#include "stdafx.h"
#include "constants.h"
#include "gm.h"
#include "messenger_manager.h"
#include "buffer_manager.h"
#include "desc_client.h"
#include "log.h"
#include "config.h"
#include "p2p.h"
#include "crc32.h"
#include "char.h"
#include "char_manager.h"
#include "questmanager.h"
MessengerManager::MessengerManager()
{
}
MessengerManager::~MessengerManager()
{
}
void MessengerManager::Initialize()
{
}
void MessengerManager::Destroy()
{
}
void MessengerManager::P2PLogin(MessengerManager::keyA account)
{
Login(account);
}
void MessengerManager::P2PLogout(MessengerManager::keyA account)
{
Logout(account);
}
void MessengerManager::Login(MessengerManager::keyA account)
{
if (m_set_loginAccount.find(account) != m_set_loginAccount.end())
return;
DBManager::instance().FuncQuery(std::bind(&MessengerManager::LoadList, this, std::placeholders::_1),
"SELECT account, companion FROM messenger_list%s WHERE account='%s'", get_table_postfix(), account.c_str());
m_set_loginAccount.insert(account);
#ifdef ENABLE_MESSENGER_TEAM
DBManager::instance().FuncQuery(std::bind1st(std::mem_fun(&MessengerManager::LoadTeamList), this),
"SELECT '%s',mName FROM common.gmlist WHERE mName!='%s'", account.c_str(), account.c_str());
#endif
}
#ifdef ENABLE_MESSENGER_TEAM
void MessengerManager::LoadTeamList(SQLMsg * msg)
{
if (NULL == msg or NULL == msg->Get() or msg->Get()->uiNumRows == 0)
return;
std::string account;
for (uint i = 0; i < msg->Get()->uiNumRows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(msg->Get()->pSQLResult);
if (row[0] && row[1])
{
if (account.length() == 0)
account = row[0];
m_TeamRelation[row[0]].insert(row[1]);
m_InverseTeamRelation[row[1]].insert(row[0]);
}
}
SendTeamList(account);
std::set<MessengerManager::keyT>::iterator it;
for (it = m_InverseTeamRelation[account].begin(); it != m_InverseTeamRelation[account].end(); ++it)
SendTeamLogin(*it, account);
}
void MessengerManager::SendTeamList(MessengerManager::keyA account)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
if (!ch)
return;
LPDESC d = ch->GetDesc();
if (!d)
return;
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_TEAM_LIST;
pack.size = sizeof(TPacketGCMessenger);
TPacketGCMessengerTeamListOffline pack_offline;
TPacketGCMessengerTeamListOnline pack_online;
TEMP_BUFFER buf(128 * 1024);
itertype(m_TeamRelation[account]) it = m_TeamRelation[account].begin(), eit = m_TeamRelation[account].end();
while (it != eit)
{
if (m_set_loginAccount.find(*it) != m_set_loginAccount.end())
{
pack_online.connected = 1;
pack_online.length = it->size();
buf.write(&pack_online, sizeof(TPacketGCMessengerTeamListOnline));
buf.write(it->c_str(), it->size());
}
else
{
pack_offline.connected = 0;
pack_offline.length = it->size();
buf.write(&pack_offline, sizeof(TPacketGCMessengerTeamListOffline));
buf.write(it->c_str(), it->size());
}
++it;
}
pack.size += buf.size();
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->Packet(buf.read_peek(), buf.size());
}
void MessengerManager::SendTeamLogin(MessengerManager::keyA account, MessengerManager::keyA companion)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (!d)
return;
if (!d->GetCharacter())
return;
BYTE bLen = companion.size();
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_TEAM_LOGIN;
pack.size = sizeof(TPacketGCMessenger) + sizeof(BYTE) + bLen;
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->BufferedPacket(&bLen, sizeof(BYTE));
d->Packet(companion.c_str(), companion.size());
}
void MessengerManager::SendTeamLogout(MessengerManager::keyA account, MessengerManager::keyA companion)
{
if (!companion.size())
return;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (!d)
return;
BYTE bLen = companion.size();
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_TEAM_LOGOUT;
pack.size = sizeof(TPacketGCMessenger) + sizeof(BYTE) + bLen;
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->BufferedPacket(&bLen, sizeof(BYTE));
d->Packet(companion.c_str(), companion.size());
}
#endif
void MessengerManager::LoadList(SQLMsg * msg)
{
if (NULL == msg)
return;
if (NULL == msg->Get())
return;
if (msg->Get()->uiNumRows == 0)
return;
std::string account;
sys_log(1, "Messenger::LoadList");
for (uint i = 0; i < msg->Get()->uiNumRows; ++i)
{
MYSQL_ROW row = mysql_fetch_row(msg->Get()->pSQLResult);
if (row[0] && row[1])
{
if (account.length() == 0)
account = row[0];
m_Relation[row[0]].insert(row[1]);
m_InverseRelation[row[1]].insert(row[0]);
}
}
SendList(account);
std::set<MessengerManager::keyT>::iterator it;
for (it = m_InverseRelation[account].begin(); it != m_InverseRelation[account].end(); ++it)
SendLogin(*it, account);
}
void MessengerManager::Logout(MessengerManager::keyA account)
{
if (m_set_loginAccount.find(account) == m_set_loginAccount.end())
return;
m_set_loginAccount.erase(account);
std::set<MessengerManager::keyT>::iterator it;
for (it = m_InverseRelation[account].begin(); it != m_InverseRelation[account].end(); ++it)
{
SendLogout(*it, account);
}
std::map<keyT, std::set<keyT> >::iterator it2 = m_Relation.begin();
while (it2 != m_Relation.end())
{
it2->second.erase(account);
++it2;
}
m_Relation.erase(account);
//m_map_stMobile.erase(account);
#ifdef ENABLE_MESSENGER_TEAM
std::set<MessengerManager::keyT>::iterator it5;
for (it5 = m_InverseTeamRelation[account].begin(); it5 != m_InverseTeamRelation[account].end(); ++it5)
{
SendTeamLogout(*it5, account);
}
std::map<keyT, std::set<keyT> >::iterator it6 = m_TeamRelation.begin();
while (it6 != m_TeamRelation.end())
{
it6->second.erase(account);
++it6;
}
m_TeamRelation.erase(account);
#endif
}
void MessengerManager::RequestToAdd(LPCHARACTER ch, LPCHARACTER target)
{
if (!ch->IsPC() || !target->IsPC())
return;
if (quest::CQuestManager::instance().GetPCForce(ch->GetPlayerID())->IsRunning() == true)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상대방이 친구 추가를 받을 수 없는 상태입니다."));
return;
}
if (quest::CQuestManager::instance().GetPCForce(target->GetPlayerID())->IsRunning() == true)
return;
DWORD dw1 = GetCRC32(ch->GetName(), strlen(ch->GetName()));
DWORD dw2 = GetCRC32(target->GetName(), strlen(target->GetName()));
char buf[64];
snprintf(buf, sizeof(buf), "%u:%u", dw1, dw2);
DWORD dwComplex = GetCRC32(buf, strlen(buf));
m_set_requestToAdd.insert(dwComplex);
target->ChatPacket(CHAT_TYPE_COMMAND, "messenger_auth %s", ch->GetName());
}
// void MessengerManager::AuthToAdd(MessengerManager::keyA account, MessengerManager::keyA companion, bool bDeny)
// {
// DWORD dw1 = GetCRC32(companion.c_str(), companion.length());
// DWORD dw2 = GetCRC32(account.c_str(), account.length());
// char buf[64];
// snprintf(buf, sizeof(buf), "%u:%u", dw1, dw2);
// DWORD dwComplex = GetCRC32(buf, strlen(buf));
// if (m_set_requestToAdd.find(dwComplex) == m_set_requestToAdd.end())
// {
// sys_log(0, "MessengerManager::AuthToAdd : request not exist %s -> %s", companion.c_str(), account.c_str());
// return;
// }
// m_set_requestToAdd.erase(dwComplex);
// if (!bDeny)
// {
// AddToList(companion, account);
// AddToList(account, companion);
// }
// }
bool MessengerManager::AuthToAdd(MessengerManager::keyA account, MessengerManager::keyA companion, bool bDeny)
{
DWORD dw1 = GetCRC32(companion.c_str(), companion.length());
DWORD dw2 = GetCRC32(account.c_str(), account.length());
char buf[64];
snprintf(buf, sizeof(buf), "%u:%u", dw1, dw2);
DWORD dwComplex = GetCRC32(buf, strlen(buf));
if (m_set_requestToAdd.find(dwComplex) == m_set_requestToAdd.end())
{
sys_log(0, "MessengerManager::AuthToAdd : request not exist %s -> %s", companion.c_str(), account.c_str());
return false;
}
m_set_requestToAdd.erase(dwComplex);
if (!bDeny)
{
AddToList(companion, account);
AddToList(account, companion);
}
return true;
}
void MessengerManager::__AddToList(MessengerManager::keyA account, MessengerManager::keyA companion)
{
m_Relation[account].insert(companion);
m_InverseRelation[companion].insert(account);
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (d)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<메신져> %s 님을 친구로 추가하였습니다."), companion.c_str());
}
LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(companion.c_str());
if (tch)
SendLogin(account, companion);
else
SendLogout(account, companion);
}
void MessengerManager::AddToList(MessengerManager::keyA account, MessengerManager::keyA companion)
{
if (companion.size() == 0)
return;
if (m_Relation[account].find(companion) != m_Relation[account].end())
return;
sys_log(0, "Messenger Add %s %s", account.c_str(), companion.c_str());
DBManager::instance().Query("INSERT INTO messenger_list%s VALUES ('%s', '%s')",
get_table_postfix(), account.c_str(), companion.c_str());
__AddToList(account, companion);
TPacketGGMessenger p2ppck;
p2ppck.bHeader = HEADER_GG_MESSENGER_ADD;
strlcpy(p2ppck.szAccount, account.c_str(), sizeof(p2ppck.szAccount));
strlcpy(p2ppck.szCompanion, companion.c_str(), sizeof(p2ppck.szCompanion));
P2P_MANAGER::instance().Send(&p2ppck, sizeof(TPacketGGMessenger));
}
void MessengerManager::__RemoveFromList(MessengerManager::keyA account, MessengerManager::keyA companion)
{
m_Relation[account].erase(companion);
m_InverseRelation[companion].erase(account);
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (d)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<메신져> %s 님을 메신저에서 삭제하였습니다."), companion.c_str());
}
bool MessengerManager::IsInList(MessengerManager::keyA account, MessengerManager::keyA companion) // Fix
{
if (m_Relation.find(account) == m_Relation.end())
return false;
if (m_Relation[account].empty())
return false;
return m_Relation[account].find(companion) != m_Relation[account].end();
}
void MessengerManager::RemoveFromList(MessengerManager::keyA account, MessengerManager::keyA companion)
{
if (companion.empty())
return;
if (companion.size() == 0)
return;
if (!IsInList(account, companion)) // Fix
return;
char companionEscaped[CHARACTER_NAME_MAX_LEN * 2 + 1];
DBManager::instance().EscapeString(companionEscaped, sizeof(companionEscaped), companion.c_str(), companion.length());
sys_log(1, "Messenger Remove %s %s", account.c_str(), companion.c_str());
// DBManager::instance().Query("DELETE FROM messenger_list%s WHERE account='%s' AND companion = '%s'",
// get_table_postfix(), account.c_str(), companion.c_str());
// Fix
DBManager::instance().Query("DELETE FROM messenger_list%s WHERE account='%s' AND companion = '%s'",
get_table_postfix(), account.c_str(), companionEscaped);
__RemoveFromList(account, companion);
TPacketGGMessenger p2ppck;
p2ppck.bHeader = HEADER_GG_MESSENGER_REMOVE;
strlcpy(p2ppck.szAccount, account.c_str(), sizeof(p2ppck.szAccount));
strlcpy(p2ppck.szCompanion, companion.c_str(), sizeof(p2ppck.szCompanion));
P2P_MANAGER::instance().Send(&p2ppck, sizeof(TPacketGGMessenger));
}
void MessengerManager::RemoveAllList(keyA account)
{
std::set<keyT> company(m_Relation[account]);
/* SQL Data 삭제 */
DBManager::instance().Query("DELETE FROM messenger_list%s WHERE account='%s' OR companion='%s'",
get_table_postfix(), account.c_str(), account.c_str());
/* 내가 가지고있는 리스트 삭제 */
for (std::set<keyT>::iterator iter = company.begin();
iter != company.end();
iter++ )
{
this->RemoveFromList(account, *iter);
}
/* 복사한 데이타 삭제 */
for (std::set<keyT>::iterator iter = company.begin();
iter != company.end();
)
{
company.erase(iter++);
}
company.clear();
}
void MessengerManager::SendList(MessengerManager::keyA account)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
if (!ch)
return;
LPDESC d = ch->GetDesc();
if (!d)
return;
if (m_Relation.find(account) == m_Relation.end())
return;
if (m_Relation[account].empty())
return;
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_LIST;
pack.size = sizeof(TPacketGCMessenger);
TPacketGCMessengerListOffline pack_offline;
TPacketGCMessengerListOnline pack_online;
TEMP_BUFFER buf(128 * 1024); // 128k
itertype(m_Relation[account]) it = m_Relation[account].begin(), eit = m_Relation[account].end();
while (it != eit)
{
if (m_set_loginAccount.find(*it) != m_set_loginAccount.end())
{
pack_online.connected = 1;
// Online
pack_online.length = it->size();
buf.write(&pack_online, sizeof(TPacketGCMessengerListOnline));
buf.write(it->c_str(), it->size());
}
else
{
pack_offline.connected = 0;
// Offline
pack_offline.length = it->size();
buf.write(&pack_offline, sizeof(TPacketGCMessengerListOffline));
buf.write(it->c_str(), it->size());
}
++it;
}
pack.size += buf.size();
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->Packet(buf.read_peek(), buf.size());
}
void MessengerManager::SendLogin(MessengerManager::keyA account, MessengerManager::keyA companion)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (!d)
return;
if (!d->GetCharacter())
return;
if (ch->GetGMLevel() == GM_PLAYER && gm_get_level(companion.c_str()) != GM_PLAYER)
return;
BYTE bLen = companion.size();
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_LOGIN;
pack.size = sizeof(TPacketGCMessenger) + sizeof(BYTE) + bLen;
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->BufferedPacket(&bLen, sizeof(BYTE));
d->Packet(companion.c_str(), companion.size());
}
void MessengerManager::SendLogout(MessengerManager::keyA account, MessengerManager::keyA companion)
{
if (!companion.size())
return;
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(account.c_str());
LPDESC d = ch ? ch->GetDesc() : NULL;
if (!d)
return;
BYTE bLen = companion.size();
TPacketGCMessenger pack;
pack.header = HEADER_GC_MESSENGER;
pack.subheader = MESSENGER_SUBHEADER_GC_LOGOUT;
pack.size = sizeof(TPacketGCMessenger) + sizeof(BYTE) + bLen;
d->BufferedPacket(&pack, sizeof(TPacketGCMessenger));
d->BufferedPacket(&bLen, sizeof(BYTE));
d->Packet(companion.c_str(), companion.size());
}