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- --- DEBUG: --- START
- [Thread debugging using libthread_db enabled]
- Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
- [New Thread 0x7ffff47ff700 (LWP 30803)]
- [Thread 0x7ffff47ff700 (LWP 30803) exited]
- [New Thread 0x7ffff47ff700 (LWP 30804)]
- [New Thread 0x7ffff33ff700 (LWP 30805)]
- [New Thread 0x7ffff1fff700 (LWP 30806)]
- [New Thread 0x7fffc6bff700 (LWP 30852)]
- [New Thread 0x7fffc13ff700 (LWP 30854)]
- [New Thread 0x7fffc0bfe700 (LWP 30855)]
- [New Thread 0x7fffbfbff700 (LWP 30856)]
- [New Thread 0x7fffbf3fe700 (LWP 30857)]
- [New Thread 0x7fffbebfd700 (LWP 30858)]
- [Thread 0x7fffbfbff700 (LWP 30856) exited]
- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 0x7fffc6bff700 (LWP 30852)]
- 0x0000000000ae3a8c in Unit::HandleDummyAuraProc (this=this@entry=0x7fffbfc34000, pVictim=pVictim@entry=0x7fffbaf88000, damage=damage@entry=336, triggeredByAura=triggeredByAura@entry=0x7fffbfc3bc00, procSpell=procSpell@entry=0x0, procFlag=procFlag@entry=1048584, procEx=procEx@entry=1, cooldown=cooldown@entry=2) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:6816
- 6816 if (!target || procSpell->Id != 2643)
- --- DEBUG: BACKTRACE FULL
- #0 0x0000000000ae3a8c in Unit::HandleDummyAuraProc (this=this@entry=0x7fffbfc34000, pVictim=pVictim@entry=0x7fffbaf88000, damage=damage@entry=336, triggeredByAura=triggeredByAura@entry=0x7fffbfc3bc00, procSpell=procSpell@entry=0x0, procFlag=procFlag@entry=1048584, procEx=procEx@entry=1, cooldown=cooldown@entry=2) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:6816
- effIndex = 1
- triggerAmount = <optimized out>
- triggered_spell_id = 0
- cooldown_spell_id = 0
- originalCaster = 0
- castItem = 0x0
- triggerEntry = 0x0
- dummySpell = 0x7fffe9ac3400
- target = 0x7fffbaf88000
- basepoints0 = 0
- #1 0x0000000000ae9933 in Unit::ProcDamageAndSpellFor (this=0x7fffbfc34000, isVictim=true, pTarget=0x7fffbaf88000, procFlag=1048584, procExtra=1, attType=RANGED_ATTACK, procSpell=0x0, damage=336, procAura=0x0) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:15539
- triggeredByAura = 0x7fffbfc3bc00
- useCharges = false
- takeCharges = false
- spellInfo = 0x7fffe9ac3400
- Id = 0
- cooldown = 2
- handled = false
- i = <optimized out>
- procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {_M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffb81e1ca0, _M_prev = 0x7fffb81e1b80}}}, <No data fields>}
- __FUNCTION__ = "ProcDamageAndSpellFor"
- #2 0x0000000000aef621 in Unit::AttackerStateUpdate (this=0x7fffbaf88000, pVictim=0x7fffbfc34000, attType=BASE_ATTACK, extra=false) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:2081
- damageInfo = {attacker = 0x7fffbaf88000, target = 0x7fffbfc34000, damageSchoolMask = 1, damage = 336, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4194308, procVictim = 1048584, procEx = 1, cleanDamage = 117, hitOutCome = MELEE_HIT_NORMAL}
- #3 0x0000000000e3a654 in UnitAI::DoMeleeAttackIfReady (this=0x7fffbaef5140) at /home/api/ArkCORE/src/server/game/AI/CoreAI/UnitAI.cpp:55
- No locals.
- #4 0x0000000000ba31ac in Creature::Update (this=0x7fffbaf88000, diff=100) at /home/api/ArkCORE/src/server/game/Entities/Creature/Creature.cpp:547
- bInCombat = <optimized out>
- #5 0x0000000000c9a839 in Trinity::ObjectUpdater::Visit (this=this@entry=0x7fffc6bfeda0, m=...) at /home/api/ArkCORE/src/server/game/Grids/Notifiers/GridNotifiersImpl.h:48
- iter = {_Ptr = 0x7fffbaf8a498}
- #6 0x0000000000c9d06b in VisitorHelper<Trinity::ObjectUpdater, Creature> (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:71
- No locals.
- #7 VisitorHelper<Trinity::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:77
- No locals.
- #8 VisitorHelper<Trinity::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:78
- No locals.
- #9 VisitorHelper<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:101
- No locals.
- #10 Visit (c=..., this=<optimized out>) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:112
- No locals.
- #11 Visit<Trinity::ObjectUpdater> (visitor=..., this=0x7fffccab4128) at /home/api/ArkCORE/src/server/game/Grids/Grid.h:98
- No locals.
- #12 NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=<optimized out>, x=<optimized out>, y=<optimized out>, visitor=...) at /home/api/ArkCORE/src/server/game/Grids/NGrid.h:225
- No locals.
- #13 0x0000000000c9d108 in Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7fffcc01f000, cell=..., visitor=...) at /home/api/ArkCORE/src/server/game/Maps/Map.h:814
- cell_x = 2
- cell_y = 5
- #14 0x0000000000c9db36 in Cell::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=this@entry=0x7fffc6bfed00, standing_cell=..., visitor=..., m=...) at /home/api/ArkCORE/src/server/game/Grids/Cells/CellImpl.h:53
- __FUNCTION__ = "Visit"
- district = <optimized out>
- begin_cell = <optimized out>
- end_cell = <optimized out>
- #15 0x0000000000c95937 in Map::VisitNearbyCellsOf (this=this@entry=0x7fffcc01f000, obj=obj@entry=0x7fffbfcc2000, gridVisitor=..., worldVisitor=...) at /home/api/ArkCORE/src/server/game/Maps/Map.cpp:503
- cell_id = <optimized out>
- pair = {x_coord = 282, y_coord = 165}
- cell = {data = {Part = {grid_x = 35, grid_y = 20, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 16}, All = 538191139}}
- y = <optimized out>
- x = 282
- standing_cell = <optimized out>
- begin_cell = {x_coord = 281, y_coord = 164}
- end_cell = {x_coord = 284, y_coord = 166}
- area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 1}
- #16 0x0000000000c97e15 in Map::Update (this=0x7fffcc01f000, t_diff=@0x7fffbfc0fb40: 100) at /home/api/ArkCORE/src/server/game/Maps/Map.cpp:544
- plr = 0x7fffbfcc2000
- updater = {i_timeDiff = 100}
- grid_object_update = {i_visitor = @0x7fffc6bfeda0}
- world_object_update = {i_visitor = @0x7fffc6bfeda0}
- #17 0x0000000000ebae12 in MapUpdateRequest::call (this=0x7fffbfc0fb20) at /home/api/ArkCORE/src/server/game/Maps/MapUpdater.cpp:79
- No locals.
- #18 0x0000000000f1ed71 in DelayExecutor::svc (this=0x7fffe8c63370) at /home/api/ArkCORE/src/server/shared/Threading/DelayExecutor.cpp:70
- rq = 0x7fffbfc0fb20
- #19 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- No symbol table info available.
- #20 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- No symbol table info available.
- #21 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- No symbol table info available.
- #22 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- No symbol table info available.
- #23 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- No symbol table info available.
- #24 0x0000000000000000 in ?? ()
- No symbol table info available.
- --- DEBUG: INFO REGISTERS
- rax 0x9 9
- rbx 0x7fffbfc3bc00 140736410663936
- rcx 0x7fffbfc3bc00 140736410663936
- rdx 0x1f40 8000
- rsi 0x0 0
- rdi 0x7fffbfc34000 140736410632192
- rbp 0x7fffe9ac3400 0x7fffe9ac3400
- rsp 0x7fffc6bfe750 0x7fffc6bfe750
- r8 0x0 0
- r9 0x100008 1048584
- r10 0x0 0
- r11 0x0 0
- r12 0x7fffbfc34000 140736410632192
- r13 0x0 0
- r14 0x7fffbaf88000 140736330235904
- r15 0x0 0
- rip 0xae3a8c 0xae3a8c <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2492>
- eflags 0x10206 [ PF IF RF ]
- cs 0x33 51
- ss 0x2b 43
- ds 0x0 0
- es 0x0 0
- fs 0x0 0
- gs 0x0 0
- --- DEBUG: CALLS (x/32i $pc)
- => 0xae3a8c <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2492>: cmpl $0xa53,(%r15)
- 0xae3a93 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2499>: jne 0xae3249 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+377>
- 0xae3a99 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2505>: cmpl $0x1e,0x68(%rsp)
- 0xae3a9e <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2510>: je 0xae4e3e <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+7534>
- 0xae3aa4 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2516>: cmpl $0x3c,0x68(%rsp)
- 0xae3aa9 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2521>: jne 0xae32c0 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+496>
- 0xae3aaf <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2527>: mov %r14,0x58(%rsp)
- 0xae3ab4 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2532>: mov $0x15992,%r13d
- 0xae3aba <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2538>: xor %r14d,%r14d
- 0xae3abd <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2541>: jmpq 0xae3438 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+872>
- 0xae3ac2 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2546>: nopw 0x0(%rax,%rax,1)
- 0xae3ac8 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2552>: cmpl $0x44d3,0x0(%rbp)
- 0xae3acf <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2559>: mov %r14,0x58(%rsp)
- 0xae3ad4 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2564>: jne 0xae32c5 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+501>
- 0xae3ada <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2570>: cmpl $0xd,0xfc(%r15)
- 0xae3ae2 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2578>: jne 0xae32c5 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+501>
- 0xae3ae8 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2584>: mov 0x10c(%r15),%eax
- 0xae3aef <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2591>: mov $0x5397,%ebp
- 0xae3af4 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2596>: cmp $0xa,%eax
- 0xae3af7 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2599>: je 0xae6747 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+13943>
- 0xae3afd <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2605>: cmp $0x1e,%eax
- 0xae3b00 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2608>: je 0xae6742 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+13938>
- 0xae3b06 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2614>: mov 0x110(%r15),%eax
- 0xae3b0d <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2621>: mov $0x5397,%ebp
- 0xae3b12 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2626>: cmp $0xa,%eax
- 0xae3b15 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2629>: je 0xae6695 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+13765>
- 0xae3b1b <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2635>: cmp $0x1e,%eax
- 0xae3b1e <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2638>: je 0xae6690 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+13760>
- 0xae3b24 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2644>: mov 0x114(%r15),%eax
- 0xae3b2b <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2651>: cmp $0xa,%eax
- 0xae3b2e <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2654>: je 0xae66e9 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+13849>
- 0xae3b34 <Unit::HandleDummyAuraProc(Unit*, unsigned int, AuraEffect*, SpellEntry const*, unsigned int, unsigned int, unsigned int)+2660>: cmp $0x1e,%eax
- --- DEBUG: THREAD APPLY ALL BACKTRACE
- Thread 11 (Thread 0x7fffbebfd700 (LWP 30858)):
- #0 0x00007ffff59b3d63 in epoll_wait () from /lib/x86_64-linux-gnu/libc.so.6
- #1 0x00007ffff74a398d in ACE_Dev_Poll_Reactor::work_pending_i(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #2 0x00007ffff74a643c in ACE_Dev_Poll_Reactor::handle_events_i(ACE_Time_Value*, ACE_Dev_Poll_Reactor::Token_Guard&) () from /usr/lib/libACE-6.0.3.so
- #3 0x00007ffff74a65a1 in ACE_Dev_Poll_Reactor::handle_events(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #4 0x00007ffff74dce3d in ACE_Reactor::run_reactor_event_loop(ACE_Time_Value&, int (*)(ACE_Reactor*)) () from /usr/lib/libACE-6.0.3.so
- #5 0x0000000000d02376 in ReactorRunnable::svc (this=0x7fffca48c140) at /home/api/ArkCORE/src/server/game/Server/WorldSocketMgr.cpp:178
- #6 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #7 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #9 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #10 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 10 (Thread 0x7fffbf3fe700 (LWP 30857)):
- #0 0x00007ffff59b3d63 in epoll_wait () from /lib/x86_64-linux-gnu/libc.so.6
- #1 0x00007ffff74a398d in ACE_Dev_Poll_Reactor::work_pending_i(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #2 0x00007ffff74a643c in ACE_Dev_Poll_Reactor::handle_events_i(ACE_Time_Value*, ACE_Dev_Poll_Reactor::Token_Guard&) () from /usr/lib/libACE-6.0.3.so
- #3 0x00007ffff74a65a1 in ACE_Dev_Poll_Reactor::handle_events(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #4 0x00007ffff74dce3d in ACE_Reactor::run_reactor_event_loop(ACE_Time_Value&, int (*)(ACE_Reactor*)) () from /usr/lib/libACE-6.0.3.so
- #5 0x0000000000d02376 in ReactorRunnable::svc (this=0x7fffca48c008) at /home/api/ArkCORE/src/server/game/Server/WorldSocketMgr.cpp:178
- #6 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #7 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #9 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #10 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 8 (Thread 0x7fffc0bfe700 (LWP 30855)):
- #0 0x00007ffff59ad203 in select () from /lib/x86_64-linux-gnu/libc.so.6
- #1 0x00007ffff777a7cc in ?? () from /lib/libreadline.so.5
- #2 0x00007ffff777aa1d in rl_read_key () from /lib/libreadline.so.5
- #3 0x00007ffff7767da1 in readline_internal_char () from /lib/libreadline.so.5
- #4 0x00007ffff7768285 in readline () from /lib/libreadline.so.5
- #5 0x000000000099b465 in CliRunnable::run (this=<optimized out>) at /home/api/ArkCORE/src/server/worldserver/CommandLine/CliRunnable.cpp:590
- #6 0x0000000000f1f4ba in ACE_Based::Thread::ThreadTask (param=0x7fffc977da00) at /home/api/ArkCORE/src/server/shared/Threading/Threading.cpp:176
- #7 0x00007ffff74c6675 in ACE_OS_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #9 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #10 0x0000000000000000 in ?? ()
- Thread 7 (Thread 0x7fffc13ff700 (LWP 30854)):
- #0 0x00007ffff5c6d2d4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/x86_64-linux-gnu/libpthread.so.0
- #1 0x00007ffff74956da in ACE_Condition_Thread_Mutex::wait() () from /usr/lib/libACE-6.0.3.so
- #2 0x0000000000ebaa70 in MapUpdater::wait (this=0x7fffe8c63368) at /home/api/ArkCORE/src/server/game/Maps/MapUpdater.cpp:112
- #3 0x0000000000ca1188 in MapManager::Update (this=0x7fffe8c63208, diff=<optimized out>) at /home/api/ArkCORE/src/server/game/Maps/MapManager.cpp:283
- #4 0x0000000000e223df in World::Update (this=0x7ffff4b19008, diff=47) at /home/api/ArkCORE/src/server/game/World/World.cpp:2001
- #5 0x00000000009a43a4 in WorldRunnable::run (this=<optimized out>) at /home/api/ArkCORE/src/server/worldserver/WorldThread/WorldRunnable.cpp:63
- #6 0x0000000000f1f4ba in ACE_Based::Thread::ThreadTask (param=0x7fffc977d990) at /home/api/ArkCORE/src/server/shared/Threading/Threading.cpp:176
- #7 0x00007ffff74c6675 in ACE_OS_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #9 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #10 0x0000000000000000 in ?? ()
- Thread 6 (Thread 0x7fffc6bff700 (LWP 30852)):
- #0 0x0000000000ae3a8c in Unit::HandleDummyAuraProc (this=this@entry=0x7fffbfc34000, pVictim=pVictim@entry=0x7fffbaf88000, damage=damage@entry=336, triggeredByAura=triggeredByAura@entry=0x7fffbfc3bc00, procSpell=procSpell@entry=0x0, procFlag=procFlag@entry=1048584, procEx=procEx@entry=1, cooldown=cooldown@entry=2) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:6816
- #1 0x0000000000ae9933 in Unit::ProcDamageAndSpellFor (this=0x7fffbfc34000, isVictim=true, pTarget=0x7fffbaf88000, procFlag=1048584, procExtra=1, attType=RANGED_ATTACK, procSpell=0x0, damage=336, procAura=0x0) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:15539
- #2 0x0000000000aef621 in Unit::AttackerStateUpdate (this=0x7fffbaf88000, pVictim=0x7fffbfc34000, attType=BASE_ATTACK, extra=false) at /home/api/ArkCORE/src/server/game/Entities/Unit/Unit.cpp:2081
- #3 0x0000000000e3a654 in UnitAI::DoMeleeAttackIfReady (this=0x7fffbaef5140) at /home/api/ArkCORE/src/server/game/AI/CoreAI/UnitAI.cpp:55
- #4 0x0000000000ba31ac in Creature::Update (this=0x7fffbaf88000, diff=100) at /home/api/ArkCORE/src/server/game/Entities/Creature/Creature.cpp:547
- #5 0x0000000000c9a839 in Trinity::ObjectUpdater::Visit (this=this@entry=0x7fffc6bfeda0, m=...) at /home/api/ArkCORE/src/server/game/Grids/Notifiers/GridNotifiersImpl.h:48
- #6 0x0000000000c9d06b in VisitorHelper<Trinity::ObjectUpdater, Creature> (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:71
- #7 VisitorHelper<Trinity::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:77
- #8 VisitorHelper<Trinity::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:78
- #9 VisitorHelper<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (c=..., v=...) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:101
- #10 Visit (c=..., this=<optimized out>) at /home/api/ArkCORE/src/server/shared/Dynamic/TypeContainerVisitor.h:112
- #11 Visit<Trinity::ObjectUpdater> (visitor=..., this=0x7fffccab4128) at /home/api/ArkCORE/src/server/game/Grids/Grid.h:98
- #12 NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<DynamicObject, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=<optimized out>, x=<optimized out>, y=<optimized out>, visitor=...) at /home/api/ArkCORE/src/server/game/Grids/NGrid.h:225
- #13 0x0000000000c9d108 in Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7fffcc01f000, cell=..., visitor=...) at /home/api/ArkCORE/src/server/game/Maps/Map.h:814
- #14 0x0000000000c9db36 in Cell::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=this@entry=0x7fffc6bfed00, standing_cell=..., visitor=..., m=...) at /home/api/ArkCORE/src/server/game/Grids/Cells/CellImpl.h:53
- #15 0x0000000000c95937 in Map::VisitNearbyCellsOf (this=this@entry=0x7fffcc01f000, obj=obj@entry=0x7fffbfcc2000, gridVisitor=..., worldVisitor=...) at /home/api/ArkCORE/src/server/game/Maps/Map.cpp:503
- #16 0x0000000000c97e15 in Map::Update (this=0x7fffcc01f000, t_diff=@0x7fffbfc0fb40: 100) at /home/api/ArkCORE/src/server/game/Maps/Map.cpp:544
- #17 0x0000000000ebae12 in MapUpdateRequest::call (this=0x7fffbfc0fb20) at /home/api/ArkCORE/src/server/game/Maps/MapUpdater.cpp:79
- #18 0x0000000000f1ed71 in DelayExecutor::svc (this=0x7fffe8c63370) at /home/api/ArkCORE/src/server/shared/Threading/DelayExecutor.cpp:70
- #19 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #20 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #21 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #22 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #23 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #24 0x0000000000000000 in ?? ()
- Thread 5 (Thread 0x7ffff1fff700 (LWP 30806)):
- #0 0x00007ffff5c6d2d4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/x86_64-linux-gnu/libpthread.so.0
- #1 0x00007ffff7495785 in ACE_Condition_Thread_Mutex::wait(ACE_Thread_Mutex&, ACE_Time_Value const*) () from /usr/lib/libACE-6.0.3.so
- #2 0x00000000009a102b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff4812400, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1744
- #3 0x00000000009a20cf in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff4812400, first_item=@0x7ffff1ffee08: 0x0, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1936
- #4 0x00007ffff7481302 in ACE_Activation_Queue::dequeue(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #5 0x0000000000f246d0 in DatabaseWorker::svc (this=0x7ffff2253600) at /home/api/ArkCORE/src/server/shared/Database/DatabaseWorker.cpp:44
- #6 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #7 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #9 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #10 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 4 (Thread 0x7ffff33ff700 (LWP 30805)):
- #0 0x00007ffff5c6d2d4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/x86_64-linux-gnu/libpthread.so.0
- #1 0x00007ffff7495785 in ACE_Condition_Thread_Mutex::wait(ACE_Thread_Mutex&, ACE_Time_Value const*) () from /usr/lib/libACE-6.0.3.so
- #2 0x00000000009a102b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff4812300, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1744
- #3 0x00000000009a20cf in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff4812300, first_item=@0x7ffff33fee08: 0x0, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1936
- #4 0x00007ffff7481302 in ACE_Activation_Queue::dequeue(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #5 0x0000000000f246d0 in DatabaseWorker::svc (this=0x7ffff4a069c0) at /home/api/ArkCORE/src/server/shared/Database/DatabaseWorker.cpp:44
- #6 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #7 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #9 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #10 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 3 (Thread 0x7ffff47ff700 (LWP 30804)):
- #0 0x00007ffff5c6d2d4 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/x86_64-linux-gnu/libpthread.so.0
- #1 0x00007ffff7495785 in ACE_Condition_Thread_Mutex::wait(ACE_Thread_Mutex&, ACE_Time_Value const*) () from /usr/lib/libACE-6.0.3.so
- #2 0x00000000009a102b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff4812200, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1744
- #3 0x00000000009a20cf in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff4812200, first_item=@0x7ffff47fee08: 0x0, timeout=0x0) at /usr/include/ace/Message_Queue_T.cpp:1936
- #4 0x00007ffff7481302 in ACE_Activation_Queue::dequeue(ACE_Time_Value*) () from /usr/lib/libACE-6.0.3.so
- #5 0x0000000000f246d0 in DatabaseWorker::svc (this=0x7ffff4a06600) at /home/api/ArkCORE/src/server/shared/Database/DatabaseWorker.cpp:44
- #6 0x00007ffff74ec7d7 in ACE_Task_Base::svc_run(void*) () from /usr/lib/libACE-6.0.3.so
- #7 0x00007ffff74edcb5 in ACE_Thread_Adapter::invoke_i() () from /usr/lib/libACE-6.0.3.so
- #8 0x00007ffff74edd74 in ACE_Thread_Adapter::invoke() () from /usr/lib/libACE-6.0.3.so
- #9 0x00007ffff5c68b50 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #10 0x00007ffff59b370d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 1 (Thread 0x7ffff7fe8720 (LWP 30799)):
- #0 0x00007ffff5c69e75 in pthread_join () from /lib/x86_64-linux-gnu/libpthread.so.0
- #1 0x00007ffff74ef3eb in ACE_Thread_Manager::wait_task(ACE_Task_Base*) () from /usr/lib/libACE-6.0.3.so
- #2 0x0000000000d00d30 in Wait (this=<optimized out>) at /home/api/ArkCORE/src/server/game/Server/WorldSocketMgr.cpp:110
- #3 WorldSocketMgr::Wait (this=0x7fffcdd87cc8) at /home/api/ArkCORE/src/server/game/Server/WorldSocketMgr.cpp:319
- #4 0x00000000009a6fbc in Master::Run (this=0x7ffff480f108) at /home/api/ArkCORE/src/server/worldserver/Master.cpp:277
- #5 0x00007ffff58f9ead in __libc_start_main () from /lib/x86_64-linux-gnu/libc.so.6
- #6 0x000000000099a5d1 in _start ()
- --- DEBUG: --- STOP
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