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  1. Log uploaded on Wednesday, April 18, 2018, 9:29:42 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  6. Misc. Robots: AIRobot(0.18.0.0)
  7. Craftable Robots - base robots - A18: (no assemblies)
  8. Mechanical Defense 2 - base: (no assemblies)
  9. Mechanical Defense 2 - mechanical walls: MD2 Mechanical Walls(1.0.6579.21422)
  10. USCM - Core: FlameWeapons(0.6.0.0)
  11. USCM - Turret: (no assemblies)
  12. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  13. More Furniture [B18]: (no assemblies)
  14. VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  15. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  16. Wall Light - B18: (no assemblies)
  17. Ceiling Light [B18]: (no assemblies)
  18. Steel extraction: (no assemblies)
  19. Machine gun defense: AAguns(0.15.1.0)
  20. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  21. [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
  22. ExtendedStorageFluffyHarmonised: 0Harmony(1.0.9.1), ExtendedStorage(3.2.0.0), _harmonycheck(1.0.0.0)
  23. SS Mass Storage: 0Harmony(1.0.9.0), MassStorage(1.0.0.0)
  24. Mechanical Defense 2 - deep storage: (no assemblies)
  25. Don't stop the music: musicPauseOut(1.0.0.0)
  26.  
  27. Active Harmony patches:
  28. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  29. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  30. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  31. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  32. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  33. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  34. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  35. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  36. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  37. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  38. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  39. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  40. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  41. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  42. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  43. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  44. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  45. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  46. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  47. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  48. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  49. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  50. CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
  51. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  52. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  53. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  54. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  55. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  56. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  57. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  58. FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  59. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  60. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  61. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  62. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  63. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  64. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  65. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  66. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  67. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  68. GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  69. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  70. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  71. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  72. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  73. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  74. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  75. ITab_Storage.FillTab: post: ExtendedStorage.ITab_Storage_FillTab.Postfix TRANS: ExtendedStorage.ITab_Storage_FillTab.Transpiler
  76. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  77. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  78. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  79. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  80. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  81. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  82. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  83. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  84. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  85. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  86. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  87. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  88. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  89. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  90. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  91. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  92. MinifyUtility.MakeMinified: PRE: ExtendedStorage.MinifyUtility_MakeMinified.Prefix
  93. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  94. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  95. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  96. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  97. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  98. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  99. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  100. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  101. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  102. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  103. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  104. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  105. PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
  106. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  107. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  108. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  109. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  110. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  111. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  112. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  113. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  114. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  115. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  116. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  117. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  118. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  119. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  120. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  121. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  122. ResourceCounter.UpdateResourceCounts: post: StockpileAugmentations.OnStartup.ResourceCounterPostfix
  123. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  124. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  125. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  126. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  127. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  128. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  129. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  130. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  131. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  132. StorageSettings.set_Priority: post: ExtendedStorage.StorageSettings_set_Priority.Postfix
  133. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  134. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  135. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  136. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  137. Thing.DrawAt: PRE: ExtendedStorage.Thing_DrawAt.Prefix
  138. Thing.DrawGUIOverlay: PRE: ExtendedStorage.Thing_DrawGUIOverlay.Prefix
  139. Thing.Print: PRE: ExtendedStorage.Thing_Print.Prefix
  140. Thing.SpawnSetup: TRANS: ExtendedStorage.Thing_SpawnSetup.Transpiler
  141. Thing.SplitOff: post: ExtendedStorage.Thing_SplitOff.Postfix
  142. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  143. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  144. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  145. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  146. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  147. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  148. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  149. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  150. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  151. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  152. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  153. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  154. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  155. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, com.extendedstorage.patches:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, net.spdskatr.factoryframework.patches:1.0.9.0
  156.  
  157. Platform information: (hidden, hold Shift while publishing to include)
  158.  
  159. Log file contents:
  160. Initialize engine version: 5.6.3p1 (9c92e827232b)
  161. GfxDevice: [Renderer information redacted]
  162. Begin MonoManager ReloadAssembly
  163. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  164. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  165. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  166. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  167. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  168. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  169. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  170. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  171. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  172. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  173. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
  174. RimWorld 0.18.1722 rev1198
  175.  
  176. Extended Storage :: Harmony patches successful
  177.  
  178. [HugsLib] Quickstarter generating map with scenario: Crashlanded
  179.  
  180. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  181.  
  182. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 8813.
  183. Total: 21.724478 ms (FindLiveObjects: 0.286658 ms CreateObjectMapping: 0.560542 ms MarkObjects: 20.830778 ms DeleteObjects: 0.045988 ms)
  184.  
  185. Initializing new game with mods Core, 818773962, 704181221, 724602224, 937008529, 1255681851, 1258261161, 726855894, 726859932, 932008009, 1191518527, 1185265132, 735106432, 1205203781, 1342150438, 731997183, 1296958152, 1316188771, 760088748, 731732064, 888809584, 1255682921, and 1210224966
  186.  
  187. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  188.  
  189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13501.
  190. Total: 46.887581 ms (FindLiveObjects: 0.514043 ms CreateObjectMapping: 0.718434 ms MarkObjects: 45.634407 ms DeleteObjects: 0.020183 ms)
  191.  
  192. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  193.  
  194. Unloading 4382 unused Assets to reduce memory usage. Loaded Objects now: 9255.
  195. Total: 33.032162 ms (FindLiveObjects: 0.413381 ms CreateObjectMapping: 0.762123 ms MarkObjects: 25.492172 ms DeleteObjects: 6.363718 ms)
  196.  
  197. Loading game from file saaasas with mods Core, 818773962, 704181221, 724602224, 937008529, 1255681851, 1258261161, 726855894, 726859932, 932008009, 1191518527, 1185265132, 735106432, 1205203781, 1342150438, 731997183, 1296958152, 1316188771, 760088748, 731732064, 888809584, 1255682921, and 1210224966
  198.  
  199. Could not resolve reference to object with loadID Thing_AIRobot_RechargeStation_Cleaner110580 of type AIRobot.X2_Building_AIRobotRechargeStation. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=AIRobot_Cleaner_disabled428935 curPathRelToParent=
  200.  
  201. StatRequest for null thing.
  202.  
  203. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  204. at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4>
  205. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be>
  206. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  207. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  208. at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f>
  209. at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
  210. at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034>
  211. at Verse.Thing.get_MarketValue () <0x00019>
  212. at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a>
  213. at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160>
  214. at Verse.Map.FinalizeLoading () <0x006d2>
  215. at Verse.Game.LoadGame () <0x002ec>
  216. at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
  217. at Verse.Root_Play.<Start>m__0 () <0x00016>
  218. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
  219.  
  220.  
  221. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  222.  
  223. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17050.
  224. Total: 100.596970 ms (FindLiveObjects: 0.700550 ms CreateObjectMapping: 1.482857 ms MarkObjects: 98.384438 ms DeleteObjects: 0.028870 ms)
  225.  
  226. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  227.  
  228. Unloading 7223 unused Assets to reduce memory usage. Loaded Objects now: 9774.
  229. Total: 59.500813 ms (FindLiveObjects: 0.669636 ms CreateObjectMapping: 1.534977 ms MarkObjects: 48.730679 ms DeleteObjects: 8.565009 ms)
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