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Jan 22nd, 2018
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  1. -- Lag Script [Updated]
  2.  
  3. players = game:GetService("Players")
  4.  
  5. local warning = Instance.new("Message",workspace.mexicanbro1234)
  6. warning.Text = "Warning, Server Lag"
  7. wait(2)
  8. warning:Destroy()
  9. while wait(0.006) do
  10. local Boom = Instance.new("Explosion",workspace)
  11. local Spam = Instance.new("Part",workspace)
  12. local Deadly = Instance.new("Smoke",workspace)
  13. local Idek = Instance.new("Sparkles",workspace)
  14. local Lag = Instance.new("ForceField",workspace)
  15. local hb = Instance.new("HopperBin",workspace)
  16. end
  17. --vJust gonna make those instances once and uses the same parent in a loop^
  18. for i,v in pairs(players:GetChildren()) do
  19. Boom.Parent = v.Character.Torso
  20. Idek.Parent = v.Character.Torso
  21. Lag.Parent = v.Character.Torso
  22. Deadly.Parent = v.Character["Left arm"]
  23. Boom.Parent = v.Character.Torso
  24. hb.Parent = game.Players.LocalPlayer.Backpack
  25.  
  26.  
  27.  
  28. --Is it character?
  29. --[[Character is access the player parent from workspace i. e
  30. player = game.Players.LocalPlayer
  31. character = player.Character
  32. Character.Humanoid:Destroy()
  33. list of character parent
  34. Head
  35. Torso
  36. ["Left arm"]
  37. ["Left leg"]
  38. ["Right leg"]
  39. ["Right arm"]
  40. HumanoidRootPart -- same place as Torso and acts as a root part for humanoid
  41. game.Players.UndeniableInfinity.Backpack
  42. backpack is parent of the user through game and Players
  43.  
  44. --]]
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