Initialize engine version: 2018.4.1f1 (b7c424a951c0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
Vendor:
VRAM: 4018 MB
Driver: 26.21.14.3086
Begin MonoManager ReloadAssembly
- Completed reload, in 0.496 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.914245 ms
28-06:11:18.953 00_11 -LOG- *************************************************************************
28-06:11:18.981 00_11 -LOG- Empyrion - Galactic Survival
28-06:11:18.981 00_11 -LOG- Version: Alpha 10.1.0
28-06:11:18.982 00_11 -LOG- Build: 2517
28-06:11:18.982 00_11 -LOG- Platform: Win, 64 Bit
28-06:11:18.982 00_11 -LOG- OS: Windows 10 (10.0.0) 64bit
28-06:11:18.982 00_11 -LOG- DRAM: 16076
28-06:11:18.983 00_11 -LOG- CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics
28-06:11:18.983 00_11 -LOG- Freq: 3493
28-06:11:18.983 00_11 -LOG- Cores: 4
28-06:11:18.983 00_11 -LOG- Gfx: Direct3D 11.0 [level 11.1]
28-06:11:18.983 00_11 -LOG- VRAM: 4018
28-06:11:18.984 00_11 -LOG- SL: 5
28-06:11:18.985 00_11 -LOG- Force DX9: False
28-06:11:18.985 00_11 -LOG- Instancing: True
28-06:11:18.986 00_11 -LOG- TimeZone: -06:00
28-06:11:18.986 00_11 -LOG- Culture: en-US
28-06:11:18.986 00_11 -LOG- Last build: 2517
28-06:11:18.989 00_11 -LOG- Build: Release (addressHeader)
28-06:11:18.989 00_11 -LOG- *************************************************************************
Setting up 2 worker threads for Enlighten.
Thread -> id: 1e74 -> priority: 1
Thread -> id: 570 -> priority: 1
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.107801 ms
28-06:11:19.461 00_11 -LOG- EAC: Initializing client...
28-06:11:19.465 00_11 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized
28-06:11:19.991 00_11 -LOG- Args: D:\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion.exe -logFile ../Logs/2517/Client_190628-001101-37.log
Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 4374.
Total: 4.796049 ms (FindLiveObjects: 0.322140 ms CreateObjectMapping: 0.061849 ms MarkObjects: 4.244981 ms DeleteObjects: 0.166786 ms)
Searching for compatible XInput library...
Found Xinput1_4.dll.
Initializing with custom id:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
28-06:11:21.894 00_11 -LOG- Local player 76561198303561404/'Incubuzz'
Fallback handler could not load library D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc
Fallback handler could not load library D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc.dll
Fallback handler could not load library D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc
28-06:11:23.656 00_11 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2
28-06:11:24.169 00_11 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2
28-06:11:24.172 00_11 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 3
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
28-06:11:24.726 00_11 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 3
28-06:11:36.132 00_11 -LOG- Voxelizing took 827ms, voxels=219629, shapes=1301, mem=1136kB