DaWoblefet

Confirmed Showdown Mechanics Bugs Part 3

Jul 19th, 2019
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  1. CLIENT
  2. -Pokemon in Sky Drop not dropping to the ground after a "but it failed". https://replay.pokemonshowdown.com/gen7doublescustomgame-943903438 (don't click skip turn)
  3. -Some Pokemon with cosmetic alternate formes don't display information like type, potential Abilities, speed range, etc. on hover (https://replay.pokemonshowdown.com/gen7doublescustomgame-947557973). Only occurs in replays.
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  6. SERVER
  7. -If a Pokemon lifted by Sky Drop is KOed in the middle of Sky Drop, the server sends the message that the next Pokemon sent in was "freed from Sky Drop" in addition to "but it failed", when it should only say "but it failed". https://replay.pokemonshowdown.com/gen7doublescustomgame-943903438 (turn 2)
  8. -If a move is blocked by Dazzling or Queenly Majesty, it should display that the ability triggered and return the message "<Pokemon using priority attack> cannot use <move>!" (from USUM text dump, "[VAR PKNICK(0000)] cannot use [VAR MOVE(0001)]!"). See https://replay.pokemonshowdown.com/gen7doublescustomgame-947560112 and https://replay.pokemonshowdown.com/gen7doublescustomgame-947560848.
  9. -Pledge moves should not bypass the effects of Encore. Instead, the original move used should take the place of the Pledge combo move. See this video for a cart demonstration: https://www.youtube.com/watch?v=4-YcRJDalsQ; might want to ask DaWoblefet if you have more questions. http://replay.pokemonshowdown.com/gen7doublescustomgame-947564967
  10. -Bide should not allow the user to poison itself via Poison Touch. https://replay.pokemonshowdown.com/gen7doublescustomgame-947571594. I tested 10 instances of Poison Touch Bide on cart, and it did not trigger (while not impossible, I find it highly unlikely this mechanic exists on cart).
  11. -If a move that calls another move calls a move that targets into Pressure, Sleep Talk should have the additional PP reduced. This is because moves like Sleep Talk, Nature Power, etc. determine their called move prior to PP deduction according to SadisticMystic's list (https://www.smogon.com/forums/threads/ultra-sun-ultra-moon-battle-mechanics-research-read-post-2.3620030/post-8096570). http://replay.pokemonshowdown.com/gen7doublescustomgame-947594770
  12. -If a move that calls another move calls Metal Burst it should behave exactly like a normal Metal Burst (deal 1.5x damage back to the Pokemon that most recently targeted it) http://replay.pokemonshowdown.com/gen7doublescustomgame-947595704
  13. -If a Grass-type is affected by Yawn when Flower Veil is active, it should NOT prevent sleep. Showdown already correctly blocks the initial Yawn. http://replay.pokemonshowdown.com/gen7doublescustomgame-947602421
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