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Feb 18th, 2020
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C++ 0.28 KB | None | 0 0
  1. Micromove();
  2.  
  3. static bool switch = true;
  4. static bool side = false;
  5. float desync = g_LocalPlayer->GetDesyncDelta();
  6.  
  7. if (m_bSendPacket)
  8. {
  9. cmd->viewangles.yaw += side ? desync : -desync;
  10. side = !side;
  11. }
  12. else
  13. {
  14. cmd->viewangles.yaw += switch ? 80 : -80;
  15. switch = !switch;
  16. }
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