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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!-- Note: If file is named "ipconfig.xml" this data will be used as network configuration, otherwise server will configure it automatically! -->
  3. <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
  4. <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
  5. <!-- Localhost here -->
  6. <define subnet="127.0.0.0/8" address="127.0.0.1" />
  7. <!-- Internalhosts here (LANs IPs) -->
  8. <define subnet="10.0.0.0/8" address="10.0.0.0" />
  9. <define subnet="172.16.0.0/19" address="172.16.0.0" />
  10. <define subnet="192.168.0.0/16" address="192.168.0.0" />
  11. <define subnet="192.168.0.0/24" address="192.168.0.0" />
  12. <define subnet="192.168.1.0/24" address="192.168.1.0" />
  13. </gameserver>