- Reasons
Source: TaleWorlds.CampaignSystem
Object reference not set to an instance of an object.
- Inner Exception
Source: No module
No inner exception was thrown
at TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculatePerkEffects(MobileParty party, ExplainedNumber& result)
at TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculateDailyFoodConsumptionf(MobileParty party, ExplainedNumber baseConsumption)
at TaleWorlds.CampaignSystem.Party.MobileParty.get_FoodChange()
at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiVisitSettlementBehavior.AiHourlyTick(MobileParty mobileParty, PartyThinkParams p)
at TaleWorlds.CampaignSystem.MbEvent`2.InvokeList(EventHandlerRec`2 list, T1 t1, T2 t2)
at TaleWorlds.CampaignSystem.CampaignEvents.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams)
at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiPartyThinkBehavior.PartyHourlyAiTick(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.TickPartialHourlyAi(MobileParty party)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.TickPartialHourlyAi(MobileParty party)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPartialHourlyAi()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
Installed mods
Hide taleworlds mods
Hide unloaded mods
+ Adjustable Bandits (version: v1.2.8.1)
Mod manifest data:
Mod loaded: YES
Mod Id: sy.AdjustableBandits
Mod Version: v1.2.8.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\AdjustableBandits\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Submodules:
AdjustableBandits.dll
+ Adonnay's Troop Changer (version: v1.9.3)
Mod manifest data:
Mod loaded: YES
Mod Id: AdonnaysTroopChanger
Mod Version: v1.9.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\AdonnaysTroopChanger\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
AdonnaysTroopChanger.dll
+ Adonnay's Exotic Weaponry (version: v2.3.5)
Mod manifest data:
Mod loaded: YES
Mod Id: AEW - Adonnays Exotic Weaponry
Mod Version: v2.3.5
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\AEW - Adonnays Exotic Weaponry\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
AEW.dll
+ Adonnay's Exotic Weaponry - RBM Patch (version: v1.0.1)
Mod manifest data:
Mod loaded: YES
Mod Id: AEW - Adonnays Exotic Weaponry - RBM
Mod Version: v1.0.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\AEW - Adonnays Exotic Weaponry - RBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
AEW - Adonnays Exotic Weaponry
Submodules:
Does not contain any DLL module
+ AutoResolveRebalanced (version: v1.28.1)
Mod manifest data:
Mod loaded: YES
Mod Id: AutoResolveRebalanced
Mod Version: v1.28.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\AutoResolveRebalanced\\SubModule.xml
Depends on:
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
AutoResolveRebalanced.dll
+ BahamutArmory (version: e1.5.2)
Mod manifest data:
Mod loaded: YES
Mod Id: BahamutArmory
Mod Version: e1.5.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BahamutArmory\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Balanced Tournament Armor (version: v1.1.8)
Mod manifest data:
Mod loaded: YES
Mod Id: BalancedTournamentArmor
Mod Version: v1.1.8
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BalancedTournamentArmor\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.MBOptionScreen
Submodules:
BalancedTournamentArmor.dll
+ BanditRemaster (version: v1.2.7)
Mod manifest data:
Mod loaded: YES
Mod Id: BanditRemaster
Mod Version: v1.2.7
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BanditRemaster\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Banner Editor (version: v1.0.7)
Mod manifest data:
Mod loaded: YES
Mod Id: BannerEditor
Mod Version: v1.0.7
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BannerEditor\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
BannerEditor.dll
+ ButterLib (version: v2.8.16)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.ButterLib
Mod Version: v2.8.16
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.ButterLib\\SubModule.xml
Depends on:
Bannerlord.Harmony
Submodules:
Bannerlord.ButterLib.dll
Bannerlord.ButterLib.dll
+ Diplomacy (version: v1.2.11)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.Diplomacy
Mod Version: v1.2.11
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.Diplomacy\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.MBOptionScreen
Bannerlord.UIExtenderEx
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Bannerlord.ModuleLoader.Bannerlord.Diplomacy.dll
+ Encyclopedia Extender Reforged (version: v1.1.4.6)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.EncyclopediaExtender
Mod Version: v1.1.4.6
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.EncyclopediaExtender\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.UIExtenderEx
Submodules:
Bannerlord.ModuleLoader.Bannerlord.EncyclopediaExtender.dll
+ Harmony (version: v2.3.1.1200)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.Harmony
Mod Version: v2.3.1.1200
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.Harmony\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
Bannerlord.Harmony.dll
+ Mod Configuration Menu v5 (version: v5.9.2)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.MBOptionScreen
Mod Version: v5.9.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.MBOptionScreen\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.UIExtenderEx
Submodules:
MCMv5.dll
MCMv5.dll
MCM.UI.Adapter.MCMv5.dll
MCMv5.UI.dll
+ UIExtenderEx (version: v2.11.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.UIExtenderEx
Mod Version: v2.11.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.UIExtenderEx\\SubModule.xml
Depends on:
Bannerlord.Harmony
Submodules:
Bannerlord.UIExtenderEx.dll
Bannerlord.UIExtenderEx.dll
+ Bannerlord.XPTweaks (version: v3.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Bannerlord.XPTweaks
Mod Version: v3.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bannerlord.XPTweaks\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
Bannerlord.XPTweaks.dll
+ Basic Overhaul (version: v1.1.8)
Mod manifest data:
Mod loaded: YES
Mod Id: BasicOverhaul
Mod Version: v1.1.8
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BasicOverhaul\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.UIExtenderEx
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
BasicOverhaul.dll
+ Bastards (version: v24.01.21.2)
Mod manifest data:
Mod loaded: YES
Mod Id: Bastards
Mod Version: v24.01.21.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Bastards\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
Bastards.dll
+ BastardsHotButter (version: v24.01.22.7)
Mod manifest data:
Mod loaded: YES
Mod Id: BastardsHotButter
Mod Version: v24.01.22.7
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BastardsHotButter\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Bastards
HotButter
Submodules:
BastardsHotButter.dll
+ BetterCore (version: v24.01.26.2)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterCore
Mod Version: v24.01.26.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterCore\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
BetterCore.dll
+ BetterExceptionWindow (version: v7.1.1)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterExceptionWindow
Mod Version: v7.1.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterExceptionWindow\\SubModule.xml
Depends on:
Bannerlord.Harmony
Submodules:
BetterExceptionWindow.dll
+ BetterMarriage (version: v24.01.14.1)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterMarriage
Mod Version: v24.01.14.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterMarriage\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
BetterMarriage.dll
+ Better Pikes (version: v1.2.0)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterPikes
Mod Version: v1.2.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterPikes\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Bannerlord.MBOptionScreen
RBM
Submodules:
BetterPikes.dll
+ BetterPrisoners (version: v24.01.22.1)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterPrisoners
Mod Version: v24.01.22.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterPrisoners\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
BetterPrisoners.dll
+ Better Save/Load (version: v1.2.4)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterSaveLoad
Mod Version: v1.2.4
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterSaveLoad\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Submodules:
BetterSaveLoad.dll
+ Better Smithing Continued (version: v1.2.8.9)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterSmithingContinued
Mod Version: v1.2.8.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterSmithingContinued\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.MBOptionScreen
Submodules:
BetterSmithingContinued.MainFrame.dll
BetterSmithingContinued.Main.dll
+ Better Time (version: v1.3.6)
Mod manifest data:
Mod loaded: YES
Mod Id: BetterTime
Mod Version: v1.3.6
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BetterTime\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.UIExtenderEx
Bannerlord.MBOptionScreen
Submodules:
BetterTime.dll
+ Birth and Aging Options (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: BirthAndDeath
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\BirthAndDeath\\SubModule.xml
Depends on:
Native
SandBoxCore
Submodules:
TaleWorlds.CampaignSystem.ViewModelCollection.BirthAndDeath.dll
+ Calradia At War (version: v2.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: CalradiaAtWar
Mod Version: v2.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CalradiaAtWar\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomSpawns
Submodules:
Does not contain any DLL module
+ Calradia Expanded (version: v2.1.1)
Mod manifest data:
Mod loaded: YES
Mod Id: CalradiaExpanded
Mod Version: v2.1.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CalradiaExpanded\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
Sandbox
Submodules:
CalradiaExpanded.dll
+ Calradia Expanded: Kingdoms (version: v1.2.4)
Mod manifest data:
Mod loaded: YES
Mod Id: CalradiaExpandedKingdoms
Mod Version: v1.2.4
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CalradiaExpandedKingdoms\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
StoryMode
OpenSourceArmory
OpenSourceSaddlery
OpenSourceWeaponry
CalradiaExpanded
Submodules:
CalradiaExpandedKingdoms.dll
+ Calradia Factions Enhanced (version: v4.7.0)
Mod manifest data:
Mod loaded: YES
Mod Id: CalradiaFactionsEnhanced
Mod Version: v4.7.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CalradiaFactionsEnhanced\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
Does not contain any DLL module
+ CAW RBM weapons patch (version: v1.0.3)
Mod manifest data:
Mod loaded: YES
Mod Id: CAW_RBM_weapons
Mod Version: v1.0.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CAW_RBM_weapons\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
CustomSpawns
Submodules:
Does not contain any DLL module
+ CFE RBM patch (version: v1.2.3)
Mod manifest data:
Mod loaded: YES
Mod Id: CFE_RBM
Mod Version: v1.2.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CFE_RBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
CalradiaFactionsEnhanced
RBM
Submodules:
Does not contain any DLL module
+ CombatFriends (version: v24.01.18.1)
Mod manifest data:
Mod loaded: YES
Mod Id: CombatFriends
Mod Version: v24.01.18.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CombatFriends\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
CombatFriends.dll
+ CustomBattle (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: CustomBattle
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CustomBattle\\SubModule.xml
Depends on:
Native
SandBoxCore
Submodules:
TaleWorlds.MountAndBlade.CustomBattle.dll
+ Custom Spawns API (version: v2.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: CustomSpawns
Mod Version: v2.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\CustomSpawns\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
Submodules:
CustomSpawns.dll
+ DefendYourself (version: v1.3.2)
Mod manifest data:
Mod loaded: NO
Mod Id: DefendYourself
Mod Version: v1.3.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\DefendYourself\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
DefendYourself.dll
+ Dismemberment (Plus) for v1.2.9 (version: v2.0.7.3)
Mod manifest data:
Mod loaded: NO
Mod Id: DismembermentPlus
Mod Version: v2.0.7.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\DismembermentPlus\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
DismembermentPlus.dll
+ DonateToGranary (version: v2.2.0)
Mod manifest data:
Mod loaded: YES
Mod Id: DonateToGranary
Mod Version: v2.2.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\DonateToGranary\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
DonateToGranary.dll
+ ExecutionRelationRemover (version: v1.2.8.31530)
Mod manifest data:
Mod loaded: YES
Mod Id: ExecutionRelationRemover
Mod Version: v1.2.8.31530
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ExecutionRelationRemover\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Submodules:
ExecutionRelationRemover.dll
+ ExpandedArmouryBL (version: e1.5.2)
Mod manifest data:
Mod loaded: YES
Mod Id: ExpandedArmouryBL
Mod Version: e1.5.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ExpandedArmouryBL\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Fix Siege Commander Bug (version: v1.1.1)
Mod manifest data:
Mod loaded: YES
Mod Id: FixSiegeCommanderBug
Mod Version: v1.1.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\FixSiegeCommanderBug\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
FixSiegeCommanderBug.dll
+ Fourberie (version: v1.2.9.8)
Mod manifest data:
Mod loaded: NO
Mod Id: Fourberie
Mod Version: v1.2.9.8
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Fourberie\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Fourberie.dll
+ Governors Handle Issues (version: v1.1.0.3)
Mod manifest data:
Mod loaded: YES
Mod Id: GovernorsHandleIssues
Mod Version: v1.1.0.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\GovernorsHandleIssues\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
GovernorsHandleIssues.dll
+ Healthy Relationships Rewrite (version: v1.0.1)
Mod manifest data:
Mod loaded: YES
Mod Id: HealthyRelationshipsRewrite
Mod Version: v1.0.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\HealthyRelationshipsRewrite\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.MBOptionScreen
Submodules:
HealthyRelationshipsRewrite.dll
+ Hired plus (version: e1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Hired plus
Mod Version: e1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Hired plus\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Historical Banner Icons (version: v1.2.8)
Mod manifest data:
Mod loaded: YES
Mod Id: HistoricalBannerIcons
Mod Version: v1.2.8
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\HistoricalBannerIcons\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Historical Name Expansion (version: v1.0.5)
Mod manifest data:
Mod loaded: YES
Mod Id: HistoricalNameExpansion
Mod Version: v1.0.5
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\HistoricalNameExpansion\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
Does not contain any DLL module
+ Horses (version: v1.0.4.2)
Mod manifest data:
Mod loaded: YES
Mod Id: Horses
Mod Version: v1.0.4.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Horses\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Horses.dll
+ Hot Butter (version: v2.0.5)
Mod manifest data:
Mod loaded: YES
Mod Id: HotButter
Mod Version: v2.0.5
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\HotButter\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
HotButter.dll
+ Houses of Calradia (version: v1.2.9.1)
Mod manifest data:
Mod loaded: YES
Mod Id: HousesCalradia
Mod Version: v1.2.9.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\HousesCalradia\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
HousesCalradia.dll
+ Immersive Battlefields (version: v3.2.5)
Mod manifest data:
Mod loaded: YES
Mod Id: ImmersiveBattlefields
Mod Version: v3.2.5
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ImmersiveBattlefields\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Immersive Battlefields.dll
+ Improved Garrisons (version: v4.1.2.17)
Mod manifest data:
Mod loaded: YES
Mod Id: ImprovedGarrisons
Mod Version: v4.1.2.17
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ImprovedGarrisons\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
Submodules:
ImprovedGarrisons.dll
+ Increased Bandit Party Size - 100% (version: v1.0.2)
Mod manifest data:
Mod loaded: YES
Mod Id: Increased Bandit Party Size - 100%
Mod Version: v1.0.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Increased Bandit Party Size - 100%\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Increased Bandit Party Size - 50% (version: v1.0.2)
Mod manifest data:
Mod loaded: NO
Mod Id: Increased Bandit Party Size - 50%
Mod Version: v1.0.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Increased Bandit Party Size - 50%\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Increased Bandit Party Size - A lot (version: v1.0.2)
Mod manifest data:
Mod loaded: NO
Mod Id: Increased Bandit Party Size - A lot
Mod Version: v1.0.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Increased Bandit Party Size - A lot\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Increased Bandit Party Size - Insane (version: v1.0.2)
Mod manifest data:
Mod loaded: NO
Mod Id: Increased Bandit Party Size - Insane
Mod Version: v1.0.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Increased Bandit Party Size - Insane\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ JoinHouses (version: v24.01.18.1)
Mod manifest data:
Mod loaded: YES
Mod Id: JoinHouses
Mod Version: v24.01.18.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\JoinHouses\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
JoinHouses.dll
+ KillBanditsRaiseRelations (version: v2.1.3)
Mod manifest data:
Mod loaded: YES
Mod Id: KillBanditsRaiseRelations
Mod Version: v2.1.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\KillBanditsRaiseRelations\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
KillBanditsRaiseRelations.dll
MCMv5.dll
MCMv5.dll
+ Kingdom Politics Expanded (version: v1.2.3.2)
Mod manifest data:
Mod loaded: YES
Mod Id: KingdomPoliticsExpanded
Mod Version: v1.2.3.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\KingdomPoliticsExpanded\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Submodules:
KingdomPoliticsExpanded.dll
+ LogRaam's Battle Loot (version: v1.0.1)
Mod manifest data:
Mod loaded: NO
Mod Id: LogRaamBattleLoot
Mod Version: v1.0.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\LogRaamBattleLoot\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.UIExtenderEx
Bannerlord.MBOptionScreen
Submodules:
LogRaamBattleLoot.dll
+ LootedVillageInteractions (version: v1.1.2)
Mod manifest data:
Mod loaded: YES
Mod Id: LootedVillageInteractions
Mod Version: v1.1.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\LootedVillageInteractions\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
LootedVillageInteractions.dll
+ LT_Education (version: v1.11.1)
Mod manifest data:
Mod loaded: YES
Mod Id: LT_Education
Mod Version: v1.11.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\LT_Education\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.UIExtenderEx
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
LT_Education.dll
+ LT_Nemesis (version: v1.5.1)
Mod manifest data:
Mod loaded: YES
Mod Id: LT_Nemesis
Mod Version: v1.5.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\LT_Nemesis\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
LT_Nemesis.dll
+ LT_TradeAgent (version: v1.7.0)
Mod manifest data:
Mod loaded: YES
Mod Id: LT_TradeAgent
Mod Version: v1.7.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\LT_TradeAgent\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
LT_TradeAgent.dll
+ MavsExpandYourClan (version: v1.0.6.4)
Mod manifest data:
Mod loaded: YES
Mod Id: MavsExpandYourClan
Mod Version: v1.0.6.4
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\MavsExpandYourClan\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
MavsExpandYourClan.dll
+ MordhauVoices (version: v1.0.0)
Mod manifest data:
Mod loaded: NO
Mod Id: MordhauVoices
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\MordhauVoices\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ MoreCompanionsForMyTavern (version: v1.2.7)
Mod manifest data:
Mod loaded: YES
Mod Id: MoreCompanionsForMyTavern
Mod Version: v1.2.7
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\MoreCompanionsForMyTavern\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.MBOptionScreen
Submodules:
MoreCompanionsForMyTavern.dll
+ Multiplayer (version: v1.2.9)
Mod manifest data:
Mod loaded: NO
Mod Id: Multiplayer
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Multiplayer\\SubModule.xml
Depends on:
Native
Submodules:
TaleWorlds.MountAndBlade.Multiplayer.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.Multiplayer.View.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.Multiplayer.GauntletUI.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.Multiplayer.GDK.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedServer.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedCommunityServer.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedCustomServer.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedCustomServer.Official.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedCustomServer.WebPanel.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.ListedServer.MapServer.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.DedicatedCustomServer.ClientHelper.dll (Not loaded in memory)
+ Native (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: Native
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Native\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
TaleWorlds.MountAndBlade.View.dll
TaleWorlds.MountAndBlade.GauntletUI.dll
TaleWorlds.MountAndBlade.Platform.PC.dll
TaleWorlds.MountAndBlade.Platform.PS.dll (Not loaded in memory)
TaleWorlds.MountAndBlade.Platform.GDK.dll (Not loaded in memory)
+ No Clan Size Pregnancy Limit (version: v1.0.1)
Mod manifest data:
Mod loaded: YES
Mod Id: NoClanSizePregnancyLimit
Mod Version: v1.0.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\NoClanSizePregnancyLimit\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Submodules:
NoClanSizePregnancyLimit.dll
+ No More Clones (version: v1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: NoMoreClones
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\NoMoreClones\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
Submodules:
NoMoreClones.dll
+ Open Source Armory (version: v1.17.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceArmory
Mod Version: v1.17.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceArmory\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Open Source Armory: RBM Patch (version: v1.17.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceArmoryRBM
Mod Version: v1.17.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceArmoryRBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
RBM
OpenSourceArmory
Submodules:
Does not contain any DLL module
+ Open Source Saddlery (version: v1.6.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceSaddlery
Mod Version: v1.6.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceSaddlery\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Open Source Saddlery: RBM Patch (version: v1.6.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceSaddleryRBM
Mod Version: v1.6.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceSaddleryRBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
RBM
OpenSourceSaddlery
Submodules:
Does not contain any DLL module
+ Open Source Weaponry (version: v1.7.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceWeaponry
Mod Version: v1.7.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceWeaponry\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Open Source Weaponry: RBM Patch (version: v1.7.0)
Mod manifest data:
Mod loaded: YES
Mod Id: OpenSourceWeaponryRBM
Mod Version: v1.7.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\OpenSourceWeaponryRBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
RBM
OpenSourceWeaponry
Submodules:
Does not contain any DLL module
+ Peasants (version: v1.1.1)
Mod manifest data:
Mod loaded: YES
Mod Id: Peasants
Mod Version: v1.1.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Peasants\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Peasants.dll
+ Raise your Torch (version: v6.5.0)
Mod manifest data:
Mod loaded: YES
Mod Id: RaiseYourTorch
Mod Version: v6.5.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\RaiseYourTorch\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Raise your Torch.dll
+ Random Bodies (version: e1.0.3)
Mod manifest data:
Mod loaded: YES
Mod Id: RandomBodies
Mod Version: e1.0.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\RandomBodies\\SubModule.xml
Depends on:
Native
Submodules:
Does not contain any DLL module
+ Random Events (version: v1.2.8)
Mod manifest data:
Mod loaded: NO
Mod Id: RandomEvents
Mod Version: v1.2.8
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\RandomEvents\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
RandomEvents.dll
+ (RBM) Realistic Battle Mod (version: v3.8.0)
Mod manifest data:
Mod loaded: YES
Mod Id: RBM
Mod Version: v3.8.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\RBM\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
RBM.dll
+ Reinforcement System (version: v1.1.1)
Mod manifest data:
Mod loaded: YES
Mod Id: ReinforcementSystem
Mod Version: v1.1.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ReinforcementSystem\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Reinforcement System.dll
+ RTS Camera (version: v4.1.30)
Mod manifest data:
Mod loaded: YES
Mod Id: RTSCamera
Mod Version: v4.1.30
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\RTSCamera\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.UIExtenderEx
Submodules:
RTSCamera.dll
+ Rulership (version: v2.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Rulership
Mod Version: v2.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Rulership\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Rulership.dll
+ Sandbox (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: Sandbox
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SandBox\\SubModule.xml
Depends on:
Native
SandBoxCore
Submodules:
SandBox.dll
SandBox.View.dll
SandBox.GauntletUI.dll
+ SandBox Core (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: SandBoxCore
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SandBoxCore\\SubModule.xml
Depends on:
Native
Submodules:
Does not contain any DLL module
+ SandBox Siblings (version: v1.8.0)
Mod manifest data:
Mod loaded: YES
Mod Id: SandBoxSiblings
Mod Version: v1.8.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SandBoxSiblings\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Submodules:
Siblings.dll
+ ScumAndVillainy (version: e1.2.9.4)
Mod manifest data:
Mod loaded: YES
Mod Id: ScumAndVillainy
Mod Version: e1.2.9.4
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ScumAndVillainy\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
ScumAndVillainy.dll
+ Sell all but stop at zero (version: v1.1.0)
Mod manifest data:
Mod loaded: YES
Mod Id: SellAllButStopAtZero
Mod Version: v1.1.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SellAllButStopAtZero\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
SellAllButStopAtZero.dll
+ SpearRework (version: v1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: SpearRework
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SpearRework\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Does not contain any DLL module
+ Stop Starving Yourselves (version: v1.1.0.3)
Mod manifest data:
Mod loaded: YES
Mod Id: StopStarvingYourselves
Mod Version: v1.1.0.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\StopStarvingYourselves\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Submodules:
StopStarvingYourselves.dll
+ StoryMode (version: v1.2.9)
Mod manifest data:
Mod loaded: YES
Mod Id: StoryMode
Mod Version: v1.2.9
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\StoryMode\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
Submodules:
StoryMode.dll
StoryMode.View.dll
StoryMode.GauntletUI.dll
+ Surrender Tweaks (version: v1.7.5)
Mod manifest data:
Mod loaded: YES
Mod Id: SurrenderTweaks
Mod Version: v1.7.5
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\SurrenderTweaks\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Bannerlord.UIExtenderEx
Bannerlord.MBOptionScreen
Submodules:
SurrenderTweaks.dll
+ swadian armoury (version: v1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: swadian armoury
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\swadian armoury\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Tournaments XPanded (version: v4.1.17)
Mod manifest data:
Mod loaded: YES
Mod Id: TournamentsXPanded
Mod Version: v4.1.17
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\TournamentsXPanded\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.ButterLib
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Bannerlord.ModuleLoader.TournamentsXPanded.dll
+ TrueBattleLoot (version: v2.0.2)
Mod manifest data:
Mod loaded: NO
Mod Id: TrueBattleLoot
Mod Version: v2.0.2
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\TrueBattleLoot\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
TrueController
Submodules:
TrueBattleLoot.dll
+ TrueController (version: v2.0.4)
Mod manifest data:
Mod loaded: YES
Mod Id: TrueController
Mod Version: v2.0.4
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\TrueController\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Submodules:
TrueController.dll
+ TrueNobleOpinion (version: v2.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: TrueNobleOpinion
Mod Version: v2.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\TrueNobleOpinion\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
TrueController
Submodules:
TrueNobleOpinion.dll
+ TrueTownGold (version: v2.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: TrueTownGold
Mod Version: v2.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\TrueTownGold\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
TrueController
Submodules:
TrueTownGold.dll
+ Unlanded Clans (version: v1.8.0)
Mod manifest data:
Mod loaded: YES
Mod Id: UnlandedClans
Mod Version: v1.8.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\UnlandedClans\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Does not contain any DLL module
+ UnlimitedCAP (version: v2.1.0)
Mod manifest data:
Mod loaded: YES
Mod Id: UnlimitedCAP
Mod Version: v2.1.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\UnlimitedCAP\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Submodules:
UnlimitedCAP.dll
+ Vaegir Armoury (version: v1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Vaegir Armoury
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Vaegir Armoury\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ Auto Return (version: v1.2.0)
Mod manifest data:
Mod loaded: YES
Mod Id: VanguardAutoReturn
Mod Version: v1.2.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\VanguardAutoReturn\\SubModule.xml
Depends on:
Bannerlord.Harmony
Native
SandBoxCore
Sandbox
Submodules:
VanguardAutoReturn.dll
+ Variety Unlocked (version: e1.0.3)
Mod manifest data:
Mod loaded: YES
Mod Id: VarietyUnlocked
Mod Version: e1.0.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\VarietyUnlocked\\SubModule.xml
Depends on:
Native
swadian armoury
Submodules:
Does not contain any DLL module
+ Vlandian Steel Items (version: v1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: Vlandian_steel_items
Mod Version: v1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\VlandianSteel\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
Does not contain any DLL module
+ WarAndAiTweaks (version: v24.01.19.1)
Mod manifest data:
Mod loaded: YES
Mod Id: WarAndAiTweaks
Mod Version: v24.01.19.1
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\WarAndAiTweaks\\SubModule.xml
Depends on:
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Native
SandBoxCore
Sandbox
StoryMode
CustomBattle
BetterCore
Submodules:
WarAndAiTweaks.dll
+ Warlord (version: v1.0.6)
Mod manifest data:
Mod loaded: YES
Mod Id: Warlord
Mod Version: v1.0.6
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\Warlord\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
Warlord.dll
+ Workshop Caravan Experience (version: v1.1.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: WorkshopCaravanExp
Mod Version: v1.1.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\WorkshopCaravanExp\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Submodules:
WorkshopCaravanExp.dll
+ Workshops Completed (version: v1.2.7.0)
Mod manifest data:
Mod loaded: YES
Mod Id: WorkshopsCompleted
Mod Version: v1.2.7.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\WorkshopsCompleted\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
StoryMode
Bannerlord.Harmony
Bannerlord.UIExtenderEx
Submodules:
WorkshopsCompleted.dll
+ Xorberax's Legacy for v1.2.9 (version: v1.0.7.3)
Mod manifest data:
Mod loaded: YES
Mod Id: XorberaxLegacy
Mod Version: v1.0.7.3
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\XorberaxLegacy\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Bannerlord.Harmony
Bannerlord.MBOptionScreen
Submodules:
XorberaxLegacy.dll
+ Zweihander, Claymore and Flamberge RBM (version: v1.0.0.0)
Mod manifest data:
Mod loaded: YES
Mod Id: ZC
Mod Version: v1.0.0.0
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\ZC\\SubModule.xml
Depends on:
Native
SandBoxCore
Sandbox
CustomBattle
StoryMode
Submodules:
Does not contain any DLL module
+ NewCompanionsV2 (version: v1.2.7)
Mod manifest data:
Mod loaded: NO
Mod Id: zzNewCompanionsV2
Mod Version: v1.2.7
Mod Manifest location: K:\\Mount and Blade Bannerlord\\Mount & Blade II Bannerlord\\Modules\\zzNewCompanionsV2\\SubModule.xml
Depends on:
Does not depend with other module
Submodules:
Does not contain any DLL module
at TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculatePerkEffects(MobileParty party, ExplainedNumber& result)
at TaleWorlds.CampaignSystem.GameComponents.DefaultMobilePartyFoodConsumptionModel.CalculateDailyFoodConsumptionf(MobileParty party, ExplainedNumber baseConsumption)
at TaleWorlds.CampaignSystem.Party.MobileParty.get_FoodChange()
at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiVisitSettlementBehavior.AiHourlyTick(MobileParty mobileParty, PartyThinkParams p)
at TaleWorlds.CampaignSystem.MbEvent`2.InvokeList(EventHandlerRec`2 list, T1 t1, T2 t2)
at TaleWorlds.CampaignSystem.CampaignEvents.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams)
at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiPartyThinkBehavior.PartyHourlyAiTick(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.TickPartialHourlyAi(MobileParty party)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.TickPartialHourlyAi(MobileParty party)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPartialHourlyAi()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)