name: '&6Test enter and leave'
lore:
- '&r'
- '&6Legendary'
material: DIAMOND_SWORD
glow: false
disableStack: true
keepItemOnDeath: false
canBeUsedOnlyByTheOwner: false
storeItemInfo: false
unbreakable: true
usage: 10000
usageLimit: 10000
cancelEventIfNoPerm: true
cancelEventIfNotOwner: false
disabledWorlds: []
recognitions: []
config_5: true
config_update: true
dropOptions:
glowDrop: true
glowDropColor: GOLD
displayNameDrop: true
giveFirstJoin:
giveFirstJoin: false
giveFirstJoinAmount: 1
giveFirstJoinSlot: 0
restrictions: {}
variables: {}
activators:
activator8:
name: '&eActivator'
option: EI_LEAVE_THE_PLAYER_INVENTORY
usageModification: 0
cancelEvent: false
silenceOutput: false
autoUpdateItem: false
cooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
globalCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
otherEICooldowns: {}
requiredItems: {}
requiredExecutableItems: {}
detailedSlots: []
commands:
- 'SENDMESSAGE &cLEAVE &eslot: &a%slot%'
playerConditions: {}
worldConditions: {}
itemConditions: {}
customConditions: {}
placeholdersConditions: {}
variablesModification: {}
activator0:
name: '&eActivator'
option: EI_ENTER_IN_THE_PLAYER_INVENTORY
usageModification: 0
cancelEvent: false
silenceOutput: false
autoUpdateItem: false
cooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
globalCooldownOptions:
cooldown: 0
isCooldownInTicks: false
cooldownMsg: '&cYou are in cooldown ! &7(&e%time_H%&6H &e%time_M%&6M &e%time_S%&6S&7)'
displayCooldownMessage: true
cancelEventIfInCooldown: false
otherEICooldowns: {}
requiredItems: {}
requiredExecutableItems: {}
detailedSlots: []
commands:
- 'SENDMESSAGE &aENTER &eslot: &a%slot%'
playerConditions: {}
worldConditions: {}
itemConditions: {}
customConditions: {}
placeholdersConditions: {}
variablesModification: {}