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  1. ow, what can one do with the developer console activated?
  2. Hold on, before we start using the console. Let me tell you about the TAB key. (That is the key below the one you used to open the console with)
  3. Using the tab key you can list all commands available in the console and it also serves as an "auto completion" key. If you type a partial command you can press tab and get suggestions for the commands that match your input so far. Or if there's only one command that matches so far, it will be completed for you which can be quite useful.
  4.  
  5. Bug reports
  6.  
  7. By pressing SHIFT+F11 your game will take a screenshot AND save the coordinates in the same folder as the config file (see Fig 1.) that you can then paste into your bug reports using CODE tags.
  8. Here's an example set of coordinates...
  9.  
  10. Code:
  11. Nav issue ; [23/10/2013 20:18] (sec-0012-0011);-44831.8;112.729;-40232.4
  12.  
  13.  
  14.  
  15. Free roaming camera
  16.  
  17. By pressing the 0 (Zero) on the top row of numbers on your keyboard you enter the "developer camera" mode. This mode lets you (just like in photo editor mode) move your camera around the world freely.
  18.  
  19. Using the numpad (the collection of numbers on the far right of your keyboard) 8, 4, 5, 6 you can move Forwards, Sideways left, Backwards and Sideways right in the world.
  20. Pressing 9 or 3 you can move up and down in the world.
  21. Using your mouse you can look around.
  22.  
  23. This is useful for taking screenshots of your truck, especially when you have FXAA injectors active as the photo editor will not do so well with that.
  24.  
  25. But it's also useful when you need to get your truck out of a bind.
  26. Say there's an AI glitch where the AI gets stuck at an intersection and refuses to move.
  27. Entering developer camera mode you can look at where the traffic is stuck and you can also move the camera past that location, close to the road surface and pointing in the direction you want to be traveling.
  28.  
  29. Then by pressing F9 your truck (and trailer) will be teleported to that location. Thus saving you from having to restart the game.
  30.  
  31. Another possibility (for say video makers and people who want to show off cool stuff) for this teleport feature is that you can teleport as far away as you want.
  32. If the camera is moving too slow for you then you can open the console and enter the following command...
  33.  
  34. Code:
  35. g_flyspeed X
  36.  
  37.  
  38. Where "X" would be a number. 100 is the default speed, setting it to 1000 would make the camera 10 times as fast. Setting it to 10 would make the camera 10 times slower.
  39.  
  40. So imagine you wanted to skip a job or just record you parking your trailer with some recording software. You can use the developer camera to fly over to the location of delivery and press F9 (making sure you are close to ground or your truck will fall) and save yourself the time of driving between locations to get a shot at recording.
  41.  
  42. Finally, a related and very useful console command is the "goto" command.
  43. Using the coordinates i presented above for the bug report you could type in... (Copy pasting with CTRL+C and CTRL+V also works btw)
  44.  
  45. Code:
  46. goto -44831.8;112.729;-40232.4
  47.  
  48.  
  49. And your developer camera would immediately be moved to that location on the map.
  50.  
  51. After 1.11.1 you can also issue the "goto" command with a city name. Such as...
  52.  
  53. Code:
  54. goto berlin
  55.  
  56.  
  57. Which would take your camera to the city of Berlin in an instant. Really useful addition.
  58. The developers are working on a fix for cities that contain non standard characters. (Going east cities for example, Łódź in Poland)
  59.  
  60.  
  61. Simulation speed
  62.  
  63. A very nice feature is the "warp" console command.
  64. It allows you to set the simulation speed of the game.
  65. For example...
  66.  
  67. Code:
  68. warp 0.8
  69.  
  70.  
  71. Would make the game run at 80% the normal speed (without slowing down the graphics) so going at 90 kph will now feel like you are going at 72 kph instead. Personally i feel that having the game run at this rate makes it feel more realistic and you can take those tight turns a bit easier.
  72. It no longer feels (in terms of real life) like you are taking a sharp highway turn at 115 kph.
  73.  
  74. One the other side of the spectrum, you can increase the warp speed to some high number and watch traffic flying by around you as well as seeing the sun and it's shadows move as if shot in stop motion mode. Cool (and time saving) effect for videos etc.
  75.  
  76.  
  77. Set time
  78.  
  79. Don't like darkness? Running without lights because of performance reasons? Or maybe you want to advance time in game for some other reason?
  80. There's a command for that too!
  81.  
  82. Code:
  83. g_set_time XX
  84.  
  85.  
  86. Will set the game time of day to XX hours.
  87. For instance, if you want the time to be 1500 hours (3 pm) in the day then you use "g_set_time 15" and the time will advance to the specified time.
  88. Likewise, if you want the time to be 0300 hours (3 am) in the night then you would use "g_set_time 3" and the time will advance to the specified time.
  89.  
  90. Note that this will ALWAYS advance the time, if the time is 6 in the morning and you set the time to 5 in the morning then time will advance by 23 hours!
  91. You cannot reverse time so be careful using this while you have a delivery to make.
  92.  
  93.  
  94. Set weather
  95.  
  96. Did it just start to rain at the wrong time or are you tired of the sun? You can change the weather from sunlight to thunderstorm or from rain to sunlight in an instant.
  97.  
  98. Code:
  99. g_set_weather X f/i
  100.  
  101.  
  102. Where X is a number representing the "weather index", 0 or 1 (larger numbers work as well, uneven numbers are rain and even numbers are sunny)
  103. The last f/i is how fast you want that weather to be applied. If you supply an "f" (forced) that means the weather will switch right away.
  104. If however you supply an "i" (intermediate) then the weather will gradually change to what you selected. (approximately 20 minutes game time)
  105.  
  106. Currently (version 1.11.1) there's only two weather types but that may change in the future.
  107.  
  108.  
  109. Show fps
  110.  
  111. Will show your current Frames Per Second in the game.
  112.  
  113. Code:
  114. g_minicon 1
  115. g_fps 1
  116.  
  117.  
  118. You should now have a miniature console in the top left corner (after closing the main console window) that shows details about your FPS as well as some other performance numbers.