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  1. System.AggregateException: A FastParallel task threw one or more exceptions. (A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.))
  2.  
  3. ---> System.AggregateException: A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.)
  4.  
  5. ---> System.NullReferenceException: Object reference not set to an instance of an object.
  6.  
  7. at Cosmoteer.Ships.Crew.Jobs.BaseAmmoFetchJob.OnUpdatingCrew(Boolean& wasExpensive) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Jobs\BaseAmmoFetchJob.cs:line 198
  8.  
  9. at Cosmoteer.Ships.Crew.Jobs.JobManager.AsyncGetCrewForNextJob(Int32 startIndex, Int32 endIndex) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Jobs\JobManager.cs:line 341
  10.  
  11. at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
  12.  
  13. --- End of inner exception stack trace ---
  14.  
  15. at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
  16.  
  17. at Cosmoteer.Ships.Crew.Jobs.JobManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Jobs\JobManager.cs:line 298
  18.  
  19. at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882
  20.  
  21. at Cosmoteer.Simulation.SimRoot.<>c__DisplayClass135_0.<ParallelFixedUpdate>b__0(Int32 i, Int32 _) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 923
  22.  
  23. at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
  24.  
  25. --- End of inner exception stack trace ---
  26.  
  27. at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
  28.  
  29. at Cosmoteer.Simulation.SimRoot.ParallelFixedUpdate(IFixedUpdateableSceneObject[] array, Int32 startIndex, Int32 count)
  30.  
  31. at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063
  32.  
  33. at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 837
  34.  
  35. at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056
  36.  
  37. at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 824
  38.  
  39. at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112
  40.  
  41. at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992
  42.  
  43. at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744
  44.  
  45. at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 512
  46.  
  47. at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1570
  48.  
  49. at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215
  50.  
  51. at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934
  52.  
  53. at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860
  54.  
  55. at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
  56.  
  57. at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 280
  58.  
  59. at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 892
  60.  
  61. at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 176
  62.  
  63. at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181