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  1. 07/11/2017 11:34:58 | Logging successful initialized.
  2. 07/11/2017 11:34:58 | Local: en-US
  3. 07/11/2017 11:34:58 | Language: en-US
  4. 07/11/2017 11:34:58 | Cosmoteer version 0.12.6
  5. 07/11/2017 11:34:58 | Microsoft Windows 7 Professional 32-bit 6.1.7601
  6. 07/11/2017 11:34:58 | Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz (4 logical processors)
  7. 07/11/2017 11:34:58 | 3836.7 MB RAM
  8. 07/11/2017 11:34:58 | Intel(R) HD Graphics 4600 (1.0)
  9. 07/11/2017 11:34:58 | 1536.0 MB VRAM
  10. 07/11/2017 11:34:58 |
  11. 07/11/2017 11:35:00 | Loaded app settings.
  12. 07/11/2017 11:35:00 | Mixpanel Distinct ID: eb938c67-beb5-418e-a644-7a62e119ca44
  13. 07/11/2017 11:35:01 | Process is now DPI-aware.
  14. 07/11/2017 11:35:01 | Setup default cursor.
  15. 07/11/2017 11:35:01 | Created DXGI factory.
  16. 07/11/2017 11:35:01 | Adapter #0: Intel(R) HD Graphics 4600
  17. 07/11/2017 11:35:01 | Output #0: Wine Display (1366x768)
  18. 07/11/2017 11:35:01 | Updated Windows form configuration for borderless window.
  19. 07/11/2017 11:35:01 | Created Windows form.
  20. 07/11/2017 11:35:01 | Direct3D Feature Level: Level_9_3
  21. 07/11/2017 11:35:01 | Created Direct3D 11 Device.
  22. 07/11/2017 11:35:01 | Created swap chain: 1366x768.
  23. 07/11/2017 11:35:01 | Created window.
  24. 07/11/2017 11:35:01 | Created clock.
  25. 07/11/2017 11:35:02 | Created graphics manager.
  26. 07/11/2017 11:35:02 | Created XAudio2 device.
  27. 07/11/2017 11:35:02 | Created audio manager.
  28. 07/11/2017 11:35:02 | Created input manager.
  29. 07/11/2017 11:35:02 | Created default font.
  30. 07/11/2017 11:35:02 | Initial app state is 'MainMenu'
  31. 07/11/2017 11:35:02 | Initial application settings:
  32. 07/11/2017 11:35:02 | InitState: MainMenu
  33. 07/11/2017 11:35:02 | Language:
  34. 07/11/2017 11:35:02 | LockCursor: True
  35. 07/11/2017 11:35:02 | EdgePanMode: Analog
  36. 07/11/2017 11:35:02 | EdgePanSpeed: 15
  37. 07/11/2017 11:35:02 | KeyboardPanSpeed: 15
  38. 07/11/2017 11:35:02 | KeyboardZoomSpeed: 10
  39. 07/11/2017 11:35:02 | KeyboardRotSpeed: 90°
  40. 07/11/2017 11:35:02 | InvertMouseWheelZoom: False
  41. 07/11/2017 11:35:02 | MouseWheelZoomSpeed: 1.12
  42. 07/11/2017 11:35:02 | MouseWheelZoomAtCursor: True
  43. 07/11/2017 11:35:02 | StickyFocus: True
  44. 07/11/2017 11:35:02 | HighDpiMode: False
  45. 07/11/2017 11:35:02 | AnimateBackgrounds: True
  46. 07/11/2017 11:35:02 | FancyParticles: True
  47. 07/11/2017 11:35:02 | AllowShipDeselection: False
  48. 07/11/2017 11:35:02 | EasyPartSelection: False
  49. 07/11/2017 11:35:02 | PreferBlueprintMode: False
  50. 07/11/2017 11:35:02 | BlueprintAutoPause: True
  51. 07/11/2017 11:35:02 | BuildAutoFocus: True
  52. 07/11/2017 11:35:02 | BuildAutoRotate: True
  53. 07/11/2017 11:35:02 | BuildAutoInteriors: True
  54. 07/11/2017 11:35:02 | PaintAutoFocus: True
  55. 07/11/2017 11:35:02 | PaintAutoRotate: True
  56. 07/11/2017 11:35:02 | PaintAllowOverwrite: True
  57. 07/11/2017 11:35:02 | PaintMirrorMode: False
  58. 07/11/2017 11:35:02 | RepairAutoFocus: True
  59. 07/11/2017 11:35:02 | RepairAutoRotate: False
  60. 07/11/2017 11:35:02 | BuildAllowOverwrite: True
  61. 07/11/2017 11:35:02 | BuildAutoDoors: True
  62. 07/11/2017 11:35:02 | BuildEnforceCrewAccess: True
  63. 07/11/2017 11:35:02 | BuildMirrorMode: False
  64. 07/11/2017 11:35:02 | GrabLeavesCorridors: True
  65. 07/11/2017 11:35:02 | RepairAutoDoors: True
  66. 07/11/2017 11:35:02 | AutoHireCrew: True
  67. 07/11/2017 11:35:02 | PartToolTips: True
  68. 07/11/2017 11:35:02 | AutoSave: True
  69. 07/11/2017 11:35:02 | AutoSaveInterval: 600
  70. 07/11/2017 11:35:02 | FtlAutoSave: True
  71. 07/11/2017 11:35:02 | ShowOnShipIndicators: True
  72. 07/11/2017 11:35:02 | AutoPauseOnLostFocus: True
  73. 07/11/2017 11:35:02 | ScreenShake: True
  74. 07/11/2017 11:35:02 | CheckForNewVersion: True
  75. 07/11/2017 11:35:02 | EnableMetrics: True
  76. 07/11/2017 11:35:02 | PreferBorderlessWindowToggle: False
  77. 07/11/2017 11:35:02 | MasterVolume: 1
  78. 07/11/2017 11:35:02 | EffectsVolume: 1
  79. 07/11/2017 11:35:02 | InterfaceVolume: 1
  80. 07/11/2017 11:35:02 | ShowTutorials: True
  81. 07/11/2017 11:35:02 | AutoFtlJump: False
  82. 07/11/2017 11:35:02 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
  83. 07/11/2017 11:35:02 | DefaultBuildTool: Grab
  84. 07/11/2017 11:35:02 | DefaultDecalTool: Grab
  85. 07/11/2017 11:35:02 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
  86. 07/11/2017 11:35:02 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
  87. 07/11/2017 11:35:02 | PlayerColor:
  88. 07/11/2017 11:35:02 | EnemyColor:
  89. 07/11/2017 11:35:02 | NeutralColor:
  90. 07/11/2017 11:35:02 | MiniviewInCombatMode: Auto
  91. 07/11/2017 11:35:02 | MiniviewNotInCombatMode: Auto
  92. 07/11/2017 11:35:02 | MiniviewLockRotation: False
  93. 07/11/2017 11:35:02 | MiniviewSize:
  94. 07/11/2017 11:35:02 | ShowInteriors: False
  95. 07/11/2017 11:35:02 | AlwaysShowCommandWidgets: False
  96. 07/11/2017 11:35:02 | PreferWorldRelativeAttackAngle: False
  97. 07/11/2017 11:35:02 | ShipLibraryLargeIcons: False
  98. 07/11/2017 11:35:02 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
  99. 07/11/2017 11:35:02 | DeleteFileOnStartup:
  100. 07/11/2017 11:35:02 | Starting main game loop...
  101. 07/11/2017 11:35:02 | Enabled mods:
  102. 07/11/2017 11:35:02 | Loaded language 'en'.
  103. 07/11/2017 11:35:05 | Output compiling shader 'C:\Program Files\Cosmoteer\Data\Ships\Terran\shield_generator\shield.shader' (pix):
  104. 07/11/2017 11:35:05 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
  105. 07/11/2017 11:35:05 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
  106. 07/11/2017 11:35:05 |
  107. 07/11/2017 11:35:26 | Loaded game rules.