MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.InvalidOperationException: Part 'Lafiel.bio_armor_1x1corner2' has CreatePartWhenDestroyed 'Lafiel.bio_structure1x1corner2' which does not exist.
at Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 566
at Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 935
at Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 142
at Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 313
at Cosmoteer.Simulation.HitEffects.DamageEffectRules.<HitPart>g___DoBaseDamage|13_0(<>c__DisplayClass13_0& ) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 102
at Cosmoteer.Simulation.HitEffects.DamageEffectRules.HitPart(Ship sourceShip, Ship targetShip, Part hitPart, ArcShield hitShield, Single effectScale, HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 92
at Cosmoteer.Simulation.HitEffects.DamageEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 60
at Cosmoteer.Simulation.HitEffects.MultiHitEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\MultiHitEffectRules.cs:line 20
at Cosmoteer.Simulation.SimRoot.ExecuteQueuedHitEffects() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 965
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1007
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 924
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 117
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 702
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1299
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 211
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 920
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 804
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 149
04/09/2019 10:19:19 | Logging successful initialized.
04/09/2019 10:19:19 | .NET Runtime Version: 4.0.30319.42000
04/09/2019 10:19:19 | Running as a 64-bit process.
04/09/2019 10:19:19 | Local: en-US
04/09/2019 10:19:19 | Language: en-US
04/09/2019 10:19:19 | Cosmoteer version 0.14.7b
04/09/2019 10:19:19 | Microsoft Windows 10 Pro 64-bit 10.0.17763
04/09/2019 10:19:19 | Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 logical processors)
04/09/2019 10:19:19 | 24475.3 MB RAM
04/09/2019 10:19:19 | NVIDIA GeForce GTX 970 (25.21.14.1967) (3/16/2019)
04/09/2019 10:19:19 | 4095.0 MB VRAM
04/09/2019 10:19:19 |
04/09/2019 10:19:19 | Loaded app settings.
04/09/2019 10:19:19 | Mixpanel Distinct ID: 4F5CFC2F67DD4F226D395BB5935C57BE
04/09/2019 10:19:19 | Process is now DPI-aware.
04/09/2019 10:19:19 | Setup default cursor.
04/09/2019 10:19:19 | Using display adapter 0
04/09/2019 10:19:19 | Created DXGI factory.
04/09/2019 10:19:19 | Adapter #0: NVIDIA GeForce GTX 970
04/09/2019 10:19:19 | Output #0: Generic PnP Monitor (1920x1080)
04/09/2019 10:19:19 | Adapter #1: Microsoft Basic Render Driver
04/09/2019 10:19:19 | Updated Windows form configuration for full-screen.
04/09/2019 10:19:19 | Created Windows form.
04/09/2019 10:19:19 | Failed sending Mixpanel event 'app_launched'. (try 1/3)
04/09/2019 10:19:19 | Failed sending Mixpanel event 'app_launched'. (try 2/3)
04/09/2019 10:19:19 | Failed sending Mixpanel event 'app_launched'. (try 3/3)
04/09/2019 10:19:19 | Direct3D Feature Level: Level_11_0
04/09/2019 10:19:19 | Created Direct3D 11 Device.
04/09/2019 10:19:19 | Created swap chain: 1920x1080.
04/09/2019 10:19:19 | Created window.
04/09/2019 10:19:19 | Created clock.
04/09/2019 10:19:19 | Created graphics manager.
04/09/2019 10:19:19 | Created XAudio2 device.
04/09/2019 10:19:19 | Created audio manager.
04/09/2019 10:19:19 | Created input manager.
04/09/2019 10:19:20 | Created default font.
04/09/2019 10:19:20 | Initial app state is 'MainMenu'
04/09/2019 10:19:20 | Initial application settings:
04/09/2019 10:19:20 | LastGameVersion:
04/09/2019 10:19:20 | InitState: MainMenu
04/09/2019 10:19:20 | Language:
04/09/2019 10:19:20 | LockCursor: True
04/09/2019 10:19:20 | EdgePanMode: Analog
04/09/2019 10:19:20 | EdgePanSpeed: 15
04/09/2019 10:19:20 | KeyboardPanSpeed: 15
04/09/2019 10:19:20 | KeyboardZoomSpeed: 10
04/09/2019 10:19:20 | KeyboardRotSpeed: 90°
04/09/2019 10:19:20 | EnableMouseWheelZoom: True
04/09/2019 10:19:20 | InvertMouseWheelZoom: False
04/09/2019 10:19:20 | MouseWheelZoomSpeed: 1.12
04/09/2019 10:19:20 | MouseWheelZoomAtCursor: True
04/09/2019 10:19:20 | StickyFocus: True
04/09/2019 10:19:20 | DpiScaleMode: Dpi100
04/09/2019 10:19:20 | AnimateBackgrounds: True
04/09/2019 10:19:20 | BackgroundGrid: True
04/09/2019 10:19:20 | FancyParticles: True
04/09/2019 10:19:20 | UncompressedTextures: False
04/09/2019 10:19:20 | AllowShipDeselection: False
04/09/2019 10:19:20 | CtrlSelectsParts: True
04/09/2019 10:19:20 | EnableCollisionAvoidance: True
04/09/2019 10:19:20 | PreferBlueprintMode: False
04/09/2019 10:19:20 | BlueprintAutoPause: True
04/09/2019 10:19:20 | ShowInvalidBlueprints: True
04/09/2019 10:19:20 | BuildAutoFocus: True
04/09/2019 10:19:20 | BuildAutoRotate: True
04/09/2019 10:19:20 | BuildAutoInteriors: True
04/09/2019 10:19:20 | PaintAutoFocus: True
04/09/2019 10:19:20 | PaintAutoRotate: True
04/09/2019 10:19:20 | PaintAllowOverwrite: True
04/09/2019 10:19:20 | PaintMirrorEnabled: False
04/09/2019 10:19:20 | PaintMirrorAxis: Vertical
04/09/2019 10:19:20 | RepairAutoFocus: True
04/09/2019 10:19:20 | RepairAutoRotate: False
04/09/2019 10:19:20 | BuildAllowOverwrite: True
04/09/2019 10:19:20 | BuildAutoDoors: True
04/09/2019 10:19:20 | BuildEnforceCrewAccess: True
04/09/2019 10:19:20 | BuildMirrorEnabled: False
04/09/2019 10:19:20 | BuildMirrorAxis: Vertical
04/09/2019 10:19:20 | RowsOfParts: 1
04/09/2019 10:19:20 | GrabLeavesCorridors: True
04/09/2019 10:19:20 | RepairAutoDoors: True
04/09/2019 10:19:20 | AutoHireCrew: True
04/09/2019 10:19:20 | PartToolTips: True
04/09/2019 10:19:20 | PartToolTipsDefaultToStats: False
04/09/2019 10:19:20 | AutoSave: True
04/09/2019 10:19:20 | AutoSavesToKeep: 10
04/09/2019 10:19:20 | QuickSavesToKeep: 10
04/09/2019 10:19:20 | AutoSaveInterval: 600
04/09/2019 10:19:20 | SaveLostShips: True
04/09/2019 10:19:20 | LostShipsTokeep: 10
04/09/2019 10:19:20 | FtlAutoSave: True
04/09/2019 10:19:20 | ShowOnShipIndicators: True
04/09/2019 10:19:20 | ShowZoomedOutBlibs: True
04/09/2019 10:19:20 | ShowOffScreenBlips: True
04/09/2019 10:19:20 | PingNearbyEnemies: True
04/09/2019 10:19:20 | AutoPauseOnLostFocus: True
04/09/2019 10:19:20 | ScreenShake: True
04/09/2019 10:19:20 | ShowMidpointFocusWidget: True
04/09/2019 10:19:20 | VersionCheckMode: Unstable
04/09/2019 10:19:20 | EnableMetrics: True
04/09/2019 10:19:20 | PreferBorderlessWindowToggle: False
04/09/2019 10:19:20 | MasterVolume: 1
04/09/2019 10:19:20 | EffectsVolume: 1
04/09/2019 10:19:20 | InterfaceVolume: 1
04/09/2019 10:19:20 | ShowTutorials: True
04/09/2019 10:19:20 | AutoFtlJump: False
04/09/2019 10:19:20 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
04/09/2019 10:19:20 | DefaultBuildTool: Grab
04/09/2019 10:19:20 | DefaultDecalTool: Grab
04/09/2019 10:19:20 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/09/2019 10:19:20 | PlayerColor:
04/09/2019 10:19:20 | EnemyColor:
04/09/2019 10:19:20 | NeutralColor:
04/09/2019 10:19:20 | MiniviewInCombatMode: Auto
04/09/2019 10:19:20 | MiniviewNotInCombatMode: Auto
04/09/2019 10:19:20 | MiniviewLockRotation: False
04/09/2019 10:19:20 | MiniviewSize:
04/09/2019 10:19:20 | ShowInteriors: False
04/09/2019 10:19:20 | AlwaysShowCommandWidgets: False
04/09/2019 10:19:20 | ShowSelectedPartStatusBars: True
04/09/2019 10:19:20 | PreferShipRelativeAttackAngle: False
04/09/2019 10:19:20 | PreferWorldRelativeFollowAngle: False
04/09/2019 10:19:20 | ShipLibraryLargeIcons: False
04/09/2019 10:19:20 | AdHocFormations: False
04/09/2019 10:19:20 | BreakFormationToAttack: True
04/09/2019 10:19:20 | DisplayAllShips: False
04/09/2019 10:19:20 | ShowAdvancedCommands: False
04/09/2019 10:19:20 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
04/09/2019 10:19:20 | DeleteFileOnStartup:
04/09/2019 10:19:20 | DefaultGameMode:
04/09/2019 10:19:20 | DefaultCreativeModeMapSize: 0
04/09/2019 10:19:20 | DefaultBountyModeDifficulty: 0
04/09/2019 10:19:20 | DefaultBountyModeMapSize: 0
04/09/2019 10:19:20 | DefaultBountyModeStarterShip: 0
04/09/2019 10:19:20 | MPShipColorMode: RandomPerPlayer
04/09/2019 10:19:20 | MPBlipColorMode: FriendAndFoe
04/09/2019 10:19:20 | MPShowDamagePoints: True
04/09/2019 10:19:20 | CustomRulesets: System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Cosmoteer.CustomRuleset]]
04/09/2019 10:19:20 | AutoPortForwarding: True
04/09/2019 10:19:20 | DisplayPublicIP: True
04/09/2019 10:19:20 | PreferLAN: False
04/09/2019 10:19:20 | DefaultServer: 0
04/09/2019 10:19:20 | ShowNewsOnStartup: True
04/09/2019 10:19:20 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
04/09/2019 10:19:20 | ShowNewsAlerts: True
04/09/2019 10:19:20 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
04/09/2019 10:19:20 | MainMenuBackgroundIndex: 0
04/09/2019 10:19:20 | CycleMainMenuBackground: True
04/09/2019 10:19:20 | DefaultAuthorName:
04/09/2019 10:19:20 | Starting main game loop...
04/09/2019 10:19:20 | Enabled mods:
04/09/2019 10:19:21 | Lafiel.Abh
04/09/2019 10:19:21 | Loaded language 'en'.
04/09/2019 10:19:36 | Output compiling shader '[user's home folder]\Documents\My Games\Cosmoteer\Mods\Lafiel.Abh_mod063\ammo_shots\tractor_beam.shader' (pix):
04/09/2019 10:19:36 | C:\Games\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
04/09/2019 10:19:36 |
04/09/2019 10:19:51 | Loaded game rules.
04/09/2019 10:19:54 | System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: An attempt was made to access a socket in a way forbidden by its access permissions 138.197.239.17:443
04/09/2019 10:19:54 | at System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
04/09/2019 10:19:54 | --- End of inner exception stack trace ---
04/09/2019 10:19:54 | at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
04/09/2019 10:19:54 | at System.Net.WebClient.OpenReadAsyncCallback(IAsyncResult result)
04/09/2019 10:19:54 | --- End of stack trace from previous location where exception was thrown ---
04/09/2019 10:19:54 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
04/09/2019 10:19:54 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
04/09/2019 10:19:54 | at Cosmoteer.Multiplayer.ServerListManager.<DownloadOfficialServers>d__16.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Multiplayer\ServerListManager.cs:line 81
04/09/2019 10:19:54 | System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: An attempt was made to access a socket in a way forbidden by its access permissions 138.197.239.17:443
04/09/2019 10:19:54 | at System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
04/09/2019 10:19:54 | --- End of inner exception stack trace ---
04/09/2019 10:19:54 | at System.Net.HttpWebRequest.EndGetResponse(IAsyncResult asyncResult)
04/09/2019 10:19:54 | at System.Net.WebClient.GetWebResponse(WebRequest request, IAsyncResult result)
04/09/2019 10:19:54 | at System.Net.WebClient.OpenReadAsyncCallback(IAsyncResult result)
04/09/2019 10:19:54 | --- End of stack trace from previous location where exception was thrown ---
04/09/2019 10:19:54 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
04/09/2019 10:19:54 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
04/09/2019 10:19:54 | at Cosmoteer.News.NewsChecker.<CheckForNews>d__11.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\News\NewsChecker.cs:line 57
04/09/2019 10:20:01 | Getting ready to adjust the display mode...
04/09/2019 10:20:01 | Updated Windows form configuration for full-screen.
04/09/2019 10:20:02 | Adjusted the display mode:
04/09/2019 10:20:02 | Size: 1920x1080
04/09/2019 10:20:02 | Window Mode: ExclusiveFullScreen
04/09/2019 10:20:02 | Resized swap chain: 1920x1080
04/09/2019 10:20:15 | Loaded game named 'akinata'.
04/09/2019 10:20:15 | Game pushed onto stack.
04/09/2019 10:20:15 | Game mode is: BountyGameModeManager
04/09/2019 10:21:25 | Making FTL jump...
04/09/2019 10:21:26 | Finished FTL jump.
04/09/2019 10:21:31 | Starting local player FTL jump...
04/09/2019 10:21:33 | Saved game as "Auto-Save 2019-04-09_10-21-31".
04/09/2019 10:21:34 | Making FTL jump...
04/09/2019 10:21:37 | Finished FTL jump.
04/09/2019 10:31:34 | Saved game as "Auto-Save 2019-04-09_10-31-31".
04/09/2019 10:34:52 | Saved game as "akinata".
04/09/2019 10:34:57 | Getting ready to adjust the display mode...
04/09/2019 10:34:57 | Updated Windows form configuration for full-screen.
04/09/2019 10:34:57 | Adjusted the display mode:
04/09/2019 10:34:57 | Size: 1920x1080
04/09/2019 10:34:57 | Window Mode: ExclusiveFullScreen
04/09/2019 10:34:57 | Resized swap chain: 1920x1080
04/09/2019 10:47:15 | Saved game as "Auto-Save 2019-04-09_10-47-13".
04/09/2019 10:47:30 | Saved game as "akinata".
04/09/2019 10:47:35 | Making FTL jump...
04/09/2019 10:47:35 | Finished FTL jump.
04/09/2019 10:47:38 | Starting local player FTL jump...
04/09/2019 10:47:41 | Saved game as "Auto-Save 2019-04-09_10-47-38".
04/09/2019 10:47:41 | Making FTL jump...
04/09/2019 10:47:43 | Finished FTL jump.
04/09/2019 10:51:11 | Getting ready to adjust the display mode...
04/09/2019 10:51:11 | Updated Windows form configuration for full-screen.
04/09/2019 10:51:11 | Adjusted the display mode:
04/09/2019 10:51:11 | Size: 1920x1080
04/09/2019 10:51:11 | Window Mode: ExclusiveFullScreen
04/09/2019 10:51:11 | Resized swap chain: 1920x1080
04/09/2019 10:54:10 | Making FTL jump...
04/09/2019 10:54:11 | Finished FTL jump.
04/09/2019 10:54:18 | Starting local player FTL jump...
04/09/2019 10:54:20 | Saved game as "Auto-Save 2019-04-09_10-54-18".
04/09/2019 10:54:20 | Making FTL jump...
04/09/2019 10:54:23 | Finished FTL jump.
04/09/2019 10:55:03 | Making FTL jump...
04/09/2019 10:55:04 | Finished FTL jump.
04/09/2019 10:55:07 | Starting local player FTL jump...
04/09/2019 10:55:09 | Saved game as "Auto-Save 2019-04-09_10-55-07".
04/09/2019 10:55:09 | Making FTL jump...
04/09/2019 10:55:11 | Finished FTL jump.
04/09/2019 10:56:30 | Making FTL jump...
04/09/2019 10:56:30 | Finished FTL jump.
04/09/2019 10:56:34 | Starting local player FTL jump...
04/09/2019 10:56:36 | Saved game as "Auto-Save 2019-04-09_10-56-34".
04/09/2019 10:56:36 | Making FTL jump...
04/09/2019 10:56:38 | Finished FTL jump.
04/09/2019 10:57:54 | Making FTL jump...
04/09/2019 10:57:54 | Finished FTL jump.
04/09/2019 10:57:57 | Starting local player FTL jump...
04/09/2019 10:57:59 | Saved game as "Auto-Save 2019-04-09_10-57-57".
04/09/2019 10:57:59 | Making FTL jump...
04/09/2019 10:58:01 | Finished FTL jump.
04/09/2019 10:58:54 | Making FTL jump...
04/09/2019 10:58:55 | Finished FTL jump.
04/09/2019 10:58:58 | Starting local player FTL jump...
04/09/2019 10:59:00 | Saved game as "Auto-Save 2019-04-09_10-58-58".
04/09/2019 10:59:00 | Making FTL jump...
04/09/2019 10:59:02 | Finished FTL jump.
04/09/2019 11:00:30 | Saved game as "akinata".
04/09/2019 11:00:35 | Making FTL jump...
04/09/2019 11:00:35 | Finished FTL jump.
04/09/2019 11:00:39 | Starting local player FTL jump...
04/09/2019 11:00:41 | Saved game as "Auto-Save 2019-04-09_11-00-39".
04/09/2019 11:00:41 | Making FTL jump...
04/09/2019 11:00:43 | Finished FTL jump.
04/09/2019 11:03:01 | Making FTL jump...
04/09/2019 11:03:02 | Finished FTL jump.
04/09/2019 11:03:04 | Starting local player FTL jump...
04/09/2019 11:03:06 | Saved game as "Auto-Save 2019-04-09_11-03-04".
04/09/2019 11:03:07 | Making FTL jump...
04/09/2019 11:03:09 | Finished FTL jump.
04/09/2019 11:04:05 | Making FTL jump...
04/09/2019 11:04:06 | Finished FTL jump.
04/09/2019 11:04:09 | Starting local player FTL jump...
04/09/2019 11:04:11 | Saved game as "Auto-Save 2019-04-09_11-04-09".
04/09/2019 11:04:11 | Making FTL jump...
04/09/2019 11:04:14 | Finished FTL jump.
04/09/2019 11:04:24 | Saved game as "akinata".
04/09/2019 11:07:54 | Getting ready to adjust the display mode...
04/09/2019 11:07:54 | Updated Windows form configuration for full-screen.
04/09/2019 11:07:54 | Adjusted the display mode:
04/09/2019 11:07:54 | Size: 1920x1080
04/09/2019 11:07:54 | Window Mode: ExclusiveFullScreen
04/09/2019 11:07:54 | Resized swap chain: 1920x1080
04/09/2019 11:10:52 | Making FTL jump...
04/09/2019 11:10:53 | Finished FTL jump.
04/09/2019 11:11:12 | Starting local player FTL jump...
04/09/2019 11:11:15 | Saved game as "Auto-Save 2019-04-09_11-11-12".
04/09/2019 11:11:15 | Making FTL jump...
04/09/2019 11:11:19 | Finished FTL jump.
04/09/2019 11:21:15 | Saved game as "Auto-Save 2019-04-09_11-21-13".
04/09/2019 11:26:04 | Getting ready to adjust the display mode...
04/09/2019 11:26:04 | Updated Windows form configuration for full-screen.
04/09/2019 11:26:04 | Adjusted the display mode:
04/09/2019 11:26:04 | Size: 1920x1080
04/09/2019 11:26:04 | Window Mode: ExclusiveFullScreen
04/09/2019 11:26:04 | Resized swap chain: 1920x1080
04/09/2019 11:31:31 | Saved game as "Auto-Save 2019-04-09_11-31-29".
04/09/2019 11:31:55 | Making FTL jump...
04/09/2019 11:31:55 | Finished FTL jump.
04/09/2019 11:34:23 | Getting ready to adjust the display mode...
04/09/2019 11:34:23 | Updated Windows form configuration for full-screen.
04/09/2019 11:34:23 | Adjusted the display mode:
04/09/2019 11:34:23 | Size: 1920x1080
04/09/2019 11:34:23 | Window Mode: ExclusiveFullScreen
04/09/2019 11:34:23 | Resized swap chain: 1920x1080
04/09/2019 11:34:33 | Making FTL jump...
04/09/2019 11:34:34 | Finished FTL jump.
04/09/2019 11:34:42 | Starting local player FTL jump...
04/09/2019 11:34:44 | Saved game as "Auto-Save 2019-04-09_11-34-42".
04/09/2019 11:34:44 | Making FTL jump...
04/09/2019 11:34:47 | Finished FTL jump.
04/09/2019 11:37:37 | Getting ready to adjust the display mode...
04/09/2019 11:37:37 | Updated Windows form configuration for full-screen.
04/09/2019 11:37:37 | Adjusted the display mode:
04/09/2019 11:37:37 | Size: 1920x1080
04/09/2019 11:37:37 | Window Mode: ExclusiveFullScreen
04/09/2019 11:37:37 | Resized swap chain: 1920x1080
04/09/2019 11:39:48 | Making FTL jump...
04/09/2019 11:39:49 | Finished FTL jump.
04/09/2019 11:40:01 | Starting local player FTL jump...
04/09/2019 11:40:03 | Saved game as "Auto-Save 2019-04-09_11-40-01".
04/09/2019 11:40:03 | Making FTL jump...
04/09/2019 11:40:07 | Finished FTL jump.
04/09/2019 11:46:52 | Getting ready to adjust the display mode...
04/09/2019 11:46:52 | Updated Windows form configuration for full-screen.
04/09/2019 11:46:52 | Adjusted the display mode:
04/09/2019 11:46:52 | Size: 1920x1080
04/09/2019 11:46:52 | Window Mode: ExclusiveFullScreen
04/09/2019 11:46:52 | Resized swap chain: 1920x1080
04/09/2019 11:47:08 | Making FTL jump...
04/09/2019 11:47:08 | Finished FTL jump.
04/09/2019 11:47:13 | Starting local player FTL jump...
04/09/2019 11:47:16 | Saved game as "Auto-Save 2019-04-09_11-47-13".
04/09/2019 11:47:16 | Making FTL jump...
04/09/2019 11:47:19 | Finished FTL jump.
04/09/2019 11:57:07 | Saved game as "akinata".
04/09/2019 11:57:14 | Making FTL jump...
04/09/2019 11:57:14 | Finished FTL jump.
04/09/2019 11:57:41 | Starting local player FTL jump...
04/09/2019 11:57:43 | Saved game as "Auto-Save 2019-04-09_11-57-41".
04/09/2019 11:57:43 | Making FTL jump...
04/09/2019 11:57:46 | Finished FTL jump.
04/09/2019 11:57:57 | Getting ready to adjust the display mode...
04/09/2019 11:57:57 | Updated Windows form configuration for full-screen.
04/09/2019 11:57:57 | Adjusted the display mode:
04/09/2019 11:57:57 | Size: 1920x1080
04/09/2019 11:57:57 | Window Mode: ExclusiveFullScreen
04/09/2019 11:57:57 | Resized swap chain: 1920x1080
04/09/2019 12:02:11 | Making FTL jump...
04/09/2019 12:02:11 | Finished FTL jump.
04/09/2019 12:02:21 | Getting ready to adjust the display mode...
04/09/2019 12:02:21 | Updated Windows form configuration for full-screen.
04/09/2019 12:02:21 | Adjusted the display mode:
04/09/2019 12:02:21 | Size: 1920x1080
04/09/2019 12:02:21 | Window Mode: ExclusiveFullScreen
04/09/2019 12:02:21 | Resized swap chain: 1920x1080
04/09/2019 12:02:27 | Starting local player FTL jump...
04/09/2019 12:02:29 | Saved game as "Auto-Save 2019-04-09_12-02-27".
04/09/2019 12:02:30 | Making FTL jump...
04/09/2019 12:02:33 | Finished FTL jump.
04/09/2019 12:04:15 | Getting ready to adjust the display mode...
04/09/2019 12:04:15 | Updated Windows form configuration for full-screen.
04/09/2019 12:04:15 | Adjusted the display mode:
04/09/2019 12:04:15 | Size: 1920x1080
04/09/2019 12:04:15 | Window Mode: ExclusiveFullScreen
04/09/2019 12:04:15 | Resized swap chain: 1920x1080
04/09/2019 12:05:38 | Making FTL jump...
04/09/2019 12:05:38 | Finished FTL jump.
04/09/2019 12:05:45 | Starting local player FTL jump...
04/09/2019 12:05:47 | Saved game as "Auto-Save 2019-04-09_12-05-45".
04/09/2019 12:05:47 | Making FTL jump...
04/09/2019 12:05:49 | Finished FTL jump.
04/09/2019 12:07:15 | Getting ready to adjust the display mode...
04/09/2019 12:07:15 | Updated Windows form configuration for full-screen.
04/09/2019 12:07:15 | Adjusted the display mode:
04/09/2019 12:07:15 | Size: 1920x1080
04/09/2019 12:07:15 | Window Mode: ExclusiveFullScreen
04/09/2019 12:07:15 | Resized swap chain: 1920x1080
04/09/2019 12:09:47 | Making FTL jump...
04/09/2019 12:09:47 | Finished FTL jump.
04/09/2019 12:10:00 | Starting local player FTL jump...
04/09/2019 12:10:03 | Saved game as "Auto-Save 2019-04-09_12-10-00".
04/09/2019 12:10:03 | Making FTL jump...
04/09/2019 12:10:07 | Finished FTL jump.
04/09/2019 12:12:49 | Getting ready to adjust the display mode...
04/09/2019 12:12:49 | Updated Windows form configuration for full-screen.
04/09/2019 12:12:49 | Adjusted the display mode:
04/09/2019 12:12:49 | Size: 1920x1080
04/09/2019 12:12:49 | Window Mode: ExclusiveFullScreen
04/09/2019 12:12:49 | Resized swap chain: 1920x1080
04/09/2019 12:12:57 | Making FTL jump...
04/09/2019 12:12:58 | Finished FTL jump.
04/09/2019 12:13:05 | Starting local player FTL jump...
04/09/2019 12:13:07 | Saved game as "Auto-Save 2019-04-09_12-13-05".
04/09/2019 12:13:07 | Making FTL jump...
04/09/2019 12:13:11 | Finished FTL jump.
04/09/2019 12:16:03 | Making FTL jump...
04/09/2019 12:16:04 | Finished FTL jump.
04/09/2019 12:16:06 | Starting local player FTL jump...
04/09/2019 12:16:09 | Saved game as "Auto-Save 2019-04-09_12-16-06".
04/09/2019 12:16:09 | Making FTL jump...
04/09/2019 12:16:11 | Finished FTL jump.
04/09/2019 12:18:46 | Getting ready to adjust the display mode...
04/09/2019 12:18:46 | Updated Windows form configuration for full-screen.
04/09/2019 12:18:46 | Adjusted the display mode:
04/09/2019 12:18:46 | Size: 1920x1080
04/09/2019 12:18:46 | Window Mode: ExclusiveFullScreen
04/09/2019 12:18:46 | Resized swap chain: 1920x1080
04/09/2019 12:21:28 | Getting ready to adjust the display mode...
04/09/2019 12:21:28 | Updated Windows form configuration for full-screen.
04/09/2019 12:21:28 | Adjusted the display mode:
04/09/2019 12:21:28 | Size: 1920x1080
04/09/2019 12:21:28 | Window Mode: ExclusiveFullScreen
04/09/2019 12:21:28 | Resized swap chain: 1920x1080
04/09/2019 12:26:09 | Saved game as "Auto-Save 2019-04-09_12-26-07".
04/09/2019 12:26:14 | Getting ready to adjust the display mode...
04/09/2019 12:26:14 | Updated Windows form configuration for full-screen.
04/09/2019 12:26:14 | Adjusted the display mode:
04/09/2019 12:26:14 | Size: 1920x1080
04/09/2019 12:26:14 | Window Mode: ExclusiveFullScreen
04/09/2019 12:26:14 | Resized swap chain: 1920x1080
04/09/2019 12:30:01 | Getting ready to adjust the display mode...
04/09/2019 12:30:01 | Updated Windows form configuration for full-screen.
04/09/2019 12:30:01 | Adjusted the display mode:
04/09/2019 12:30:01 | Size: 1920x1080
04/09/2019 12:30:01 | Window Mode: ExclusiveFullScreen
04/09/2019 12:30:01 | Resized swap chain: 1920x1080
04/09/2019 12:35:46 | Saved game as "akinata".
04/09/2019 12:35:57 | Making FTL jump...
04/09/2019 12:35:58 | Finished FTL jump.
04/09/2019 12:36:02 | Starting local player FTL jump...
04/09/2019 12:36:04 | Saved game as "Auto-Save 2019-04-09_12-36-02".
04/09/2019 12:36:04 | Making FTL jump...
04/09/2019 12:36:07 | Finished FTL jump.
04/09/2019 12:37:26 | Getting ready to adjust the display mode...
04/09/2019 12:37:26 | Updated Windows form configuration for full-screen.
04/09/2019 12:37:26 | Adjusted the display mode:
04/09/2019 12:37:26 | Size: 1920x1080
04/09/2019 12:37:26 | Window Mode: ExclusiveFullScreen
04/09/2019 12:37:26 | Resized swap chain: 1920x1080
04/09/2019 12:38:09 | Making FTL jump...
04/09/2019 12:38:09 | Finished FTL jump.
04/09/2019 12:38:22 | Starting local player FTL jump...
04/09/2019 12:38:24 | Saved game as "Auto-Save 2019-04-09_12-38-22".
04/09/2019 12:38:24 | Making FTL jump...
04/09/2019 12:38:28 | Finished FTL jump.
04/09/2019 12:41:38 | Making FTL jump...
04/09/2019 12:41:42 | Getting ready to adjust the display mode...
04/09/2019 12:41:42 | Updated Windows form configuration for full-screen.
04/09/2019 12:41:42 | Adjusted the display mode:
04/09/2019 12:41:42 | Size: 1920x1080
04/09/2019 12:41:42 | Window Mode: ExclusiveFullScreen
04/09/2019 12:41:42 | Resized swap chain: 1920x1080
04/09/2019 12:41:42 | Finished FTL jump.
04/09/2019 12:41:48 | Starting local player FTL jump...
04/09/2019 12:41:50 | Saved game as "Auto-Save 2019-04-09_12-41-48".
04/09/2019 12:41:50 | Making FTL jump...
04/09/2019 12:41:53 | Finished FTL jump.
04/09/2019 12:46:04 | Making FTL jump...
04/09/2019 12:46:05 | Finished FTL jump.
04/09/2019 12:46:09 | Getting ready to adjust the display mode...
04/09/2019 12:46:09 | Updated Windows form configuration for full-screen.
04/09/2019 12:46:09 | Adjusted the display mode:
04/09/2019 12:46:09 | Size: 1920x1080
04/09/2019 12:46:09 | Window Mode: ExclusiveFullScreen
04/09/2019 12:46:09 | Resized swap chain: 1920x1080
04/09/2019 12:46:15 | Starting local player FTL jump...
04/09/2019 12:46:17 | Saved game as "Auto-Save 2019-04-09_12-46-15".
04/09/2019 12:46:18 | Making FTL jump...
04/09/2019 12:46:20 | Finished FTL jump.
04/09/2019 12:48:52 | Getting ready to adjust the display mode...
04/09/2019 12:48:52 | Updated Windows form configuration for full-screen.
04/09/2019 12:48:52 | Adjusted the display mode:
04/09/2019 12:48:52 | Size: 1920x1080
04/09/2019 12:48:52 | Window Mode: ExclusiveFullScreen
04/09/2019 12:48:52 | Resized swap chain: 1920x1080
04/09/2019 12:54:31 | Getting ready to adjust the display mode...
04/09/2019 12:54:31 | Updated Windows form configuration for full-screen.
04/09/2019 12:54:31 | Adjusted the display mode:
04/09/2019 12:54:31 | Size: 1920x1080
04/09/2019 12:54:31 | Window Mode: ExclusiveFullScreen
04/09/2019 12:54:31 | Resized swap chain: 1920x1080
04/09/2019 13:00:29 | Saved game as "Auto-Save 2019-04-09_13-00-27".
04/09/2019 13:10:53 | Saved game as "Auto-Save 2019-04-09_13-10-51".
04/09/2019 13:20:53 | Saved game as "Auto-Save 2019-04-09_13-20-51".
04/09/2019 13:26:16 | Saved game as "akinata".
04/09/2019 13:26:21 | Making FTL jump...
04/09/2019 13:26:21 | Finished FTL jump.
04/09/2019 13:26:54 | Making FTL jump...
04/09/2019 13:26:55 | Finished FTL jump.
04/09/2019 13:27:02 | Starting local player FTL jump...
04/09/2019 13:27:04 | Saved game as "Auto-Save 2019-04-09_13-27-02".
04/09/2019 13:27:04 | Making FTL jump...
04/09/2019 13:27:07 | Finished FTL jump.
04/09/2019 13:31:06 | Getting ready to adjust the display mode...
04/09/2019 13:31:06 | Updated Windows form configuration for full-screen.
04/09/2019 13:31:06 | Adjusted the display mode:
04/09/2019 13:31:06 | Size: 1920x1080
04/09/2019 13:31:06 | Window Mode: ExclusiveFullScreen
04/09/2019 13:31:06 | Resized swap chain: 1920x1080
04/09/2019 13:33:01 | Making FTL jump...
04/09/2019 13:33:02 | Finished FTL jump.
04/09/2019 13:33:08 | Starting local player FTL jump...
04/09/2019 13:33:10 | Saved game as "Auto-Save 2019-04-09_13-33-08".
04/09/2019 13:33:11 | Making FTL jump...
04/09/2019 13:33:13 | Finished FTL jump.
04/09/2019 13:33:18 | Memory usage at time of crash: 3,260,702,720
04/09/2019 13:33:18 | Application state stack at time of crash:
04/09/2019 13:33:18 | Cosmoteer.Game.GameRoot
04/09/2019 13:33:18 | Cosmoteer.Gui.TitleScreen
04/09/2019 13:33:18 | FPS at time of crash: 87.94371
04/09/2019 13:33:18 | Running processes at time of crash: AdobeUpdateService, AGMService, AGSService, ApplicationFrameHost, audiodg, AutoHotkey, Calculator, conhost, Cosmoteer, csrss, ctfmon, dwm, EncoderServer, explorer, firefox, fontdrvhost, IAStorDataMgrSvc, IAStorIcon, Idle, igfxCUIService, LCore, LockApp, LogiRegistryService, lsass, Memory Compression, Microsoft.Msn.Weather, MSIAfterburner, MsMpEng, NisSrv, Notepad2, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, NvTelemetryContainer, OpenHardwareMonitor, OriginWebHelperService, Plex DLNA Server, Plex Media Server, Plex Tuner Service, Plex Update Service, PlexScriptHost, PnkBstrA, PresentationFontCache, Registry, RTSS, RTSSHooksLoader64, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, services, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, Steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, wfc, wfcs, WindowsInternal.ComposableShell.Experiences.TextInput.InputApp, wininit, winlogon, WinStore.App, WmiPrvSE, WR_Tray_Icon, WUDFHost, XtuService, YourPhone,
04/09/2019 13:33:18 | System.InvalidOperationException: Part 'Lafiel.bio_armor_1x1corner2' has CreatePartWhenDestroyed 'Lafiel.bio_structure1x1corner2' which does not exist.
04/09/2019 13:33:18 | at Cosmoteer.Ships.Parts.PartsManager.OnPartDestroyed(Object sender, EventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 566
04/09/2019 13:33:18 | at Cosmoteer.Ships.Parts.Part.OnHealthChanged(Int32 oldValue, Int32 newValue) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 935
04/09/2019 13:33:18 | at Cosmoteer.Ships.Parts.Part.set_Health(Int32 value) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 142
04/09/2019 13:33:18 | at Cosmoteer.Ships.Parts.Part.OnHit(Int32 damage) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 313
04/09/2019 13:33:18 | at Cosmoteer.Simulation.HitEffects.DamageEffectRules.<HitPart>g___DoBaseDamage|13_0(<>c__DisplayClass13_0& ) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 102
04/09/2019 13:33:18 | at Cosmoteer.Simulation.HitEffects.DamageEffectRules.HitPart(Ship sourceShip, Ship targetShip, Part hitPart, ArcShield hitShield, Single effectScale, HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 92
04/09/2019 13:33:18 | at Cosmoteer.Simulation.HitEffects.DamageEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\DamageEffectRules.cs:line 60
04/09/2019 13:33:18 | at Cosmoteer.Simulation.HitEffects.MultiHitEffectRules.DoEffect(HitEffectParams effectParams) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\MultiHitEffectRules.cs:line 20
04/09/2019 13:33:18 | at Cosmoteer.Simulation.SimRoot.ExecuteQueuedHitEffects() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 965
04/09/2019 13:33:18 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1007
04/09/2019 13:33:18 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 924
04/09/2019 13:33:18 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 117
04/09/2019 13:33:18 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 900
04/09/2019 13:33:18 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 702
04/09/2019 13:33:18 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 581
04/09/2019 13:33:18 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1299
04/09/2019 13:33:18 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 211
04/09/2019 13:33:18 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 920
04/09/2019 13:33:18 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 804
04/09/2019 13:33:18 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 335
04/09/2019 13:33:18 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
04/09/2019 13:33:18 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
04/09/2019 13:33:18 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
04/09/2019 13:33:18 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 149
04/09/2019 13:33:18 | Director received exit call.
04/09/2019 13:33:18 | Disposed default font.
04/09/2019 13:33:18 | Disposed XA2AudioManager device.
04/09/2019 13:33:18 | Disposed audio manager.
04/09/2019 13:33:18 | Disposed clock.
04/09/2019 13:33:18 | Disposed input manager.
04/09/2019 13:33:18 | Disposed graphics manager.
04/09/2019 13:33:18 | Disposed swap chain.
04/09/2019 13:33:18 | Disposed Direct3D device.
04/09/2019 13:33:18 | Disposed DXGI factory.
04/09/2019 13:33:19 | Closed Windows form.
04/09/2019 13:33:19 | Director received exit call.
04/09/2019 13:33:19 | Disposed window.
04/09/2019 13:33:19 | Disposed platform interface.
04/09/2019 13:33:19 | Closing log output file...