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- -- Friedkitteh scripts. You can copy paste this code into https://addon.bool.no/ to get an AddOn
- PetName:Hide()
- PetFrame:ClearAllPoints()
- PetFrame:SetPoint("CENTER",PlayerFrame,"CENTER" ,-145,20)
- TargetFrameToT:ClearAllPoints();TargetFrameToT:SetPoint("CENTER",TargetFrame,"Center",75,-50)
- FocusFrameToT:ClearAllPoints()
- FocusFrameToT:SetPoint("CENTER",FocusFrame,"Center",75,-50)
- MainMenuBarArtFrame.LeftEndCap:Hide()
- MainMenuBarArtFrame.RightEndCap:Hide()
- BuffFrame:SetScale(1.1)
- SpellActivationOverlayFrame:SetScale(0.7)
- function Movebuff()
- BuffFrame:ClearAllPoints()
- BuffFrame:SetScale(1.1)
- BuffFrame:SetPoint("CENTER",PlayerFrame,"CENTER",-50,200)
- end
- hooksecurefunc("BuffFrame_UpdateAllBuffAnchors",Movebuff) Movebuff()
- function md()
- local b = DebuffButton1
- if b then
- b:ClearAllPoints()
- b:SetPoint("CENTER",PlayerFrame,"CENTER",840,115)
- return b
- end
- end
- md()
- hooksecurefunc("BuffFrame_UpdateAllBuffAnchors", md) md()
- -- MainMenuBar:SetScale(1.07)
- MultiBarBottomLeft:ClearAllPoints()
- MultiBarBottomLeft:SetPoint("CENTER",1,85)
- MultiBarBottomLeft.SetPoint = function() end
- ActionButton1:ClearAllPoints()
- ActionButton1:SetPoint("cENTER",-230,44)
- ActionButton1.SetPoint = function() end
- MultiBarBottomRight:ClearAllPoints()
- MultiBarBottomRight:SetPoint("CENTER",2,124)
- MultiBarBottomRight.SetPoint = function() end
- MainMenuBarArtFrameBackground:Hide()
- ActionBarUpButton:ClearAllPoints()
- ActionBarUpButton:SetPoint("CENTER",650,-18)
- MainMenuBarArtFrame.PageNumber:Hide()
- StatusTrackingBarManager:Hide()
- PetActionBarFrame:ClearAllPoints()
- PetActionBarFrame:SetScale(1)
- -- PetActionBarFrame:SetPoint("RIGHT", UIParent, "CENTER", 290, -480)
- PetActionBarFrame:SetPoint("RIGHT", UIParent, "CENTER", 290, -362)
- PetActionBarFrame.SetPoint=function()end
- CharacterBag3Slot:Hide()
- CharacterBag2Slot:Hide()
- CharacterBag1Slot:Hide()
- CharacterBag0Slot:Hide()
- MicroButtonAndBagsBar.MicroBagBar:Hide()
- -- MultiBarBottomLeftButton1FloatingBG:Hide()
- -- ActionButton1NormalTexture:Hide()
- CastingBarFrame:ClearAllPoints()
- CastingBarFrame:SetPoint("CENTER", UIParent, "CENTER", 0,-320)
- CastingBarFrame.SetPoint=function()end
- function UABA() bn="BuffButton" for i=1,BUFF_ACTUAL_DISPLAY do x=_G[bn..i] if i>1 then x:ClearAllPoints() if mod(i,8)==1 then x:SetPoint("TOP",_G[bn..(i-8)],"BOTTOM",0,-15) else x:SetPoint("LEFT",pb,"RIGHT",5,0) end end pb=x end end
- hooksecurefunc("BuffFrame_UpdateAllBuffAnchors",UABA)
- local U=UnitIsUnit hooksecurefunc("CompactUnitFrame_UpdateName",function(F)if IsActiveBattlefieldArena()and F.unit:find("nameplate")then for i=1,5 do if U(F.unit,"arena"..i)then F.name:SetText(i)F.name:SetTextColor(1,1,0)break end end end end)
- TotemFrame:ClearAllPoints(); TotemFrame:SetPoint("CENTER",UIParent,"CENTER",-625,205); TotemFrame:SetScale(0.9); TotemFrame.SetPoint = function() end
- -- cvars
- SetCVar("nameplateMotion", 0)
- SetCVar("nameplateOtherTopInset", -1)
- SetCVar("nameplateOtherBottomInset", -1)
- SetCVar("nameplateOverlapH", 1.1)
- SetCVar("nameplateOverlapV", 1.1)
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