#define USER_SETUP_INFO "User_Setup"
#define ILI9341_2_DRIVER // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
#define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only
#define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
#define TFT_HEIGHT 320 // ST7789 240 x 320
#define TFT_BL 21 // LED back-light control pin
#define TFT_BACKLIGHT_ON HIGH // Level to turn ON back-light (HIGH or LOW)
#define TFT_MISO 12
#define TFT_MOSI 13
#define TFT_SCLK 14
#define TFT_CS 15 // Chip select control pin
#define TFT_DC 2 // Data Command control pin
#define TFT_RST 4 // Reset pin (could connect to RST pin)
#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
#define TOUCH_CS 33 // Chip select pin (T_CS) of touch screen
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
#define SMOOTH_FONT
#define SPI_FREQUENCY 40000000
#define SPI_READ_FREQUENCY 20000000
#define SPI_TOUCH_FREQUENCY 2500000
#define USE_HSPI_PORT