BC-Interior Belka accessory 0.5.0 beta, version: 0.5.0, author: Belka647)
00:01:11.228 : [mods] Active workshop mod ID 731256324 (name: Fael Environment V3.1, version: 3.1, author: RafaelBc)
00:01:11.228 : [mods] Active workshop mod ID 2957316837 (name: "Realish" Graphics mod (ETS2), version: 2.0, author: HammyTheTrucker)
00:01:11.228 : [mods] Active workshop mod ID 1248913107 (name: Real Advertisements, version: 2.2, author: Sinagrit Baba)
00:01:11.228 : [mods] Active workshop mod ID 1787041596 (name: Realistic Rain v4.6, version: 4.5.1, author: Darkcaptain)
00:01:11.228 : [mods] Active workshop mod ID 1400412725 (name: Actual Day-/Night times, version: 1, author: erbkaiser)
00:01:11.228 : [mods] Active workshop mod ID 648591060 (name: Sound Fixes Pack v23.66.1 - ETS2, version: 23.47, author: Drive Safely)
00:01:11.229 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
00:01:11.229 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-assets-v265.scs mounted.
00:01:11.229 : [mod_package_manager] Mod "ProMods Assets Package" has been mounted. (package_name: promods-assets-v265, version: 2.65, source: User mods)
00:01:11.230 : [hashfs] promods-media-v265.scs: Created, 11 entries
00:01:11.230 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-media-v265.scs mounted.
00:01:11.230 : [mod_package_manager] Mod "ProMods Media Package" has been mounted. (package_name: promods-media-v265, version: 2.65, source: User mods)
00:01:11.230 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
00:01:11.230 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model3-v265.scs mounted.
00:01:11.230 : [mod_package_manager] Mod "ProMods Models Package 3" has been mounted. (package_name: promods-model3-v265, version: 2.65, source: User mods)
00:01:11.231 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
00:01:11.231 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model2-v265.scs mounted.
00:01:11.231 : [mod_package_manager] Mod "ProMods Models Package 2" has been mounted. (package_name: promods-model2-v265, version: 2.65, source: User mods)
00:01:11.232 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
00:01:11.232 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
00:01:11.232 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
00:01:13.204 : [zipfs] promods-map-v265.scs: Created, 49293 entries
00:01:13.204 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
00:01:13.204 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
00:01:13.263 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
00:01:13.263 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
00:01:13.263 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
00:01:13.264 : [zipfs] universal.zip: Created, 17 entries
00:01:13.264 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
00:01:13.264 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
00:01:13.264 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
00:01:13.265 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
00:01:13.265 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
00:01:13.312 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
00:01:13.312 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
00:01:13.312 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
00:01:13.313 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
00:01:13.313 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
00:01:13.316 : [zipfs] latest.zip: Created, 116 entries
00:01:13.316 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
00:01:13.316 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
00:01:13.320 : [zipfs] universal.zip: Created, 189 entries
00:01:13.320 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
00:01:13.320 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
00:01:13.320 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
00:01:13.320 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
00:01:13.323 : [zipfs] universal.zip: Created, 92 entries
00:01:13.323 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
00:01:13.323 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
00:01:13.323 : [zipfs] realisticsigns.zip: Created, 12 entries
00:01:13.323 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
00:01:13.324 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
00:01:13.328 : [zipfs] universal.zip: Created, 173 entries
00:01:13.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
00:01:13.328 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
00:01:13.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
00:01:13.328 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
00:01:13.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
00:01:13.329 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
00:01:13.370 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
00:01:13.370 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
00:01:13.370 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
00:01:13.370 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
00:01:13.370 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
00:01:13.384 : [zipfs] universal.zip: Created, 512 entries
00:01:13.384 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
00:01:13.384 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
00:01:13.385 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
00:01:13.385 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
00:01:13.385 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
00:01:13.386 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
00:01:13.386 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
00:01:14.260 : [zipfs] smp3_3_140.zip: Created, 37140 entries
00:01:14.260 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
00:01:14.260 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
00:01:15.581 : [zipfs] latest.zip: Created, 54766 entries
00:01:15.581 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
00:01:15.581 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
00:01:15.588 : [zipfs] ekoparts.zip: Created, 372 entries
00:01:15.588 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
00:01:15.588 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
00:01:15.598 : [zipfs] universal.zip: Created, 508 entries
00:01:15.598 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
00:01:15.598 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
00:01:15.602 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
00:01:15.602 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
00:01:15.602 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
00:01:15.619 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
00:01:15.619 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
00:01:15.619 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
00:01:15.619 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
00:01:15.914 : [zipfs] universal.zip: Created, 13194 entries
00:01:15.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
00:01:15.914 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
00:01:15.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
00:01:15.914 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
00:01:15.915 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
00:01:15.915 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
00:01:15.920 : [zipfs] realadvertisements.zip: Created, 206 entries
00:01:15.920 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
00:01:15.920 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
00:01:15.921 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
00:01:15.921 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
00:01:15.921 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
00:01:15.921 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
00:01:15.933 : [zipfs] 147_content.zip: Created, 615 entries
00:01:15.933 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
00:01:15.933 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
00:01:15.953 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_cities.sii' has been applied.
00:01:15.953 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_cutscene.sii' has been applied.
00:01:15.955 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_fuel.sii' has been applied.
00:01:15.955 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_me_loading.sii' has been applied.
00:01:15.956 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cargo.sii' has been applied.
00:01:15.969 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cities.sii' has been applied.
00:01:15.970 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_cutscene.sii' has been applied.
00:01:15.971 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_ferry.sii' has been applied.
00:01:15.988 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_fuel.sii' has been applied.
00:01:15.990 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_loading.sii' has been applied.
00:01:15.991 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_map_lgd.sii' has been applied.
00:01:15.996 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_states.sii' has been applied.
00:01:15.997 : [app_lcl] Localization module '/locale/ro_ro/local_module.pm_ui_msg.sii' has been applied.
00:01:52.334 : [hashfs] promods-assets-v265.scs: Unmounted.
00:01:52.334 : [zipfs] 147_content.zip: Unmounted
00:01:52.334 : [zipfs] realadvertisements.zip: Unmounted
00:01:52.334 : [zipfs] universal.zip: Unmounted
00:01:52.336 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Unmounted
00:01:52.336 : [zipfs] DirtyTruckPack.scs: Unmounted
00:01:52.336 : [zipfs] universal.zip: Unmounted
00:01:52.336 : [zipfs] ekoparts.zip: Unmounted
00:01:52.336 : [zipfs] latest.zip: Unmounted
00:01:52.343 : [zipfs] smp3_3_140.zip: Unmounted
00:01:52.347 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Unmounted
00:01:52.347 : [zipfs] universal.zip: Unmounted
00:01:52.347 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Unmounted
00:01:52.348 : [zipfs] universal.zip: Unmounted
00:01:52.348 : [zipfs] realisticsigns.zip: Unmounted
00:01:52.348 : [zipfs] universal.zip: Unmounted
00:01:52.348 : [zipfs] universal.zip: Unmounted
00:01:52.348 : [zipfs] latest.zip: Unmounted
00:01:52.349 : [zipfs] promods-me-defmap-v265.scs: Unmounted
00:01:52.349 : [hashfs] promods-me-assets-v265.scs: Unmounted.
00:01:52.349 : [zipfs] universal.zip: Unmounted
00:01:52.349 : [zipfs] promods-def-st-v265.scs: Unmounted
00:01:52.350 : [zipfs] promods-map-v265.scs: Unmounted
00:01:52.355 : [hashfs] promods-model1-v265.scs: Unmounted.
00:01:52.355 : [hashfs] promods-model2-v265.scs: Unmounted.
00:01:52.355 : [hashfs] promods-model3-v265.scs: Unmounted.
00:01:52.355 : [hashfs] promods-media-v265.scs: Unmounted.
00:01:52.356 : [hashfs] BMW760_1_45.scs: Created, 1263 entries
00:01:52.357 : <ERROR> [mods] Cannot find 'BMW760_1_45' mod icon. Using default.
00:01:52.357 : <ERROR> [mods] Cannot find '/frkaygn.txt' description file for mod 'BMW760_1_45'.
00:01:52.357 : <WARNING> [mods] Incompatible mod - BMW760_1_45
00:01:52.358 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
00:01:52.359 : [zipfs] cnx-pm-v263-rm-v246.scs: Created, 381 entries
00:01:52.360 : [hashfs] company addon.scs: Created, 813 entries
00:01:52.361 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
00:01:52.362 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
00:01:52.363 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
00:01:52.363 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
00:01:52.364 : [zipfs] ETS2_LAMB_SAT_BG_MAP_BORDERS_BLACK_PM_v1.2.scs: Created, 25 entries
00:01:52.365 : [zipfs] PM262_RM2.45_connect_RusMap_v1.0.scs: Created, 429 entries
00:01:52.365 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
00:01:52.368 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
00:01:52.404 : [zipfs] promods-map-v265.scs: Created, 49293 entries
00:01:52.404 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
00:01:52.406 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
00:01:52.407 : [hashfs] promods-media-v265.scs: Created, 11 entries
00:01:52.407 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
00:01:52.408 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
00:01:52.408 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
00:01:52.408 : [hashfs] promods-tgs-assets-v101.scs: Created, 4905 entries
00:01:52.411 : [zipfs] promods-tgs-defmap-v101.scs: Created, 2761 entries
00:01:52.411 : <ERROR> [zipfs] Too short file 'C:/Users/User/Documents/Euro Truck Simulator 2/mod/Realistic Brutal Graphics And Weather V8.5.1 By Kass.scs'.
00:01:52.411 : [zipfs] Realistic Brutal Graphics And Weather V8.5.1 By Kass.scs: Unmounted
00:01:52.411 : <ERROR> [package] Unable to mount package 'Realistic Brutal Graphics And Weather V8.5.1 By Kass'.
00:01:52.411 : <ERROR> [package_manager] Failed to reload package Realistic Brutal Graphics And Weather V8.5.1 By Kass from hard disk.
00:01:52.420 : [zipfs] RusMap-def_v2.45.scs: Created, 11098 entries
00:01:52.421 : [zipfs] RusMap-map_v2.45.scs: Created, 1325 entries
00:01:52.429 : [zipfs] RusMap-model2_v2.45.scs: Created, 9638 entries
00:01:52.445 : [zipfs] RusMap-model_v2.45.scs: Created, 20078 entries
00:01:52.447 : [zipfs] spring_v5_1.scs: Created, 1476 entries
00:01:52.447 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
00:01:52.447 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
00:01:52.483 : [zipfs] universal.zip: Created, 1426 entries
00:01:52.483 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1220041197/universal.zip mounted.
00:01:52.483 : [zipfs] universal.zip: Unmounted
00:01:52.483 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
00:01:52.496 : [zipfs] universal.zip: Created, 512 entries
00:01:52.496 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
00:01:52.496 : [zipfs] universal.zip: Unmounted
00:01:52.497 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2883949601/147_con mounted.
00:01:52.790 : [zipfs] universal.zip: Created, 13194 entries
00:01:52.790 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
00:01:52.791 : [zipfs] universal.zip: Unmounted
00:01:52.801 : [zipfs] universal.zip: Created, 508 entries
00:01:52.801 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
00:01:52.801 : [zipfs] universal.zip: Unmounted
00:01:52.803 : [zipfs] alphaziel_blue_dashboard_for_volvo_fh.zip: Created, 29 entries
00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2789421953/alphaziel_blue_dashboard_for_volvo_fh.zip mounted.
00:01:52.803 : [zipfs] alphaziel_blue_dashboard_for_volvo_fh.zip: Unmounted
00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2893480838/universal mounted.
00:01:52.803 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2606051866/universal mounted.
00:01:52.811 : [zipfs] universal.zip: Created, 312 entries
00:01:52.811 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1875048377/universal.zip mounted.
00:01:52.812 : [zipfs] universal.zip: Unmounted
00:01:52.812 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/714317786/universal2 mounted.
00:01:52.819 : [zipfs] ekoparts.zip: Created, 372 entries
00:01:52.819 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
00:01:52.819 : [zipfs] ekoparts.zip: Unmounted
00:01:52.819 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
00:01:52.820 : [zipfs] fsworldmap.zip: Created, 11 entries
00:01:52.820 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1938342988/fsworldmap.zip mounted.
00:01:52.820 : [zipfs] fsworldmap.zip: Unmounted
00:01:52.821 : [zipfs] ets2googlemapsnavigation.zip: Created, 38 entries
00:01:52.821 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1138314374/ets2googlemapsnavigation.zip mounted.
00:01:52.821 : [zipfs] ets2googlemapsnavigation.zip: Unmounted
00:01:52.822 : [zipfs] ets2googlemapsnavigationnightpromodsaddon.zip: Created, 5 entries
00:01:52.822 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1147652266/ets2googlemapsnavigationnightpromodsaddon.zip mounted.
00:01:52.822 : [zipfs] ets2googlemapsnavigationnightpromodsaddon.zip: Unmounted
00:01:52.823 : [zipfs] ets2googlemapsnavigationpromodsaddon.zip: Created, 5 entries
00:01:52.823 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1138997410/ets2googlemapsnavigationpromodsaddon.zip mounted.
00:01:52.823 : [zipfs] ets2googlemapsnavigationpromodsaddon.zip: Unmounted
00:01:52.823 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1859826834/universal mounted.
00:01:52.833 : [zipfs] D:/SteamLibrary/steamapps/workshop/content/227300/2990821157/universal.zip: AEM¨¾¸ÑÀ£¼Ò²ÕPK
00:01:52.833 : [zipfs] universal.zip: Created, 431 entries
00:01:52.833 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2990821157/universal.zip mounted.
00:01:52.833 : [zipfs] universal.zip: Unmounted
00:01:52.833 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2632150577/universal mounted.
00:01:54.145 : [zipfs] latest.zip: Created, 54766 entries
00:01:54.146 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
00:01:54.146 : [zipfs] latest.zip: Unmounted
00:01:54.170 : [zipfs] iveco_evadys_47_s.zip: Created, 926 entries
00:01:54.170 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1986485167/iveco_evadys_47_s.zip mounted.
00:01:54.170 : [zipfs] iveco_evadys_47_s.zip: Unmounted
00:01:54.171 : [zipfs] animledv2.zip: Created, 63 entries
00:01:54.171 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2983113758/animledv2.zip mounted.
00:01:54.171 : [zipfs] animledv2.zip: Unmounted
00:01:54.172 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2687253190/universal mounted.
00:01:54.172 : [zipfs] mercedes_tan_interior.zip: Created, 28 entries
00:01:54.172 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1111771024/mercedes_tan_interior.zip mounted.
00:01:54.173 : [zipfs] mercedes_tan_interior.zip: Unmounted
00:01:54.173 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2818849265/universal mounted.
00:01:54.173 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2881896542/universal mounted.
00:01:54.174 : [zipfs] universal.zip: Created, 17 entries
00:01:54.174 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2519515664/universal.zip mounted.
00:01:54.174 : [zipfs] universal.zip: Unmounted
00:01:54.175 : [zipfs] universal.zip: Created, 17 entries
00:01:54.175 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
00:01:54.175 : [zipfs] universal.zip: Unmounted
00:01:54.175 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2535760651/universal mounted.
00:01:54.181 : [zipfs] realadvertisements.zip: Created, 206 entries
00:01:54.181 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
00:01:54.181 : [zipfs] realadvertisements.zip: Unmounted
00:01:54.181 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
00:01:54.182 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
00:01:54.182 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2901338163/universal mounted.
00:01:54.185 : [zipfs] latest.zip: Created, 116 entries
00:01:54.185 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
00:01:54.185 : [zipfs] latest.zip: Unmounted
00:01:54.189 : [zipfs] universal.zip: Created, 189 entries
00:01:54.189 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
00:01:54.189 : [zipfs] universal.zip: Unmounted
00:01:54.189 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
00:01:54.190 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/716752753/147 mounted.
00:01:54.190 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
00:01:54.190 : [zipfs] realisticsigns.zip: Created, 12 entries
00:01:54.191 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
00:01:54.191 : [zipfs] realisticsigns.zip: Unmounted
00:01:54.194 : [zipfs] universal.zip: Created, 180 entries
00:01:54.194 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/713338424/universal.zip mounted.
00:01:54.194 : [zipfs] universal.zip: Unmounted
00:01:54.199 : [zipfs] universal.zip: Created, 173 entries
00:01:54.199 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
00:01:54.199 : [zipfs] universal.zip: Unmounted
00:01:54.199 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/831269333/universal mounted.
00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2672652174/lastest mounted.
00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2716102181/universal mounted.
00:01:54.200 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2958454483/latest mounted.
00:01:54.209 : [zipfs] universal.zip: Created, 463 entries
00:01:54.209 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2107281834/universal.zip mounted.
00:01:54.209 : [zipfs] universal.zip: Unmounted
00:01:54.410 : [zipfs] ets2_signs_on_your_truck_and_trailer.zip: Created, 8559 entries
00:01:54.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2636341864/ets2_signs_on_your_truck_and_trailer.zip mounted.
00:01:54.411 : [zipfs] ets2_signs_on_your_truck_and_trailer.zip: Unmounted
00:01:54.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
00:01:55.287 : [zipfs] smp3_3_140.zip: Created, 37140 entries
00:01:55.287 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
00:01:55.287 : [zipfs] smp3_3_140.zip: Unmounted
00:01:55.303 : [zipfs] 147_content.zip: Created, 615 entries
00:01:55.303 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
00:01:55.303 : [zipfs] 147_content.zip: Unmounted
00:01:55.304 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1623194469/universal mounted.
00:01:55.308 : [zipfs] universal.zip: Created, 274 entries
00:01:55.308 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2357678703/universal.zip mounted.
00:01:55.308 : [zipfs] universal.zip: Unmounted
00:01:55.311 : [zipfs] universal.zip: Created, 92 entries
00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
00:01:55.311 : [zipfs] universal.zip: Unmounted
00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2279800331/ultimate_real_companies mounted.
00:01:55.311 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2806012932/universal mounted.
00:01:55.325 : [zipfs] universal.zip: Created, 690 entries
00:01:55.325 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2950904973/universal.zip mounted.
00:01:55.325 : [zipfs] universal.zip: Unmounted
00:01:55.326 : [zipfs] universal.zip: Created, 7 entries
00:01:55.326 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2954777207/universal.zip mounted.
00:01:55.326 : [zipfs] universal.zip: Unmounted
00:01:55.326 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2808561908/universal mounted.
00:01:55.327 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
00:01:55.328 : [zipfs] ets2yandexnavi.zip: Created, 38 entries
00:01:55.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777704877/ets2yandexnavi.zip mounted.
00:01:55.328 : [zipfs] ets2yandexnavi.zip: Unmounted
00:01:55.328 : [zipfs] ets2yandexnavipromodsaddon.zip: Created, 5 entries
00:01:55.328 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777710423/ets2yandexnavipromodsaddon.zip mounted.
00:01:55.328 : [zipfs] ets2yandexnavipromodsaddon.zip: Unmounted
00:01:55.329 : [zipfs] universal.zip: Created, 6 entries
00:01:55.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2701258039/universal.zip mounted.
00:01:55.329 : [zipfs] universal.zip: Unmounted
00:01:55.329 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2486307769/universal mounted.
00:01:55.410 : [zipfs] 147_content.zip: Created, 615 entries
00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
00:01:55.411 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
00:01:55.411 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
00:01:55.411 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
00:01:55.411 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
00:01:55.412 : [zipfs] realadvertisements.zip: Created, 206 entries
00:01:55.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
00:01:55.412 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
00:01:55.412 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
00:01:55.412 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
00:01:55.413 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
00:01:55.413 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
00:01:55.425 : [zipfs] universal.zip: Created, 13194 entries
00:01:55.425 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
00:01:55.425 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
00:01:55.426 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
00:01:55.426 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
00:01:55.426 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
00:01:55.426 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
00:01:55.426 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
00:01:55.427 : [zipfs] universal.zip: Created, 508 entries
00:01:55.427 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
00:01:55.427 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
00:01:55.472 : [zipfs] 147_content.zip: Unmounted
00:01:55.473 : [zipfs] universal.zip: Unmounted
00:01:55.473 : [zipfs] DirtyTruckPack.scs: Unmounted
00:01:55.473 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Unmounted
00:01:55.473 : [zipfs] universal.zip: Unmounted
00:01:55.473 : [zipfs] realadvertisements.zip: Unmounted
00:01:55.474 : [zipfs] ekoparts.zip: Created, 372 entries
00:01:55.474 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
00:01:55.475 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
00:01:55.515 : [zipfs] latest.zip: Created, 54766 entries
00:01:55.515 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
00:01:55.515 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
00:01:55.533 : [zipfs] ekoparts.zip: Unmounted
00:01:55.533 : [zipfs] latest.zip: Unmounted
00:01:55.673 : [zipfs] ets2yandexnavi.zip: Created, 38 entries
00:01:55.673 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777704877/ets2yandexnavi.zip mounted.
00:01:55.673 : [mod_package_manager] Mod "Yandex Navigator" has been mounted. (package_name: mod_workshop_package.0000000069F59FAD, version: 2.0.2, source: Steam Workshop)
00:01:55.674 : [zipfs] ets2yandexnavipromodsaddon.zip: Created, 5 entries
00:01:55.674 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1777710423/ets2yandexnavipromodsaddon.zip mounted.
00:01:55.675 : [mod_package_manager] Mod "Yandex Navigator ProMods Addon" has been mounted. (package_name: mod_workshop_package.0000000069F5B557, version: 2.1, source: Steam Workshop)
00:01:55.676 : [zipfs] universal.zip: Created, 6 entries
00:01:55.676 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2701258039/universal.zip mounted.
00:01:55.676 : [mod_package_manager] Mod "Zoom Crash Fix" has been mounted. (package_name: mod_workshop_package.00000000A101ED37, version: 3, source: Steam Workshop)
00:01:55.676 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2672652174/lastest mounted.
00:01:55.676 : [mod_package_manager] Mod "Scania NG Addon Pack" has been mounted. (package_name: mod_workshop_package.000000009F4D6F8E, version: 2.0.2, source: Steam Workshop)
00:01:55.677 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
00:01:55.677 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
00:01:55.677 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2808561908/universal mounted.
00:01:55.677 : [mod_package_manager] Mod "Waze Navigation Mod" has been mounted. (package_name: mod_workshop_package.00000000A76740F4, version: 1.1, source: Steam Workshop)
00:01:55.678 : [zipfs] universal.zip: Created, 7 entries
00:01:55.678 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2954777207/universal.zip mounted.
00:01:55.678 : [mod_package_manager] Mod "Waze Navigation - ProMods Compatibility" has been mounted. (package_name: mod_workshop_package.00000000B01E5277, version: 1.2, source: Steam Workshop)
00:01:55.679 : [zipfs] universal.zip: Created, 690 entries
00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2950904973/universal.zip mounted.
00:01:55.680 : [mod_package_manager] Mod "Waze Navigation" has been mounted. (package_name: mod_workshop_package.00000000AFE33C8D, version: 2.1, source: Steam Workshop)
00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2806012932/universal mounted.
00:01:55.680 : [mod_package_manager] Mod "Volvo FH Interiors Edition Collection" has been mounted. (package_name: mod_workshop_package.00000000A7405C04, version: 1.5, source: Steam Workshop)
00:01:55.680 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2279800331/ultimate_real_companies mounted.
00:01:55.681 : [mod_package_manager] Mod "Ultimate Real Companies" has been mounted. (package_name: mod_workshop_package.0000000087E2FE0B, version: 1.0, source: Steam Workshop)
00:01:55.694 : [zipfs] ets2yandexnavi.zip: Unmounted
00:01:55.694 : [zipfs] universal.zip: Unmounted
00:01:55.695 : [zipfs] universal.zip: Unmounted
00:01:55.695 : [zipfs] universal.zip: Unmounted
00:01:55.695 : [zipfs] ets2yandexnavipromodsaddon.zip: Unmounted
00:01:55.696 : [zipfs] universal.zip: Created, 92 entries
00:01:55.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
00:01:55.697 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
00:01:55.698 : [zipfs] universal.zip: Created, 274 entries
00:01:55.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2357678703/universal.zip mounted.
00:01:55.699 : [mod_package_manager] Mod "Toy Lamborghini" has been mounted. (package_name: mod_workshop_package.000000008C87526F, version: 1.5, source: Steam Workshop)
00:01:55.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1623194469/universal mounted.
00:01:55.699 : [mod_package_manager] Mod "Starlit Sky Mod for ETS2" has been mounted. (package_name: mod_workshop_package.0000000060BFFB65, version: 1.1, source: Steam Workshop)
00:01:55.705 : [zipfs] universal.zip: Unmounted
00:01:55.705 : [zipfs] universal.zip: Unmounted
00:01:58.300 : [zipfs] smp3_3_140.zip: Created, 37140 entries
00:01:58.300 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
00:01:58.300 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
00:01:58.303 : [zipfs] smp3_3_140.zip: Unmounted
00:02:01.078 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
00:02:01.078 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
00:02:01.082 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Unmounted
00:02:01.109 : [zipfs] universal.zip: Created, 512 entries
00:02:01.109 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
00:02:01.109 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
00:02:01.112 : [zipfs] universal.zip: Unmounted
00:02:01.453 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
00:02:01.453 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
00:02:01.486 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
00:02:01.486 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
00:02:01.491 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Unmounted
00:02:01.520 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
00:02:01.520 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
00:02:03.806 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
00:02:03.806 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
00:02:03.832 : [zipfs] universal.zip: Created, 173 entries
00:02:03.832 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
00:02:03.832 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
00:02:03.835 : [zipfs] universal.zip: Unmounted
00:02:03.873 : [zipfs] realisticsigns.zip: Created, 12 entries
00:02:03.873 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
00:02:03.874 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
00:02:03.877 : [zipfs] realisticsigns.zip: Unmounted
00:02:04.248 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
00:02:04.248 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
00:02:04.265 : [zipfs] universal.zip: Created, 189 entries
00:02:04.265 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
00:02:04.265 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
00:02:04.270 : [zipfs] universal.zip: Unmounted
00:02:08.695 : [zipfs] universal.zip: Created, 180 entries
00:02:08.695 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/713338424/universal.zip mounted.
00:02:08.695 : [mod_package_manager] Mod "Realistic Truck Physics Mod v9.0.3 (by Frkn64)" has been mounted. (package_name: mod_workshop_package.000000002A84AE38, version: 9.0.3, source: Steam Workshop)
00:02:08.695 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2687253190/universal mounted.
00:02:08.695 : [mod_package_manager] Mod "Mdina Bus" has been mounted. (package_name: mod_workshop_package.00000000A02C3AC6, version: 0.2, source: Steam Workshop)
00:02:08.696 : [zipfs] mercedes_tan_interior.zip: Created, 28 entries
00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1111771024/mercedes_tan_interior.zip mounted.
00:02:08.697 : [mod_package_manager] Mod "Mercedes Benz New Actros Tan Interior" has been mounted. (package_name: mod_workshop_package.0000000042444790, version: 1.2, source: Steam Workshop)
00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2818849265/universal mounted.
00:02:08.697 : [mod_package_manager] Mod "Mercedes-Benz Actros MP4 Improved Dashboard" has been mounted. (package_name: mod_workshop_package.00000000A80439F1, version: 1.2, source: Steam Workshop)
00:02:08.697 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2881896542/universal mounted.
00:02:08.698 : [mod_package_manager] Mod "New Service" has been mounted. (package_name: mod_workshop_package.00000000ABC6405E, version: 1.00, source: Steam Workshop)
00:02:08.698 : [zipfs] universal.zip: Created, 17 entries
00:02:08.698 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2519515664/universal.zip mounted.
00:02:08.698 : [mod_package_manager] Mod "ProMods Complete Afroeurasia Background Map" has been mounted. (package_name: mod_workshop_package.00000000962CC210, version: 2.2, source: Steam Workshop)
00:02:08.699 : [zipfs] universal.zip: Created, 17 entries
00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
00:02:08.699 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2535760651/universal mounted.
00:02:08.699 : [mod_package_manager] Mod "ProMods World Map Far Zoom" has been mounted. (package_name: mod_workshop_package.000000009724A30B, version: 1, source: Steam Workshop)
00:02:08.699 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
00:02:08.700 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
00:02:08.712 : [zipfs] universal.zip: Unmounted
00:02:08.713 : [zipfs] universal.zip: Unmounted
00:02:08.713 : [zipfs] universal.zip: Unmounted
00:02:08.713 : [zipfs] mercedes_tan_interior.zip: Unmounted
00:02:12.281 : [zipfs] latest.zip: Created, 116 entries
00:02:12.281 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
00:02:12.281 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
00:02:12.285 : [zipfs] latest.zip: Unmounted
00:02:12.405 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
00:02:12.405 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
00:02:12.410 : [zipfs] promods-me-defmap-v265.scs: Unmounted
00:02:12.505 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
00:02:12.505 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
00:02:12.510 : [hashfs] promods-me-assets-v265.scs: Unmounted.
00:02:12.622 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
00:02:12.622 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
00:02:12.627 : [zipfs] promods-def-st-v265.scs: Unmounted
00:02:12.631 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
00:02:12.631 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
00:02:12.635 : [zipfs] promods-map-v265.scs: Unmounted
00:02:12.689 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
00:02:12.689 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
00:02:12.693 : [hashfs] promods-model1-v265.scs: Unmounted.
00:02:17.081 : [hashfs] BMW760_1_45.scs: Unmounted.
00:02:17.081 : [hashfs] promods-model2-v265.scs: Unmounted.
00:02:17.081 : [hashfs] promods-media-v265.scs: Unmounted.
00:02:17.081 : [zipfs] RusMap-def_v2.45.scs: Unmounted
00:02:17.081 : [zipfs] promods-tgs-defmap-v101.scs: Unmounted
00:02:17.081 : [hashfs] promods-model3-v265.scs: Unmounted.
00:02:17.081 : [hashfs] promods-tgs-assets-v101.scs: Unmounted.
00:02:17.081 : [hashfs] promods-assets-v265.scs: Unmounted.
00:02:17.081 : [zipfs] PM262_RM2.45_connect_RusMap_v1.0.scs: Unmounted
00:02:17.081 : [zipfs] ETS2_LAMB_SAT_BG_MAP_BORDERS_BLACK_PM_v1.2.scs: Unmounted
00:02:17.081 : [zipfs] RusMap-model_v2.45.scs: Unmounted
00:02:17.082 : [zipfs] spring_v5_1.scs: Unmounted
00:02:17.082 : [zipfs] RusMap-map_v2.45.scs: Unmounted
00:02:17.082 : [hashfs] company addon.scs: Unmounted.
00:02:17.082 : [zipfs] cnx-pm-v263-rm-v246.scs: Unmounted
00:02:17.082 : [zipfs] RusMap-model2_v2.45.scs: Unmounted
00:02:17.931 : [mods] Active 37 mods (local: 13, workshop: 24)
00:02:17.931 : [mods] Active local mod promods-assets-v265 (name: ProMods Assets Package, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-media-v265 (name: ProMods Media Package, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-model3-v265 (name: ProMods Models Package 3, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-model2-v265 (name: ProMods Models Package 2, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-model1-v265 (name: ProMods Models Package 1, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-map-v265 (name: ProMods Map Package, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active local mod promods-def-st-v265 (name: ProMods Definition Package, version: 2.65, author: ProMods Team)
00:02:17.931 : [mods] Active workshop mod ID 2485894487 (name: ProMods High Quality Map Background, version: 1.7.1, author: DOWL, Mandelsoft, Horizon, et al.)
00:02:17.932 : [mods] Active local mod promods-me-assets-v265 (name: ProMods Middle-East Add-on (Assets Package), version: 2.65, author: Platypus)
00:02:17.932 : [mods] Active local mod promods-me-defmap-v265 (name: ProMods Middle-East Add-on (Def & Map Package), version: 2.65, author: Platypus)
00:02:17.932 : [mods] Active workshop mod ID 2816488580 (name: Real Brands Traffic Trailers ADDON, version: 4.0, author: GA071MA)
00:02:17.932 : [mods] Active workshop mod ID 673130767 (name: Real European Gas Stations, version: 1.2.1, author: Azirus)
00:02:17.932 : [mods] Active workshop mod ID 1122486287 (name: Real European Gas Stations Reloaded, version: 1.47, author: ExiaRS)
00:02:17.932 : [mods] Active workshop mod ID 2615063924 (name: Real Company Logo, version: , author: Halfwing)
00:02:17.932 : [mods] Active workshop mod ID 2797836072 (name: Traffic ets2 pack Update, version: , author: Lets go)
00:02:17.932 : [mods] Active workshop mod ID 1664436696 (name: Realistic Signs, version: 1.2, author: Sinagrit Baba)
00:02:17.932 : [mods] Active workshop mod ID 2257086104 (name: Realistic Truck Traffic Speed for SCS vanilla truck (will not update), version: 1.1, author: Tekteker haydar)
00:02:17.932 : [mods] Active workshop mod ID 821197683 (name: Simple Police, version: 1.0 Release 1, author: Officer Feline)
00:02:17.932 : [mods] Active workshop mod ID 1236032431 (name: Real Traffic Density ETS2, version: 1.47.b, author: cip)
00:02:17.932 : [mods] Active local mod Daniels Random Events Mod - ETS2 V1.47 (name: Daniels Random Events Mod, version: , author: Daniel)
00:02:17.932 : [mods] Active workshop mod ID 2247936127 (name: AI-Traffic, version: 1.3, author: TEC-Logistik)
00:02:17.932 : [mods] Active workshop mod ID 2815500130 (name: Al traffic , 100 Skins Update, version: , author: Pixel , Lets go)
00:02:17.932 : [mods] Active local mod Brutal Traffic V3.2 By Kass (name: Brutal Traffic By Kass V3.2, version: V3.2, author: Kass)
00:02:17.932 : [mods] Active workshop mod ID 2914588321 (name: Weather_2.8_4k, version: 2.0, author: Juninho944)
00:02:17.932 : [mods] Active workshop mod ID 645553604 (name: SiSL's Mega Pack, version: 3.3, author: SiSL)
00:02:17.932 : [mods] Active workshop mod ID 2624828551 (name: Interior Light & Emblems, version: v9.9, author: Braakie [RJB])
00:02:17.932 : [mods] Active workshop mod ID 2919913253 (name: EKO Truck Parts, version: 1, author: TumbEd)
00:02:17.932 : [mods] Active workshop mod ID 2986624114 (name: BC-Man TGX 2020, version: 1.0, author: Belka647)
00:02:17.932 : [mods] Active local mod DirtyTruckPack (name: DirtyTruckPackV1.0, version: 1.37, author: DomiPromi)
00:02:17.932 : [mods] Active local mod ets2_dirty_wheels_102_by_jerry (name: ets2_dirty_wheels_102_by_jerry, version: 1.0, author: jerry mods)
00:02:17.932 : [mods] Active workshop mod ID 2898264929 (name: BC-Interior Belka accessory 0.5.0 beta, version: 0.5.0, author: Belka647)
00:02:17.932 : [mods] Active workshop mod ID 731256324 (name: Fael Environment V3.1, version: 3.1, author: RafaelBc)
00:02:17.932 : [mods] Active workshop mod ID 2957316837 (name: "Realish" Graphics mod (ETS2), version: 2.0, author: HammyTheTrucker)
00:02:17.932 : [mods] Active workshop mod ID 1248913107 (name: Real Advertisements, version: 2.2, author: Sinagrit Baba)
00:02:17.932 : [mods] Active workshop mod ID 1787041596 (name: Realistic Rain v4.6, version: 4.5.1, author: Darkcaptain)
00:02:17.932 : [mods] Active workshop mod ID 1400412725 (name: Actual Day-/Night times, version: 1, author: erbkaiser)
00:02:17.932 : [mods] Active workshop mod ID 648591060 (name: Sound Fixes Pack v23.66.1 - ETS2, version: 23.47, author: Drive Safely)
00:02:17.933 : [hashfs] promods-assets-v265.scs: Created, 43392 entries
00:02:17.933 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-assets-v265.scs mounted.
00:02:17.933 : [mod_package_manager] Mod "ProMods Assets Package" has been mounted. (package_name: promods-assets-v265, version: 2.65, source: User mods)
00:02:17.934 : [hashfs] promods-media-v265.scs: Created, 11 entries
00:02:17.934 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-media-v265.scs mounted.
00:02:17.934 : [mod_package_manager] Mod "ProMods Media Package" has been mounted. (package_name: promods-media-v265, version: 2.65, source: User mods)
00:02:17.934 : [hashfs] promods-model3-v265.scs: Created, 7423 entries
00:02:17.934 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model3-v265.scs mounted.
00:02:17.934 : [mod_package_manager] Mod "ProMods Models Package 3" has been mounted. (package_name: promods-model3-v265, version: 2.65, source: User mods)
00:02:17.934 : [hashfs] promods-model2-v265.scs: Created, 27237 entries
00:02:17.935 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model2-v265.scs mounted.
00:02:17.935 : [mod_package_manager] Mod "ProMods Models Package 2" has been mounted. (package_name: promods-model2-v265, version: 2.65, source: User mods)
00:02:17.935 : [hashfs] promods-model1-v265.scs: Created, 17682 entries
00:02:17.935 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-model1-v265.scs mounted.
00:02:17.935 : [mod_package_manager] Mod "ProMods Models Package 1" has been mounted. (package_name: promods-model1-v265, version: 2.65, source: User mods)
00:02:19.858 : [zipfs] promods-map-v265.scs: Created, 49293 entries
00:02:19.858 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v265.scs mounted.
00:02:19.858 : [mod_package_manager] Mod "ProMods Map Package" has been mounted. (package_name: promods-map-v265, version: 2.65, source: User mods)
00:02:19.917 : [zipfs] promods-def-st-v265.scs: Created, 2508 entries
00:02:19.917 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-st-v265.scs mounted.
00:02:19.917 : [mod_package_manager] Mod "ProMods Definition Package" has been mounted. (package_name: promods-def-st-v265, version: 2.65, source: User mods)
00:02:19.918 : [zipfs] universal.zip: Created, 17 entries
00:02:19.918 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2485894487/universal.zip mounted.
00:02:19.918 : [mod_package_manager] Mod "ProMods High Quality Map Background" has been mounted. (package_name: mod_workshop_package.00000000942BBD57, version: 1.7.1, source: Steam Workshop)
00:02:19.918 : [hashfs] promods-me-assets-v265.scs: Created, 5659 entries
00:02:19.918 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-assets-v265.scs mounted.
00:02:19.918 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Assets Package)" has been mounted. (package_name: promods-me-assets-v265, version: 2.65, source: User mods)
00:02:19.960 : [zipfs] promods-me-defmap-v265.scs: Created, 1835 entries
00:02:19.960 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v265.scs mounted.
00:02:19.960 : [mod_package_manager] Mod "ProMods Middle-East Add-on (Def & Map Package)" has been mounted. (package_name: promods-me-defmap-v265, version: 2.65, source: User mods)
00:02:19.961 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2816488580/traddon mounted.
00:02:19.961 : [mod_package_manager] Mod "Real Brands Traffic Trailers ADDON" has been mounted. (package_name: mod_workshop_package.00000000A7E03484, version: 4.0, source: Steam Workshop)
00:02:19.964 : [zipfs] latest.zip: Created, 116 entries
00:02:19.964 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/673130767/latest.zip mounted.
00:02:19.964 : [mod_package_manager] Mod "Real European Gas Stations" has been mounted. (package_name: mod_workshop_package.00000000281F290F, version: 1.2.1, source: Steam Workshop)
00:02:19.968 : [zipfs] universal.zip: Created, 189 entries
00:02:19.968 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1122486287/universal.zip mounted.
00:02:19.968 : [mod_package_manager] Mod "Real European Gas Stations Reloaded" has been mounted. (package_name: mod_workshop_package.0000000042E7C80F, version: 1.47, source: Steam Workshop)
00:02:19.969 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2615063924/content_145 mounted.
00:02:19.969 : [mod_package_manager] Mod "Real Company Logo" has been mounted. (package_name: mod_workshop_package.000000009BDEB574, version: , source: Steam Workshop)
00:02:19.971 : [zipfs] universal.zip: Created, 92 entries
00:02:19.971 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2797836072/universal.zip mounted.
00:02:19.971 : [mod_package_manager] Mod "Traffic ets2 pack Update" has been mounted. (package_name: mod_workshop_package.00000000A6C39728, version: , source: Steam Workshop)
00:02:19.972 : [zipfs] realisticsigns.zip: Created, 12 entries
00:02:19.972 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1664436696/realisticsigns.zip mounted.
00:02:19.972 : [mod_package_manager] Mod "Realistic Signs" has been mounted. (package_name: mod_workshop_package.00000000633549D8, version: 1.2, source: Steam Workshop)
00:02:19.976 : [zipfs] universal.zip: Created, 173 entries
00:02:19.976 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2257086104/universal.zip mounted.
00:02:19.976 : [mod_package_manager] Mod "Realistic Truck Traffic Speed for SCS vanilla truck (will not update)" has been mounted. (package_name: mod_workshop_package.0000000086886698, version: 1.1, source: Steam Workshop)
00:02:19.976 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/821197683/universal mounted.
00:02:19.976 : [mod_package_manager] Mod "Simple Police" has been mounted. (package_name: mod_workshop_package.0000000030F27B73, version: 1.0 Release 1, source: Steam Workshop)
00:02:19.977 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1236032431/latest mounted.
00:02:19.977 : [mod_package_manager] Mod "Real Traffic Density ETS2" has been mounted. (package_name: mod_workshop_package.0000000049AC5BAF, version: 1.47.b, source: Steam Workshop)
00:02:20.017 : [zipfs] Daniels Random Events Mod - ETS2 V1.47.scs: Created, 1763 entries
00:02:20.017 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Daniels Random Events Mod - ETS2 V1.47.scs mounted.
00:02:20.018 : [mod_package_manager] Mod "Daniels Random Events Mod" has been mounted. (package_name: Daniels Random Events Mod - ETS2 V1.47, version: , source: User mods)
00:02:20.018 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2247936127/universal mounted.
00:02:20.018 : [mod_package_manager] Mod "AI-Traffic" has been mounted. (package_name: mod_workshop_package.0000000085FCC87F, version: 1.3, source: Steam Workshop)
00:02:20.031 : [zipfs] universal.zip: Created, 512 entries
00:02:20.031 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2815500130/universal.zip mounted.
00:02:20.031 : [mod_package_manager] Mod "Al traffic , 100 Skins Update" has been mounted. (package_name: mod_workshop_package.00000000A7D11F62, version: , source: Steam Workshop)
00:02:20.032 : [zipfs] Brutal Traffic V3.2 By Kass.scs: Created, 23 entries
00:02:20.032 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/Brutal Traffic V3.2 By Kass.scs mounted.
00:02:20.032 : [mod_package_manager] Mod "Brutal Traffic By Kass V3.2" has been mounted. (package_name: Brutal Traffic V3.2 By Kass, version: V3.2, source: User mods)
00:02:20.032 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2914588321/universal mounted.
00:02:20.032 : [mod_package_manager] Mod "Weather_2.8_4k" has been mounted. (package_name: mod_workshop_package.00000000ADB916A1, version: 2.0, source: Steam Workshop)
00:02:20.914 : [zipfs] smp3_3_140.zip: Created, 37140 entries
00:02:20.914 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/645553604/smp3_3_140.zip mounted.
00:02:20.914 : [mod_package_manager] Mod "SiSL's Mega Pack" has been mounted. (package_name: mod_workshop_package.00000000267A5DC4, version: 3.3, source: Steam Workshop)
00:02:22.237 : [zipfs] latest.zip: Created, 54766 entries
00:02:22.237 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2624828551/latest.zip mounted.
00:02:22.237 : [mod_package_manager] Mod "Interior Light & Emblems" has been mounted. (package_name: mod_workshop_package.000000009C73B487, version: v9.9, source: Steam Workshop)
00:02:22.244 : [zipfs] ekoparts.zip: Created, 372 entries
00:02:22.244 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2919913253/ekoparts.zip mounted.
00:02:22.244 : [mod_package_manager] Mod "EKO Truck Parts" has been mounted. (package_name: mod_workshop_package.00000000AE0A5725, version: 1, source: Steam Workshop)
00:02:22.254 : [zipfs] universal.zip: Created, 508 entries
00:02:22.254 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2986624114/universal.zip mounted.
00:02:22.254 : [mod_package_manager] Mod "BC-Man TGX 2020" has been mounted. (package_name: mod_workshop_package.00000000B2044472, version: 1.0, source: Steam Workshop)
00:02:22.258 : [zipfs] DirtyTruckPack.scs: Created, 197 entries
00:02:22.258 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/DirtyTruckPack.scs mounted.
00:02:22.258 : [mod_package_manager] Mod "DirtyTruckPackV1.0" has been mounted. (package_name: DirtyTruckPack, version: 1.37, source: User mods)
00:02:22.273 : [zipfs] ets2_dirty_wheels_102_by_jerry.scs: Created, 796 entries
00:02:22.274 : <WARNING> [mods] No display_name defined in ets2_dirty_wheels_102_by_jerry. Using package name instead.
00:02:22.274 : [fs] device C:/Users/User/Documents/Euro Truck Simulator 2/mod/ets2_dirty_wheels_102_by_jerry.scs mounted.
00:02:22.274 : [mod_package_manager] Mod "ets2_dirty_wheels_102_by_jerry" has been mounted. (package_name: ets2_dirty_wheels_102_by_jerry, version: 1.0, source: User mods)
00:02:22.563 : [zipfs] universal.zip: Created, 13194 entries
00:02:22.563 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2898264929/universal.zip mounted.
00:02:22.563 : [mod_package_manager] Mod "BC-Interior Belka accessory 0.5.0 beta" has been mounted. (package_name: mod_workshop_package.00000000ACC00361, version: 0.5.0, source: Steam Workshop)
00:02:22.564 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/731256324/universal mounted.
00:02:22.564 : [mod_package_manager] Mod "Fael Environment V3.1" has been mounted. (package_name: mod_workshop_package.000000002B961604, version: 3.1, source: Steam Workshop)
00:02:22.564 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/2957316837/universal mounted.
00:02:22.564 : [mod_package_manager] Mod ""Realish" Graphics mod (ETS2)" has been mounted. (package_name: mod_workshop_package.00000000B04512E5, version: 2.0, source: Steam Workshop)
00:02:22.570 : [zipfs] realadvertisements.zip: Created, 206 entries
00:02:22.570 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1248913107/realadvertisements.zip mounted.
00:02:22.570 : [mod_package_manager] Mod "Real Advertisements" has been mounted. (package_name: mod_workshop_package.000000004A70E6D3, version: 2.2, source: Steam Workshop)
00:02:22.571 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1787041596/147_content mounted.
00:02:22.571 : [mod_package_manager] Mod "Realistic Rain v4.6" has been mounted. (package_name: mod_workshop_package.000000006A84173C, version: 4.5.1, source: Steam Workshop)
00:02:22.571 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/1400412725/universal mounted.
00:02:22.571 : [mod_package_manager] Mod "Actual Day-/Night times" has been mounted. (package_name: mod_workshop_package.0000000053789A35, version: 1, source: Steam Workshop)
00:02:22.584 : [zipfs] 147_content.zip: Created, 615 entries
00:02:22.584 : [fs] device D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip mounted.
00:02:22.584 : [mod_package_manager] Mod "Sound Fixes Pack v23.66.1 - ETS2" has been mounted. (package_name: mod_workshop_package.0000000026A8B6D4, version: 23.47, source: Steam Workshop)
00:02:24.871 : game /steam/profiles/437269737469616E6F204D69686169/save/autosave
00:02:24.921 : <ERROR> [journey_events_road_event_u] invalid data loaded <- layer_min_curve size does not match layer_cutscenes size
00:02:24.921 : <ERROR> [journey_events_road_event_u] invalid data loaded <- layer_max_curve size does not match layer_cutscenes size
00:02:24.994 : <WARNING> Unable to find alternative for device 'di8.'{27E5F430-A175-11EC-8004-444553540000}|{00A40F0D-0000-0000-0000-504944564944}'', unable to fix its binding
00:02:24.994 : <WARNING> Unable to find alternative for device 'xinput.xinput_gamepad_1', unable to fix its binding
00:02:25.729 : [bullet] Starting physics server: Bullet
00:02:29.742 : Loaded trailers: 132
00:02:29.914 : Loaded traffic trailers of type 'truck_semi': 412
00:02:29.919 : Loaded traffic trailers of type 'truck_long': 0
00:02:29.924 : Loaded traffic trailers of type 'train_cargo': 10
00:02:29.930 : Loaded traffic trailers of type 'car': 2
00:02:29.935 : Loaded traffic trailers of type 'bus': 1
00:02:29.946 : Loaded traffic trailers of type 'truck': 23
00:02:29.960 : Loaded traffic trailers of type 'tram': 48
00:02:29.975 : Loaded traffic trailers of type 'train': 80
00:02:29.984 : Loaded traffic trailers of type 'special': 11
00:02:30.040 : Loaded traffic vehicles of type 'car': 80
00:02:30.058 : Loaded traffic vehicles of type 'car_custom': 37
00:02:30.193 : Loaded traffic vehicles of type 'truck': 218
00:02:30.211 : Loaded traffic vehicles of type 'truck_light': 16
00:02:30.229 : Loaded traffic vehicles of type 'truck_medium': 3
00:02:30.230 : <ERROR> [unit] File '<D:/SteamLibrary/steamapps/workshop/content/227300/648591060/147_content.zip | >/def/vehicle/ai/sem_260.sui', line 2:
00:02:30.230 : <ERROR> Included at '<../../def.scs | >/def/vehicle/traffic_storage_truck_heavy.sii', line 12:
00:02:30.230 : <ERROR> [unit] The unit name 'traffic.sem_crane' is already taken by an existing unit (of type 'traffic_vehicle').
00:02:30.230 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/traffic_storage_truck_heavy.sii)
00:02:30.230 : <ERROR> [traffic_vehicle_type] Unable to load vehicle storage from '/def/vehicle/traffic_storage_truck_heavy.sii'!
00:02:30.230 : Loaded traffic vehicles of type 'truck_heavy': 0
00:02:30.235 : Loaded traffic vehicles of type 'truck_long': 0
00:02:30.245 : Loaded traffic vehicles of type 'truck_custom': 8
00:02:30.262 : Loaded traffic vehicles of type 'bus': 21
00:02:30.267 : Loaded traffic vehicles of type 'bus_custom': 1
00:02:30.282 : Loaded traffic vehicles of type 'tram': 39
00:02:30.294 : Loaded traffic vehicles of type 'train': 19
00:02:30.310 : Loaded traffic vehicles of type 'train_wire': 38
00:02:30.315 : Loaded traffic vehicles of type 'train_custom': 1
00:02:30.373 : Loaded traffic vehicles of type 'police': 86
00:02:30.391 : Loaded traffic vehicles of type 'fire': 28
00:02:30.403 : Loaded traffic vehicles of type 'medical': 18
00:02:30.409 : Loaded traffic vehicles of type 'escort_front': 1
00:02:30.416 : Loaded traffic vehicles of type 'escort_back': 1
00:02:30.423 : Loaded traffic vehicles of type 'special': 7
00:02:30.428 : Loaded traffic vehicles of type 'moto': 0
00:02:30.432 : Loaded traffic vehicles of type 'sport': 0
00:02:30.437 : Loaded traffic vehicles of type 'classic': 0
00:02:30.441 : Loaded traffic vehicles of type 'truck_bdf': 0
00:02:30.487 : Loaded addon hookups: 811
00:02:30.503 : Loading resource server data ....
00:02:30.503 : Loading vegetation data ....
00:02:30.540 : Loading traffic rule data ....
00:02:30.548 : Loading traffic semaphore data ....
00:02:30.572 : Loading gate model data ....