1 package npc.model.residences.fortress;
2
3 import org.mmocore.commons.dao.JdbcEntityState;
4 import org.mmocore.gameserver.data.xml.holder.NpcHolder;
5 import org.mmocore.gameserver.model.Player;
6 import org.mmocore.gameserver.model.entity.residence.Fortress;
7 import org.mmocore.gameserver.model.instances.NpcInstance;
8 import org.mmocore.gameserver.scripts.Functions;
9 import org.mmocore.gameserver.serverpackets.NpcHtmlMessage;
10 import org.mmocore.gameserver.templates.npc.NpcTemplate;
11 import org.mmocore.gameserver.utils.Location;
12
13 /**
14 * @author VISTALL
15 */
16 public class LogisticsOfficerInstance extends FacilityManagerInstance {
17 private static final int[] SUPPLY_NPC = new int[]
18 {
19 35665,
20 35697,
21 35734,
22 35766,
23 35803,
24 35834
25 };
26
27 private static final int ITEM_ID = 9910; // Blood Oath
28
29 public LogisticsOfficerInstance(int objectId, NpcTemplate template) {
30 super(objectId, template);
31 }
32
33 @Override
34 public void onBypassFeedback(Player player, String command) {
35 if (!canBypassCheck(player, this))
36 return;
37
38 Fortress fortress = getFortress();
39
40 if (!player.isClanLeader() || fortress.getOwnerId() != player.getClanId()) {
41 showChatWindow(player, "residence2/fortress/fortress_not_authorized.htm");
42 return;
43 }
44
45 if (command.equalsIgnoreCase("guardInfo")) {
46 if (fortress.getContractState() != Fortress.CONTRACT_WITH_CASTLE) {
47 showChatWindow(player, "residence2/fortress/fortress_supply_officer005.htm");
48 return;
49 }
50
51 showChatWindow(player, "residence2/fortress/fortress_supply_officer002.htm", "%guard_buff_level%", fortress.getFacilityLevel(Fortress.GUARD_BUFF));
52 } else if (command.equalsIgnoreCase("supplyInfo")) {
53 if (fortress.getContractState() != Fortress.CONTRACT_WITH_CASTLE) {
54 showChatWindow(player, "residence2/fortress/fortress_supply_officer005.htm");
55 return;
56 }
57
58 showChatWindow(player, "residence2/fortress/fortress_supply_officer009.htm", "%supply_count%", fortress.getSupplyCount());
59 } else if (command.equalsIgnoreCase("rewardInfo")) {
60 showChatWindow(player, "residence2/fortress/fortress_supply_officer010.htm", "%blood_oaths%", fortress.getRewardCount());
61 } else if (command.equalsIgnoreCase("receiveSupply")) {
62 String filename;
63 if (fortress.getSupplyCount() > 0 && player.getVar("supplyBox") == null) {
64 filename = "residence2/fortress/fortress_supply_officer016.htm";
65
66 NpcInstance npc = NpcHolder.getInstance().getTemplate(SUPPLY_NPC[fortress.getSupplyCount() - 1]).getNewInstance();
67 npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp());
68 npc.spawnMe(new Location(getX() - 23, getY() + 41, getZ()));
69 player.setVar("supplyBox", "LogisticsOfficerFort", 43200000);
70 } else
71 filename = "residence2/fortress/fortress_supply_officer017.htm";
72
73 NpcHtmlMessage html = new NpcHtmlMessage(player, this);
74 html.setFile(filename);
75 player.sendPacket(html);
76 } else if (command.equalsIgnoreCase("receiveRewards")) {
77 String filename;
78 int count = fortress.getRewardCount();
79 if (count > 0) {
80 filename = "residence2/fortress/fortress_supply_officer013.htm";
81 fortress.setRewardCount(0);
82 fortress.setJdbcState(JdbcEntityState.UPDATED);
83 fortress.update();
84
85 Functions.addItem(player, ITEM_ID, count);
86 } else
87 filename = "residence2/fortress/fortress_supply_officer014.htm";
88
89 NpcHtmlMessage html = new NpcHtmlMessage(player, this);
90 html.setFile(filename);
91 player.sendPacket(html);
92 } else if (command.equalsIgnoreCase("toLevel1"))
93 buyFacility(player, Fortress.GUARD_BUFF, 1, 100000);
94 else if (command.equalsIgnoreCase("toLevel2"))
95 buyFacility(player, Fortress.GUARD_BUFF, 2, 150000);
96 else
97 super.onBypassFeedback(player, command);
98 }
99
100 @Override
101 public void showChatWindow(Player player, int val, Object... arg) {
102 showChatWindow(player, "residence2/fortress/fortress_supply_officer001.htm");
103 }
104 }